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| author | Florrie <towerofnix@gmail.com> | 2017-09-02 12:28:28 -0300 | 
|---|---|---|
| committer | Florrie <towerofnix@gmail.com> | 2017-09-02 12:28:33 -0300 | 
| commit | b07b97d9213228491151ec4fd255df65419c8dc8 (patch) | |
| tree | 9443fdcb7892366535ffb832543276f663b23d86 | |
| parent | 073300097217b468dfef2ad4ca2fde57491a645d (diff) | |
Do something that works(?) when a track download fails
| -rw-r--r-- | src/loop-play.js | 7 | 
1 files changed, 7 insertions, 0 deletions
diff --git a/src/loop-play.js b/src/loop-play.js index 0cb8b3e..f3cff7c 100644 --- a/src/loop-play.js +++ b/src/loop-play.js @@ -396,6 +396,13 @@ class PlayController extends EventEmitter { "\x1b[31mFailed to download (or convert) track \x1b[1m" + getItemPathString(this.nextTrack) + "\x1b[0m" ) + + // A little bit blecht, but.. this works. + const tl = this.historyController.timeline + const index = tl.indexOf(picked) + tl.splice(index, 1) + this.historyController.fillTimeline() + this.startNextDownload(tl[index]) }) return picked  |