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more commentary annotations - hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
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author(quasar) nebula <qznebula@protonmail.com>2023-09-27 13:59:22 -0300
committer(quasar) nebula <qznebula@protonmail.com>2023-09-27 13:59:22 -0300
commit7ecbb62832b3fc6910a4b2bde2d6474d021e373e (patch)
tree29531fbb1594dfefd3585dc4bbb10893a8d5842b /album/hiveswap-act-1-ost.yaml
parentae48d92b5b3f21fc5944ec965058e26e2c0d958b (diff)
more commentary annotations
Diffstat (limited to 'album/hiveswap-act-1-ost.yaml')
-rw-r--r--album/hiveswap-act-1-ost.yaml24
1 files changed, 12 insertions, 12 deletions
diff --git a/album/hiveswap-act-1-ost.yaml b/album/hiveswap-act-1-ost.yaml
index 6a7f38f..17a66cb 100644
--- a/album/hiveswap-act-1-ost.yaml
+++ b/album/hiveswap-act-1-ost.yaml
@@ -18,7 +18,7 @@ Art Tags:
 - Joey
 - Alternia
 Commentary: |-
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     Hey, it's Cohen. But more interestingly, it's James and Toby, giving some commentary on the first half of the HIVESWAP: Act 1 soundtrack, available now on Bandcamp or bundled with HIVESWAP: Act 1 on Steam and Humble. We've got the first half of the discussion today, with the next half going up next Wednesday. Wait...did I say all this once before already? No. Impossible.
 Wallpaper Artists:
 - Mallory Dyer
@@ -134,7 +134,7 @@ Commentary: |-
     Originally all the strife song titles had the word STRIFE in them. This one was called "Why'd it have to be STRIFE" a reference to the classic line in Indiana Jones where Indy, a known pacifist, questions the violent tone of the film. It is an extremely important moment in american cinema AND meta comedy. I'm honestly so surprised you hadn't heard of it. Anyway this is based off of "SNAKE GENESIS" which I wrote first. Movie Magic!
     <i>Toby Fox:</i>
     They probably should have also named the song that plays when you play the Snake minigame this. Just two songs with an identical name. That would be have been cool.
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (Hey Cohen here. several people have asked if the title is a reference to the aaron carter song. obviously it is, yes, that. James' song titles were good but they were usually a very direct reference to what actually happened in the scene they were playing for. So I renamed them, because I didn't want people poring over the tracklist to decode the entire plot before actually playing the game. because you would have. I know you.)
 ---
 Track: Jude Harley, Bizarrely
@@ -180,7 +180,7 @@ Commentary: |-
     I thought it would be kind of funny if there was a JRPG battle theme mixed in with all the other ones. I think this is just what I make by default without any specific direction.
     <i>James Roach:</i>
     It is my favorite song on Vol. 1.
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (hi it's Cohen I intentionally made this strife more convoluted and complex as a result of how much I love this song, sorry)
 ---
 Track: Living Legend
@@ -207,7 +207,7 @@ Referenced Tracks:
 Commentary: |-
     <i>James Roach:</i>
     This was written based off the extremely old original snake chase sketch Toby did. I wanted to put that throwback in for myself. Like an easter egg only I know or care about. I also wanted to try like... sampling stuff since I'm not super good at it yet and wanted to grow as a composer.
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (hey this is named Singular Peril because it plays during the only point in Act 1 when you can die. do you get the joke)
 ---
 Track: A More Defensible Position
@@ -267,7 +267,7 @@ Commentary: |-
     <i>James Roach:</i>
     I can't believe creator of hit webcomic homestuck and best friend of the pope, Toby Fox, would disown me in this way. Thrown under the bus! Left to die! A betrayal of the highest caliber. Owned in my own home. Absolutely destroyed.
     Anyway yeah I named it. I feel like after "Oppa Toby Style" he would have learned to stop letting me name his tracks. How many times do I have to teach you this lesson.
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (hi it's Cohen. When I renamed the album tracks this was one of only 2 or 3 that James really wanted to keep. He didn't tell me that it was a furry meme. I don't know about memes. I'm just a little bappy paws otter I don't know shit)
     <img src="media/misc/owo.png" width="500">
 ---
@@ -309,7 +309,7 @@ Commentary: |-
     Basically what I was told about Xefros before composing this track is that he's kind of sad and pathetic and it makes you feel bad for him. Also him and Dammek are in a shitty rock band. So I tried to compose something that was kind of lumbering and morose-sounding, but also a bit like... a rock band? In the end maybe it's a bit too heavy-sounding for Xefros, but I like the melody a lot. Also here's more voluntary tubas from me. That's all of my tuba contributions I think.
     <i>James Roach:</i>
     Cohen, I typed "Dobey Fox :)" up there and Toby deleted it. :(
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (fight your own battles James I can't be there to protect you from Toby every day of your life)
 ---
 Track: Filthy Nuclear Bunker
@@ -348,7 +348,7 @@ Commentary: |-
     I couldn't stop him from putting a ska song on the soundtrack sorry guys
     <i>James Roach:</i>
     I would love to see you try little man.
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (I don't know what anime he's talking about. I guess the paused Arena Stickball match on the TV is pretty anime-looking. But James also sees anime everywhere, wherever he goes. One time I saw him pick a rotten peach up off the ground, call it a "tsun-momo," and take a huge bite. He bit right through the pit)
 ---
 Track: Lofted Gunpile
@@ -377,7 +377,7 @@ Commentary: |-
     This one really should have been called "HOW DO I BEAT SNAKE?" because I never found the clue to solving it and just did it by brute force. Also the drums kind of remind me of ska.
     <i>James Roach:</i>
     Fuck he got me
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (I am glad Toby had to brute-force this puzzle. When I played Undertale I got stuck on that stupid piano puzzle because the beta version he let me play didn't cut you off after 8 notes or whatever. I was one note off, trying to play what I thought was this 32-note song. I also took a break for a week and was still stuck on it when I came back, so Toby thought I'd spent a week just beating my head against the wall on that one puzzle. Toby thinks everyone is a brilliant musician like him and his stupid piano puzzle was too hard the end)
 ---
 Track: We Shall Go Together
@@ -390,7 +390,7 @@ Referenced Tracks:
 Commentary: |-
     <i>James Roach:</i>
     OK I know what you're thinking, "This gets its own track on the OST, but OLD SECRET isn't even here??" Hey look I love old secret too but <i>(COHEN: redacted)</i>. I only put it in that cutscene for you, the fans. Also it fit really well. Anyway, this track is inspired a lot by <a href="https://tobyfox.bandcamp.com/track/quiet-water">Quiet Water</a> by Toby Fox maybe you've heard of him. It is just a <a href="https://www.youtube.com/watch?v=RwICiHW-Pyk">very slowed down</a> version of Joey's theme.
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (if you want to know what the title of this song is from google it with quotes)
 ---
 Track: Wish You Were Here
@@ -405,7 +405,7 @@ Commentary: |-
     When Cohen asked me to write this song he was like "have you ever heard of transistor" and if making a smug face produced a sound we'd all be deaf. Then he asked me about rick and morty which is like.. a show I watch but never ever want to interact with anybody about ever. Anyway its that one scene you know the one.
     <i>Toby Fox:</i>
     This song is cool
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (James thought I wouldn't <s>embed</s> <a href="https://www.youtube.com/watch?v=ZkBMXQ47d7s">link</a> this video! he underestimates me every single day of my life)
 ---
 Track: Intermission 1
@@ -480,7 +480,7 @@ Referenced Tracks:
 Commentary: |-
     <i>James Roach:</i>
     When we first envisioned the basement/snake strife it was gonna be really moody like the basement music. I wrote this as a joke but it worked out really well. But later we decided that scene could use a little BEEFING UP in terms of... intensity and energy? Anyway that's how a completely finished track ended up as a b-side. Could we re-use it later? Not really it's literally the mansion theme and table for tooth so it cant go anywhere else!
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     (I actually thought we could use this song somewhere else but James was really insistent it be a B-Side, so I guess when the time comes when we could have used it he will have to write a whole new song. haha owned again roach)
     <i>Toby Fox:</i>
     I don't even remember if I've ever heard this one. It would have worked too I guess if the Snake was more chill.
@@ -507,5 +507,5 @@ Commentary: |-
     OK im done
     <i>James Roach:</i>
     Great job team
-    <i>Cohen Edenfield:</i>
+    <i>Cohen Edenfield:</i> (game director)
     OK everybody that's it. We'll be back next week with something else, which will also be good. Probably something about the art? Yeah. OK bye.