diff options
author | Florrie <towerofnix@gmail.com> | 2018-07-30 18:59:02 -0300 |
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committer | Florrie <towerofnix@gmail.com> | 2018-07-30 18:59:02 -0300 |
commit | 17a29db0392872fa71b761392f38366b60203bdc (patch) | |
tree | c1734a2566593dd210326c235fd3dec950aaed85 | |
parent | 07d3c36a074a544649ee8a9b5e4ca5ed44b9d9a0 (diff) |
Really, really clean up queue event code
-rw-r--r-- | todo.txt | 7 | ||||
-rw-r--r-- | ui.js | 63 |
2 files changed, 38 insertions, 32 deletions
diff --git a/todo.txt b/todo.txt index 1993e64..680f5e9 100644 --- a/todo.txt +++ b/todo.txt @@ -99,3 +99,10 @@ TODO: Only show scrollbars if the form is actually scrollable. (This would make TODO: "Play" (now), in the context menu, should act like a queue-up-next, not a queue-at-end. (Done!) + +TODO: Make the queue code more sane. + (Done!) + +TODO: Figure out when the "queue" context menu options should immediately play + the track. Currently, they don't ever initiate playing (besides the + "Play now" option). diff --git a/ui.js b/ui.js index a7df2b3..98efd96 100644 --- a/ui.js +++ b/ui.js @@ -25,13 +25,6 @@ const fs = require('fs') const { promisify } = require('util') const writeFile = promisify(fs.writeFile) -// TODO: Come up with a better name for this -const Flags = { - playNow: Symbol(), - playIfNothingElse: Symbol(), - shuffleGroup: Symbol() -} - class AppElement extends FocusElement { constructor() { super() @@ -127,13 +120,27 @@ class AppElement extends FocusElement { grouplikeListing.on('select (enter)', item => handleSelectFromMain(item)) grouplikeListing.on('select (space)', item => this.handleSpacePressed( () => handleSelectFromMain(item))) - grouplikeListing.on('play', item => this.playGrouplikeItem(item)) - grouplikeListing.on('queue (at end)', item => this.queueGrouplikeItem(item)) - grouplikeListing.on('queue (at end, shuffled)', item => this.shuffleQueueGrouplikeItem(item)) - grouplikeListing.on('queue (play next)', item => this.queueGrouplikeItem(item, Flags.playIfNothingElse, this.playingTrack)) - grouplikeListing.on('queue (play next, shuffled)', item => this.shuffleQueueGrouplikeItem(item, Flags.playIfNothingElse, this.playingTrack)) grouplikeListing.on('menu', (item, opts) => this.menu.show(opts)) + grouplikeListing.on('queue', (item, {where = 'end', shuffle = false, play = false}) => { + if (isGroup(item) && shuffle) { + item = {items: shuffleArray(flattenGrouplike(item).items)} + } + + let afterItem + if (where === 'end') { + afterItem = null + } else { + afterItem = this.playingTrack + } + + this.queueGrouplikeItem(item, afterItem) + + if (play) { + this.playGrouplikeItem(item) + } + }) + const updateListingsFor = item => { for (const grouplikeListing of this.tabber.tabberElements) { if (grouplikeListing.grouplike === item) { @@ -450,7 +457,7 @@ class AppElement extends FocusElement { this.player.kill() } - async queueGrouplikeItem(topItem, play = Flags.playIfNothingElse, afterItem = null) { + async queueGrouplikeItem(topItem, afterItem = null) { const newTrackIndex = this.queueGrouplike.items.length const recursivelyAddTracks = item => { @@ -489,12 +496,8 @@ class AppElement extends FocusElement { // This is the first new track, if a group was queued. const newTrack = this.queueGrouplike.items[newTrackIndex] - if ( - play === Flags.playNow || - (play === Flags.playIfNothingElse && !this.playingTrack && newTrack) - ) { - this.playGrouplikeItem(newTrack, false) - } + + return newTrack } unqueueGrouplikeItem(topItem) { @@ -554,7 +557,7 @@ class AppElement extends FocusElement { } } - async playGrouplikeItem(item, shouldQueue = true) { + async playGrouplikeItem(item) { if (this.player === null) { throw new Error('Attempted to play before a player was loaded') } @@ -565,10 +568,6 @@ class AppElement extends FocusElement { playingThisTrack = false }) - if (shouldQueue) { - this.queueGrouplikeItem(item, false, this.playingTrack) - } - // If it's a group, play the first track. if (isGroup(item)) { item = flattenGrouplike(item).items[0] @@ -788,7 +787,7 @@ class GrouplikeListingElement extends FocusElement { if (this.grouplike.items.length) { for (const item of this.grouplike.items) { const itemElement = new GrouplikeItemElement(item, this.recordStore) - for (const evtName of ['download', 'remove (backspace)', 'remove (x)', 'mark', 'select (space)', 'select (enter)', 'play', 'queue (at end)', 'queue (at end, shuffled)', 'queue (play next)', 'queue (play next, shuffled)', 'menu']) { + for (const evtName of ['download', 'remove (backspace)', 'remove (x)', 'mark', 'select (space)', 'select (enter)', 'queue', 'menu']) { itemElement.on(evtName, (...data) => this.emit(evtName, item, ...data)) } form.addInput(itemElement) @@ -955,9 +954,9 @@ class GrouplikeItemElement extends Button { if (telc.isCaselessLetter(keyBuf, 'd')) { this.emit('download') } else if (telc.isCharacter(keyBuf, 'q')) { - this.emit('queue (at end)') + this.emit('queue', {where: 'end'}) } else if (telc.isCharacter(keyBuf, 'Q')) { - this.emit('queue (play next)') + this.emit('queue', {where: 'next'}) } else if (telc.isSpace(keyBuf)) { this.emit('select (space)') } else if (telc.isEnter(keyBuf)) { @@ -975,11 +974,11 @@ class GrouplikeItemElement extends Button { x: this.absLeft, y: this.absTop + 1, items: [ - {label: 'Play', action: () => this.emit('play')}, - {label: 'Play next', action: () => this.emit('queue (play next)')}, - {label: 'Play at end', action: () => this.emit('queue (at end)')}, - isGroup(this.item) && {label: 'Play next, shuffled', action: () => this.emit('queue (play next, shuffled)')}, - isGroup(this.item) && {label: 'Play at end, shuffled', action: () => this.emit('queue (at end, shuffled)')} + {label: 'Play', action: () => this.emit('queue', {where: 'next', play: true})}, + {label: 'Play next', action: () => this.emit('queue', {where: 'next'})}, + {label: 'Play at end', action: () => this.emit('queue', {where: 'end'})}, + isGroup(this.item) && {label: 'Play next, shuffled', action: () => this.emit('queue', {where: 'next', shuffle: true})}, + isGroup(this.item) && {label: 'Play at end, shuffled', action: () => this.emit('queue', {where: 'end', shuffle: true})} ] }) } |