diff options
author | Florrie <towerofnix@gmail.com> | 2018-02-23 19:04:57 -0400 |
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committer | Florrie <towerofnix@gmail.com> | 2018-02-23 19:04:57 -0400 |
commit | 68d879fd17821bc5cd71d9aeedf861dd6c0b488a (patch) | |
tree | a0c7ca31285404a2c6d347bda9ac7c58e091e736 /src | |
parent | cd661532bcc861d177730273130768a33928ca37 (diff) |
Don't count intentionally .kill()ing a process as it crashing
Diffstat (limited to 'src')
-rw-r--r-- | src/loop-play.js | 33 |
1 files changed, 18 insertions, 15 deletions
diff --git a/src/loop-play.js b/src/loop-play.js index c702bed..9c679c7 100644 --- a/src/loop-play.js +++ b/src/loop-play.js @@ -40,9 +40,11 @@ class Player extends EventEmitter { set process(newProcess) { this._process = newProcess this._process.on('exit', code => { - if (code !== 0) { - this.emit('crashed', code) // TODO: HANDLE THIS + if (code !== 0 && !this._killed) { + this.emit('crashed', code) } + + this._killed = false }) } @@ -56,7 +58,13 @@ class Player extends EventEmitter { volUp(amount) {} volDown(amount) {} togglePause() {} - kill() {} + + async kill() { + if (this.process) { + this._killed = true + await killProcess(this.process) + } + } printStatusLine(str) { // Quick sanity check - we don't want to print the status line if it's @@ -124,12 +132,6 @@ class MPVPlayer extends Player { this.process.once('close', resolve) }) } - - async kill() { - if (this.process) { - await killProcess(this.process) - } - } } class ControllableMPVPlayer extends MPVPlayer { @@ -245,9 +247,6 @@ class SoXPlayer extends Player { } async kill() { - if (this.process) { - await killProcess(this.process) - } } } @@ -385,9 +384,13 @@ class PlayController extends EventEmitter { this.playFailCount = 0 this.player.on('crashed', () => { - console.log('\x1b[31mFailed to play track \x1b[1m' + - getItemPathString(this.currentTrack) + '\x1b[0m' - ) + if (this.currentTrack) { + console.log('\x1b[31mFailed to play track \x1b[1m' + + getItemPathString(this.currentTrack) + '\x1b[0m' + ) + } else { + console.log('\x1b[31mFailed to play track.\x1b[0m') + } this.playFailCount++ if (this.playFailCount >= 5) { |