diff options
author | Florrie <towerofnix@gmail.com> | 2019-09-23 05:56:22 -0300 |
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committer | Florrie <towerofnix@gmail.com> | 2019-09-23 05:56:22 -0300 |
commit | 8d55de55298e00b9dc62f368c23e516f9941b5ba (patch) | |
tree | dc4ffd7f9eb9bc72a76ce8fad69da4f4ca14bf37 /todo.txt | |
parent | 5a8f8eafa4e30d7a0febcf804253b6853caf36e7 (diff) |
Multiple player UI interaction shenanigans
Please don't ever let me stay up until 29:57 again. Future me will thank you in advance.
Diffstat (limited to 'todo.txt')
-rw-r--r-- | todo.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/todo.txt b/todo.txt index 88ff268..8a86e5f 100644 --- a/todo.txt +++ b/todo.txt @@ -411,9 +411,10 @@ TODO: Make the menubar work like context menus for keyboard selection, e.g. TODO: Implement a UI in the playback info pane that shows when multiple players exist at once. Make sure it's mouse-interactive, too! - (WIP! Display implemented, but it's not interactive yet.) + (Done! Will probably be tweaked / expanded in the future.) TODO: Add a menu for controlling the multiple-players code through the menubar. + (Done! Oh gosh this was such a hack.) TODO: Investigate menubar UX - now that it uses KeyboardSelector, it's very comparable in interaction to ContextMenus. To match context menus, |