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csb-game - Pixelly spin-off of the Command Synergy Battle system used in Final Fantasy XIII
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Pixelly spin-off of the Command Synergy Battle system used in Final Fantasy XIII
Quasar Nebula
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2018-08-16
Player/enemy stat adjustments
Florrie
2018-08-16
Clear queue upon significant stun
Florrie
2018-08-16
Change damage/stun calculation
Florrie
2018-08-16
'knownActions' property for battle characters
Florrie
Also tweaked Cure to be a lot weaker.
2018-08-16
Try to fix backspace going to previous webpage
Florrie
2018-08-16
Different sprites, minor camera adjustments
Florrie
2018-08-16
Don't crash when option index is out of bounds
Florrie
2018-08-16
Pick random target in AI
Florrie
2018-08-16
Stun
Florrie
2018-08-12
Slideacross message, 'leader changed'
Florrie
2018-08-12
Slide camera when player character changes
Florrie
2018-08-12
Change leader upon death
Florrie
2018-08-12
HP bar labels
Florrie
2018-08-12
Tiny readme
Florrie
2018-08-12
Access target type menu while no other menu is visible
Florrie
2018-08-12
Store action menus on characters
Florrie
2018-08-12
Save enemy/ally menu cursor positions separately
Florrie
2018-08-12
More keyboard controls
Florrie
2018-08-12
Tab to view target type menu
Florrie
2018-08-12
Don't make <=3-item menus render like spinners
Florrie
2018-08-12
Target type menu
Florrie
2018-08-12
Basic concept of unique actions
Florrie
2018-08-12
Very basic AI
Florrie
2018-08-12
Basic attack animations
Florrie
2018-08-12
Grayscale entire UI after win
Florrie
2018-08-12
Pre-win animation
Florrie
2018-08-12
Focus canvas automatically
Florrie
2018-08-12
Space/enter to activate once gauge full, E to activate now
Florrie
2018-08-12
Show target menu once queue is filled
Florrie
2018-08-12
Y-direction menu animation
Florrie
2018-08-12
Basic menu animations
Florrie
2018-08-12
Character death
Florrie
2018-08-12
Show HP bars for all party members
Florrie
2018-08-12
Cleanup, don't open target menu if there aren't any queued actions
Florrie
2018-08-12
Teams of three
Florrie
2018-08-12
Target menu
Florrie
2018-08-12
BaseBattleMenu class
Florrie
2018-08-12
Battle class
Florrie
2018-08-12
Damage, more or less
Florrie
2018-08-12
Make HP bar render progress correctly
Florrie
2018-08-12
Target character HP bar
Florrie
2018-08-12
HP bar
Florrie
2018-08-12
Add dummy enemy character
Florrie
2018-08-12
Background behind ATB bar
Florrie
2018-08-09
Sprite tweaks
Florrie
2018-08-09
Sprite position tweaks, fix issue w/ asset loading
Florrie
2018-08-09
Tweak action timings
Florrie
2018-08-09
Sprite dummy test
Florrie
2018-08-09
Disable action menu during chain
Florrie
2018-08-09
Make ATB progress more animated
Florrie
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