« get me outta code hell

index.js - mtui - Music Text User Interface - user-friendly command line music player
about summary refs log tree commit diff
path: root/index.js
blob: fea9222ff7c1d36308c45b4709f0fc3366f1cc8c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
#!/usr/bin/env node

// omg I am tired of code

import {getPlayer} from './players.js'
import {parseOptions} from './general-util.js'
import {getItemPathString} from './playlist-utils.js'
import Backend from './backend.js'
import setupClient from './client.js'
import TelnetServer from './telnet.js'

import {
  makeSocketServer,
  makeSocketClient,
  attachBackendToSocketClient,
  attachSocketServerToBackend,
} from './socket.js'

import {CommandLineInterface} from 'tui-lib/util/interfaces'
import * as ansi from 'tui-lib/util/ansi'

import {readFile, writeFile} from 'node:fs/promises'
import os from 'node:os'
import path from 'node:path'

// Hack to get around errors when piping many things to stdout/err
// (from general-util promisifyProcess)
process.stdout.setMaxListeners(Infinity)
process.stderr.setMaxListeners(Infinity)

process.on('unhandledRejection', error => {
  console.error(ansi.setForeground(ansi.C_RED) + "** There was an uncatched error! **" + ansi.resetAttributes())
  console.error("Don't worry, your music files are all okay.")
  console.error("This just means there was a bug in mtui.")
  console.error("In order to verify that the program won't run weirdly, it has stopped.")
  console.error(ansi.setForeground(ansi.C_RED) + "Error stack:" + ansi.resetAttributes())
  console.error(error.stack)
  console.error(ansi.setForeground(ansi.C_RED) + "Error object:" + ansi.resetAttributes())
  console.error(error)
  console.error("(End of error log.)")
  process.stdout.write(ansi.cleanCursor())
  process.exit(1)
})

async function main() {
  const playlistSources = []

  const options = await parseOptions(process.argv.slice(2), {
    'player': {
      type: 'value',
      async validate(playerName) {
        if (await getPlayer(playerName)) {
          return true
        } else {
          return 'a known player identifier'
        }
      }
    },

    'player-options': {type: 'series'},
    'stress-test': {type: 'flag'},
    'socket-client': {type: 'value'},
    'socket-name': {type: 'value'},
    'socket-server': {type: 'value'},
    'telnet-server': {type: 'flag'},
    'skip-config-file': {type: 'flag'},
    'config-file': {type: 'value'},

    [parseOptions.handleDashless](option) {
      playlistSources.push(option)
    },
  })

  if (options['player-options'] && !options['player']) {
    console.error('--player must be specified in order to use --player-options')
    process.exit(1)
  }

  let jsonConfig = {}
  let jsonError = null

  const jsonPath =
    (options['config-file']
      ? path.resolve(options['config-file'])
      : path.join(os.homedir(), '.mtui', 'config.json'))

  try {
    jsonConfig = JSON.parse(await readFile(jsonPath))
  } catch (error) {
    if (error.code !== 'ENOENT') {
      jsonError = error
    }
  }

  if (jsonError) {
    console.error(`Error loading JSON config:`)
    console.error(jsonError.message)
    console.error(`Edit the file below to fix the error, or run mtui with --skip-config-file.`)
    console.error(jsonPath)
    process.exit(1)
  }

  const backend = new Backend({
    playerName: options['player'],
    playerOptions: options['player-options']
  })

  const result = await backend.setup()
  if (result.error) {
    console.error(result.error)
    process.exit(1)
  }

  backend.on('playing', track => {
    if (track) {
      writeFile(backend.rootDirectory + '/current-track.txt',
        getItemPathString(track))
      writeFile(backend.rootDirectory + '/current-track.json',
        JSON.stringify(track, null, 2))
    }
  })

  const { appElement, dirtyTerminal, flushable, root } = await setupClient({
    backend,
    screenInterface: new CommandLineInterface(),
    writable: process.stdout,
    appConfig: {
      showPartyControls: !!(options['socket-server'] || options['socket-client'])
    },
  })

  appElement.on('quitRequested', () => {
    if (telnetServer) {
      telnetServer.disconnectAllSockets('User closed mtui - see you!')
    }
    process.exit(0)
  })

  appElement.on('suspendRequested', () => {
    process.kill(process.pid, 'SIGTSTP')
  })

  process.on('SIGCONT', () => {
    flushable.resizeScreen({lines: flushable.screenLines, cols: flushable.screenCols})
    process.stdin.setRawMode(false)
    process.stdin.setRawMode(true)
    dirtyTerminal()
    root.renderNow()
  })

  if (playlistSources.length === 0) {
    if (jsonConfig.defaultPlaylists) {
      playlistSources.push(...jsonConfig.defaultPlaylists)
    } else {
      playlistSources.push({
        name: 'My ~/Music Library',
        comment: (
          '(Add tracks and folders to ~/Music to make them show up here,' +
          ' or pass mtui your own playlist.json file!)'),
        source: ['crawl-local', os.homedir() + '/Music']
      })
    }
  }

  const loadPlaylists = async () => {
    for (const source of playlistSources) {
      await appElement.loadPlaylistOrSource(source, true)
    }
  }

  const loadPlaylistPromise = loadPlaylists()

  let telnetServer
  if (options['telnet-server']) {
    telnetServer = new TelnetServer(backend)
    await telnetServer.listen(1244)
    appElement.attachAsServerHost(telnetServer)
  }

  let socketClient
  let socketServer
  if (options['socket-server']) {
    socketServer = makeSocketServer()
    attachSocketServerToBackend(socketServer, backend)
    socketServer.listen(options['socket-server'])

    socketClient = makeSocketClient()
    socketClient.socket.connect(options['socket-server'])
  }

  if (options['socket-client']) {
    socketClient = makeSocketClient()
    const [ p1, p2 ] = options['socket-client'].split(':')
    const host = p2 && p1
    const port = p2 ? p2 : p1
    socketClient.socket.connect(port, host)
  }

  if (socketClient) {
    attachBackendToSocketClient(backend, socketClient)

    let nickname = process.env.USER
    if (options['socket-name']) {
      nickname = options['socket-name']
    }
    backend.setPartyNickname(nickname)
    backend.announceJoinParty()
  }

  if (options['stress-test']) {
    await loadPlaylistPromise

    const w = 80
    const h = 40
    flushable.resizeScreen({lines: w, cols: h})
    root.w = w
    root.h = h
    root.fixAllLayout()

    /* eslint-disable-next-line no-unused-vars */
    const XXstress = func => '[disabled]'

    const stress = func => {
      const start = Date.now()
      let n = 0
      while (Date.now() < start + 1000) {
        func()
        n++
      }
      return n
    }

    const nRenderAndFlush = stress(() => {
      root.renderTo(flushable)
      flushable.flush()
    })

    const nFixAllLayout = stress(() => {
      root.fixAllLayout()
    })

    const listings = appElement.tabber.tabberElements
    const lastListing = listings[listings.length - 1]
    const nBuildItems = stress(() => {
      lastListing.buildItems()
    })

    process.stdout.write(ansi.cleanCursor() + ansi.clearScreen() + '\n')
    console.log('# of times we can render & flush:', nRenderAndFlush)
    console.log('# of times we can fix all layout:', nFixAllLayout)
    console.log('# of times we can build items:', nBuildItems)

    process.exit(0)

    return
  }
}

main().catch(err => {
  console.error(err)
  process.exit(1)
})