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mtui - Music Text User Interface - user-friendly command line music player
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-rw-r--r--socket.js27
1 files changed, 26 insertions, 1 deletions
diff --git a/socket.js b/socket.js
index a092e4a..fec66d7 100644
--- a/socket.js
+++ b/socket.js
@@ -170,6 +170,7 @@ function validateCommand(command) {
           )
         case 'status':
           return (
+            command.status === 'done-playing' ||
             (
               command.status === 'ready-to-resume' &&
               typeof command.queuePlayer === 'string'
@@ -227,8 +228,9 @@ function makeSocketServer() {
 
   server.canonicalBackend = null
 
-  // readyToResume -> queue player id -> array: socket
+  // <variable> -> queue player id -> array: socket
   const readyToResume = {}
+  const donePlaying = {}
 
   server.on('connection', socket => {
     sockets.push(socket)
@@ -263,6 +265,19 @@ function makeSocketServer() {
 
       if (command.code === 'status') {
         switch (command.status) {
+          case 'done-playing': {
+            const doneSockets = donePlaying[command.queuePlayer]
+            if (doneSockets && !doneSockets.includes(socket)) {
+              doneSockets.push(socket)
+              if (doneSockets.length === sockets.length) {
+                // determine next track
+                for (const socket of sockets) {
+                  // play next track
+                }
+                delete donePlaying[command.queuePlayer]
+              }
+            }
+          }
           case 'ready-to-resume': {
             const readySockets = readyToResume[command.queuePlayer]
             if (readySockets && !readySockets.includes(socket)) {
@@ -276,6 +291,7 @@ function makeSocketServer() {
                     startingTrack: true,
                     paused: false
                   }) + '\n')
+                  donePlaying[command.queuePlayer] = []
                 }
                 delete readyToResume[command.queuePlayer]
               }
@@ -396,6 +412,7 @@ function attachBackendToSocketClient(backend, client, {
   // other through commands lives here.
 
   backend.setAlwaysStartPaused(true)
+  backend.setWaitWhenDonePlaying(true)
 
   function logCommand(command) {
     const nickToMessage = nickname => `\x1b[32;1m${nickname}\x1b[0m`
@@ -609,6 +626,14 @@ function attachBackendToSocketClient(backend, client, {
     })
   })
 
+  backend.on('done playing', queuePlayer => {
+    client.sendCommand({
+      code: 'status',
+      status: 'done-playing',
+      queuePlayer: queuePlayer.id
+    })
+  })
+
   backend.on('playing', (queuePlayer, track) => {
     if (track) {
       client.sendCommand({