« get me outta code hell

revise commentary image sizes - hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
summary refs log tree commit diff
path: root/album/homestuck-vol-6.yaml
diff options
context:
space:
mode:
authorNiklink <25875275+Niklink@users.noreply.github.com>2023-09-01 03:39:17 -0400
committerNiklink <25875275+Niklink@users.noreply.github.com>2023-09-01 03:39:17 -0400
commit7ecbe001feb649b8c3237bddc0efaa4918d94f7a (patch)
tree01fef49245b516d5fb41819cb5b035d85f9236db /album/homestuck-vol-6.yaml
parent7cc18cf54617df63f6cf00fbea05f28f13316c9e (diff)
revise commentary image sizes
resolves #253
Diffstat (limited to 'album/homestuck-vol-6.yaml')
-rw-r--r--album/homestuck-vol-6.yaml6
1 files changed, 3 insertions, 3 deletions
diff --git a/album/homestuck-vol-6.yaml b/album/homestuck-vol-6.yaml
index 9757fdd..fcfd5e4 100644
--- a/album/homestuck-vol-6.yaml
+++ b/album/homestuck-vol-6.yaml
@@ -69,7 +69,7 @@ Commentary: |-
     Frankly, I'm not sure what's more well known, the really ethereal arpeggio that opens the song, or the industrial drums that drive it.
     <i>(commentary redux)</i>
     I can't really make a post about this song without mentioning the above flash animation and the following image:
-    <img src="media/misc/02522.gif" width="650" height="450">
+    <img src="media/misc/02522.gif" width="550">
     Because, really, if I didn't, I wouldn't be explaining a significant amount of the story behind this song.
     This image of Terezi standing in the Land of Thought and Flow is what inspired the opening arpeggio for Frost. The whole Land's environment is fascinating to me, and I simply had to write a theme for that medium world. As I have probably mentioned, my preference in writing music is for settings, which gives me my really ambient sound, contrary to other musicians on the team who prefer to write melodical songs describing emotions and people.
     I ended up realizing an industrial kit would work extremely well for an unusual drum beat, particularly to contrast the incredibly ethereal sound I had already established. Hell, this song is so ambient people have a hard time telling what the melody is... and no, it's not the french horn. :D
@@ -220,7 +220,7 @@ MIDI Project Files:
   - 'GameBro (Original 1990 Mix) - JohnJRenns (drums).mid'
 Commentary: |-
     <i>Erik Scheele:</i>
-    <img src="media/misc/gamebro-original-1990-mix.jpg" width="480" height="480">
+    <img src="media/misc/gamebro-original-1990-mix.jpg" width="350">
     THE GAMES, WILL, NEVER STOP
     THE GAMES WILL NEVER STOP
     you know the rest
@@ -244,7 +244,7 @@ Referenced Tracks:
 - track:sburban-jungle
 Commentary: |-
     <i>Erik Scheele:</i>
-    <img src="media/misc/tribal-ebonpyre.jpg" width="480" height="480">
+    <img src="media/misc/tribal-ebonpyre.jpg" width="350">
     naknaknaknaknaknaknaknaknaknak
     Although I didn't think the crocodiles would be so low, but whichever
 ---