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// This isn't actually the code for the `play` command! That's in `play.js`.
// NOTE TO FUTURE SELF AND READERS:
// Please be careful to discern the target of methods such as waitForDownload.
// DownloadController and PlayController are messes and have lots of functions
// of the same name but completely different purposes. (Also keep an eye out
// for similarly/identically-named events between the two classes.)
'use strict'
const { spawn } = require('child_process')
const FIFO = require('fifo-js')
const EventEmitter = require('events')
const promisifyProcess = require('./promisify-process')
const killProcess = require('./kill-process')
const { getItemPathString, safeUnlink } = require('./playlist-utils')
const { HistoryController, generalPicker } = require('./pickers2')
const {
getDownloaderFor, byName: downloadersByName, makeConverter
} = require('./downloaders')
class Player {
constructor() {
this.disablePlaybackStatus = false
}
playFile(file) {}
seekAhead(secs) {}
seekBack(secs) {}
volUp(amount) {}
volDown(amount) {}
togglePause() {}
kill() {}
}
class MPVPlayer extends Player {
getMPVOptions(file) {
return ['--no-audio-display', file]
}
playFile(file) {
// The more powerful MPV player. MPV is virtually impossible for a human
// being to install; if you're having trouble with it, try the SoX player.
this.process = spawn('mpv', this.getMPVOptions(file))
this.process.stderr.on('data', data => {
if (this.disablePlaybackStatus) {
return
}
const match = data.toString().match(
/(..):(..):(..) \/ (..):(..):(..) \(([0-9]+)%\)/
)
if (match) {
const [
curHour, curMin, curSec, // ##:##:##
lenHour, lenMin, lenSec, // ##:##:##
percent // ###%
] = match.slice(1)
let curStr, lenStr
// We don't want to display hour counters if the total length is less
// than an hour.
if (parseInt(lenHour) > 0) {
curStr = `${curHour}:${curMin}:${curSec}`
lenStr = `${lenHour}:${lenMin}:${lenSec}`
} else {
curStr = `${curMin}:${curSec}`
lenStr = `${lenMin}:${lenSec}`
}
// Multiplication casts to numbers; addition prioritizes strings.
// Thanks, JavaScript!
const curSecTotal = (3600 * curHour) + (60 * curMin) + (1 * curSec)
const lenSecTotal = (3600 * lenHour) + (60 * lenMin) + (1 * lenSec)
const percentVal = (100 / lenSecTotal) * curSecTotal
const percentStr = (Math.trunc(percentVal * 100) / 100).toFixed(2)
process.stdout.write(
`\x1b[K~ (${percentStr}%) ${curStr} / ${lenStr}\r`
)
}
})
return new Promise(resolve => {
this.process.once('close', resolve)
})
}
async kill() {
if (this.process) {
await killProcess(this.process)
}
}
}
class ControllableMPVPlayer extends MPVPlayer {
getMPVOptions(file) {
return ['--input-file=' + this.fifo.path, ...super.getMPVOptions(file)]
}
playFile(file) {
this.fifo = new FIFO()
return super.playFile(file)
}
sendCommand(command) {
if (this.fifo) {
this.fifo.write(command)
}
}
seekAhead(secs) {
this.sendCommand(`seek +${parseFloat(secs)}`)
}
seekBack(secs) {
this.sendCommand(`seek -${parseFloat(secs)}`)
}
volUp(amount) {
this.sendCommand(`add volume +${parseFloat(amount)}`)
}
volDown(amount) {
this.sendCommand(`add volume -${parseFloat(amount)}`)
}
togglePause() {
this.sendCommand('cycle pause')
}
kill() {
if (this.fifo) {
this.fifo.close()
delete this.fifo
}
return super.kill()
}
}
class SoXPlayer extends Player {
playFile(file) {
// SoX's play command is useful for systems that don't have MPV. SoX is
// much easier to install (and probably more commonly installed, as well).
// You don't get keyboard controls such as seeking or volume adjusting
// with SoX, though.
this.process = spawn('play', [file])
this.process.stdout.on('data', data => {
process.stdout.write(data.toString())
})
// Most output from SoX is given to stderr, for some reason!
this.process.stderr.on('data', data => {
// The status line starts with "In:".
if (data.toString().trim().startsWith('In:')) {
if (this.disablePlaybackStatus) {
return
}
}
process.stdout.write(data.toString())
})
return new Promise(resolve => {
this.process.on('close', () => resolve())
})
}
async kill() {
if (this.process) {
await killProcess(this.process)
}
}
}
class DownloadController extends EventEmitter {
constructor(playlist) {
super()
this.playlist = playlist
}
async init() {
this.converter = await makeConverter('wav')
}
waitForDownload() {
// Returns a promise that resolves when a download is
// completed. Note that this isn't necessarily the download
// that was initiated immediately before a call to
// waitForDownload (if any), since that download may have
// been canceled (see cancel). You can also listen for the
// 'downloaded' event instead.
return new Promise((resolve, reject) => {
const onDownloaded = file => { clear(); resolve(file) }
const onErrored = err => { clear(); reject(err) }
const clear = () => {
this.removeListener('downloaded', onDownloaded)
this.removeListener('errored', onErrored)
}
this.once('downloaded', onDownloaded)
this.once('errored', onErrored)
})
}
async download(downloader, arg) {
// Downloads a file. This doesn't return anything; use
// waitForDownload to get the result of this.
// (The reasoning is that it's possible for a download to
// be canceled and replaced with a new download (see cancel)
// which would void the result of the old download.)
// The resulting file is a WAV.
this.cleanupListeners()
let canceled = false
this._handleCanceled = () => {
canceled = true
this.cleanupListeners()
}
this.once('canceled', this._handleCanceled)
let downloadFile
// TODO: Be more specific; 'errored' * 2 could instead be 'downloadErrored' and
// 'convertErrored'.
try {
downloadFile = await downloader(arg)
} catch(err) {
this.emit('errored', err)
return
}
// If this current download has been canceled, we should get rid of the
// download file (and shouldn't emit a download success).
if (canceled) {
await safeUnlink(downloadFile, this.playlist)
return
}
let convertFile
try {
convertFile = await this.converter(downloadFile)
} catch(err) {
this.emit('errored', err)
return
} finally {
// Whether the convertion succeeds or not (hence 'finally'), we should
// delete the temporary download file.
await safeUnlink(downloadFile, this.playlist)
}
// Again, if canceled, we should delete temporary files and stop.
if (canceled) {
await safeUnlink(convertFile, this.playlist)
return
}
this.emit('downloaded', convertFile)
this.cleanupListeners()
}
cleanupListeners() {
if (this._handleCanceled) {
this.removeListener('canceled', this._handleCanceled)
}
}
cancel() {
// Cancels the current download. This doesn't cancel any
// waitForDownload promises, though -- you'll need to start
// a new download to resolve those.
this.emit('canceled')
this.cleanupListeners()
}
}
class PlayController extends EventEmitter {
constructor(player, playlist, historyController, downloadController) {
super()
this.player = player
this.playlist = playlist
this.historyController = historyController
this.downloadController = downloadController
this.currentTrack = null
this.nextTrack = null
this.nextFile = undefined // TODO: Why isn't this null?
this.stopped = false
this.shouldMoveNext = true
}
async loopPlay() {
// Null would imply there's NO up-next track, but really we just haven't
// set it yet.
this.nextTrack = undefined
// Download the very first track.
this.startNextDownload(this.historyController.getNextTrack())
await this.waitForDownload()
while (this.nextTrack && !this.stopped) {
this.currentTrack = this.nextTrack
const next = this.nextFile
this.nextFile = undefined
// Pre-download the track that's up next.
this.startNextDownload(this.historyController.timeline[
this.historyController.timelineIndex + 1
])
if (next) {
await this.playFile(next)
// Now that we're done playing the file, we should delete it.. unless
// it's the file that's coming up! (This would only happen in the case
// that all temporary files are stored in the same folder, together;
// indeed an unusual case, but technically possible.)
if (next !== this.nextFile) {
await safeUnlink(next, this.playlist)
}
}
if (!this.shouldMoveNext) {
this.shouldMoveNext = true
} else {
this.historyController.timelineIndex++
this.historyController.fillTimeline()
}
await this.waitForDownload()
}
}
waitForDownload() {
return new Promise(resolve => {
if (this.isDownloading) {
this.once('downloaded', () => resolve())
} else {
resolve()
}
})
}
startNextDownload(picked) {
this.isDownloading = true
this.nextTrack = picked
if (!picked) {
return null
}
let downloader
if (picked.downloader) {
downloader = downloadersByName[picked.downloader]()
if (!downloader) {
console.error(
`Invalid downloader for track ${picked.name}:`, downloader
)
return false
}
} else {
downloader = getDownloaderFor(picked.downloaderArg)
}
this.downloadController.download(downloader, picked.downloaderArg)
this.downloadController.waitForDownload()
.then(file => {
this.isDownloading = false
this.nextFile = file
this.emit('downloaded')
})
.catch(() => {
// TODO: Test this!!
console.warn(
"\x1b[31mFailed to download (or convert) track \x1b[1m" +
getItemPathString(this.nextTrack) + "\x1b[0m"
)
// A little bit blecht, but.. this works.
// "When a track fails, remove it from the timeline, and start
// downloading whatever track fills its place."
// Only problem is if a track before the current timeline index fails,
// maybe? (Since then the timelineIndex value might be messed up?)
const tl = this.historyController.timeline
const index = tl.indexOf(picked)
tl.splice(index, 1)
this.historyController.fillTimeline()
this.startNextDownload(tl[index])
})
return picked
}
playFile(file) {
return this.player.playFile(file)
}
async skip() {
// TODO: It would be nice if this returned the next track, but that
// probably isn't possible with the current play/loop-setup.
if (this.nextTrack !== this.historyController.getNextTrack(false)) {
this.downloadController.cancel()
this.startNextDownload(this.historyController.getNextTrack())
this.shouldMoveNext = false
}
await this.player.kill()
this.currentTrack = null
}
async skipBack() {
// Usually the downloader moves forwards in time (so, the NEXT track will
// be pre-downloaded). Here, we want to move back, so we need to override
// the downloader ourselves.
if (this.nextTrack !== this.historyController.getBackTrack(false)) {
this.downloadController.cancel()
this.startNextDownload(this.historyController.getBackTrack())
}
this.shouldMoveNext = false
await this.player.kill()
this.currentTrack = null
}
async skipUpNext() {
if (this.nextFile) {
await safeUnlink(this.nextFile, this.playlist)
}
const tl = this.historyController.timeline
tl.splice(this.historyController.timelineIndex + 1, 1)
this.historyController.fillTimeline()
this.downloadController.cancel()
return this.startNextDownload(tl[this.historyController.timelineIndex + 1])
}
async stop() {
// TODO: How to bork download-controller files?? Wait for it to emit a
// 'cleaned up' event? This whole program being split-up is a Baaaaad idea.
this.downloadController.cancel()
await this.player.kill()
this.currentTrack = null
this.stopped = true
}
logTrackInfo() {
const getColorMessage = t => {
if (!t) return '\x1b[2m(No track)\x1b[0m'
const path = getItemPathString(t)
return (
`\x1b[1m${t.name} \x1b[0m@ ${path} \x1b[2m(${t.downloaderArg})\x1b[0m`
)
}
const getCleanMessage = t => {
if (!t) return '(No track)'
const path = getItemPathString(t)
return `${t.name} @ ${path}`
}
const hc = this.historyController
const tl = hc.timeline
const tlI = hc.timelineIndex
for (let i = Math.max(0, tlI - 2); i < tlI; i++) {
console.log(`\x1b[2m(Prev) ${getCleanMessage(tl[i])}\x1b[0m`)
}
console.log(`\x1b[1m(Curr) \x1b[1m${getColorMessage(tl[tlI])}\x1b[0m`)
for (let i = tlI + 1; i < Math.min(tlI + 3, tl.length); i++) {
console.log(`(Next) ${getCleanMessage(tl[i])}`)
}
}
}
module.exports = async function startLoopPlay(
playlist, {
pickerOptions, playerCommand = 'mpv',
disablePlaybackStatus = false
}
) {
// Looping play function. Takes a playlist and an object containing general
// options (picker options, player command, and disable-playback-status).
// Stops when the history controller returns null.
let player
if (playerCommand === 'sox' || playerCommand === 'play') {
player = new SoXPlayer()
} else if (playerCommand === 'mpv') {
player = new ControllableMPVPlayer()
} else if (
playerCommand === 'mpv-nocontrolls' ||
playerCommand === 'mpv-windows' ||
playerCommand === 'mpv-nofifo'
) {
player = new MPVPlayer()
} else {
if (playerCommand) {
console.warn('Invalid player command given?', playerCommand)
} else {
console.warn('No player command given?')
}
return Promise.resolve()
}
Object.assign(player, {disablePlaybackStatus})
const downloadController = new DownloadController(playlist)
await downloadController.init()
const historyController = new HistoryController(
playlist, generalPicker, pickerOptions
)
const playController = new PlayController(
player, playlist, historyController, downloadController
)
Object.assign(playController, {playerCommand})
const promise = playController.loopPlay()
return {
promise,
playController,
downloadController,
player
}
}
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