10b. 2026-02-15 / index

at times in the previous year i played with blender and made some effort to get good with it. or get the basics, with it. probably i will return to this one day but in two incongruous #sesh's of learning, i did not get far. suspected that the act of learning was on the way to accommodating the #grindset mindset and we did not really have the skill or will to continue.

so instead, frame by frame. this is our first-such animation at all. never drawn sequenced images and made it into motion before. needless to say, i am happy with this small piece. ^^

our number one influence in animation is the artist slate and their piece "Hot Commodity" (e621, furaffinity). it probably shows.

this is animated in krita. we brushed our teeth and just prayed krita had animation features at all. fortunately it does. took some getting used to but all is well, we can handle onion skinning, we can adjust timings, we can use multiple layers, etc. "document information" reports 1 hour 33 minutes.

initial work was crude. motivating though.

stuff i enjoyed learning

i am aware that a storyboard is ultimately a comic and that it takes as much effort to do an animation as a comic, multiplied by poses then by frames, and fit over timing rather than composition. but i think maybe animation is more rewarding. for the animal brain. this is alive. i suppose i just do not fill in the same blanks between panel 87 and panel 88. or between 2 and 3 and 4.

please support me on meow meow arhhra arwa r r rrr aaaah ggrrrrrrrr so i can continue to nh

bonus: