Age | Commit message (Expand) | Author |
2018-08-12 | Change leader upon death | Florrie |
2018-08-12 | HP bar labels | Florrie |
2018-08-12 | Tiny readme | Florrie |
2018-08-12 | Access target type menu while no other menu is visible | Florrie |
2018-08-12 | Store action menus on characters | Florrie |
2018-08-12 | Save enemy/ally menu cursor positions separately | Florrie |
2018-08-12 | More keyboard controls | Florrie |
2018-08-12 | Tab to view target type menu | Florrie |
2018-08-12 | Don't make <=3-item menus render like spinners | Florrie |
2018-08-12 | Target type menu | Florrie |
2018-08-12 | Basic concept of unique actions | Florrie |
2018-08-12 | Very basic AI | Florrie |
2018-08-12 | Basic attack animations | Florrie |
2018-08-12 | Grayscale entire UI after win | Florrie |
2018-08-12 | Pre-win animation | Florrie |
2018-08-12 | Focus canvas automatically | Florrie |
2018-08-12 | Space/enter to activate once gauge full, E to activate now | Florrie |
2018-08-12 | Show target menu once queue is filled | Florrie |
2018-08-12 | Y-direction menu animation | Florrie |
2018-08-12 | Basic menu animations | Florrie |
2018-08-12 | Character death | Florrie |
2018-08-12 | Show HP bars for all party members | Florrie |
2018-08-12 | Cleanup, don't open target menu if there aren't any queued actions | Florrie |
2018-08-12 | Teams of three | Florrie |
2018-08-12 | Target menu | Florrie |
2018-08-12 | BaseBattleMenu class | Florrie |
2018-08-12 | Battle class | Florrie |
2018-08-12 | Damage, more or less | Florrie |
2018-08-12 | Make HP bar render progress correctly | Florrie |
2018-08-12 | Target character HP bar | Florrie |
2018-08-12 | HP bar | Florrie |
2018-08-12 | Add dummy enemy character | Florrie |
2018-08-12 | Background behind ATB bar | Florrie |
2018-08-09 | Sprite tweaks | Florrie |
2018-08-09 | Sprite position tweaks, fix issue w/ asset loading | Florrie |
2018-08-09 | Tweak action timings | Florrie |
2018-08-09 | Sprite dummy test | Florrie |
2018-08-09 | Disable action menu during chain | Florrie |
2018-08-09 | Make ATB progress more animated | Florrie |
2018-08-09 | Action execution logic | Florrie |
2018-08-09 | Dequeue, activate | Florrie |
2018-08-09 | Fix ATB gauge item widths | Florrie |
2018-08-09 | Space/enter to queue selected action | Florrie |
2018-08-09 | Left/right to change power of action | Florrie |
2018-08-09 | Wrap action menu options | Florrie |
2018-08-09 | Fix unwanted aliasing of progress bar | Florrie |
2018-08-09 | Interactivity | Florrie |
2018-08-09 | Action menu, not interactive | Florrie |
2018-08-09 | Cleanup | Florrie |
2018-08-09 | Initial commit | Florrie |