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|
const { getDownloaderFor } = require('./downloaders')
const { getPlayer } = require('./players')
const { parentSymbol, isGroup, isTrack, getItemPath, getItemPathString } = require('./playlist-utils')
const { shuffleArray } = require('./general-util')
const ansi = require('./tui-lib/util/ansi')
const Button = require('./tui-lib/ui/form/Button')
const DisplayElement = require('./tui-lib/ui/DisplayElement')
const FocusElement = require('./tui-lib/ui/form/FocusElement')
const Form = require('./tui-lib/ui/form/Form')
const Label = require('./tui-lib/ui/Label')
const ListScrollForm = require('./tui-lib/ui/form/ListScrollForm')
const Pane = require('./tui-lib/ui/Pane')
const RecordStore = require('./record-store')
const telc = require('./tui-lib/util/telchars')
const unic = require('./tui-lib/util/unichars')
const fs = require('fs')
const { promisify } = require('util')
const writeFile = promisify(fs.writeFile)
class AppElement extends FocusElement {
constructor() {
super()
this.player = null
this.recordStore = new RecordStore()
this.queueGrouplike = {isTheQueue: true, items: []}
this.rootDirectory = process.env.HOME + '/.mtui'
this.form = new Form()
this.addChild(this.form)
this.paneLeft = new Pane()
this.form.addChild(this.paneLeft)
this.paneRight = new Pane()
this.form.addChild(this.paneRight)
this.grouplikeListingElement = new GrouplikeListingElement(this.recordStore)
this.paneLeft.addChild(this.grouplikeListingElement)
this.form.addInput(this.grouplikeListingElement, false)
const handleSelectFromMain = item => {
if (isGroup(item)) {
this.grouplikeListingElement.loadGrouplike(item)
} else {
this.playGrouplikeItem(item)
}
}
this.grouplikeListingElement.on('download', item => this.downloadGrouplikeItem(item))
this.grouplikeListingElement.on('select (enter)', item => handleSelectFromMain(item))
this.grouplikeListingElement.on('select (space)', item => this.handleSpacePressed(
() => handleSelectFromMain(item)))
this.grouplikeListingElement.on('queue', item => this.queueGrouplikeItem(item))
const handleSelectFromPathElement = item => {
this.form.selectInput(this.grouplikeListingElement)
if (isGroup(item)) {
this.grouplikeListingElement.loadGrouplike(item)
} else if (item[parentSymbol]) {
this.grouplikeListingElement.loadGrouplike(item[parentSymbol])
this.grouplikeListingElement.selectAndShow(item)
}
}
this.paneLeft.addChild(this.grouplikeListingElement.pathElement)
this.form.addInput(this.grouplikeListingElement.pathElement, false)
this.grouplikeListingElement.pathElement.on('select', item => handleSelectFromPathElement(item))
this.queueListingElement = new QueueListingElement(this.recordStore)
this.queueListingElement.loadGrouplike(this.queueGrouplike)
this.paneRight.addChild(this.queueListingElement)
this.form.addInput(this.queueListingElement, false)
this.queueListingElement.on('select (enter)', item => this.playGrouplikeItem(item, false))
this.queueListingElement.on('select (space)', item => this.handleSpacePressed(
() => this.playGrouplikeItem(item, false)))
this.queueListingElement.on('shuffle', () => this.shuffleQueue())
this.queueListingElement.on('clear', () => this.clearQueue())
this.paneRight.addChild(this.queueListingElement.pathElement)
this.form.addInput(this.queueListingElement.pathElement, false)
this.queueListingElement.pathElement.on('select', item => handleSelectFromPathElement(item))
this.playbackPane = new Pane()
this.addChild(this.playbackPane)
this.playbackInfoElement = new PlaybackInfoElement()
this.playbackPane.addChild(this.playbackInfoElement)
}
async setup() {
this.player = await getPlayer()
this.player.on('printStatusLine', data => {
this.playbackInfoElement.updateProgress(data)
})
}
async shutdown() {
await this.player.kill()
this.emit('quitRequested')
}
fixLayout() {
this.w = this.parent.contentW
this.h = this.parent.contentH
this.paneLeft.w = Math.max(Math.floor(0.8 * this.contentW), this.contentW - 80)
this.paneLeft.h = this.contentH - 5
this.paneRight.x = this.paneLeft.right
this.paneRight.w = this.contentW - this.paneLeft.right
this.paneRight.h = this.paneLeft.h
this.playbackPane.y = this.paneLeft.bottom
this.playbackPane.w = this.contentW
this.playbackPane.h = this.contentH - this.playbackPane.y
const fixListingLayout = listing => {
listing.fillParent()
listing.h--
listing.pathElement.y = listing.parent.contentH - 1
listing.pathElement.w = listing.parent.contentW
}
fixListingLayout(this.grouplikeListingElement)
fixListingLayout(this.queueListingElement)
this.playbackInfoElement.fillParent()
}
keyPressed(keyBuf) {
if (keyBuf[0] === 0x03) {
this.shutdown()
return
}
if (telc.isRight(keyBuf) || telc.isCaselessLetter(keyBuf, 'l')) {
this.seekAhead(10)
} else if (telc.isLeft(keyBuf) || telc.isCaselessLetter(keyBuf, 'j')) {
this.seekBack(10)
} else if (telc.isCaselessLetter(keyBuf, 'p') || telc.isCaselessLetter(keyBuf, 'k')) {
this.togglePause()
} else if (telc.isEscape(keyBuf)) {
this.clearPlayingTrack()
} else if (telc.isShiftUp(keyBuf)) {
this.playPreviousTrack(this.playingTrack)
} else if (telc.isShiftDown(keyBuf)) {
this.playNextTrack(this.playingTrack)
} else if (telc.isCharacter(keyBuf, '1') && this.grouplikeListingElement.selectable) {
this.form.curIndex = this.form.inputs.indexOf(this.grouplikeListingElement)
this.form.updateSelectedElement()
} else if (telc.isCharacter(keyBuf, '2') && this.queueListingElement.selectable) {
this.form.curIndex = this.form.inputs.indexOf(this.queueListingElement)
this.form.updateSelectedElement()
} else {
super.keyPressed(keyBuf)
}
}
shuffleQueue() {
const queue = this.queueGrouplike
const index = queue.items.indexOf(this.playingTrack) + 1 // This is 0 if no track is playing
const initialItems = queue.items.slice(0, index)
const remainingItems = queue.items.slice(index)
const newItems = initialItems.concat(shuffleArray(remainingItems))
queue.items = newItems
this.queueListingElement.buildItems()
}
clearQueue() {
this.form.selectInput(this.grouplikeListingElement)
this.queueGrouplike.items = []
this.queueListingElement.buildItems()
this.queueListingElement.pathElement.showItem(null)
}
handleSpacePressed(callback) {
// Pauses/resumes if a track is currently playing; otherwise, calls the
// callback function.
if (this.playingTrack) {
this.togglePause()
} else {
return callback()
}
}
seekAhead(seconds) {
this.player.seekAhead(seconds)
}
seekBack(seconds) {
this.player.seekBack(seconds)
}
togglePause() {
this.player.togglePause()
}
stopPlaying() {
// We emit this so playTrack doesn't immediately start a new track.
// We aren't *actually* about to play a new track.
this.emit('playing new track')
this.player.kill()
}
async queueGrouplikeItem(topItem, play = true, afterItem = null) {
const newTrackIndex = this.queueGrouplike.items.length
const recursivelyAddTracks = item => {
// For groups, just queue all children.
if (isGroup(item)) {
for (const child of item.items) {
recursivelyAddTracks(child)
}
return
}
const items = this.queueGrouplike.items
// You can't put the same track in the queue twice - we automatically
// remove the old entry. (You can't for a variety of technical reasons,
// but basically you either have the display all bork'd, or new tracks
// can't be added to the queue in the right order (because Object.assign
// is needed to fix the display, but then you end up with a new object
// that doesn't work with indexOf).)
if (items.includes(item)) {
items.splice(items.indexOf(item), 1)
}
if (afterItem === 'FRONT') {
items.unshift(item)
} else if (afterItem && items.includes(afterItem)) {
items.splice(items.indexOf(afterItem) + 1, 0, item)
} else {
items.push(item)
}
}
recursivelyAddTracks(topItem)
this.queueListingElement.buildItems()
// This is the first new track, if a group was queued.
const newTrack = this.queueGrouplike.items[newTrackIndex]
if (play && !this.playingTrack && newTrack) {
this.playGrouplikeItem(newTrack, false)
}
}
async downloadGrouplikeItem(item) {
if (isGroup(item)) {
// TODO: Download all children (recursively), show a confirmation prompt
// if there are a lot of items (remember to flatten).
return
}
const arg = item.downloaderArg
this.recordStore.getRecord(item).downloading = true
try {
return await getDownloaderFor(arg)(arg)
} finally {
this.recordStore.getRecord(item).downloading = false
}
}
async playGrouplikeItem(item, shouldQueue = true) {
if (this.player === null) {
throw new Error('Attempted to play before a player was loaded')
}
let playingThisTrack = true
this.emit('playing new track')
this.once('playing new track', () => {
playingThisTrack = false
})
if (shouldQueue) {
this.queueGrouplikeItem(item, false, this.playingTrack)
}
// TODO: Check if it's an item or a group
// If, by the time the track is downloaded, we're playing something
// different from when the download started, assume that we just want to
// keep listening to whatever new thing we started.
const oldTrack = this.playingTrack
const downloadFile = await this.downloadGrouplikeItem(item)
if (this.playingTrack !== oldTrack) {
return
}
await this.player.kill()
this.recordStore.getRecord(item).playing = true
this.playingTrack = item
this.playbackInfoElement.updateTrack(item)
if (!this.queueListingElement.isSelected) {
this.queueListingElement.selectAndShow(item)
}
await Promise.all([
writeFile(this.rootDirectory + '/current-track.txt',
getItemPathString(item)),
writeFile(this.rootDirectory + '/current-track.json',
JSON.stringify(item, null, 2))
])
try {
await this.player.playFile(downloadFile)
} finally {
if (playingThisTrack || this.playingTrack !== item) {
this.recordStore.getRecord(item).playing = false
}
}
// playingThisTrack now means whether the track played through to the end
// (true), or was stopped by a different track being started (false).
if (playingThisTrack) {
this.playingTrack = null
if (!this.playNextTrack(item)) {
this.clearPlayingTrack()
}
}
}
playNextTrack(track) {
if (!track) {
return false
}
const queue = this.queueGrouplike
let queueIndex = queue.items.indexOf(track)
if (queueIndex === -1) {
return false
}
queueIndex++
if (queueIndex >= queue.items.length) {
const parent = track[parentSymbol]
if (!parent) {
return false
}
const index = parent.items.indexOf(track)
const nextItem = parent.items[index + 1]
if (!nextItem) {
return false
}
this.queueGrouplikeItem(nextItem, false)
queueIndex = queue.items.length - 1
}
this.playGrouplikeItem(queue.items[queueIndex], false)
return true
}
playPreviousTrack(track) {
if (!track) {
return false
}
const queue = this.queueGrouplike
let queueIndex = queue.items.indexOf(track)
if (queueIndex === -1) {
return false
}
queueIndex--
if (queueIndex < 0) {
const parent = track[parentSymbol]
if (!parent) {
return false
}
const index = parent.items.indexOf(track)
const previousItem = parent.items[index - 1]
if (!previousItem) {
return false
}
this.queueGrouplikeItem(previousItem, false, 'FRONT')
queueIndex = 0
}
this.playGrouplikeItem(queue.items[queueIndex], false)
return true
}
clearPlayingTrack() {
this.playingTrack = null
this.stopPlaying()
this.playbackInfoElement.clearInfo()
}
}
class GrouplikeListingElement extends ListScrollForm {
constructor(recordStore) {
super('vertical')
this.captureTab = false
this.grouplike = null
this.recordStore = recordStore
this.pathElement = new PathElement()
}
keyPressed(keyBuf) {
if (telc.isBackspace(keyBuf)) {
this.loadParentGrouplike()
} else {
return super.keyPressed(keyBuf)
}
}
loadGrouplike(grouplike) {
this.grouplike = grouplike
this.buildItems(true)
}
buildItems(resetIndex = false) {
if (!this.grouplike) {
throw new Error('Attempted to call buildItems before a grouplike was loaded')
}
const wasSelected = this.isSelected
while (this.inputs.length) {
this.removeInput(this.inputs[0])
}
const parent = this.grouplike[parentSymbol]
if (parent) {
const upButton = new Button('Up (to ' + (parent.name || 'unnamed group') + ')')
upButton.on('pressed', () => this.loadParentGrouplike())
this.addInput(upButton)
}
if (this.grouplike.items.length) {
for (const item of this.grouplike.items) {
const itemElement = new GrouplikeItemElement(item, this.recordStore)
itemElement.on('download', () => this.emit('download', item))
itemElement.on('select (space)', () => this.emit('select (space)', item))
itemElement.on('select (enter)', () => this.emit('select (enter)', item))
itemElement.on('queue', () => this.emit('queue', item))
this.addInput(itemElement)
}
} else if (!this.grouplike.isTheQueue) {
this.addInput(new Button('(No items in this group)'))
}
if (wasSelected) {
if (resetIndex) {
this.curIndex = this.firstItemIndex
this.scrollItems = 0
this.updateSelectedElement()
} else {
this.root.select(this)
}
}
this.fixLayout()
}
loadParentGrouplike() {
if (!this.grouplike) {
return
}
const parent = this.grouplike[parentSymbol]
if (parent) {
const oldGrouplike = this.grouplike
this.loadGrouplike(parent)
const index = this.inputs.findIndex(inp => inp.item === oldGrouplike)
if (typeof index === 'number') {
this.curIndex = index
} else {
this.curIndex = this.firstItemIndex
}
this.updateSelectedElement()
this.scrollSelectedElementIntoView()
}
}
selectAndShow(item) {
const index = this.inputs.findIndex(inp => inp.item === item)
if (index >= 0) {
this.curIndex = index
if (this.isSelected) {
this.updateSelectedElement()
}
this.scrollSelectedElementIntoView()
}
}
set curIndex(newIndex) {
this._curIndex = newIndex
if (this.pathElement && this.inputs[this.curIndex]) {
this.pathElement.showItem(this.inputs[this.curIndex].item)
}
}
get curIndex() {
return this._curIndex
}
get firstItemIndex() {
return Math.min(this.inputs.length, 1)
}
get isSelected() {
return this.root.selected && this.root.selected.directAncestors.includes(this)
}
}
class GrouplikeItemElement extends Button {
constructor(item, recordStore) {
super()
this.item = item
this.recordStore = recordStore
}
fixLayout() {
this.w = this.parent.contentW
this.h = 1
}
drawTo(writable) {
if (this.isFocused) {
writable.write(ansi.invert())
}
writable.write(ansi.moveCursor(this.absTop, this.absLeft))
if (isGroup(this.item)) {
writable.write(ansi.setAttributes([ansi.C_BLUE, ansi.A_BRIGHT]))
}
this.drawX = this.x
this.writeStatus(writable)
writable.write(this.item.name.slice(0, this.w - this.drawX))
this.drawX += this.item.name.length
writable.write(' '.repeat(Math.max(0, this.w - this.drawX)))
writable.write(ansi.resetAttributes())
}
writeStatus(writable) {
this.drawX += 3
const braille = '⠈⠐⠠⠄⠂⠁'
const brailleChar = braille[Math.floor(Date.now() / 250) % 6]
const record = this.recordStore.getRecord(this.item)
writable.write(' ')
if (isGroup(this.item)) {
writable.write('G')
} else if (record.downloading) {
writable.write(braille[Math.floor(Date.now() / 250) % 6])
} else if (record.playing) {
writable.write('\u25B6')
} else {
writable.write(' ')
}
writable.write(' ')
}
keyPressed(keyBuf) {
// TODO: Helper function for this
if (telc.isCaselessLetter(keyBuf, 'd')) {
this.emit('download')
} else if (telc.isCaselessLetter(keyBuf, 'q')) {
this.emit('queue')
} else if (telc.isSpace(keyBuf)) {
this.emit('select (space)')
} else if (telc.isEnter(keyBuf)) {
this.emit('select (enter)')
}
}
}
class PathElement extends ListScrollForm {
constructor() {
super('horizontal')
this.captureTab = false
}
showItem(item) {
while (this.inputs.length) {
this.removeInput(this.inputs[0])
}
if (!isTrack(item) && !isGroup(item)) {
return
}
const itemPath = getItemPath(item)
for (const pathItem of itemPath) {
const isLast = pathItem === itemPath[itemPath.length - 1]
const element = new PathItemElement(pathItem, isLast)
element.on('select', () => this.emit('select', pathItem))
element.fixLayout()
this.addInput(element)
}
this.curIndex = this.inputs.length - 1
this.scrollToEnd()
this.fixLayout()
}
}
class PathItemElement extends FocusElement {
constructor(item, isLast) {
super()
this.item = item
this.isLast = isLast
this.button = new Button(item.name || '(Unnamed)')
this.addChild(this.button)
this.button.on('pressed', () => {
this.emit('select')
})
this.arrowLabel = new Label(isLast ? '' : ' > ')
this.addChild(this.arrowLabel)
}
focused() {
this.root.select(this.button)
}
fixLayout() {
this.button.fixLayout()
this.arrowLabel.fixLayout()
this.w = this.button.w + this.arrowLabel.w
this.arrowLabel.x = this.button.right
}
}
class QueueListingElement extends GrouplikeListingElement {
keyPressed(keyBuf) {
if (telc.isCaselessLetter(keyBuf, 's')) {
this.emit('shuffle')
} else if (telc.isCaselessLetter(keyBuf, 'c')) {
this.emit('clear')
} else {
return super.keyPressed(keyBuf)
}
}
}
class PlaybackInfoElement extends DisplayElement {
constructor() {
super()
this.progressBarLabel = new Label('')
this.addChild(this.progressBarLabel)
this.progressTextLabel = new Label('')
this.addChild(this.progressTextLabel)
this.trackNameLabel = new Label('')
this.addChild(this.trackNameLabel)
this.downloadLabel = new Label('')
this.addChild(this.downloadLabel)
}
fixLayout() {
const centerX = el => el.x = Math.round((this.w - el.w) / 2)
centerX(this.progressTextLabel)
centerX(this.trackNameLabel)
centerX(this.downloadLabel)
this.trackNameLabel.y = 0
this.progressBarLabel.y = 1
this.progressTextLabel.y = this.progressBarLabel.y
this.downloadLabel.y = 2
if (this.currentTrack) {
const dl = this.currentTrack.downloaderArg
let dlText = dl.slice(Math.max(dl.length - this.w + 20, 0))
if (dlText !== dl) {
dlText = unic.ELLIPSIS + dlText
}
this.downloadLabel.text = `(From: ${dlText})`
}
}
updateProgress({timeDone, timeLeft, duration, lenSecTotal, curSecTotal}) {
this.progressBarLabel.text = '-'.repeat(Math.floor(this.w / lenSecTotal * curSecTotal))
this.progressTextLabel.text = timeDone + ' / ' + duration
this.fixLayout()
}
updateTrack(track) {
this.currentTrack = track
this.trackNameLabel.text = track.name
this.fixLayout()
}
clearInfo() {
this.currentTrack = null
this.progressBarLabel.text = ''
this.progressTextLabel.text = ''
this.trackNameLabel.text = ''
this.downloadLabel.text = ''
this.fixLayout()
}
}
module.exports.AppElement = AppElement
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