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#!/usr/bin/env node
// omg I am tired of code
const { getAllCrawlersForArg } = require('./crawlers')
const AppElement = require('./ui')
const Backend = require('./backend')
const TelnetServer = require('./telnet-server')
const processSmartPlaylist = require('./smart-playlist')
const setupClient = require('./client')
const {
getItemPathString,
updatePlaylistFormat
} = require('./playlist-utils')
const {
ui: {
Root
},
util: {
ansi,
CommandLineInterfacer,
Flushable
}
} = require('./tui-lib')
const { promisify } = require('util')
const fs = require('fs')
const readFile = promisify(fs.readFile)
const writeFile = promisify(fs.writeFile)
// Hack to get around errors when piping many things to stdout/err
// (from general-util promisifyProcess)
process.stdout.setMaxListeners(Infinity)
process.stderr.setMaxListeners(Infinity)
process.on('unhandledRejection', error => {
console.error(ansi.setForeground(ansi.C_RED) + "** There was an uncatched error! **" + ansi.resetAttributes())
console.error("Don't worry, your music files are all okay.")
console.error("This just means there was a bug in mtui.")
console.error("In order to verify that the program won't run weirdly, it has stopped.")
console.error(ansi.setForeground(ansi.C_RED) + "Error stack:" + ansi.resetAttributes())
console.error(error.stack)
console.error(ansi.setForeground(ansi.C_RED) + "Error object:" + ansi.resetAttributes())
console.error(error)
console.error("(End of error log.)")
process.stdout.write(ansi.cleanCursor())
process.exit(1)
})
async function main() {
const backend = new Backend()
const result = await backend.setup()
if (result.error) {
console.error(result.error)
process.exit(1)
}
backend.on('playing', track => {
if (track) {
writeFile(backend.rootDirectory + '/current-track.txt',
getItemPathString(track))
writeFile(backend.rootDirectory + '/current-track.json',
JSON.stringify(track, null, 2))
}
})
const { appElement, renderInterval } = await setupClient({
backend,
interfacer: new CommandLineInterfacer(),
writable: process.stdout
})
appElement.on('quitRequested', () => {
if (telnetServer) {
telnetServer.disconnectAllSockets('User closed mtui - see you!')
}
clearInterval(renderInterval)
process.exit(0)
})
appElement.on('suspendRequested', () => {
process.kill(process.pid, 'SIGTSTP')
})
process.on('SIGCONT', () => {
flushable.resizeScreen({lines: flushable.screenLines, cols: flushable.screenCols})
process.stdin.setRawMode(false)
process.stdin.setRawMode(true)
dirtyTerminal()
})
const loadPlaylists = async () => {
for (let i = 2; i < process.argv.length; i++) {
if (!process.argv[i].startsWith('--')) {
await appElement.handlePlaylistSource(process.argv[i], true)
}
}
}
const loadPlaylistPromise = loadPlaylists()
let telnetServer
if (process.argv.includes('--telnet-server')) {
telnetServer = new TelnetServer(backend)
await telnetServer.listen(1244)
}
if (process.argv.includes('--stress-test')) {
await loadPlaylistPromise
const w = 80
const h = 40
flushable.resizeScreen({lines: w, cols: h})
root.w = w
root.h = h
root.fixAllLayout()
const XXstress = func => '[disabled]'
const stress = func => {
const start = Date.now()
let n = 0
while (Date.now() < start + 1000) {
func()
n++
}
return n
}
const nRenderAndFlush = stress(() => {
root.renderTo(flushable)
flushable.flush()
})
const nFixAllLayout = stress(() => {
root.fixAllLayout()
})
const listings = appElement.tabber.tabberElements
const lastListing = listings[listings.length - 1]
const nBuildItems = stress(() => {
lastListing.buildItems()
})
process.stdout.write(ansi.cleanCursor() + ansi.clearScreen() + '\n')
console.log('# of times we can render & flush:', nRenderAndFlush)
console.log('# of times we can fix all layout:', nFixAllLayout)
console.log('# of times we can build items:', nBuildItems)
process.exit(0)
return
}
}
main().catch(err => {
console.error(err)
process.exit(1)
})
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