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|
#!/usr/bin/env node
'use strict'
const { promisify } = require('util')
const { spawn } = require('child_process')
const fs = require('fs')
const fetch = require('node-fetch')
const commandExists = require('./command-exists')
const startLoopPlay = require('./loop-play')
const processArgv = require('./process-argv')
const promisifyProcess = require('./promisify-process')
const { processSmartPlaylist } = require('./smart-playlist')
const { filterPlaylistByPathString, isTrack, flattenGrouplike } = require('./playlist-utils')
const { compileKeybindings, getComboForCommand, stringifyCombo } = require('./keybinder')
const { makePlaylistOptions } = require('./general-util')
const readFile = promisify(fs.readFile)
const writeFile = promisify(fs.writeFile)
function clearConsoleLine() {
process.stdout.write('\x1b[1K\r')
}
async function determineDefaultPlayer() {
if (await commandExists('mpv')) {
if (await commandExists('mkfifo')) {
return 'mpv'
} else {
return 'mpv-nofifo'
}
} else if (await commandExists('play')) {
return 'play'
} else {
return null
}
}
async function determineDefaultConverter() {
if (await commandExists('ffmpeg')) {
return 'ffmpeg'
} else if (await commandExists('avconv')) {
return 'avconv'
} else {
return null
}
}
async function main(args) {
let sourcePlaylist = null
let pickerSortMode = 'shuffle'
let pickerLoopMode = 'loop-regenerate'
let shuffleSeed
let startTrack
let playerCommand = await determineDefaultPlayer()
let converterCommand = await determineDefaultConverter()
// WILL play says whether the user has forced playback via an argument.
// SHOULD play says whether the program has automatically decided to play
// or not, if the user hasn't set WILL play.
let shouldPlay = true
let willPlay = null
// The same WILL/SHOULD rules apply here.
let shouldUseConverterOptions = true
let willUseConverterOptions = null
let disablePlaybackStatus = false
// Trust shell commands - permits keybindings to activate console commands.
let trustShellCommands = false
// Whether or not "trust shell commands" *may* be set to true. Set to false
// when shell command permissions are revoked (to prevent them from being
// granted in the future). Basic protection against dumb attempts at Evil
// keybinding files.
let mayTrustShellCommands = true
// The file to output the playlist path to the current file.
let trackDisplayFile
const keybindings = [
[['space'], 'togglePause'],
[['left'], 'seek', -5],
[['right'], 'seek', +5],
[['shiftLeft'], 'seek', -30],
[['shiftRight'], 'seek', +30],
[['up'], 'skipBack'],
[['down'], 'skipAhead'],
[['delete'], 'skipUpNext'],
[['s'], 'skipAhead'], [['S'], 'skipAhead'],
[['i'], 'showTrackInfo'], [['I'], 'showTrackInfo'],
[['t'], 'showTrackInfo', 0, 0], [['T'], 'showTrackInfo', 0, 0],
[['%'], 'showTrackInfo', 20, 0],
[['q'], 'quit'], [['Q'], 'quit']
]
async function openKeybindings(arg, add = true) {
console.log("Opening keybindings from: " + arg)
let keybindingText
// TODO: Maybe let keybindings be downloaded from a file? We'd probably
// just have to rename the downloadPlaylistFromOptionValue function's
// name.
try {
keybindingText = await readFile(arg)
} catch(err) {
console.error("Failed to open keybinding file: " + arg)
return false
}
const openedKeybindings = JSON.parse(keybindingText)
if (!add) {
keybindings.splice(0)
}
// Place new keybindings at the top of the array, so that they are
// prioritized over old ones.
keybindings.unshift(...openedKeybindings)
}
const {
optionFunctions, getStuff,
openDefaultPlaylist
} = await makePlaylistOptions()
const {
'-write-playlist': originalWritePlaylist,
'-print-playlist': originalPrintPlaylist,
'-list-groups': originalListGroups,
'-list-all': originalListAll
} = optionFunctions
Object.assign(optionFunctions, {
// Extra play-specific behavior -------------------------------------------
'-write-playlist': async function(util) {
await originalWritePlaylist(util)
// If this is the last option, the user probably doesn't actually
// want to play the playlist. (We need to check if this is len - 2
// rather than len - 1, because of the <file> option that comes
// after --write-playlist.)
if (util.index === util.argv.length - 2) {
shouldPlay = false
}
},
'-print-playlist': async function(util) {
await originalPrintPlaylist(util)
// As with --write-playlist, the user probably doesn't want to actually
// play anything if this is the last option.
if (util.index === util.argv.length - 1) {
shouldPlay = false
}
},
'-list-groups': async function(util) {
await originalListGroups(util)
// If this is the last item in the argument list, the user probably
// only wants to get the list, so we'll mark the 'should run' flag
// as false.
if (util.index === util.argv.length - 1) {
shouldPlay = false
}
},
'-list-all': async function(util) {
await originalListAll(util)
// As with -l, if this is the last item in the argument list, we
// won't actually be playing the playlist.
if (util.index === util.argv.length - 1) {
shouldPlay = false
}
},
// Other options, specific to play ----------------------------------------
'-help': function(util) {
// --help (alias: -h, -?)
// Presents a help message.
console.log('http-music\nTry man http-music!')
if (util.index === util.argv.length - 1) {
shouldPlay = false
}
},
'h': util => util.alias('-help'),
'?': util => util.alias('-help'),
// Add appends the keybindings to the existing keybindings; import replaces
// the current ones with the opened ones.
'-add-keybindings': async function(util) {
await openKeybindings(util.nextArg())
},
'-open-keybindings': util => util.alias('-add-keybindings'),
'-import-keybindings': async function(util) {
await openKeybindings(util.nextArg(), false)
},
'-list-keybindings': function() {
console.log('Keybindings:')
for (const [ combo, command, ...args ] of keybindings) {
console.log(`${stringifyCombo(combo)}: ${command}${
args ? ' ' + args.join(' ') : ''}`)
}
shouldPlay = false
},
'-show-keybindings': util => util.alias('-list-keybindings'),
'-keybindings': util => util.alias('-list-keybindings'),
'-play': function(util) {
// --play (alias: -p)
// Forces the playlist to actually play.
willPlay = true
},
'p': util => util.alias('-play'),
'-no-play': function(util) {
// --no-play (alias: -np)
// Forces the playlist not to play.
willPlay = false
},
'np': util => util.alias('-no-play'),
'-sort-mode': function(util) {
// --sort-mode <mode> (alias: --sort)
// Sets the mode by which the playback order list is sorted.
// See pickers.js.
pickerSortMode = util.nextArg()
},
'-sort': util => util.alias('-sort-mode'),
'S': util => util.alias('-sort-mode'),
'-shuffle-seed': function(util) {
// --shuffle-seed <seed> (alias: --seed)
// Sets the seed used for random number generation (so, in shuffles).
// Primarily used for debugging, but can be used to save an interesting
// shuffle. (Try adding {"options": ["--seed", "..."]} to your
// playlist!)
shuffleSeed = util.nextArg()
},
'-seed': util => util.alias('-shuffle-seed'),
'-loop-mode': function(util) {
// --loop-mode <mode> (alias: --loop)
// Sets the mode by which the playback order list is looped (typically,
// what happens when the picker's index counter gets to the end of the
// list).
// See pickers.js.
pickerLoopMode = util.nextArg()
},
'-loop': util => util.alias('-loop-mode'),
'-start': function(util) {
// --start <track path> (alias: -s, --start-track, --start-[on|at])
// Sets the first track to be played.
// This is especially useful when using an ordered sort; this option
// could be used to start a long album part way through.
const pathString = util.nextArg()
const track = filterPlaylistByPathString(
getStuff.activePlaylist, pathString
)
if (isTrack(track)) {
startTrack = track
console.log('Starting on track', pathString)
} else {
console.warn(
'A starting track path was given, but there is no track at ' +
'that path?'
)
}
},
'-start-track': util => util.alias('-start'),
'-start-on': util => util.alias('-start'),
'-start-at': util => util.alias('-start'),
'-starting-track': util => util.alias('-start'),
'-starting-on': util => util.alias('-start'),
'-starting-at': util => util.alias('-start'),
's': util => util.alias('-start'),
'-player': function(util) {
// --player <player>
// Sets the shell command by which audio is played.
// Valid options include 'sox' (or 'play') and 'mpv'. Use whichever is
// installed on your system.
playerCommand = util.nextArg()
},
'-converter': async function(util) {
const command = util.nextArg()
if (await commandExists(command)) {
converterCommand = command
} else {
console.warn(`Converter ${command} does not exist!`)
console.warn(
'Because of this, track-specific converter options are being' +
' disabled. (Use --enable-converter-options to force usage of' +
' them.)'
)
shouldUseConverterOptions = false
}
},
'-baz': function() {
// --baz
// Debugger argument used to print a message as soon as this it is
// processed. Handy for making sure the arguments are being processed
// in the right order.
console.log('Baz!')
},
'-foo': function(util) {
// --foo
// Similar to --baz, but logs the next argument rather than 'Baz!'.
console.log(util.nextArg())
},
'-enable-converter-options': function() {
// --enable-converter-options (alias: --use-converter-options)
// Forces usage of track-specific converter options.
willUseConverterOptions = true
},
'-use-converter-options': util => util.alias('-enable-converter-options'),
'-disable-converter-options': function() {
// --disable-converter-options (alias: --no-use-converter-options)
// Forces track-specific converter options to not be used.
willUseConverterOptions = false
},
'-no-use-converter-options': util => {
return util.alias('-disable-converter-options')
},
'-disable-playback-status': function() {
// --disable-playback-status (alias: --hide-playback-status)
// Hides the playback status line.
console.log("Not showing playback status.")
disablePlaybackStatus = true
},
'-hide-playback-status': util => util.alias('-disable-playback-status'),
'-track-display-file': async function(util) {
// --track-display-file (alias: --display-track-file)
// Sets the file to output the current track's path to every time a new
// track is played. This is mostly useful for using tools like OBS to
// interface with http-music, for example so that you can display the
// name/path of the track that is currently playing in a live stream.
const file = util.nextArg()
try {
await writeFile(file, 'Not yet playing.')
} catch (error) {
console.log(`Failed to set track display file to "${file}".`)
return
}
trackDisplayFile = file
},
'-display-track-file': util => util.alias('-track-display-file'),
'-trust-shell-commands': function(util) {
// --trust-shell-commands (alias: --trust)
// Lets keybindings run shell commands. Only use this when loading
// keybindings from a trusted source. Defaults to false (no shell
// permissions).
// We don't want an imported playlist to enable this! - Only arguments
// directly passed to http-music from the command line.
if (util.argv !== args) {
console.warn(
"--trust-shell-commands must be passed directly to http-music " +
"from the command line! (Revoking shell command permissions.)"
)
trustShellCommands = false
mayTrustShellCommands = false
} else {
console.log("Trusting shell commands.")
trustShellCommands = true
}
},
'-trust': util => util.alias('-trust-shell-commands')
})
await processArgv(args, optionFunctions)
if (!getStuff.hasOpenedPlaylist) {
await openDefaultPlaylist()
}
// All done processing: let's actually grab the active playlist, which
// we'll quickly validate and then play (if it contains tracks).
const activePlaylist = getStuff.activePlaylist
if (activePlaylist === null) {
console.error(
"Cannot play - no open playlist. Try --open <playlist file>?"
)
console.error(
"You could also try \x1b[1mhttp-music setup\x1b[0m to easily " +
"create a playlist file!"
)
return false
}
if (willPlay || (willPlay === null && shouldPlay)) {
// Quick and simple test - if there are no items in the playlist, don't
// continue. This is mainly to catch incomplete user-entered commands
// (like `http-music play -c`).
if (flattenGrouplike(activePlaylist).items.length === 0) {
console.error(
'Your playlist doesn\'t have any tracks in it, so it can\'t be ' +
'played.'
)
console.error(
'(Make sure your http-music command doesn\'t have any typos ' +
'and isn\'t incomplete? You might have used -c or --clear but not ' +
'--keep to actually pick tracks to play!)'
)
return false
}
console.log(`Using sort: ${pickerSortMode} and loop: ${pickerLoopMode}.`)
console.log(`Using ${playerCommand} player.`)
console.log(`Using ${converterCommand} converter.`)
const {
promise: playPromise,
playController,
downloadController,
player
} = await startLoopPlay(activePlaylist, {
pickerOptions: {
loop: pickerLoopMode,
sort: pickerSortMode,
seed: shuffleSeed
},
playerCommand, converterCommand,
useConverterOptions: willUseConverterOptions || (
willUseConverterOptions === null && shouldUseConverterOptions
),
disablePlaybackStatus,
startTrack,
trackDisplayFile
})
// We're looking to gather standard input one keystroke at a time.
// But that isn't *always* possible, e.g. when piping into the http-music
// command through the shell.
if ('setRawMode' in process.stdin) {
process.stdin.setRawMode(true)
} else {
console.warn("User input cannot be gotten!")
console.warn("If you're piping into http-music, this is normal.")
}
const trackInfoCombo = stringifyCombo(getComboForCommand(
'showTrackInfo', keybindings
))
const trackInfoString = `(Press ${trackInfoCombo} for track info!)`
const commands = {
'doNothing': function() {},
// TODO: Separate pause and unpause commands
'togglePause': function() {
player.togglePause()
},
'quit': function() {
playController.stop().then(() => {
process.exit(0)
})
},
'seek': function(seconds) {
// TODO: Does it even make sense to have these two methods be
// separate?
if (seconds < 0) {
player.seekBack(-seconds)
} else {
player.seekAhead(seconds)
}
},
'changeVolume': function(diff) {
// TODO: Why have these be separate?
if (diff < 0) {
player.volDown(-diff)
} else {
player.volUp(diff)
}
},
// TODO: Skip back/ahead multiple tracks at once
'skipBack': function() {
clearConsoleLine()
console.log("Skipping backwards.", trackInfoString)
playController.skipBack()
},
'skipAhead': function() {
clearConsoleLine()
console.log(
"Skipping the track that's currently playing.", trackInfoString
)
playController.skip()
},
'skip': function() {
commands.skipAhead()
},
'skipUpNext': function() {
clearConsoleLine()
console.log("Skipping the track that's up next.")
playController.skipUpNext().then(nextTrack => {
console.log(
`New track up next: ${nextTrack.name || '(Unnamed)'}` +
" (Press I for track info!)"
)
})
},
'showTrackInfo': function(previousTrackCount = 3, upNextTrackCount = undefined) {
clearConsoleLine()
playController.logTrackInfo(previousTrackCount, upNextTrackCount)
},
'runShellCommand': async function(command, args) {
if (trustShellCommands) {
console.log(
'From keybinding, running shell command:',
`${command} ${args.join(' ')}`
)
await promisifyProcess(spawn(command, args))
} else {
console.warn(
'From keybinding, shell command requested but not executed',
'(no --trust):',
`${command} ${args.join(' ')}`
)
}
}
}
const keybindingHandler = compileKeybindings(keybindings, commands)
process.stdin.on('data', data => {
const escModifier = Buffer.from('\x1b[')
const shiftModifier = Buffer.from('1;2')
const esc = num => Buffer.concat([escModifier, Buffer.from([num])])
const shiftEsc = num => (
Buffer.concat([escModifier, shiftModifier, Buffer.from([num])])
)
const equalsChar = char => (
Buffer.from(char.toLowerCase()).equals(data) ||
Buffer.from(char.toUpperCase()).equals(data)
)
if (
Buffer.from([0x03]).equals(data) || // ^C
Buffer.from([0x04]).equals(data) // ^D
) {
playController.stop().then(() => {
process.exit(0)
})
return
}
keybindingHandler(data)
})
return playPromise
} else {
return activePlaylist
}
}
module.exports = main
if (require.main === module) {
main(process.argv.slice(2))
.catch(err => console.error(err))
}
|