diff options
author | Florrie <towerofnix@gmail.com> | 2019-09-20 16:54:13 -0300 |
---|---|---|
committer | Florrie <towerofnix@gmail.com> | 2019-09-20 16:54:13 -0300 |
commit | 6bad90e8e0db9c9273de984be53a1ca61b4d8a24 (patch) | |
tree | 45e5f2a74a4fe9f6d939590a5d547be939071596 /telnet-server.js | |
parent | a5d3b710eb46e58708b8dbb51f5231ba534561fd (diff) |
WIP - support multiple players at once
Currently bug-free and doesn't change anything about existing mtui behavior! Meta N to create a new player, meta up/down to switch between which one you're interacting with. Each player has its own queue. Eventually (soon(TM)) there'll be much better UI to go with all this!
Diffstat (limited to 'telnet-server.js')
-rw-r--r-- | telnet-server.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/telnet-server.js b/telnet-server.js index 64304c6..b4422f5 100644 --- a/telnet-server.js +++ b/telnet-server.js @@ -32,6 +32,7 @@ class TelnetServer extends EventEmitter { appConfig: { canControlPlayback: false, canControlQueue: true, + canControlQueuePlayers: false, canProcessMetadata: false, canSuspend: false, showLeftPane: true, |