June 19th, 2017 * I read A year of progress, by glitchedpuppet: http://glitchedpuppet.com/blog/12/ * I read Eevee's weekly roundup ("successful juggling"): https://eev.ee/dev/2017/06/19/weekly-roundup-successful-juggling/ * I messed around with MATH UGH??? and figured out the reasoning behind why we can remove the "* 20"s from (3 * 20) / (5 * 20). (The reasoning is that we can multiply that whole fraction (3 * 20) / (5 * 20) by the fraction (1/20)/(1/20), which leads to (3*20*1/20) / (5*20*1/20); and we can simplify that to 3/5, because x * (1 / x) = 1, so ax*1/x = a. It's !!LEGAL!! to multiply the whole original fraction by (1/20)/(1/20), because that magic fraction is equal to 1.) (This was while doing my science course.) * I read a post on the various behind-the-scene changes in macOS High Sierra, by Andrew Cunningham: https://arstechnica.com/apple/2017/06/macos-high-sierra-tech-preview-a-quick-look-at-the-stuff-you-cant-see/ * I made embedded math work on my blog (though I didn't write any posts using math - yet!). I also updated the categories of some old posts (several posts including art didn't have the "Art" tag). * I recorded the music in Duckers (an iOS game) for my iTunes library. The music is online, as well; but there's no way to download, or even buy, it. So I had to record the output of my iPad. I only did this because I played Duckers several years ago, and clearly recall quite liking the music from the game. Up until just today, though, I didn't know the name of the game. I'd tried to find the game by looking up various keywords on Google several occasions before, but didn't have much luck. Today was successful, though; turns out searching the iTunes App Store, rather than Google, works lot better!