<* [TOC] *> Table of Contents <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. *> [TOC] Table of Contents [LCNS] License & Credit Info [FACE] Portrait Cheatsheet [FMT] Dialogue Formatting [TODO] To-dos [GAME] Game Dialogue [G00] Main Counter Notes * [G01] Setting Out (MC: 1010330-1021350) . . [G02] Expedition (MC: 1030150-1030570) d [G03] Alonso (MC: 1030850-1041050) i [G04] Seafaring (MC: 1050350-1070350) s [G05] Sky Captain (MC: 1080200-1080650) c [G06] Ceremony (MC: 2090300-2100550) [G07] Respite (MC: 2110250-2111450) 1 [G08] Dragon King (MC: 2111450-2120580) . . [G09] Holy Guidance (MC: 2120580-2141170) * * [G10] Herasell (MC: 2141170-2150350) . . [G11] Terrarium (MC: 3160100-3170680) d [G12] Memory Lane (MC: 3180150-3210550) i [G13] You Who Remain (MC: 3210950-#######) s c 2 . . [SKY] Flight Dialogue * [MEAL] Interactive Meal Scenes [M01] Anfog Woods - Camp (MC: 1030300) [M02] Alonso's Ship - Cabin (MC: 1051100) [M03] Alonso's Ship - Cabin (MC: 1070350) [M04] Alonso's Ship - Cabin (MC: 1080800) [M05] Mendi City - Inn (MC: 2111450) [M06] Baccula Settlement - Inn (MC: 2140400) [M07a] Baccula Settlement - Inn (MC: 2140650) [M07b] Mendi City - Inn (MC: 2140650) [M08] Hect's House - Living Room (MC: 3160750) [M09] Hect's House - Living Room (MC: 3170650) [M10] Baccula Settlement - Inn (MC: 3180650) [M11] Mendi City - Inn (MC: 3180680) [M12a] Mendi City - Inn (MC: 3210950) [M12b] Baccula Settlement - Inn (MC: 3210950) [BTL] Battle Quotes [ETC] Miscellaneous Text [E01] In-Battle Scripted Dialogue [E02] Strategy Advice [TIME] Event Chronology [OTTO] The Boy Detective's Solutions [OTT1] The Incident of Lost Liquor (MC: 1080650) [OTT2] The Incident of the Stolen Doll (MC: 2111450) [OTT3] The Incident of the Smuggled Cat (MC: 2140650) [OTT4] The Incident of the Missing Page (MC: 3180680) <* [LCNS] *> License & Credit Info <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- *> - License info - To the most permissive extent possible, this document is released under the public domain. Please feel free to draw inspiration from formatting, structure, and other original portions of this document. If publishing a derivative work, linking back to this document as credit is appreciated, but not required. This document may be rehosted anywhere, and may be reproduced or presented differently in any format, electronical or physical. (If you make a print copy derived from this script, please send along a photo!) - Credits - GRANDIA III is a property of SQUARE ENIX. All rights and credits for script content, original story, etc go directly to the copyright owners, developers, translators, and especially authors behind GRANDIA III. This document is not authorized by SQUARE ENIX nor by the developers of GRANDIA III. The usage of copyrighted content falls under the guidelines of fair use, as allowed for under section 107 of the Copyright Act 1976. Thank you to those who have worked on previous game scripts for the work and creativity they've put into their own documents, which inspired and helped to motivate the creation of this script. Thank you to YouTube duo Transparency for their video essay on game archival and preservation, which was another big motivator for the continued work on this script: The DEATH of Video Games | Capturing the Frozen Flame https://www.youtube.com/watch?v=BVo4M57wWLc Thanks to everyone who've shared positivity around GRANDIA III over the years. Thanks even to the ones who like the combat or music or what-have-you, but remain adamant that the story is stupid or panders to cliche tropes at the total expense of telling a compelling tale: Thank you - sincerely - but we'll have to agree to disagree! Please enjoy the script. <* [FACE] *> Portrait Cheatsheet <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- *> (Lvl. Up :02) :01 Neutral :05 Grim :09 Destiny :02 Smile :06 Shocked :10 Confident :03 Laugh :07 Stubborn :11 Thinking :04 Determined :08 Embarrassed :12 Concerned (Lvl. Up :02) :01 Neutral :06 Shocked :11 Communicator :02 Smile :07 Amazed :12 Sad :03 Laugh :08 Falling :13 Crying Out :04 Determined :09 Looking Away :14 Devastated :05 Grim :10 Destiny (Lvl. Up :08) :01 Neutral :05 Grim :09 Frank :02 Smile :06 Shocked :10 Bored :03 Laugh :07 Taken Aback :11 Frustrated :04 Determined :08 Sneer :01 Neutral :05 Grim :09 Sad :02 Smile :06 Destiny :10 Praying :03 Laugh :07 Taken Aback :04 Determined :08 Embarrassed (Lvl. Up :04) :01 Neutral :05 Concerned :02 Smile :06 Shocked :03 Laugh :07 Grim :04 Devious :08 Peeved (Lvl. Up :05) :01 Neutral :05 Silly :02 Smile :06 Grim :03 Laugh :07 Concerned :04 Devious :08 Embarrassed :01 Neutral :02 Smile :03 Hope :04 Grim :05 Surprised :01 Neutral :02 Smile :03 Determined :01 Neutral :02 Smirk :05 Agonized :01 Neutral :02 Honest :03 Determined :01 Neutral :03 Protesting :02 Smile :04 Pleading :01 Neutral :02 Dissenting <* [FMT] *> Dialogue Formatting <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. *> Several control codes are used to concisely express certain special behavior in dialogue boxes. These aren't official or ripped from game data - they exist only for the purpose of this guide. :01, 02, 03 etc. Represents a facial expression or portrait art used in a dialogue box. See FACE for a character-categorized cheat sheet of which code corresponds to which expression. {:01} etc. Represents an immediate change in portrait art. {>} Represents a pause in the dialogue box. The player must press a button to continue, and then further dialogue will appear within the existing box. {> :01} etc. Represents a pause in the dialogue box, followed by a portrait change as new dialogue appears within the existing box. This is functionally equivalent to {>} {:01} etc. {!S} Represents slow dialogue. This control code is used loosely, as there are a wide variety of text speeds and codes are not ripped from the game. {!F} Represents fast/instant dialogue. As with other speed codes, this control code is used loosely. {!N} Represents a return to normal-speed dialogue. As with other speed codes, this control code is used loosely. {_} Represents a momentary pause in dialogue. Unlike {>}, this will be passed automatically after a delay (rather than waiting for player input). The actual delayed time varies by the dialogue box and isn't specified in this document; as with other speed codes, this control code is used loosely. {*} [sic] Not actually a control code. This means text on the marked line, which may appear to be a typo or similar error, is a replica of the in-game text (meaning the error is in the game script, not the transcription done to make this document). <* [TODO] *> To-dos <* .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- *> - There's a very sneaky action, "Look at tent", which can be activated when standing in front of the Chief's Tent in Baccula - but spaced a little away, beyond where you would actually enter the tent. Dialogue for this is filled out for disc 2, but it should be revisited in disc 1 too. - General polish - there's at least one place where player character dialogue is missing a portrait number (Star Garden Flower Shop, MC: 2110250 - Alfina's second line after "Look at flowers"). Do a Ctrl-F for all player/portrait dialogue and make sure none more are missing, too! - Dahna's expressions are quite subtle compared to the portraits of other player characters. It's easy to mix up :01 and :04, and that's unfortunately happened at least a couple times throughout, so her faces across the script should be reviewed with extra attention. <* [GAME] *> Game NPC & Interactables Dialogue <* -.-.-.-.-.-.-.-.-.-.-.- *> ~~[G00]~~ Main Counter Notes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Story progression is tracked with a single steadily increasing number called the Main Counter (MC). Generally any action which advances the story increases the MC; since the story is 100% linear, this is enough to account for all story progress. By using the game's debug menu (accessed with a cheat code and a second controller), the Main Counter may be set to a desired value at any point during (non-battle) gameplay. From the Main Menu, choose the Field Sub Menu, then adjust the Main Counter to the desired value (using the caret at the top to change the cursor position) and then enter it with the Square button. Though story progression is linear, at several points it's possible to return to previously visited locations (generally travelling via plane). Dialogue in Grandia III is highly adaptive; NPCs all throughout each town in the game will regularly have something new to remark upon as the story is progressed, and since your own party members partake in conversation as well, there's much to find by taking the time to revisit familiar locales when an ally joins or leaves the party. The following table is a sequence of codes and descriptions associated with story events both large and small, together with lists of which locations are accessible at that point in the story. (Note this list is somewhat abridged and only indicates points where the game is actually interactive. It also shouldn't be used as a complete story guide; it serves only to catch you up with the most immediately relevant events.) /// Setting Out (Jump: G01) ///// MC = 1010330 [Anfog] Beginning of the game. Yuki's just sliced off a chunk of the wing of No. 19, his eponymously nineteenth plane he and his best friend Rotts have designed and built with the hopes of flying across the ocean, to the mainland. On the day they're planning to take off, however, Yuki's mother, Miranda, enters the scene. Suspecting funny business, she confiscates Yuki's Flight Unit, the mystical machine which powers a plane's capability to fly. It's now Yuki's job to find the Flight Unit and return it just on time! + MC = 1010370: Yuki acquires the Flight Unit. MC = 1020570 [-] No. 19 has crashed, just after interrupting a chase battering ram style. Yuki and Miranda take out two soldiers who ambush them, and set out to find and help the mysterious girl they saw fleeing on her own. MC = 1020850 [Anfog] Yuki, Miranda, and the mysterious girl make it back to Anfog. The girl is alright, resting in Miranda's room. Miranda urges Yuki to fetch a Medicinal Herb from his garage. + MC = 1020970: Yuki gets a medicinal herb from the garage. + MC = 1021020: Returned herb, time to visit the girl! + MC = 1021070: Yuki and Alfina meet; then, a sudden noise outside! + MC = 1021350: Kornell is fought off. + MC = 1030150: The party set off for Sabatar. + MC = 1030570: The party set up camp and take a break. MC = 1030850 [-] Kornell attempts to give ambush to Yuki and the others, but gets stuck in a net the party set up to catch intruders. Once they pass him, though, he breaks free and attacks. The party defeat him and two soldiers; a pit blocks the way back to Anfog as they set forth and resume the trip to Sabatar. + MC = 1040150: Yuki and co. meet/rescue Alonso, who joins the party. MC = 1040250 [Sabatar] The party reach Sabatar Harbor. Alonso takes Alfina's much-treasured brooch and bails for the huge casino tent in town center. + MC = 1040450: Alonso loses the brooch, but persuades his way into one more game the next day. + MC = 1040550: The party leave the casino. + MC = 1040650: The party approach the ship. + MC = 1040720: Alonso tells his story and shares a plan with Miranda. Yuki's own his own to turn in for rest or roam the harbor. + MC = 1040850: Yuki gets up... but everyone's already at the casino! + MC = 1041050: The casino's rigged - and Miranda exposes it! Alonso and the others make a big win, regaining Alfina's brooch and the key to Alonso's ship, and splitting a bag of gold with everyone in the crowd. MC = 1050350 [-] The party set sail, heading for the mainland by boat. Finally going out into the larger world, Yuki does a little soul-searching under the guidance of the more experienced adventurer, Alonso. + MC = 1050450: Yuki wakes up from a somewhat troubled rest. + MC = 1050950: Ulf arrives on a dragon and scares away the Boat Swallows surrounding the ship; he and Yuki make introductions, and Ulf suggests Yuki ask Shiba if he'll take him up on a ride. + MC = 1050980: Yuki tries his best to persuade Shiba, but he's just not interested, and gives Yuki a powerful whap to indicate as much! + MC = 1051250: The party have a meal, but talk of the Verse Realm leaves Alfina uneased. Yuki meets her outside to try to comfort her, and the party take a rest. MC = 1060250 [-] Ulf having set off on his own travels, the party take a stop at an inlet of Randoto Island on the search for a Lem Fruit, which Ulf tells will persuade Sky Captain Schmidt to hear Yuki out. + MC = 1060320: An earthquake, just outside the caves. The party hurries forwards, unsettled (both emotionally and physically). + MC = 1060450: Defeated the Minotaur and acquired the Lem Fruit! + MC = 1060650: Yuki and Alfina are sucked into a Versphere, and show up in a strange wasteland - Alfina insists it's not the Verse Realm. + MC = 1060750: The two of them reach a garden. Alfina starts spiralling at the touch of this hollow world, but Yuki helps her up, and the two push further. + MC = 1070150: Yuki and Alfina are sent back to their own world by a mysterious girl, insisting they forget what they saw and never return. The two rendezvous with Miranda and Alonso, hastily making work of alien monsters that ambushed the both of them. After the fight, Yuki and his mother have a touching reconnection, and the party make for the ship to talk about their experiences over dinner. + MC = 1070350: The evening of their departure, Yuki and Alfina have a heart-to-heart, and decide they'll be travelling to Arcriff together. /// Sky Captain (Jump: G05) ///// MC = 1080200 [Mendi] Yuki and friends finally make it to Mendi City! They dock at the Harbor, setting off for Schmidt together. + MC = 1080250: Yuki and co. set foot on the Harbor. + MC = 1080350: Miranda and Alonso decide to split from the younger two, running some errands around town in preparation for a big feast for the night. Yuki and Alfina explore the big city in search of Schmidt on their own! + MC = 1080450: Yuki and Alfina make their way through the city and find themselves face to face with Schmidt's impressive garage. + MC = 1080530: Yuki shares his Flight Unit to show he's really a pilot, but Schmidt's not impressed. He shows Yuki his own four-core Flight Unit charger... and heads elsewhere before Yuki knows it. + MC = 1080550: Yuki bounces right off Schmidt's blueprint adjustments, and shares his own plans for No. 20. Schmidt reads them clearly: "They all, crashed, huh?" Then he vanishes again! + MC = 1080570: Yuki fetches Schmidt a box wrench... but once again, he's gone somewhere else! + MC = 1080590: Yuki keeps persisting... and something's connected between Schmidt and him, because the Sky Captain crafts Yuki an emblem and tells him to return tomorrow and he'll have a plane ready! + MC = 1080650: Yuki and Alfina leave Schmidt's garage. Alfina wonders if Yuki's told Miranda that he and Alfina will be setting off together on their own... but of course, he hasn't brought it up to his mother yet. Yuki assures Alfina he'll tell her, but as the two set off to regroup at Alonso's ship, Alfina's still a bit worried. + MC = 1080950: Yuki and Alfina return to the boat, and Yuki has a few emotionally loaded conversations. Eventually, Miranda, who's known all along about Yuki's plans, assuages her son's fears: she isn't going to try to hold him back, and in truth, she's learned a lot from him too. Everyone sets off for Schmidt's airstrip the next morning. /// Ceremony (Jump: G06) ///// MC = 2090150 [Arcriff] Yuki and Alfina set off, taking flight in Yuki's own Schmidt Custom, heading for Alfina's home, Arcriff, at last. They share a moment, up above the clouds - for Alfina, it's the first time, and Yuki reminisces on one of his own earliest flights. + MC = 2090350: The two of them fly through thick, foggy clouds; they fly by a colossal snake-like creature, and Alfina insists they fly closer to see who's standing atop of its head. They get a bit too close, and the plane plummets, one of the wings snapped off - but not before Alfina recognizes and cries out the man's name, Emelious. + MC = 2090450: Yuki and Alfina reach Arcriff, finally returning to Alfina's home after her 10 years of absence. Alfina enters urgently; the temple guard directs her to the Bishop, as Alfina prepares to conduct the ceremony of descendence. + MC = 2090510: Alfina speaks with the Bishop, who so happens to be her grandpa. They haven't seen each other for 10 years! Alfina states that she will conduct the ceremony tomorrow, and asks if she may visit the room her brother had stayed in. The Bishop directs her and Yuki there to the Communicator's Room. + MC = 2090550: Yuki and Alfina enter the room Emelious had stayed in, and read an entry of the diary Emelious left behind. Alfina has some difficult emotions, never having realized the way Emelious had felt all along. Yuki tries to comfort her, and nudges her to get some rest. + MC = 2090850: TODO. Night-time heart to heart. + MC = 2100450 Alfina finally performs the ceremony of descension, and the Guardian Gryph appears, imparting a premonition of bonds in danger and a message of unconditional love. Then, Emelious strikes; appearing from the top of the temple, he makes a great leap and slays Gryph in a single strike. He tries to strangle Alfina, but Yuki gets in the way, and the two just barely make it out as Emelious calls on Xorn's power, summoning a Versphere that wreaks havoc upon the temple and its holy grounds. + MC = 2100550: Yuki and Alfina make it out of the ruined Arcriff Temple, and come face to face with the devastation Emelious unleashed harnessing the power of Xorn. Raven makes a sudden appearance, warning them to stay away from Emelious, as he can "change people". Alfina can't bear to listen. Raven urges the two to tell the other Guardians that Gryph is dead, and vanishes just as quickly as he appeared. Yuki takes lead and tells to focus on getting out of this place. /// Respite (Jump: G07) ///// MC = 2110250 [Mendi] The plane Yuki received from Schmidt, No. 20, is capable of bringing the two of them back to Mendi, though only just barely; it fails and crashes the way there. Neither of them are hurt, but Alfina is shook by all these events, and Yuki, concerned for her, suggests they head for an inn and get some rest. + MC = 2110350: Yuki and Alfina make it to the plaza inn, and Alfina makes a sudden start for the upstairs rooms while the innkeeper is booking a slot for them to stay. The innkeeper follows after her, and when she returns, assures Yuki that Alfina's alright - she's just asleep, and getting some rest on her own. She'll be taking care of Yuki's friend for a little while now. + MC = 2110750: Ulf makes a surprise appearance just outside the inn! Yuki catches him up on their adventures, and then gets to meet Shiba, too. Ulf suggests, if they need another plane to let the other Guardians know of Gryph's death, they take a ride on Shiba to Randoto and find another Lem Fruit for Schmidt! + MC = 2110850: Yuki and Ulf set off for a revisit to Randoto. Meanwhile, Alfina reflects on her own recent experiences; the voices of the mysterious fairy girl, the Guardian Gryph, and her brother Emelious all echo in her head. Despite everything, she's reached a sense of respite, and heads downstairs to help out the innkeeper, who's happy to put her to work! + MC = 2110950: Yuki and Ulf reach the mountaintop of Randoto and defeat two minotaurs guarding the Lem Fruit there. + MC = 2111250: Yuki and Ulf set off for Mendi with another Lem Fruit in tow. Back at the inn, Alfina's helping out the innkeeper with bread baking and preparations! She's anticipatory for Yuki's return. Yuki and Ulf return on Shiba, setting down on the airstrip behind Schmidt's garage; yet, for some reason, No. 20 has up and vanished! Yuki's devastated and has no idea how he'll face Schmidt like this, and bickers with Ulf about that... when Schmidt suddenly shows up! Yuki profusely apologizes, and Ulf passes Schmidt the new Lem Fruit; Schmidt just tells the two of them to wait in front of the garage. He silences Yuki: the plane's already told him what he needs to know. + MC = 2111320: A moment later, Schmidt comes out the garage door, pushing an amazing red plane with him. Yuki's stunned: it's just like his own blueprints! It's ready for liftoff; Yuki and Ulf head back into town to meet up with Alfina before they all head off. + MC = 2111450: Yuki and Ulf enter the inn, Yuki concerned for his friend's wellbeing - but she greets them with a plate of buns, and it turns out she's feeling much better! Yuki shares the good news about their new plane as well as the Guardian Drak... and Ulf digs right into the bread behind the two of them! Yuki tries the bread too, not expecting the best, but it turns out it's excellent. Alfina thanks Ulf sincerely, and asks that he take them to see the Guardian; Ulf's happy to take them along. /// Dragon King (Jump: G08) ///// MC = 2120150 [Anfog, Sabatar, Mendi] Yuki and co. fly into Dragon Valley. Yuki's amazed at the atmosphere here, and Ulf's as enthusiastic to fly with his new friend. Though those who live in Ulf's home don't take kindly to visitors, Ulf says Yuki and Alfina will be safe as long as they stick near him. Still, it's eerily silent as they approach, and suddenly the party is ambushed, dragon riders throwing spears down at Yuki's plane. They send warning that no strangers are welcome; Ulf tries to protest that he's brought a Communicator, but the guards refuse to trust a betrayor. Ulf and the others only narrowly escape as more guards join the chase. + MC = 2120350: With an arduous trek through Dragon Valley behind them, Ulf and the others finally reach the fortress sanctuary. The guards at the gate protecting the Guardian Drak have no interest in letting the party through, despite Ulf and Alfina's insistence. Ulf's about to lose what little temper he has, but just as the scene takes a turn for the ugly, Drak's voice booms about the sanctuary: the visitors are not to be harmed, and must be let through. Thankfully, if only by loyalty to their Guardian, the guards abide, and the party passes safely. + MC = 2120520: The party reach Drak and speak to him. They learn Alfina's renegade brother, Emelious, intends to harness Xorn's power, but the mysterious Guardian offers little more. "Believe in the ebb and flow of time" is his parting message to the Communicator; he tells Alfina she will find all her questions answered with time. Finally, Drak puts all his power into a magical orb; he says, as long as they carry it, it will protect them from Xorn's own power. + MC = 2120550: The party take Drak's orb. Ulf, refusing as a dragonmaster to stand by while the world is in danger, desperately asks Drak what he can do to help. Drak tells him to lead his friends to the People of the Corridor, who, like Ulf's own people, also protect a Guardian. + MC = 2120580: The party make their way back to where they docked. Ulf has a suspicion that Drak's speaking of the Bacculani people, a tribe with a small settlement in the desert to the east. It's a long distance, but will be no problem by flight. /// Holy Guidance (Jump: G09) ///// MC = 2140150 [Anfog, Sabatar, Mendi, Baccula] The party set off and land in Baccula. Ulf's already practically passed out of the heat; Alfina insists, though, that if this is where the People of the Corridor live, the Guardian must be nearby as well. + MC = 2140250: At the center of town, an old woman is gently keeping flowers around a statue of Guardian Yoat in order. A fancily dressed younger lady approaches, and begs her to stop, but the elder won't yield; the Communicator, she says, could arrive at any moment! But it's been two years, Ruilia cries, and even the chief can make mistakes - or act selfishly, for that matter. A crowd gathers; one insists Ruilia shouldn't be so harsh on the chief, her only sister. After the scene disperses, Ruilia sighs, gazing to the tent and wishing her sister would finally just give up on "him". + MC = 2140320: The party enter the chief's tent. It's very quiet in here. The chief, Dahna, stepping out from the shadow, welcomes the Communicator to her settlement. She foretold their presence in her spirit cards. Alfina has something terrible to tell, though, and Dahna is distraught to hear of Gryph's death. Alfina says Gryph's last words were to "believe in love" - she tells Dahna she's learnt that with the power of love, there is always hope for the future. But Dahna doesn't take well. "Love can only bring sadness." She bids the three visitors farewell. + MC = 2140450: The party have a talk over kebabs at the inn. + MC = 2140650: The three of them meet Dahna outside, singing a song of memories forgotten. She tells them of a man very special to her, the past chief, who one day disappeared, without a trace. Alfina asks if she's still in love with him. Dahna denies it, but suddenly - there he is. It's Raven. He tells her to leave Baccula immediately, that there isn't much time left - and, in response to Dahna's questions, wordlessly embraces his love lost for two years. He tells her he wanted to save her. They share a silent gaze, and Raven departs, once again. Alfina apologizes to Dahna, but Dahna just returns Alfina's own message, an echo of Gryph. "I will also try to believe." In the morning, she and the party join together, setting out to meet the Guardian Yoat, protected by ancient ruins outside the settlement. + MC = 2140750: The party make their way across the Baccularn Desert and deep into the ruins, ending up in the sacred valley at its center. But it seems someone's beat them to the chase: the gate preventing passage has been obliterated, a huge hole blown through its mouth. The party grimly trek forward to meet what awaits... + MC = 2140950: Within is Guardian Yoat, but Kornell, the brute general from earlier in their adventure, is there, and so is a new baddy, Violetta. They're clearly here to strike Yoat down. But before they seem to land the killing blow, Alfina interrupts, calling on the power of Drak, and the party engages them in battle. After a grueling fight, the two are bested, but, to everyone's surprise, a Versphere opens up above, sending Xorn's roots all about the field. Finally, Yoat reacts: a grandiose yell, radiating holy light, shatters the roots. Kornell, stunned by Emelious' betrayal, leaves behind Violetta. + MC = 2141050: The party walk forth and approach Yoat. He speaks of the importance of loss in life; the truth is hidden in something now lost. The Guardian guides them to the lost world, entrusting Dahna with the duty to open the gate and lead the way. Yoat, like Drak, concentrates his powers in an orb, and tells that the power of the Guardians is the power to stop Xorn. + MC = 2141120: The party obtains Yoat's orb, and Yoat sends them off with just a few more words: to discover for themselves what those in the lost world have seen and felt... + MC = 2141170: Dahna tells that the place Yoat speaks of is a land called Herasell, and directs the party back to Baccula; she still has some business there before departing. /// Herasell (Jump: G10) ///// MC = 2150120 [Anfog, Sabatar, Mendi, Baccula] The party make it back to Baccula. Dahna informs everyone that they'll need a special item to make it to Herasell - the Chief's Emblem, kept in the back of the Chief's Tent. + MC = 2150170: Dahna retrieves the Chief's Emblem, which, she tells, is a key of passage tying two worlds together; it's what the People of the Corridor are named for. The party make preparations to leave, determined but solemn: Dahna never thought it would come down to actually using the emblem... + MC = 2150220: Dahna and the others approach the western gate, and the chief cuts the web-like seal. They're entering a forbidden land, and Dahna says she must at least tell her sister of their departure. But Ruilia shows up, just behind them, and she grimly says she had a feeling this was how it would go. She apologizes deeply for being such trouble, but Dahna quiets her, and tells that she and Alfina have both helped her immeasurably: they've helped her to remember what it's like to love someone. The two share a hug; Ruilia is overjoyed to see her sister finally moving on. Rulia takes Baccula into her own care, wishing the party luck on their journey. + MC = 2150350: Having reached Herasell, Dahna inserts the Chief's Emblem into a sacred crevice. A Versphere appears, apparently contained. Dahna reflects on two years ago, the day Emelious arrived in Baccula: the next morning, the two were gone, the statue of Yoat had been damaged, and the seal to Herasell was broken. This Versphere is the forbidden gate. It's time they embark, to find out what lies ahead. /// Terrarium (Jump: G11) ///// MC = 3160100 [Terrarium] Yuki and the rest of the party arrive through the Verpshere into a twisting, glassy cave network. Meanwhile: Emelious reaches Drak. The Dragon King laughs mockingly at Emelious' confidence, that he could truly control Xorn's power. "Believe me: You'll find out soon enough." With a single horrendous blow, Alfina's brother strikes the Guardian down. + MC = 3160250: The party emerge from the caverns, into a land similar to the strange wasteland Alfina and Yuki were sucked into at Randoto. It's a place devoid of life; Xorn's roots have taken hold of the Verse Realm just as they have Arcriff. In the distance, Alfina glances someone alive, so they make their way forward. + MC = 3160350: The party arrive at Terrarium, a haven in the otherwise dead Verse Realm. But all is clearly not right, here: they meet a mute girl named Nahno and her grandfather, who tells that the glass statues about this town are the result of Xorn's curse. Nahno prays to her own mother frozen; as the two make to depart, Alfina asks if they know where she could find the mysterious girl who plays violin she remembers. The old man tells the party she doesn't want to meet any of them, and the two walk off, leaving Alfina and her friends disillusioned. Ulf, concerned, asks Yuki and Alfina what their deal is - did they know all about this? But Alfina is grimly silent. + MC = 3160450: The party make their way around town, finding themselves in the large mansion of the town chief. The butler greets them, and directs them to the terrace in the back of the house, where Hect has - to Yuki's surprise - been expecting them. + MC = 3160550: Yuki, Alfina, and the others head to the terrace to meet the village chief, Hect. They find a face Alfina finds familiar, though: the fairy girl from the strange wasteland that was supposed to be the Verse Realm. She's playing a sad song, the same one from their previous encounter. Alfina confronts her - but Hect insists her outlook is necessary. The Verse Realm must be forgotten; it is their only hope. There's a deep gap yet preventing the two from making a connection; the others are all struck by Hect's hopelessness, too. The butler approaches from inside, letting Hect know he has gathered the townspeople in the square, as Hect has requested; Hect leaves without a word. + MC = 3160650: Yuki and co. reach the square, where Hect bears news: with Gryph's death, the battle of the Guardians has ended; those of Terrarium and the Verse Realm have lost, and they must accept their fate. An elderly man tries to be comforting, telling there's little use getting upset, since it was inevitable anyhow - but the crowd disperses with what little remained of their spirit dashed away. + MC = 3160750: Alfina begs that Hect explain more - and Hect tells of the long-ago battle between the Guardians and Xorn, himself a Guardian as well. The Guardians won, but Xorn's curse looms over the Verse Realm to this day; she tells that their fate was sealed the day two men from the other world appeared, whom Alfina and Dahna recognize as their brother and love respectively. The two demand more, but Hect shuts them out, sending them all away and leaving. Now it's for certain: Emelious and Raven were here, and were responsible for something terrible. + MC = 3161050: The party return to Hect's mansion, looking to speak to her, but the butler tells that she doesn't wish to see them now. Alfina tells him how she first met Hect, and left her behind without thinking she could do a thing to help - and so she wants to do it differently this time, if she can. The butler forms a connection, and promises to relay her feelings to the chief; meanwhile, he offers lodgings for the night, and the four of them speak over dinner. By the morning, Hect has already left, and she won't be back until the next day. Without further direction, they decide to set out on the same path Emelious and Raven took - as the butler tells, to Surmania Zero, along a path from Terrarium's eastern exit. + MC = 3170250: On the path to Surmania Zero, the party find themselves in an oddly serene garden, with live daisies and grass - the only plantlife they've seen outside Terrarium. There's a small house here. + MC = 3170250: Yuki and the others enter the house, where they meet a man named Femuto. They're not the first guests to his abode today! Femuto, himself a descendant of the Surmanians, tells of the history of Surmania Zero and the war between Xorn and the other Guardians. He directs the party further, opening the gate at the bounds of this sole life-ful area. + MC = 3170350: The party finally reach Surmania Zero - the barren center of an ancient, ruined city. The whole area has been abolished, the aftermath of the millenia-ago war. Everyone takes it in for a moment, horifically awed; then Dahna pushes forward, determined to learn the truth of Emelious and Raven's appearance here. + MC = 3170450: At the bottom of the spiral, the party reach a deep, glowing crevice in the earth, and an ominous platform, sealing something away that's now been loosed. Hect is here, and she reveals it all: how she lead Emelious and Raven to the resting place of Xorn, his home turned into a cage by the other Guardians; how Emelious, looking upon the scar Xorn left upon this land, felt the ancient Guardian's presence calling out to him; how he reached out, ignoring the warning pleas and struggles of Hect and Raven, and took Xorn's claw; how he unleashed the Guardian's power, absorbing it within his own body, wielding forth the Godslayer, swearing to take down the Guardians and carve a new future, together, with Xorn. It was, as Hect put it, the beginning of the end. All hope is lost, as Hect sees; Alfina's brother is no longer human. Alfina can't bear to hear anymore - the truth is too much, too painful. She falls to her knees, regretting ever coming to the Verse Realm - and Dahna slaps the Communicator to attention. Alfina taught Dahna, reached her in her darkest time; like she told her, Alfina must not close her eyes to the truth. The two connect, and Alfina falls into Dahna's hold, sobbing as the other soothes her. Witnissing this all, Hect feels something, but can't place it - she asks why Alfina still cares. It's simple, and honest: because, despite everything, Alfina still loves her brother. She has to accept the truth; she must continue on, and despite the pain and betrayal, Alfina's bond with Emelious cannot be broken or forgotten. The something Hect feels strikes her like lightning, and she abruptly turns away, towards the fissured seal, eyes closed, and plays another tune on her violin. A tear is shed; a subdued note of hopefulness finally breaks into chorus. + MC = 3170550: Hect is alright, but would like some time to sort out her thoughts on her own, so the others return to Terrarium. They meet up with the butler at Hect's house, who is happy to hear of Hect's wellbeing and coming return. The party rests there, and by the morning, it's easily apparent that Hect has come back - just by the smile on the kind butler's face. + MC = 3170620: The party meet Hect on the terrace outside her house. She has her violin with her - and calmly shuts it in its case, as they approach. She won't be needing it any longer: with the help of Alfina and all the others, Hect has come to recognize she must move on from what has happened. There are more important things than mourning the past, now. Though the people of the Verse Realm imprisoned Xorn, so too did they seal away their own hearts. Alfina comes forth, kneels, and takes the Verse Realm chief's hand. It's warm. Hect has a new calling - to revive the emotions of her people, to help them remember how to laugh and cry and hope. Everyone comes together, bringing their hands to Hect's and to one another, and offers their encouragement: they know Hect will do it. Suddenly, a great golden light bursts forth from their grasp; Hect looks upon the back of her hand, where the brand of a Communicator has been lit. Hect, with heartfelt thanks to her visitors from the other world, tells it's time they hend back; with a smile, she sends them to meet Seiba, a Guardian who will help them to find the truth. + MC = 3170650: The butler tells Alfina how the first Communicators would maintain the powerful bonds between the Verse Realm and her own world - just as she and Hect are doing so today. He directs the party to the western exit of town, where a path leads to an area known as the Eternal Corridor; at the end of it lies a versphere, which the party may use to exit the Verse Realm. Everyone says their parting words - and Yuki promises they'll return, someday, to fly the skies here. + MC = 3170680: The party make their way into the Eternal Corridor, a vast, sprawling cavern, and reach the room at the end. A vicious monster stands guard, but Yuki and his friends push through, defeating the Mother Breed and finally approacing the exit of the Verse Realm. /// Memory Lane (Jump: G12) ///// MC = 3180150 [-] The party leap into the versphere, leaving the Verse Realm behind them, but with newfound direction and hope... Meanwhile, a mysterious man watches through a magic mirror, tracking their every action. All is going to their plan, and La-Ilim, a being not quite man nor monster, sets off. They seem to have power over Emelious' fate, and perhaps that of the world, in turn... The party find themselves in a grassy meadow surrounded by hills and the bright blue sky. They're some distance from away, but they should be able to find their way back to Baccula travelling east from here. + MC = 3180550: Yuki and the others enter a foggy courtyard. Dahna tells everyone to stay close - but it's too late. Alfina is gone. They hear her shriek a short distance away and find that she's been caught by a terrible humanoid figure - their first encounter with La-Ilim. He wordlessly threatens to slice her neck, but Dahna sends a card to hit his eye from the side, and Alfina breaks free. Then La-Ilim tells them: "The power of the mark - it won't help you. You'll see." He summons a great skeleton beast from under the earth using an awful green orb. The party manage to defeat it, but La-Ilim makes a quick getaway, disappearing into the shadows. Concerned for Dahna's home not so far away, they move forward hastily. MC = 3180610 [Baccula] The party make their way back to Baccula, where everything is thankfully not in shambles - but even so, there's just a little doubt as to if Dahna's sister Ruilia handled chief duties responsibly while they were away... They make towards the Chief's Tent so they can catch up with Ruilia and ask her about the Guardian she saw in the past. + MC = 3180630: The party return to Ruilia, and tell her the long story of everything which happened during their trip to the Verse Realm. They learn from Ruilia that the Guardian she'd seen - just a lone voice she heard, it turns out - was in the Vejas Jungle, a long distance south of Baccula. The party make to set out soon, but not before a night's rest in Baccula - and despite Ruilia's offer, they're going to the Desert Inn for kebabs, by Ulf's insistence! MC = 3180680 [Anfog, Sabatar, Mendi, Baccula] The party head to the inn and have a lovely dinner and conversation over kebabs. They chat about the recent revisions in Baccula's look (and some confounding connections to a certain someone Yuki and Alfina met back in Sabatar), as well as Ruilia's experiences with the Guardian Seiba. Everyone gets a well-deserved rest, and then it's morning - and time to set off for Vejas Jungle! + MC = 3190150: The party touch down on the outskirts of Vejas Jungle. Though Ruilia's sense of memory doesn't fill Dahna with complete confidence, Alfina pushes everyone onwards, and they set off for the heart of the deep-jungle ruins, in search of Seiba. + MC = 3190320: Yuki and co. make their way to Veja Ruins and reach the expansive caverns hidden beneath the Jade Temple. There they meet Seiba, the last-remaining Guardian. Alfina makes her greeting, but he cuts her off; he was already expecting them, and Emelious, as well. Alfina begs Seiba to tell her why Xorn chose Emelious. Seiba tells her the answer she seeks is in her, and tells of the bonds between people; he tells of the sadness and suffering they bring, but how they tie humans together just the same. Alfina is a Communicator, but also human; Seiba tells that the bonds she holds are her only hope, and concentrates all his powers into an orb. + MC = 3190370: Yuki takes Seiba's orb, and asks Seiba for guidance on their journey, as the other Guardians also gave. Seiba has a simple message: to believe in the bonds with those you love. + MC = #######: The party run out from the temple, but Emelious' blade suddenly strikes the ground in front of them. They look up to the top of the temple, and there Raven has Emelious pinned. Raven asks Emelious what happened to their dream to create a peaceful new world together; Emelious insists that now, with Xorn's power, he has the power to do that himself. Raven draws his blade on Emelious, hesitating a moment to tell Emelious, his dearest friend, that this is the end. But just before he can strike, the booming voice of Seiba calls forth, addressing them all: "You must not avert your eyes from the truth." Emelious takes no delay. He pushes Raven off, and cuts Seiba down. Alfina and the others run up as though to stop her brother, but there's nothing they can do; the last of the Guardians, head severed, is scattered into golden dust. Emelious finally calls forth Xorn, striking the ground and raising an ancient cursed island into the air. It is Surmania, the site of the battle of the Guardians. Raven shoots forth and after them, tailing Emelious, and Alfina faints. That night over a fire, Yuki keeps care of Alfina, offering to keep watch while she and the others get some rest. Then, in Alfina's mind... + MC = 3210950: TODO: ALL THIS SUMMARY /// You Who Remain (Jump: G13) ///// MC = 3211020 [Anfog, Sabatar, Mendi, Baccula] Yuki and the others reach the Melc Ruins, a mysterious castle floating in the sky where the last remaining Guardian resides. + MC = 3211070: Yuki and co. enter the ruins and face down the deviously powerful animated crystals guarding the castle proper. + MC = 3211820: Yadda yadda party reaches Unama, get Orb, TODO <% fin. [G00] %> ~~[G01]~~ Setting Out (MC: 1010330-1010370) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (10k words, approx.) /// Garage (MC: 1010330) ///// *NPC: ROTTS* :03 Hurry up and get that Flight Unit! I have to do the final adjustments for your flight! *ACTION: Look at plane* :10 I'm counting on you, No. 19! If you can't make it over the ocean, I don't think any plane can! *ACTION: Look at cockpit* :05 No. 18... You were the first one that took me far up into the sky... There's nothing left from the crash but your cockpit... :09 Still, you made me realize that I could only be truly happy high up above the clouds... I knew I had to keep trying...! *ACTION: Look at ladder* :02 What're you doing, Yuki? There's no point in going up on the runway by yourself! *ACTION: Look at paper* :01 Sky Captain Schmidt... The only man in the world to have crossed the ocean in an airplane... :09 We've been trying to match what he did all this time... :10 And tonight, we're finally going to do it! *ACTION: Look at plans* :09 These are the plans for No. 19. Rotts and I poured our sweat and tears into these plans... They're a regular work of art! :08 Rotts and I had so many fights while we were drawing these up... We both can be pretty stubborn! *ACTION: Look at wings* :11 The cloth on these wings... {> :03} We got it by helping old Polly harvest her wheat crop! :08 She kept saying a typhoon was coming, and wouldn't let us rest... That was pretty rough! *ACTION: Look at charger* :10 Rotts and I nearly killed ourselves trying to earn money for that Flight Unit! *ACTION: Look at engine* :01 Experimental engine No. 1... :02 I didn't know what I was doing, and it turned out to be a failure... But without this, we wouldn't have No. 19 today! *ACTION: Look at propellers* :02 Rotts carved these propellers all by himself... :11 He's amazing. I could never do detailed work like that... /// Anfog Village (MC: 1010330) ///// *NPC: MAYOR MICK* [1/3] Morning Yuki! Skipping your pottery training to go work on that airplane again? :02 Uh, not exactly... {> :10} You have to keep this a secret from Miranda, but actually... it's finished. Oh! Well done! Does that mean we'll be seeing that machine in the sky soon? *NPC: MAYOR MICK* [2/3] Hoho. We've got lots of potters here in Anfog, but you're the only airplane artison we've got! :10 I guess so. But people who make airplanes aren't called "artisans" like potters are. I'm a mechanic... A mech...anic? Why, that's the first time I've heard that word in my 80 years! :02 Yeah, I suppose so. We don't have many machines in Anfog, so we don't really need any mechanics. *NPC: MAYOR MICK* [3/3] That's right... You might want to work on your pottery skills so you can make a living here! *NPC: SOPHIE* [1/3] :02 Hi, Sophie! Taking a break from work again, I see. Yes... Who can work on a day like this? It's so beautiful... {>} Look at the leaves blowing in the wind... :09 Yeah, it's a nice breeze, and you couldn't ask for nicer weather... *NPC: SOPHIE* [2/3] See the smoke from the kilns rising up in the sky? {>} Yes, this is quite a view... :02 *sigh* I thought I'd come and say farewell to this view, but it's different than usual... What? Say farewell...? :03 Our dream is finally coming true today! :10 Speaking of which, I'd better get that Flight Unit back from Miranda...! *NPC: SOPHIE* [3/3] Your dream is... coming true? Oh, you mean you're going to fly that airplane thingy? Hope it works this time! *NPC: GLADYS* [1/3] Oh Yuki! I hear you've given up flying and will be starting your pottery training!! :06 Wha-?! Where'd you hear a thing like that...?! *NPC: GLADYS* [2/3] Miranda told me! She said you're getting rid of that "something-or-other Unit" of yours, too! :06 Wait just a minute! I can't be a potter--! You're Miranda's boy, all right!! You'll be a great potter. I'm sure of it! {>} And I'm not just saying that! :04 Please, just listen to me! I'm going to fly over the-- Now then! What should I get you to celebrate your new career? We used to give clay dolls, but... *NPC: GLADYS* [3/3] I just don't know what a young person would want. I suppose a clay doll would be too old fashioned? *NPC: OLD ANDRE* [1/3] Hello, Yuki! If you want to go outside the village, you'll have to get your mommy to come with you! :01 My mommy...? How old do I look? *NPC: OLD ANDRE* [2/3] You know, when I was 16, I was already working as a woodsman. {>} One day, a bear attacked me... The beast had me cornered! He raised his paw to attack! {>} Just then, I threw my axe! {>} Got him between the eyes! :08 You told me that yesterday... Oh... Did I? Well then... Uh... {>} I know! When I was 17, a giant bird came and-- :08 You told me that one the day before yesterday... *NPC: OLD ANDRE* [3/3] In any case, you've got to have your mommy with you before I'll let you leave. The woods are dangerous! *NPC: ANNETTE* [1/3] :06 Hey! Did you see Miranda come this way holding a sort of round machine? Yep! She took that round thing and went inside her house! *NPC: ANNETTE* [2/3] You know, when she went by here, she was hitting that thing really hard! Over and over! :06 That Miranda... Does she think it's a watermelon or something...? Hahaha! Maybe so. Of course, she does that with just about everything... *NPC: ANNETTE* [3/3] Maybe you should go after her. That thing won't last ong at the rate she was going...! *NPC: POLLY* [1/3] Pretty soon everyone in the village is going to help out with the wheat harvest. We could use your help too, Yuki! :11 Um... Sorry, I can't... {> :09} By the time the wheat is ready for harvest, I'll be flying over the mainland... Oh dear... There you go again... What're you saying, boy? *NPC: POLLY* [2/3] Enough talk about flying and going to the mainland... What about your pottery training? Hm? :04 Man! Does everybody around here have to sound like Miranda? The only work for men in Anfog is making pottery. Unless you want to work in the fields with us...? :09 No thanks. I told you, I'm a pilot! Don't worry, things'll work out... I'll make them work out! *NPC: POLLY* [3/3] You and your airplanes... But you haven't made one that'll fly properly yet! You can't make a living that way! *NPC: OLD WALT* [1/2] Hohoho... I just heard the sound of another pot breaking... :08 Was that...? Yep, old Garcon! Artists can be a difficult bunch! *NPC: OLD WALT* [2/2] He's willing to sacrifice everything for his art... He's been like that all his life. Impressive, eh? /// Rotts' House (MC: 1010330) ///// *NPC: KOPPE* [1/4] :03 Hi Koppe! Ah!! Y-Yuki?! :11 Hey, were you looking at those plans by any chance? Don't scare me like that! Why would I be interested in somethin' like that?! You stupid or somethin'?! *NPC: KOPPE* [2/4] :02 You say that, but I bet you're really interested in our airplanes, right? You want to try flying sometime? Not interested! I wouldn't be caught dead riding in one of your dumb old airplanes! :11 Hmm... I feel sorry for people who never get to experience the excitement of flying... {> :03} Oh well. Your loss... Who needs it! Get lost, Mr. "Least Likely to Succeed!" *NPC: KOPPE* [3/4] It's really... exciting...? :02 I knew it. You're interested, right? Ha! Get outta here! Airplanes are for losers like you! *NPC: KOPPE* [4/4] Rotts isn't here, you know! Get outta here, Yuki! /// Rotts' House 2F (MC: 1010330-1020870) ///// *ACTION: Look at room* :08 What a messy room... For someone who's such a perfectionist, Rotts sure can be a pig sometimes... /// Garcon's House (MC: 1010330) ///// *SCENARIO: Walk into room* {Garcon shakes his head at the pot he's working on, then karate chops it to pieces in a single blow!} {Fade to black.} *NPC: GARCON* [1/3] Listen young man!! A pot isn't made in a day! {>} So remember! {>} A pot in time saves nine!! Which means...!! {>} A pot saved is a pot earned!! {>} Understand, young man?! :06 S-Sure, I get it... I think... Sorta... *NPC: GARCON* [2/3] Young man... {>} What do you see in front of me? What is that? :11 Well, it looks like a mountain of broken pots... Right? You poor blind boy! {>} A pot may be a pot, but not all pots are created equal... {>} However, a pot of a different color-- :08 Uh, I'm a little busy! I'll see you later! Remember, boy... {>} It's better to be busy accomplishing nothing than to do nothing at all! *NPC: GARCON* [3/3] Oh divine pot... Thy mystery is at turns both heavenly and diabolical... *ACTION: Look at pot* :01 Old Garcon is an expert potter who's created dozens of masterpieces... :04 But he's never satisfied! He just keep on making pots! {>} [sic] Yes, his heart burns on as hot as the fires of his kiln!! :08 Hehe... {>} Sorry. Being near him sort of makes me get a little carried away... /// Gladys' House (MC: 1010330-1010370) ///// *ACTION: Look at teapot* :02 Oh, Gladys' favorite teapot... :04 She always served incredibly bitter tea with incredibly sweet cookies! :02 Whenever she got some unusual food sent to her from the mainland, she'd always invite us for tea... {Has the Flight Unit been acquired?} . . :03 . When I make it to the . mainland, I'll bet Gladys'll . be just green with . envy! *NPC: ED* [1/3] Oh, it's you, Yuki. If you had come just a little earlier, you could've had tea and a nice chat with Gladys! :03 Whew, that was a close one! Once Gladys starts talking she never stops! *NPC: ED* [2/3] Haha! You've got that right! But when she was younger, she was the cutest little thing... :01 How long ago are we talking? Oh, about 20 years ago, I'd say! Around the time we got married. :08 20 years ago?! You might as well be talking about the stone age! *NPC: ED* [3/3] Hahaha! I suppose it must seem like that to you. But trust me. 20 years can pass in the blink of an eye... *ACTION: Look at paper* [1/2] :11 Hmm... "Suggestions for this week." Looks like something Gladys and her husband have written... <-> "Don't read books in the bathroom for an hour at a time! Gladys" :08 That would be a problem! <-> "Learn how to cook! Ed" :05 Yeah, Ed's been saying that for a long time... *ACTION: Look at paper* [2/2] :02 I find it hard to believe that these two really get along. But what do I know? /// Pottery Master's House (MC: 1010330-1010370) ///// *NPC: MAY* [1/3] :02 Is your husband working? Busy as always, I suppose? My yes! Since he's Garcon's only apprentice, he gets orders from all over the place! He's working hard with Nobu by the kiln, as usual. *NPC: MAY* [2/3] :02 Yeah, I don't know much about pots, but your husband's creations do have a certain something about them. Really? Thank you! Old Garcon says they're not any better than lumps of raw clay, though... :08 Haha... Ouch! Still, when my husband was still an apprentice, Garcon used to say his pots were just piles of dirt... *NPC: MAY* [3/3] My husband's by the kiln with Nobu. I hope he'll make some good pots today! *NPC: MASTER GREGOR* [1/3] Hey hey hey! Nobu! Burnt to a crisp again!! If I were Garcon, I'd smash that pot over your head... Well if it isn't Yuki! You're just in time! Why don't you try firing some pots instead of this lunkhead! *NPC: MASTER GREGOR* [2/3] :10 I'm a pilot! I only use a kiln to harden some of the metal for my plane... That may have been true in the past! But what about your plans for the future? Don't you want to be a potter? :11 Yeah... Maybe in the next life... {> :03} I'm a pilot! Hahaha! Turned down again! You'll never understand how challenging pottery can be until you try it, Yuki! *NPC: MASTER GREGOR* [3/3] It doesn't have to be now, but at least give it some thought! I don't think this numbskull is going to make it! *NPC: NOBU* [1/3] :03 Hi there! How's it going? Oh, hi Yuki! I'm firing up a storm here! :03 Really? Which pots did you do? Let me see! *NPC: NOBU* [2/3] Pots...? Haha! Come on Yuki! You should know better than to ask that! :11 But you said you've been firing a lot of pots. Where are they? Well, you've been making airplanes for years and still can't fly, right? :06 .........! {> :10} You won't be able to say that tomorrow...! Just watch the sky tonight! I'd love to, but "early to bed, early to rise" is my motto. Sorry! *NPC: NOBU* [3/3] Whew! Whenever I fire a pot, my master tells me to do it over! It's like this every day! But at least I feel like I'm busy! Haha! /// Miranda's House (MC: 1010330) ///// *NPC: MIRANDA* :04 You won't need that Flight Whatchamacallit to do your pottery training, will you? :08 Well, uh... That's true, but... :04 (We're talking about Miranda here. She always hides everything in the kitchen...) :02 Did you say something? :06 No, nothing! *ACTION: Look at ladder* :01 My room's up there, but... {> :08} I doubt even Miranda would hide something in my own room... *ACTION: Check table* :01 Well, I wouldn't expect her to hide it out in plain sight like this... *ACTION: Look at herbs* [1/2] :02 I used a lot of this herb when I was little. It helps heal wounds! {> :03} Yoink! {Healing Herb acquired!} *ACTION: Look at herbs* [2/2] :01 It's wilted a bit. Well, I did sort of just rip some of its leaves off, after all... *ACTION: Check flowers* :11 Hmm... If it's not in here... I guess it's in the usual place. *ACTION: Check shelf* {Flight Unit acquired!} {Confident/success stance.} :03 I knew it. Oh Miranda... {_} You're so predictable. {_} :10 OK! Now I just have to give this to Rotts... {_} And then I can fly! {MC = 1010370.} /// Miranda's Room (MC: 1010330) ///// *ACTION: Check bookshelf* [1/2] :11 I guess the Flight Unit isn't in here... :01 Hmm... Lots of cookbooks. Normally, I wouldn't be caught dead in here... *ACTION: Check bookshelf* [2/2] :08 Why does Miranda always make me cook supper?! With all these cookbooks, you'd think she could manage! *ACTION: Check bed* :06 Haha! A pink bed! How old does she think she is? :08 All right, that's enough! There's no point looking around Miranda's room any longer! /// Anfog Village - Magic Shop (MC: 1010330-1010370) ///// *NPC: DORIS* [1/3] :06 So this is what the Magic Shop looks like on the inside... Well, how unusual! What brings you to my little Magic Shop, young man? *NPC: DORIS* [2/3] First of all, can you even use Magic? You've got to have some training to use it, you know. :02 I'm not very good, but I can do some simple stuff. Really! Now that is a surprise. Who taught you to do that? :01 Miranda did. She thought I should know how, just in case. {> :08} But man... Learning it was pretty tough... Haha! I'm sure your hard work will be rewarded. You should thank Miranda for making you do it. *NPC: DORIS* [3/3] Well, if you can use Magic, feel free to come again. I have all sorts of useful things here... *ACTION: Look at store* :01 They sell Magic here. I think they have healing magic in addition to battle magic. :08 I guess Magic can be pretty useful, but it's a pain to learn... I'm not really cut out for that stuff... /// Anfog Village - General Store (MC: 1010330-1010370) ///// *NPC: WILL* [1/3] I just can't stand it! Nobody's ever going to buy this ridiculous statue! Right, Yuki? :11 Oh, you mean that statue that looks like a chicken...? {> :08} It's been here for years! *NPC: WILL* [2/3] :11 But why are you running the store, Will? Is your sister taking the day off? Haha! Miss her, do you? {>} All of a sudden she said she was going to become a potter and ran off to the woods! :08 So you got stuck running the store, huh? Once she gets something into her head, there's no stopping her! But I have no idea what she was thinking buying all this stuff! Of course, she always called it a "cafe" and not a store... *NPC: WILL* [3/3] But if I'm going to run the store, I'm going to do it right! First I'm taking inventory. Then I'll have a grand re-opening! *ACTION: Look at store* :02 I guess the General Store's closed today. Usually you can buy weapons and armor here, plus stuff like medicine... :11 If I was going through Anfog woods, I'd need all that [sic] stuff... {> :03} But not if I'm flying! /// Miranda's House (MC: 1010370) ///// *ACTION: Look at herbs* [Same as MC: 1010330] *ACTION: Look at shelf* :09 Miranda'll have to make her own dinner from now on! {> :04} Now to get this baby back to Rotts! *NPC: Miranda* :04 You won't need that Flight Whatchamacallit to do your pottery training, will you? :03 Of course not! Nope, no need for that! :08 Something tells me you're up to no good... *ACTION: Look at ladder* :02 Let's see... I brought all the stuff I'll need for the trip to the garage yesterday, and I've got the Flight Unit... :10 So we're set! I've gotta get to the garage and help Rotts with the final tests! /// Anfog Village (MC: 1010370) ///// *NPC: OLD ANDRE* [Same as MC: 1010330] *NPC: GLADYS* [1/3] Oh Yuki! I heard you're starting your pottery training tomorrow! Miranda told me! :06 Wha-?! {> :03} ...Uh, I see. Tomorrow, was it...? *NPC: GLADYS* [2/3] Whose apprentice will you be, I wonder? Master Gregor's, I suppose? :08 I, uh... guess that would be OK... {> :03} I'm kind of in a hurry, so... Just a minute! Wait, Yuki! I've got so much more to ask you! {>} Where are you off to?! *NPC: GLADYS* [3/3] How strange... You were always so interested in my gossip... {>} You're not... sick are you?! *NPC: ANNETTE* [1/3] Oh, Yuki! Is Aunt Miranda free at the moment? :02 Yeah. Last I checked, she was just sort of spacing out. Why? Need some herbs or something? No. She's teaching me how to knit! I thought if she had some time, I could have another lesson! *NPC: ANNETTE* [2/3] Aunt Miranda's teaching me how to knit! I wanna get as good as she is! :02 Knitting, eh? {>} Come to think of it, she used to make me wear a lot of sweaters that she knitted... She said there wasn't any point in knitting for you anymore, since you won't wear 'em! :08 Well of course not! Who wants to wear a sweater with a big frog on the chest...? *NPC: ANNETTE* [3/3] A frog...? I don't know. I think it'd be cute on you! Better than what you've got on now, anyway! *NPC: POLLY* [1/3] Pretty soon everyone in the village is going to help out with the wheat harvest. We could use your help too, Yuki! :03 I can't! I'm about to go-- {> :08} Wait! If I tell her, Miranda's sure to find out... Hmm... Planning some kind of mischief, are you? You boys certainly can be a handful... *NPC: POLLY* [2/3] Enough talk about flying and going to the mainland... What about your pottery training? Hm? :03 Heh! I've got wings! I don't have to worry about stuff like that anymore! But the only work for men in Anfog is making pottery... :10 In Anfog, yes. But that won't matter, 'cause tonight I'm-- :03 Oops! I almost let it slip there! *NPC: POLLY* [3/3] Hmph! I don't know what you're planning... Just try not to cause too much trouble for poor Miranda! *NPC: OLD WALT* [1/3] Yuki... What was it you called that flying machine of yours? :08 Haha... You mean my airplane? {> :02} She'll be ready to go when we finish the fine tuning. *NPC: OLD WALT* [2/3] An "air-plane"? Times certainly have changed. I always thought only birds and angels could fly. :11 Angels? Does that mean that I've been flying in heaven all this time? I suppose so... Say Yuki, if you should happen to meet an angel while you're up there, say hello for me! :03 No problem! If I meet one, I'll be sure to put in a good word for you! *NPC: OLD WALT* [3/3] Hohoho! I'd appreciate it! At my age, I can use all the help I can get! *NPC: SOPHIE* [1/3] :03 Looking at the sky, are you Sophie? Wow, what a beautiful day! Well, you certainly seem to be in a good mood, Yuki. :03 Hm? {>} Well, I guess I am. After all, our dream is about to come true at last! *NPC: SOPHIE* [2/3] Your dream is... coming true? You do seem a bit different than usual. But aren't you just flying an airplane? :09 That's right... As far as possible! Over the woods... And then... Over the ocean! Is that really possible? {>} Come to think of it, it would be nice to be able to go anywhere like that...! :10 You got it! I'm sure it'll go well this time. Yep, good old No. 19 will do the trick! *NPC: SOPHIE* [3/3] I can't imagine what it must be like to fly up in the sky. It must be amazing... *NPC: MAYOR MICK* [1/3] What's the hurry, Yuki? You look like you're out of breath... :03 Haha! Just watch, Mayor! Yuki, the flying ace of Anfog, is gonna be flying up in that sky tonight! Oho! Finally ready, are you? I hope it goes well, Yuki! *NPC: MAYOR MICK* [2/3] A lot of people in the village think airplanes are just a waste of time, but... I know how hard you two have worked! I wish you the best, my boy! Good luck! :10 Thanks! I'll show everybody how great airplanes are tonight! :10 They'll see what our No. 19 is made of... I'll kick her throttle up to 120 percent! *NPC: MAYOR MICK* [3/3] I love seeing young people work to make their dreams come true! You show 'em, Yuki! /// Rotts' House (MC: 1010370) ///// *NPC: KOPPE* [1/3] Rotts said somethin' about there bein' a takeoff today and ran off to the garage... What was that all about? :02 Well... Just look up in the northern sky tonight and you'll understand everything. You gonna be testing more airplanes? You know you're just gonna end uup crashin' again! *NPC: KOPPE* [2/3] It happens every time! You'll never get one of those things to fly right! :02 I'll wipe that smug smile off your face... Just watch tonight, OK? Hmph! My dad said that you're nothin' but talk, Yuki! *NPC: KOPPE* [3/3] Don't you know anything? If you throw somethin' up in the air, it's gotta come down! Even babies know that! /// Garcon's House (MC: 1010370) ///// *NPC: GARCON* [1/4] Farewell young man... Until we meet again... :03 You're going somewhere? I didn't think you'd be the type to go on a trip? *NPC: GARCON* [2/4] It is not I who is leaving... Listen, my dreamy-eyed young friend! History! {>} Is made at night!! :05 Hey, you got that one right... :06 Wait, don't tell me you know about me leaving tonight... The pot knows all! *NPC: GARCON* [3/4] :02 I see... I guess there's no point in hiding it then... :10 Tonight, I'm going to cross the ocean!! No matter what! Just watch!! Very well! I shall bear silent witness to your endeavor! :03 But... Just don't tell Miranda about it, OK? *NPC: GARCON* [4/4] Indeed! You've made your pot and now you must sleep in it! *ACTION: Look at pot* :01 Until the perfect pot emerges from his kiln, old Garcon will continue his quest... :10 That's right! You can't stop until you've realized your dream! :04 I'm going to cross that ocean!! No matter what! /// Garage (MC: 1010370) ///// *ACTION: Look at charger* [Same as MC: 1010330] *ACTION: Look at cockpit* [Same as MC: 1010330] *ACTION: Look at engine* [Same as MC: 1010330] *ACTION: Look at ladder* [Same as MC: 1010330] *ACTION: Look at paper* [Same as MC: 1010330] *ACTION: Look at plans* [Same as MC: 1010330] *ACTION: Look at propellers* [Same as MC: 1010330] *ACTION: Look at wings* [Same as MC: 1010330] *ACTION: Look at plane* :09 Good old No. 19... The Flight Unit is your heart and soul, and I've brought it back... *NPC: ROTTS* [1/2] {Camera shows Yuki and Rotts side by side.} :02 I've got it, Rotts! {_} Look! :02 All right! Good job! {_} But... {_} Miranda doesn't know you took it, right? :03 Come on. {_} She's clueless! {_} It was a piece of cake! :02 So, are you all set? {_} Ready for takeoff? [Wait. I'm not quite ready.] . . :01 . What? {_} Come on, man! {_} . I'll wait here. . Hurry up and get ready! [Sure, any time!] . . :01 . All right {_} then! {_} . You take off at dusk. . . {See Video - The Plane Launches.} . {MC = 1020570.} *NPC: ROTTS* [2/2] {Camera shows Yuki and Rotts side by side.} :02 Oh, you're back. Ready for takeoff? [Wait. I'm not quite ready.] . . :01 . What's taking so long? {_} . Don't tell me you're . getting cold feet? . . :10 . Don't be ridiculous! {_} . Just wait a minute, OK? [Sure, any time!] . . {Same as affirmative in the original prompt.} /// Anfog Woods (MC: 1020500) ///// *SCENARIO: Upon loading* :05 It looks like we've gotten ourselves into some trouble. {_} I don't know what they were talking about though... :01 There was a... {_} A girl in that carraige... {_} With beautiful golden hair... {_} And long ears... :04 My... {_} How observant of you. {_} What with the crash and all... :02 So, {_} what do we do now? :05 Hmm... Maybe we'd better head back to the village. {_} It seems dangerous here... :04 Hahaha! {_} Don't give me that! {_} You're not really thinking of going back, are you? :10 OK, you caught me! {_} We have to find that girl! :03 All right then! {_} You're the boss! {Fade to black.} {MC = 1020570.} /// Anfog Woods (MC: 1020570-1020650) ///// *ACTION: (Talk to Mercenary 1)* Beaten... By a woman and a kid... *ACTION: (Talk to Mercenary 2)* Damn... We're gonna get it this time... *SCENARIO: Approach treasure chest* {Camera: Zoom in on treasure chest.} <-> To open a treasure chest, stand in front of it and press (X). *SCENARIO: Stand in front of chest* <-> Stand here and press (X) to open the treasure chest. *SCENARIO: Open chest* (TODO: probably ACTION) <-> Move close to the item that appears from inside the chest to pick it up. *SCENARIO: Get item* {Ranger Book acquired!} <-> The items you pick up will be added to your inventory. <-> If you already have 9 of an item, you won't be able to pick up any more. <-> Press (Triangle) to open the status screen and check your inventory. *SCENARIO: Reach fork in road* {Camera: Yuki and Miranda standing at the fork.} {Miranda turns toward Yuki and follows as he starts off.} :10 ! {_} {!F} Over there! {Fade to black.} {Camera: Yuki and Miranda standing in front of the toppled carrage.} {Miranda catches up.} :01 She got away... {_} I'm sure. :01 Yeah... {Miranda turns to face Yuki.} :02 Yuki. {_} Where would you go if you were her? {Yuki crosses his arms.} :11 If I were her... :10 They had horses, so... {_} The woods were her only chance! {Camera: Pan to show the moon shining through the woods.} {Camera: Back to Yuki and Miranda.} {Yuki starts forward, then faces Miranda urgently.} :07 {!F} What're you waiting for? {_} Let's go! :04 Yes sir...! {Miranda follows behind.} {Start cutscene.} {MC = 1020650.} *SCENARIO: Take east route from fork* :08 Hey, what're you doing? That way leads out of the woods! {Yuki turns back.} *SCENARIO: Take south route from fork* {Start cutscene.} {MC = 1020850.} /// Miranda's House (MC: 1020850) ///// *SCENARIO: Upon loading* :12 Miranda... {_} Is she--? :02 Don't worry. {_} She's fast asleep. {_} Why don't you go get {_} that before she gets up? :01 Umm... What's "that"? :02 You had some earlier, didn't you? {_} That stuff that helps with bruises. :11 Oh, {_} a Medicinal Herb? {_} I think I left some in the garage... {Fade to black.} {MC = 1020870.} /// Miranda's House (MC: 1020870-1020920) ///// *NPC: MIRANDA* :02 What are you standing around for? You said you had a Medicinal Herb back in the garage. Go get it! *ACTION: Look at ladder* :01 I don't really need anything in my room now... *ACTION: Look at herbs* [1/2] :01 This does help heal wounds, but Miranda was talking about something else... {> :02} I'll take some anyway! {Healing Herb acquired!} *ACTION: Look at herbs* [2/2] [Same as MC: 1010330] *ACTION: Open door* :08 Hey! You don't want to wake her up, do you? Now hurry up and get that herb from the garage! /// Anfog Village (MC: 1020870-1020970) ///// *NPC: ANNETTE* [1/3] Hey, that girl isn't from around here, is she? Where's she from? :12 She was being chased by some guys in the woods, so we helped her... *NPC: ANNETTE* [2/3] Really? {>} She's really pretty, don't you think? Those pointy ears are soooo cute!! :01 Yeah... And there's just something... mysterious about her... You think so? Heehee. Maybe she's really a fairy! There's lots of things I'd like to ask her... *NPC: ANNETTE* [3/3] Heehee! I wonder where that girl came from... I'd like to talk to her... *NPC: GLADYS* [1/4] Wait just a minute! Who is it? Tell me everything! :06 What do you mean? It's just me... Yuki... Don't play dumb with me! I saw her! I saw that young girl with the golden hair!! *NPC: GLADYS* [2/4] So...! Where did you find that girl?! :08 Last night in the woods, I... The woods?! {>} You were there at night?! In Anfog Woods?! :08 Uh, yeah... And there were these weird guys-- Weird guys?! {>} SOme kind of perverts, I suppose! And then?! :06 Well... She was sort of kidnapp-- Kidnapped?! {>} How horrible! The beasts! How could they ignore me and go for her instead?! :06 Wha-? *NPC: GLADYS* [3/4] So tell me, Yuki! Was she going to be sold into slavery? Hm?! Hm?! :12 I don't know. She hasn't woken up yet... My my! How splendid! A regular sleeping... {>} girl...! After all, I'm the only real beauty around here... :08 (Man... Is she worried about the girl, or jealous that she wasn't the one kidnapped?) *NPC: GLADYS* [4/4] We've never had anything like this happen in Anfog! This will go down in the history books! I know it! *NPC: STORE CLERK* [1/3] Oh Yuki, you're alive! Thank goodness. :08 The girl from the General Store...? You're back from the woods, are you? Yes! The woods are dangerous! What with airplanes crashing right and left and strange men prowling around! :08 Uh, yeah... Heh... *NPC: STORE CLERK* [2/3] I can't work on my pottery with all that going on! So I'm going back to the General Store. :01 But... I thought your brother was running the store now... Yes, the poor kid... {>} He gets promoted to manager and then BAM! Fired... :06 Yeah, that's pretty rough... But it's really his fault for not being born first... I am a hard act to follow, if I do say so myself... :08 Uh... If you say so... Anyway, I should be going... *NPC: STORE CLERK* [3/3] Well, now that I'm back, I'll be changing that General Store back into a lovely cafe. Be sure and stop in! *NPC: OLD ANDRE* [1/3] Rotts has left the village. Did you know that? :09 Yeah... {> :05} I told him I'd meet him on the mainland, but it looks like that'll take a while... The mainland...? {>} There something wrong with the village, son? Why are all the young folks leaving...? *NPC: OLD ANDRE* [2/3] What don't you like about it here? First Rotts, and now you... :09 It's not that we don't like it. It's just that we have bigger plans... I hope those "plans" of yours are worth abandoning the village where you grew up... Now me, I was a woodcutter when I was just 16... {>} One day, I was attacked by a giant bear...! :08 Here we go again... *NPC: OLD ANDRE* [3/3] I know it... But does't an old man like me deserve to tell a story a few times...? *NPC: POLLY* [1/3] I wonder if children really do get taken away by fairies... :11 Children taken away by fairies...? *NPC: POLLY* [2/3] People have said for a long time that if a child goes into Anfog Woods alone, he won't come back. :01 Oh yeah. I remember hearing that when I was little. They said fairies would get me... {>} But it's just a story, right? Don't be so sure. My grandma told me she saw someone disappear in those woods when she was a girl. It was one of her best friends. And no matter how hard the adults looked, they could never find her... *NPC: POLLY* [3/3] I don't know if it's true or not, but you'd better be careful if you go into those woods! You never know... *NPC: OLD WALT* [1/4] {Have you spoken to Polly at least twice? If so:} . . {Skip to 3/4.} Yuki, have you ever heard of someone being taken away by fairies? :01 No, can't say that I have... I see... {>} I wonder if that child really was taken away by fairies... *NPC: OLD WALT* [2/4] {Have you spoken to Polly at least twice? If so:} . . {Skip to 3/4.} Polly's grandmother said she saw it happen, years ago... Of course, nobody believed her... {Don't advance to 3/4.} *NPC: OLD WALT* [3/4] {Have you spoken to Old Walt at least twice? If so:} . . . So Polly told you . about that child being . spirited away, eh? . . :12 . Yeah... . But is it true? {Have you spoken to Old Walt at least twice? If not:} . . . Polly's voice certainly . carries... I could hear her . talking about that child being . spirited away from here. . . :12 . So, is that story true, . you think? I don't know if it was fairies or not, but it's true that a child disappeared long ago... The adults were all in a panic, saying there was a kidnapper around. :11 Hmm... {> :03} But maybe that kid just left the village to go to the city! :03 She's probably living happily in a big city somewhere! Hohoho! Maybe you're right. I certainly hope so, anyway! *NPC: OLD WALT* [4/4] Seems to me that Rotts and you are in danger of being "spirited away" that way too... Miranda better watch out! *NPC: SOPHIE* [1/2] The garage seems rather quiet. Taking a rest from airplane building today? :05 Yeah... I probably won't be doing that for a while... *NPC: SOPHIE* [2/2] Now that all that noise is gone, I kind of miss it... It hasn't been this quiet in a very long time... *NPC: MAYOR MICK* [1/2] Oh, you came at just the right time, Yuki! I'm looking into that fire in the woods last night. I don't suppose... :12 Yeah. It was my plane. I crashed... Sorry, Mayor... Nothing to apologize about... {>} But it's too bad... Don't let it get you down. Keep at it, son! *NPC: MAYOR MICK* [2/2] Too bad about the plane... I hope your next one works out better... /// Garcon's House (MC: 1020870-1020970) ///// *NPC: GARCON* [1/3] But remember, the proof of a pot is in the firing! {>} Don't you agree, young man? :08 Sorry... That one sort of went over my head. *NPC: GARCON* [2/3] In other words...! {>} A pot by any other name... {>} Would look as beautiful! :05 Yeah... You know, I think maybe I'm starting to understand-- Once more into the kiln, young man, or close it up with our broken pots!! :05 Right... I'm not sure I quite got that... :02 But I guess it means I shouldn't worry about it too much? *NPC: GARCON* [3/3] Just remember, young man... {>} No pot is an island! /// Anfog Village - Magic Shop (MC: 1020870-1020970) ///// *ACTION: Look at store* [Same as MC: 1010330] *NPC: DORIS* [1/3] What's been going on? It seemed like there was a lot of commotion yesterday... :08 Well, uh... You see... It's a little complicated. *NPC: DORIS* [2/3] Hmm... You weren't doing something dangerous in the sky again? :02 No no! Nothing like that. But anyway, I really should be going! *NPC: DORIS* [3/3] Slow down! You'll hurt yourself! If you need any magic, be sure to come again! /// Anfog Village - General Store (MC: 1020870-1020970) ///// *ACTION: Look at store* [Same as MC: 1010330] *NPC: WILL* [1/3] For all her talk about becoming a potter, my sister sure gave up quickly... She said something about a fire in the woods... :11 Now that you mention it, I saw her by the village gate. {>} A fire in the woods...? *NPC: WILL* [2/3] :11 But why the long face Will? My sister says she's going to turn the store back into a "cafe!" First she puts me in charge, then she takes it back! :08 Yeah, that's tough... Once she makes up her mind, there's no reasoning with her! But... *NPC: WILL* [3/3] I'm going to run the store! I know I can do a good job! Who cares if my sister's back or not! /// Gladys' House (MC: 1020870-1020970) ///// *ACTION: Look at paper* [Same as MC: 1010330] *NPC: ED* [1/3] Morning... *yawn* :06 What's wrong, Ed? You've got bags under your eyes! *NPC: ED* [2/3] Apparently there was a fire in the woods last night. And Gladys was all upset about it... I thought she was just talking in her sleep, until she hit me over the head with the frying pan... :06 Uh, about that fire... {> :08} Sorry, I think that was kind of... my fault... Hehe! It was you? Oh, another one of your night flights? Well, I'm glad you're safe, anyway... *NPC: ED* [3/3] *yawn* I'm so tired... {>} Do me a favor, Yuki... Next time you crash, do it in the daytime... OK? /// Pottery Master's House (MC: 1020870-1020970) ///// *NPC: MAY* [1/3] We had Anfog mushrooms with orange sauce for breakfast today! I'm glad they turned out well! :01 That sounds great... Come to think of it, I haven't eaten yet... I'm hungry... *NPC: MAY* [2/3] You haven't had breakfast? Well, if you don't mind leftovers, help yourself! :02 Don't mind if I-- No! Sorry, we've got someone at our house who's injured. I've gotta bring her some herbs! Oh dear! Someone's injured! Is it serious? My goodness... I hope she'll be OK... :03 Don't worry! She'll be just as good as new in no time! *NPC: MAY* [3/3] Yes, you're right. Miranda's medicines can work miracles. I'm sure everything'll be fine... *NPC: MASTER GREGOR* [1/3] Oh, it's you, Yuki. You look kind of pale! I guess it isn't easy being an artist, eh? :07 I told you, I'm a pilot! Why are you calling me an artist? *NPC: MASTER GREGOR* [2/3] You make airplanes just to crash them! Does that remind you of anyone...? Hm? :04 Don't lump me in with Garcon! I'm going to fly! Really!! How very like you... Such dedication to your art! I look forward to your next creation! :07 Hmph! Next time I need to make parts for a plane, I'll take over your kiln all day long! *NPC: MASTER GREGOR* [3/3] Feel free! Just not on a Sunday morning, OK Yuki? *NPC: NOBU* [1/3] Yuki! You must really be serious about your pottery training, coming to the kiln so early in the morning! :08 Haha... {> :05} Although... No. 19 did get totaled and all... Maybe I should think about becoming a... :07 What am I saying?! I'm a pilot, and I always will be! *NPC: NOBU* [2/3] Why the long face, Yuki? {>} Oh, by the way, I have a favor to ask you... Can you tell Rotts that I'd like him to be at home tonight? I have to see him. :01 Hm? Rotts...? Today's my payday. I'll finally be able to pay back the money he loaned me. It's been a year! :02 I see... {> :09} Actually, I think he may have gone somewhere... *NPC: NOBU* [3/3] I sure love paydays! I feel like anything's possible! I wouldn't mind redoing 100 pots today! /// Rotts' House (MC: 1020870-1020970) ///// *NPC: KOPPE* [1/2] Hm? That's strange... :01 Well that's a nice way to greet someone... Oh, it's just that Rotts said somethin' strange... I guess he was confused or somethin'. *NPC: KOPPE* [2/2] I mean, you're right here in Anfog, right Yuki? Rotts must've been confused or somethin'. /// Garage (MC: 1020870) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 1020920.} /// Garage (MC: 1020920) ///// *ACTION: Look at ladder* :09 The ladder to the runway... When there was an airplane up there waiting for me, this was like a ladder to heaven... *ACTION: Look at wall* :10 Haha... Everything from plans to spare parts, neatly organized... {> :09} That's Rotts for you... *ACTION: Get herbs* {Medicinal Herb acquired!} :05 I hope that girl is OK... {_} I'd better hurry back... {MC = 1020970.} /// Garage (MC: 1020970-1030570) ///// *ACTION: Look at ladder* [Same as MC: 1020920] *ACTION: Look at wall* [Same as MC: 1020920] /// Miranda's House (MC: 1020970) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 1021020.} /// Miranda's House (MC: 1021020) ///// *ACTION: Look at ladder* [Same as MC: 1020870] *ACTION: Look at herbs* [Same as MC: 1010330] *NPC: MIRANDA* :01 You're still here? {> :04} Hey, you look a little red... Are you blushing? :06 N-No, not at all! I'm going! I'm going! *ACTION: Go outside* :08 Hey there! You can't get away! I'm watching you! /// Miranda's Room (MC: 1021020) ///// *SCENARIO: Upon loading* {Start cutscene.} {Load Miranda's House.} {MC = 1021070.} /// Miranda's House (MC: 1021070) ///// *ACTION: Look at herbs* [Same as MC: 1010330] [TODO: Confirm] *ACTION: Look at ladder* :07 Anything in my room that I could use as a weapon? {>} Nope! I guess I'll make do with what I've got on me! /// Miranda's Room (MC: 1021070) ///// *NPC: ALFINA* :05 What'll I do...? I just know those men from last night are coming after me... :10 You just stay here! Don't worry! We'll take care of everything! /// Anfog Village (MC: 1021070) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 1021350.} /// Anfog Village (MC: 1021350) ///// *NPC: MIRANDA* [1/3] :02 Well, that was quick. {_} Did you get everything? {_} We'll need enough for me and Alfina too, you know. [Uh-oh! I forgot!] . . :08 . I thought so... {_} . All right. {_} Get going, . then! [Don't worry! We're all set!] . . {Skip to 3/3.} *NPC: MIRANDA* [2/3] :08 Hey! {_} You about ready? {_} Don't tell me you haven't even started yet...! [Er... Not exactly 'ready'...] . . :08 . Listen young man... {_} . Do you really plan on . helping Alfina get to Mendi? . . :05 . It's all right, {_} Yuki. {_} . Don't put yourself out... . . :06 . I'm gonna help! {_} Really! {_} . Just wait, I'll be right back! . . {Don't advance to 3/3.} [O-Of course I'm ready!] . . {Skip to 3/3.} *NPC: MIRANDA* [3/3] :03 Great! {_} Then we're on our way to the Sabatar Coast! {Fade to black.} {Camera: The group of three leaving Anfog.} {Fade to black.} {MC = 1030150.} *NPC: ALFINA* [1/2] :02 Thanks for saving me again, Yuki. :03 Aw, he was a big pushover! :02 But we may not always be able to protect you. You should get ready if you're going to leave the village. *NPC: ALFINA* [2/2] :01 How exactly should I... "get ready"? :02 Don't worry. I'll get enough stuff for the both of us. *NPC: ANNETTE* [1/3] Good job, Yuki! :03 Nah, that was a piece of cake! You think we'd lose to a guy like that? *NPC: ANNETTE* [2/3] You were great! And Aunt Miranda sure didn't act like someone her age! :08 Haha... You'd better not mention that in front of Miranda... Oh yeah! I'm not supposed to talk about her age... And she wants me to call her "Miranda." I always forget. *NPC: ANNETTE* [3/3] She got really mad at me the other day when I called her "Aunt Miranda." I'll have to work on that! *NPC: GLADYS* [1/4] Oh thank you! If you hadn't come just then, I would've been on my way into slavery!! :08 Right... In any case... *NPC: GLADYS* [2/4] After all, I was Miss Anfog 8 years in a row! It's not surprising that he chose me! You can't hide true beauty! :01 Miss Anfog? What's that? Some kind of beauty contest? That's right! But they cancelled it because I was the only one who could win! Jealousy is terrible, isn't it? :08 Was there really a beauty contest here? *NPC: GLADYS* [3/4] Don't you know? Why, the Miss Anfog contest was one of the most competitive contests in the world! For the finals, you had to break a clay jar by screaming as loud as you could! :08 That sounds more like a screaming contest... Nonsense! Any well-bred lady has to know how to scream! You never know when you'll be kidnapped! *NPC: GLADYS* [4/4] But that big ape was something else. He didn't even blink when I gave him my best heroine's scream! *NPC: STORE CLERK* [1/2] Just a minute, Yuki! {>} What's the big idea? :06 Wha-? You're msising all kinds of chances to pull off Aerial Combos! :06 Aerial Combos...?! {> :08} Um... What does a store clerk know about that kind of thing...? *NPC: STORE CLERK* [2/2] If you've got any questions, just fire away. [Uh, that's OK...] . . . You just work on pulling . off some Aerial Combos. . You'll get the hang of it in . no time. You're still young. [What's an Aerial Combo?] . . . One person sends an enemy . up in the air... {>} . And another person attacks! . That's an Aerial Combo! . . :11 . So that's more effective . than a normal attack? . . . If it wasn't, would I waste my . time telling you about it? . . :08 . I guess not... . So, can you . aim the attack? . . . Of course! The key is . striking the enemy with a . Critical when they're off . balance! Try it! . . {Return to question menu.} [How'd you get by in the woods?] . . . If you use the Light . Spheres well, you can . make it through just about . anywhere! . . :11 . Light Spheres... . Oh, you mean those . glowing things like we have . in our front hall? . . . Yep. Rainbow spheres can . be used for more than just . setting up. They can also . restore your HP and MP! . . . ...But be careful. There are . also green spheres in the . woods, and you can't . use those to restore energy. . . {Return to question menu.} [Where'd you learn so much?] . . . Oh, I do a lot of reading, . you know. We don't get . a lot of business in a . village this size, so... . . :03 . Yeah, the store was more of . a place to gossip than a shop. . . . I like to call it a cafe. {>} . Oh, by the way! . My little brother is running . the store now. Go stop in! . . :02 . Oh yeah! . I've got to get equipment . for our trip... . . . I'll be taking over soon, but . I want to give my brother a . chance to feel like he's in . charge... . . {Return to question menu.} *NPC: OLD ANDRE* [1/2] Ugh... I tried to show that big lout my bear-killing skills, but he knocked me out... :08 It's good to feel young, but don't forget your real age... You're right... I think it's time I left the bear killing to those younger than me... {>} Hold out your hand, Yuki... {Life Up Skill acquired!} I found this in the forest long ago. It's what saved me when that bear attacked. {>} This skill will protect you. [sic] :02 A Skill...! {> :03} Thank you! I'll treasure it! Hold your horses, young'un. Don't forget to Set Up! Skills don't do you any good if you don't set them up! :11 Set Up? You've got one of them shiny things in your front hall... {>} You can use those Light Spheres to Set Up. *NPC: OLD ANDRE* [2/2] :02 By the way... [Oh, never mind.] . . . The woods are dangerous! . So come back with your . mommy! And don't forget to . Set Up your skills! [What is a Skill?] . . . Skills can make you stronger . or give you new abilities... . . . With the right skills, . you can turn yourself . into a regular muscle man! . A real lethal weapon! . . . But don't forget! You have . to equip them... You won't . be a real bear killer until . you Set Up your skills! . . {Return to question menu.} [What does Life Up do?] . . . Equip the Life Up skill and your . life force'll be stronger! {>} . Of course, I don't have . much life force left, myself... . . {Return to question menu.} [Teach me to kill bears!] . . . I thought you might ask . that... Don't tell anybody, but . the secret to bear killing is... . . . Swing your sword! {>} . Use magic! {>} Use special skills! {>} . But above all, practice! Then . you will be a mighty bear killer! . . :08 . That's... the secret? . . . When you get right down . to it, most profound secrets . are simple. Just practice. . . {Return to question menu.} *NPC: POLLY* [1/3] It's already been 10 years since Miranda and you came here to the village. Time certainly does fly... :11 Hmm... I don't really remember much from before we came here... *NPC: POLLY* [2/3] I remember it well... {>} You came from the big city and Miranda was wearing clothes like I'd never seen... They were so pretty! Every man in the village was making dove-eyes at her! :06 At Miranda?! I can't believe it... Of course, she shot them all down! She never was interested in that mushy stuff. I wonder why...? *NPC: POLLY* [3/3] I guess you're the most important thing in her life now... Don't forget that, Yuki. *NPC: OLD WALT* [1/3] What's going on, Yuki? You seem to be in quite a hurry. Testing your plane again? :08 No... {> :01} I have to go to the mainland all of a sudden, so I have a lot to do. *NPC: OLD WALT* [2/3] You're leaving the village? I always knew this day would come... {>} But it's still a little sad... :06 Don't get me wrong! Once we're done with our business, I'll be coming back. Oh, you mean you're just going to sell some pots on the mainland or something? I thought... :01 After all, I've got to rebuild my plane, and then... {> :03} Well, I won't be leaving for real until that's finished. *NPC: OLD WALT* [3/3] Oh! That's good But it'll be a long journey in any case. Don't get hurt, and try and stay healthy! *NPC: SOPHIE* [1/4] *sigh* Look at those clouds. They're getting blown into the distance... :12 Why are you sighing, Sophie? Something wrong? Oh I don't know... It feels kind of like the clouds are abandoning me... {>} I guess I'm being silly. *NPC: SOPHIE* [2/4] When I'm here, I always think about faraway places and the people there... People I'll never meet... :03 Me too! I always wonder what's just beyond the horizon...! Heehee. If you didn't, you probably wouldn't be building airplanes... Someday I'd like to actually go to some of these places... I'm tired of just dreaming about it... *NPC: SOPHIE* [3/4] :01 Actually... I'm going to be leaving the village myself. What?! Leaving the village? :02 I'm going to Mendi, on the mainland. I won't be back for a while, so look after the garage for me! Going to the mainland...? {>} Wow! That's amazing! You're finally going to see the world beyond those woods! Just leave the garage to me. I'm always here anyway. {>} Tell me all about your trip when you get back! See everything you can, and tell me all about it! {>} Wow, you're going to have quite an adventure! *NPC: SOPHIE* [4/4] Tell me all about your trip when you get back! Good luck, Yuki! I'll be waiting for you! *NPC: MAYOR MICK* [1/3] I thought I heard Gladys screaming a bit ago... Is she causing trouble again? :06 No no! This big outlaw guy came and tried to hold Gladys hostage! It was pretty rough! *NPC: MAYOR MICK* [2/3] Oho! An outlaw, you say? I thought she was just making a fuss all by herself as usual... :08 She does have a knack for that, doesn't she...? So was Gladys OK? What happened to that outlaw fellow? :02 She's fine. Miranda and I took care of the guy! :11 About the only thing that got hurt were the eggs Gladys bought for supper! *NPC: MAYOR MICK* [3/3] Imagine! Outlaws... You and your mother saved the village! Thank you. /// Rotts' House (MC: 1021350) ///// *NPC: KOPPE* [1/3] Um, Yuki...? Is the sky really big? :09 It sure is! Bigger than you can imagine! Think of all the plains, oceans, mountains, forests, rivers and towns... :09 Think of how big everything in the world is. The sky covers all of that! *NPC: KOPPE* [2/3] The sky covers everything... {>} But those airplanes of yours'll never fly, so I guess it doesn't matter anyway! :03 You really wanna fly, don't you? Tell the truth! Don't be stupid! I'm not gonna be a derelict like you are, Yuki! :02 A derelict...? That's a big word... You know what it means? *NPC: KOPPE* [3/3] Nah, but I know it's not good! I'm gonna be a potter, just like my old man! /// Rotts' House 2F (MC: 1021350) ///// *ACTION: Look at room* :02 Maybe I'll meet him while we're on our trip... {>} Speaking of which, I'd better get ready... /// Garcon's House (MC: 1021350) ///// *SCENARIO: Walk into room* {Garcon shakes his head at the pot he's working on, then cracks it in half with a single swing!} {Fade to black.} *NPC: GARCON* [1/3] Hmm... All signs are favorable, young man... :06 Wha-? You're telling fortunes now?! *NPC: GARCON* [2/3] Of course. One can tell much from the pieces of a broken pot! :03 I see! You're telling fortunes! And all this time I thought you were just breaking pots! I am just breaking pots! Usually... *NPC: GARCON* [3/3] The pots have spoken... {>} "All signs point to success in love in the next week, but be careful not to overeat!" /// Anfog Village - Magic Shop (MC: 1021350) ///// *NPC: DORIS* Welcome! I thought I heard Gladys scream a bit ago... Did something happen? {Shop menu.} Remember! You have to Set Up the Magic you buy or you won't be able to use it! Don't forget! /// Anfog Village - General Store (MC: 1021350) ///// *NPC: WILL* Oh! It's the hero of Anfog Village! I'd hoped to set off a few Cherry Bombs to welcome you...! {Shop menu.} I'm glad I redid things. When my sister was running things, the only weapon we had was a fan. For hitting people with, you see. /// Miranda's House (MC: 1021350) ///// *ACTION: Look at herbs* [Same as MC: 1010330] *ACTION: Look at ladder* :12 I didn't forget anything in my room, and there's nothing here I need... /// Gladys' House (MC: 1021350) ///// *ACTION: Look at paper* [Same as MC: 1010330] *NPC: ED* [1/3] "Hey you! Get your damn hands off her!" {>} No, that's no good... "I'll see you in hell, you foul scum!!" {>} Yes, I like the sound of that... Pretty good, huh Yuki? :08 What're you talking about? We took care of that guy. He's gone! *NPC: ED* [2/3] W-what?! I see! Thanks a lot!! Whew... That's a load off my mind! :11 What were you doing in here, anyway? I was about to throw a pot at that scoundrel, but I couldn't think of a good one-liner to go with it! :11 OK... That's a little strange... You think so? I'm getting old! My mind doesn't work as fast as it once did! {>} Let's just... leave it at that... *NPC: ED* [3/3] Anyway, thank you for saving my wife, Yuki! /// Pottery Master's House (MC: 1021350) ///// *NPC: MAY* [1/3] Let's see! I've got the laundry, and then I have to clean the house, and then make lunch... Another busy day! :01 Wow, you're working hard... {> :03} I'd better get busy myself! *NPC: MAY* [2/3] It's Miranda I feel sorry for! She works, does the housework and also has to be a mother to you! :01 Well, we both do the housework but... I'm sure it is pretty hard for her. She never really complains, though. :03 Well, I hope getting out of the village will give her a chance to get a little rest! From what I understand, Miranda has been through a lot... But I'm sure she's pleased at how well you've turned out. *NPC: MAY* [3/3] Miranda's a lucky woman to have such a sweet child like you for a son! *NPC: MASTER GREGOR* [1/3] Nobu Nobu Nobu... You've burned another one! I think it may be time for you to put on the Potter's Training Suit... N-No! Not that! I'll die if I have to wear that ridiculous-looking thing! Please! *NPC: MASTER GREGOR* [2/3] Long ago, apprentice potters would wear the Potter's Training Suit to help them learn to fire pots... :06 Who thought that up? I guess it would've been Garcon's grandfather's grandfather... He comes from a long line of potters! :08 I should've known... *NPC: MASTER GREGOR* [3/3] It's their blood and sweat that made our pottery what it is today! We'll have to make this one bleed and sweat a bit, too! *NPC: NOBU* :06 Have you been in here all this time? All sorts of things have been happening! Gladys was taken hostage! I don't have time to worry about that! I just burned another pot to a crisp! *NPC: NOBU* :01 Burned another...? {> :03} But you do that every day! Aren't you used to it? Not even close! Why, I get extremely depressed after failing like this! :01 Hmm... So how long does that depression last? Sometimes as long as 5 minutes! *NPC: NOBU* Anyway, it's not like the world's coming to an end. It's the pottery that counts! So I'll keep at it! <% fin. [G01] %> ~~[G02]~~ Expedition (MC: 1030150-1030570) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (3.5k words, approx.) +(1.0k words, 1 meal!) /// Anfog Village (MC: 1030150) ///// *NPC: STORE CLERK* [Same as MC: 1021350] *NPC: OLD ANDRE* [1/2] [Same as MC: 1021350] *NPC: OLD ANDRE* [2/2] :02 By the way... [Oh, never mind.] . . . The gate is open. But be careful . out there! Don't forget to . bring some medicine. And if . you see a bear... run! [What is a Skill?] [Same as MC: 1021350] [What does Life Up do?] [Same as MC: 1021350] [Teach me to kill bears!] [Same as MC: 1021350] *NPC: ANNETTE* [1/3] Oh Aunt Miranda! You're going through the woods, right? :08 How many times do I have to tell you?! Just call me "Miranda!" I'm nobody's aunt! Oh yeah... I'm sorry, Aunt Miran-- {>} I mean, Miranda... *NPC: ANNETTE* [2/3] Well, be careful, Miranda! But I doubt those mean guys could give you any problems! :01 Yeah... {> :03} They're not even as tough as the monsters in the woods! I thought so! Come visit me when you get back! Have a good time, Aunt Miranda! :08 Not again... *NPC: ANNETTE* [3/3] Have a good time! Come visit me when you get back! The sweater I'm knitting still isn't finished! *NPC: GLADYS* [1/8] Thanks for the help, Miranda!! You have no idea what it's like to be such a beautiful woman...! It's a curse, really. :04 You've got it tough, all right. You'd think he might take someone like Yuki hostage once in a while... Yes. Or my husband! That man! He locked himself up in the house and won't come out! :04 That's terrible. You really should try and keep him under control! *NPC: GLADYS* [2/8] But anyway, about that big gorilla... Do you think he's really given up...? {>} I wouldn't want him to fall in love with me...! :04 Now now. You say that, but I bet you're a little attracted to those big arms of his, hmm? Well, I do like my men masculine... {>} Hey! {>} What am I saying?! *NPC: GLADYS* [3/8] :03 Well, we should be heading off pretty soon! You're taking that... Alfina girl with you? How far are you going? :::::01 First to Sabatar. And then by ship to Mendi... My goodness! Mendi! Why, I spent my honeymoon in Mendi! It's a splendid city! Full of life! :02 I suppose so... I think I'm better off living in a place like Anfog, though... *NPC: GLADYS* [4/8] Oh! I wonder if you could do something for me while you're in Mendi... I'd, uh... {>} Like some of those... things... {>} You know, the kind you can only get in the city? :04 Oh, some of those! Sure, I'll get you some! {> :03} We'll get you the fanciest underwear we can find! Miranda!! Do you want the boy to hear you?! :04 Oops! Heheh... Sorry! *NPC: GLADYS* [5/8] Say, did you hear about the woman from the Magic Shop? She's rmarrying at the age of 54! :02 Well, that's nice. Who's she marrying? Well! From what I hear, it's that fishmonger from Sabatar! The one who comes here selling fish from time to time. :04 Really! That kid... Why, I thought he was only around 20, but I guess he's a lot older... Don't be silly! He's at least 30 years younger than her! He must be doing it for her money! I know it! *NPC: GLADYS* [6/8] Well, be careful on your trip! Remember, there are men out there who do nothing but prey on women! :03 Don't worry about that! We've got ourselves a terrific bodyguard! {> :04} Right, Yuki? :10 Sure! I'll protect Alfina, don't worry! :04 Hm... Just Alfina, eh? *NPC: GLADYS* [7/8] :01 Anyway, we'd better be on our way! There may be more of them coming! Thank you. Doing all of this for me... You take care now, you hear? :08 ...Well, bye. *NPC: GLADYS* [8/8] Have a safe trip! And don't forget the you-know-what! *NPC: POLLY* [1/3] :02 Hi Polly! How is your back doing these days? Oh, it's much better, thanks! Those herbs of yours work miracles, I tell you! I'd love some more! *NPC: POLLY* [2/3] :03 So your back's doing better? That's good! :02 I'm going to be leaving the village for a while, so if you need any more herbs, just take them yourself. Oh? What is it? Not going back to live with your parents, are you? :06 Heaven forbid! Just taking a little trip. I could never go back to live with my folks! *NPC: POLLY* [3/3] A trip! How nice! Yes, it can be good to travel and spread your wings a bit. Good luck! *NPC: OLD WALT* [1/3] Oh, are you a friend of Yuki's, young lady? I don't remember him having any female friends... :01 Um... Am I your... friend, Yuki? :03 Well, sure! It's a little embarrassing to just say it like that, but... You're my friend, Alfina! *NPC: OLD WALT* [2/3] Alfina... What a cute name. Hohoho... Good luck, Yuki! :06 What do you mean by that? Hoho. Nothing, my boy... But you've talked with me long enough. Why not spend some time with your... friend? *NPC: OLD WALT* [3/3] It reminds me of my youth. Courting a beautiful young lady... Confessing my love... Those were good times... *NPC: SOPHIE* [1/4 - 3/4] [Same as MC: 1021350] *NPC: SOPHIE* [4/4] Oh, so Miranda's going with you? Well, that should certainly make things interesting! *NPC: MAYOR MICK* [1/3] I hear my grandson Koppe has been hanging around Rotts' house and the garage. I hope he's not in the way. :02 Nah! He likes to make fun of us, but he's actually really interested in airplanes! *NPC: MAYOR MICK* [2/3] Is that right...? When he's at home, he always tells his father how much he wants to become a potter... :02 Well, he's a good kid. He's probably trying to convince himself of that, for his father's sake! I see... His father is a dyed-in-the-wool potter, after all... But he shouldn't change his plans for the future just to please his father. Maybe I should have a talk with him... *NPC: MAYOR MICK* [3/3] So my grandson's interested in airplanes too, eh? {>} Well if that's what he wants, I'll stand behind him... /// Rotts' House (MC: 1030150-1030570) ///// *NPC: KOPPE* [1/3] Hmph! Who needs flyin'! I'm gonna be a great potter, just like my dad! :03 You're such a levelheaded young man, Koppe. You could learn from him, Yuki! *NPC: KOPPE* [2/3] Oh, hi Miranda! Did you need somethin'? :03 Such a nice young man! {>} I was just telling my no-good son here that he should try and be more like you. Really? Hehe. I'm not surprised. My dad always tells me how proud he is that I'm his son! :03 You two can think whatever you like! I'm gonna live life in my own way. *NPC: KOPPE* [3/3] Hehe... Even your own mom thinks I'm better than you. It's OK, Yuki. Go ahead and admit defeat. You'll feel better! /// Rotts' House 2F (MC: 1030150-1030570) ///// *ACTION: Look at room* [1/3] :01 Models of planes, pictures of planes... And most of his books are about planes, too... :08 I'm surprised he didn't get warped or something, living in a room like this... :03 Impossible! Our love for airplanes is what gives us our energy! :08 Sure, sure... *ACTION: Look at room* [2/3] :04 Say, where is Rotts, anyway? He's not in his house, and I haven't seen him... Could he have gone somewhere? :02 Well... {>} Sorta... *ACTION: Look at room* [3/3] :02 He's already left for the mainland... Maybe we'll run into him on our trip... /// Garcon's House (MC: 1030150-1030570) ///// *SCENARIO: Walk into room* {Garcon shakes his head at the pot he's working on, then shatters it to pieces with just one slash!} {Fade to black.} *NPC: GARCON* [1/4] Et tu, Miranda?! :04 What...? You're not going to blame any of these broken pots on me, are you? No, what was broken was not a pot... {>} But rather the silence that I enjoy while contemplating the mysteries of my pots! :08 OK, whatever. Sorry to have bothered you! *NPC: GARCON* [2/4] :01 I just came by to say that I'll be leaving for a while, so you can take any herbs you need. You get backaches, right? Indeed, if you prick me, do I not bleed? If you tickle me-- :08 I'm not going to tickle you...! *NPC: GARCON* [3/4] Where did you come from, my point-eared young lady? And where are you bound? :02 I've come a long way. And I have a long way to go... {> :03} By that, I mean-- All things must pass, and all pots must break... :07 I beg your pardon??? *NPC: GARCON* [4/4] Strike while the pot is hot! The journey of a thousand miles starts with a single pot!! /// Anfog Village - Magic Shop (MC: 1030150-1030570) ///// *NPC: DORIS* Welcome! Yuki... What are you doing with that cute young lady? On a date, are you? {Shop menu.} Remember! You have to Set Up the Magic you buy or you won't be able to use it! Good luck, Yuki! /// Anfog Village - General Store (MC: 1030150) ///// *NPC: WILL* Oh Miranda! Thanks for the herbs the other day... Hm? Are you going into the woods? {Shop menu.} The woods are dangerous! Be sure to rest often to regain your energy... But, of course you know that, Miranda! /// Miranda's House (MC: 1030150-1030570) ///// *ACTION: Look at herbs* [Same as MC: 1010330] *ACTION: Look at ladder* [1/2] :02 What's at the top of that ladder? :08 That's my room... It's a mess, though, so I can't show you... :04 Hm? Your room's always nice and neat. Is there some other reason you can't let her in...? :08 Of course not! Come on, let's get going to Sabatar! *ACTION: Look at ladder* [2/2] :02 So that's your room up there... :08 Uh... Come on, let's head for Sabatar! /// Gladys' House (MC: 1030150) ///// *ACTION: Look at paper* [Same as MC: 1010330] *NPC: ED* [1/3] :02 Aren't you going to go see Gladys? I'm sure she'd be very happy to see you...! Hmm... I feel kind of like a coward, only going out after it's safe... *NPC: ED* [2/3] :04 Maybe so, but you're not doing any good just staying here, are you? Go see her! Ugh! I've at least got to think up a good excuse...! {>} N-No! Not an excuse... I'll lay down the law like a man! :02 Either way, Gladys is going to be coming home soon. {> :03} You might want to hide the frying pan! That's right...! Apologizing won't do any good... Can you talk to her, Miranda? She'd listen to you! :08 Nope. That'd just make her more angry, I'm afraid! {> :03} Well, good luck! *NPC: ED* [3/3] Aghh! I'll be lucky to get off with just a frying pan over the head! {>} She'll divorce me!! {>} Oh, this isn't good! /// Pottery Master's House (MC: 1030150-1030570) ///// *NPC: MAY* [1/3] Why, what a cute girl! Are you Yuki's girlfriend by any chance? :06 N-No! We just happen to be travelling together, that's all. Don't get the wrong idea! Oh, I see. I thought I sensed something between you two... But I guess I was wrong. *NPC: MAY* [2/3] Oh, to be young again... Her skin is so beautiful! *sigh* I'm jealous! :04 I know what you mean! Alfina, how old are you, anyway? :02 Um... I'm 16... Well, what more can I say? I guess I'm just an old woman and there's nothing that can be done about it. *sigh* *NPC: MAY* [3/3] Oh, to be 16 again... I can barely even remember what it was like... *sigh* I'm so jealous! *NPC: MASTER GREGOR* [1/3] :03 Oh Gregor! Weren't you talking about making a new garbage dump? To take care of Old Garcon's mess...? Oh, you mean about collecting the pieces of all his failed pots and throwing them over that cliff? :02 Yes, I'm afraid that won't work. There's an eagle's nest in a tree at the bottom of the cliff with some baby chicks... *NPC: MASTER GREGOR* [2/3] Well, maybe we can just make the old man's house itself the new garbage dump. What do you think? :04 Fine with me, but... No, that won't work. Just think what it would be like if we added even more junk...! *NPC: MASTER GREGOR* [3/3] But I can't help being a little jealous of old Garcon! When I retire, maybe I'll try making the perfect pot, too! *NPC: NOBU* [1/3] :08 Young man!!! What is a pot?! Uh-Um-It's...! Something that you make out of clay and then fire in a kiln! Really! Then you put flowers in it... Oh, it's just you, Miranda! I thought you were old Garcon! That's not a very nice thing to do to someone, you know! :04 You'd better watch what you say! I'll bring old Garcon with me next time! *NPC: NOBU* [2/3] Uh, by the way... {>} Who is that beautiful young lady standing over there? :01 That's Alfina... {> :05} She's your long lost twin sister. W-What?! My sister...! {>} N-Nobody told me about it! I can't believe I've got a sister! You've gotta be kidding! :04 Of course I'm kidding! Honestly! You'll never make it in this world if you don't use your head a bit more! Aw, I knew it... But I did sort of get excited for a minute there... *NPC: NOBU* [3/3] I guess I'm just not very smart... Even the kids around the neighborhood can fool me... /// Anfog Woods - Beast Path (MC: 1030150) ///// *SCENARIO: Shortly down the path* <-> When you are walking around on the game map, you can press (Square) to examine your surroundings. Try it. {Lock game until Square is pressed.} {Camera: Zoom in on treasure chest.} <-> Examining your surroundings will cause Search Points to light up. If you see something light up, try moving toward it. *SCENARIO: At chest with Search Point* <-> When at a Search Point, the actions you can perform will be displayed on the left-hand side of the screen. *SCENARIO: Near mushroom blocking path* <-> You can press (Circle) to swing your sword and destroy obstacles that block your path. *SCENARIO: Next to mushroom* <-> Stand here and press (Circle) to destroy the mushroom in front of you. /// Anfog Woods - Camp (MC: 1030150) ///// *SCENARIO: Approach opening* {Start cutscene.} :02 Um... {_} I've never cooked before. {_} So I don't know how it turned out, but... :01 (Is it just me, {_} or is this stuff purple?) :07 (Oh man! {_} It's just like that witch's stew I read about as a kid!) :04 (Go on. {_} Eat up!) :06 (Hm? {_} Who, me?!) :12 It's all right. {_} You don't have to eat it... :06 N-No, I'll have some! {_} {:08} It looks delicious! {_} here I go! {Munch munch effect.} {Collapse effect!} :06 Hm? {_} What is it?! :06 H-{_} Hey! {_} Snap out of it, kid! {_} Yuki! {_} Speak to me!! {Meal: Alonso Woods - Camp.} (Skip: M01) {MC = 1030550.} /// Alonso Woods - Camp (MC: 1030550) ///// *SCENARIO: Upon loading* :01 This'll be a long journey. {_} Are you ready, {_} Alfina? :02 Oh yes. {_} I feel much better, {_} after a good night's sleep. :03 OK then! :04 Let's get going! {_} Come on, Yuki. {_} Start heading south! {Fade to black.} {MC = 1030570.} /// Anfog Woods - Camp (MC: 1030570) ///// *SCENARIO: Head south* {Start cutscene.} {Encounter: Kornell.} {MC = 1030850.} /// Anfog Village (MC: 1030570) ///// *All else* [Same as MC: 1030150] *NPC: OLD ANDRE* [1/2] {Did you speak to Old Andre yesterday? If so:} . . {Skip to 2/2.} Oh, welcome back! You left without saying anything yesterday, so I couldn't give you this. :01 Hm? Something for me? Yessir! In honor of your magnificent victory over that big bully, I'm going to teach you my bear killing secret! {Life Up Skill acquired!} {The rest is the same as MC: 1021350!} *NPC: OLD ANDRE* [2/2] [Same as MC: 1030150] *NPC: STORE CLERK* [1/2] How are things with you, Miranda? What's the forest like? :01 More monsters than ever. {> :04} That's why I'd like you to teach Yuki some things. Especially about Aerial Combos! :06 What? Why don't you just tell me yourself? :08 Whenever I try and tell you something, you just say that you already know. You never listen. *NPC: STORE CLERK* [2/2] All right. I'll teach the boy anything he wants to know. Fire away, Yuki! [Uh, that's OK...] [Same as MC: 1021350] [What's an Aerial Combo?] [Same as MC: 1021350] [How'd you get by in the woods?] [Same as MC: 1021350] [Where'd you learn so much?] . . . Oh, I do a lot of reading, . you know. We don't get . a lot of business in a . village this size, so... . . :03 . You've always done more . gossiping than selling! . . . But my brother's changed . all that. While I was in the . woods, he turned the place . into a normal General Store... . . :03 . Don't worry. You and I . and Gladys will have the . place back to the way it . was in no time! . . :06 . Hey! What's wrong with . it being just a normal . General Store? . . {Return to question menu.} *NPC: GLADYS* [1/8] Miranda!! That was fast! Have you been to Mendi and back already? :02 No. We just forgot something... Stop by later for some cinnamon donuts! My husband just made up a big batch of them! :02 Cinnamon donuts...? {> :04} Aha. I guess he's trying to apologize for hiding like that earlier... *NPC: GLADYS* [2/8] About that big gorilla... Do you think he's really given up...? {>} I wouldn't want him to fall in love with me...! {The rest is the same as MC: 1030150!} *NPC: GLADYS* [3/8 - 8/8] [Same as MC: 1030150] /// Anfog Village - General Store (MC: 1030570) ///// *NPC: WILL* My sister's saying that she wants to run the store again! Grr... Maybe I'll take this Cherry Bomb and-- Just kidding! {Shop menu.} I'm not going to let my sister take back the store... This village needs Will's General Store! /// Gladys' House (MC: 1030570) ///// *ACTION: Look at paper* [Same as MC: 1010330] *NPC: ED* [1/3] Hello, Yuki! The sky is always so nice and clear after a hurricane! Hahaha! :11 Hm? There wasn't any hurricane... Don't be so sure! Last night, our house was hit by Hurricane Gladys! *NPC: ED* [2/3] It was quite a storm, all right! "I'm going home to mother!" "I'm eloping with that big gorilla!" Whew! :02 I'm surprised you've made up already... No mystery about that! We love each other! Why, I'd risk my life for that woman! :11 But... Weren't you hiding when that guy attacked...? ......... Well, that's true... {>} But two people who love one another shouldn't have to dwell on the past! *NPC: ED* [3/3] Fight passionately and make up just as passionately, and you'll always feel like newlyweds! Remember that, Yuki! <% fin. [G02] %> ~~[G03]~~ Alonso (MC: 1030850-1041050) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (10k words, approx.) /// Anfog Woods - Camp (MC: 1030850) ///// *ACTION: Look at hole* :01 I guess that big guy's gone... I just hope he isn't still following us... /// Sabatar Coast - Beach (MC: 1030850) ///// *SCENARIO: Walk onto beach* {Start cutscene.} {MC = 1040150.} /// Sabatar Coast - Beach (MC: 1040150) ///// *ACTION: Look at barrel* [1/2] :05 That was awful! I spent 3 days and 3 nights bobbing around in this thing. I thought I was a goner! :08 How in the world did you get yourself into that? :03 Never mind that now! I'd hate to bore you with the details... Besides, we gotta hurry up and get to the west dock! *ACTION: Look at barrel* [2/2] :02 So long, my little barrel o' fun! {> :04} OK then, let's hurry up and get to the west dock! /// Sabatar Harbor (MC: 1040150) ///// *SCENARIO: Enter harbor* {Start cutscene.} {MC = 1040250.} /// Sabatar Harbor (MC: 1040250) ///// *ACTION: Look at gate* :06 Yuki...?! Where are you going? :08 Oh, nowhere! Just checking for routes he might take to escape. We'd be in trouble if he ran again! :04 Oh really? I thought maybe YOU were trying to escape... *ACTION: Look at gate* :01 I guess we better get to that flashy tent now! *NPC: SHARP OLD MAN* [1/3] :05 That seedy looking tent is a casino, isn't it. That's right. You people must be angry, being robbed and all, but just let it go. You'll be better off that way in the end. *NPC: SHARP OLD MAN* [2/3] :08 Hmm... It sounds like you're hiding something from us. Are you saying that place isn't your run-of-the-mill casino? I'm saying it's no place to take the kids for a family outing. :07 Say what you want! We've gotta get Alfina's Brooch back! Heh. You best think about that. Trying to swipe the food from a sucker fish might leave you with even less than before... *NPC: SHARP OLD MAN* [3/3] Trying to get back what you've lost... That's what everyone else in there is trying to do. *NPC: LINGERING MAN* [1/2] I already blew my old lady's savings... Any money on the ground...? I could win big with 100G... :08 Here we go again... Another lowlife! Hmph... Say all you want, lady. If I just turn things around with a good game, I'll be a rich lowlife! *NPC: LINGERING MAN* [2/2] Gotta find some money before someone else wins the big one! 100G will do... Enough to turn my life around! *NPC: WET FISHERMAN* [1/3] I can't believe it. I simply can't believe it. The sea is full of surprises! :04 You're soaking wet! Don't tell me you swam here from Mendi! I sure did! And I thought for sure I'd drown! *NPC: WET FISHERMAN* [2/3] My boat was destroyed! She was sucked up by a huge black hole! I know it's hard to believe... :03 That's awful! {> :04} ...Sure you didn't get drunk and dream the whole thing up? This is no joke lady! I've been off the sauce for two weeks now, you know! *NPC: WET FISHERMAN* [3/3] My boat is really gone! Sucked up by a black hole out at sea... What in blazes was that thing?! *NPC: MACHO SAILOR* [1/3] Where's Cappy? I wish he'd get back here. I know he's not gonna die cooped up in that old barrel! :08 Barrel? Would your "Cappy" be Alonso by any chance? *NPC: MACHO SAILOR* [2/3] Yeah, that's his name! Cappy Alonso's my idol! He's a legend! Know anything about him? :08 Actually, no. But he just robbed us!! ...Cappy's back? And he robbed you? Cool! Hahaha! I swear he must have 9 lives! :08 ...... {>} Yuki, we should really get to that tent Alonso went to! *NPC: MACHO SAILOR* [3/3] Cappy's back! Haha! He better not lose anything else to that greedy woman! *ACTION: Look at lock* [1/2] :01 What's this funny lock for...? :05 Yuki! We've gotta get our things back from that crook before anything else! Let's get moving! *ACTION: Look at lock* [2/2] :05 He's gonna get away if we keep lollygagging around here, you know! *NPC: SCRAWNY SAILOR* [1/3] Hey there, son! I'm really hurtin' for money! Help me get outta trouble and buy this nice spell! :06 Whoa! I wasn't expecting that. This fine healing spell is known as Alheal. It's a family treasure, but... How does 284G grab ya? Please, you just gotta buy it! [Sorry, I don't need it.] . . . No dice, huh?... . Time's running out... . My life's at stake here... . Money... Gotta get money... . . {End dialogue.} [Alheal? OK, I'll buy it.] . . {Continue dialogue.} {Do you have less than 284G? If so:} . . . I'm short on cash... . All I need is 284G! . Please... Or I'll be thrown . to a watery grave... . . {End dialogue.} Thanks kid! This spell can heal most of your wounds! It couldn't heal the pain I suffered from gambling though. {Alheal acquired!} {Advance to 3/3.} *NPC: SCRAWNY SAILOR* [2/3] Changed your mind, son? You gonna buy my spell? This is my last Alheal... Only 284G... :01 Hmm... What should I do? [I really don't need it.] . . . Stop toying with me! . I'm exhausted here! . . {End dialogue.} . {Don't advance to 3/3.} [OK, I'll buy it.] . . {Continue dialogue.} {Do you have less than 284G? If so:} . . . I'm short on cash... . All I need is 284G! . Please... Or I'll be thrown . to a watery grave... . . {End dialogue.} . {Don't advance to 3/3.} Thanks kid! This spell can heal most of your wounds! It couldn't heal the pain I suffered from gambling though. {Alheal acquired!} *NPC: SCRAWNY SAILOR* [3/3] I... I actually sold it...?! Now I can take this money to the loan shark and... dig my way out of debt hell! *NPC: TATTERED MAN* [1/3] Welcome to the Beauty Bianca! The casino is now open! Come one, come all! Come place your bets! :08 What are you standing there for?! You saw what happened! Why didn't you stop him?! *NPC: TATTERED MAN* [2/3] I'm sure he's got his share of problems too, miss. Besides, I don't have the right to stop him. :08 What? The right?! I can't believe what I'm hearing... Fine. Let's go in, Yuki. *NPC: TATTERED MAN* [3/3] Come on in to the Beauty Bianca! Place your bets with no regrets! Come one, come all! /// Sabatar Inn (MC: 1040250) ///// *NPC: SHOP CLERK* One can only depend on his own skills to get by in this cruel world. So how about it? Would you like to buy a Skill? {Shop menu.} That's right. You've gotta Set Up your Skills ahead of time, or you can't use 'em! Never forget! *NPC: PUSHY SAILOR* [1/3] That's an odd looking tent outside. When was that thing put up, anyway? :01 Hm? You mean it wasn't there before? *NPC: PUSHY SAILOR* [2/3] There used to be an inn over there. They served great fish and chips -- simple, but delicious. Boy do I miss that... :01 Really... {> :02} I'd take a good meal over gambling any day. Yeah. I was planning on staying here tonight. But when I came in, that man started asking me about taking out a loan... This isn't the Sabatar I know and love. *NPC: PUSHY SAILOR* [3/3] Something bad must've happened here a little while back. Maybe I'll look into it... *NPC: MAN IN DEBT* [1/2] Hey there, son. Would you like to buy some fire magic? Roast those hard to kill monsters with powerful flames! :11 No thanks. I'm only going to Mendi, so I won't be needing that. Please! If I don't sell this now, I can't pay back this man here, and my wife and kids can't eat! [I don't need it.] . . . Please... . I've got a trio of kids at home, . and they're all hungry! . . {End dialogue.} . {Don't advance to 2/2.} [How much is it?] . . {Continue dialogue.} Thanks for askin'! This Burnstrike spell can be yours for the low price of 168G! How about it? [I don't really need it.] . . . Please... . I've got a trio of kids at home, . and they're all hungry! . . {End dialogue.} . {Don't advance to 2/2.} [OK, I'll buy it.] . . {Continue dialogue.} {Do you have less than 168G? If so:} . . . I'm sorry, but you just don't . have enough. I can't go any . lower... My life depends on . this! . . {End dialogue.} . {Don't advance to 2/2.} Thank you kindly! {Burnstrike acquired!} Oh thank goodness! I sold it! I sold the magic! {>} Thank you! {>} Sorry, my son. I sold your only magic, but it saved us! :08 You sold your child's magic to pay off a gambling debt? {> :05} What kind of man are you?! What a pitiful life! *NPC: MAN IN DEBT* [2/2] I paid my debt, now I've gotta win back what I've lost! {>} Then I can buy back the boat, clothes, engagement ring... *NPC: VULGAR MAN* [1/3] {Have you bought Burnstrike? If so:} . . . Little Piggy paid off his debts. . But he'll be gambling again in . no time. And I can loan money . again! Thanks sugar! Heheh! . . :05 . Don't call me that. . . {End dialogue.} Hey! This ain't no dog and pony show, kids! Get lost! :01 Oh, the pleasant atmosphere of a casino... *NPC: VULGAR MAN* [2/3] {Have you bought Burnstrike? If so:} . . . Heheh! You're a sassy one! . I take it you're not too fond of . gambling. But I'll bet you've . never tried it. Right? . . . Don't knock it till you've tried it, . honey. I mean, that's no way . to educate your kids. . Give it a shot! . . :01 . I'll pass. . . . Is it the money you're worried . about? Relax! . I'll give you a trial loan of . 5000G! How about it? . . :08 . Do you ever quit? . . {End dialogue.} Don't bug me! I'm working here! :04 Looks like a loan shark... So what if I am, lady! Hmm... Put your pretty little self up for collateral, and I'll lend you some money. Heheheh. :08 Idiot. {> :02} Exactly the kind of filth I'd expect to work for a gambling joint. *NPC: VULGAR MAN* [3/3] {Have you bought Burnstrike? If so:} . . . Give it a shot, toots! . What'll it hurt? . If you lose, you've gotta be . my woman, that's all. Heheheh! . . {End dialogue.} You better watch your mouth, lady... I'll let it go this time, since you've got your kids with you. /// Alonso's Ship - Cabin (MC: 1040250) ///// *ACTION: Look at finger* :01 What's this metal tube for? Or any of this junk for that matter? {>} Pretty weird. *ACTION: Look at tusk* :06 That tusk is huge! I wonder what it's from? /// Beauty Bianca Casino (MC: 1040250) ///// *SCENARIO: Upon loading* {Start cutscene.} {Then, Arrange Dice:} {Bet: Alfina's Brooch} {Alonso's Money: 0G} {Sequence: X / III / VI / VII / VIII / XI / V} :02 Heehee! Come up with a plan, have you? You seem pretty confident! :06 Hmph! I won't lose this time... Let's get started! :01 OK, here we go! {1st Roll: I / II: III} :04 Nice one... C'mon! Keep 'em comin'! :11 I don't quite get it... If the dice and the cards match, the score goes up...? :02 Watch carefully. The card sequence is vital. ...That's the key to Arrange Dice. ...Roll 'em up! {2nd Roll: VI / V: XI} :03 That's what I like to see! I'm on a roll now! C'mon! :01 Hmph. Going for a 5-card row? You're still a looong ways away from that. :12 Alonso... Does it look like you're gonna win? :06 This is where it gets interesting! Roll 'em up, Bianca! {3rd Roll: II / IV: VI} :05 C'mon!! Would you hurry up here? I wanna see a row! :02 Just be patient, sweetie! You don't want to scare Lady Luck off your shoulder now, do you? :07 What're you talkin' about? You're the one gettin' all worked up! Just roll the dice! {4th Roll: V / III: VIII} :03 Yes! Now all I need is a 7. If I get lucky number 7, I win 400 times my bet! Get ready to pay up, Bianca! :01 You really think you'll hit the big one, do you? Well, let's let this next roll be the judge of that. :02 Ha! I've got a 1 in 6 chance of winning it! C'mon 7! I know you'll come through for me! {5th Roll: VI / VI: XII} {Death Blow...} :02 Gyaahahahaaa! It's a 12! Too bad for you! Dealer wins! Dealer wins! :08 Dammit! How could I lose to 12 again?! {Fade to black.} {Start cutscene.} {MC = 1040450.} /// Beauty Bianca Casino (MC: 1040450) ///// *NPC: BIANCA* [1/3] Tomorrow will be here before we know it. And you'll be mine, Alonso! My little sailor doll... :08 Would you please stop batting your eyelashes like that? It's making me sick! :08 What do you see in this guy anyway... *NPC: BIANCA* [2/3] Ha! Listen up, little hussy. Your attempts to snare Alonso into a love trap are in vain. After all, tomorrow we'll be... ...Hahaha! :06 "Snare Alonso"?! Me...?! Don't make me sick!! :04 I don't know... You seem to have a fiery passion for me. They say there's a fine line between love and hate... :08 Oh spare me... *NPC: BIANCA* [3/3] Ooh... I won't be able to get a wink of sleep tonight. This is so exciting! Heheheh. Hahahaha!! :08 You're drooling, you know... *NPC: GOON A* [1/3] Huh? I thought I shut the lid nice and tight on that barrel! Guess an old cockroach like yourself can squirm its way out of the smallest of cracks... Right, Alonso? *NPC: GOON A* [2/3] :04 Well if it isn't Bianca's Goon. Do your job right next time, or you'll get fired! Hahaha! How scary! Guess I'll have to pluck off your limbs before I stuff you inside the next barrel. That's fine. But only the limbs! Right you are, My Lady. Even a roach like this can't survive without a head! Hahaha! *NPC: GOON A* [3/3] I'll bottle you up like a big pickle! Tell me, Alonso... Would you like to be sweet or dill? *NPC: GOON B* [1/3] Our boss has even shown pity for the likes of you, Alonso! You should be thankful. :05 It's not pity... {> :04} It's love. *NPC: GOON B* [2/3] Ha! Don't be a fool. Get a good night's rest, but think long and hard about whose ship you're sleeping in. :02 I know exactly who that ship belongs to. {> :06} And so do you. Hmph! *NPC: GOON B* [3/3] Do what you've gotta do and get out! *NPC: ETHEL* [1/2] Alonso... Um... You've got a little dirt on your forehead. Uh... Here's my handkerchief... :05 No thanks. Don't wanna dirty up that nice, white handkerchief. {> :02} I'll just wipe it off with my hand here... See? Nice 'n clean! Oh! Now your hand is dirty! You didn't have to worry about my... *NPC: ETHEL* [2/2] Um... {>} Never mind. It's nothing! I better start cleaning up now. *NPC: NORA* [1/2] Same old Alonso... You scared all the customers away again... :05 Sorry about that. {> :06} Just watch me tomorrow. I'll fix everything! *NPC: NORA* [2/2] Well, at least I can take the rest of the day off. Think you can scare them off tomorrow, too? /// Sabatar Harbor (MC: 1040450) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 1040550.} /// Beauty Bianca Casino (MC: 1040550-1040650) ///// *NPC: BIANCA* [Same as MC: 1040450] *NPC: GOON A* [1/2] Hm? A big old cockroach just crawled in! Pew! Smells like a sea roach! :03 That's your breath! Brush your teeth every now and then, or Bianca'll get mad! *NPC: GOON A* [2/2] You better get out of here before I stomp you like a roach! *NPC: GOON B* [1/2] What are you doing here? Come to beg for your life? :05 I came to get one last look at you goons. You know, for a final memory, since you won't be around much longer. *NPC: GOON B* [2/2] Hmph! You never know when to shut up! Enjoy your last night of freedom, cockroach! *NPC: ETHEL* [1/4] Um... {>} Alonso? Good luck tomorrow... :02 Thanks! But are you allowed to say that? I mean, you're workin' for Bianca after all... *NPC: ETHEL* [2/4] My sister and I are only working here to pay back the money our father owes. I can't stand Bianca! :02 I see... {> :04} Well in that case, I'll win tomorrow's match for you! For me? Oh... You're so... Thank you! *NPC: ETHEL* [3/4] Alonso? :02 Hm? What is it? Oh, it's uh... Never mind! Sorry, I... Good luck tomorrow, OK? *NPC: ETHEL* [4/4] Good luck tomorrow. Please don't lose to Bianca! *NPC: NORA* [1/3] Did you forget something? The match is tomorrow, right? :02 Just a preliminary inspection... {> :04} And, I wanted to catch another glimpse of your pretty face. *NPC: NORA* [2/3] You think I'm gonna fall all over you now? Try losing the pickup lines. :08 He's pretty much hopeless, isn't he. :05 Me? Hopeless? Hahaha! But oddly enough, Bianca likes him. And he's popular with a lot of the women that come and go around here. *NPC: NORA* [3/3] My younger sister over there is an Alonso fan, too. ...I wonder what she sees in him. /// Sabatar Harbor (MC: 1040550) ///// *NPC: SCRAWNY SAILOR* [Same as MC: 1040250] *NPC: TATTERED MAN* [1/4] Welcome to the Beauty Bianca! The casino is now open! Come one, come all! Come place your bets! :01 What are you doin' out here, pops? Yellin' your lungs out... {> :06} Don't tell me you're in debt, too. You got it. I'm up to my ears in debt. *NPC: TATTERED MAN* [2/4] I just kept losin', and when the money was gone, I bet my life. Now I'm up to 300 years of working for nothin'... :06 300 years?! But you won't even live that long! That's how bad I lost... I'll be yellin' "come one, come all" for the rest of my days. :02 We're both in a little mess here. We just gotta climb outta the hole, that's all... Just win the next game... *NPC: TATTERED MAN* [3/4] Keep dreaming, Alonso. I've gotta set back to work. . . . . Come one, come all! *NPC: TATTERED MAN* [4/4] Welcome to the Beauty Bianca! The casino is now open! Come one, come all! Come place your bets! *NPC: SHARP OLD MAN* [1/3] I saw what happened. You robbed those people, then lost the match. You've really gone to the dogs, Alonso. :05 I know I'm a mess... {> :04} But I'll fix everything at tomorrow's match. I'm a man of the sea, and a man of my word! *NPC: SHARP OLD MAN* [2/3] You still don't get it?! That place is rigged! You go in for a match, and come out a loser! That's how it's set up! :04 "Earn back what you've lost at gambling by gambling. That's the logical way." {> :05} Those are your words, old man! Well starting today, I'm changin' my words to, "A sucker never learns, till he's lost all he earns." :03 Bianca and her goons are the ones that never learn! I'll prove that at tomorrow's match! Just you watch! Young and stupid... *NPC: SHARP OLD MAN* [3/3] There comes a time when a gambler can't do battle with dice alone. That time is now, Alonso. *ACTION: Look at gate* [1/2] :11 Why is this gate closed, Alonso? :06 Bianca's orders. It keeps all the sailors from sneaking out without paying their debts. :08 That's not a bad idea. I'd do the same thing... Bianca has a fair amount of common sense, for a hippo... *ACTION: Look at gate* [2/2] :05 I have no intention of leaving... {> :06} Until I get back what was taken away, of course! *NPC: LINGERING MAN* [1/3] Any money on the ground? 100G, a shake, and a roll could spark a big comeback! :08 Why don't you take it easy? It's just a game. What's so thrilling about rolling dice? *NPC: LINGERING MAN* [2/3] That's what I used to say. But the first time I played, I hit the big one! And then... :08 Then you got carried away and blew all your money, right? You were conned! Idiot! No no. I wasn't conned. I'm just getting warmed up! Just one more game and I can win it all back! One more! :04 Well, be careful not to get stuffed in a barrel like Mr. What's-his-face here! *NPC: LINGERING MAN* [3/3] Just 100G... That would fix everything. There's gotta be some money on the ground somewhere... *NPC: WET FISHERMAN* [1/3] Dagnabbit! If I only had my boat... :08 Doesn't anyone here have a boat? Bunch o' seadogs... What's a sailor without a boat? *NPC: WET FISHERMAN* [2/3] :05 Did you lose your boat, too? Sure did. It vanished into thin air. At this rate, I can't go fishin', and I can't even go home! What am I supposed to do? :03 Try not to worry so much! You'll get a new boat before you know it! Maybe even tomorrow... That would make me so happy, but... *NPC: WET FISHERMAN* [3/3] This is awful... I wanna go back to Mendi... *NPC: MACHO SAILOR* [1/3] It's Cappy! Welcome back! I knew you'd make it, Cappy! I just knew it! :05 I thought I told you to stop calling me "Cappy." And you smell awful... *NPC: MACHO SAILOR* [2/3] Hey, what can I say? You're my Cappy, and you're back! Are you finally gonna get revenge on Bianca? :06 You could say that. The match is tomorrow, and this time I won't lose! I've got my whole life life riding on this! "I've got my whole life riding on this"...! Yet another addition to my collection of Cappy quotes. Sounds cool! :08 Really...? *NPC: MACHO SAILOR* [3/3] Cappy! Dig down deep into your soul, and beat that greedy Bianca! Run her out of town! *SCENARIO: Approach boat* :01 This is {_} your boat? :02 Yep. {_} Well, it used to be. :08 I suppose you lost it in a bet or something, eh? :08 {!F} !! :05 W-{_} Well... {_} You could say that. {_} I lost all of my money playing against Bianca, so... :01 Um... {_} Why is the ship all chained up...? :02 That's Bianca's doing. {_} Hmph! {_} It's not like I'd just take off or something... :08 {!F} She must not trust you... {Fade to black.} {MC = 1040650.} /// Sabatar Inn (MC: 1040550-1040650) ///// *NPC: SHOP CLERK* [Same as MC: 1040250] *NPC: MAN IN DEBT* [Same as MC: 1040250] *NPC: PUSHY SAILOR* [1/3] Everyone seems so wrapped up in their gambling. They take it so seriously. :05 Those guys are so addicted, I don't think they'll ever break free of it. Poor saps... :08 Look who's talking! *NPC: PUSHY SAILOR* [2/3] Say, aren't you Alonso? I've heard a lot of stories about you! :04 And I'm sure they were all very bad stories. Well, I can't say they were all flattering. Some called him the "Sabatar Sucker" for betting his own life at the casino. :04 The Sabatar Sucker, eh? Kinda catchy, I suppose. Sonds like someone I'd like to meet. *NPC: PUSHY SAILOR* [3/3] Hahaha! Just like the stories! With that kind of bet, I sure hope Lady Luck's on your side! *NPC: VULGAR MAN* {Have you bought Burnstrike? If so:} . . . Alonso! You're not thinking . of roasting Bianca with a . Burnstrike spell or anything, . right? . . :03 . Hey! . Now that just might {> :06} . ...be a ridiculous idea! . No way! . . . Oh yeah? Heheh. . I was a little worried. I mean, . you should be flat broke, but . you're shopping for magic! . . {End dialogue.} Hey! I was hoping my favorite family would stop by! You've gotta help me here! This fellow here is Little Piggy, and he's selling magic. Buy it from him, and you'll save us both! :08 What is wrong with you?! When asking for something, you don't-- :01 Better not provoke him, Miranda. Around here he's known as "The Leech," a ruthless loan shark. *NPC: VULGAR MAN* {Have you bought Burnstrike? If so:} . . . By the way, son. How does a . little gambling sound? . You'll need some money first. . Win big, and you're set for life! . . :01 . Right. As if anyone wins big... . . . That's the wrong attitude, son! . You've gotta think positive! . Imagine yourself winning big! . The thrill of the moment... . . :01 . Don't listen to him, Yuki. . . {End dialogue.} Hey! If it ain't Alonso the Cockroa-- {>} Er uh, the Mighty Gambler. I take it you lost big again and you're ready to borrow some more money to blow! Haha! You've got guts. I envy that! :05 Haha! Did you hear that? Another one of my fans! But I prefer the younger, prettier ones actually. :08 You're so popular here... *NPC: VULGAR MAN* {Have you bought Burnstrike? If so:} . . {Skip to 4/4.} Why don't we cut the small talk and get down to business. {>} How much you wanna borrow, Alonso? :06 I won't be needing your services today. Oh really? {>} So you've been milking that family there for money, huh? You've always been quite the charmer. :07 Shut up, Leech! Come tomorrow, Bianca and company are finished! So start packin'! Ooh! Strong words from the Sabatar Sucker! You best stay on my good side if you know what's good for you! *NPC: VULGAR MAN* {Have you bought Burnstrike? If so:} . . . Mommy's allowance doesn't . cut it anymore, does it? So . go play a few rounds of dice. . I'll lend you the money for it! . . {End dialogue.} You're my best customer, Alonso, so I'll be rooting for you! Win or lose, I hope you'll come back again soon! /// Sabatar Harbor (MC: 1040650) ///// *All else* [Same as MC: 1040550] *ACTION: Look at lock* :01 So Bianca put this chain up... It seems pretty strong. /// Alonso's Ship - Cabin (MC: 1040650) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 1040720.} *NPC: ALFINA* :06 Miranda! Why did you suddenly hit Alonso like that?! :08 It was an involuntary reaction. I can only control my anger to a certain point. :08 What in the world did Alonso say to you? *NPC: ALONSO* [1/2] :05 Ouch... Gettin' puched like that by a woman is a first, even for me! :12 You gonna be OK? That sounded painful! :02 Sure! I'm a sailor, kid! I know how to take a punch! :04 By the way, why don't you take this down to the casino and get a feel for the game? {1 Medal acquired!} :02 Are you sure? :04 Absolutely. It's your little token to a world of thrill and adventure. Go have a ball! *NPC: ALONSO* [2/2] :04 Just watching's no fun, right? Go give it a shot! Arrange Dice is the game of champions! *ACTION: Look at finger* [1/2] :01 What's this? Some kind of metal tube? It would sure look strange to wear this as armor. :01 It's a giant's pinky. I gave him a hand once, and he gave me his finger -- literally! :03 He just cut it off, and said I could return it when we meet again someday. {> :02} Pretty bizarre custom, huh! *ACTION: Look at finger* [2/2] :01 A giant's finger...? {> :02} I guess Alonso's more adventurer than sailor! *ACTION: Look at tusk* [1/2] :01 The tusk of a North Sea walrus. {> :11} What exactly is a North Sea walrus anyway? :05 It's an animal! A wild beast! {> :01} During a storm one winter, I was closed in by a North Sea ice drift... :06 I went out on the ice lookin' for food, and before I knew it this enormous beast came up and attacked me...! :07 So you fought with it?! :02 I had no choice. I was on the verge of starving to death, but thanks to that walrus meat, I lived to tell the tale. :06 You ate it?! *ACTION: Look at tusk* [2/2] :01 The owner of this tusk is in Alonso's belly... *ACTION: Look at chart* [1/2] :01 So this is your sea map... Have you been to every one of these places? :02 Of course I have! But that's no ordinary sea map up there... :04 It's my heart and soul! A record of my life -- proof that I've sailed the world! *ACTION: Look at chart* [2/2] :02 Alonso's life in a nutshell... *NPC: MIRANDA* :01 I think there are sleeping quarters down below. {_} You must be tired. {_} Why not call it a day? [No! I'm still wide awake!] . . :02 . Hmph! {_} You always did have . too much energy... . . :04 . If you're bored, why not . try taking a little stroll? {_} . You can't go far, though. [Yeah. I'm beat...] . . :08 . First that peabrain and . now a con-artist... {_} . Ugh... {_} This was the worst . day of my life... . . :02 . Yes. {_} . Let's just go to bed and . hope tomorrow'll be better! . . {Fade to black.} . {Sleep tune.} . {MC = 1040770.} . {Load Alonso's Ship - Bedroom.} /// Sabatar Harbor (MC: 1040720) ///// *NPC: SCRAWNY SAILOR* [Same as MC: 1040250] *ACTION: Look at lock* :08 Haha! She must really like Alonso. I mean, this chain is huge! I'll bet she'd prefer the "ball and chain" though... *NPC: MACHO SAILOR* [1/3] :01 What are you doing out here? Aren't you cold? I'm watching over the ship. Boat Swallows are on the rise. If I take my eyes off Cappy's ship for a second, they might come and tear it up! *NPC: MACHO SAILOR* [2/3] :01 ...Boat Swallows? Vicious birds that live out on the open sea. Sometimes a group will stray from the flock and fly into the harbor. Cappy and I have fought deadly battles to protect this ship. With Aerial Combos! :01 Really? So you can use Aerial Combos too... Well, I send an enemy flying with a Cancel, and Cappy attacks 'em in midair with a Combo! {>} I can't do it... *NPC: MACHO SAILOR* [3/3] i still don't have what it takes to measure up to Cappy Alonso's fighting skills! His Aerial Combos are amazing! *NPC: WET FISHERMAN* [1/3] The sun is setting, and I don't have a boat. Guess I'll have to sleep under the stars tonight. :01 There's a tent over there you can stay in. *NPC: WET FISHERMAN* [2/3] Oh, thanks for the tip. {>} But tonight I'd like to stay close to the sea. If I just wait here, maybe my boat will come floating into the harbor. I have a feeling she will... :01 I see... {> :02} Don't catch a cold out here. *NPC: WET FISHERMAN* [3/3] I know it sounds silly to wish upon a star, but tonight I just might do it... *NPC: LINGERING MAN* [1/3] Any money on the ground...? 100G will make it all better... I can win the big one, and get back on my feet... :12 Go home already! There's no money on the ground! *NPC: LINGERING MAN* [2/3] Home? If I hit the big one, I'll buy a nice, big home! Gotta keep the wife happy! Yes... A peaceful, oceanfront home. Hahahahaha! I'm a gamblin' maaan! :12 ...Are you OK? C'mon kid. I've gotta find 100G. Help me look! Search the ground with me! *NPC: LINGERING MAN* [3/3] I'll build an oceanfront house, and get a dog! Hahaha! I've gotta get some money and get right to Bianca's place! *ACTION: Look at gate* :11 The gate's closed... Maybe Bianca did this so Alonso can't sneak out... *NPC: TATTERED MAN* [1/3] Welcome to the Beauty Bianca! The casino is now open! What is it, boy? Come to roll a few rounds? :02 Yeah. I figure I'd better at least learn the rules, or else I won't be able to follow tomorrow's match. *NPC: TATTERED MAN* [2/3] Quit while you're ahead, kid. Start gamblin' at your age, and you'll end up like me. Not a pretty sight... :08 I'll be fine. I'm just gonna play a few times. That's what they all say. The door is wide open, but step inside, and it's a bottomless pit, son. *NPC: TATTERED MAN* [3/3] If you're not careful, next year you'll be standing here next to me yellin' for customers. Trust me, it's no cakewalk. /// Sabatar Inn (MC: 1040720) ///// *NPC: SHOP CLERK* [Same as MC: 1040250] *NPC: MAN IN DEBT* [Same as MC: 1040250, except...] {When Miranda would speak, after purchasing Burnstrike:} :07 You sould your child's magic to pay off a gambling debt? {>} That's awful! How could you stoop so low! *NPC: PUSHY SAILOR* [1/4] I tried playing a few rounds at the casino, but I figured I'd quit while I'm ahead. :01 They're swindlers, you know! Miranda saw them switching dice under the counter. *NPC: PUSHY SAILOR* [2/4] Is that so... Those poor souls in there are swamped in debt, all because of that cheat! How hopeless... :11 Well... {> :12} Maybe if I tell everyone about the cheating, this whole mess'll be solved. I don't think those old sailors are gonna drop the dice if some kid tells 'em they're being cheated. *NPC: PUSHY SAILOR* [3/4] Besides... What's lost is lost, and what's changed is changed. :01 Changed? *NPC: PUSHY SAILOR* [4/4] This place has changed. It used to be a quaint little port town. But there's no going back to those days. *NPC: VULGAR MAN* [1/3] {Have you bought Burnstrike? If so:} . . . Thank you so very much for . buying magic from Little Piggy. . It's people like you who keep . me in business. . . :01 . That wasn't my intention! . If anything it was to put an . end to your evil deeds! . . . Actually, Little Piggy will . go right back to gambling, . borrow more money, and cry. {>} . Humans are pitiful creatures. . . {End dialogue.} Hey. You need somethin', kid? :01 Not really. But that didn't look like a very friendly exchange. {>} What's going on? *NPC: VULGAR MAN* [2/3] {Have you bought Burnstrike? If so:} . . :01 . If you've got that figured out, . then stop lending money to . these people! That would put . an end to their suffering! . . . But what about me? I've got . to survive right? A man needs . to work if he wants to eat. . That's how the world is set up. . . :07 . So you don't mind ripping off . people with money problems? . . . Well aren't you a saint... . Listen up, boy! . . . If they're stupid and greedy . enough to go into debt for . their gambling, who am I to . stop them? . . {End dialogue.} Isn't it obvious? I'm workin' here! "Please return the money you owe!" {>} That's what I've gotta tell these losers who breach their contracts. :01 Oh, so you're a loan shark. That's why the talk was tense... Hey! {>} I treat everyone equally by providing reasonable loans. It's those losers that don't pay! They're the bad guys! *NPC: VULGAR MAN* [3/3] {Have you bought Burnstrike? If so:} . . . Heh. As long as Little Piggy's . in town, I won't be starving to . death anytime soon. I've got . what they all need. Hahaha! . . {End dialogue.} If you ever need money, I'm here for you, kid. As you can see, I take care of those in need. Heheheh. /// Beauty Bianca Casino (MC: 1040720) ///// *NPC: ETHEL* [1/3] Hm? Where's Alonso? :01 He's back at the ship. Thinking up a plan for tomorrow. {>} Oh, did you wanna talk to him about something? No no. It's nothing. Well, actually... I wanted to let him know that Bianca is a cheater. *NPC: ETHEL* [2/3] Bianca... She's cheating the customers. I was too scared to tell anybody before, but... :02 Oh, don't worry about that. Alonso already knows. Oh! Really? Well then, I... :02 Apparently he's got a plan. {> :08} But if Bianca hears about this, it could all be ruined. My lips are sealed! *NPC: ETHEL* [3/3] I hope Alonso's plan is enough to expose Bianca for what she really is. *NPC: JUDE* [1/3] I lost my tent, put my daughters through hell... *sob* If I hadn't fallen for Bianca's scheme, this would've never... :08 Sounds like you've had a rough time... {>} Smells like it, too... {:01} What could've driven you to drink like this? *NPC: JUDE* [2/3] *sob*... I used to own this tent. I was running an inn here. Then Bianca came with her casino offer. Once I got hooked, there was no going back... :06 This used to be an inn? I would've never guessed. It was transformed in a day. I even forced my daughters to work here with those... outfits! I'm an awful father!! *NPC: JUDE* [3/3] Those bunny girls are my daughters. They shouldn't be doing this... It's all my fault! *sob* *NPC: GREASY MAN* [1/3] You gamblin' at your age, kid? Say, I've seen you before somewhere... Yeah, you're his student, right? :11 Whose student? Alonso's? {> :06} No! No! No! Is that what you were thinking? *NPC: GREASY MAN* [2/3] It's nothin' to be ashamed of! So Alonso's your mentor, huh? He's not bad... {>} But I'm better! :01 Heh. You're pretty confident. Of course I am! I've got what it takes, kid! {>} In fact, I'm willing to take you on as my student! The starting fee is only 50G! :06 Huh?! {> :07} Uh, no thanks. Oh come on! I'll bet that's less than your allowance! So how about it?! :07 Let go of me! *NPC: GREASY MAN* [3/3] C'mon, kid! I'll make you into a pro! Be my student, OK? Only 50G for starters! *NPC: FISHERMAN* [1/6] C'monnnn "1s"! Just need a pair of 1s to increase my money tenfold! C'mon baby! :08 Stop pounding the table... {> :06} The dice landed on... two 6s! *NPC: FISHERMAN* [2/6] Damn! How could I roll 12?! Nooo! All my hard earned money, down the drain... {>} I'll win the next one! *NPC: FISHERMAN* [3/6] Yes! 3 cards in a row! I've won at least twofold! Come on baby! :11 I get it. You've gotta line up a lot of cards to win... {> :01} But he just rolled... two 6s! *NPC: FISHERMAN* [4/6] Nooo!! I did so well, only to end up with a Death Blow! Unbelievable... {>} I'll win the next one! *NPC: FISHERMAN* [5/6] Yes Hahaa! The "3" and "11" cards are set! Last roll! Roll 'em up, dealer! :01 ...12. No! Anything but that! Not the Death Blow... *NPC: FISHERMAN* [6/6] Pretty unlucky. But next time I'll win 800 times my bet. Just watch! *NPC: GOON A* [1/2] Hey kid! This ain't no playground! Get lost! :01 I just came to watch. I'll be out of here soon enough. *NPC: GOON A* [2/2] Get outta here you little twirp! Go out and fish for garbage with your cockroach friend! *NPC: NORA* [1/3] The walrus stepped out for a while, so I'm rolling the dice. You wanna play a few rounds? :08 "The walrus"? I take it you're not too fond of Bianca. Of course I'm not! The only reason my sister and I work here is to pay back the loans our father took out. *NPC: NORA* [2/3] Hmph. The walrus works us like slaves. Yesterday she made me give her a massage for about an hour. :08 That sounds awful. Well, I wrung out a dirty dishrag into her tea after that. So it wasn't too bad I suppose. Haha! And she seemed to really enjoy drinking it! *NPC: NORA* [3/3] Enough about the walrus. If you'd like to try a game of Arrange Dice, talk to me from across the table. /// Alonso's Ship - Cabin (MC: 1040770) ///// *SCENARIO: Upon loading* :01 Hey... Where is everbody? {_} {!S} .....! :06 They must be at the casino! {_} Uh oh! {_} I hope they didn't start without me! {MC = 1040850.} /// Alonso's Ship - Cabin (MC: 1040850) ///// *ACTION: Look at finger* :08 This looks like some kind of an odd mailbox. *ACTION: Look at tusk* :02 That's a big tusk! It must've taken a lot of muscle to bring down its owner! *ACTION: Look at chart* :11 Alonso's sea map... He's been to every one of these places. :09 Someday I'll do it too, by plane! /// Sabatar Harbor (MC: 1040850) ///// *NPC: SCRAWNY SAILOR* [Same as MC: 1040250] *ACTION: Look at lock* :05 I wonder if Alonso can really pull off a win... *NPC: MACHO SAILOR* [1/2] Cappy Alonso already left! You better hurry up! :01 Right! {>} Aren't you going too? It's not like Cappy Alonso is gonna lose. Besides, I've gotta stay here and get his ship ready! *NPC: MACHO SAILOR* [2/2] Send enemies flying high with a Cancel, then release a Combo! Ha! Whether it's monsters, gambling, or you name it, Cappy's Aerial Combo can take care of anything! *NPC: WET FISHERMAN* [1/2] It's dawn... I wished on a shooting star... But my boat still hasn't come back. :01 There's a big game to watch at the casino! You should go there to get your mind off the boat. *NPC: WET FISHERMAN* [2/2] That's not gonna make my boat come back. Besides, I don't have any desire to go to that casino. *NPC: SHARP OLD MAN* [1/4] Why are you putterin' about out here?! Alonso's big match is about to start! :03 I'm on my way there! You better get going, too! *NPC: SHARP OLD MAN* [2/4] I'm not going... If I go back in that place, I'll just ge robbed again. Lousy crooks... :01 I see. So Bianca cheated you out of your money, too? Ha! I fell for her crooked game hook, line, and sinker, son! I was so addicted, I even gambled away the tools of my trade! *NPC: SHARP OLD MAN* [3/4] I had to lose everything to realize what was happening... {>} There's no way to beat her at Arrange Dice. It's rigged. :11 Bianca's a crook. But she can be brought down. And I think Alonso has found a way to do it... Ha! I doubt it... {>} Alonso isn't after money, he's driven by pride. He'll play even if he knows he can't win. *NPC: SHARP OLD MAN* [4/4] There comes a time when a gambler can't battle with dice alone. Mark my words, if Alonso loses... {>} I'll take care of things! *ACTION: Look at gate* :01 No, not back to the forest... I've gott get to the casino! *NPC: TATTERED MAN* [1/3] Come place your bets! {>} Hey, you were with Alonso. Did you come to watch his last game? :01 Yeah! Did they already start? *NPC: TATTERED MAN* [2/3] Nope. It's just about to start. If he loses this time, he'll probably be out here with me yellin' for customers. :08 Really? But he's gonna win this time. I know it! You sound pretty sure of yourself there, kid. :08 Well, to tell you the truth, I still don't feel I can trust Alonso completely. Not like I trust Alfina. *NPC: TATTERED MAN* [3/3] Alonso's not a bad guy. But that's got nothin' to do with who wins and who loses. /// Sabatar Inn (MC: 1040850) ///// *NPC: SHOP CLERK* [Same as MC: 1040250] *NPC: MAN IN DEBT* [Same as MC: 1040720] *NPC: PUSHY SAILOR* [1/2] If Alonso loses the match today, he's in for a lot more than a barrel ride in the sea. Don't you think? :05 Yeah, probably. But he'll win! He said he'll win, and I trust him! *NPC: PUSHY SAILOR* [2/2] All we can do is hope. {>} Alonso's a man of the sea. I'm sure he's been in all kinds of predicaments. *NPC: VULGAR MAN* [1/2] Hey there, son. Been to the casino? There's a big match today! :01 I know. That's where I'm going next. *NPC: VULGAR MAN* [2/2] Alonso sure is a fool! If I were him, I'd marry Bianca and be the richest man around! /// Beauty Bianca Casino (MC: 1040850) ///// *SCENARIO: Upon loading* {Start cutscene.} {Then, Arrange Dice:} {Bet: Alonso's Belongings} {Alonso's Money: 0G} {Sequence: V / VII / III / XI / VI / VIII / IX} :07 If I lose my freedom, I'll lose most of my charm as well... You sure you'd still want me? :01 All I need is for you to stare at me with those eyes of yours. I looove you, Alonso! And you'll be mine! :01 So let's get STARTED!! {1st Roll: I / I: II} {Bonus: x10!} :02 As usual, the opening roll looks good... It's a 10x Bonus... Feelin' lucky, Alonso? :01 Hm...? What's wrong? You look a little pale. :07 I'm just fine! And today I'm gonna win! So roll 'em up! {2nd Roll: I / I: II} {Bonus: x10!} :02 Anther 10x Bonus! But you're still a long ways away from winning! Kyehehe! Should I wear white to the wedding? :08 No wonder she has trouble landing a man... :06 It ain't over yet, Bianca! Let's not jump to any conclusions until the end. ...Roll the dice! {3rd Roll: II / I: III} :02 Kyehehehe! Finally got your first card! You're just barely hanging on by a finger, honey... :01 There's no winner or loser till the game's over! Right now, it's just dice and cards... Roll the next one, Bianca! :01 Ha! Talking tough won't do you any good! Here we go! {4th Roll: III / IV: VII} :01 Well now, what a nice roll that was for you... I wonder who Lady Luck will be smiling on today... :05 There are other ways to get a husband, you know! I mean, who gambles for a groom? It's just so sickening...! :03 This is how I get what I want! Don't knock it till you've tried it, missy! ...Now for the roll of fate! {Start cutscene.} {Boat Key acquired!} {Trident acquired!} {Admiral Uniform acquired!} {Alfina's Brooch acquired!} {MC = 1041050.} /// Beauty Bianca Casino (MC: 1041050) ///// *NPC: FISHERMAN* [1/3] All the money's gone! Everyone just snatched it up and left! What a waste, Alonso! :02 I've got my ship, and enough money to buy food. That's all I need. *NPC: FISHERMAN* [2/3] You're a simple man, Alonso. Haha! Well, guess I might as well place a few bets with this money! :08 You're gonna play again?! Wow... some people never learn. :02 That's how it goes! {> :03} If someone's as hooked as he is, it's not gonna be a walk in the park to put down the dice! Couldn't've put it better myself! {>} Alrighty then! C'mon baby! I'm gonna catch me that big 800x win! Just watch! *NPC: FISHERMAN* [3/3] Yesss! I'm gonna hit the big one with this next roll! C'mon Lady Luck! Gimme a kiss! *NPC: JUDE* [1/4] *snifle* I've gotten my tent nad my daughters back... Thank you, Alonso! :02 That's all well and good... But what do you plan on doing with this tent now? It's lost its atmosphere as an inn. *NPC: JUDE* [2/4] Well I've been thinkin', and since it'd be hard to change it back to an inn, I've decided to run it as a casino for awhile... [sic] I mean, all in all, it looks like everyone here would like to keep gamblin'! :03 Sounds good! Heheh! But, hey... I konw what you're gonna say. Keep it fair and square, right? That's exactly what I aim to do! *NPC: JUDE* [3/4] I know it's sudden, but I've already started up my casino... Wanna place a few bets before you leave? :07 That was fast! Bianca just left, and now...?! {> :08} That was pretty bold! Err... Ambitious of you! You think so? Well, the facilities are already set up, so I figured I might as well be open for business! *NPC: JUDE* [4/4] You're not in a hurry, right? Why not play a few games before you leave? *NPC: GREASY MAN* [1/3] Well well well... What do we have here? {>} Hey you! :02 Me? *NPC: GREASY MAN* [2/3] Yes... {>} Heheh. You've got nice hair. And cute, too! Where are you from, little girl? :01 Alfina, I think you better ignore this guy. Let's go... Alfina, is it? Let's have a little chat. {>} I've got a nice estate in Mendi City, you know... :08 Keep your filthy hands off her!! Whoa now! *NPC: GREASY MAN* [3/3] Take it easy, Mommy... Put the knives away, OK? This is no place for violence. *NPC: ETHEL* [1/3] Alonso! Thank you so much! I just... don't know what to say... :02 Seeing that pretty smile of yours is enough thanks for me! Heheh! More than enough thanks actually! *NPC: ETHEL* [2/3] Oh Alonso... If there's anything I can do... :05 Oh yeah... {> :02} I'd like it if you could look out to the ocean and pray that our journey will go well! I will! I'll always be praying for you! {>} ...Do you have to leave right away? :04 Yeah, I've been on land much too long. A man of the sea has to be out on his turf! Take care, darlin'. *NPC: ETHEL* [3/3] I'll be praying for you, Alonso. ...Please come again! *NPC: NORA* My father is overjoyed... Thanks, Alonso. We won't forget this. :05 And you're free from this job now. But this is the last time I get to see you in that cute bunny outfit. *NPC: NORA* I hated working for that cheat, but... Heheh, actually I kinda like wearing this outfit. :04 But if you keep on wearing that uniform, eventually the dogs'll get you! Well, I don't mind if a cute dog gets me... But how often do we see any cute dogs in here? *NPC: NORA* Well, my father said he'd like to keep the casino going, so I guess I'll be wearing this outfit for awhile. /// Sabatar Harbor (MC: 1041050) ///// *NPC: SHARP OLD MAN* [1/3] I can't believe it! Bianca ran off with her tail between her legs! How'd you do it, Alonso? :04 I bet everything -- and won! That's all. *NPC: SHARP OLD MAN* [2/3] Ha! You dared to out cheat the cheater, and pulled it off! Well done, Alonso! :03 That's what happened! He won back the ship, and Alfina's Brooch! :04 Everything Bianca ever stole can be returned now... {> :02} What did you lose, old man? I'm not asking for anything. I don't need your pity! :03 Hahaha! You're a stubborn old man! That's one of my finer traits! *NPC: SHARP OLD MAN* [3/3] But I should at least offer you my thanks... You got us out of this mess without any bloodshed. *NPC: TATTERED MAN* [1/3] Welcome to the Beauty Bianca! The casino is now open! :03 You can stop your hootin' and hollerin' now, pops! I won! Bianca's left Sabatar for good! *NPC: TATTERED MAN* [2/3] Bianca's... gone? She's not comin' back? So... What about my debt? :02 No more debts! You're a free man, pops! A free man? You neam I don't have to stand here like a fool anymore? I... I can't believe this. I... :03 You're a fisherman, right? So get out there and fish! We're free now! All of us! *NPC: TATTERED MAN* [3/3] Bianca is... gone? No more debt? Alonso, tell me I'm not dreamin'! *NPC: LINGERING MAN* [1/3] I got my money back, but... what am I doing? My family's worried, I'm not working... :04 Well, gambling's a disease. {> :02} I learned that lesson well. I mean, that woman even had my ship! *NPC: LINGERING MAN* [2/3] Well... Are you sure it's alright for me to take this money? :02 Sure. I don't need it. Alonso, you're a saint. I... How can I ever thank you... {>} I'm gettin'... choked up... :05 C'mon! Don't cry... You've put your wife through a lot, you know. Why not take that money and buy her a gift? *NPC: LINGERING MAN* [3/3] *sniffle* I will! She loves roses. I'll buy a big bouquet of 'em and head home. ...I can finally go home! *sob* *NPC: SCRAWNY SAILOR* [1/3] Hey there, son! I've got an Alheal spell here. I'll sell it cheap! Only 284G... :02 Huh? Are you worried about Bianca? She's gone, you know. Along with all the debts. I need a little extra money for my trip. I'm goin' to another town to turn over a new leaf. How about it? Useful magic! [Sorry, I don't need it.] . . . That's OK. I'm a sailor, ya know. . Even if I can't sell this, I can . catch a ride on a boat . somewhere, somehow. . . {End dialogue.} [Alheal? OK, I'll buy it.] . . {Continue dialogue.} {Do you have less than 284G? If so:} . . . Hey! You ain't got enough! . I can't go any lower than . 284G you know! . . {End dialogue.} Thanks kid! This spell can wipe out fatigue in seconds flat! Stay healthy on your voyage! {Alheal acquired!} {Advance to 3/3.} *NPC: SCRAWNY SAILOR* [2/3] I'm leaving Sabatar to start a new life! If you buy this Alheal, it'll help me get back on my feet. It's a bargain at 284G. :11 Hmm... What should I do? [I really don't need it.] . . . That's OK. I'm a sailor, ya know. . Even if I can't sell this, I can . catch a ride on a boat . somewhere, somehow. . . {End dialogue.} . {Don't advance to 3/3.} [OK, I'll buy it.] . . {Continue dialogue.} {Do you have less than 284G? If so:} . . . Hey! You ain't got enough! . I can't go any lower than . 284G you know! . . {End dialogue.} . {Don't advance to 3/3.} Thanks kid! This spell can wipe out fatigue in seconds flat! Stay healthy on your voyage! {Alheal acquired!} *NPC: SCRAWNY SAILOR* [3/3] Yes! I can leave this cursed place now that I've got a little money! I can't thank you enough! *NPC: WET FISHERMAN* [1/3] Is that a fast ship? She sure is a looker. How far you goin'? :02 To Mendi City on the mainland. I reckon it'll take my ship about 3 days to get there! Mendi, huh. You're lucky to have her... *NPC: WET FISHERMAN* [2/3] I had a boat once. Just a little fishing vessel, but she got me through many a storm, {>} until she was sucked into a black hole...! :06 A black hole?! It suddenly appeared on the water and sucked down my only boat! Hard to believe, I know. :06 Just sucked her down, huh... Be careful out there! You might not be lucky enough to swim to shore like I did... *NPC: WET FISHERMAN* [3/3] The sea's so calm this morning. It's hard to believe that... {>} Haha... Of course... There's no such thing as black holes... *NPC: MACHO SAILOR* [1/3] Congratulations, Cappy! I finished my maintenance duties on your ship. She's ready for departure! :02 Thanks! {> :05} ...But when I come back, do me a favor and stop calling me "Cappy." *NPC: MACHO SAILOR* [2/3] Since the day you taught me what it takes to be a man, you've always been, and will always be, Cappy to me! :05 I was a little drunk that day... Since that day, I've always patterned my ways after you! Style, speech, and... The mighty Aerial Combo! {>} Send enemies flying with a Cancel, then release a Combo! {>} Right, Cappy? :05 That's how it's done... {>} Just stop calling me... Aw, never mind. Take care of yourself. *NPC: MACHO SAILOR* [3/3] Farewell, Cappy! I'll be awaiting your return to Sabatar. Good luck on your voyage! *SCENARIO: Approach ship* :02 Time to set sail! {_} You got everything, Yuki? [Wait! I'm not ready yet...] . . :05 . Well get a move on! {_} . I'm itching to get back . on the open sea! . . {Fade to black.} [Sure do!] . . :03 . Hold onto your hats! {_} . The open sea and all her . mysteries await us! . . {Fade to black.} . {Anchor raise SFX.} . {Start cutscene.} . . {MC = 1050350.} . {Load Alonso's Ship - Deck.} /// Sabatar Inn (MC: 1041050) ///// *NPC: SHOP CLERK* Welcome to my shop! You really let Bianca have what was coming to her! Heheh! Which Skill did you use? {Shop menu.} You shipping out soon? Don't forget to Set Up your Skills! Then get ready to ride out on the wild blue sea! *NPC: MAN IN DEBT* [1/2] Excuse me, good people. Have you been pondering a purchase of potent magic? If so, might I interest you in Burnstrike? Roast those hard to kill monsters! This is a limited time offer. Better act now! [I don't need it.] . . . This is quite a bargain. Buy it . now or regret it later! . . {End dialogue.} . {Don't advance to 2/2.} [How much is it.] . . {Continue dialogue.} Thanks for askin'! This Burnstrike spell can be yours for the low price of 168G! How about it? [I don't really need it.] . . . This is quite a bargain. Buy it . now or regret it later! . . {End dialogue.} . {Don't advance to 2/2.} [OK, I'll buy it.] . . {Continue dialogue.} {Do you have less than 168G? If so:} . . . I'm sorry, but you just don't . have enough. I can't go any . lower... My life depends on . this! . . {End dialogue.} . {Don't advance to 2/2.} Thank you kindly! {Burnstrike acquired!} *sigh* Oh thank you! Now I can live another day! {>} I'm ashamed to say this at my age but, I'm a gamblin' man! :01 You sound so happy. Aren't you sorry for what you did? *NPC: MAN IN DEBT* [2/2] I've paid my debt, so now it's time to win some serious money! I'm back in business, all thanks to you folks! *NPC: PUSHY SAILOR* [1/3] I heard about what happened! That was a great thing you did for this place! Now I can leave with a peace of mind! :03 Are you headed out to sea, too? We're going on a voyage to the mainland! *NPC: PUSHY SAILOR* [2/3] Be careful out there. The sea is a dangerous place. Storms, creatures, and most of all -- don't get seasick! :11 Hmm... I wonder if I'll get seasick. :01 You were only about 5 last time we were on a boat... {> :04} Haha! You looked pretty pale that day! :08 I don't really remember. But that was ages ago! {> :02} I'm older now, remember? I'll be fine! *NPC: PUSHY SAILOR* [3/3] At any rate, let's all be careful out there. The sea has a lot to offer -- both precious and perilous. /// Sabatar Coast - Beach (MC: 1041050) ///// *ACTION: Look at barrel* :02 I spent 3 days getting tossed about by waves in this barrel... {> :03} Heh! Now I can look back and laugh about it! :04 OK then, Yuki. Let's get back to the harbor, raise the anchor and head for Mendi! <% fin. [G03] %> ~~[G04]~~ Seafaring (MC: 1050350-1070350) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (2.5k words, approx.) +(2.3k words, 2 meals!) /// Alonso's Ship - Deck (MC: 1050350) ///// *NPC: ALONSO* [1/2] :12 You're right, Alonso. :12 I never really thought about what it means to be the best pilot in the world. :07 I've gotta fly! That much I know! :05 ...But once I get my plane, what should I do? What should I aim for? :05 I've completely lost sight of that. :02 {!S} ...... {>} {!N} That's fine, kid. You're still young. *NPC: ALONSO* [2/2] :02 Don't rush it. You might even find your dream on this journey. {>} Right? *ACTION: Look at ocean* :03 That salty air... And those waves... It's like we're flying on the sea! :09 So this is a sailor's life. Alonso's dream must be far beyond the waves, too... *ACTION: Look at seat* [1/2] :11 Alonso... This might sound a little naive, but is it OK just to let a boat run without ever controlling it? :01 Well, I'll just lock her helm in place whenever I'm away from the controls. :02 Voyages at sea can take months at a time, you know. When you're traveling alone, that can come in handy. *ACTION: Look at seat* [2/2] :08 Months at a time, huh... There's no way you could travel like that in an airplane. *NPC: ALFINA* [1/2] :02 The sea breeze feels nice... :02 Yeah. This boat sure is fast. Alonso wasn't lying. :01 {!S} ...... {> :12} {!N} I guess I'll have to say goodbye soon... To Miranda, and you... :07 What?! :12 Oh yeah... We said we'd take you as far as Mendi, right? :01 I really had a great time! This may be the first time I've ever been able to laugh so freely. :01 If I hadn't met you and Miranda, I would've given up trying to go back to Arcriff. I'm sure of it. :10 So... You don't realize how much this has meant to me. I'll never forget it. :05 (Alfina knows what she has to do. She sees it so clearly...) :12 Alfina... When I get my airplane, I'd like it if you and I could... *NPC: ALFINA* [2/2] :12 Alfina... When I get my airplane, I'd like it if you and I could... :02 ......? /// Alonso's Ship - Cabin (MC: 1050350) ///// *All else* [Same as MC: 1040850] *NPC: MIRANDA* {Have you missed speaking to Alfina or Alonso? If so:} . . :02 . What are you doing, Yuki? . This is your perfect chance . to go out and talk with Alfina. . . :04 . It might be fun to go out and . harass Alonso, too! . . {End dialogue.} :02 Hey, {_} what's the matter? {_} You look so serious. :04 Oh, {_} not seasick, are you? :12 Miranda... {_} Alfina and I... {_} We're-- Hm? {_} Alfina and you... {_} What? :05 Oh, {_} it's nothing... :01 ? {_} What is it? {_} Are you tired? {_} Maybe you should get some rest. [I want to look around a bit.] . . :12 . I'm going to look around the . boat a bit more. {_} I have . some things to think about... . . :01 . Hmm... . . :02 . Well, {_} OK then. {_} . But don't stay up too late. [Yes, I think I will.] . . :02 . Good idea. {_} . I'm sure you'll feel better . after a good night's sleep. . . :03 . Well, good night! . . {Fade to black.} . {Sleep tune.} . {MC = 1050450.} . {Load Alonso's Ship - Bedroom.} *NPC: MIRANDA* :02 So, {_} did you figure it out? {_} Why don't you hit the sack? {_} Enough with all this thinking. [Just a little longer.] . . :04 . I'm sure you'll figure . something out tomorrow. {_} . You worry too much, {_} kid. [Yes, I think I will.] . . {Same as in 1/2.} /// Alonso's Ship - Cabin (MC: 1050450) ///// *All else* [Same as MC: 1040850] *NPC: ALFINA* :11 Yuki! There was an awful noise coming from outside! Miranda and Alonso went out to see what it was! :10 Sounds like trouble! I guess we can't avoid that on a journey... /// Alonso's Ship - Deck (MC: 1050450) ///// *ACTION: Look at seat* :11 So locking the helm in place lets you take a break. I'd like something like that in my plane. {> :10} One of these days... *NPC: ALONSO* :07 This is nuts! They shouldn't be here! *NPC: MIRANDA* :06 What is that, Alonso?! It's like a giant dust storm! *SCENARIO: Approach bow of ship* {Start cutscene.} {Encounter: Boat Swallows 1.} {Start cutscene.} {Encounter: Boat Swallows 2.} {Start cutscene.} {MC = 1050950.} /// Alonso's Ship - Deck (MC: 1050950) ///// *ACTION: Look at seat* [Same as MC: 1050450] *SCENARIO: Approach port-side (left) stairs* :02 C'mon! You're just gonna give up and walk away?! :07 I'm not giving up! I'm just, uh... trying to think up a strategy, that's all! *SCENARIO: Approach starboard-side (right) stairs* :05 Hey Yuki! You really gonna give up that easy? Shiba's disappointed! :08 I'm not giving up! I just needed to take a deep breath, and collect my thoughts. *NPC: ALONSO* :04 If this were a casino, I'd bet my ship he won't let you ride... {> :05} But you might as well try! *NPC: ULF* [1/] :02 Give it a shot! If Shiba's in the right mood, and you're lucky, he just might let you ride! {Don't advance to 2/.} *ACTION: Ride Shiba* :02 So how about it, Shiba? Just a little ride? What've you got to lose! Screeeech!! :06 Whooaaaa!! {Advance Ulf to 2/.} {Advance Shiba to "Ask for a ride".} *NPC: ULF* [2/] :02 No no no... Of course he'll get mad if you talk to him like that! It's all in the tone of voice... {Don't advance to 3/.} *ACTION: Ask for a ride* :11 Maybe I didn't ask right. This time I'll be a little more sincere... :10 Shiba! Let me ride you through the sky! Your wings are so beautiful! And powerful! ............ ........................ :08 Why do I feel like he's ignoring me... {Advance Ulf to 3/.} {Advance Shiba to "Climb on anyway".} *NPC: ULF* [3/] :02 That's no good! You're not gonna change his mind like that! *ACTION: Climb on anyway* :10 OK, how about this... I'll let you ride me first, then you can give me a ride! Sound good? You ride my back, I'll ride yours! .................. ............ *burp* :07 Are you trying to make me look ridiculous? {Advance Ulf to 4/.} {Advance Shiba to "Try brute force".} *NPC: ULF* [4/] :03 Bwahahaha! "You ride my back, I'll ride yours!" That's a first! *ACTION: Try brute force* {Fade in from black.} {Camera showing everyone on the ship.} {Shiba rears up and spreads his wings widely!} :06 {!F} Aggh! {Fade to white...} {WHAP! SFX.} {Fade in.} {Yuki's lying flat on the deck now.} {Ulf and Alonso are looking down at him.} :03 Hahaha! {_} You'd better give up, Yuki. {_} It looks like you're not qualified to ride him yet! {Yuki gets back to his feet.} :01 Hmph... {_} Right... {_} Like he could tell... :04 Don't underestimate him! {*} {_} It took a long time before he'd let me ride him, you know! {*} Yuki turns around to face Ulf. :07 {!F} Ugh... {Alonso and Ulf walk away together.} {Yuki turns back to face Shiba once again.} {!F} Just watch! {_} {!N} Nobody can beat me! {_} Not when it comes to flying! {Fade to black.} {MC = 1050980.} /// Alonso's Ship - Deck (MC: 1050980) ///// *ACTION: Ride Shiba* {The same animation as before: Shiba rears up, spreads his wings...} :06 {!F} Yikes!! {And, fade to white, WHAPS Yuki.} *ACTION: Look at seat* :01 This ship's controls are built a lot different than those on a plane. I wonder what this does... {Rest same as MC: 1050450.} /// Alonso's Ship - Cabin (MC: 1050980) ///// *ACTION: Look at chart* [1/2] :01 Alonso's sea map... Have you been to every one of these places? {Rest same as MC: 1040650.} *ACTION: Look at chart* [2/2] [Same as MC: 1040650] *NPC: ALFINA* :02 Look at that! Ulf has a bushy little tail. {> :03} It's so cute! :08 I might've thought so too if he hadn't BITTEN me out there! *NPC: MIRANDA* [1/2] :02 Now that we've got a guest, I'm inspired to cook up a feast! But there's nothing to make! :04 Maybe we should've caught some of those Boat Swallows! :06 Boat Swallows?! How could you serve those to a guest?! *NPC: MIRANDA* [2/2] :02 Sometimes the worst looking things taste the best, kiddo! That's an iron rule of cooking. :08 Uh, I think I'll pass... *NPC: ALONSO* :05 If Ulf hadn't come when he did, my ship woulda been full of holes and on her way to a watery death. Thanks buddy! :11 No need to get mushy... I'm starving here, you know! *NPC: ULF* {Fade in from black.} {Camera shows the whole group, standing around the empty dinner table.} {Tummy rumble SFX.} :11 Oh man, I'm starving! {_} Don't you have anything to eat around here, Alonso? :02 Ok, Ok. I get it. {_} [sic] {Alonso turns to face Miranda, who puts her hands on her hips.} :02 Uh, {_} Miranda... {_} Why don't you cook up some of those fish? {Alfina, who had been looking away, starts and turns to face the others.} :07 I know! {_} I could do the cooking-- {Miranda and Yuki spin around to face Alfina, concerned.} :06 {!F} !!!!!!!!!! {Ulf turns, the ruckus catching his attention.} :07 T-{_} That's OK! :06 D-Don't go to any trouble, {_} Alfina! :06 Hm? {_} What? {Yuki forcedly relaxes a little.} :08 Uh, {_} err... {_} {!S} I mean... {_} {!N} You must be tired, {_} Alfina. {_} You should rest. {Miranda chills out too.} :03 Good! {_} I mean, {_} that's right! {_} Leave the cooking to me. {_} You just take it easy! :06 {!S} ? ? ? {_} {!N} W-{_} Well, {!S} OK... {Fade to black.} {Meal: Alonso's Ship - Cabin.} (Skip: M02) {Start cutscene.} {Poor sleep tune.} {MC = 1051250.} {Load Alonso's Ship - Bedroom.} /// Alonso's Ship - Cabin (MC: 1051250) ///// *SCENARIO: Upon loading* {Alfina, standing alone in the cabin, turns to face Yuki.} :02 Oh. {_} Good morning, {_} Yuki. :02 Morning, {_} Alfina. :12 Um{!S} ... {_} {!N} Sorry about last night. {_} Sorry to worry you. :01 Forget about it. {_} But, {_} are you... {_} OK? :02 Yes, {_} thank you. {_} I'm just fine! :02 That's good... {Yuki takes a look around the cabin.} :01 Hey, {_} where is everybody? :02 Saying goodbye to Ulf. {_} I should go too. {_} Bye. {Alfina leaves the cabin.} {Yuki turns to watch her.} {Fade to black.} {MC = 1050450.} /// Alonso's Ship - Cabin (MC: 1050450-1060370) ///// *ACTION: Look at chart* [Same as MC: 1040850] /// Alonso's Ship - Deck (MC: 1050450) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 1060200.} {Load Randoto - Inlet.} /// Randoto - Inlet (MC: 1060200) ///// *SCENARIO: Upon loading* :12 It seems so desolate. {_} This is Randoto? :01 Well, {_} there's certainly not much here, is there? :11 I wonder where they are... {_} Those Lem Fruits Ulf told us about, I mean. :01 They're supposed to be incredibly hard, {_} aren't they? {_} I've never seen one, though... :02 That's not surprising. {_} This island is the only place they grow, {_} after all. :01 But {_} what's he use 'em for? {_} You could boil 'em for years and they wouldn't be edible. :10 Let's just start looking! {_} If we can find one, Schmidt might build me an airplane! {Fade to black.} {MC = 1060250.} /// Randoto - Northwest Wall (MC: 1060250) ///// *SCENARIO: Begin journeying up the mountain* {Camera shakes.} {Tremor SFX.} {Yuki takes a firm stance to hold his footing.} :07 Ugh......?! :07 ! {_} An earthquake?! {The tremors subside.} :01 Whew... {_} I think it's over. :01 Strange... :01 Hm? {_} What is? :01 The air here. {_} Something isn't right. {_} Can't you {_} feel it? :07 First the Boat Swallows, now {_} this. {_} Something's wrong. :01 .......Ok. {_} Let's hurry, {_} everyone. {Fade to black.} (TODO: confirm) {MC = 1060320.} /// Randoto - Mountaintop (MC: 1060320) ///// *Scenario: Approach Lem Fruit.* {A boulder falls from above, just missing Yuki!} {A colossal Minotaur approaches atop the wall.} {It bellows out aggressively, then leaps down and starts forward!} {Encounter: Minotaur.} {MC = 1060370.} /// Randoto - Mountaintop (MC: 1060370) ///// *Scenario: Get Lem Fruit.* {Lem Fruit acquired!} :10 All right! {_} Now we just have to take this baby to Schmidt... {Suddenly, the ground starts shaking!} :06 Woah!! :07 Hmph! {_} Not again! {It passes, once again.} :01 I think {_} it's time we got out of here. :02 We got what we came for. {_} Let's get back to the ship. {Fade to black.} {MC = 1060450.} /// Randoto - Mountaintop (MC: 1060450) ///// *Scenario: Start heading back.* {Start cutscene.} {MC = 1060650.} {Load Strange Wasteland.} /// Strange Wasteland (MC: 1060650) ///// *Scenario: Approach glass garden.* {Start cutscene.} {MC = 1060750.} /// Strange Wasteland (MC: 1060750) ///// *Scenario: Walk along the lake platforms.* {Start cutscene.} {Encounter: Excise Sigma.} {Start cutscene.} {MC = 1070120.} {Load Randoto - Inlet.} /// Randoto - Inlet (MC: 1070120) ///// *Scenario: Upon loading.* :02 Right. {_} Why don't you tell us all about it, {_} once we're back on the ship? {_} OK? {Fade to black.} {MC = 1070150.} /// Randoto - Inlet (MC: 1070150) ///// *Scenario: Approach boat.* :02 I guess we're done here. {_} You ready to get going? [Sorry, just a bit longer!] . . :05 . Hurry up. {_} . I can't wait to leave this {_} . place behind us... . . {Fade to black.} [Sure! Let's go to Mendi!] . . :04 . All right then. . Next stop, Mendi City! {_} . Here we go! . . {Fade to black.} . {Start cutscene.} . {MC = 1070350.} . {Load Alonso's Ship - Deck.} /// Alonso's Ship - Deck (MC: 1070350) ///// *ACTION: Look at ocean* :02 Even the sea is glowing red... {> :09} I'll be on the mainland tomorrow. /// Alonso's Ship - Cabin (MC: 1070350) ///// *SCENARIO: Upon loading* {Meal: Alonso's Ship - Cabin.} (Skip: M03) {Start cutscene.} {Sleep tune.} {Start cutscene.} {MC = 1080200.} {Load Mendi Harbor.} <% fin. [G04] %> ~~[G05]~~ Sky Captain (MC: 1080200-1080650) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (20k words, approx.) +(1k words, 1 meal!) /// Mendi Harbor (MC: 1080200) ///// *SCENARIO: Walk off ship, approach harbor* :02 Here we are! This is Mendi, the biggest city on the continent! :01 ...... :01 Hm? What's wrong, Yuki? Aren't you excited? :01 It's just that... :09 When I think that Schmidt lives somewhere around here, I get so nervous... :02 Hee hee... :04 But will he really agree to see you? You're a total stranger... :01 Hey! What do you mean, "somewhere?" Don't you know where he lives? :08 Hm?! :03 We'll just ask somebody! After all, Schmidt is a superstar around here! :05 Heh! Nice plan... {:04} Well, let's get going. :06 A-Are you ignoring me?! {Fade to black.} {MC = 1080250.} /// Mendi Harbor (MC: 1080250) ///// *NPC: TIM* [1/3] Welcome to Mendi! That's quite a nice ship! It looks fast! :04 Yep. I bet my ship's the only one around here that can make it from Sabatar to Mendi in only 4 days! You came from Sabatar? You must be dying for some fresh food! Some fruit perhaps? :05 You got it! The food in Sabatar leaves a lot to be desired...! *NPC: TIM* [2/3] My family runs a fruit shop. We've got everything you could possibly want! Mendi is one of the main trade centers, after all. We get fresh fruit from all over the world! :07 Fruit from all over the world...! And if you like, we can make you fresh juice as well! Stop by the fruit shop in the shopping district and tell 'em Tim sent you! They'll give you a discount! *NPC: TIM* [3/3] Stop by the fruit shop in the shopping district and tell 'em Tim sent you! They'll give you a discount! *NPC: WORRIED SAILOR* [1/2] Still feeling sick? Come on, we haven't been to Mendi for over a month. Let's enjoy ourselves a little! :04 He looks like he's having a hard time. How about something to prevent seasickness? {:03} Well, I guess it's too late... Don't mind him. He's always like this. Some sailor! *NPC: WORRIED SAILOR* [2/2] Hey! Still feeling bad? Why don't we go into town and get ourselves some nice juicy steaks! Ugh! Do me a favor! Don't mention food to me ever again... *NPC: SEASICK TOM* [1/3] Ugh... S-Somebody help me... I'm back on land, but everything's still rocking... :08 Hey! Don't throw up on me! {> :05} You never change, do you Old Thomas? Seasick as ever... How was your voyage? Alonso... It's b-been a long time... The weather was terrible. Rocking back and forth... Ulp! I can't take any more! *NPC: SEASICK TOM* [2/3] Gulp! I'd throw up, and before I was done cleaning it up, I'd throw up again! It was like that the whole trip... :08 Ouch... That sounds rough... I didn't have any problems when we were sailing here, so it's hard to imagine what it's like... I'm jealous of you... I wish I had your stamina... But traveling by sea is the greatest! :03 Yeah! It's different from flying. You can really enjoy the breeze and the scenery! :08 But... Do you really like sailing? *NPC: SEASICK TOM* [3/3] A strong ship sailing bravely over the endless blue sea! Of c- {>} Ulp...! Of course, it's the greatest! *ACTION: Look at store (Lobster)* [1/2] :03 Hey look, Alfina! These things are huge! I think they're called lobsters... :07 Eek! It moved! It's still alive! :03 Come to think of it, it looks like some of the monsters on Randoto Island. You don't think it'll attack us, do you...? :09 Very funny! ......It won't will it? :02 Haha! Did I scare you? You'll have to admit it does look like a monster, though... *ACTION: Look at store (Lobster)* [2/2] :02 A shop that sells only lobsters... That's the big city for you! *ACTION: Look at store (Squid)* :06 Look, Yuki! It's a giant squid! Do people really eat that? :08 Wow, it looks like some kind of monster, but I guess it'll be on somebody's dinner table tonight! *NPC: FISHMONGER* [1/3] You there! Madam! Yes, the beautiful woman there in front! We've got the freshest mackerel in town! Try some! :04 My, you're an... honest young man! I could do without the "madam" though... *NPC: FISHMONGER* [2/3] Do without the...? {>} Of course, Miss! I mean, young lady! Would you like to try some of our mackerel? :03 All right then! We're having fried mackerel for supper! I'll pick it up on the way home! :05 Young lady? That's pushing it... :08 What was that?! *NPC: FISHMONGER* [3/3] Please! Buy some now! I'm sure this mackerel would be more than happy to be eaten by such a beautiful lady! *NPC: SHIPPING CLERK* [1/3] Thank god... My luggage is finally here. It's a week late. I thought it got sunk or something! :02 When you travel by sea, you're at the mercy of the weather. But anyway, I'm glad it finally got here. *NPC: SHIPPING CLERK* [2/3] Yes... You have no ida how much trouble I was in at my company. It was tough... :02 Well, it can't be helped. I bet the sailors who were manning the boat are exhausted, too. I think I'm getting an ulcer... When I get the chance, I'm going to the doctor... *NPC: SHIPPING CLERK* [3/3] But anyway, my job's safe and so are the sailors who brought my luggage. So I guess everybody's happy... *NPC: CARGO WORKER* [1/3] I'm so busy! So very busy! Why do so many things have to get shipped here?! :02 Don't work too hard, now! You won't have anything left to do tomorrow! *NPC: CARGO WORKER* [2/3] Did you say something just now? I'm so busy, I wasn't paying attention! :03 I said if you work too hard, you'll end up putting yourself out of a job! You've still got time before the boat leaves. Wait wait! I didn't catch any of that! I'm in a panic, I tell you! Can't this wait until later?! :02 Hahaha... Sorry to bother you! Good luck with your work! *NPC: CARGO WORKER* [3/3] Busy busy busy! This never ends! *NPC: JERRY* [1/3] Nina... I guess she couldn't hear it. She couldn't hear the songs of the whales drifting up from the sea on the breeze... :05 Only sailors can hear it, friend... {> :02} Is Nina the name of your girl? ...... {>} No. She could never be my girl... *NPC: JERRY* [2/3] If you can hear the singing of the whales, does that mean that you're a sailor too? :02 You might say that... ... {>} Listen, you're a sailor... Have you ever fallen in love with a woman on land? :05 ...... {> :02} I try not to dwell on the past... :08 Ha! Nice answer! *NPC: JERRY* [3/3] The whales are calling to me. They're telling me to come out to sea with them... It's time for me to go... *NPC: ROB* [1/3] Hey Alonso! I don't see you for a while, and you turn up with an entire family! :03 Rob! When did you get back? You're looking pretty snazzy in those new clothes! :02 Oh, I'm sorry. Let me introduce you. This is my lovely wife Miranda and our son Yuki... :06 What?! *NPC: ROB* [2/3] :04 Say that again! I dare you! Since when am I your wife?! :05 H-Hey, calm down. Don't look at me like that! It was just a joke! :06 Yuki... You're his... son?! :04 That was a joke too! Come on! Haha! You never change, Alonso! *NPC: ROB* [3/3] If you've got time, maybe we can go out for a drink... But I wouldn't want to get between you and your "family"! /// Mendi City - South Street (MC: 1080250) ///// *ACTION: Look at store (Vegetable)* :06 Whoa... Look at that pumpkin! Do they put steroids in the soil here or something?! :03 It looks like somebody might be living inside! *NPC: SIGNOR VEGGIES* [1/3] Buon giorno! Signor, signorina! You're tourists, are you not? Where are you from? :03 From a village across the sea called Anfog! Oh! Well, you've come a long way to visit us in Mendi! How about buying a giant pumpkin as a souvenir? *NPC: SIGNOR VEGGIES* [2/3] Today is a holiday! We make all kinds of dishes out of pumpkins! Why not make some for your boyfriend, signorina? :07 Cooking with pumpkins...? Maybe I'll give it a try! {> :03} Doesn't that sound fun, Yuki? :06 Uh... I uh...! {> :08} I don't like pumpkins! Hahaha...! Oh, that is too bad! Well then, signor... Do you like mushrooms? :06 Mushrooms?! {> :08} I-I'm actually pretty full! Well, see you later! Bye! Let's go, Alfina! *NPC: SIGNOR VEGGIES* [3/3] Hey, signor! The little signorina wants to cook you something and you don't want to eat it? *NPC: YOUNG SHOPPER* [1/3] How cuuute!! {>} Where did you buy that lovely little purse?! :02 I didn't buy it. I've had it ever since I was a little girl. *NPC: YOUNG SHOPPER* [2/3] How about trading it for my bracelet? They're all the rage here in Mendi. You should really have one! :02 I could never part with this... Besides, I already have a bracelet... But I simply {!S} muuust have {!N} it!! :03 How about trading for my sword? It's pretty sharp, you know! Hmph! Who needs something {!S} booooring {!N} like that?! Never mind. I'll just have my boyfriend buy me a purse. *NPC: YOUNG SHOPPER* [3/3] You certainly do have a unique fashion sense! You can't buy any of those things in Mendi! *NPC: SHOPPER* [1/3] Have you heard? Octopus is apparently just great for canker sores! I've got to go get some! With extra tentacles! :08 Really...? You have canker sores, do you? Of course not! Do I look like I've got canker sores?! *NPC: SHOPPER* [2/3] :08 Well, no. I can't tell just by looking, but you were so excited about octopus being good for them that I... No, but I heard that it has lots of taurine and is just great for canker sores! Don't you think I should eat some? :06 Well, uh... Now that you put it that way... I guess so... *NPC: SHOPPER* [3/3] I've got to get some octopus! It's just great for canker sores! *ACTION: Look at store (Exotic)* [1/2] :07 Oh look! Juice! It looks delicious...! :02 There's something written here... <-> "Our prices change daily. Feel free to ask a customer service specialist for help." :11 I guess that would be the old lady there. *ACTION: Look at store (Exotic)* [2/2] :11 "Feel free to ask," huh? Hmm... *NPC: THE FRUIT LADY* [1/4] :02 What a strange looking fruit. What do you call these yellow ones here? Those are prickly papayapples. {>} Wait just a minute. Are you planning on buying some fruit from me? {Has Tim been spoken to? If not:} . . :08 . I thought I might... Why? . Don't you want me to? . . . That all depends on you... . Anyway, go on and look... . Take your time... {Has Tim been spoken to? If so:} . . :08 . A guy named Tim by the . bay told us that your . fruits and juices were . really delicious... . . . Tim? {>} Attracting customers . again! Where did I go wrong in . raising that boy! He should . know better than that! *NPC: THE FRUIT LADY* [2/4] :11 Prickly papayapples, huh? Well, I am meeting Schmidt for the first time. Maybe I should bring him a little gift... Sorry, can't do it. :06 What?! What do you mean? I can't sell you that. {>} You just don't look like a prickly papayapples kind of person to me... No, you look like... {>} A watermelon! Yes, a nice watermelon would be perfect! You're buying a watermelon! *NPC: THE FRUIT LADY* [3/4] :04 Wait a minute! What do you mean, I look like a watermelon?! What an impertinent young man! If I say you need a watermelon, then you need a watermelon! Now do you want it or not?! :04 You can't tell me what to do! I don't want a watermelon! :02 But I might buy one of those prickly papayapples... {> :04} This is your last chance! Do you want to sell it or not?! Hmph! I'd rather starve to death than sell that to you!! *NPC: THE FRUIT LADY* [4/4] There are plenty of customers who'll take a watermelon and be grateful for it! *NPC: BUSINESSMAN* [1/3] Excuse me, young man! Would you be interested in this amazing new water purifier, the "Cleenzinator 2000?" :11 Um... no. Not really... But I'm only thinking of your well-being! You have no idea what the water in your house is really like! *NPC: BUSINESSMAN* [2/3] Look at this picture. This is a photo of a person who drank tap water and got sick. Scary, isn't it? :06 Eww... He's got red bumps all over his face. Now you can see why most households in Mendi use water purifiers. What about your house? :11 Well, no we don't have one... {>} So most people in Mendi use these things? That's kinda scary if you think about it... :08 Yuki! Don't get taken in by this shyster! You don't even know where this photo was taken! *NPC: BUSINESSMAN* [3/3] *sigh* I knew it. Nobody wants water purifiers in a place with such clean water. I'll never make my quota now... *VIDEO: Walk about halfway down the street.* {See Video - The Party Splits Up.} {MC = 1080350.} /// Mendi City - House 1 (MC: 1080250) ///// *NPC: SIGN MAKER* [1/3] Welcome! Did you want to have a sign made? We can make any kind of sign you can think of! :02 Let's see... Have any signs of the apocalypse in stock...? :08 Oh just ignore him! You think you're so funny... *NPC: SIGN MAKER* [2/3] Hahaha. I'm used to it. For some reason, people who want signs made all think they're comedians... :03 Heh. Sorry! Actually, we didn't even know this was a sign shop! Yes, we get a lot of people like you. I guess it's because we don't have a sign out front. :08 You'd think you could at least make one for yourself... *NPC: SIGN MAKER* [3/3] It's funny. I can make a sign for a customer in no time, but when it comes to my own, I just can't decide what I like! *NPC: WIFE* [1/2] Are you a customer? Please ask my husband if you have any questions. :01 Is this a store? Oh, didn't you know? We're the best sign maker's [sic] in Mendi! *NPC: WIFE* [2/2] Our workshop is out back. My husband is a master sign maker. He makes signs for all the stores. /// Star Garden Flower Shop (MC: 1080250) ///// *NPC: FLORIST* [1/3] :07 Ooh... Can you smell it? So many wonderful aromas... Flowers... Grass... Please, take your time and look around! *NPC: FLORIST* [2/3] :03 Yuki, why don't you buy some flowers to bring to Schmidt? :06 Flowers...? I don't really think he's the type... Schmidt? You mean that famous airplane builder over by the warehouse district? I hear he's always surrounded by airplanes. Maybe some flowers would add a little touch of nature to his garage. :07 There, you see! The florist thinks so, too! :06 Oh come on... We're going to be visiting the legendary Schmidt! I hardly think flowers are appropriate! *NPC: FLORIST* [3/3] If you don't want fresh flowers, how about some lovely dried ones? They go with any decor! Probably even in a cockpit... *ACTION: Look at flowers* [1/2] :07 How pretty! I think these flowers would look wonderful on Miranda! Don't you, Yuki? :01 Hm? Oh, uh... Sure, if you think so, Alfina. :09 What kind of answer is that?! :06 Sorry, I was sort of thinking about Schmidt just then! {> :08} Let's worry about flowers after we go see him, OK? :09 Oh never mind! I guess you don't care about flowers, do you? :03 No... {> :06} Um, wait! Sure I do! {> :08} Once we're done, we'll do anything you want to do, OK? *ACTION: Look at flowers* [2/2] :02 Flowers, huh? Once we've seen Schmidt, we can come back here. OK, Alfina? /// Mendi Harbor (MC: 1080350-1080450) ///// *ACTION: Look at store (Lobster)* [Same as MC: 1080250] *ACTION: Look at store (Squid)* [Same as MC: 1080250] *NPC: FISHMONGER* [1/3] Welcome! This fish was swimming in the ocean just a few minutes ago! Would you like some? :06 Wow, you're right. It's still alive... {> :03} I'm starting to look forward to tonight's dinner! *NPC: FISHMONGER* [2/3] Well then, maybe you would also like some of our squid! It's not just big! It's the best tasting squid out there! :07 It certainly is huge... Look, Yuki. :03 But Alfina... We can't eat all that! :03 Yes. I'd fill up on just one of its tentacles! *NPC: FISHMONGER* [3/3] Haha! Then our giant squid would last you 10 days on the tentacles alone! Why not buy it, young lady? *NPC: LOBSTER BOY* [1/3] All right! A new customer! Come right this way, sir! :08 I'm sorry... I'm not a customer... {> :01} I just wanted to ask if you knew where Schmidt lives... Oh... You mean you don't want to buy any lobster? *NPC: LOBSTER BOY* [2/3] Schmidt... Is he that scary old guy? Just thinking about him makes me shiver... :11 Schmidt's scary...? Why do you say that? I hear him working in that garage of his. He screams like somebody possessed when he's working on his engines... He's even scarier than that old lady over there... :10 Wow, I guess he can be pretty intense, huh...? I should've known he'd take making planes seriously. *NPC: LOBSTER BOY* [3/3] Schmidt's garage is all the way at the end of the street... You're really going there? You're braver than I am... *NPC: SHOPPER* [1/3] Are you going to give me a discount on that lobster or not?! I'm not moving until you give me the answer I want! :08 Wow. That's one step away from blackmail... The poor kid manning the store is shaking in his boots... *NPC: SHOPPER* [2/3] Come on! I said I want a discount! I'll stay here for hours -- no, days until I get what I want! Now what'll it be? :08 Lady, it's not that expensive. Why don't you just pay him the amount he wants? I suppose you know more about my household finances than I do?! No? Then I'll ask you to butt out of my business! Unless you'd like to buy this lobster for me! Well, that's a different story! Thank you very much! :08 Uh, I didn't really have that in mind... I'll just mind my own business from now on... *NPC: SHOPPER* [3/3] Give me a discount! I don't care how many days, years, or decades it takes! I'm not moving from this spot! *NPC: WASHERWOMAN* [1/3] You're tourists, aren't you? I don't suppose you have any laundry piled up in your bags, do you? :08 We wash our clothes by ourselves. Right Alfina? :06 Well... Actually... *NPC: WASHERWOMAN* [2/3] Aha! Let me see those hands of yours! {>} I knew it! You're not doing any laundry, are you? Hm? :03 That's right. I have so many changes of clothes that I don't have to... But how did you know? I can tell a lot of things just by looking at somebody's hands! Especially what kind of live they've been leading! *NPC: WASHERWOMAN* [3/3] When you finally run out of clothes, bring your laundry to me! I'll give you a special volume discount! *NPC: CARGO WORKER* Damn it! That idiot has to go and make more work for me! I'm already so very busy!! :07 You certainly do seem to be busy... *NPC: CARGO WORKER* That fool wants me to inspect each and every package that comes through here! Can you believe it?! :01 Isn't inspecting pacakges kind of... your job? Oh sure, that's what they say! But in reality, no matter how many packages I inspect, it won't make them any money! The only thing my bosses care about is if the packages get out in time! I'm working under a time limit here! *NPC: CARGO WORKER* Oh, I'm so busy! My work never ends! And I'm almost out of time! *NPC: JERRY* [1/3] Nina... Her world... The land... It's always felt so stifling to me... :02 Is that why you decided to become a sailor? Who knows...? {>} I think I may have been born a sailor... It's in my blood. *NPC: JERRY* [2/3] If you ever want to look for a sweetheart, make sure you choose someone who lives in your world... :06 What...?! Even if we're in the same room, our hearts are in different worlds, you see. Hers is in the city. Mine is on the sea... :12 ...... Her life is made up of her neighbors, coffee cups, her dog, her job... {>} They mean nothing to me. *NPC: JERRY* [3/3] I love her... But I could never live in her world... *NPC: ROB* [1/3] Alonso turned 28 this year... I wouldn't be surprised if he had a child stashed away somewhere... :01 Why do you say that? You mean to say Alonso's been married before? *NPC: ROB* [2/3] No no. Nothing like that. Haven't heard of the "Curse of Lisa"? It happens to sailors around our age... {>} When you get back to port... A woman you've never seen suddenly appears and says, "This is your daughter, Lisa." {>} Not sure why it's always Lisa... :08 Uh... Are you sure you're not talking about yourself there? Of course not! In my case, the kid was named Mike... *NPC: ROB* [3/3] Well, Alonso may seem like the irresponsible type, but he's a good guy. I'm sure he won't have any "Lisas" crop up. /// Mendi City - South Street (MC: 1080350-1080450) ///// *NPC: SHOPPER* [Same as MC: 1080250] *NPC: SIGNOR VEGGIES* [Same as MC: 1080250] *NPC: THE FRUIT LADY* [Same as MC: 1080250] *NPC: YOUNG SHOPPER* [Same as MC: 1080250] *ACTION: Look at store (Exotic)* [Same as MC: 1080250] *ACTION: Look at store (Vegetable)* [Same as MC: 1080250] *NPC: BUSINESSMAN* [1/3] Ugh... I'm dying here. I think I'm getting heatstroke... I can't work on a day like this. Maybe I'll quit early... :01 You're sweating an awful lot... Are you all right? *NPC: BUSINESSMAN* [2/3] You're very kind... I should rest, but if I don't meet my quota, my boss will yell at me again... Speaking of which, you wouldn't be interested in this Cleenzinator 2000 water purifier, would you Miss? :01 If I bought this, would you be able to rest a bit...? ......Oh don't waste your money. These thigns are useless. Take care. And don't let anyone take advantage of you! *NPC: BUSINESSMAN* [3/3] Now then... I'm off to sell more of these water purifiers! *SCENARIO: Approach Star Garden Flower Shop* {Completely optional flavor cutscene!} *ACTION: Open door (Flower Shop)* :01 Well, come on Alfina... :01 OK... {The flower shop interior can't be accessed at this point in the story.} *NPC: BUTCHER* [1/3] Welcome! Welcome! Whaddaya need? Meat? Bones? Bones are free! Take as many as you like! :02 Actually, we're just sort of looking... Say, what kind of sausages are those? So it's meat you want! Those sausages are very delicious, believe me! *NPC: BUTCHER* [2/3] :08 What kind of meat is it? Pork? Beef? Oh, it's some four-legged animal. I don't remember the name right now! :06 But aren't you supposed to be a butcher? Wouldn't it be a good idea to remember that kind of thing? I don't bother myself with the details! If it tastes good, that's good enough for me! *NPC: BUTCHER* [3/3] How about some sausage? It's made from some very tasty animals! They get my highest recommendation! *NPC: SHIFTY MAN* [1/3] Oops! I'm sorry, young lady. Are you all right? I'm in a bit of a hurry! {>} Hey, what's this string? :04 That's the string I tied to my purse! Yuki! He's trying to rob me! :04 Good thinking, Alfina. I guess Alonso taking your brooch taught you to be careful, huh? *NPC: SHIFTY MAN* [2/3] Damn... For a couple of country bumpkins, you're pretty sharp... :04 This guy doesn't look like he's sorry at all... What should we do about it? But I am sorry! I'll never do it again! It's just that I've got 6 hungry kids at home who need food... :05 Is that why you did it...? {> :01} Well, if you promise not to do it again, I suppose we can forget about it. Right, Yuki? :08 Wha-? Really? You believe what he's saying, Alfina? *NPC: SHIFTY MAN* [3/3] I'm sorry for what I did! You can see that, can't you? I'll never steal from tourists again! *NPC: WOMAN* [1/2] Listen, you! You said we'd meet on the "Bridge of Beginnings" at two o'clock! And what time is it now?! Sorry... I got to drinking and... Hic! :11 The "Bridge of Beginnings"? {:08} Hmm... It doesn't look like their date got off to a very good start, though... *NPC: WOMAN* [2/2] You said to come to the "Bridge of Beginnings" at two o'clock! What time do you think it is?! *NPC: MAN ON BRIDGE* [1/2] S-Sorry... I overslept. *pant pant* I was up late last night drinking, so... You've got to be kidding! You show up late and that's the best excuse you can think of?! :08 Looks like that guy was late for a date... *NPC: MAN ON BRIDGE* [2/2] I'm sorry, baby... *pant* When the guys get together, we lose all track of time... /// Mendi City - Park Avenue (MC: 1080350-1080450) ///// [Sleeper Billy has the same dialogue as at MC: 1080450, but is inaccessible prior to MC: 1080450 due to the automatic scenario in front of him.] *NPC: SCHOOLGIRL* [1/3] Um... {>} Sorry, but I'm going to be sitting here for a while. If you want to sit down, you'd better go somewhere else. :02 That's all right. Don't mind us... What are you doing? *NPC: SCHOOLGIRL* [2/3] This is my favorite spot. I can sit back and look at the fountain, drink some coffee, write some letters... :02 Yes, I can see why you like it here... It's so much more peaceful here than in the classrooms at my college... *NPC: SCHOOLGIRL* [3/3] ............ {>} Oops! I almost forgot! I was trying to write a letter... *ACTION: Look at fountain* [1/3] :07 Ooh! I can see the city through the water! :01 Yes, look over there... {> :02} *splash* :06 Hey! That's cold! {:09} You did that on purpose, didn't you, Yuki?! :03 Haha! Sorry! It's just that you were so absorbed looking at the water... I couldn't help it... *ACTION: Look at fountain* [2/3] :06 Oh Yuki! Look at that! :01 Hm? What...? {> :06} Hey! That's cold! What're you doing, Alfina?! :03 Heehee! Got you back! :06 .................. {> :08} I was totally off guard there... *ACTION: Look at fountain* [3/3] :02 It's a pretty fountain all right... *NPC: STORYTELLER'S FAN* [1/2] Hey Mister! This storyteller sometimes tells some pretty weird stories! :11 Weird stories? Yeah! He calls 'em "news flashes"! He tells all kinds of news from all around Mendi! You should listen to him! *NPC: STORYTELLER'S FAN* [2/2] I think I like the normal stories better though! Make-believe is a lot more fun than real life! *NPC: CHEEKY BOY* [1/3] :02 So does the storyteller only tell fairytales? How about other kinds of stories? How much will ya give me if I tell ya? :06 Huh?! You want me to pay you?! *NPC: CHEEKY BOY* [2/3] :03 Haha! You're a pretty sharp little kid. OK, here's 5G. That chickenfeed? No thanks! {>} We've got a rule in my family: "Don't do anything unless you can make a profit at it." :08 I'd hate to be in your family! Well, never mind. I'll ask somebody else. Askin' without payin' is the same as stealin'. :08 Give it a rest. Why don't you try, you know, being a kid for a while?! *NPC: CHEEKY BOY* [3/3] It's just like Dad said! Poor people are cheap! *NPC: NERVOUS GIRL* [1/3] ......... :02 Hm? Are you OK? You've been staring at us for quite a while. Are you lost? ......... *NPC: NERVOUS GIRL* [2/3] :02 Are you all alone? Where's your mother? {> :12} ...Can you hear me? ......... {>} My mommy told me never to talk to strangers! :06 Oh? Strangers are bad people. So I shouldn't talk to them! My mommy told me so! :03 Heehee! But you are talking to me! ............No I'm not... *NPC: NERVOUS GIRL* [3/3] ......... *NPC: STORYTELLER* [1/3] Once upon a time, there was a girl who wore a red riding hood... :07 Wow! A picture storyteller! I remember those... Oops! Almost forgot the news flash. Brought to you today by Mendi Shipping, for all your shipping needs! :06 A news flash? In the middle of a story...? *NPC: STORYTELLER* [2/3] Schmidt, the famous airplane maker living in Mendi's warehouse district, has caused another major accident! While testing a new type of engine in a field outside of the city, he burned up 300 radishes... :06 Wow! 300! Now that's power... {> :03} Leave it to Schmidt to come up with an engine like that! Simon, the owner of the field, was heard to remark, "If they had been potatoes, at least we could eat them..." *NPC: STORYTELLER* [3/3] That's all for the news! {>} Now then, would anyone like to buy some candy to eat while you listen to my stories? *NPC: SKETCH ARTIST* [1/3] I draw portraits. You can pay me whatever you like. Would you like me to draw your portrait? :11 Hmm... Not right now. {> :01} You don't know where Sky Captain Schmidt lives, do you? We're looking for him. *NPC: SKETCH ARTIST* [2/3] Schmidt!? Of course I know where he lives! I even drew his picture once. :02 Wow! Then you might know... What kind of person is Schmidt, anyway? We didn't really talk much... But he's a very patient man. He didn't move a muscle until I was done with my drawing. He didn't even blink! It was like he was some kind of stone statue... *NPC: SKETCH ARTIST* [3/3] Oh, if you go down the street and turn right at the residential area, you should find Schmidt's Garage. *NPC: CHUCK* [1/4] Those goggles... Are you a pilot, too? :10 Too? You mean you're a pilot? Yep! Always nice to meet a fellow flyer! I plan to be the next Schmidt, you know. Captain Chuck's the name! *NPC: CHUCK* [2/4] :11 Wow. Nice name! So what kind of plane do you have? Not a Schmidt custom job, is it?! Er... Well, I don't exactly have a plane right at the moment... But I plan to get one real soon! Haha! :02 Oh, I see... Well, I guess I'm pretty much the same... {> :10} That's why I'm going to visit Schmidt right now! Seriously?! It takes courage for a nobody like you to just show up on a god's doorstep! *NPC: CHUCK* [3/4] But you might not want to go around saying that you're a pilot here. :11 Why not? I mean, Schmidt lives in this city, right? I was really surprised when I came here from the country, but around here people think pilots are kind of strange. And Schmidt is the strangest of them all! Terrible, isn't it? *NPC: CHUCK* [4/4] Schmidt's garage is over that bridge and at the end of the street. Let me know what happens, OK? *NPC: SAM* [1/3] You there! Young folks! I'm starting a whole new life today! It makes me feel like singing! :03 Heehee. What happened? I've been a mailman for many long years, and today I'm finally retiring! From now on, I'm a free man! *NPC: SAM* [2/3] I'm just taking a leisurely stroll through this city that I've worked in for so long. Would you like to join me? :02 Uh, no, we can't. Actually, we're looking for Schmidt's garage... Schmidt's garage? Just follow this street all the way to the end. I carried letters through the streets of Mendi for 40 years! I know this city like the back of my hand! *NPC: SAM* [3/3] I you want to go to Schmidt's garage, just follow this street all the way to the end. It's in the warehouse district. *NPC: YOUNG BOY* [1/2] Ugh... We've been playing house for 1 week straight... I wanna quit... I'm tired... :02 So you're the father? That's tough. Good luck! *NPC: YOUNG BOY* [2/2] I'm sick of playin' house... I wanna play soccer and baseball like all the other kids... *NPC: YOUNG GIRL* [1/3] Welcome home, dear. You must be tired. Would you like to take a bath? :11 What? :02 I think she's playing house. Heehee. Didn't you ever do that when you were young? *NPC: YOUNG GIRL* [2/3] Come on then, dear. Hand it over. :06 Hand what over? Today's your payday, isn't it? Hand over your pay. :06 What? I don't have it... You didn't waste it drinking again, did you? You know how poor we are! :06 N-No... I don't even drink...! {> :08} I-I just had a lot of expenses... Do you know how much it costs to take care of these children?! {>} This is why we can't have nice things! :08 I'm sorry...! I'll work twice as hard from now on! Is this really how you play house...? *NPC: YOUNG GIRL* [3/3] Thanks for playin' with me, Mister! You're a pretty good actor! *NPC: OLD WOMAN* [1/3] :01 Excuse me, ma'am. Do you know if someone named Schmidt lives around here? We're looking for him. Here we go again! I suppose you're another one of them "pilots" are you? :02 Another one...? So a lot of people come to see him? *NPC: OLD WOMAN* [2/3] They all come, dressed just like you, their faces full of hope. :09 I see... Wow. I guess pilots from all over the world come here to see Schmidt. Well, not as many as there used to be, mind you. Back when Schmidt had just crossed the ocean it was incredible! *NPC: OLD WOMAN* [3/3] I guess he's still a sort of hero to you all, huh? He's at the very end of this street, if you want to see him. *NPC: OTTO* [1/3] Hi! I'm Otto the Boy Detective! I'll solve any case in under 30 minutes! I'm even faster than a pizza delivery! :02 So you're a detective, huh? Well, we're looking for a man named Schmidt. Do you think you can help us out? Come on! You don't need a detective for that! Don't you have any murders or robberies for me to solve? *NPC: OTTO* [2/3] You want to know where Schmidt lives? Gimme a break! Don't you have any murders or robberies for me to solve? :06 Sorry... Just be more careful in the future... {>} Oh all right. Just turn left there and go to the end of the street. Another case solved... :02 Thanks. Look, if we run into any crimes, we'll be sure to come to you for advice. No hard feelings, OK? *NPC: OTTO* [3/3] Thanks! I know that I, Otto the Boy Detective, have a brilliant career ahead of me! I'll be waiting for you! *NPC: OLD LADY* [1/3] Have you heard? Schmidt burned poor Simon's radish field to a crisp! :12 Well... Surely he must have had a reason... No, no reason. He just had a problem testing one of those newfangled engines of his. That man... *NPC: OLD LADY* [2/3] After he burned up the field, he said, "My engines can be a little temperamental!" and laughed the incident off! :06 So the engine exploded... I guess even Schmidt can make mistakes sometimes... Sometimes! That kind of thing happens to him all the time! Sometimes I feel sorry for him... :02 But he still wants to fly. I guess that's part of the reason there are so many legends about him! *NPC: OLD LADY* [3/3] Now that you mention it, he's lived in this neighborhood for many years, and I've never seen him look discouraged! *NPC: BARKEEP* [1/4] *hic!* Our wine is the best in all of Mendi! It's the greatest, I tell you! :01 Are you OK? Not drunk, are you? Not yet I'm not! Hmm... Maybe I'll invite old Schmidt over for a little drink... *NPC: BARKEEP* [2/4] *hic!* But that Schmidt can drink anybody under the table... Maybe I'd better forget about it... :02 I've heard stories about Schmidt and his drinking. They say he drank an entire bar's supply of booze in one night! I own this liquor store, but I still can't beat Schmidt... I can't even stand up to my wife... I'm pathetic... :08 Talk about mood swings... {> :02} Anyway, I'm gonna be meeting Schmidt for the first time in just a little bit. It's like a dream... *NPC: BARKEEP* [3/4] :08 You know, you really shouldn't be drinking this early in the day, even if you do own a liquor store... Shuddup! I bought this wine with my own money! It's not from the store... *NPC: BARKEEP* [4/4] I really abought this with my own money. *hic!* It's not from the store. Ah... nothing like wine in the afternoon sun... *NPC: OLD GENTLEMAN* [1/3] Are you tourists? Welcome to Mendi. I hope you're enjoying my fine city. :03 We're not exactly tourists, but yes, we're enjoying Mendi. Wait, "my city?" Are you the mayor or something? *NPC: OLD GENTLEMAN* [2/3] Well, in a way. You see, I am the president of Mendi Shipping, Mendi's largest trading firm. You might call me "the boss." :06 Wow... So what's an important guy like you doing around here? Just going for a stroll... When I was young, all of Mendi was just like this area. It reminds me of the old days. I think back to the day when my father brought me here. We were both immigrants and had nothing to our names... *NPC: OLD GENTLEMAN* [3/3] It's been 70 years since my father came to the mainland and started Mendi Shipping... A long time indeed... *ACTION: Look at shelf* :02 Look, Yuki. It's a curiosity shop. :02 Hey yeah... Look at all the pots lined up on the shelves. It reminds me of Anfog! *ACTION: Look at shelf* :02 Heehee. This purple one that looks like a sweet potato is the most expensive. :02 It says, "A rare piece by a master potter." {> :06} Wait a minute! That signature! Garcon made this!! :01 Garcon...? :04 He's a master potter from Anfog. He smashes any piece that doesn't meet his standards. He's pretty strict... And weird... *ACTION: Look at shelf* :02 I never would've thought that I'd find one of his pots here... *SCENARIO: Approach Schmidt's garage* {Camera: Yuki in front of the garage.} {Fade from black.} :02 This is it... {Yuki takes a deep breath.} :02 It smells the same. {_} Just like our garage... {Pause.} :09 Schmidt. {_} He should be right through there...! {Fade to black.} {MC = 1080450.} /// Mendi City - House 1 (MC: 1080350-1080450) ///// *NPC: SIGN MAKER* [1/3] :01 Hey, do you know where Schmidt lives? Sky Captain Schmidt, the legendary pilot? He's in the warehouse district. In fact, I even made the sign he uses on his garage! *NPC: SIGN MAKER* [2/3] :04 Really?! Wow! What kind of person is Schmidt, anyway? The only thing I really remember are those eyes of his! I thought he was going to shoot some kinda death ray at me with 'em! :06 A death ray...?! I haven't seen him in years, but back then he was pretty scary, let me tell you! *NPC: SIGN MAKER* [3/3] I had just started my sign painting business. I was so impressed by him crossing the ocean, I made his sign for free. *NPC: WIFE* [1/3] Well hello there! You don't look like you have business with a sign maker. Or did your mother send you on an errand? :03 I'm looking for a man named Schmidt! You know, the famous pilot? *NPC: WIFE* [2/3] Oh, him... Yes, my husband knew him quite well. :06 Really?! Is he friends with Schmidt or something?! It was a strictly professional relationship... {>} It's been quite a long time. My husband doesn't associate with his type now! :11 His type...? *NPC: WIFE* [3/3] Imagine! Burning up entire fields with those airplane tests of his! He's the shame of Mendi, that's what Schmidt is! /// Mendi City - House 2 (MC: 1080350-1080450) ///// *NPC: ISLAND BOY* [1/2] Hi! This is the house my dad bought us! Come in! :01 Yes, it still smells like a new house... {> :02} I guess I could come inside for just a minute... *NPC: ISLAND BOY* [2/2] We just moved here! Are you one of our neighbors! I hope you'll come visit us often! *NPC: CHEERFUL LADY* [1/3] Whew... We're finally settled in... {>} Oh, hello. Are you from around here? :01 No. I'm from a village called Anfog. *NPC: CHEERFUL LADY* [2/3] :01 Have you ever heard of Anfog? It's famous for its pottery. Anfog... No... Never heard of it. Sorry. :02 That's OK. It's all the way across the sea, and it's way out in the country. I'm not surprised you don't know it. Well, we just moved here ourselves. We used to live on a tiny island way out in the middle of nowhere... I know! We should help each other out! The city can be tough until you get used to it! *NPC: CHEERFUL LADY* [3/3] This will be our home from now on. We'll have to be careful not to dirty it up! *NPC: JOLLY FELLOW* [1/3] OK then! First, I'll have to find myself a job! All right! My new life begins today! :02 You seem pretty enthusiastic about something. *NPC: JOLLY FELLOW* [2/3] Well, the island that we used to live on disappeared during one of those earthquakes. My family and I barely escaped! :06 The island disappeared?! That was some earthquake, all right! The earth split open and a giant tidal wave came... We're lucky to be alive! :12 That's terrible... And now you're going to be living here? That's right! Now that we've found somewhere to live, I'm sure everything'll turn out just fine! *NPC: JOLLY FELLOW* [3/3] I've got to feed my wife and children, so the first order of business is finding a job! I'd better get going! /// Mendi City - General Store (MC: 1080350-1080650) ///// *ACTION: Look at armor* :06 What is this? They put armor on horses, too?! :06 Knights used to use those a long time ago. I've only heard about them in stories... Wow. Mendi sure is cool! *NPC: STORE CLERK* Welcome! Welcome! We've got the best selection on the continent! If we don't have it, you don't want it! {Shop menu.} Thank you! Come again! Remember, we're conveniently located right by the pizza fountain! *NPC: FRIGHTENED MAN* [1/3] Going out of the city without an Antidote?! {>} Ack! I get weak in the knees just thinking about it! :03 You're all pale and sweaty... Aren't you getting a little too worried? I mean, you're still here in the store and all... *NPC: FRIGHTENED MAN* [2/3] But think about it! Poison! Poison, I tell you! When poison gets into a wound, it spreads like wildfire through your body! Without an Antidote, you'll be doomed to watch the life drain from your body, your eyes clouding over...! :03 Hey, is that a poisonous snake by your foot? Aaaaaggggghhhhhhh!! Sell me an Antidote!! {>} Hey, there's no snake here! Don't scare me like that! *NPC: FRIGHTENED MAN* [3/3] Hmph! This is no laughing matter! Mark my words! You'd better bring some Antidotes with you! *NPC: BRAVE WOMAN* [1/3] An Antidote? Don't be stupid! Just roast those poisonous snakes with a Flame Rod before they get a chance to bite you! :08 Wow... So you fight monsters, do you? Of course. This coward next to me is my partner. We're both Mendi City guards. *NPC: BRAVE WOMAN* [2/3] You look like you've fought a monster or two in your time. I highly recommend the Flame Rod they sell here! It's great! With just a wave of your hand, you can shoot fire at your enemies! If they're vulnerable to flame, even better! :11 I don't know... If Alfina had a weapon like that, I'm afraid we'd get roasted too... {> :03} Maybe I'll pass! :09 Hmph! I can use a magic staff just fine, thank you! *NPC: BRAVE WOMAN* [3/3] If you can roast your enemies with a Flame Rod before they can touch you, you won't need an Antidote! /// Mendi City - Skill Shop (MC: 1080350-1080650) ///// *NPC: SHOP CLERK* Welcome to my Skill Shop! You can extract skills here, you know! Try reading the books on the shelf for more information! {Shop menu.} Recently, customers have been forgetting to Set Up their Skills and then complaining that they don't work! Don't forget! *NPC: SEBASTIAN* [1/4] Are you a traveler? Then you should definitely learn a Skill or two. :01 I guess you're right. There are so many monsters even in Anfog Woods... :08 But I'm not sure I really understand what Skills are... Everyone feels that way at first. Let me explain the basics to you... *NPC: SEBASTIAN* [2/4] By equipping Skills, you can make yourself stronger or more powerful. Some Skills also have added effects. :11 Added effects? For example, if you equip the Mana Charge Skill, every time you get damaged by a magical attack, you will recover MP. :06 You'll recover MP when you take damage...? Is that possible?! Interested? That particular Skill is the specialty of the owner of this shop, so of course we sell it. *NPC: SEBASTIAN* [3/4] You can extract new Skills from Skill Books. The Skills extracted will vary from book to book. :01 You seem to know a lot about this. You work here? I am assisting with the owner's Skill research. I suppose you might call me a guinea pig. I help determine the true value of the Skills he creates. *NPC: SEBASTIAN* [4/4] But I'm little more than a test subject. If you want to know more about Skills, try reading the books on the shelf. *ACTION: Look at shelf* :01 There are a lot of books and scrolls here... :11 Oh, here are some books about Skills. Maybe I'll give them a look... [On second thought, no.] . . :01 . Well, better get going! [Read "A History of Skills."] . . :11 . Let's see here... . . <-> . "Skills contain the essence . of all knowledge gained by . humankind. Anyone can use . their power by equipping them. . . <-> . "There are many different kinds . of skills: some increase attack . power, others reduce MP use, . and others have special effects. . . <-> . "Using a limited number of . Skill slots to their best effect. . This is the challenge that . faces all of humankind." . . :01 . There's more, but it looks . like this is an introduction to . Skills. . . {Return to shelf menu.} [Read "Skill Books and You."] . . :11 . What have we here...? . . <-> . "When equipped, Skill Books . give a boost to certain types . of Skills. . . <-> . "There are three types of . Skills: Body, Mind, and . Technique. Each Skill Book will . boost one or more types. . . <-> . "But that's not the only thing . Skill Books can be used for! . They can be sacrificed to . create more powerful Skills!!" . . :02 . Skill Books, huh...? . This guy gets pretty worked . up about this stuff... . . {Return to shelf menu.} [Read "Extracting Skills."] . . :11 . Let's see... . . <-> . "...At that point, a new Skill will . be created. Only by sacrificing . Skill Books can the most . powerful Skills be found. . . <-> . "As I always say: . . <-> . "If you don't need a Skill . Book, destroy it! Extract . new Skills from it! . . <-> . "Remember! If you want to . learn more about Skills, or if . you just need to prepare for . battle, extract new Skills!!" . . :08 . Well, he's certainly enthusiastic. . . {Return to shelf menu.} /// Mendi City - Magic Shop (MC: 1080350-1080650) ///// *NPC: SHOP CLERK* Welcome to my Magic Shop... Can I interest you in some Magic? We can also extract Magic from Mana Eggs. {Shop menu.} When you get new Magic, don't forget to set it up. Please come again... *NPC: EMMA* [1/3] I see... You use Magic, huh...? :07 Yes! How did you know? Did you use Magic to tell? Nah! It's just that you're holdin' a big magic staff! {>} But you don't look like you know much about Magic extraction... :06 Extraction...? *NPC: EMMA* [2/3] I knew you wouldn't understand! Extraction is when you use a Mana Egg to create new spells! It uses up the egg, though. :06 I never knew you could do that... I thought you could only equip Mana Eggs... Well you can! And this store specializes in extracting Magic! {>} At least, that's what my dad said... :07 Thanks! I'll give Magic extraction a try! But don't use all your eggs! {>} Heh. My dad said that, too... *NPC: EMMA* [3/3] There's still a lot we don't know about Mana Eggs! You should probably keep a few around, just in case... *ACTION: Look at picture* [1/2] :01 Oh... I think I've seen a picture like this somewhere before...! :11 What's this? Some kinda Magic chart? Looks like it's talking about extracting Magic or something... :01 What does this mean...? "Two types of Magic draw together, collide, shatter, then fuse into one." *ACTION: Look at picture* [2/2] :01 "Two types of Magic draw together, collide, shatter, then fuse into one." {>} That sounds so familiar... /// Mendi City - Inn (MC: 1080350-1080450) ///// *NPC: INNKEEPER* Welcome! What a cute young couple! Are you two on a date? :08 Not exactly... {> :09} This is an inn, right? Wow... Inns in the big city sure are fancy... [Never mind.] I'm afraid we're full up today! You'll have to come back later when we have some vacancies! We'll treat you right! [Stay the night.] Oh, I'm sorry. But we don't have any vacancies today. But be sure tand stop by again sometime! *NPC: HAGGARD MAN* [1/3] An idea is born! Yes! A hound painted all in red and carrying 200 heavy stones attacks and eats his master! :11 Come again? Can't you see the imagery? The symbolism? Why, this image will redefine modern society forever! *NPC: HAGGARD MAN* [2/3] Hahahaha! The masses will have their very lives changed by this monumental work! The world will never be the same! :04 This guy's nuts... Let's go, Alfina... No, don't go. You see, I'm a novelist and I'm trying to come up with some ideas. Yes... The title will be, "The Red-Painted Dog of the Wasteland." Yes! This will be my masterpiece! :05 Hmm... That sounds like one of those titles that sounds meaningful but really isn't... I won't be reading it, anyway... Oh, you'll read it, my young friend! And so will everyone else! And their lives will be changed by it! *NPC: HAGGARD MAN* [3/3] I can see into your soul! I can tell that behind that sarcastic attitude is the soul of a baby crying out for my work! *ACTION: Look at piano* [1/2] :07 What a cute piano... Maybe I should try playing a bit... :06 Hey Alfina... You can play the piano? :02 Just a little... The choir master at Arcriff Temple taught me when I was little... *ACTION: Look at piano* [2/2] :02 But... It's been so long. I've forgotten most of it... *ACTION: Look at shelf* [1/2] :11 I wonder how much these teacups cost... They look really expensive... :02 They're so pretty. I bet tea tastes better when you drink it from a teacup like that. :08 Haha... I think I'd be too nervous to enjoy it. I'm no good with fancy stuff like this. *ACTION: Look at shelf* [2/2] :11 Those are some expensive- looking teacups... I guess they must use them when they serve meals... *ACTION: Knock on door* :01 *knock knock* {> :11} I guess nobody's there... /// Mendi City - Park Avenue (MC: 1080450) ///// [All other dialogue is the same as MC: 1080350]. [Sleeper Billy has the same dialogue at MC: 1080350, but is inaccessible prior to MC: 1080450 due to the automatic scenario in front of him.] *NPC: SLEEPER BILLY* [1/4] Another wannabe pilot, eh? I suppose you're here to get Schmidt to make you an airplane? :09 I'm not just here for an airplane. I'm here to meet Sky Captain Schmidt... *NPC: SLEEPER BILLY* [2/4] :04 I have to meet Schmidt... He's a legend! "I have to meet Schmidt... He's a legend!" {>} Hmph! All right, if you want to meet him, he's right inside! But the truth is this: {>} He sucks out the blod of young pilots, crushes their dreams, and leaves them hollow! :04 Wow... I heard he could be pretty intense... I guess that's why he's a legend... {> :10} But I'll be OK!! *NPC: SLEEPER BILLY* [3/4] Now now. Not so fast. Let's think about this rationally. How about joining up with me? :06 Join up... with you? To do what? I know more about Schmidt than anybody! Down to the number of hairs in his mustache! {>} But he won't build me a plane. So, I thought you and I could team up to steal his secrets!! We can monitor his garage 24 hours a day, if we take turns! :06 Forget it! *NPC: SLEEPER BILLY* [4/4] If you change your mind, I'll be right here. Sleeper Billy's my name. I've been waiting here for 16 years already... /// Schmidt's Garage (MC: 1080510) ///// *NPC: Alfina* :02 If you ask from the bottom of your heart, I know he'll understand. Good luck, Yuki! *ACTION: Look at engine* :03 Wow, this is amazing... I wonder how much horsepower it has... How did he build an engine like this?! *ACTION: Look at trophy* :10 First place in the Samaram flying contest, plus the award for technical excellence... {>} Wow! Schmidt's amazing! *ACTION: Look at plane (Red)* :10 Wow, look at this one... Each part is precisely machined to fit perfectly... I can almost feel it pulsing with power! *ACTION: Look at charger* :10 Thinking about this Flight Unit at full power gives me goose bumps! *ACTION: Look at plane (Blue)* :06 Wow!! Look at that!! A real Schmidt plane!! {> :04} Flying one of these babies would be a dream come true! *NPC: SCHMIDT* {Start cutscene.} {MC = 1080530.} /// Schmidt's Garage (MC: 1080530) ///// [All other dialogue is the same as MC: 1080510.] *NPC: Schmidt* {Start cutscene.} {MC = 1080550.} /// Schmidt's Garage (MC: 1080550) ///// [All other dialogue is the same as MC: 1080510.] *NPC: Schmidt* {Start cutscene.} {MC = 1080570.} /// Schmidt's Garage (MC: 1080570) ///// [All other dialogue is the same as MC: 1080510.] *NPC: Schmidt* {Start cutscene.} {MC = 1080590.} /// Schmidt's Garage (MC: 1080590-1080650) ///// *ACTION: Look at charger* [Same as MC: 1080510] *ACTION: Look at engine* [Same as MC: 1080510] *ACTION: Look at plane (Red)* [Same as MC: 1080510] *ACTION: Look at trophy* [Same as MC: 1080510] *NPC: Schmidt* :01 Don't turn her into your 20th pile of scrap metal, now. {> :02} She's not as tough as you are, kid. Heh! :10 I'll take good care of her! *ACTION: Look at emblem* [1/2] :02 Yuki, is this one of Schmidt's airplane emblems? :10 Yep! Schmidt always puts one of these on every plane he builds! :10 And this one'll go on the plane I'm gonna get tomorrow...! *ACTION: Look at emblem* [2/2] :10 This emblem will be on the plane that I'm gonna fly tomorrow...! /// Mendi City - Park Avenue (MC: 1080600) ///// *SCENARIO: Upon loading* :01 Um, Yuki? {_} Have you told Miranda yet? {_} That you're going with me? :01 Um... {_} Well... {_} Not exactly... :12 I see... :02 Don't worry. {_} I'll tell her. :12 O-{_} OK... :02 Let's go back to the ship. {_} They may be there already. {MC = 1080650.} /// Mendi City - Park Avenue (MC: 1080650) ///// *ACTION: Look at fountain* [Same as MC: 1080350] *ACTION: Look at shelf* [Same as MC: 1080350] *NPC: SLEEPER BILLY* [1/3] Hey, you look pretty happy... What happened? Did the shock of Schmidt turning you down make you flip your lid? :03 He's gonna make me a plane!! It'll be ready tomorrow!! I'm a real pilot now! Schmidt practically said so!! *NPC: SLEEPER BILLY* [2/3] Amazing! You almost had me there, kid! {>} You should try a more believable lie next time...! :03 No, it's true. Schmidt's really going to make him a plane. I saw it... Of course! You have to chime in and defend your friend! {>} How very touching! Schmidt won't give me the time of day, and he's gonna just build some random kid an airplane?! Right!! :12 Look, I'm... Shut up! I don't care what anybody says! You're no pilot! *NPC: SLEEPER BILLY* [3/3] Damn it... So Schmidt's just gonna abandon somebody who's waited 16 years for a plane, huh...? It's not fair... *NPC: BARKEEP* [1/3] My wife's all upset because someone stole some wine from our store. *hic!* I wonder who could've done it... :01 Really? Have you seen any suspicious-looking people around here recently? *NPC: BARKEEP* [2/3] I'm always right here, and I haven't seen anything out of the ordinary. Maybe that old lady's cat drank it... Just let me tell you *hic!* one thing... I've never laid a hand on any of the wine from our *hic!* store... :08 You look pretty smashed... I'm not drunk! *hic!* I'm tellin' you, I'm not *hic!* drunk at all! *NPC: BARKEEP* [3/3] *hic!* Who could've taken that wine from our *hic!* store...? *NPC: OLD LADY* [1/3] So my young pilot friend, did you meet Schmidt? Is he making an airplane for you? :03 He sure is! He said it'd be ready tomorrow! {> :09} I can't wait! *NPC: OLD LADY* [2/3] Do you have enough money? I hear those airplanes Schmidt builds can be pretty pricey... :01 Now that you mention it, he didn't mention anything about money... Really?! That's amazing! That means he'll make it for you for free! It's been years since that happened! He wouldn't come right out and say it, but he must like you quite a bit! *NPC: OLD LADY* [3/3] Come to think of it, you do look quite a bit like Schmidt when he was a boy. He was always looking up at the sky... *NPC: OLD GENTLEMAN* [1/3] Young man. Do you know what the source of Mendi's vitality is? :11 Hmm... I don't know... {> :09} Maybe airplanes? You've got Schmidt here and everything! :03 Heehee. That's the source of YOUR vitality...! *NPC: OLD GENTLEMAN* [2/3] Haha! It's true that airplanes are the way of the future. But they've still got a ways to go. :01 Come to think of it, I haven't seen too many pilots flying around here. No, the secret to Mendi's vitality is the shipping of the mainland's rich mineral resources. But the only one who realized this and started a large-scale shipping industry was Mendi Shipping! *NPC: OLD GENTLEMAN* [3/3] Well now, I'd best be heading back to work. We have lots of ships departing today, and lots of work yet for me to do! *NPC: OTTO* [1/2] I'm on the case!! I'll solve this one in less than 30 minutes, or my name isn't Otto the Boy Detective! :11 A case...? What happened? *NPC: OTTO* [2/2] Hm? Did you want to ask me something? Or do you know who the culprit is? [I have no leads.] . . . Oh... . Well, if you have any free . time, you could ask around . and help me solve this case... . . {End dialogue.} [Tell me about the incident.] . . . It seems that a large amount . of wine has recently been . stolen from the liquor store . in the warehouse district! . . . The shop owner, who always . stands in front of his store, . says he didn't see a thing... . Who could've done it...? . . {Return to Otto menu.} [Who is your employer?] . . . My employer is the wife of . the liquor store owner! . She's the one who wears . the pants in that family! . . {Return to Otto menu.} [I know who did it!] . . {See OTTO appendix for menu dialogue.} {Who is the culprit?} . . [A cat.] . [The liquor store owner.] . [Schmidt.] . [The store owner's wife.] {What was the motive?} . . [To sell it and make money.] . [A hatred of liquor.] . [A desire to drink.] . [The sun was too bright.] {What did the culprit use to pull off the crime?} . . [A beer belly.] . [An airplane.] . [Lots of barrels.] . [The blues.] {If desired, skip to OTT1 for the solution.} *NPC: OLD WOMAN* [1/3] Could that be...? {>} No. Darn it. When is that son of mine coming home? :01 Your son? You're waiting for your son? *NPC: OLD WOMAN* [2/3] Yes. He's a sailor. He left on a trip 5 years ago and he's still not back yet... If he's still alive, he'd be almost 40 by now. Haha. He's getting to be an old man himself. Where could he be? :12 5 years is... a long time... Well, wives and mothers in a harbor town like this are used to waiting for their men. I guess it's our lot in life. *NPC: OLD WOMAN* [3/3] I wish he'd come home soon. I have so many things I want to say to him. While I'm still alive... *NPC: SAM* [1/3] Now that I've retired from my job as a mailman, I'm looking at Mendi in a whole new light. It's a pretty great city, you know? :02 Yes. On our way back, we should take some time to see the sights. Is Mendi known for anything in particular? Well, have you seen the fountain in the city plaza? It was built 20 years ago as a symbol of Mendi's prosperity! *NPC: SAM* [2/3] That fountain's never-ending flow of water symbolizes how Mendi itself keeps growing and developing! :07 I see... SO that's what it means... That's what I think, anyway. But in any case, I hear that young couples use the plaza for dates, so it'd be perfect... :06 D-Dates!? {> :08} We, uh... That is... I don't think we want to... :03 We don't? Heehee. Too bad! *NPC: SAM* [3/3] When I was younger, I would sometimes sneak away from my job and just watch the water in the fountain. It's so relaxing... *NPC: YOUNG BOY* [1/2] I wanna play somethin' normal like soccer, baseball or hide- and-seek. I'm sick of playin' house all the time... :07 Of course! You're a boy! Heehee! I remember playing hide-and-seek a lot with my brother when we were young... *NPC: YOUNG BOY* [2/2] Wow... hide-and-seek with your brother... That sounds great. But this girl's the only friend I've got... *NPC: YOUNG GIRL* [1/3] You wanna play house with me? :11 Play house...? *NPC: YOUNG GIRL* [2/3] My husband is just terrible! He doesn't care about his work and spends all his time goofing off! How about yours? :06 Uh... {> :02} Yes, he's the same way. Always thinking about his hobby... I can't take this much longer! Our children are getting bigger now, so he's just got to get serious about supporting them! :03 That's right! Dreams don't put food on the table! That husband of mine has got to start working harder! :08 Um... You're not talking about me by any chance, are you? *NPC: YOUNG GIRL* [3/3] Thanks for playin' with me, you two! You're pretty good at playin' house! *NPC: CHUCK* [1/2] These things aren't easy to find, that's for sure... :01 Did you lose something? I'm just waiting for a fruit to come floating down the river. I saw a skin earlier, so maybe the whole fruit's next... *NPC: CHUCK* [2/2] Darn... These Lem Fruits sure are hard to find... *NPC: SCHOOLGIRL* [1/3] Hmm... How should I begin... The only things I've written lately have been essays... {>} Do you have any ideas? :08 On how to start a letter? Actually, I haven't written many letters myself. *NPC: SCHOOLGIRL* [2/3] It's a letter to my family in the country. But I never know how to start. I haven't written them for over a year... :03 Why not start with a request? "Send me money!" I don't know about letters but with airplanes, the simpler the better! :01 I don't know... {> :02} There are rules for writing letters. Shouldn't you start with a nice greeting? A greeting? Let me think... *NPC: SCHOOLGIRL* [3/3] "Greetings from Mendi, where it's so much fun that I never seem to be able to write you." No, that's just an excuse! *NPC: STORYTELLER'S FAN* [1/3] Hehe! You know that kid the storyteller talked about, who got Schmidt to make him a plane? That's me! Yep! I'm gonna be a pilot, starting tomorrow! Pretty cool, huh? :02 You too? That's a coincidence He's making one for me... *NPC: STORYTELLER'S FAN* [2/3] Ack! You're the real one?! Aw... And I thought I was gonna be able to brag about bein' an airplane pilot... :03 You mean you were lying? And I thought I had met a fellow pilot! Haha! Sorry... {>} But you must be a pretty amazing pilot to have Schmidt build you a plane for free! *NPC: STORYTELLER'S FAN* [3/3] Lying is trickier than I thought. That storyteller sure is good at it, though! *NPC: CHEEKY BOY* [1/3] Hey you! The lady with the long ears! {>} I'll give you 200,000G if you'll marry me!! :03 Haha! You want to pretend to get married? But shouldn't you ask another kid? *NPC: CHEEKY BOY* [2/3] I'm not talkin' to you, buddy! {>} Lady with the long ears! How about it? 200,000G to marry me! :08 Well, 200,000 G is a lot [sic] of money, Alfina... :06 Um... I'm not really interested... I'm sorry. What do you want?! How much is it gonna take? 600,000G? :08 If you keep acting like that, you'll just make girls hate you! {> :11} Come to think of it, it might just work with some girls... *NPC: CHEEKY BOY* [3/3] It's just like Dad said! "Give them an inch and they'll demand a mile." The poor sure are greedy! *NPC: NERVOUS GIRL* [1/3] ......... :12 You look like you're going to cry. What's wrong? ......... {>} I didn't do anything, but that kid keeps callin' me bad names! *NPC: NERVOUS GIRL* [2/3] :01 I guess she means the boy beside her there... I'd think twice about getting involved in a kids' fight, Alfina. We're not fightin'! But he asked me to marry him and when I said no, he called me a dummy! :03 "It takes one to know one!" Didn't you ever learn that in school? :07 Wow...! You mean you went to school, Yuki? :08 Well, no... There's no school in Anfog. But Miranda taught me a lot of things... :07 So she was your school- teacher! :06 Not exactly... *NPC: NERVOUS GIRL* [3/3] I'm not talkin' to that mean boy anymore! And I'm not talkin' to strangers either! *NPC: STORYTELLER* [1/3] And when the clock struck 12, the spell was broken. She hurriedly said goodbye to the prince and... :02 A picture storyteller? Cool... Oops! Almost forgot the news flash. Brought to you today by Mendi Shipping, for all your shipping nees! :06 Huh... A newsflash? *NPC: STORYTELLER* [2/3] Earlier this evening, sources say, the famous airplane builder Schmidt promised to build a plane for a certain young pilot! Schmidt won race after race in his youth using his own custom-designed planes... And he was also the first pilot to cross the entire continent by air, something that many said was impossible! It's been 8 years since he last agreed to build one of his "Schmidt Customs." He's putting it together as I speak. :06 A "Schmidt Custom"! That sounds like a pretty special plane...! :09 Man... I can't wait until tomorrow... *NPC: STORYTELLER* [3/3] That's all for the news! Now then, would anyone like to buy some candy to eat while you listen to my stories? *NPC: SKETCH ARTIST* I don't have any customers... I guess I might as well try drawing the scenery... I'll preserve this day forever... :02 Why don't you have him draw your portrait, Alfina? We're leaving tomorrow. It might make a nice souvenir. *NPC: SKETCH ARTIST* Really? You can pay me whatever you like! Please, pretty lady! Let me draw your portrait! :06 N-No thank you! {> :09} Stop it Yuki. This is embarrassing! :03 Haha! You're blushing! *NPC: SKETCH ARTIST* You're quite good friends, aren't you? Could I draw you together? Just get closer together... :06 C-Closer together...?! {> :08} Um... No... That's... Come on now, get closer to each other! Closer! :08 I uh... {>} No thank you! :03 Yuki? You're not embarrassed, are you? *NPC: SKETCH ARTIST* You don't want me to draw your portrait? That's too bad. You look so young and so happy together... /// Mendi City - South Street (MC: 1080650) ///// *ACTION: Look at store (Exotic)* [Same as MC: 1080250] *ACTION: Look at store (Vegetable)* [Same as MC: 1080250] *NPC: MAN ON BRIDGE* [1/3] What's the big deal?! We don't have any money, so it's not like we were going to go anywhere! :11 What's that guy shouting about...? *NPC: MAN ON BRIDGE* [2/3] And how many times do I have to tell you not to get so hysterical! We can't talk when you get that way! Just calm down and tell me what you're really thinking! I don't have any future! I don't make enough money! Is that it? *NPC: MAN ON BRIDGE* [3/3] I just don't want to break up over something like this. I love you, darling. You know that, don't you? *NPC: WOMAN* [1/3] That stuff about couples who meet on the "Bridge of Beginnings" living happily ever after is a bunch of nonsense! There's no way I could ever be happy living with a bum like you! :02 Please don't fight... Why don't you make up...? *NPC: WOMAN* [2/3] And stop using your "dreams" as an excuse not to get a job! It's not like you've got any real goals, other than drinking! You don't know what you awnt to do with your life, so you're just passing the time here with me. Right? *NPC: WOMAN* [3/3] These last three years were a total waste! Hmph! "Bridge of Beginnings" indeed! *NPC: SHIFTY MAN* [1/2] Oops! I'm sorry, my young tourist friend. I was just so light-headed from hunger that I stumbled into you there! :01 Wait a minute... [It was just my imagination...] . . :12 . To go without food so . long that it makes you weak! . That's terrible. Here, let me . give you a little something... . . :06 . Hey... My wallet's missing! . . :04 . He stole it. . I saw him! . . . Ack! I'm sorry! I never thought . you'd offer to give me money... [Did he steal something...?] . . :04 . You just stole my wallet, . didn't you?! Pilots like me . have a sixth sense about . these things. Give it back! . . . I got caught again?! . Why are tourists these days . so darn careful?! *NPC: SHIFTY MAN* [2/2] I-I'm sorry... *sob* I don't understand it... Tourists used to be such easy pickings... *NPC: BUTCHER* [1/2] Young man! How about buying some of my sausage? It's probably the best in all of Mendi! :06 Probably? You're not sure? Well, actually I'm a vegetarian! But my customers all tell me that it's the best! *NPC: BUTCHER* [2/2] Young man! How about buying some of my sausage? It's probably the best in all of Mendi! *NPC: BUSINESSMAN* [1/3] I didn't sell any today either... Well, I guess nobody needs water purifiers if the water's this clean to begin with... :08 Well... Yeah. *NPC: BUSINESSMAN* [2/3] Wait a minute! All I have to do is make the water dirty, and then I might be able to sell some! Of course... I'll just get a little poison and... :04 What're you saying?! You can't do that! I'm just kidding... Yes... {>} Anyway, I'd better get going if I expect to make any sales today! See you! *NPC: BUSINESSMAN* [3/3] Booyah!! I'm gonna sell the heck outta these things! I'll show these people a little of my can't-miss sales technique! *NPC: BRAWNY SAILOR* [1/3] After three months at sea, you start to forget what it was like at home! Now, where was my house again...? :02 I guess with so many houses, it's easy to get confused! *NPC: BRAWNY SAILOR* [2/3] Hehe... I'd like to get home and see my wife and daughter... My wife wrote me that our daughter took her first steps. I can't wait to see that smiling face of hers! :02 That's nice... Well then, better get going! Now which one was my house again...? *NPC: BRAWNY SAILOR* [3/3] I know it has a red roof... I may have forgotten my house, but not my wife and daughter! I want to see them! *NPC: THE FRUIT LADY* [1/4] :07 Those oranges look delicious! How much are they? Those aren't oranges. There persimmongerines!! And they cost 50 trllion G!! Too much for you, I'd wager! *NPC: THE FRUIT LADY* [2/4] :06 50 trillion G?! I never knew oranges, I mean persimmongerines, were so expensive... They just went up in price! {>} Take a hint, deary. It means I'm not going to sell them to you! *NPC: THE FRUIT LADY* [3/4] And your face says... {>} Apples! Yes, apples would be just perfect for that face! So do you want them or not?! :03 Yes please! I'll take some! Wha-?! {>} Really...? Listen, my apples don't come cheap... :03 Oh, never mind then! Hmm... Not bad for someone so young... You had me going there for a minute! *NPC: THE FRUIT LADY* [4/4] They used to call me the Mother of Mendi! I'm not going to sell my fruit to just anyone that comes along! *NPC: SIGNOR VEGGIES* [1/3] Buon giorno! Signor, signorina! Have you taken a liking to Mendi? :03 It's the greatest!! And Sky Captain Schmidt is making me an airplane!! Schmidt?! You mean Schmidt the legendary airplane pilot turned legendary airplane designer? That Schmidt?! *NPC: SIGNOR VEGGIES* [2/3] Bravo!! Amazing!! From what I hear, he's as stubborn as they come, but you got through to him! That's a regular miracle! In celebration, allow me to offer you anything from my store!! :06 I don't really need any vegetables... Hahaha! No need to hold back, signor! Take my vegetables! In fact, take the whole shop! Just a minute! I'll give you the shirt off my back, too! :06 Whoa! Stop right there! You don't have to do that! We appreciate the thought though. *NPC: SIGNOR VEGGIES* [3/3] This is a special day! No more work for me today! Come on everyone! Everything is free! Take whatever you like! *NPC: YOUNG SHOPPER* [1/2] Isn't that just the cutest bread you've ever seen! :11 Cute? It looks like ordinary bread to me... But look at it! It's in all kinds of cute animal shapes! Bears, squirrels, and look! A lizard! How {!S} cuuute!! {!N} :08 I just don't see it... Alfina? Come over here for a second. Does this bread look cute to you? :03 Aw! It's positively adorable! Look at the cute little lizard! :06 Wha-?! You see it too?! I feel kinda left out... *NPC: YOUNG SHOPPER* [2/2] It's so cute that I always end up buying too much... Oh well! I can always give some to my boyfriend! /// Mendi Harbor (MC: 1080650) ///// *ACTION: Look at store (Lobster)* [Same as MC: 1080250] *ACTION: Look at store (Squid)* [Same as MC: 1080250] *NPC: CARGO WORKER* [1/3] Oh dear! I don't know what to do! I just don't know!! :01 Is something wrong? Did you lose your wallet or something? *NPC: CARGO WORKER* [2/3] We've got some bigwigs coming from the head office tomorrow, and my work isn't even halfway finished!! :09 When you get stressed like that, you should take a trip! Take a plane or a boat out into the wide open spaces... That's fine for a kid your age! But I'm an adult! I have responsibilities. I've even got kids and a mortgage! Anyway, I've just got to do something about all this work! {>} But I can't think of anything. Damn it! My mind's a blank! *NPC: CARGO WORKER* [3/3] Oh dear, oh dear! I'm not getting anything done! I don't know what to do! Darn it all! *NPC: JERRY* [1/3] Nina... I've decided not to say goodbye to her... I'll just leave on a ship tomorrow... :12 You're just leaving like that? {> :05} I'm going on a trip tomorrow too, but I'll make sure I say goodbye to Miranda tonight... Of course, that's best. {>} But I'm weak. I know if I saw her crying, I couldn't help but embrace her... *NPC: JERRY* [2/3] Two years have passed since I first moved into her house. Before I knew it, I was going to get the morning paper and saying hello to all of her neighbors... :12 You're not much of a neighbor if you leave without even saying goodbye to them... ...... {>} Do you know what you really are? :12 Me...? {> :09} I'm a pilot. Well I'm a sailor. {>} She knows that, deep down. She knows that I can never go back to that house. *NPC: JERRY* [3/3] I can hear the songs of the whales on the ocean breeze. They're calling me to them... {>} Goodbye, Nina... *NPC: FISHMONGER* [1/3] Well, I finished cleaning these fish... I'd better start thinking about what I'm going to have for supper! Maybe I'll go all out and get myself a nice juicy steak! :02 Don't you eat fish? You've got so many delicious looking kinds of fish for sale here... *NPC: FISHMONGER* [2/3] Don't get me wrong! Our fish is the best there is! But when you spend every day around it, you get sort of... :02 Tired of it? No no! It's delicious fish! We've got some leftovers that I can sell you quite cheaply? How about it? :01 It looks good, but not today, thanks. {> :02} But we'll be back! *NPC: FISHMONGER* [3/3] Please do come back! I'm always here! The giant squid'll be waiting for you too! *NPC: LOBSTER BOY* [1/3] All right! I'm done for the day! I guess I'll go play with the guy from the fishmonger's until Dad gets home! :02 That's nice. You're good friends with him, are you? I guess so! I go and play with him whenever business is slow, or after I'm done with work for the day! *NPC: LOBSTER BOY* [2/3] First we see who sold the most during the day! I wonder how business is for him over there...? :03 You're competing? That should help motivate you. It sure does! Right now, I'm winning 7 to 3! The lobsters my dad catches are the best, you know! *NPC: LOBSTER BOY* [3/3] I'm gonna beat him today, too! Hehehe. You wanna help me out and buy some lobster? *NPC: SHOPPER* [1/3] Well, my shopping is finished. I should get home and fix dinner for the children! :02 It's already getting on toward dinner time... Now that I think of it, didn't Miranda say something about making a special meal? *NPC: SHOPPER* [2/3] Is Miranda your girlfriend? She must be waiting for you! Why don't you hurry on home to her! :06 N-No! Miranda is my... mother! What kind of child calls his mother by her first name?! If you were my son, you'd go to bed without any supper! :03 Heehee. But I like the fact that Yuki can call his mother "Miranda." *NPC: SHOPPER* [3/3] Really? Well, I suppose it takes all kinds. But I'd never allow it if it were me! *NPC: WASHERWOMAN* [1/3] Oh, going back are you? Alonso's waiting at the boat. :01 Um... There was a woman with Alonso... How did she look to you? Why, she looked like she was having a grand time. She certainly had a lot of shopping bags with her! *NPC: WASHERWOMAN* [2/3] But it was more than just shopping. I can tell! Unless I miss my guess, those two are... :01 They're... what? Oh, just go and see for yourself! I bet I'm right... *NPC: WASHERWOMAN* [3/3] It looks like Alonso the drifter has finally found an island where he can anchor his boat... *NPC: ROB* [1/3] The sea is calm... The sun is going down... {>} When I'm on land, calm evenings like this actually seem rather nice. :02 Sure. But... Is it any different when you're out at sea? *NPC: ROB* [2/3] There's nothing worse for a sailing ship than to have no wind! Doesn't matter to those new steamships, though. :01 I see. You can't get anywhere without the wind... You don't have to worry about that with airplanes. Back when I was the captain of a tiny sailboat, I got stuck out at sea without any wind... {>} That boat just wouldn't move... Just when I was wondering which would kill me first, the thirst or the hunger... {>} He appeared. It was Alonso. The god of the sea himself must have sent him to me. He's the reason I'm still around today! *NPC: ROB* [3/3] Looks like it'll be nice weather tomorrow, too... /// Mendi City - House 1 (MC: 1080650) ///// *NPC: WIFE* We were supposed to go shopping today, but my husband says we'll do it "some other time." Hmph! :08 Haha... I used that one to get out of my pottery training with Miranda lots of times... *NPC: WIFE* You too?! Well if you keep running away like that, don't be surprised if your wife runs away on YOU! :08 I'll try to remember that. But I don't have a wife, so... Your mother then. Same thing. :01 Yeah... I guess "some other time" won't work this time. I'll have to tell her. There won't be any other chances... *NPC: WIFE* You really think the women of the world don't understand what men mean when they say "some other time"? /// Mendi City - House 2 (MC: 1080650) ///// *NPC: ISLAND BOY* [1/3] I've been exploring all over Mendi. I saw the storyteller, and some half-made airplanes! :03 Oh, so you went to Schmidt's garage too, did you? What did you think of it? Pretty cool, huh? It sure was! *NPC: ISLAND BOY* [2/3] When we were living on the island, I hardly ever saw any machines, so I was really surprised! :02 Well, it isn't often that you see machines as good as Schmidt's. But can those airplanes really fly? They look really heavy... :03 Sure they can! Anything that Schmidt makes can fly! He's like a magician! Really? It's just that I've never seen them fly! Next time I go out exploring, I'll give them a look! *NPC: ISLAND BOY* [3/3] Something that big and heavy can really fly...? I wanna see it for myself! Life in the city sure is exciting! *NPC: CHEERFUL LADY* [1/3] I wonder what it was that made our island disappear like that... :06 What...? Your island disappeared? *NPC: CHEERFUL LADY* [2/3] There was a terrible earthquake and our island disappeared. That's when I saw that thing. This strange black sphere was sucking in the soil and the trees. We were busy fleeing, so I didn't get a good look... :12 I think that may have been a Versphere... :05 Yes... You mean you've seen one of those things before? There are terrible things happening all over... *NPC: CHEERFUL LADY* [3/3] Well, our island may be gone, but at least everyone in our family was able to escape. We're truly thankful for that. *NPC: JOLLY FELLOW* [1/3] As long as you have a positive attitude, you can make it through anything in life! I found a job! :03 That's great! What kind of work is it? *NPC: JOLLY FELLOW* [2/3] Loading and unloading ships! I used to be a fisherman on the island where we used to live, so I'm no stranger to hard work! :02 Still, that sounds tough. I hope it works out for you! I'll do my best! We've just moved to Mendi, so there's a lot I don't know. But I know everything'll be just fine! *NPC: JOLLY FELLOW* [3/3] In honor of my new job, my wife is making my favorite dish tonight! Grilled tuna! I can hardly wait! /// Star Garden Flower Shop (MC: 1080650) ///// *NPC: FLORIST* [1/3] {Was the optional cutscene seen? If not:} . . {Skip right to dialogue 2!} {Was the optional cutscene seen? If so:} . . :01 . Flowers, huh...? I wonder . what they could have . wanted with those flowers... . . . Oh, you mean that couple . that was here a bit ago? . Those flowers looked just . wonderful on that woman! *NPC: FLORIST* [2/3] {Was the optional cutscene seen? If not:} . . :01 . Flowers, huh? They die so . quickly and they don't serve . any real purpose. I wonder . why so many people buy them? {Was the optional cutscene seen? If so:} . . :01 . But they die so quickly . and they don't serve . any real purpose. I wonder . why so many people buy them? But until they die, flowers help brighten up people's lives with the beauty of nature. What could be better than giving something like that as a token of your love or respect? :08 Uh, yeah... I should've known. You've got the sales pitch down pat... *NPC: FLORIST* [3/3] I'm always the one selling flowers, but someday I'd like to meet someone who will give some to me! *ACTION: Look at flowers* {Was the optional cutscene seen? If not:} . . :07 . How pretty! . I think these flowers would . look wonderful on Miranda! . Don't you, Yuki? . . :11 . I don't know... {> :08} . I think they'd be wasted . on Miranda... {Was the optional cutscene seen? If so:} . . :07 . How pretty! Isn't this the . kind of flower that Alonso . gave Miranda? . . :02 . Yeah... {> :01} . I've never seen Miranda act . like that... /// Mendi City - Inn (MC: 1080650) ///// *ACTION: Knock on door* [Same as MC: 1080350] *ACTION: Look at piano* [Same as MC: 1080350] *ACTION: Look at shelf* [Same as MC: 1080350] *NPC: INNKEEPER* Welcome! What a cute young couple! Are you two on a date? :03 Heehee. I guess we look like it, anyway... [Never mind.] :12 I've got to tell Miranda that you and I are leaving tomorrow... [Stay the night.] :02 Yuki... Don't you have to tell Miranda that you're coming with me tomorrow? Let's go back to the ship. *NPC: HAGGARD MAN* [1/3] Another idea is born! The plot of my next book will center around the red-painted dog licking 278 million gravestones! If I take one line to describe each lick, it'll be 278 million lines all together! Yes, this'll be a monumental undertaking! :05 Why don't you just summarize it all on one page...? *NPC: HAGGARD MAN* [2/3] Do you understand? Do you get what this symbolizes?! :05 Not really... And I'm not sure I want to... Of course! Because if you did grasp the true meaning of my work, it'd mean coming to grips with your own meaninglessness! Hahahaha! But soon you'll realize what you've been ignoring. After crying your eyes out, you'll buy my book! *NPC: HAGGARD MAN* [3/3] I'll be able to write well tonight! I can almost hear the cries of my masterpiece as it is born! /// Mendi Harbor (MC: 1080950) ///// *SCENARIO: Upon loading* :02 {!S} Nice weather this morning. {!N} :02 Yep. {_} Nice day for a trip. :01 {!S} .......... {!N} {_} {:04} Do you have everything? {_} Handkerchiefs? {_} What about tissues? :08 Hey! {_} Cut it out. {_} I'm not a kid anymore. :02 Oh... {_} really? :01 {!S} .......... {!N} {_} {:03} Maybe I am... :04 Ha....! {_} {:03} Hahahaha! :03 Hee hee! :02 Let's all go together. {_} As far as Schmidt's place. :02 Yes, {_} as slowly as possible... {Fade to black.} *NPC: SMILEY BOY* [1/3] My mom and I just got back from a trip around the world! The world's a really big place! You know that, Mister? :03 All around the world, huh? So what kind of places did you go? Did you have fun? *NPC: SMILEY BOY* [2/3] I sure did! We went to this place that was all full of sand, and I got to see somethin' called "snow" for the first time, too! Oh, yeah! We also met lots of different people and tasted all kinds of food... {>} I wanna go on another trip!! :09 Deserts... Tundra... Yes, there are all sorts of places I've never been under that big old sky... :05 If you want to go, then go. Or did you forget? {> :02} You're supposed to be spreading your wings... *NPC: SMILEY BOY* [3/3] I wanna go again! If I'm a good trip, maybe my mom'll take me on another trip... *NPC: RESTING WOMAN* [1/2] Oh, did you just arrive in Mendi this morning too? :02 No... Actually I'm leaving on a trip right now... We just got back. We had a wonderful time. Heehee. I hope your trip will be as nice as ours! *NPC: RESTING WOMAN* [2/2] My son seems to have made some memories for himself on the trip as well. Isn't traveling wonderful? *NPC: CLERK* [1/3] You people there! Show me your tickets! You're going on a trip, right? Well the ship is about to leave! :03 I'm not getting on any ship! You were right about us going on a trip, though! *NPC: CLERK* [2/3] Hm? You're on a trip, but you're not going on a ship? You plan to walk, do you? :04 He's an airplane pilot. He can travel by air. Oh really?! I've seen planes go flying over our boats, but I've never actually seen one of the people flying them! :02 An airplane pilot... Hehe... I like the sound of that. But I'm still a rookie! *NPC: CLERK* [3/3] But to have your own airplane at your age! That's something to be proud of! Take care, son! *NPC: FISHMONGER* [1/2] *yawn* I'm sleepy. I think maybe I'm getting a little tired of this job. I want to do something fun... :04 How about going out to sea? Just look! Wouldn't you like to go out sailing on that endless, rolling blue sea? Close the shop and go out to sea... That's not a bad idea. Thanks buddy. I'll give it some thought! *NPC: FISHMONGER* [2/2] But for now, I've got to get the store open! Squid! Mackerel! Flounder! I'll sell 'em all! *NPC: NINA/JERRY* [1/9] :02 Hi! How are you-- :06 Shhh! It looks like they could use a little privacy...! {Did you interact with Nina? If so:} . . . I knew you'd be here. . I've been looking all over . for you, Jerry. I thought I told you to stay away from the harbor, Nina... {Did you interact with Jerry? If so:} . . . I've been looking all over . for you, Jerry. *NPC: NINA/JERRY* [2/9] {Did you interact with Nina? If so:} . . . Where are you going, Jerry? . You'll come back soon, won't . you? Maybe just a month . this time...? . . . ...... {>} . You've always known that . someday I'd hear the call . of the sea again... {Did you interact with Jerry? If so:} . . . Look... The clouds are . being blown away... {>} . The southeast wind is blowing... . . . The wind? {>} Who cares about . the wind? What I want to . know is, when are you coming . home, Jerry? :08 Alonso... If they need priacy so badly, maybe we shouldn't be listening in... {Did you interact with Nina? If so:} . . :06 . Quiet! I can't hear! . Aren't you curious what . brings these two here . so early in the morning? {Did you interact with Jerry? If so:} . . :06 . They're lost in each other. . Just be quiet and they'll . never notice... You expect . me to miss this?! *NPC: NINA/JERRY* [3/9] {Did you interact with Nina? If so:} . . . Look, Jerry! I've cut my hair! {>} . Remember, you told me that . story about the woman with red . hair that fluttered in the wind? . . . ...... {>} It'll never work, Nina. . I can't live on land... I need to . smell the salt of the sea and . hear the singing of the whales... {Did you interact with Jerry? If so:} . . . Nina... I can't go on living . with you... {>} . I can hear the songs of the . whales calling me out to sea... . . . How romantic... . I always loved that about you. {>} . But I know you could be happy . here on land with me... *NPC: NINA/JERRY* [4/9] {Did you interact with Nina? If so:} . . . Are you worried about making . a living? It's OK! I have a job! {>} . You don't have to do a thing. . Just... Be with me... . . . Stop it! {>} Listen, you've . got to go home, right now! . Just do your best to forget . about me! {Did you interact with Jerry? If so:} . . . Go home, Nina... {>} . Find yourself a new man . and be happy. Someone who . doesn't mind being on land... . . . And what about you? . You'll sail off to someplace . that I've never heard of...? {>} . And then what will you do? *NPC: NINA/JERRY* [5/9] {Did you interact with Nina? If so:} . . . Go home...? {?} You think you . can just come and go as . you please?! What about me?! {>} . You expect me to go home?! . . . Yes. We should both go back . to where we belong... {>} . With time, you'll forget about . me... {Did you interact with Jerry? If so:} . . . Try to forget... {>} . Time washes away everything. . Happiness. Regret... . . . That's easy to say, but... . Do you really think you . could forget about me? {>} . I could never forget you... *NPC: NINA/JERRY* [6/9] {Did you interact with Nina? If so:} . . . ...... {>} Time... On the sea, time . swirls around like a whirlpool, . erasing the past. But on land, . it piles up, like snow in winter... . . . ...... {>} . Even snow eventually melts... . When the spring comes... {Did you interact with Jerry? If so:} . . . It's simple... I just have to . go where I belong and... live. . Live without looking back. . Thinking only of the future... . . . ... {>} The future...? But we can . never know what the future . will bring. All we can see is . the present. And the past... *NPC: NINA/JERRY* [7/9] {Did you interact with Jerry? If so:} . . . We will forget, in time... {>} . I must go... . Farewell, Nina... Why...? Tell me why?! {>} I love you... I need you, Jerry!! {Did you interact with Nina? If so:} . . . Crying won't change . anything... *NPC: NINA/JERRY* [8/9] {Did you interact with Nina? If so:} . . :06 . Jerry! Give her a . kiss! Then just leave! . You can't draw this out . any longer! . . :06 . A kiss...? . . :08 . *sigh* . Another poor fool who . got taken in by a selfish . man... . . :04 . Shh! Miranda! . They'll hear you! {Did you interact with Jerry? If so:} . . :07 . She said it...! . She said, "I love you"! . . :06 . I knew it! . . :08 . She's just fooling herself! . When she comes to her . senses, she'll realize that she . never really loved him! . . :04 . Shh! . They'll hear you, Miranda! *NPC: NINA/JERRY* [9/9] {Did you interact with Nina? If so:} . . . I'll be waiting for you, Jerry. . For as long as it takes... . You know that this is . where you truly belong... {Did you interact with Jerry? If so:} . . . The wind has started blowing... . And once the wind blows past . you, it never returns... . Goodbye, Nina... /// Mendi City - South Street (MC: 1080950) ///// *NPC: SIGNOR VEGGIES* [1/3] Hmm... If I don't sell these carrots and cucumbers pretty soon, they'll go bad... :02 You're up early. Is your store already open? *NPC: SIGNOR VEGGIES* [2/3] Ah, Grazie! But everything is still in boxes, signorina! I'm not open just yet! :02 Greengrocers certainly have to get up early, don't they? That's the truth! I've already been around to the nearby farms on my cart! Have to get things fresh, after all! :03 I hope you sell a lot today! *NPC: SIGNOR VEGGIES* [3/3] Grazie, signorina! And I hope you have a wonderful day too! *NPC: FLORIST* [1/3] Oh! Good morning! Those flowers you bought yesterday certainly did look good on you! :03 Of course they did! After all, she is my "little fairy" after all! :08 W-What are you saying! I'm nobody's "little fairy"! *NPC: FLORIST* [2/3] :04 Yes, you're right. That's not good enough for you. {> :06} You're a regular "Fairy Princess"! And I'm-- :06 W-Wait a minute! Stop! What do you think you're doing?! Where do you think we are?! :02 Embarrassed? :06 Just watch what you say in public! :04 It's OK, princess... We'll have plenty of time to talk about this later... That man who chose the flowers was strong, kid, and had a good sense of humor... She's lucky. *NPC: FLORIST* [3/3] How wonderful. They make such a cute couple... I hope I find someone like that someday... /// Mendi City - Park Avenue (MC: 1080950) ///// *ACTION: Look at fountain* [1/2] :02 "The Mermaid Fountain." Sailors say that if you take a little of the water with you on a trip, you'll meet a mermaid. :02 What if we go by air? :09 Hmm... I guess we'd meet an angel then, huh? *ACTION: Look at fountain* [2/2] :02 Let's go! My plane is waiting for us! *NPC: OLD WOMAN* [1/4] :01 Hello ma'am. What are you doing up so early? I'm waiting for my son. He left on a trip 5 years ago and hasn't come back. I have to be ready for him. *NPC: OLD WOMAN* [2/4] But what about you? What are you doing dressed like that? Are you going on a trip yourselves? :02 Well, my son is, yes... Well then. I guess you'll be waiting, too. For a while, anyway. Being a mother is hard. Husbands and wives can get divorced, but you'll always be your child's mother... :02 That's right. No matter where he goes and no matter what happens, Yuki's always going to be my son. *NPC: OLD WOMAN* [3/4] Hello son. You've got a fine face... Do me a favor. No matter where you go, make sure you think of your mother sometimes. :02 S-Sure. I will. Your adventure started right there in your mother's belly. Don't forget that. *NPC: OLD WOMAN* [4/4] Good luck, son! Don't forget your mother! Promise! *NPC: BARKEEP* [1/3] It's already morning...! *yawn* I guess I'd better finish this off and get to bed... Hey, care to join me in a drink? :02 Not a bad idea! Maybe I'll just have one for the road! *NPC: BARKEEP* [2/3] That's the spirit... *yawn* What shall we drink to? I know! To this quiet morning! {>} Cheers! :02 Cheers! Hey, this isn't bad! {>} This puts me in the perfect mood for saying goodbye. Want some, Miranda? :01 No. I'll pass... {> :02} Come on. That Schmidt guy is waiting for us. .........Let's go. *NPC: BARKEEP* [3/3] *yawn* Ih ad a hard day at work today. I guess I'll go hit the sack. See you. *NPC: SLEEPER BILLY* [1/3] Just watch. He'll be coming out any second... :11 Hm? Schmidt! I know his schedule down to the minute... Pretty soon he'll be coming out to buy some bread for his breakfast. I'd better get ready! *NPC: SLEEPER BILLY* [2/3] While he's walking to the bakery, I'll work on convincing him that he should build me a plane... I haven't missed a day for the last 16 years! {>} I'm the only one who's this dedicated! :06 You want one of his planes that badly?! Heh... That's just the tip of the iceberg. Old Sleeper Billy's got plenty more up his sleeve! Heheh... :06 Wow... Just... Wow... {> :02} I hope your dedication pays off, Billy... *NPC: SLEEPER BILLY* [3/3] At last, the Sleeper awakes! [sic] I'll work even harder to show Schmidt I'm worthy of getting one of his planes! {>} For free! /// Mendi City - House 1 (MC: 1080950) ///// *NPC: SIGN MAKER* [1/3] *yawn* Going out for an early morning picnic with the family? That's nice. I have to work, myself. :03 Haha! A picnic? No, we're gonna fly! In an airplane! *NPC: SIGN MAKER* [2/3] An airplane? Nice! You can go anywhere in a flash! {>} It's too bad Schmidt hasn't flown for 10 years. :09 Schmidt's a legend! He's probably already mastered flying! I bet that's why... Maybe... It was a long time ago that I made the sign for his garage. Since then, he's been pretty wrapped up in his work... *NPC: SIGN MAKER* [3/3] Well then, I'm off to wash my mouth out with a little coffee. Orange juice tastes terrible after brushing your teeth... *NPC: WIFE* [1/3] Why do men have to prowl around like bears when they brush their teeth? Why can't they just stand still? :03 Alonso, you were doing that this morning! :04 Heh... Well, that's just what men do... I guess. *NPC: WIFE* [2/3] You watch out, young lady! No matter how good a man is, he'll change when you marry him! Believe me! :06 I see... :05 Wait a minute. That's not fair. Women change too. :07 Oh? You certainly seem to have a lot of experience in this area... :08 Uh... No, I... {> :04} It's just that men have the intelligence to figure out the ways of the world! :02 ......... *NPC: WIFE* [3/3] Well, it's about time for breakfast! If only he'd carry some plates while he's walking around, we'd have the table set! /// Mendi City - House 2 (MC: 1080950) ///// *NPC: CHEERFUL LADY* [1/3] *yawn* Today is my husband's first day on his new job, so I put a little extra effort into his boxed lunch... :02 A hand-made lunch, huh? You must have gotten up pretty early to make it... Yes... But my husband is working hard to support us. Getting up a little early is really nothing! *NPC: CHEERFUL LADY* [2/3] :02 So what kind of lunch did you make for him? My husband's favorite grilled tuna, asparagus salad... Oh, and I put in a thermos of corn pottage soup. :06 Wow... That sounds great! {> :03} I bet I could do any kind of work if I had a lunch like that waiting for me! :08 Hmm... Maybe I should have tried making you boxed lunches then... *NPC: CHEERFUL LADY* [3/3] *yawn* Now I have to make breakfast for my child and then do the laundry... I've got a big day ahead of me! *NPC: ISLAND BOY* [1/2] Daddy! Where're you going? I want a piggy-back ride! Come on, Daddy! Please! :06 Hey, I'm not your father, kid! {> :01} Wait, are you sleeping...? *NPC: ISLAND BOY* [2/2] No Mommy! I don't like bananas! No more bananas! I... *mumble mumble* *snore* /// Star Garden Flower Shop (MC: 1080950) ///// *ACTION: Look at flowers* [1/2] :02 I'll have to say goodbye to these flowers, too... {> :01} If you go by carriage, you can see all kinds of flowers, but... :02 Don't worry. When you're flying you can see the flowers on the mountains and the plains all at once! :07 Really?! :02 And when we get to Arcriff, there should be all sorts of new flowers to see! :07 Yes, you're right! I'm looking forward to it! *ACTION: Look at flowers* [2/2] :02 I miss the flowers in Arcriff... /// Mendi City - General Store (MC: 1080950) ///// *NPC: STORE CLERK* Going on a trip, are you? Well, we have everything that a traveler could possibly need! {Shop menu.} Have a nice trip! I don't know where you're going, but I hope you get there safely! *NPC: FRIGHTENED MAN* [1/3] Hey! If you're going out of the city, you've really really REALLY gotta take some Antidotes with you!! :03 Come on! There aren't any monsters in the sky! What do we need stuff like that for? *NPC: FRIGHTENED MAN* [2/3] There are poisonous monsters everywhere! In the sky, in the sea, even right here in Mendi... You can't relax for a minute!! And if they catch you without an Antidote, you're doomed to a grim death, writing in agony! :08 OK OK, I get it... You can get out of my face now... :02 ...Well, if we have a little extra money, it wouldn't hurt to buy an Antidote or two. You never know what'll happen. *NPC: FRIGHTENED MAN* [3/3] Have you bought any Antidotes yet? I wonder if I've bought enough... Maybe just one or two dozen more... *NPC: BRAVE WOMAN* [1/3] :02 What are you looking at so intensely there? Oh, my Flame Rod hasn't been firing up the way it used to... I'm just trying to decide whether to buy a new one... *NPC: BRAVE WOMAN* [2/3] Hmm... I don't know... What do you think? These Flame Rods are really handy to have around. Enemies that are vulnerable to fire will be dead just like that! And you can even use it to shoot a fireball from a distance! :02 Well, Alfina does use staves... And it does look pretty nice... Hmm... It might come in handy at that... *NPC: BRAVE WOMAN* [3/3] That girl over there can use it? Great! Maybe you should give it to her as a present! It's great for self defense! *ACTION: Look at armor* :01 Armor for a warhorse... It looks pretty old. Doesn't this belong in a museum? :02 I suppose the owner of the store likes antiques. It might be fun to come here later just to look around! /// Mendi City - Skill Shop (MC: 1080950) ///// *ACTION: Look at shelf* [Same as MC: 1080350] *NPC: SHOP CLERK* Well, you're eager to learn, coming hear so early! Did you need to extract some Skills from Skill Books today? {Shop menu.} Recently, customers have been forgetting to Set Up their Skills and then complaining that they don't work! Don't forget! *NPC: SEBASTIAN* [1/4] Ah, here to buy some last- minute Skills before taking off on a long trip? Feel free to ask if you have any questions. :02 Perfect! Why don't you have him teach you? You're going to be the one protecting Alfina from now on, you know! :11 That's true. I suppose I should at least learn the basics... *NPC: SEBASTIAN* [2/4 - 4/4] [Same as MC: 1080350] /// Mendi City - Magic Shop (MC: 1080950) ///// *ACTION: Look at picture* [Same as MC: 1080350] *NPC: SHOP CLERK* Welcome to my Magic Shop... We can extract Magic from Mana Eggs, although the eggs are destroyed in the process... {Shop menu.} When you get new Magic, don't forget to set it up. Please come again... *NPC: EMMA* [1/3] Oh! {>} Father!! {>} It is you, isn't it?! It's me! Lisa! I've waited so long to see you again! :06 Hm?! :06 Wha-?! :05 ......?! :08 W-Who, me?! *NPC: EMMA* [2/3] I still have the Mana Egg you gave me... You promised to fuse it with yours when we were reunited, didn't you? :01 Alonso... {> :02} Just tell the truth. Nothing can shock me now... :08 There has to be some kind of mistake! I did the math and-- {> :07} I mean... Anyway, it's just not possible! ...You're right! {_} I was lying! :08 ............! {> :04} Whew... You little dickens. You shouldn't tease grown-ups like that... Haha! But all the sailors fall for it, so I just can't help myself! It's so much fun! *NPC: EMMA* [3/3] My dad is off traveling. He's looking for some kinda "lost technique" or something. I wish he'd come home soon...! /// Mendi City - Inn (MC: 1080950) ///// *NPC: INNKEEPER* My, you're up early... Did you want a room? :04 Maybe so... This is quite a beautiful inn... And its owner is even more beautiful... It'd be nice to stay for a while... [Never mind.] . . :08 . What are you talking about? . We have to go see that . airplane builder! . Let's go! [Stay the night.] . . . You shouldn't tease an old . lady like that! But in any case . we're full up tonight. You'll . have to try someplace else! *ACTION: Look at piano* [1/2] :02 I think I still remember one of the songs I learned at the temple, though... :02 What kind of song was it? :02 Just a short song. A kind of prayer to Gryph... It's very sweet, really... *ACTION: Look at piano* [2/2] :01 I wonder if I can still play it... {> :02} I'd like to try, but it's still early. I wouldn't want to wake anyone up. *ACTION: Look at shelf* [1/2] :01 Those teacups look expensive... I wonder how much they cost. :04 Something that nice probably goes for 3,000G... {> :02} But what do you care? You're not interested in teacups! :08 True... I just can't understand why anyone would want to pay that much for a cup. *ACTION: Look at shelf* [2/2] :08 3,000G, huh...? Just one of these teacups could buy me a new engine... *ACTION: Knock on door* :02 The people inside are probably sleeping... I probably shouldn't knock... /// Schmidt's Garage (MC: 1080950) ///// *ACTION: Look at trophy* [1/2] :02 So Schmidt won all of these, huh...? {>} Not bad. :02 Yep. And someday I'm gonna be an even better pilot than Schmidt! :02 ............ {>} Well, good luck with that... *ACTION: Look at trophy* [2/2] :02 So this Schmidt guy is Yuki's hero, eh...? {>} Maybe I should've paid a little more attention when he was talking about him... *ACTION: Look at engine* [1/3] :02 That certainly is big... Can a plane really fly with one of these aboard? :03 Sure... A plane with this engine could even fly with you aboard! Not like poor old No. 19! :08 You'll never let me forget that... {> :01} But I guess it was my fault that your plane crahsed... *ACTION: Look at engine* [2/3] :01 Yuki... I know you spent a lot of time building that plane... I'm sorry... :06 You're apologizing?! Wow... But don't worry about it. It's OK. I've forgotten all about it! ............ {> :04} If you've forgotten about it, I guess I just wasted an apology. Hmph! :08 (Hmm... I guess it's best to just leave things as they are...) *ACTION: Look at engine* [3/3] :01 I'll study hard and someday I'll be able to make an engine like this myself! *ACTION: Look at plane* [1/2] :04 Hey, is this half-finished plane the one you're getting? :02 No, not that one... Mine is blue. Like the sky. It's a beautiful color. She'll be a great plane... *ACTION: Look at plane* [2/2] :02 This plane's only partway finished, but it's still pretty impressive. It's like Schmidt's already breathed life into it... *NPC: SCHMIDT* (TODO: camera etc) :01 Schmidt! :02 Hmph! {_} So you came. {Schmidt turns to Yuki.} :02 Everything's ready. {_} You can leave at any time. :02 Where?! {_} Where is she?! :02 She's waiting for you. {_} Just beyond those doors. {Schmidt turns to the garage's back doors.} {Yuki looks as well. Camera shot, zooming in.} {Camera shows Yuki in front of the door.} :09 ..... {_} ..... :01 Breathe life into her, kid! {!F} Yes sir!! {!N} {The doors open, and Yuki runs out, slow-mo.} {Simultaneous fade to white.} <% fin. [G05] %> ~~[G06]~~ Ceremony (MC: 2090300-2100550) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (10k words, approx.) /// Arcriff Forest (MC: 2090300) ///// *SCENARIO: Upon loading* :12 Argh! {_} No... {_} And Schmidt just built her for me, too...! :05 I'm sorry. {!S} I... {_} {!N} shouldn't have said anything... :04 It's not your fault, Alfina. {_} {:10} I {_} wasn't good enough... :12 But Alfina... {_} Was that your brother {_} up there? :12 I'm not sure... {_} It all {_} happened so quickly. :01 But if it was him, {_} then he must've been going to... :05 {!S} ...... {_} :01 Let's go. {_} To the temple. {Fade to black.} {MC = 2090350.} /// Arcriff Temple Square (MC: 2090350) ///// *SCENARIO: Upon loading* {MC = 2090400}. {Camera: Pan up to show Arcriff Temple's gate.} :09 Woah! {_} Incredible! {_} And that's just the gate...! :01 ......... {_} I guess we're here. {_} Finally. :12 {!S} ... {_} {!N} Yes. Are you here to worship? {Fade to black.} {Camera: Yuki, Alfina, and the guard on the bridge.} I'm terribly sorry, {_} but our Communicator is gone, {_} so all services have been-- {_} {Alfina steps forward.} :11 I am Alfina {_} de {_} Pamela. {_} I have come to conduct the ceremony of descendence. !! {_} It IS you, Miss Alfina! {_} Why, {_} you've grown so big, I didn't recognize you...! Oh! {_} You must see the bishop! {_} He will be very glad to see you! (TODO: Sic? Is "bishop" capitalized like in other parts of the script?) {The guard steps aside.} Of course, {_} your servant may go as well. {Alfina proceeds forward a few steps.} :02 Uh, {_} thank you... {_} {!F} Y-{_} Your {_} servant?! {Alfina turns to face the guard again.} :01 Um... {The guard faces Alfina.} :12 Have you heard anything about my brother? {_} Has anyone {_} seen him recently...? Your brother...? {_} Oh, {_} Master Emelious? {_} No, {_} I'm afraid not... :05 I {_} see... {Yuki walks forward, and Alfina turns and matches his (not rushed) pace.} {Fade to black.} {MC = 2090450.} /// Arcriff Temple Square (MC: 2090450) ///// *NPC: NUN (Entrance)* [1/3] Could it be... Is it really you...? {>} It really is! Welcome back, Lady Alfina! :02 It's been a long time. :02 Oh... So you lived here a long time ago? :02 Yes. I've been away for 10 years. {>} It hasn't changed a bit! *NPC: NUN (Entrance)* [2/3] I've been praying diligently for your return, Lady Alfina. Now we can receive instruction on how to fulfill our duties! :11 Sorry to have kept you waiting. Now that I'm back, we must hold a ceremony at once. :12 A ceremony? Already? But we just got here... *NPC: NUN (Entrance)* [3/3] Ceremonial preparations have already been made! Ask the Bishop for further assistance. *NPC: PRIEST (Wandering)* [1/3] Welcome to Arcriff Temple. May I ask where you're visiting from today? :02 From Mendi, but not for a visit. We've got some important business here. *NPC: PRIEST (Wandering)* [2/3] Important business? Well in the meantime, might I suggest you take a leisurely stroll about the temple? We have modeled it after the Verse Realm. It's the fruit of our efforts to maintain beauty and harmony within its walls. :12 The Verse Realm? You mean that place under Randoto? The Verse Realm isn't under anything. It's up in the heavens! Where the mighty Gryph resides -- a world of beauty and wonder. We see it as a model for our temple. *NPC: PRIEST (Wandering)* [3/3] How would you like to start off with a tour of the cathedral? It should give you an accurate glimpse of our little world here. *NPC: NUN (South)* [1/3] How beautiful... Just look at the temple tower in all of its splendor! Truly an unforgettable sight! :02 Yeah. It's a lot different than the plain old houses in Mendi. That's because it was built in honor of our Guardian. {>} By the way, have you bought any souvenirs for your family? :01 What? This place sells souvenirs? *NPC: NUN (South)* [2/3] We have sleeping quarters for pilgrims on this side of the temple square. But a few shops are set up there as well. :01 Oh, I get it. And that's where the souvenirs are sold. Yes. Although originally the shops were there to provide Magic and supplies to pilgrims. *NPC: NUN (South)* [3/3] Our "Holy Salve" is quite a popular item. A great deal of people have bought them as souvenirs. *ACTION: Look at sphere* :01 What a huge metal ball! It looks like something's engraved on the surface. Maybe a map? *NPC: PRIEST (Square Center)* [1/3] :06 Wow! What is this huge metal ball for? And why is it spinning like that? This ancient relic is very valuable to us. You could say it provided a starting point for our ancestors' journey. *NPC: PRIEST (Square Center)* [2/3] The enormous catastrophe hit 5,000 years ago. Our world was protected by Guardians, but the land was still ruined. People had lost all hope, but Gryph provided this relic, and returned to the Verse Realm. :11 Wait a minute. Did you say there was a catastrophe? Oh, I'm sorry. I often forget that people from the outside have little knowledge of our Guardian stories. *NPC: PRIEST (Square Center)* [3/3] A map to Arcriff is engraved on this metal sphere. I suggest you read up at the library to learn more. *NPC: GUARD* Are you visitors? I'm sorry, but our Communicator has just arrived. So would you mind just-- :08 Actually, this girl is the "Communicator" you speak of. Hm?... Oh! Are you Lady Alfina? I'm terribly sorry! :02 That's OK. I've been away for quite some time now. I'm sure there are a lot of people living here whom I've never met. *NPC: GUARD* I came to Arcriff 4 years ago. You had already left here by then... :03 Well, it's very nice to meet you. I'm Alfina. I'm Theodore, a temple guard as you may have already guessed. Please forgive my ignorance! :08 Haha! It's kind of funny seeing this big guy treat you like a princess or something, Alfina! *NPC: GUARD* By all means, please enter! Our Bishop is waiting for you in the cathedral! /// Arcriff Magic Shop (MC: 2090450-2090550) ///// *NPC: SHOP CLERK* Welcome to Arcriff. We have powerful Magic in stock -- forged by the priesthood to protect our sacred land. {Shop menu.} Thank you very much. Remember -- Magic must be Set Up in order to use it. *ACTION: Look at picture* [1/3] :01 Oh...! {>} I remember this picture! :01 What is it supposed to be? :01 It shows that the secret art of fusing Mana Eggs... ...is actually possible! Yes, I remember now... *ACTION: Look at picture* [2/3] :01 My magic teacher spoke of this when I was little. He said this picture explains the art of fusing together Mana Eggs. :01 And its existence proves that the art of fusion was actually practiced long ago. :01 Really... So it's not being practiced anymore then? :01 That's right. So many people have tried to decipher this picture's markings to rediscover the art, but have always failed. *ACTION: Look at picture* [3/3] :01 "Two types of Magic draw together, collide, shatter, then fuse into one." {> :03} Heehee! That's what he said. /// Arcriff General Store (MC: 2090450-2090550) ///// *NPC: STORE CLERK* Thank you for stopping by. Perhaps you'd be interested in a bottle of our "Holy Salve" blessed by a humble priest. {Shop menu.} Thank you very much. May the blessings of Gryph be upon you! /// Arcriff Temple - Lobby (MC: 2090450) ///// *NPC: PRIEST* [1/3] Oh my! You've come back to us, Lady Alfina! At long last we can hear the words of mighty Gryph! :11 Yes... I must communicate with her as soon as possible! *NPC: PRIEST* [2/3] A Communicator must relay the Guardian's message to us. Otherwise we won't understand. Were you aware of that? :11 I think Alfina was telling me about that. Something like an interpreter, right? Interpreter?! No no no! A Communicator does more than just decipher words. She links the souls of god and man. :11 Links the souls...? So basically, she's like a soul interpreter...? {> :08} Hmm... Does that sound right? :02 Heehee... That actually sounds pretty close. *NPC: PRIEST* [3/3] Fine -- if you'd like to put it that way. The important thing is that you understand it's not only words being passed on. *NPC: CHOIR LEADER* Excuse me! General viewers such as you must... {>} Wait a minute. Haven't I seen you somewhere before? :02 My choir leader! It's me! Remember? Emelious' younger sister! You taught us so many songs... *NPC: CHOIR LEADER* I thought that was you, Alfina! Welcome back to Arcriff! My oh my, you've grown into a lady! :02 Are you still leading the temple choir? Yes, as strictly as ever... {>} Terribly sorry, but this is no time to chat. I've got to get the choir ready for the ceremony! :02 Wow... There's a whole choir for the ceremony? It must be a big event. *NPC: CHOIR LEADER* Alfina, take your young friend and go to see the Bishop at once! At last, we'll have a ceremony! /// Arcriff Temple - Hallway (MC: 2090450) ///// *NPC: STEWARD PRIEST* [1/3] It's wonderful to have you back, Alfina! After you were separated from your guide, I didn't know what to think...! :01 I'm sorry to have worried you. But Yuki and so many others helped me. That's how I was able to make it back. I see. Because you're a virtuous young lady no doubt. You have my greatest admiration. *NPC: STEWARD PRIEST* [2/3] :12 ...By the way, is this room the same as it's always been? Yes. And don't worry, we've kept it very well-maintained. First things first, however. You should go see the Bishop. He's been very worried about you. *NPC: STEWARD PRIEST* [3/3] Please go visit the Bishop in the cathedral. He's been quite worried about you! /// Library (MC: 2090450) ///// *NPC: OLD LIBRARIAN* [1/3] :07 Hello, sir! It's been a long time, hasn't it? I just got back! Hm? A long time, you say? Back from where...? :09 Haha! Still the same old librarian... Do you think about anything other than old books? *NPC: OLD LIBRARIAN* [2/3] :02 Well, I'm glad you're looking healthy at least. Heehee! I think you're in the same spot you were in when I left. Of course I am! The only time I ever leave this room is to bathe and... well, you know... :08 Heheh! What do you do all day cooped up in this old library? Well, son... I decipher ancient literature of course. Dipping a bucket into the vast sea of knowledge is quite a job! *NPC: OLD LIBRARIAN* [3/3] In those bookshelves, you'll find the Mythical Writings -- our ancestors' compiled works. Just wash up before reading! *ACTION: Read book (1F, #1 from left)* :12 Records of Arcriff Mythology... :01 Oh! I often heard stories from these books when I was little! "Volume 1: The Beginning." Shall I read you some, Yuki? {Book menu, repeated for other books too:} [No, not right now.] . . :02 . OK. We can always come . back later if you change . your mind. . . {Stop dialogue.} [Sure! Let's hear a little.] . . {Continue dialogue.} :02 Let's see... {> :04} "Before time itself, the world was amorphous and dark..." {> :06} This looks complicated! :08 Of course it does! It's an anthology of myths! :01 When I heard the story, it started from this section... {> :02} "A story of long ago." Let's read from here, instead! :02 "Long ago, there was a world known as the Verse Realm. It was beautiful, inhabited by Guardians and winged humans. :02 "It was rich and overflowing with happiness, which was then carried into our world as well." :02 Hmm... It sounds a lot different than the Verse Realm in Randoto. :05 Well... {> :12} This story tells us about the true Verse Realm. That's enough for now. *ACTION: Read book (1F, #2 from left)* :02 I often heard stories from these books when I was little. Here's "Volume 2." Shall I read you some, Yuki? {Book menu.} :01 Let's see... :12 "At one time, giant black spheres appeared and consumed our houses, cattle, and even people. :12 "Trees of the forest, earth of the mountains, and water of the sea were all consumed by the spheres. We couldn't run." :11 Black spheres... Could they be talking about Verspheres? :11 Yes... Long ago, Verspheres were out of control in our world, turning it to a vast, lifeless wilderness. :11 "The few survivors fled to the top of a hill, but all the could do was wait for the end..." {>} That's all for this volume. *ACTION: Read book (1F, #3 from left)* :01 I often heard stories from these books when I was little. Here's "Volume 3." Shall I read you some, Yuki? {Book menu.} :04 Let's see... The survivors from Volume 2 were in a desperate situation on the hill. And then... :11 "Gryph and 4 other Guardians, along with the winged people, descended upon that final hill when the world was in chaos. :11 "Gryph and the others fought intensely for 7 days to seal the black spheres and to end the destruction...!" :11 How did Gryph and the others fight? :12 Well... That part is written in detail. It's really really long! :02 Basically, Gryph and the others fought victoriously, and sealed the spheres! That's all for this volume. *ACTION: Read book (1F, #4 from left)* :01 I often heard stories from these books when I was little. Here's "Volume 4." Shall I read you some, Yuki? {Book menu.} :12 "The black spheres were sealed, but no one could understand the language of the Guardians. {> :04} "But just then...! :11 "A young girl stepped forward from among the survivors! She was able to act as a mediator, conveying everyone's feelings." :02 Hey! Was she the very first Communicator? :01 Yes. She then learned that the black spheres were a curse -- unleashed by a being equal to the Guardians in strength. :01 "...Guardians came down from the Verse Realm to put an end to the curse, and the survivors looked up to them as gods. :01 "So the Guardians moved on to various parts of our world to protect it from danger." That's all for this volume. *ACTION: Read book (1F, #5 from left)* :01 I often heard stories from these books when I was little. Here's "Volume 5." Shall I read you some, Yuki? {Book menu.} :01 "When the Guardians scattered to various regions, Gryph left a map to the holy land, and returned to the Verse Realm." :02 Would that "holy land" be Arcriff by any chance? :02 Yes! "The survivors planted seeds to restore the ruined world while on their journey to Arcriff. :02 "On the way, they found each Guardian again. Some people decided to stay and watch over them, and started settlements. :01 "After many generations, they found Arcriff and built a temple. {> :07} "And the world was green again." That's all for Volume 5. *ACTION: Read book (1F, #6 from left)* :02 I often heard stories from these books when I was little. Here's "Volume 6: The Finale." Shall I read you some, Yuki? :07 "After an arduous journey, the people finally made it to Arcriff. It was there that Gryph appeared to them once again! :02 "From then on, the people would protect their holy land, and the Communicator would relay the Guardian's words to them. :09 "In closing, no matter how long the journey is, keep the faith and press on to better things." {> :03} The end! :11 Guardians, an evil being... Communicators and priests... I wonder how much of that really happened. :01 I'm not sure. But the temple is here. Also Gryph, and a line of Communicators, including my brother and I, exists... :02 I believe it all happened as written. After all, that makes it more exciting, right? :02 Sure. But mythical writings aren't history books. They can tell us a lot about culture, though. *ACTION: Read book (2F, #1 from left)* :11 Hmm... "The Existence of Guardians." Looks like a tough read. Should I look through it? [No, I don't need to.] . . :08 . Looks pretty complicated, so . I guess I'll pass. . If it was a book on flying, I'd . read it from cover to cover! [Sure, just a few pages.] . . <-> . "Prodigious Guardians have . descended upon this world, . vowing to protect earth, forest, . and sky to the very end. . . <-> . "Acting on Gryph's holy words . will ultimately protect our world . from catastrophic events." . . :02 . Gryph, huh... . I'm not really convinced, but . if Gryph really protects the . world, we should be grateful! *ACTION: Read book (2F, #2 from left)* :11 "The Communicator's Soul." Hmm... This looks like a book about Alfina's bloodline. Should I look through it? [No, I don't need to.] . . :03 . I won't get into it. . Communicator or not, Alfina . is Alfina. [Sure, just a few pages.] . . <-> . "The noble Communicator's . power is basically a contract, . bonding our world with his land, . and is passed on via the soul. . . <-> . "The Communicator's soul will . never die, as long as it is . passed on through the power . of bonds." . . :11 . Hmm... So Alfina's brother is . a Communicator, too... I guess. . Maybe that has something to . do with the "power of bonds." . . :08 . ...I wish it was easier to read. *ACTION: Read book (2F, #3 from left)* [1/2] {Have you read Michelle's final letter? If so:} . . {Skip to 2/2.} {Have you read the letter before? If not:} . . :11 . Hm? There's something . sandwiched between this book... {>} . It looks like an old letter. . Wonder if I should read it... {Have you read the letter before? If so:} . . :01 . Derek's letter is sandwiched . between this book... . Wonder if I should read it... [I think I'll pass.] . . :01 . I better leave it alone. . This letter is somebody else's . private business, after all. . . {End dialogue.} [I'll just read a little.] . . {Continue dialogue.} <-> "What a horrible priest I am. I've fallen for Michelle, the Communicator, of all people! I've never felt this way before. {Have you read the letter before? If not:} . . :06 . This sounds like a juicy . love letter or something. . What's it doing in here? <-> "As I try to put these thoughts behind me, I find myself longing for her even more. Can I go on living in secret like this? <-> "I can't leave the temple. That would be like betraying Gryph, and Michelle. Please my friend, tell me what I should do! <-> Derek Williams" :05 And that's the end... I wonder if Derek ever mustered up enough courage to tell Michelle how he felt. {Don't advance to 2/2.} *ACTION: Read book (2F, #3 from left)* [2/2] :03 What a romantic letter! Don't you think, Yuki? I'm sure they must've gotten married and lived happily ever after! *ACTION: Read book (2F, #4 from left)* [1/3] {Have you read Derek's letter? If not:} . . :08 . "Where Love Is Found"...? . Sounds like a romance novel. . Haha, can't say I wanna read . that. . . {End dialogue. Don't advance to 2/3.} {Have you read Derek's Letter? If so:} . . {Continue dialogue.} :08 "Where Love Is Found"...? Sounds like a romance novel. {> :11} Hey, there's something stuck between the pages... A letter? [I think I'll pass.] . . :01 . I'm a little curious, but I better . not read it. It's somebody else's . private business, after all. . . {End dialogue. Don't advance to 2/3.} [I'll just read a little.] . . {Continue dialogue.} <-> "Dear Derek, I read your little. But the Bishop has already betrothed me to someone else. <-> This is how a Communicator [sic] must live. As you're a priest, I know you can understand. <-> I hope we can continue [sic] to be the best of friends. That is the way it should always be." :05 Poor Derek... {> :01} Wait a minute... There's another letter here. *ACTION: Read book (2F, #4 from left)* [2/3] :12 This must be Michelle's final letter. <-> "Derek... I can't do it. I just can't live without you! <-> I know I don't need to write [sic] this. I'm going to be strong, and tell you in person! <-> But I'll leave this letter behind [sic] as proof of my rebellion, and also as a reminder to never again betray my true feelings. <-> Michelle de Pamela" :03 Yes! It looks like a happy ending after all! I mean, Communicator or not, it shouldn't really matter! *ACTION: Read book (2F, #4 from left)* [3/3] :02 "Where Love Is Found"... I know it's a romance novel, but maybe it's not half bad, if I just give it a chance... *ACTION: Read book (2F, #5 from left)* :01 "A Day in the Life of a Priest." The priesthood must be a really strict way of life. Should I look through it? [I think I'll pass.] . . :08 . I won't read it. I mean, it's not . like I'm planning on being a . priest or something. . . {End dialogue.} [I'll just read a little.] . . {Continue dialogue.} <-> "Rise at 4 am. Brush teeth, wash face. Offer a morning prayer to Gryph." :06 Ouch! That's pretty early! {> :08} Already looks like I'm not cut out to be a priest. <-> "At 6 am, offer a prayer before eating breakfast." :08 Another prayer? Sounds like I'd starve to death on this schedule! <-> "At 8 am, go to the cathedral and listen to the Bishop's lecture for 3 hours." :08 I can't even be lectured by Miranda for 5 minutes without going nuts. This doesn't look like the life for me... *ACTION: Read book (2F, #6 from left)* :11 Let's see here... "Researching the Verse Realm." This looks a little hard, too. Should I look through it? [I think I'll pass.] . . :11 . Forget it. . Looks too hard for me . anyway. . . {End dialogue.} [I'll just read a little.] . . {Continue dialogue.} <-> "As seen in their literature, people of the Verse Realm are scientifically superior to us in countless ways. <-> "Their natural wings endow them with the ability to fly among the clouds. Some of them even reside in the sky." :12 There definitely wasn't anyone flying around! I wonder if that lifeless world we saw was really the Verse Realm. /// Hall (MC: 2090450-2090510) ///// *NPC: INDIGNANT PRIEST* [1/3] I heard Alfina's back. But can we trust her? I mean, she's the traitor's sister... :04 Hey! Watch your mouth! *NPC: INDIGNANT PRIEST* [2/3] Something wrong, kid? {>} Oh!!... Is that... you, Lady Alfina? I-I'm terribly sorry... :05 I don't mind... But I'm sure Emelious must have had a reason. Calling him a traitor wouldn't be-- But he just...! {>} Oh, never mind. I understand. *NPC: INDIGNANT PRIEST* [3/3] Sorry about what I said earlier. *NPC: SMILING PRIEST* He doesn't believe. If we can't even trust our Communicator, then who can we trust? She can relay Gryph's words to us! :03 You can trust Alfina. I know she'll get the job done right. You'll get those "words" -- no doubt in my mind! *NPC: SMILING PRIEST* Yes. The bonds between Gryph and the Communicator are absolute! If we can hold a ceremony, everything'll be OK! :11 But, uh... What kind of things will Gryph say exactly? I can't imagine. As always, I suppose Gryph will guide us onto the path of truth and righteousness. :03 Right! I'm not exactly sure what it's all about, but Alfina's come this far, so it just has to work out! *NPC: SMILING PRIEST* Our Communicator has come, so there's nothing to worry about. All we have to do now is believe. *ACTION: Look at portrait (#1 from right)* [1/2] <-> "Communicator 184: Alexis de Pamela" :11 So this person was the 184th Communicator. But I don't see very many portraits in here. :03 They can't all fit in here. The portraits of people from long ago are kept in a different room. Would you like to see? :08 Over 100 portraits of these stern-looking people? Maybe I'll pass... *ACTION: Look at portrait (#1 from right)* [2/2] <-> "Communicator 184: Alexis de Pamela" *ACTION: Look at portrait (#2 from right)* <-> "Communicator 185: Clement de Pamela" *ACTION: Look at portrait (#3 from right)* <-> "Communicator 186: Randall de Pamela" *ACTION: Look at portrait (#4 from right)* [1/3] <-> "Communicator 187: Felix de Pamela" :02 Yuki, the man in this portrait is my father... :02 Oh yeah... I can see a resemblance. *ACTION: Look at portrait (#4 from right)* [2/3] :02 You look at like your father, Alfina -- especially the eyes. {>} Is he in Arcriff? :02 No. When I was little he got really sick, and... :12 Oh, I'm sorry. :02 Don't worry, I'm fine. It was a sad time, but Emelious was always there for me. *ACTION: Look at portrait (#4 from right)* [3/3] <-> "Communicator 187: Felix de Pamela" *ACTION: Look at picture* [1/3] :11 Hm? Why is this the only spot without a portrait? :05 Since Emelious didn't want to become a Communicator, I guess it was just left empty. *ACTION: Look at picture* [2/3] :12 After the ceremony, a portrait will be made of me. And I know they're going to hang it in this spot. :02 Then make sure to smile nice and big when they paint it. Whenever people look at it, they'll be in a better mood! :02 Yes, that's true. {>} But is it OK to smile in a portrait? :03 Sure it is! Having a whole gallery full of serious mugs can really get depressing! *ACTION: Look at picture* [3/3] :02 Hanging a portrait of you with a big smile would add some cheer to this stuffy old place! /// Arcriff Temple 2F (MC: 2090450) ///// *ACTION: Open door (Communicator's Room)* :11 This place...! {> :01} Yuki, let's go see the Bishop first, OK? *ACTION: Open door (Viewing Room)* :11 This door is locked. What's on the other side? :02 The Viewing Room. You'll be watching from there on the day of the ceremony. *NPC: CLAMOROUS NUN* [1/2] ...Anyway, I was cleaning the Communicator's Room, and there it was! I even touched it! I'll never wash my hand again! How shameless... Emelious would be devastated if he found out. He's much more open minded than you think! The time I accidentally broke a glass, he looked at me and said, "It was just a glass. They all break eventually. But are you OK?" with a sparkle in his eye! What a gentleman... Not that story again... *NPC: CLAMOROUS NUN* [2/2] *sigh* Where could Emelious be? *NPC: CALM NUN* [1/2] This nun never cleans her own room, but she's obsessed with cleaning other people's. She does it for the excitement of discovering other people's secrets while cleaning. That's a major problem for a nun. :08 I'd say that's a major problem for anyone -- nun or not. *NPC: CALM NUN* [2/2] Yesterday she found a fountain pen and a music box in the Communicator's Room. I need to get her off of cleaning duty... /// Cathedral (MC: 2090450) ///// *NPC: STERN NUN* [1/3] You there! Have you completed the purification requirements for viewing the ceremony? :06 Me? What purification requirements? *NPC: STERN NUN* [2/3] Chanting of the sacred prayer, pouring of cold water on the head -- 12 times... This is common sense for a ceremony! :06 Cold water? In midwinter?! Of course! The mighty Gryph, supreme Guardian of our world, will soon descend upon our sanctuary! :08 OK... Well, sorry, but we didn't come here to worship. *NPC: STERN NUN* [3/3] You didn't come to worship?! Then why in the world did you come here? Don't forget this is holy ground you're standing on! *NPC: PRIEST* Lady Alfina! We're thrilled to have you back during such perilous times! :11 Perilous? *NPC: PRIEST* Yes! According to reports from across the world, Verspheres have been appearing all over, causing serious devastation. :05 Verspheres? We got sucked into one of those... Without a Communicator, we thought a major catastrophe might happen as it did long ago. :11 ...Sorry to have worried you. Yes... I have to make contact with Gryph at once! *NPC: PRIEST* If we could only receive Gryph's words, they would guide us into action! Please go see the Bishop to select a day! *NPC: BISHOP* (TODO: camera etc) :07 Grandpa! Now {_} that's a name I've not heard in a long time... {_} That golden hair... {_} Could it {_} be...? :10 Yes, {_} it's me. Alfina. {_} I've only just returned. {!S} Oh my....! {_} When you left {_} you barely came up to my waist..! :10 Oh Grandpa{!S} .......! :02 {!S} Grandpa....... {!N} {:11} Um, {_} I mean, {_} your holiness... :11 The reason I came here {_} is that {_} I will be taking over for my brother. {_} I will speak with Gryph. Excellent, {_} my child. {_} But {_} the ceremony is tomorrow. {_} Perhaps we should postpone-- :11 No. {_} The ceremony will go on {_} as planned. {_} Please let me do this! :01 Alfina... Are you sure? :11 Yes. {_} Please. Hmm... {_} Very well then. A room shall be prepared for you. {_} Please try and relax tonight. :01 Thank you. {_} But first, I have a favor to ask... Hm? {_} By all means, ask. :12 Could you {_} show me the room my brother used while he was here? Emelious' room? {_} Of course. {_} I'd be glad to. {_} I'll have the door opened. You remember where it is? {_} Go up the east stairway and it's the first on your right. {Fade to black.} {MC = 2090510.} /// Waiting Room (MC: 2090450-2090550) ///// *NPC: KIND NUN* [1/3] If it isn't Alfina! We were so worried! I thought maybe you fell down and started crying like you did as a little girl... :06 I'm sorry! It's just that so much happened on the way here! :07 I was being chased by a giant man, Miranda helped me, then we rode on Alonso's ship, and Yuki brought me in his plane... Goodness! It sounds like our new Communicator is quite the adventurer! {>} I'm just glad you're all right. Welcome back, Alfina. *NPC: KIND NUN* [2/3] 10 years ago I had no idea we'd be dressing you in a Communicator's robe! :12 10 years ago... What was Alfina like back then? In those days she would follow her brother around everywhere, and fall down and cry a lot -- bless her heart. :02 So she was a little crybaby? :06 Would you two stop?! We don't need to talk about my childhood right now! Just look at her now -- all grown up into a beautiful Communicator! {>} Go do your best, dear! :06 Um... {> :03} Thank you, I will! *NPC: KIND NUN* [3/3] {Has the Bishop been spoken to? If not:} (MC: 2090450) . . . Oh yes. . Have you paid a visit to the . Bishop? You should go see . him in the cathedral. {Has the Bishop been spoken to? If so:} (MC: 2090510) . . . By the way, the Communicator's . Room that Emelious was using... . Starting tomorrow it belongs to . you, Alfina. {Has Emelious' diary been read? If so:} (MC: 2090550) . . . You must be exhausted. . Bedrooms have been prepared . in the west hall. Please go and . get some rest. /// Cathedral (MC: 2090510) ///// *NPC: BISHOP* Go up the east stairway, and the Communicator's Room is the first door on your right. *NPC: PRIEST* [1/3] The ceremony is tomorrow? That's so soon. You must be exhausted from your travels. :11 it's all right. I feel that tomorrow is the best time. Thank you so much! {>} Perhaps now we can prevent that tragic catastrophe from occurring again! *NPC: PRIEST* [2/3] :11 Occurring again? What are you talking about? Well now! I take it you're not familiar with the ancient stories of Arcriff. :08 Actually, I'm not. This is my first time here. Please stop by the library if you have time. You'll find documentation of our entire history - the Mythical Writings! *NPC: PRIEST* [3/3] Mythical Writings are kept in the library. I'm sure you'll be busy tomorrow, so go read them while you can! *NPC: STERN NUN* [1/3] I heard from the Bishop. You are the Communicator, and he is your servant, yes? :12 Uh, y-yes... Well, Yuki's not my servant... *NPC: STERN NUN* [2/3] Even so, might I be so bold as to ask the servant to take care of those oily clothes? :04 Oh...! Sorry about these clothes. But the oil stains on this jacket are just proof that I'm a pilot! A pilot, are you? {>} Well I suppose it can't be helped then. But you could at least give it a good washing. :09 I know if Gryph sees this jacket she'll understand! It just has that "pilot" feel to it. :03 But I know it's not the cleanest in the world... *NPC: STERN NUN* [3/3] The Communicator's servant is a pilot... I believe that's a breach of tradition! Another sign of our changing times... /// Arcriff Temple - Lobby (MC: 2090510-2090550) ///// *NPC: PRIEST* [1/3] Communication with Gryph is greatly affected by your state of mind. It's important to embrace tranquil thoughts. :11 ...Tranquil thoughts. I'll do my best. :02 Yeah... Don't get too tense, OK? Just relax... *NPC: PRIEST* [2/3] Yes. Just as he says, first calm down, take a deep breath, and receive Gryph's words with tranquility. Doing so will allow your minds to link naturally -- giving you a good understanding of the Guardian's will for us. :11 You know a lot about this stuff. Are you a Communicator, too? Absolutely not! Those words are commonly known within the temple. A Communicator? Me? Ha! How ridiculous! *NPC: PRIEST* [3/3] Just remember to stay calm when performing the ceremony. Although it's easier said than done, I suppose... *NPC: CHOIR LEADER* [1/3] Hello Alfina! At last, the ceremony will be held tomorrow! I can't control my excitement! :02 Give my best to the choir. *NPC: CHOIR LEADER* [2/3] Yes... Absolutely! I'll ahve the choir in tip-top shape to aid you during the ceremony! :03 Tip-top shape? So you're planning to put them through special training, like running? I'm referring to their voices!! Daily training and devotion is essential for success! Life in the choir is a life of trials! :02 Heehee! My choir leader has always made singing feel more like boot camp than choir practice! *NPC: CHOIR LEADER* [3/3] My troops will sing their hearts out at tomorrow's ceremony! It will truly be a spectacular event -- one to remember! /// Arcriff Temple Square (MC: 2090510-2090550) ///// *ACTION: Look at sphere* [Same as MC: 2090450] *NPC: GUARD* [1/2] Lady Alfina! I heard the ceremony is tomorrow. Don't worry about security. We'll make sure everything is safe and sound. :02 Thank you so much. But please be careful. *NPC: GUARD* [2/2] Thank you for your kind words of concern. You can count on us to keep Arcriff secure! *NPC: NUN (Entrance)* [1/2] It's tomorrow? Emelious is gone, and Verspheres are appearing throughout the world at an alarming rate... What words of wisdom could mighty Gryph have for us? :01 Don't worry. I'm sure Gryph will guide us through these hard times. *NPC: NUN (Entrance)* [2/2] Yes indeed. I trust the profound words of Gryph will allow us to deal with any trial, no matter how bleak. *NPC: PRIEST (Wandering)* [1/3] Forgive me! I had no idea you were our next Communicator. I'm quite new here, so I didn't realize... :01 This will be the first time I've ever performed in a ceremony. Please wish me luck! *NPC: PRIEST (Wandering)* [2/3] As priests of Arcriff, we will do everything in our power to aid you in your ceremonial duties. :11 What is it you do exactly as priests for the ceremony? We have various duties, such as cleaning and scenting the hall, chanting the holy hymn, and preparing the sacred robes. :08 Oh... So basically you get everything ready. *NPC: PRIEST (Wandering)* [3/3] We make every preparation necessary for the ceremony, aiming to create a beauty comparable to the Verse Realm. *NPC: NUN (South)* [1/2] Lady Alfina, tomorrow the mighty Gryph will descend to our world -- at long last! :01 Yes... What a joyous occasion! I may even collapse in awe at the mere sight of her! :08 Collapse? You must be exaggerating. Not a bit! {>} Oh... Just the thought of it has made me light-headed! Mustn't forget to buy a Revival Potion. *NPC: NUN (South)* [2/2] There's a General Store and a Magic Shop on this side of the temple square. You should buy a Revival Potion too! *NPC: PRIEST (Square Center)* [1/3] :11 This metal ball seems really heavy. How did you manage to get it here? There's no way an airplane could carry it. Haha... Our ancestors carried it here. They just followed the map engraved on it. *NPC: PRIEST (Square Center)* [2/3] Our ancestors loaded this relic on a cart and traveled the wilderness to get here. It must have been an arduous journey. But driven by the desire to meet their Guardian again, they persevered through great trials, and finally made it to Arcriff. :03 Just like my desire to fly to the mainland... I wonder if they felt the same way I do... :03 All you ever think about is flying, Yuki! I'm sure your convictions are just as strong as our ancestors' were. *NPC: PRIEST (Square Center)* [3/3] Our faith has never changed or wavered -- to follow the path revealed to us by our Guardian, and to protect the world. /// Arcriff Temple - Hallway (MC: 2090510) ///// *NPC: STEWARD PRIEST* Did you hear? A nun was cleaning up the Communicator's Room and found a music box. :12 A music box? Is it, uh... Yes. It's the one that belonged to Emelious. *NPC: STEWARD PRIEST* I wonder why Emelious just decided to up and leave. Perhaps it was something we did to anger him... :02 Please don't worry about it. Emelious wouldn't leave over something minor like that. :12 But... {>} Yuki? I'd like to check on something. Can we go to the Communicator's Room? :02 No need to ask for permission! Let's go check it out! I'm sure it must be something important to you. *NPC: STEWARD PRIEST* The Communicator's Room is on the 2nd floor. Take the stairs from the east hall to get there. /// Library (MC: 2090510-2090550) ///// *ACTION: Read book (any)* [Same as MC: 2090450] *NPC: OLD LIBRARIAN* [1/3] :12 Excuse me, sir. Tomorrow is my first day as a Communicator at the ceremony. I wonder if I'll do everything properly. Of course you will. All Communicators are bound together by ties of blood. *NPC: OLD LIBRARIAN* [2/3] :11 Bound together by ties of blood? What's that supposed to mean? Basically, the essential point is that she is a Communicator by blood. Experience isn't nearly as important. :12 I see... Doesn't that take a load off your mind? Just rid yourself of thought, stand before Gryph, and the rest will come naturally. :08 Rid yourself of thought? That doesn't sound easy. *NPC: OLD LIBRARIAN* [3/3] If you're feeling anxious, you should read the story of our first Communicator. She was a young girl a lot like you. /// Arcriff Temple 2F (MC: 2090510) ///// *ACTION: Open door (Viewing Room)* [Same as MC: 2090450] *NPC: CALM NUN* [Same as MC: 2090450] *NPC: CLAMOROUS NUN* [Same as MC: 2090450] /// Communicator's Room (MC: 2090510) ///// *ACTION: Check music box* {Music box sound effect.} *ACTION: Read diary* (TODO: camera etc) {MC = 2090520.} :11 It's {_} a diary. {_} From when my brother was little... :12 Alfina... :12 Y-yes... {Fade to black.} "Just then, {_} I heard a branch breaking behind me." "I slowly turned around {_} to see a fawn with big round eyes looking at me. {_} It looked very frightened." What is it? {_} Continue, Emelious. Why was I chosen to be a Communicator? That was determined long long ago. {_} People call it {_} fate. So it was the Guardians who chose my... fate? That's right. {_} As long as the Guardians exist, you are fated to be their Communicator. Even if I {_} don't want to {_} be a Communicator...? {Fade to black.} He just {_} looked at me with those cold eyes of his, {_} and didn't say a thing. But {_} I knew. {_} There was an invisible power {_} keeping me here. {!S} Why couldn't I have wings, {_} and be free like the birds? :05 ........ {_} Emelious... {_} I never knew he... :05 Alfina.... {:12} You should get some rest. {_} You've been through a lot. {Fade to black.} {MC = 2090550.} /// Communicator's Room (MC: 2090550) ///// *ACTION: Check music box* [Same as MC: 2090510] *ACTION: Read diary* [1/2] :12 ...How could Emelious think such things about the Guardians... :12 ...Alfina. *ACTION: Read diary* [2/2] :12 ...... :12 Let's go, Alfina. You've got the ceremony tomorrow. Maybe you better call it a day, huh... /// Arcriff Temple 2F (MC: 2090550) ///// *ACTION: Open door (Viewing Room)* [Same as MC: 2090450] *NPC: CLAMOROUS NUN* [1/3] Now that you mention it, that other man disappeared, too, along with Emelious. Who was that... He was a teacher. :11 A teacher? Alfina's brother's teacher? That's right. He was Emelious' tutor... {>} Oh come now... {>} What was his name... *NPC: CLAMOROUS NUN* [2/3] :12 So you're saying that tutor disappeared, too? Yes, but... {>} He was the kind to just come and go as he pleased. Who knows, he might pop up again any day now. *NPC: CLAMOROUS NUN* [3/3] Oh well! Can't worry about that now. I've got so much to do before the ceremony! *NPC: CALM NUN* [1/3] This will be our first female Communicator in 9 generations! I was worried we might not find the proper robes for a girl. :01 So before Alfina, there was a long line of male Communicators. *NPC: CALM NUN* [2/3] Only male Communicators have been born for the past 9 generations. Then Emelious was born on top of that! :12 Emelious... That's Alfina's older brother. How many years have gone by since he left? It's been 3 years since he disappeared. What could he be up to now... I'm quite worried, you know. He was so smart and full of zeal, but also had a sensitive side to him. *NPC: CALM NUN* [3/3] Perhaps we'll hear news of Emelious' whereabouts at the next ceremony. /// Hall (MC: 2090550) ///// *ACTION: Look at picture* [Same as MC: 2090450] *ACTION: Look at portrait (any)* [Same as MC: 2090450] *NPC: INDIGNANT PRIEST* [1/3] I'm sorry about that whole traitor thing I said earlier. But Lady Alfina, would you mind telling me something? :12 What is it? *NPC: INDIGNANT PRIEST* [2/3] Why did Emelious just up and disappear like that? {>} We truly believed in him! :05 I don't know. Could it have been something we said or did that bothered him enough to leave us? Emelious was our...! :04 That's enough already! Just because she's a Communicator doesn't mean she knows everything! Well...! It's just that we... *NPC: INDIGNANT PRIEST* [3/3] ...All we can do is believe. *NPC: SMILING PRIEST* [1/3] Oh! I'm simply elated! I never thought I'd able to see the [sic] mighty Gryph again! :08 Are you OK? It looks like you're off in la-la land or something. Is Gryph really that great? *NPC: SMILING PRIEST* [2/3] The magnificence of Gryph is simply beyond words! You'll understand when you see her! :08 She's that amazing, huh... Absolutely amazing! She protects us and guides us with her holy words...! I can't wait for tomorrow! :08 Back in la-la land again, I see. {> :02} But Gryph must be happy to be adored by her followers this way. :02 Yes. And that's why I believe that Gryph will help us. *NPC: SMILING PRIEST* [3/3] Oh, tomorrow seems so far away! I just can't wait to see Gryph in all her glory! /// Cathedral (MC: 2090550) ///// *NPC: PRIEST* [Same as MC: 2090510] *NPC: STERN NUN* [Same as MC: 2090510] *NPC: BISHOP* [1/2] Hm? You're looking a bit pale today, Alfina. Are you feeling all right? :11 Don't worry. I'll be just fine. Please don't do anything strenuous. Perhaps you'd better retire for the rest of the day. I have a room prepared for you at the end of the west hallway. *NPC: BISHOP* [2/2] Perhaps you'd better retire for the rest of the day. I have a room prepared for you at the end of the west hallway. /// Arcriff Temple - Hallway (MC: 2090550) ///// *NPC: STEWARD PRIEST* (TODO: camera etc) Your room has been prepared, {_} sir. {_} Are you ready to retire? [I want to look around more.] . . . Very well then. {_} . Please, {_} make yourself . at home. . . {End dialogue.} [Yes, it's about that time...] . . {Continue dialogue.} The ceremony {_} will start early tomorrow. {_} If you want to see more of the temple, {_} I suggest you do it today. [Really? Wait a minute!] . . . I understand. {_} . Please, {_} make yourself . at home. . . {End dialogue.} [I've seen enough, thanks.] . . {Continue dialogue.} Allow me to show your rooms. {_} This is Yuki's, {_} and that is Miss Alfina's. I hope they are satisfactory. :04 Wait a minute! {_} Why are Yuki and I in separate rooms? What?! {_} Well... Er... {_} That is... You see... :04 Put us in the same room. {_} Yuki and I {_} still have a lot to talk about. :08 Alfina... {_} Can't we just {_} talk tomorrow...? :09 It has to be today! Please. Miss Alfina... {_} You've no idea {_} what the Bishop would do to me if I allowed something like {!S} that. :09 ..... {_} {!S} {:12} I'm sorry. {_} I'm being selfish... Oh, no. {_} Not at all... {_} I'm just glad you understand the position I'm in... {_} Well then, {_} good night. {Fade to black.} {MC = 2090800.} /// Arcriff Temple - Bedroom 1 (MC: 2090800) ///// *SCENARIO: Upon loading* {TODO: knock SFX here probably!} Master Yuki, the ceremony is about to begn. {_} Please make your way to the viewing area. Hm? The cere{_} mony...? Oh!! {Fade to white.} :03 Good! {_} It's nice and sunny. :10 I'll be watching. {_} Good luck, {_} Alfina. {Fade to black.} {MC = 2090850.} /// Arcriff Temple - Bedroom 1 (MC: 2090850) ///// *ACTION: Look outside* :01 The ceremonial platform... {>} Huh? All the priests are out there already! :02 They must be getting things set up for Gryph and Alfina... I better get out there, too! *ACTION: Look at tapestry* :02 That was a cute picture... {>} I wonder what Alfina was like when she was little... /// Library (MC: 2090850) ///// *ACTION: Read book (2F, #1 from left)* [Same as MC: 2090450] *ACTION: Read book (2F, #2 from left)* [Same as MC: 2090450] *ACTION: Read book (2F, #4 from left)* [Same as MC: 2090450] *ACTION: Read book (2F, #5 from left)* [Same as MC: 2090450] *ACTION: Read book (2F, #6 from left)* [Same as MC: 2090450] *NPC: OLD LIBRARIAN* :01 I can't believe you're still standing in the same spot! The ceremony's about to start! I'm aware of that. *NPC: OLD LIBRARIAN* :08 You're aware of that... So does that mean you're not going then? Like you've seen so many you think it's boring? I've never been to a ceremony! I'm 80, but all I've ever done is work here, bathe, and use the toilet. I mapped out this temple [sic] in my head, but never walked it. :06 Wow! You've been cooped up in this musty room for 80 years?! I have a clear picture of how the ceremony goes in my mind. That's called knowledge, son. All thanks to a life of reading. *NPC: OLD LIBRARIAN* I dream of one day being made into a book and buried in one of these bookshelves. ...And I hope that day comes soon. *ACTION: Read book (1F, #1 from left)* :01 This is a thick book! Records of Arcriff Mythology... "Volume 1: The Beginning." {Book menu, repeated for other books too:} [I won't read it.] . . :02 . I should really be getting to . Alfina's ceremony instead! [whitespace sic] . . {Stop dialogue.} [I'll read a little.] . . {Continue dialogue.} :01 What's this... {> :11} "Before time itself, the world was amorphous and dark..." {> :08} Sounsd like a tough read... :01 "Long ago, there was a world known as the Verse Realm. It was beautiful, inhabited by Guardians and winged humans. :01 "It was rich and overflowing with happiness, which was then carried into our world as well." :11 Beautiful, rich, and happy...? Sounds a lot different than the Verse Realm in Randoto. {> :01} That's enough for this volume. *ACTION: Read book (1F, #2 from left)* :01 Records of Acriff Mythology... "Volume 2." {Book menu.} :01 Let's see... {>} "At one time, giant black spheres appeared and consumed our houses, cattle, and even people. :01 "Trees of the forest, earth of the mountains, and water of the sea were all consumed by the spheres. We couldn't run." :11 I guess the Verspheres must have been extra violent back then. :01 "The few survivors fled to the top of a hill, but all they could do was wait for the end..." {>} That's all for this volume. *ACTION: Read book (1F, #3 from left)* :01 Records of Arcriff Mythology... "Volume 3." This is really thick compared to the other volumes. {Book menu.} :12 "When everyone had lost hope, Gryph, 4 guardians, and the winged people descended upon the final hill. :01 "Gryph and the others fought intensely for 7 days to put an end to the curse and seal the black spheres. The battle was... [sic] :11 Let's see... {>} "fought in... {>} But... {>} The battle..."{>}Wait a minute... {> :04} [whitespace sic] "...lasted for 7 days and nights." {> :06} It goes on for 100's of pages! :08 Basically, skipping to the end, it says the Guardians won and sealed off the Verspheres. Whew! That was a long one! *ACTION: Read book (1F, #4 from left)* :01 Records of Arcriff Mythology... "Volume 4." {Book menu.} :11 "The spheres were sealed, but no one could comprehend the Guardians' language. And then... :01 "A young girl stepped forward from among the survivors. :11 "As the first Communicator, she learned that the spheres were a curse from a being equal to the Guardians in strength. :01 "Guardians came down from the Verse Realm to put an end to the curse. And the survivors looked up to them as gods. :01 "So the Guardians moved on to various parts of our world to protect it from danger." :11 The first Communicator... I guess that would make her Alfina's blood relative. {> :01} That's all for this volume. *ACTION: Read book (1F, #5 from left)* :01 Records of Arcriff Mythology... "Volume 5." {Book menu.} :01 "When the Guardians scattered to various regions, Gryph left a map to the holy land, and returned to the Verse Realm. :01 "The survivors planted seeds to restore the ruined world on their journey to holy Arcriff." :03 Ha! So they ran a tree-planting campaign on their trip! {> :08} ...Heheh. I better not say that to Alfina... :01 "On the way, they found each Guardian again. Some people decided to stay and watch over them, and started settlements. :02 "Generations later, they found Arcriff, built a temple there, and the world was green again." That's all for this volume. *ACTION: Read book (1F, #6 from left)* :01 Records of Arcriff Mythology... "Volume 6: The Finale." {Book menu.} :01 "After an arduous journey, the people finally made it to holy Arcriff, and Gryph appeared to them once again. Since then, :01 "the people protect their holy land, and Communicators relay the Guardian's words to them." {> :09} Sounds like today's ceremony... :01 "In closing, no matter how long the journey is, keep the faith and press on to better things." {> :02} And that's it. Interesting story. :09 Hmm... This is the same temple mentioned in the myths. And the ceremony that's about to start must be an old custom. *ACTION: Read book (2F, #3 from left)* {Same as MC: 2090450, until 2/2:} :01 A Communicator isn't even allowed to fall in love? That's pretty harsh. /// Cathedral (MC: 2090850) ///// *NPC: Priest* [1/3] :01 What's wrong? Why are you spacing out like that? Well... I've been waiting so long for this to happen. It's just all so sudden, that I'm stunned! *NPC: PRIEST* [2/3] That's no good! I have to pull myself together and get ready! :02 Yeah, the ceremony's gonna start soon, right? Yes. In just a moment, Gryph will come down from the Verse Realm. I'd better hurry up and get to the ceremony! Aren't you going, too?! The Viewing Room is in the east hall. Climb up the steps and go in the 2nd door. Hurry! *NPC: PRIEST* [3/3] The Viewing Room is on the 2nd floor. {>} Even we priests are rarely able to view a ceremony. /// Arcriff Temple - Lobby (MC: 2090850) ///// *NPC: PRIEST* [1/3] :08 Excuse me, sir. Do you know of a good place I can go to watch the ceremony? I'm a little lost. Go through the temple and climb the stairs. The 2nd door up there will take you to the Viewing Room. Better hurry! :02 Thanks! Aren't you going, too? *NPC: PRIEST* [2/3] I have to stay here for awhile to guide visitors in the right direction. :11 But I thought the ceremony was just planned yesterday. Did people actually come to watch? ...Probably not. But I'll be fine here. I can always hear Gryph's message later. *NPC: PRIEST* [3/3] The mighty Gryph will soon descend to our world! Hurry up and get to the Viewing Room on the 2nd floor! /// Arcriff Temple Square (MC: 2090850) ///// *ACTION: Look at sphere* [Same as MC: 2090450] *ACTION: Open door* :12 I wonder if my plane's OK just sitting out there broken down. {> :08} ...I'll deal with that later. Better hurry to the Viewing Room! *NPC: NUN (Entrance)* [1/3] It's about to begin! This is our first ceremony in 3 years! :12 Yeah... I hope Alfina's gonna be OK. *NPC: NUN (Entrance)* [2/3] I'm sure Alfina will be favored by the mighty Gryph. :02 Yeah, I mean she's worked so hard to get here... :02 I know Gryph will take a liking to her! *NPC: NUN (Entrance)* [3/3] The ceremony is starting! Alfina will do just fine. I'm sure there's nothing to worry about! *NPC: NUN (South)* [1/3] Aren't you going to the Viewing Room? This side only has the sleeping quarters and General Store. :08 Oh, um... Yeah, I just wanna check out a few things. Heehee... Of course. I had a feeling you'd like to tour the temple. After all, you're as common as us, unlike our Lady Alfina... *NPC: NUN (South)* [2/3] What are your plans once the ceremony is over? Will you continue to work as Alfina's servant? :06 Hm? {> :08} Guess I haven't really thought about it. First I've gotta fix my airplane... Airplane?! Is that how you came to Arcriff?! :02 Yeah, I'm a pilot! But my plane is in pretty bad shape at the moment... That's wonderful! To be able to fly so high, and so close to Gryph's glorious heavens! I feel faint just thinking about it... *NPC: NUN (South)* [3/3] At this rate, I may even faint on my way to the ceremony! Goodness, I hope I've bought enough revival potions! *NPC: PRIEST (Wandering)* [1/3] Good morning to you, young servant. Did you sleep well in that bed? It was crafted 200 years ago. :03 That thing's 200 years old?! Guess I shouldn't be surprised. It is a temple, after all. *NPC: PRIEST (Wandering)* [2/3] We completed the ceremonial preparations while you were resting. Please hurry to the Viewing Room, young servant. :08 Sure. Except I'm not a "servant." Well then... {>} What type of relationship do you share with our Communicator? :06 Relationship...?! {> :08} We're just friends, that's all! Alfina and I are friends. I see. A friend from school, I suppose. Terribly sorry for the misunderstanding. *NPC: PRIEST (Wandering)* [3/3] Ceremonies are the pinnacle of our lives as priests... Please make your way to the Viewing Room on the 2nd floor. *NPC: PRIEST (Square Center)* [1/3] :11 Wow! This metal ball is really shiny! Did you polish it up? Yes, and I spent all night doing it. The thought of Gryph laying eyes on it once again is what gave me motivation. *NPC: PRIEST (Square Center)* [2/3] :02 Well you really brought out the luster. That qas quite a night's work! {> :01} Um... Sir? Gryph! Speak your holy words... Hm?! I can have a week off? And go sightseeing in Mendi?! Oh thank you! *snore* :04 You better not sleep standing up like that! Huh?! Oh... I must continue polishing! :03 Just relax! You spent all night getting it to shine! {>} ...But I think I heard you say you wanna tour Mendi, right? *NPC: PRIEST (Square Center)* [3/3] Mendi? Oh, was I talking in my sleep? How embarrassing!... A priest's job is to stay here and deevote his life to Gryph. *NPC: GUARD* [1/2] This is the second ceremony to take place since I've been here. I pray that everything goes well this time. :12 Oh... I heard Alfina's brother refused to perform at the last ceremony. *NPC: GUARD* [2/2] Everything's fine here. The rest is up to Lady Alfina. /// Arcriff Magic Shop (MC: 2090850) ///// *NPC: SHOP CLERK* We have powerful Magic in stock. ...By the way, the ceremony will begin soon. Are you planning to attend? {Shop menu.} Don't forget to Set Up your Magic. ...And the ceremony is about to begin. You should be getting to the Viewing Room. *ACTION: Look at picture* :11 Fusion of Mana Eggs... I wonder if fusing them together makes a stronger egg. /// Hall (MC: 2090850) /// *ACTION: Look at portrait (any)* {Same as MC: 2090450, but without commentary from the party - just the plaque text.} *ACTION: Look at picture* :01 This is the only spot without a portrait... *NPC: INDIGNANT PRIEST* [1/2] Will she be all right? I mean, she's still such a young girl. :02 SHe'll do just fine! Her enthusiasm will touch Gryph's heart. I know it! *NPC: INDIGNANT PRIEST* [2/2] I hope you're right... I just want everything to go smoothly... /// Communicator's Room (MC: 2090850) ///// *ACTION: Check music box* [Same as MC: 2090510] *ACTION: Read diary* :01 So this is Emelious' diary... :01 This is for Alfina's eyes only. It wouldn't be right for me to read it. /// Cathedral (MC: 2100450-2100550) //// *ACTION: Open door (west)* :07 It's no good! We can't get through here! *ACTION: Open door (south)* :07 It's completely blocked off! We have to find another way out! /// Arcriff Temple (MC: 2100450) //// *SCENARIO: Upon loading* :14 Tell them Gryph is dead? {_} Why should we do {_} that...? :07 Right now, we've gotta concentrate on getting out of here! {_} Schmidt's plane may still be able to fly! {Fade to black.} {MC = 2100550.} /// Arcriff Forest (MC: 2100550) //// *SCENARIO: Board plane* (TODO: ACTION probably) :07 All right. {_} I think she'll be able to fly at least once. {_} Come on, Alfina! {_} Get in! {Fade to black.} {Plane engine effect.} :07 That's right! Come on, baby! {_} Hold together until we reach Mendi! :05 {!S} ...... {: 09} {!N} Don't worry about it. {_} Just forget what Raven said. :02 Alfina, it wasn't a mistake {_} for you to come to Arcriff. :10 I {_} know it. {_} :05 {!S} ...... {Plane failing effect!} :06 Woah! :07 No good! {_} We're goin' down! {Plane falling effect.} :08 {!F} ......!! {Load Mendi airstrip.} {Fade to black.} {Camera: Yuki and Alfina in front of the crashed plane.} :05 I'm sorry... {_} I did my best... {Yuki puts a hand on No. 20.} :09 You did well. {_} Thank you... {Yuki lets go, and turns to Alfina.} :12 Sorry. {_} Scary, huh? {_} Are you hurt, {_} Alfina? :12 Um... {_} No, I'm fine. :12 {!S} ............... {_} Let's rest for a while. {_} Find an inn or something... {Fade to black.} {MC = 2110250.} <% fin. [G06] %> ~~[G07]~~ Respite (MC: 2110250-2111450) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (10k words, approx.) +(1.5k words, 1 meal!) /// Behind Garage - Airstrip (MC: 2110250) ///// *ACTION: Look at plane* [1/2] :05 I'm sorry... You served me well, but... I don't think I'll be able to repair you... :05 ............ :06 ...Sorry, Alfina! Let's get you to an inn! *ACTION: Look at plane* [2/2] :01 I have to get Alfina to an inn! /// Mendi City - Park Avenue (MC: 2110250) ///// *NPC: STORYTELLER'S FAN* [1/2] Welcome! Welcome to the General Store! {>} Hey Mister, that lady doesn't look so good... :12 I know... We're just looking for someplace to rest... Well the inn's right over there. I've been tellin' everybody it's the General Store, so there should be some rooms open! *NPC: STORYTELLER'S FAN* [2/2] Welcome to the General Store! We have plenty of good medicines for sale! Hehe... Lying's fun! *NPC: STORYTELLER* [1/3] Extra! Extra! Special news flash! You there! Have you heard? Arcriff has been totally destroyed! :05 ...... *NPC: STORYTELLER* [2/3] The great temple at Arcriff, built in honor of the now departed Guardian Gryph, has been destroyed in one day! Arcriff's missing Communicator Emelious is thought to be involved in the incident in some way... :05 Yuki... :12 Yes. Let's get going, Alfina... *NPC: STORYTELLER* [3/3] Why would the culprit target Arcriff Temple? And what does Emelious have to do with it? Stay here for breaking news! *NPC: OLD BOTANIST* [1/3] All the plants in Arcriff have turned to glass... That storyteller does have some interesting news... :05 You mean all the plants turned to glass after those giant roots appeared? *NPC: OLD BOTANIST* [2/3] Did you see it, son...? Trees turning into glass... I'm a bit of a botanist myself, but I've never heard of that... :05 I still can't believe that those roots were real... I've never been so scared... {>} It was like a nightmare! I see... I suppose you have to see it to really understand... Maybe I'll take a little trip to Arcriff myself-- :06 Don't do it! There are still lots of weird monsters around there! It's much too dangerous! *NPC: OLD BOTANIST* [3/3] Thanks for worrying about me. But I think I'll go. As a botanist, it's my responsibility to protect the trees, you know! *NPC: SCHOOLGIRL* [1/3] I don't know if I trust that storyteller... Do you really think Arcriff got destroyed like he said? :05 ...It's true. *NPC: SCHOOLGIRL* [2/3] I don't know... That old storyteller sure does know how to exaggerate! :05 I wish he were exaggerating... What was the name of the guy they think did it? Emelious? :05 Yes... That's a pretty good name, considering the storyteller just made it up. I like it! *NPC: SCHOOLGIRL* [3/3] That storyteller can really tell a realistic story, can't he? I can almost believe that he's telling the truth... *NPC: SKETCH ARTIST* [1/2] I've never seen it myself, but I hear Arcriff Temple was incredibly beautiful... :05 ...... :01 Yes... I had never seen a building like that... *NPC: SKETCH ARTIST* [2/2] It's such a shame when a thing of beauty is lost. It's too late now, but I wish I had gone to see it... *ACTION: Look at fountain* :01 This is no time to be looking at the fountain! We have to get to the inn... *NPC: MAN ON BRIDGE* [1/3] I suppose she won't be coming back here anymore... Heh... I guess I understand that. It's painful for me, too... :01 What's wrong? What are you looking at? Oh, nothing. Well, I guess you could say I'm looking at the past... I met my girl there on the "Bridge of Beginnings." *NPC: MAN ON BRIDGE* [2/3] Until I spoke to her on that day, the two of us were strangers. {>} And now we're strangers once again... :12 Hey, cheer up. If you're going to worry about anyone, worry about her. I heard she's not doing so well... *NPC: MAN ON BRIDGE* [3/3] I see you have someone close to you who cares for you. Listen to someone who knows. Don't let them get away. *NPC: CHUCK* [1/3] Was that your Schmidt plane that just landed? I saw it on my way back from Schmidt's garage... :01 Yeah... We made it back here somehow... {> :05} But the plane's totaled...! *NPC: CHUCK* [2/3] I'm impressed that she flew at all! I could see from here that you were missing big chunks of the wings! I guess you have to be that good a flyer to become a real pilot, huh? :09 Good? Well, I don't know... I was just doing everything I could to keep from crashing. I had my friend to think of... *NPC: CHUCK* [3/3] I see...Ever since I talked with Schmidt, I've been thinking that I may not be cut out to be a pilot after all... *NPC: YOUNG BOY* [1/2] Are you OK, lady? You look kinda pale? :05 Do I...? Thank you for worrying about me, but I'm fine... *NPC: YOUNG BOY* [2/2] You don't look fine... My dad says you've gotta rest and drink chicken soup when you're sick. *NPC: YOUNG GIRL* [1/2] Hey lady! You wanna play dolls with me? :12 Um... :12 I'm sorry. She's a little tired right now. Maybe next time. *NPC: YOUNG GIRL* [2/2] You're not feelin' good? You should try playin' with my doll, Ms. Exotic! It always makes me feel better! *NPC: OLD WOMAN* [1/2] There seems to be a lot of commotion over by the plaza. What's going on? :05 I'm not sure how to explain... {>} A town has just sort of... Disappeared. *NPC: OLD WOMAN* [2/2] My my. How unusual. In all the time I've lived here, we've never had anything like this happen before. *NPC: SAM* [1/2] That Otto sure is a spunky young fellow... You know, when I was his age, I used to read a lot of detective novels myself! :01 Then why don't you try playing detective with him? It's pretty fun, once you get into it. That's a great idea, but there don't seem to be any cases for him to solve. A tricky problem, even for a master detective. *NPC: SAM* [2/2] Hmmm... It's hard to play detective when there aren't any mysteries to solve... *NPC: OTTO* [1/3] I'll solve any case in less than 30 minutes, or my name isn't Otto the Boy Detective! So what's your problem? :01 Um... Could you help us? We're looking for an inn? An inn? How should I know?! *NPC: OTTO* [2/3] Where is an inn? Is that the kind of question you ask a famous detective like me? :08 Look, I'm sorry... Find it yourself! You've got a lot of nerve! I'm a great detective, you know! I don't have time for this!! *NPC: OTTO* [3/3] *pant pant* Sorry... It's just that I haven't had any cases recently... The inn's by the plaza... *NPC: OLD LADY* [1/3] That liquor store owner... He drinks in the middle of the day, and he sometimes runs around buck naked... :08 Naked? Wow... {:01} [sic: no pause] So you don't drink at all? *NPC: OLD LADY* [2/3] Sure, I take an occasional drink. That liquor store owner may be a drunk, but he has some tasty wines... But you have to drink responsibly. Hmph. The one I feel the most sorry for is his poor wife. :08 Yes. Drunks can be pretty obnoxious... Drinking a little isn't bad, but when you drink like he does, you might as well be guzzling poison. *NPC: OLD LADY* [3/3] That liquor store owner is going to ruin his health, drinking like that. And his poor wife... *NPC: BARKEEP* [1/3] *hic!* You wanna see Schmidt, kid? He's not there. He went out someplace. :01 He went somewhere? Do you know where? *NPC: BARKEEP* [2/3] He borrowed my cart, so he's probably off buyin' some airplane parts or somethin'. *hic!* He'll be back soon. :05 I see... When he gets back, he'll see what happened to the plane he made for me... It'll probably be quite a shock... What, did you do somethin' to it? Well, don't worry. Schmidt doesn't get rattled easily. :12 I don't know... Anyway, I've gotta apologize to him. That's all I can do right now. *NPC: BARKEEP* [3/3] When I've got problems, a little wine always helps me forget! *hic!* Our wine is the best in all Mendi, you know! *NPC: OLD GENTLEMAN* [1/3] I hear that Arcriff Temple has been destroyed. I hope that's the last of these terrible disasters... :01 You already heard about that? It just happened... *NPC: OLD GENTLEMAN* [2/3] I'm president of Mendi Shipping, which also runs a newspaper. One of our reporters told me himself. Mendi Shipping also sponsors the news breaks that the storyteller in the plaza takes during his stories. :01 Really...? But why does a storyteller need to have news breaks, anyway? Because we want the people of our city to be well informed about current events! They affect us all, you know! *NPC: OLD GENTLEMAN* [3/3] You should go and listen to the storyteller! I think you'll find he's quite a good source of information! *NPC: SLEEPER BILLY* [1/3] Aaaaaahhhh!! Oh, it's you, kid... {>} Don't scare me like that!! I'll have to change my pants now! :07 Uh... Didn't I see you hide something just now? Nope! There's nothing wrong with picking up a little trash, is there? *NPC: SLEEPER BILLY* [2/3] :07 This is Schmidt's garage... What are you doing here, anyway? I was just cleaning up in front of Schmidt's place!! {>} For free! I'm a volunteer! Got a problem with that?! :06 For free...? {> :11} Well... I guess that's OK, then... All right then! Just leave me alone! Heheh... I can use this baby! One man's trash is another man's treasure! *NPC: SLEEPER BILLY* [3/3] Heheh... That Schmidt... Even his trash is top quality! This is a great piston I found...! *ACTION: Open door (Garage)* :12 Oh, it's locked... {> :05} I guess he isn't here... I wanted to apologize face to face... Sorry, Schmidt... /// Mendi City - South Street (MC: 2110250) ///// *NPC: BUSINESSMAN* [1/3] Would you like to try our new Pest-B-Gone pest control device? Rids your kitchen of mice and roaches! :08 Um... Your face is kind of twitching there... You OK? *NPC: BUSINESSMAN* [2/3] My face is... twitching? Oh dear... I've used my salesman smile so much that I've injured my muscles... :08 Wow... Whenever I made weird faces Miranda always said my face would get stuck like that, but I never really believed her... A salesman always has a smile on his face, even when times are tough! So I'd better smile even bigger! *NPC: BUSINESSMAN* [3/3] All right then, time to look for more suckers-- I mean customers... I'm sure I'll be able to sell some Pest-B-Gone! *NPC: BUTCHER* [1/2] I'm sorry, young man. I'm not open just yet. You'll have to wait. :05 Oh, that's OK. We're not really in the mood for shopping right now anyway. *NPC: BUTCHER* [2/2] Feel free to come back once I'm open! *NPC: CHEERFUL LADY* [1/3] Oh my goodness gracious! This is so frightening! You don't suppose Mendi will be destroyed like Arcriff, do you? :05 There are so many people in this city... I hate to even think about it... *NPC: CHEERFUL LADY* [2/3] My, you two look terrible! What happened to make you look so down? :01 We've been through a lot in the last few days... I don't know what happened, but you've got to look on the bright side! Cheer up! Tomorrow is sure to be better! :02 Thanks. {>} ...You hear that, Alfina? :05 Yes... *NPC: CHEERFUL LADY* [3/3] Now now, don't look at me like that! If you're feeling down in the dumps, eat a nice meal and get a good night's sleep! *NPC: THE FRUIT LADY* [1/3] :01 Oh, a fruit stand... {>} Would you like some of that tomato juice, Alfina? You look pretty bedraggled... I'm not going to sell any of my tomato juice to the likes of you! *NPC: THE FRUIT LADY* [2/3] :12 But why? We're tired and would like a drink. Look at your own face in a mirror, son. Right now, you want bananas! :07 We're in no mood for jokes right now! :05 It's all right, Yuki... I need to rest... :12 I'm sorry, Alfina... We're looking for an inn... *NPC: THE FRUIT LADY* [3/3] Hmph! Fine! Just ignore my advice! I told you, if you're tired, you should have some bananas! *NPC: SIGNOR VEGGIES* [1/3] Buon giorno! Signor, signorina! Eggplants are in season at last! How would you like to try the first ones of the year? :05 ......... *NPC: SIGNOR VEGGIES* [2/3] Well then, how about tomatoes? {>} Just look at them signorina! Incredibly round and juicy, are they not? :05 ......... Mama mia! What's wrong, signorina? Was it something I said? Are you not feeling well? :12 She's just a little tired... Is there an inn around here? If it is an inn you want, you should try the city plaza, signor! There's a wonderful inn there! :02 The plaza... Thanks. *NPC: SIGNOR VEGGIES* [3/3] Take care! Come back again once you've rested! *NPC: TOURIST* [1/3] Hmm... Which way should I go...? {>} You there! Juvenile delinquent! Can you give me directions? :06 Delinquent? Me? *NPC: TOURIST* [2/3] Just look at you! With those weir dclothes and that woman. You must be a delinquent. That's how it is in my village! :08 What village is that?! I'm from a village myself, but I've never heard of something like that... So you're a tourist too, eh? I guess there's no point in asking you, then. Sorry! I'll find somebody else! *NPC: TOURIST* [3/3] I came here to visit a friend of mine, but all I know is his name... It's going to be tricky to find him... /// Mendi Harbor (MC: 2110250) ///// *NPC: FISHMONGER* [1/3] Wow... It really came true... Just like the clouds told me...! I never thought I had the power to see the future! :01 See the future...? You can do that? So it would seem! Just listen! I foretold the destruction of Arcriff! *NPC: FISHMONGER* [2/3] When I saw those swirling clouds in the sky, it just came to me! I guess I sort of predicted it! I just heard this voice in my head. It said that something bad was going to happen the next day. And then it did! :05 Well you don't have to act so happy about it. A lot of people died when Arcriff was destroyed, you know. Oh, did you know someone there? Um... Sorry for getting carried away like that. *NPC: FISHMONGER* [3/3] I was just so excited about my new powers. I didn't mean to upset anyone. *NPC: WASHERWOMAN* [1/3] What a surprise! That young man from the fishmonger's was right about the destruction of Arcriff! :06 Right about it...? You mean he predicted it? *NPC: WASHERWOMAN* [2/3] I was making fun of him. he was so serious, talking about how something bad was going to happen. :11 But then it did! My stars! I've never been so surprised in all my life! {>} But... You don't suppose there's something funny going on...? *NPC: WASHERWOMAN* [3/3] I may just have to look into this! There's something funny about the predictions of that fishmonger! *NPC: LOBSTER BOY* [1/3] The guy at the fishmonger's next door thinks he's a prophet because he predicted the destruction of Arcriff! :01 Well, if he really did predict it, that would be pretty impressive... *NPC: LOBSTER BOY* [2/3] Nah! His way of "predicting" things is to say something really vague like "something bad will happen tomorrow." :01 I see. So if a cat took some of his fish, then that would also qualify as "something bad." You got it! But it's kinda fun to encourage him, so I've been calling him a "prophet" myself! *NPC: LOBSTER BOY* [3/3] He really got into it when I started calling him the "Fishmonger Prophet." Pretty funny, huh? *NPC: ROB* You two don't look so good. Is something wrong? :01 We've been through a lot... Right now, we're looking for someplace to stay. Is there an inn around here? There's a good inn by the plaza. There used to be one by the harbor, but it's long gone... *NPC: ROB* yes, there used to be an inn by the harbor. You know that building behind the fishmonger's? That was it. But it wasn't the greatest... There were more fleas than guests... Of course, the exterminators had a field day... :08 I can imagine... I'm not surprised they closed it. It wasn't just the bugs. That inn was a sort of meeting place for all kinds of unsavory characters. Thugs, gangsters... They had a campaign to clean up the city and kicked them all out. {>} Too bad, really. It was pretty interesting... *NPC: ROB* Don't get me wrong. It's good to clean the city up. But it's like they washed away a part of our history, too... *NPC: CARGO WORKER* [1/3] Damn it! It's a holiday and I'm the only one working!! This always happens close to a deadline! :08 That's tough... But why are you the only one working? Are the other guys bullying you? *NPC: CARGO WORKER* [2/3] Bullying? What's that supposed to mean? No, I just can't trust the other guys to do the job right! :11 Are they really that unreliable? Why don't you let them take care of things once in a while? Oh no! I could never do anything like that!! When I'm away, I get so worried I just can't stand it! :11 So... Nobody's forcing you to work. You're bringing this all on yourself. *NPC: CARGO WORKER* [3/3] Arggh! I'm at the end of my rope! At this rate, I'm going to end up working myself to death!! *NPC: NINA* [1/3] Jerry... Why does he love the sea so...? It's nothing but a bunch of saltwater... :02 The sea. The sky. They both seem to bring out people's dreams. They give people hope. *NPC: NINA* [2/3] Dreams... They're nothing but fantasies. And the sea is nothing but a siren that lures men to their doom... :09 But dreams help motivate people! They help you to accomplish things! People may be happy when they're dreaming... {>} But you have to wake up eventually. And then what? *NPC: NINA* [3/3] I wonder if my Jerry is thinking about me right now... Maybe I'm the one dreaming... {>} But if so, I never want to wake up. /// Mendi City - House 1 (MC: 2110250-2111320) ///// *NPC: SIGN MAKER* [1/3] I've made a lot of signs in my time, but when I look back on my earlier works, I can't help but feel embarrassed. :08 I know what you mean... The first plane I made was a total piece of junk... *NPC: SIGN MAKER* [2/3] Whenever I see the sign on Schmidt's garage, I remember my early days. He had just made his ocean crossing... :02 It's been there that long?! Wow, that's a piece of history! Haha... When I think of that clumsy attempt at a sign going down in history, I can't decide if I'm happy or sad... By the way, son. Which sign in town do you like the best? I think the General Store's sign is one of my best works! :01 Signs, huh...? {> :08} Sorry. To tell you the truth, I haven't really been paying much attention to them... *NPC: SIGN MAKER* [3/3] A sign is a story's "face." It's the first part you see! But people don't usually remember them. Oh well! /// Star Garden Flower Shop (MC: 2110250) ///// *NPC: FLORIST* [1/2] Welcome! Oh, that young lady isn't looking very well. Is she all right? :01 She's just tired. We've been through a lot... I thought maybe smelling some flowers would help... *NPC: FLORIST* [2/2] Flowers are fine, but what she needs right now is a hot meal and a soft bed. She looks exhausted... *ACTION: Look at flowers* [1/2] :02 Look, Alfina. You always liked these flowers. It's like they're blooming just for you! :05 ...... :05 I guess you're not in the mood... *ACTION: Look at flowers* [2/2] ...... /// Mendi City - General Store (MC: 2110250) ///// *NPC: STORE CLERK* Welcome! Welcome! Did you hear about Arcriff? What's this world coming to? {Shop menu.} I can't believe that Arcriff could just be destroyed like that... Could Mendi be next...? No... That's not possible, is it...? *NPC: FRIGHTENED MAN* [1/4] Omigod!! I heard that some giant roots destroyed an entire city somewhere! :05 Yes... It's true. *NPC: FRIGHTENED MAN* [2/4] Then there must be lots of injured people! Should we send them some Wound Salve and Cure Herbs? :05 I doubt that would do any good... I don't think there were any survivors... W-What?! {>} ... {>} ............... {>} .............................. :06 ............... {>} Hey, did you just faint? *NPC: FRIGHTENED MAN* [3/4] ............... {>} Wha-?! I just had the strangest dream! Now then, what were we talking about? :08 Uh... Never mind. *NPC: FRIGHTENED MAN* [4/4] Oh, that's right! I was saying that you should be prepared! Buy lots of Antidotes and maybe a Panacea or two! *NPC: BRAVE WOMAN* [1/2] That guy! He's so pathetic! I'll never understand how he got to be a Mendi City guard! He's barely a man! :08 Haha... That guy who's shaking in his boots? I'll have to admit you seem a lot brave rthan he does... *NPC: BRAVE WOMAN* [2/2] You know it! I just whip out my Flame Rod if any monsters start causing trouble! *ACTION: Look at armor* :01 A suit of armor for a knight... {> :07} Yes. I have to protect Alfina, just like a knight would've done! /// Mendi City - Skill Shop (MC: 2110250) ///// *NPC: SHOP CLERK* Something terrible happened to Arcriff! They say one man caused it all! You don't suppose he was using Skills, do you?! {Shop menu.} As a researcher of Skills, I must admit that I would like the chance to study such a powerful Skill...! *NPC: SEBASTIAN* [1/2] That young lady seems quite exhausted. Shouldn't you let her rest a bit? :12 Yes... We were just looking for an inn, actually. There's an inn close to the plaza with the fountain. The storyteller is right nearby. You can't miss it. *NPC: SEBASTIAN* [2/2] I think she's more than just tired... She needs more than Skills or Magic... *ACTION: Look at shelf* :01 Skill Books, huh...? I wish there was a Skill that could make Alfina feel better... /// Mendi City - House 2 (MC: 2110250-2111320) ///// *NPC: ISLAND BOY* I wish Daddy would get home soon. I have lots and lots of games I wanna play with him! :02 That's nice. {> :01} What kind of games do you play with your father? *NPC: ISLAND BOY* He gives me piggy-back rides and all kinds of fun stuff. Would you like to play with my dad, too? :01 Well... {> :02} A piggy-back ride does sound fun... My dad gives the best piggy- back rides in the whole world! I wish he was here right now! *NPC: ISLAND BOY* I sure hope Daddy comes home soon! I can't wait! I can't wait! *NPC: CHEERFUL LADY* We've been in Mendi for quite a while now, but I'll never get used to hanging our wash out to dry on a clothesline. :11 Yeah, I've seen a lot of them hanging outside. It does look kind of like the clothes might fall off... *NPC: CHEERFUL LADY* There's a trick to bringing clothes in from a clothesline. I use a wooden pole to grab them, but it's not easy. :01 If you drop something do you have to wash it again? Of course! I can't tell you how many times that's happened to me! But I'll do my best not to drop any today! *NPC: CHEERFUL LADY* I think we're about evenly matched... But I won't lose today! Do you hear me, laundry?! I'll get you! /// Mendi City - Magic Shop (MC: 2110250) ///// *NPC: SHOP CLERK* Welcome... Have you heard the rumors about Arcriff's destruction? Could that really be true...? {Shop menu.} For your own protection, remember to Set Up your Magic after you get it. Please come again... *NPC: EMMA* [1/2] Ooh! You're on a date! Did you bring your girlfriend here to cast some kinda love spell on her? Nice try! :12 I'm afraid not... Actually, we're looking for an inn. There's one in the plaza. An inn, huh? You two must be closer than I thought... *NPC: EMMA* [2/2] I wish I had a boyfriend to take me out on dates... *ACTION: Look at picture* :01 Mana Egg Fusion, huh...? /// Mendi City - Inn (MC: 2110250) ///// *SCENARIO: Upon loading* {Yuki and Alfina walk into the inn.} Welcome! {_} What an adorable couple! {_} On your honeymoon? {TODO: Yuki's text box here.} Now now, no need to get embarrassed! {_} I'll get you our very best room... {The innkeeper turns around behind the counter.} {Alfina turns and looks away.} :05 {!S} ..... {_} {!N} I'm sorry... {_} I need to be alone, Yuki... {Yuki turns towards Alfina, but just as he does, she steps away and runs up the stairs!} {Yuki starts after her, but pauses.} :01 Alfina! {Fade to black.} {The innkeeper slowly returns from the upstairs.} {Yuki steps forth, urgently.} :12 Is Alfina all right?! Don't worry. {_} She's sound asleep. {The innkeeper turns to face up the stairs.} She didn't say much, but... {_} She must have been through a lot... {_} The poor child... :05 {!S} .... {_} .... {_} {The innkeeper turns back to face Yuki again.} :12 Um... Could I ask you to look after her for a while? {The innkeeper makes an expression of assurance, after "Hm?".} ..........Hm? {_} Why certainly. {_} She's young. She'll snap out of it in no time! {Fade to black.} {MC = 2110350.} /// Mendi City - Inn (MC: 2110350-2110750) ///// *NPC: INNKEEPER* Hm? I thought you had some important business to take care of. Or were you worried about your friend? [Never mind.] . . . Don't you worry about . Alfina! Some rest in one of . our nice warm beds will set . her right soon enough! [Stay the night.] . . . She just wants to be alone . right now... So you go and do . whatever it is that you have . to do! *NPC: HAGGARD MAN* Another idea is born! How about this for a novel? A young man whose life is empty wanders into some ruins. There he meets someone very important. Who do you think it is? It's... {>} Himself! :08 I don't know... That seems kinda... dumb. *NPC: HAGGARD MAN* Did you just criticize me?! You did, didn't you?! Criticism is a form of violence, you know! Well, I'm a pacifist!! :08 Uh... I didn't really mean anything by it... You've sullied me! My spirit has been forever dirtied! Oh, I want to die! But I can't die! My work is telling me to live! Live!! Yes! The title will be... "The Empty Ruins"! :05 That's appropriate... *NPC: HAGGARD MAN* Let's see... About 80 percent of the book will be a dialog between the boy and himself... Yes! That'll work! *ACTION: Look at piano* :05 There's no point in just staring at this piano... *ACTION: Look at shelf* :05 Alfina must be tired... I hope she has some tea or something and gets some rest... *ACTION: Knock on door* :12 Alfina... :05 No... I'd better just leave her alone... /// Mendi City - Park Avenue (MC: 2110350) ///// *Upon loading.* {Start cutscene.} {MC = 2110750.} /// Mendi Point (MC: 2110750) ///// *ACTION: Ride Shiba* [1/3] (TODO: camera etc) {Have you gotten Shiba's approvement already? If not:} . . (TODO: what teh heck does this even mean) . . {Skip to 2/3.} :07 {!S} Shiba... {_} {!N} You've just {_} gotta let me ride you today... Please... :07 If you don't like me, you can snap at me. {_} Or smack me with your tail like before. :07 Do whatever you like. Just-- :04 Please! {_} Take me to Randoto! ...... ...... :04 Shiba! ...... {TODO: SFX here?} Screech! :12 Wha-? :02 He says "you win." {_} He'll take you, {_} Yuki. :02 Really...?! {> :03} Thank you! I love you, {_} Shiba! :02 So {_} What's the plan? {_} Are we leaving right away? [Wait, I'm not quite ready...] . . :09 . Hey! If you wait too long, . He might change his mind! {> :02} [sic] . {!S} ..... {_} {!N} Just kiddin'! . . {Fade to black.} [Yeah, let's get going!] . . {Skip to 3/3.} *ACTION: Ride Shiba* [2/3] (TODO: camera etc) :02 Shiba's gettin' restless. {_} We're leavin now, {_} right? [Sorry, just a bit longer?] . . :10 . Uh... {_} . I don't think Shiba's gonna . wait much longer, {_} Yuki. {_} . ...Seriously. . . {Fade to black.} . {Don't advance to 3/3.} [Yep! Sorry for the wait!] . . {Skip to 3/3.} *ACTION: Ride Shiba* [3/3] :01 Hey, Yuki. {_} I think {_} I might know where one of those... {_} Guardians is... :10 Really, {_} Ulf?! :02 Where I come from, {_} there's this Dragon King, see... :09 {!S} A Dragon..... {!S} King? :02 It was our job to protect the old guy, but... {> :09} I couldn't take it anymore. :10 Take us there, Ulf! {_} To the Dragon King! :11 Hmm... {_} I'd like to, but... {_} I did sort of leave my people and all... Screech! :07 Agh!! {> :10} OK OK! {_} I get the message! {_} I'll help them. {_} Geez... :08 First {_} we need a Lem Fruit. {_} After that, leave everything to me! :10 Wow. {_} Thanks, {_} Ulf! {Fade to black.} {Start cutscene.} {Load Randoto - Southeast Wall.} {MC = 2110830.} /// Mendi City - Park Avenue (MC: 2110750) ///// *ACTION: Open door* [Same as MC: 2110250] *NPC: CHUCK* [Same as MC: 2110250] *NPC: OLD GENTLEMAN* [Same as MC: 2110250] *NPC: OLD WOMAN* [Same as MC: 2110250] *NPC: SAM* [Same as MC: 2110250] *NPC: SLEEPER BILLY* [Same as MC: 2110250] *NPC: STORYTELLER* [1/3] Extra! Extra! Special news flash! You there! Have you heard? Arcriff has been totally destroyed! :05 I can't believe it, but it's true. It's just... Gone... *NPC: STORYTELLER* [2/3] The great temple at Arcriff, built in honor of the now departed Guardian Gryph, has been destroyed in one day! Arcriff's missing Communicator Emelious is thought to be involved in the incident in some way... :05 It's all his fault... Doesn't he care about his sister...? *NPC: STORYTELLER* [3/3] Why would the culprit target Arcriff Temple? And what does Emelious have to do with it? Stay here for breaking news! *NPC: OLD BOTANIST* [1/3] That tail...? You're a demi- human, aren't you? I don't suppose you ride that dragon I often see up on the cliff? :08 You got it! He's my friend! But how did you know that my people ride dragons? *NPC: OLD BOTANIST* [2/3] Long ago, I snuck into Dragon Valley to collect some plant specimens. That's when I saw your people. Dozens of dragons soaring in the sky... Now that was a sight! :08 It sure is! Of course, my Shiba is the best flyer of them all! I've seen your Shiba waiting patiently for your return. That's quite an intelligent dragon you've got there! *NPC: OLD BOTANIST* [3/3] So that dragon Shiba out on the cliff is your friend, eh? He seems like quite a bright one! *NPC: SKETCH ARTIST* [1/3] The Guardians really exist? And now one of them has been killed? I always thought they were just make-believe... :01 Yes... They've been protecting us for eons. I never really knew it, though... *NPC: SKETCH ARTIST* [2/3] Gryph... I would have liked to draw her while she was still with us... :01 Come to think of it, there weren't any pictures of Gryph in the temple, were there? I suppose not. If something remains unchanging for all eternity, there's no need to preserve it in a picture. *NPC: SKETCH ARTIST* [3/3] I never saw Arcriff, and I never saw Gryph, either... And now I'll never get the chance... *NPC: STORYTELLER'S FAN* [1/3] Welcome to the General Store! We've got plenty of Antidotes for you right here! :07 Maybe you should cut that out, kid... The owner of the real General Store might get mad at you. *NPC: STORYTELLER'S FAN* [2/3] Hehe! But it kept a room at the inn open for your girlfriend! Why are you complainin'? Besides, you expect me to really get customers for the inn? That's so boring! :11 You'd better watch it. Haven't you ever heard the story of Pinocchio? Ha! I'll be fine! My nose doesn't grow! *NPC: STORYTELLER'S FAN* [3/3] Welcome to the General Store! We've got everything from Medicinal Herbs to Grenades! Welcome! *NPC: SCHOOLGIRL* [1/2] "Yesterday, someone named Emelious destroyed Arcriff." It may not be true, but it'll be just perfect to put in my letter. :01 You're writing a letter? Hey, I just thought of something. I wonder if Alonso and Miranda have heard about Arcriff... If you're worried about it, why not try writing them a letter yourself? It's easy to get lazy and not write. *NPC: SCHOOLGIRL* [2/2] It's hard to break bad habits, isn't it? I've been putting off writing this letter for over a year now... *ACTION: Look at fountain* [1/2] :02 Haha! When I first came to Mendi, I took a bath here in the fountain! :03 I stripped naked and even started washing Shiba's tail. People sure got worked up over that! :08 Geez, Ulf... I'm not exactly a prude, but... *ACTION: Look at fountain* [2/2] :02 You should try takin' a bath here too, Yuki! It's really refreshin'! But it attracts a lot of attention for some reason... *NPC: MAN ON BRIDGE* [1/3] I guess she just gradually gave up on me. And I was just too stupid to see it. :08 Her? Who're you talkin' about? That old lady over there? No... My ex-girlfriend. I met her over there on the "Bridge of Beginnings." *NPC: MAN ON BRIDGE* [2/3] Whenever we had a date, I'd just end up in the park drinking... And I borrowed money from her, too... :10 You sponged off your girl? That's pretty low... I didn't think so at the time. I thought it was normal. Ha! I was such a fool. :08 You got that right... {>} But don't feel too down. At least you realize that what you did was wrong! *NPC: MAN ON BRIDGE* [3/3] Thanks. Yes, I suppose you're right. Now I have to get my life back on track, starting with a new job. *NPC: YOUNG BOY* [1/3] Why are the kids around me so strange? *sigh* I wish I had a few normal friends... :02 What's the matter? Don't you have anything to do? Why don't you go play with that girl? *NPC: YOUNG BOY* [2/3] All Mary cares about is playin' with that dumb old doll of hers. I'm scared to talk to her... :08 Haha... Well, why don't you play with someone else then? There is one other boy in the neighborhood, but he always says, "Detectives don't have time to play with kids!" Everybody's crazy... *NPC: YOUNG BOY* [3/3] *sigh* Mary is always playin' with that doll. She won't even talk to me... I'm so bored... *NPC: YOUNG GIRL* [1/4] "My name is Ms. Exotic! I came from a galaxy far away! Let's be friends!" Sure! We'll be best friends from now on, Ms. Exotic! :01 What the...? Oh, you're playing with your doll? *NPC: YOUNG GIRL* [2/4] Ms. Exotic! A strange guy just started talkin' to me! "Watch out! All men are beasts! You never know what they'll do to you!" :06 It looks like that doll has some trust issues... "Well you would too if men had treated you like they've treated me! I just can't trust them anymore!" *NPC: YOUNG GIRL* [3/4] Ms. Exotic! It's all right! You've got to look on the bright side! "Thank you... You're the only one who really understands me... But men... MEN!!!!" Sorry, Mister. She's kinda sensitive. Do you think you could make her feel better? :11 Uh, OK... Ms. Exotic? Um... I'm sure you'll meet a nice... doll someday and live happily ever after. So try to cheer up. *NPC: YOUNG GIRL* [4/4] She's a little strange, but she's my best friend! Isn't that right, Ms. Exotic? *NPC: OTTO* [1/3] I opened my detective agency here in Mendi, but I'm not getting any work at all! :01 Yeah, it seems like there's always something happening in the other places I've visited, but... :02 Mendi's pretty peaceful. *NPC: OTTO* [2/3] Ugh... I've got to find some work so I can make the name of Otto the Boy Detective famous throughout all of Mendi! :02 But isn't it good for a place to be peaceful? Don't get so worked up, kid. A case! My kingdom for a case! If you hear about any mysteries that need solving, be sure and tell me! *NPC: OTTO* [3/3] I'll solve any case in less than 30 minutes, or my name isn't Otto the Boy Detective! I just wish I had one to solve... *NPC: OLD LADY* [1/3] Is that you, Ulf? It's been a long time! How have you been? :02 Hi! I'm just lookin' into some things, so I've been travelin' all around. *NPC: OLD LADY* [2/3] Oh, so you're busy? I thought I might ask you to deliver some furniture for me, but... :02 Sorry! I've kinda got my hands full right now! That's too bad. Your Shiba is so fast, and customers always love it when you two deliver things for me... *NPC: OLD LADY* [3/3] But I guess it can wait. Sorry to bother you! *NPC: BARKEEP* [1/3] *hic!* Well if it isn't Ulf! You runnin' more errands for old Schmidt? :08 Heheh. Not today! You look like you're three sheets to the wind, as usual. *NPC: BARKEEP* [2/3] *hic!* Of course. If a liquor store owner doesn't drink his own stuff, who will? :11 Maybe your customers? Oh yeah, customers... But I have to make sure my stuff is good enough for my customers to buy, don't I? *NPC: BARKEEP* [3/3] *hic!* Delicious... This year's wine is especially good... *hic!* It's the greatest! /// Mendi City - South Street (MC: 2110750-2111320) ///// *NPC: BUSINESSMAN* [Same as MC: 2110250] *NPC: BUTCHER* [1/3] Welcome! Welcome! You're lucky to have stopped by when you did. I'm running a speed-eating contest! :08 Speed-eating?! Stand back everyone! Leave this to me! OK. All you have to do is finish eating this giant drumstick within one hour! Succeed and you'll get 10 more! *NPC: BUTCHER* [2/3] :03 An hour to eat one giant drumstick...? Where's the challenge in that?! Oh, I imagine you'll find it's harder than you think! Go ahead. Dig in! :02 Hm? Well, OK... {> :08} *gulp!* There, I'm already done! That's what you think! What's that you're holding? {>} You have to eat the bone too! Everyone does that hear! :10 They do not!! *NPC: BUTCHER* [3/3] Step right up and join the speed-eating contest! Eat one giant drumstick and win 10 more! *NPC: CHEERFUL LADY* [1/3] My goodness... That's certainly a large dog you've got there. What kind of dog is it? :09 I'm no dog! I'm a member of a proud race of dragonriders! I'm a demi-human! That's why I've got this tail! *NPC: CHEERFUL LADY* [2/3] A demi-human! I've heard stories about your kind, but I've never seen one in real life! :08 So what do you think? My fur's pretty sleek, huh? Oh, let me touch it! Ah, it feels so soft and warm! :06 H-Hey! Cut it out! {> :03} Heeheehee! S-Stop it! That tickles! *NPC: CHEERFUL LADY* [3/3] With a coat like that, you must be nice and warm during the winter. Of course, being so ticklish is a slight drawback... *NPC: THE FRUIT LADY* [1/3] :08 Hey old lady! Gimme one of them prickly papayapples! Hmph! Try looking in a mirror! Your face is saying... Kiwis! Yes! You're going to buy some kiwis! Your face tells me all I need to know! *NPC: THE FRUIT LADY* [2/3] :03 That's funny! I thought he should get some kiwis too! After all, he's all fuzzy like a kiwi... :09 Whose side are you on, Yuki?! So, you thought he should have kiwis too, did you? You're sharper than you look... :02 Yeah, I think I've got the hang of this... {> :03} Let me try you. Let's see... You should have... an old prune! Hmph! {>} Tell me something I don't know! You don't have to act like you're some kinda child prodigy or something! *NPC: THE FRUIT LADY* [3/3] But before I became a raisin, I was a succulent round plum! Of course, that was some 50 years ago... *NPC: SHOPPER* [1/3] Have you heard? That new Pest-B-Gone is just great for getting rid of household pests!! :06 Pest-B-Gone...? That sounds a little dangerous... *NPC: SHOPPER* [2/3] The very day I put that Pest-B-Gone in my house, all of our mice and roaches curled up and died! And not only that! For some reason my husband and children finally succeeded in losing weight! :07 Uh... That doesn't sound good... You think so? But that nice salesman said it was perfectly safe... :06 Nothing's happened to you? Actually, I've gained 5 pounds! And I feel so wonderful! Teehee! *NPC: SHOPPER* [3/3] My family's so funy! "Help us, mother! We can't stop losing weight!" I'm so jealous of them! *NPC: SIGNOR VEGGIES* [1/3] Ciao, Ulf! Shopping today? Or did you want the usual? :02 The usual's fine. Got any? *NPC: SIGNOR VEGGIES* [2/3] Not at the moment, I'm afraid! But if I get any spoiled or damaged goods, I'll make sure to set them aside for you. :11 Damaged goods? What are you gonna do with rotten vegetables, Ulf? :02 From time to time, I like to get some of his stock that's about to go bad. Shiba loves it. He's got an iron stomach! :08 Poor thing... He has an iron stomach, so all he gets is half-rotten vegetables to eat... *NPC: SIGNOR VEGGIES* [3/3] If there are any vegetables you want, just speak up! I'll give you a good deal, signor! *NPC: TOURIST* [1/3] Well if it isn't Tony! You've gotten a lot hairier since I saw you last! Are you sick? Or maybe cursed? :09 My name's Ulf! I don't know any Tony! *NPC: TOURIST* [2/3] Oh, sorry. It's just that you looked so much like the friend I'm looking for. Sorry for the misunderstanding. :10 Hmm... Where does he live? All I know is that he's in Mendi! Tony forgot to write his address on the letter he sent me! :10 There's gotta be thousands of Tonys around here. You're gonna have trouble findin' him, I bet! *NPC: TOURIST* [3/3] Oh, I'll look for him while I take in the sights! This is quite a city! And the women! We don't have women like this at home! /// Mendi Harbor (MC: 2110750-2111320) ///// *NPC: FISHMONGER* [Same as MC: 2110250] *NPC: LOBSTER BOY* [Same as MC: 2110250] *NPC: WASHERWOMAN* [Same as MC: 2110250] *NPC: ROB* [1/3] :02 Hiya! You takin' a rest? When are you settin' sail? Ulf! Well, the price of sugar's gone way up, so I'm having trouble with my negotiations. Who knows when I'll be leaving. *NPC: ROB* [2/3] :09 The price of sugar...? {> :02} I guess that only affects people who like sweets. Like Alfina! Haha! It's no laughing matter... {>} It's those Verspheres! They've destroyed the sugarcane farms and driven prices sky high! :10 They're here too?! I wonder if Alonso knows about this... *NPC: ROB* [3/3] If I see Alonso, I'll be sure to tell him about the Verspheres! *NPC: CARGO WORKER* [1/3] :09 Got that work finished yet?! I-I'm sorry boss!! It's not finished yet!! But I'll do it! I'll do it right now! I swear! I'm sorry, boss! :04 Well get a move on!! ANd go get me a sandwich!! Sure boss, anything! What kind? I've always been partial to ham on rye myself, but... {>} Wait a minute! Who are you?! *NPC: CARGO WORKER* [2/3] :03 I'm just playin' with ya! Hahaha! I had you shakin' in your boots! W-What? I can't understand a thing you're saying! My head's spinning! :03 You'd better be careful! You could break your neck that way! What? I can't make heads or tails of what you're saying! Can't this wait?! *NPC: CARGO WORKER* [3/3] I just got to finish this [sic] today or... Damn it! Why do I always have to do everything myself?! *NPC: NINA* [1/3] Jerry... His boat disappeared over those waves... Like an ice floe in the spring... :03 It's probably sunk by now! *NPC: NINA* [2/3] Perhaps... Every wave that beats upon the shore may contain a little bit of him... :06 H-Hey, I was just kidding... I always thought that waves were all the same... But I guess each one is different. Like people, I suppose... :10 Wow, this chick's kinda scary... Don't you think, Yuki? :01 I'm sure she has her reasons. Just leave her alone. *NPC: NINA* [3/3] The rolling of the waves never stops... If I keep coming here, maybe someday I'll be able to see my Jerry... /// Star Garden Flower Shop (MC: 2110750-2111320) ///// *NPC: FLORIST* [1/2] Welcome! What kind of flowers can I get you today? :11 I'm sure there's no point in asking, but... You don't happen to have any Lem Fruits here, do you? Lem Fruit...? I'm sorry. I've never heard of that... :10 If they sold 'em in stores, everybody and his brother'd be riding in one of Schmidt's airplanes! *NPC: FLORIST* [2/2] Lem Fruits... I wonder what kind of flower they have... *ACTION: Look at flowers* :05 All these flowers don't seem to mean anything without Alfina here to see them... /// Mendi City - General Store (MC: 2110750-2111320) ///// *NPC: BRAVE WOMAN* [Same as MC: 2110250] *NPC: FRIGHTENED MAN* [Same as MC: 2110250] *NPC: STORE CLERK* [Same as MC: 2110250] *ACTION: Look at armor* :01 Hey, Ulf. What do you think about putting armor like this on Shiba? Might come in handy sometime. :10 Armor on Shiba...? {>} Nah! His speed'd go way down and it'd use too much energy! Same with your airplane, right? :01 Yeah, I guess you're right... /// Mendi City - Skill Shop (MC: 2110750-2111320) ///// *NPC: SHOP CLERK* [Same as MC: 2110250] *NPC: SEBASTIAN* [1/2] Ouch... I'm sore all over... I've been testing this Revenge Skill, and I think I overdid it... :01 Hey! I know that Skill! Isn't that where you get in a nasty counter-attack when you get hit? That's right. With that Skill, you counter-attack the enemy using a Special Move whenever you take damage. I was trying out its effectiveness today and now I'm sore all over... Being a research assistant is tough... *NPC: SEBASTIAN* [2/2] Revenge is a powerful Skill, but it's hard to make... You might try looking for Skill Books and extracting it yourself. *ACTION: Look at shelf* :01 Hmm... These books look pretty thick, but if they're about Skills, I bet I could understand 'em. Let's see... [Maybe not!] . . :01 . Aw, who cares about books? . I'm not the egghead type! [Read "A History of Skills."] . . :10 . Um... {> :07} . How do you pronounce this...?! {>} . Ka-no-ledge... {> :04} . Yuki! You do it! . . :08 . Oh all right... . Listen up: . . <-> . "Skills contain the essence . of all knowledge gained by . humankind. Anyone can use . their power by equipping them. . . <-> . "There are many different kinds . of skills: some increase attack . power, others reduce MP use, . and others have special effects. . . <-> . "Using a limited number of . Skill slots to their best effect. . This is the challenge that . faces all of humankind." . . :09 . Ha! That's for beginners! . You wouldn't think they'd . hafta use such big words! . . :01 . They're just normal words . if you ask me... . . {Return to shelf menu.} [Read "Skill Books and You."] . . :08 . All right! This is a . pretty thick book! . I've got to concentrate... {> :04} . Uh, Yuki... You read it! . . :08 . OK. Listen up: . . <-> . "When equipped, Skill Books . give a boost to certain types . of Skills. . . <-> . "There are three types of . Skills: Body, Mind, and . Technique. Each Skill Book will . boost one or more types. . . <-> . "But that's not the only thing . Skill Books can be used for! . They can be sacrificed to . create more powerful Skills!!" . . :09 . Yuki, are you sure you're . readin' that right? That . stuff is all totally obvious! . . :08 . Well that's what the book . says... . . {Return to shelf menu.} [Read "Extracting Skills."] . . :08 . Yuki! . . :08 . OK OK. . I'll read it! Geez... . . <-> . "...At that point, a new Skill will . be created. Only by sacrificing . Skill Books can the most . powerful Skills be found. . . <-> . "As I always say: . . <-> . "If you don't need a Skill . Book, destroy it! Extract . new Skills from it! . . <-> . "Remember! If you want to . learn more about Skills, or if . you just need to prepare for . battle, extract new Skills!!" . . :09 . So that's just a simple . explanation about extracting . Skills! Hmph! Why are you . wasting time with this stuff? . . :06 . You asked me to read it! . . {Return to shelf menu.} /// Mendi City - Magic Shop (MC: 2110750-2111320) ///// *ACTION: Look at picture* [Same as MC: 2110250] *NPC: SHOP CLERK* [Same as MC: 2110250] *NPC: EMMA* [1/3] Did you know you could eat Mana Eggs? It's true! :11 Oh really...? How does that work? *NPC: EMMA* [2/3] I heard if you do Mana Egg Fusion, they'll turn into fried eggs! :11 Fried eggs, huh...? You'd think you could at least get a nice omelet out of them... That's what I thought! So don't worry about saving your eggs for Mana Egg Fusion. Just use 'em all! :11 ............ {> :07} You're lying, aren't you? Yep! *NPC: EMMA* [3/3] I don't really understand much about this Mana Egg Fusion business, but you might wanna keep some eggs for it. /// Behind Garage - Airstrip (MC: 2110750-2110950) ///// *ACTION: Look at plane* :05 I'm sorry No. 20... You served me well, but... I don't think I'll be able to repair you... /// Randoto - Southeast Wall (MC: 2110830) ///// *SCENARIO: Upon loading* :06 You've been here before, so you know where the tree is. {_} Let's hurry up and get it. {Yuki crosses his arms.} :11 Hmm... {_} Now where was it...? {_} We came by ship last time... {Fade to black.} {MC = 2110850.} /// Randoto - Southeast Wall (MC: 2110850-2110950) ///// *ACTION: Ride Shiba* :01 What is it, Yuki? You wanna go back to Mendi for something? [No, let's get the Lem Fruit!] . . :02 . OK then! . Let's get to the mountaintop! [Yeah, maybe we better.] . . :08 . OK then! . Hold on tight! . . {Fade to black.} . {Load Mendi Point.} /// Mendi Point (MC: 2110850-2110950) ///// *ACTION: Ride Shiba* :01 You about ready? We should get going to Randoto and get that Lem Fruit. [I think I forgot something...] . . :10 . Hurry it up, will ya? . I wanna get goin'! [Let's go!] . . :08 . All right then! . Hang on tight! . . {Fade to black.} . {Hold Randoto - Southeast Wall.} /// Mendi City - Park Avenue (MC: 2110850-2110950) ///// *All else* [Same as MC: 2110750] *NPC: STORYTELLER'S FAN* [1/3] Ow... That old lady hit me really hard... {>} Oh, if you're working for the inn, it's temporarily closed. :12 Temporarily closed? What happened? *NPC: STORYTELLER'S FAN* [2/3] She had some business to take care of I guess. So she closed up shop... {>} Ouch... My head... :06 Hey, how'd you get that huge bump on your head, kid? When the old lady came out to tell me she was closing up the inn, she saw me telling people it was a General Store... :08 I see... Well, I guess it's your own fault. Try and do your job right from now on. Hmph! No way! I'm gonna keep tellin' lies just to spite that old lady! *NPC: STORYTELLER'S FAN* [3/3] This reasonably priced inn run by a beautiful, young, slim, and good-natured lady... Is currently closed! Haha! *ACTION: Open door (Inn)* <-> "Temporarily closed!" *NPC: CHUCK* [1/3] What should I do now? I came all the way to Mendi, to be a pilot, but... :03 That's easy! Just run off into the sunset as fast as you can. Somethin' will come to you! *NPC: CHUCK* [2/3] Run as fast as I can? But now that I've given up on being a pilot, I don't have anywhere to run to... :01 You've given up on becoming a pilot? Meeting Schmidt made me realize that I'm just not good enough to be a pilot. A pretty common story, I guess! :07 What're you saying?! If you give up that easily, I guess you didn't really want to be a pilot in the first place! Maybe you're right. {>} I guess it was just a dream... *NPC: CHUCK* [3/3] I guess I just thought I wanted to be a pilot... Otherwise I wouldn't change my mind so easily... *NPC: YOUNG GIRL* [1/3] Why, Ms. Exotic! Why are you shaking that way? "Look! I told you that men are beasts! That one there even has fur! He's going to eat us!" :03 Playin' with your doll, huh? That looks kinda fun! *NPC: YOUNG GIRL* [2/3] "Stay back! Don't think that you can just take advantage of me like you do all the other girls!" :01 Hey, was she callin' me a beast just now? That's not very nice. Come on, I won't hurt you! "How many times have I heard that? Well I'm not going to get fooled again!" I'm sorry, Mister. She's had kind of a hard life... She doesn't mean it... *NPC: YOUNG GIRL* [3/3] She's always saying how men take advantage of women all the time... Please don't be offended... /// Randoto - Mountaintop (MC: 2110850) ///// *SCENARIO: Walk down valley* {Start cutscene.} {Encounter: Minotaurs 2.} {MC = 2110950.} /// Randoto - Mountaintop (MC: 2110950) ///// *ACTION: Get Lem Fruit* <-> Another Lem Fruit acquired! :10 All right. {_} Let's take this back to Schmidt! {_} ..... {_} {:08} This is gonna be tough... {MC = 2111050.} /// Randoto - Southeast Wall (MC: 2111050.} *ACTION: Ride Shiba* :03 Hi, {_} Shiba! {Shiba screech effect.} Screech! :02 He's asking if you're ready to go. {_} So, {_} are you? [Just a bit longer, Shiba.] . . . Screech! . . :10 . He's getting bored. {_} . He wants to get going. {_} . And so do I... . . {End dialogue.} [Yep, I'm ready!] . . {Continue dialogue.} :08 Don't forget, Shiba! {_} We're going to Mendi! {Shiba screech effect.} Screech! :09 We'll be there soon. {_} Hang in there, {_} Alfina! {Fade to black.} {MC = 2111250.} /// Behind Garage - Airstrip (MC: 2111250) ///// *SCENARIO: Approach garage* {Start cutscene.} {MC = 2111320.} /// Behind Garage - Airstrip (MC: 2111320) ///// *ACTION: Look at plane* :01 Wow... She's so shiny and new... Beautiful... *NPC: SCHMIDT* [1/2] :02 This is, without a doubt, the best plane I've ever made... :02 There's no wind, but aside from that, today should be perfect for her first flight. Take her up any time you like. :10 She's great. Really great. No matter what I say, it won't be enough, but... Thank you... Thank you, Schmidt!! :08 Well, should we go pick up Alfina? I think she'd get mad if we left her behind... *NPC: SCHMIDT* [2/2] :02 There's no wind, but aside from that, today should be perfect for her first flight. Take her up any time you like. :10 Thanks, Schmidt. I'll go get Alfina right away! /// Mendi City - Park Avenue (MC: 2111320) ///// *All else* [Same as MC: 2110950] *NPC: STORYTELLER'S FAN* [1/3] I smell something yummy comin' from inside the inn. I wonder what that is? :10 *sniff sniff* {> :03} Ooh! It smells like someone's baking bread or something... I love that smell! *NPC: STORYTELLER'S FAN* [2/3] Come to think of it, the old lady does have a big oven in her kitchen. I wonder if she's bakin' somethin' in it? :02 Hehe! Perfect! I'm starving! Come on, Yuki! Let's go! :12 OK... {>} I wonder if Alfina's been able to eat... I hope she's feeling a little better... *NPC: STORYTELLER'S FAN* [3/3] That smells great! I'm startin' to get hungry myself! /// Schmidt's Garage (MC: 2111320) ///// *ACTION: Look at trophy* :02 Look at all the trophies that Schmidt's won... They sure do sparkle... :10 Someday I'm gonna win a flying contest, too! *ACTION: Look at engine* [1/2] :03 That's a huge engine, but it's still just a machine. It's no match for my Shiba! :10 Don't be so sure! One of Schmidt's engines could give Shiba a run for his money! :08 Those are fightin' words! All right, we'll race sometime soon. And I'm not gonna lose! *ACTION: Look at engine* [2/2] :08 Heheh! Shiba'll never lose to a bucket of bolts like this! *ACTION: Look at plane (Red)* :02 I wonder what this plane'll look like when it's finished... *ACTION: Look at charger* :11 How's my Flight Unit...? {> :02} Great! I don't need to recharge it yet! /// Mendi City - Inn (MC: 2111320) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 2111420.} /// Mendi City - Inn (MC: 2111420) ///// *SCENARIO: Upon loading* :02 All right! {_} Well, {_} let's get going. {_} To my home: {_} Dragon Valley! :02 Yes! :10 Yeah! {_} {:08} Uh... {_} Where was that again? :08 You can only get there by flying! {_} It can get pretty rough, too... :10 Sounds like a perfect chance to break in my new plane! {_} Let's go! {Fade to black.} {MC = 2111450.} <% fin. [G07] %> ~~[G08]~~ Dragon King (MC: 2111450-2120580) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Skip to a location: \-\ (11k words, approx.) # [G08*] Miscellaneous # [G08a] Mendi City # [G08b] Anfog Village # [G08c] Sabatar Harbor # [G08d] Dragon Valley --[G08*]-- Miscellaneous --> > > /// "Fly" Lift-Off Dialogue (MC: 2111450) ///// {Is this your first time lifting off? If so:} . . :08 . Listen up, Yuki. . As soon as you're airborne, . turn northeast and head . straight out to Dragon Valley! {Is this your first time lifting off? If not:} . . :09 . Don't forget, Yuki! . We're goin' to Dragon . Valley! /// "Fly" Lift-Off Dialogue (MC: 2120250) ///// :09 Let's get going! The sky is waiting for us! --[G08a]-- Mendi City --> > > /// Mendi City - Inn (MC: 2111450-2120580) ///// *NPC: INNKEEPER* Well hello, Alfina! Would you like some of my bread? It's fresh out of the oven! [Never mind.] . . . Oh? Well, I've got plenty of . bread and other foods just . waiting for you, so stop in . for supper sometime! . . {End dialogue.} [Stay the night (and eat supper).] . . {Fade to black.} . {Meal: Mendi City - Inn.} (Skip: M05) *NPC: HAGGARD MAN* [1/2] A masterpiece is born! You there! Would you like to read my new novel, "The Empty Ruins"? [Uh... No.] . . :08 . Why would I want to read . a book like that? It sounds . really boring... . . . Are you saying that your own . life is boring?! Because if you . don't read this book, you'll miss . out on 90 percent of your life! [Well, I'll take a look...] . . :01 . All right, I'll just take a look... {>} . Let's see here........................ {>} . Hmm............... {>} . And then..................... . . :05 . Oh come on.................. {>} . You've gotta be kidding............... {>} . There's more............? {>} . Give me a break..................! . . :05 . I skimmed through about half . of the book, but the story . doesn't go anywhere... . . . Well of course not! It's a . trenchant examination of one . boy's dialog with himself and . his search for life's meaning. . . :05 . I see... {>} . Well, bye... . . . What?! You have to read it to . the end! You're missing out on . 80 percent of your life! . Can't you see how deep it is?! *NPC: HAGGARD MAN* [2/2] I can't believe it! This is going to be a best seller, mark my words! And you won't even read it! *ACTION: Knock on door* :01 *knock knock* :01 I don't think anyone's there. {> :02} This was a nice comfortable room. It really helped me relax when I was so upset... /// Inn - Kitchen (MC: 2111450-3180680) ///// *ACTION: Look at kitchen* :02 Baking bread was fun... {> :03} Next time I'd like to try making some animal-shaped breads like they have in the stores! /// Mendi City - Park Avenue (MC: 2111450-2120580) ///// *NPC: CHUCK* [Same as MC: 2110850] *NPC: STORYTELLER'S FAN* [1/3] Welcome to this reasonably- priced inn runn by a beautiful, young, slim, and good-natured lady! :01 Yes, she helped me out a lot. I owe her my thanks... :02 When things settle down, I'd like to come back and bake some more bread. *NPC: STORYTELLER'S FAN* [2/3] Who helped you out? You mean the old lady from the inn? Isn't she kinda bossy? :03 I suppose so. But she's so energetic. She really helped to cheer me up. Huh... If it were me, I think she'd just get on my nerves... {>} Oops! I don't have time to chat! Better get back to work! :10 Good luck! Well, we're off to visit Ulf's homeland! *NPC: STORYTELLER'S FAN* [3/3] Welcome! Welcome! Stay at this inn and you can bake bread with its beautiful owner! *NPC: SKETCH ARTIST* [1/3] *sigh* I love being able to spend every day drawing pictures... But it is a little hard on her... :02 Oh, you're married? It must be hard to put food on the table as a street artist! *NPC: SKETCH ARTIST* [2/3] Well, we were never formally married. We didn't have enough money for a proper ceremony. :02 And yet you still want to be an artist? I love drawing... And don't get me wrong! My girl is behind me 100 percent! :03 Doing something because you love it. That's how it's gotta be! I can't wait to get back to flying after we find the Guardians! *NPC: SKETCH ARTIST* [3/3] Welcome. Would you like me to draw your portrait? You can pay me whatever you like. *NPC: SCHOOLGIRL* [1/3] Hey! That blonde hair! {>} That's not... {>} My wig?! :06 What? Your wig? :03 Take another look! Alfina doesn't wear a wig! Hmm... {>} Yes, you're right... I'm sorry. I guess I'm getting paranoid... *NPC: SCHOOLGIRL* [2/3] But I just can't understand why someone would steal my wig! :08 Heh! I can understand it! Unless I miss my guess, the culprit is... {> :04} Bald! But it's a women's wig that's been in all the fashion magazines... :07 A bald woman...? Hmm... {> :08} Of course! A female punk rocker! Heh! Just call me Ulf the Dragonrider Detective! You're quite a thinker all right... *NPC: SCHOOLGIRL* [3/3] Maybe I shold try being more careful. I've lost so many things since coming to Mendi! *ACTION: Look at fountain* [1/2] :01 Hm? There's something down at the bottom of the fountain. :01 Probably just some coins that the tourists threw in there. :02 They make wishes. Like to get a girlfriend or somethin'. You know? *ACTION: Look at fountain* [2/2] :02 And sailors like Alonso call this the "Mermaid Fountain." If you wanna meet a mermaid, take some of this water. *NPC: STORYTELLER* [1/3] Thanks to that disaster at Arcriff, I've had to keep reading these news flashes one after another. I'm beat... :02 You sound pretty hoarse. Why don't you take a rest and have some tea? Maybe I will... Even a hard- working storyteller like me deserves a break sometimes. *NPC: STORYTELLER* [2/3] There don't seem to be many customers now anyway... I guess I'll take a rest. {>} Nice weather today... :03 Sure is! This is perfect weather for flying! I'm gonna go test out my new plane! See you! You fly, do you? It must be nice to be able to fly up in the sky, going anywhere you please... *NPC: STORYTELLER* [3/3] *yawn* Very nice weather. Maybe I'll just take a little nap until the children come... *NPC: OLD BOTANIST* [1/3] Well, there's no point in just sitting here here listening to the news. I'd better head for Arcriff! :11 No! You can't! Xorn's roots are still there! *NPC: OLD BOTANIST* [2/3] I'll go, even if it is dangerous. After all, I'm a botanist. One of the reasons I want to go is to study those "roots." :12 But... So many people have died. I'd hate for anything to happen to you, too... All the more reason to study them! We have to find a way to stop them! I've devoted my life to my work. I'm going! :02 I see! So that's how you eggheads can help save the world! *NPC: OLD BOTANIST* [3/3] I wouldn't go quite that far, but... Hehe... Anyway, I've got to prepare for my trip... *NPC: MAN ON BRIDGE* [1/3] She waved at me... Haha... I just don't understand women... :08 Me neither! They'll be all depressed one moment and then they'll suddenly cheer up for no reason! Yes... Hehe... Can you see that girl no the other bridge over there? I just broke up with her not too long ago. *NPC: MAN ON BRIDGE* [2/3] When we broke up, she said she never wanted to see me again, but now I don't know what she's thinking. :02 You're smiling. Am I? Hehe... I'm not happy or anything... *NPC: MAN ON BRIDGE* [3/3] Maybe this is the perfect amount of distance between us. If we get too close, we start to feel trapped... *NPC: YOUNG GIRL* [1/3] Waaaaaah! Ms. Exotic is missing! Where could she be?! :06 What's wrong, dear? Who is Ms. Exotic? *NPC: YOUNG GIRL* [2/3] She's the doll my daddy gave me for my birthday! I just went home for a minute and now she's gone! :11 You left her here? Yes. Rick was supposed to keep an eye on her... Waaaaah! Somebody stole her! *NPC: YOUNG GIRL* [3/3] Waaaaaah! Where did you go, Ms. Exotic? Come back! Come back! *NPC: YOUNG BOY* [1/3] I wasn't the one who stole Mary's doll! I was just standing here, kinda starin' out into space... :01 Nobody's accusing you. Have you seen anyone who looked suspicious around here lately? *NPC: YOUNG BOY* [2/3] Somebody 'spicious...? Hmm... Now that you mention it, I did see a girl around my age sorta wanderin' around here. She had long hair... I don't think I've seen her around here before... :11 A girl, huh? I don't remember seeing a little girl with long hair around here either... Yeah. And she was wearin' boy's clothes, too... Yeah, she was pretty 'spicious all right... *NPC: YOUNG BOY* [3/3] Without that doll, Mary's gone back to bein' a big ol' crybaby. We've gotta find it for her quick... *NPC: OLD WOMAN* [1/3] You three seem to be having a good time together. Are you all going out somewhere? :02 Yep! We're gonna visit my homeland! I'll ride on my dragon Shiba, and Yuki'll take his plane! *NPC: OLD WOMAN* [2/3] It's nice to be young... I just spend every day right here... :02 Well, would you like to come with us? You can ride in my plane! No. I love this city. And besides, I have to be here when my son comes back home. *NPC: OLD WOMAN* [3/3] I wouldn't want him to come back while I was gone and go on another trip before I could see him! No, I'll stay here. *NPC: SAM* [1/3] That poor girl is crying her eyes out... I never thought there were such horrible criminals in this town...! :07 What happened? There's been a robbery nearby! *NPC: SAM* [2/3] Otto the Boy Detective is searching for the culprit as we speak, but so far he doesn't have any leads... :11 I see... I wish there was something I could do to help... I'm sure there's something! Why don't you try talking to Otto? I'll be asking around town myself! *NPC: SAM* [3/3] I always thought this was a peaceful city... But I guess no place is safe from crime! *NPC: OTTO* [1/2] Yay! Finally, a case! I'll solve this case in less than 30 minutes, or my name isn't Otto the Boy Detective! :02 You seem awfully happy. What kind of case is it? *NPC: OTTO* [2/2] It's perfect for me! If you want to know about it, feel free to ask me. And tell me if you get any information! [I have no leads.] . . . Oh... Well, if you have any . free time, you could ask . around and help me solve . this case, now that I've got it... . . {End dialogue.} [Tell me about the incident.] . . . The doll Mary got for her . birthday, Ms. Exotic, has . been stolen! . . . She was only away from the . doll for a matter of minutes. . Could it have been someone . in the neighborhood? Who?! . . {Return to Otto menu.} [Who is your employer?] . . . My employer is a little girl . named Mary who lives . nearby. I thought I'd be a . good neighbor and help out! . . {Return to Otto menu.} [I know who did it!] . . {See OTTO appendix for menu dialogue.} {Who is the culprit?} . . [An old lady.] . [Otto the Boy Detective.] . [Mary.] . [Her friend Rick.] {What was the motive?} . . [Mary was being mean.] . [A lack of cases.] . [To add to a collection.] . [Just to be naughty.] {What did the culprit use to pull off the crime?} . . [Nothing.] . [A wig for a diguise.] . [Bribery so no one would talk.] . [An obsesive collector's greed.] {If desired, skip to OTT2 for the solution.} *NPC: OLD LADY* [1/3] *sigh* What a nice, peaceful day this is... :02 Yes. What a pleasant breeze! I guess the sea breezes make it all the way here, don't they? *NPC: OLD LADY* [2/3] I don't think I'll be getting any customers today. Maybe I'll go and take a little stroll along the beach... :03 Just make sure you don't fall into the water! Don't treat me like an old woman! I'm still young enough to teach you a thing or two! *NPC: OLD LADY* [3/3] On my way to the beach, maybe I'll stop by Schmidt's garage. I wonder what he's building today...? *NPC: BARKEEP* [1/3] Let's see here... 3 barrels on a cargo ship... 2 on a passenger ship... And 1 on the Red Eye... :03 Hey, you're actually workin' for a change! This isn't some kinda bad omen is it? Like snow in the summer? *NPC: BARKEEP* [2/3] What's that supposed to mean?! Why, I work a good 2 hours a day! I have to make a little money, you know! :03 But you've been drinkin' all day, right? Well, yes... And I can't wait to finish this work and get back to drinking! So I've got to get this taken care of! I just have to deliver enough barrels to cover today's orders. *NPC: BARKEEP* [3/3] Now where was I...? One barrel to the inn... One to the Mendi Bar & Grill... Ugh... These things are heavy... *NPC: SLEEPER BILLY* So Schmidt made you another plane? Hahaha! That's great! I hope you enjoy it! Haha! :01 I'm not sure I like the way you say that... *NPC: SLEEPER BILLY* I've completely cleaned out... {>} Er... Cleaned up Schmidt's garage, so I'm feeling generous today, baby! :07 Cleaned out...? You didn't take anything you weren't supposed to, did you...?! Who, me? {>} What? When? Why? To what extent? You have any proof? You're calling me a thief, are you?! :06 Uh... Well... :02 Just leave him be, Yuki. He's always like this. He's just a weird old guy who's been livin' out here for years. *NPC: SLEEPER BILLY* A weird old guy?! I was just salvaging some useful garbage! Youc an't talk to Sleeper Billy like that! /// Mendi City - South Street (MC: 2111450-2120580) ///// *NPC: SHOPPER* [Same as MC: 2110750] *NPC: WOMAN* [1/3] Hey! {>} Can you hear me over there? :06 Hm? Is there someone over on the other side? My ex-boyfriend! He's over on the other bridge and seemed kind of down, so I thought I'd try and get his attention. *NPC: WOMAN* [2/3] As usual, he's looking for me in all the wrong places. He never changes! :07 Why don't you just go and talk to him directly? And look like I'm desperate? We just broke up. It'll look like I want to get back together with him. *NPC: WOMAN* [3/3] He seems to have lost a lot of weight since I saw him last. I hope he's OK... *NPC: BUTCHER* [1/3] Where are you off to? Would you like to take a roast beef boxed lunch with you? :03 Roast beef...! That sounds good! My roast beef boxed lunches are always fresh! Are you traveling by ship, young man? *NPC: BUTCHER* [2/3] :02 We're going by air. It's our first flight in my new plane. How nice! And since you've got an engine in your airplane, you'll have no trouble eating one of my boxed lunches! :11 Hm? What's my engine got to do with eating a roast beef boxed lunch...? Isn't it obvious? You can't have a roast beef boxed lunch without roasting the beef! Just slap that beef on your engine and it'll be done in no-time flat! :07 That's no boxed lunch! *NPC: BUTCHER* [3/3] All right then... How about a nice bowl of stew? Just drop the beef in your engine's radiator! *NPC: BUSINESSMAN* [1/3] Everybody's talking about the new Pest-B-Gone! Just put it down and roaches and mice are a distant memory! :06 Wow, it comes in that tiny little box?! :02 Hey Yuki, maybe you could use one of those in your plane. Don't want any mice to get into our food, do we? *NPC: BUSINESSMAN* [2/3] :11 I don't know... It seems a little suspicious to me... {> :01} It's not harmful to people, is it? And does it really work? Of course! It works beautifully! And it's perfectly safe... {>} I think. :07 You think?! I think I'm gonna pass. Can't have anything happen to me or Alfina up in the air. No need to worry! They've run extensive tests that prove without a doubt it's safe! ...I'm pretty sure. *NPC: BUSINESSMAN* [3/3] Hm... Tough customer... Still, I could get into trouble if I tell too many outright lies... Wait... Did I say that out loud?! *NPC: CHEERFUL LADY* [1/3] One two three four! Cone on walk right out the door! One two three... :06 What the--? Can I ask what it is you're doing? Power walking! Well, it's more like normal everyday walking, but... I've gained weight recently, so... *NPC: CHEERFUL LADY* [2/3] One two three four! {>} What? Are you interested in my exercise program? :08 It's just that you're screaming really loudly while you walk down the street... A person can't help but notice... Oh taht? My doctor says that screaming while you walk helps you burn fat! :08 I wonder if all those yells we use in battle help us lose weight too...? *NPC: CHEERFUL LADY* [3/3] Oh, you're dieting too? Then come on and join me! One two three four! Come on let's go walk some more! *NPC: THE FRUIT LADY* [1/3] :03 Hello! Can I have some fruit? All we have in stock are black-spotted poison strawberries! :06 But what about all these other fruits? *NPC: THE FRUIT LADY* [2/3] Hmph! I can tell you're an amateur at fruit buying... Just trust me, you want black- spotted poison strawberries! :12 But... Poison strawberries...? They're great for your skin! You'll be at death's door for a week, but after that you'll practically be reborn! :07 Reborn...? Will I really look that much better? :08 But... Um, Alfina... {>} I like you the way you are now... I mean, you're plenty-- Stop right there! If you're going to get all mushy, do it someplace else! *NPC: THE FRUIT LADY* [3/3] Disgusting... Kids these days think fruit stands are nothing more than dating spots! *NPC: SIGNOR VEGGIES* [1/3] Signor! Signorina! And Ulf! Listen! That old lady from the fruit stand has done something just terrible! :01 What happened? You look all pale... *NPC: SIGNOR VEGGIES* [2/3] That woman sold poison strawberries to my sweetheart! Mama mia! My heart feels like it's splitting in two! :03 If I know that old lady, your girl must have had a face that said "poison strawberries!" How can you say such a thing? Oh, my poor little princess! My heart burns with rage, like molten steel! :06 Don't you think you're overreacting a little? I mean, did your girlfriend actually eat the strawberries? *NPC: SIGNOR VEGGIES* [3/3] Well, no... But it burns me up, just the same! I can't work anymore today. Take anything you like, per favore... *NPC: TOURIST* [1/3] Excuse me, young lady! Do you know a man named Tony? I think he's working in a store around here... :01 Tony? No, I'm sorry, I don't... *NPC: TOURIST* [2/3] I came to visit my friend Tony, but I don't know his address. Would you mind helping me out a bit? :03 I'd be glad to. But what can I do? Let me see... {>} First, we could have some tea over by the plaza... :06 Tea...? Yes, a nice cup of tea, and then we can discuss our future together... :07 Hey! What do you think you're doing?! *NPC: TOURIST* [3/3] Get lost kid! Can't you see I'm busy? I didn't just come here to visit my friend. I also came looking for a wife! /// Mendi Harbor (MC: 2111450-2120580) ///// *NPC: FISHMONGER* [1/3] Omigod omigod omigod!! They're coming! The clouds! They're trying to tell me something, I can feel it! :10 What's with you buddy? You OK? I feel another prediction coming on! First I predicted the destruction of Arcriff, and then that old lady's accident! *NPC: FISHMONGER* [2/3] Did you want to hear my prediction? :10 A prediction? You really think you can tell the future? Come on! Don't you have some fish you should be selling? I'm taking some time off from my shop! I can't let this power of mine go to waste! I'm going to use my powers for the good of all! Hahaha! I will be called the Fishmonger Prophet! *NPC: FISHMONGER* [3/3] Hmm... I can see it. Yes, I can see it! I can see the future in those clouds! *NPC: WASHERWOMAN* [1/3] Ouch... A crab pinched my finger... I guess it's my own fault for not listening to the fishmonger's prediction. :01 What does a crab have to do with his predictions? He told me straight out! "Your finger will be pinched by a crab!" And sure enough, there was one in my washtub! *NPC: WASHERWOMAN* [2/3] :03 Come on! That has to be a coincidence! Either that, or somebody's playing a joke on you! Oh no! It's no joke! And it's no coincidence, either! After all, he did predict the destruction of Arcriff! :02 Heh! That fishmonger must be pretty happy to have won you over, old lady! I may be old, but I'm not crazy! *NPC: WASHERWOMAN* [3/3] You just watch! That fishmonger may be the real thing! *NPC: LOBSTER BOY* [1/3] Ouch... He was quite a handful... :06 Oh my. What happened? Your hands are all covered in cuts and scratches... Oh this? It's a little complicated. I had a bit of trouble setting up a kind of practical joke... *NPC: LOBSTER BOY* [2/3] Man, that crab sure was a tough one, though... :11 A crab? I thought you sold lobsters here. You sell crabs, too? Hehe... That's a trade secret... But anyway, I was just sorta helping out the fishmonger with his predictions! I guess I kinda did something mean to that old washerwoman, though! *NPC: LOBSTER BOY* [3/3] Both the fishmonger and the washerwoman really believe he can tell the future! Haha! This is getting to be fun! *NPC: WORRIED SAILOR* [1/2] Still sick, Thomas? Maybe a nice stiff drink would do the trick. Let's go to a pub! :08 I think that guy'd fall over in 2 seconds flat if he had a drink. You should take him home or to a hotel. What am I supposed to do then? I won't have anybody to go drinking with! You want me to drink all alone at home?! *NPC: WORRIED SAILOR* [2/2] Come on! The pubs are waiting for us! Just have a nice stiff drink and you'll feel better! Ugh...! P-Please... Just leave me alone...! *NPC: SEASICK TOM* [1/3] Blech! Ugh! Ack! I don't feel so good! Why do boats have to rock back and forth so much? :02 You're a sailor, aren't you? And you're seasick...? *NPC: SEASICK TOM* [2/3] Don't be stupid. Do you think a seasoned sailor like me would... {>} Bleeeeaaaaarrrgh! Ugh... :03 Hehe! No doubt about it. He's seasick, Yuki. Yes, you're right... It's my one and only fault. Whenever I get on a ship, this happens. It's tough... *NPC: SEASICK TOM* [3/3] But I'll keep at it! I've decided to devote my life to the sea! Ugh... *NPC: NINA* [1/3] Jerry... The sea is constantly changing. It rolls and swirls and undulates. In 5 minutes, the sea we look upon will be totally different... :02 I guess that's why it looks so different in the morning than it does at night... *NPC: NINA* [2/3] But the land never changes. In 5 years, the land here will look just the same. On land, things pile up, layer upon layer... {>} Happy memories, broken dreams... One on top of another... :03 Not me! I can forget just about anything with the help of a good meal! Perhaps you are like the sea... *NPC: NINA* [3/3] Back and forth. Again and again. The waves have done this since the beginning of time... /// Mendi City - House 1 (MC: 2111450-2140750) ///// *NPC: WIFE* [1/3] Thanks to that ridiculous order, my husband's been locked in his workshop for the past few days! :09 Really? Why don't you just turn down customers like that? *NPC: WIFE* [2/3] Oh, we couldn't do that! She seems to have connections with the underworld... I wonder what this sign is for, anyway... :10 Hmm... What kind of sign is it? She asked to look like Venus, but she looks more like a toad! My husband is talented, but there are limits to even his skill! :03 I know! Maybe he can convince her that it looks like a toad because she's nearsighted! Use the power of suggestion! *NPC: WIFE* [3/3] That sign is laughable, but if my husband collapses because of it, it'll be no laughing matter! /// Star Garden Flower Shop (MC: 2111450-2120580) ///// *NPC: FLORIST* [1/3] {Have you given the florist the Arcriff seed? If not:} . . :01 . Could you please take this? . . :05 . It's a flower seed I brought . back from Arcriff... The . temple may be gone, but I . thought I could at least... . . :12 . Anyway, please plant it . somewhere... . . . Is it really all right for . me to take something so . important? . . :12 . If you could help it grow, . I think it might salvage a little . happiness from this tragedy... {> :10} . At least I hope so! . . . I don't know what to say... {>} . I'll do my best! . I'm sure it will bloom with . many beautiful flowers! . . {End dialogue.} :07 Ah... What a nice aroma... {> :02} This is my favorite shop in all of Mendi... Thank you very much! Please feel free to look around as long as you like! *NPC: FLORIST* [2/3] :02 It must be nice to have a flower shop like this...! :03 I'd love to just lie down and sleep under this tree, with the scent of flowers all around me! That's what it's like in my room upstairs. The tree's branches fill the room, so it's like I'm living in a treehouse! :07 How nice... :03 Of course, things get a little tricky once caterpillar season rolls around! And then there's the pigeon droppings... :09 Please! You're ruining the image for me! *NPC: FLORIST* [3/3] I had to open a hole in the ceiling for the tree to grow, but it's worth it. I feel like it protects my shop somehow... *ACTION: Look at flowers* {Have you spoken to the florist? If not:} . . :06 . Oh! I almost forgot! {> :11} . Yuki! . I have something to give the . florist! . . :02 . OK. I guess we'd better go . to the florist's then. {Have you spoken to the florist? If so:} . . :02 . Thank goodness... . I know that florist will be . able to make that flower . bloom...! . . :02 . Yes. Pretty soon, there'll . be Arcriff flowers here in . the shop. Then everyone can . enjoy them... /// Mendi City - House 2 (MC: 2111450-2120580) ///// *NPC: CHEERFUL LADY* They're both still children, really... Oh well... {>} I'm a little worried about them... :02 Hm? Why? They look like they get along quite well. *NPC: CHEERFUL LADY* Oh yes. That's no problem. But that son of ours just can't seem to make any friends here in the city. :02 Really...? But I bet if you just let him be, he'll make friends soon enough. I suppose you're right! I don't need to worry over his every move. I should be worrying about what to feed my family when they come home hungry! *NPC: CHEERFUL LADY* And that husband of mine. He must be exhausted from working at his new job, but he still has time for our son... *NPC: JOLLY FELLOW* [1/3] Haha! That son of mine is certainly an active boy! He ran off to play in that park-like area by the plaza. :03 I wonder if that's the place where Shiba is resting. We like that spot pretty well ourselves! *NPC: JOLLY FELLOW* [2/3] As do I! Living in a big city like Mendi has a lot of advantages, but I can't live without a little bit of nature! :01 I think I know what you mean. I'm never completely comfortable in the city. Yes indeed! But if I'm going to be living here for the rest of my life, I'd better start getting used to it. *NPC: JOLLY FELLOW* [3/3] Well, time to go play with my son! I wonder what we should do first... *NPC: ISLAND BOY* [1/2] Yay! Daddy! I wanna go play right now! :02 You're pretty excited, aren't you? What are you going to do with your dad? *NPC: ISLAND BOY* [2/2] We're gonna play tag and catch -- anything's fine as long as we're together! I wanna go play now! /// Mendi City - General Store (MC: 2111450-2120580) ///// *ACTION: Look at armor* [Same as MC: 2110750] *NPC: STORE CLERK* Welcome! Welcome! We've got everything from weapons to bandages! What can I get for you? {Shop menu.} Thanks! Be sure to stop in again the next time you're in Mendi! *NPC: FRIGHTENED MAN* [1/3] If I didn't have my Antidotes and Torte's Reedpipes, I don't know what I'd do... You feel the same way, right?! :03 We don't need all that junk! Sleep and poison goes away [sic] after a while anyway! It's just a waste of money! *NPC: FRIGHTENED MAN* [2/3] But what'll you do if a bunch of monsters surround you while you can't move...? You may be unconscious, but unable to move... Unable to fight back or even run as they attack you... How horrible!! Agggh!! Aaaaaaaaaaaahhhhhhhhh!! :07 ......! {> :09} Cut it out! You're a lto scarier than any monster I've ever seen! *NPC: FRIGHTENED MAN* [3/3] Anyway, you never know what'll happen, so make sure you have some Antidotes and Torte's Reedpipes! *NPC: BRAVE WOMAN* [1/3] Say, are you using your weapon's elemental alignment properly? :02 Well, I'm not sure... I think so... *NPC: BRAVE WOMAN* [2/3] For example, the Flame Rod they sell here has a "Fire" alignment. As you might expect, if you use it against enemies that are vulnerable to fire, you'll do a lot of damage! :06 I didn't know that... {> :12} But... Those poor monsters... Hahaha! But you're always beating monsters over the head with that staff of yours! Anyway, give it a try! *NPC: BRAVE WOMAN* [3/3] There are lots of weapons with different alignments, so give them all a try! They can really come in handy! /// Mendi City - Skill Shop (MC: 2111450-2120580) ///// *ACTION: Look at shelf* [Same as MC: 2110750] *NPC: SHOP CLERK* Welcome to the exciting world of Skills! We can extract new Skills from your Skill Books, you know! {Shop menu.} I still have so many customers who forget to Set Up their skills and then complain that they don't work! It's terrible. *NPC: SEBASTIAN* [1/2] I've heard rumors of Skills that increase the number of times you can attack. But I wonder if they really exist... :02 Heh! If that kinda Skill existed, everybody'd be usin' it! Yes, I suppose so... And even I have never laid eyes on such a Skill. I've only heard rumors, but... *NPC: SEBASTIAN* [2/2] This is a big world. There may still be Skills of incredible power hidden somewhere, just waiting to be discovered... /// Mendi City - Magic Shop (MC: 2111450-2120580) ///// *NPC: SHOP CLERK* Welcome. If you have any Mana Eggs, we can extract Magic from them. {Shop menu.} I heard that something called "Mana Egg Fusion" is possible. They say it can be used to create powerful Mana Eggs... *NPC: EMMA* [1/3] What do you think of Mana Eggs? Do you like 'em? :01 I don't really have any strong feelings either way... Yeah. They're pretty useless, aren't they? {>} I guess I'll throw this one away... *NPC: EMMA* [2/3] :06 Hey! Wait a second!! I'll take it, if you're just gonna throw it away! ...But I thought you didn't like 'em much... :07 I do! I love 'em!! So don't throw it away! I dunno... Do you really like 'em...? :07 I said I did, didn't I?! Oh, all right... :05 I... {>} I love Mana Eggs! {>} I love 'em so much... {> :04} I wanna marry 'em!! {> :07} How's that? Ooh! I wish you'd say those things about me! *NPC: EMMA* [3/3] You convinced me! I'm not gonna throw it away. I'll save it for later, in case my dad finds the secret of Mana Egg Fusion! *ACTION: Look at picture* :01 "Two types of Magic draw together, collide, shatter, then fuse into one." {>} I wonder if it's really possible... /// Schmidt's Garage (MC: 2111450-2140750) ///// *All else* [Same as MC: 2111320] *NPC: SCHMIDT* {Have you departed from Mendi yet? If not:} . . :02 . Hmph! . What're you waiting for? . Go on and take her up! . . {End dialogue.} . {Don't advance to 2/3.} :01 Listen, kid. If you run into any trouble with her, let me know. :02 We'll find the cause and incorporate a fix into my next model. :06 You're not gonna fix her?! *NPC: SCHMIDT* [2/3] :01 If you have any trouble, tell me right away. We'll find the cause and incorporate a fix into my next model. :08 You're not gonna fix her, huh? :03 What, are your arms broken?! Fix her yourself! *NPC: SCHMIDT* [3/3] :01 Just remember. An airplane is like a living thing. Depending on how you treat it, it'll get better or worse... :02 Until you realize that, you'll never be a real pilot. /// Mendi Point (MC: 2111450-2120580) ///// *ACTION: Talk to Shiba* :11 Hey, Ulf. How do you communicate with Shiba? {> :03} Do you speak "Shibaese"? You know, "screeech!" :02 Well, something like that! We can each tell what the other means. I can't really explain it. :06 Wow... I was kidding! {> :11} If it's just screeching, maybe I could talk to him, too... *ACTION: Talk to Shiba* :02 Well, would you like to try saying something to Shiba in his language? :11 In "Shibaese"? [Well, maybe later...] . . :08 . Not very confident, are you? . . {End dialogue.} [What would I say? Screeech?] . . . SCREEEECH! . . :06 . Whoa!! . S-Sorry! . Did I make him angry? . . :03 . Haha! He just said you'll . never be able to speak . his language in a million . years! . . :07 . Damn...! . I thought for sure I could . communicate with him. We're . both flyers, after all... . . {End dialogue.} [Like that? Screeeeech!] . . {Continue dialogue.} Screeech? :10 Hey! I almost understood him just then. Let me try... [Screeech!] . . . Screeeeech!! . SCREEEEEECH!! . . :06 . Whoa!! . S-Sorry! . Did I make him angry? . . :03 . Haha! He just said that . aside from me, he'll only . talk to girls! . . :05 . You're just making that up... . . {End dialogue.} [Scraaaawk!] . . {Continue dialogue.} Cheep! :03 See! Shiba's saying that you're always misunderstanding him! :10 Nah. That one mean, "This guy's a real dork. Can I eat him?" --[G08b]-- Anfog Village --> > > /// Anfog Village (MC: 2111450-2120580) ///// *NPC: SOPHIE* [1/3] Welcome back, Yuki! Wow, is this your airplane? :03 That's right! Sky Captain Schmidt made her for me... I've finally got my wings! *NPC: SOPHIE* [2/3] So, you flew over the ocean in this? You've been to the mainland? What was it like? :02 It's totally different from here. It's really bustling with people! Lots of people, huh...? I guess you have to see it to really understand... {>} I'd like to go someday... *NPC: SOPHIE* [3/3] Hmm... This makes me think of what my life might be like if I lived someplace else... *NPC: MAYOR MICK* [1/3] Hoho! So that's your airplaine, eh Yuki? I can see why Koppe is so interested in them! :11 But he hasn't come to see it for some reason... *NPC: MAYOR MICK* [2/3] He was so excited that he couldn't stand still. He went running off toward the garage... :08 I think maybe you've turned that boy into a pilot! :02 Well... He's always been interested in flying. He would've wanted to be a pilot no matter what. But that's because he grew up seeing you and Rotts building your planes. He's an impressionable boy. *NPC: MAYOR MICK* [3/3] I never thought someone in my family would want to be a pilot... {>} Hoho! Pretty interesting! *NPC: GLADYS* Yuki! I've been waiting for you to come back! I have to talk to you! :08 OK. Try and make it quick... *NPC: GLADYS* I put out my... you-know- what to dry the other day, and somebody stole it! Can you believe it?! :01 Your "you-know-what"? Come on, you know! {>} My underwear! Do you think it was one of those perverts...? Or maybe-- :01 It probably just blew away. {> :11} I mean, who in their right mind would want to steal... Uh... I mean... Hmph! Il'l have you know that the underwear of a beauty queen is in high demand! Oh dear. That means this'll probably happen again... What'll I do?! I can't just wear any old thing...! *NPC: GLADYS* Oh, I hope Miranda gets back soon! I can't wait for that fancy underwear she promised me...! *NPC: ANNETTE* [1/3] Welcome back, Aunt Miranda! {>} Wait, isn't she with you? :02 Well... We sort of decided to go our separate ways. Now I'm traveling with some friends. *NPC: ANNETTE* [2/3] Isn't Aunt Miranda coming back? :11 Hmm... She'll be traveling with Alonso for quite a while... I guess... What? With a man? I didn't know Aunt Miranda had it in her! *NPC: ANNETTE* [3/3] Heehee. Traveling around the world with someone you love. How wonderful! I'm kind of jealous! *NPC: OLD ANDRE* [1/3] Welcome back, Yuki! Are you OK? Didn't run into any bears, did you? :03 I'm fine. I came here in an airplane. You don't see many bears in the sky! Of course, of course. You flew, eh? *NPC: OLD ANDRE* [2/3] Oh, you're... that girl from before, aren't you? Welcome back. :03 Thank you for all your help... {> :02} Everyone's been so nice to me... Oh! What a nice young lady! Say Yuki... Are you gonna marry her? {>} Come on! You can tell me! [W-What...?!] . . :08 . O-Of course not! . You haven't gone senile . on me have you? . . . No? . Hmph... That's no fun. [Yes, I will...! Er, I want to!] . . :07 . Well, if possible... I... Uh... {>} . I'd like to, uh... {>} . M-{>} M-{>} Marry her...!! . . :08 . W-wait! . I was just kidding! . You didn't hear that, [whitespace sic] . did you old man? . . . Hmm... What do you think? . Hohoho... [I don't know...] . . :01 . I've never thought about it... . Who knows what might . happen in the future... . . . Well give it some thought! . If you don't watch out, . you'll be an old man like . me before you know it! *NPC: OLD ANDRE* [3/3] Yes, enjoy your youth... Did I ever tell you about the time I killed a bear that attacked me in the woods? *NPC: POLLY* [1/3] *yawn* I'm so tired... You've got it good, Yuki. Me, I have to work in the fields from morning 'til night... :01 What's that supposed to mean? I'm not just gooving off, you know. I'm on a trip! And I get up early too! *NPC: POLLY* [2/3] Yes, you always were an early riser. When you were in the village, you'd be up at dawn, hammering and sawing... :03 That's not very nice! Who wants to wake up to something like that? :02 Hehe... I couldn't help myself. I just couldn't wait to try out the ideas that I thought up the night before... Well, it was a little noisy, but we farmers have to get up early anyway. With you, we didn't even need an alarm clock! *NPC: POLLY* [3/3] It's been so quiet recently with you gone... I've had a hard time... *yawn* Getting up in the morning! *NPC: OLD WALT* [1/3] Oh, it's been a long time, Yuki! So, did you make it to Mendi all right? :03 We sure did! It's this huge city, but the streets smelled kind of like the ocean. It was weird. *NPC: OLD WALT* [2/3] Yep, Mendi's quite a city. The only problem is that it can be a little too noisy... :01 Yeah, compared to here... {> :11} Hey, you mean you've been to Mendi before? When I was a young man, I worked as a newspaper reporter in the city. But I eventually came back here... :01 Wow, I had no idea. But why'd you come back? *NPC: OLD WALT* [3/3] I'm an easy-going kind of person. Life in the big city just wasn't for me. I couldn't take it after a while... *ACTION: Board plane* Don't forget, Yuki! We're goin' to Dragon Valley! {Take off!} /// Garcon's House (MC: 2111450-2120580) ///// *SCENARIO: Walk into room* {As ever, Garcon shakes his head at the pot he's working on, then splits it to pieces in a single blow!} {Fade to black.} *NPC: GARCON* [1/3] :06 Hey! What're you doing, old man?! You just made that pot... That felt great!! There's nothing like splitting a piece of junk like that in two! *NPC: GARCON* [2/3] What do you think? Would you like to try breaking a pot? {>} Hm? {>} Would you? {>} Come on, say you would! :08 Well all right then. I'll break one for you. Very good, young man!! Sit right there! :06 You have to sit down? That seems a little hard... Before one can break a pot...! {>} One must first pake a pot!! {>} Sit in front of the potter's wheel and grab a piece of clay... :10 Uh, sorry! I just remembered some important business!! *NPC: GARCON* [3/3] Hmph! {>} Is it the man who makes the pot or the pot that makes the man? /// Miranda's House (MC: 2111450-3180680) ///// *ACTION: Look at herbs* [Same as MC: 1010330] *ACTION: Look at ladder* [1/3] :08 Hey. Yuki! Whose room is that up there? :08 That's my room... But you can't go in... It's a mess... *ACTION: Look at ladder* [2/3] :08 Really? Are you sure there isn't some other reason? :07 What do you mean? Of course not! *ACTION: Look at ladder* [3/3] :07 There's just a... bed up there. ......Come on, let's go! /// Gladys' House (MC: 2111450-2140750) ///// *ACTION: Look at paper* [1/3] :11 Hmm... "What I want most right now." Looks like something Gladys and her husband have written... :02 Let's see. Gladys says... {>} "A 'Miss Mendi' brand evening dress and a pair of flowery lace gloves... *ACTION: Look at paper* [2/3] :11 "A skin-whitening set, a subscription to Cosmoneopolitan magazine, a water purifier, bubblebath, cinnamon donuts... :12 "Clothespins for hanging blankets, a corrective corset... :05 A vacation in the south seas... {>} A chihuahua... {>} Corn plasters... {>} Sugar... {>} Paper?" :07 The letters at the bottom get so small I can't read them! {> :08} Gladys never was shy about saying what she wanted... *ACTION: Look at paper* [3/3] :11 As for her husband... {> :01} "I want to eat a home-cooked meal. Ed" :05 Ah yes, the impossible dream... *NPC: ED* [1/3] Oh, you're back, Yuki! That must mean that Miranda's home too, right? I have a little favor to ask of her... :02 No, she's not here... I'm afraid she won't be back for a long time... *NPC: ED* [2/3] Did she stay in Mendi to do some shopping? Don't tell me she met a man while she was gone! Haha! :06 How'd you know?! .........Really? I was just kidding... :09 Miranda won't be coming back to Anfog. She and Alonso have decided to follow their own path in life... I see... {>} Well, I guess I'm happy for them, then. :02 Yes... I'm sure Miranda's be happy to know that you all were wishing her the best. *NPC: ED* [3/3] Uh oh! If I had known she wasn't coming back, I would've stocked up on those herbal bandages of hers! /// Anfog Village - Magic Shop (MC: 2111450-2140750) ///// *NPC: DORIS* Welcome! I've got a full selection of homemade Magic here. Take your time and look around! {Shop menu.} Thanks! Don't forget to Set Up the Magic you bought, or you won't be able to use it! /// Anfog Village - General Store (MC: 2111450-2120580) ///// *NPC: WILL* You look well, Yuki! As you can see, I'm having a little trouble with a certain family member... {Shop menu.} But this is a proper General Store! I won't let my sister change it back... Not even if she brings Gladys with her! *NPC: STORE CLERK* [1/3] Hello, Yuki. Have you mastered Aerial Combos yet? :08 Um, I think I've heard enough about those... *NPC: STORE CLERK* [2/3] :02 You don't seem to have much to do, as usual. I suppose that's true... But I'm in a terrible mess. Just look! My brother's completely taken over the store! :02 But he's selling all kind of useful things. I think it's better off this way. Well! I'll have you know that my cafe had a large number of regular customers! There was Gladys, of course. And Miranda, and Gregor's wife, and Annette. Polly, and the lady from the Magic Shop... :08 Nothing but old ladies and old ladies-in-training... *NPC: STORE CLERK* [3/3] It's terrible to have your favorite chatting spot turn into a... business... You just don't understand! /// Pottery Master's House (MC: 2111450-2140750) ///// *NPC: MAY* [1/3] Well, Yuki! You certainly have a lot of friends with you today! :08 Hiya! The name's Ulf! Nice to meetcha! *NPC: MAY* [2/3] My, you're a cheerful one, aren't you? And so... fuzzy! Where are you from, dear? :08 I come from a village in a place called Dragon Valley. Ever hear of it? Dragon Valley? I can't say that I have... What is it like? :02 It's always surrounded by a thick layer of fog. And the people there ride around on dragons... :03 My people can be kind of stubborn, but it's a nice place! *NPC: MAY* [3/3] Flying around on dragons...? I can't begin to imagine what that must be like... You certainly come from an interesting place! *NPC: MASTER GREGOR* [1/3] Well, it's been a long time, Yuki! Making your next airplane, are you? :08 Didn't you see? I've already got one! And she's a beauty! A Schmidt original! *NPC: MASTER GREGOR* [2/3] Schmidt... You mean that guy you kept calling a "king" and a "god"? :10 That's right! Sky Captain Schmidt! Oh! Well done!! {>} This calls for a celebration! I'll tell my wife and she'll cook up a feast tonight! :11 But... I've got to get going pretty soon... Well, that's certainly too bad! You don't get a chance at a feast like this every day! *NPC: MASTER GREGOR* [3/3] Hmph... This apprentice of mine is showing no progress whatsoever! I'll never be able to throw a feast in his honor! *NPC: NOBU* [1/3] Yuki! I'm surprised you made it back alive!! :03 Hey there! And I'm surprised you haven't gotten yourself fired yet! There aren't many young people who want to become potters nowadays! No matter how bad I am, they can't fire me! *NPC: NOBU* [2/3] Hey, I don't remember Miranda being that hairy... Wait, is that Rotts...? :03 His name is Ulf. He's a dragonrider. This has been botherin' me for a while, Yuki, but... :08 There sure are a lot of numbskills in this village! Not like Dragon Valley! ............ Since I'm such a numbskull, I'm not really sure, but it sounds like you're looking for a fight, buddy... :08 N-No, not at all! Everything's fine. Hey, at least he didn't bite you on the arm! *NPC: NOBU* [3/3] What is he, anyway? Some kind of wild animal? You're stronger than I thought if you can tame a pet like that! /// Garage (MC: 2111450-2140750) ///// *ACTION: Look at ladder* [Same as MC: 1020920] *NPC: KOPPE* [1/3] Y-Yuki! Hey! Hey! Is that an airplane...?! :03 Yep, she's mine. I flew her all the way over the sea from the mainland! *NPC: KOPPE* [2/3] Y-You're kidding! But just a bit ago... I did see... :02 Me flying, right? W-W-W--- {>} WOW! You were really flying!! You were flying up in the sky!! Cool! And I used to make fun of your airplanes... But now... I'm kinda jealous of you, Yuki! :02 You can fly too, Koppe. As long as you want it badly enough. *NPC: KOPPE* [3/3] Yuki... That thing can really fly up in the sky...? *ACTION: Look at wall* [1/2] :03 Aha! The plans were hanging right here -- the only part of the wall that's not faded. :02 This is where you started flying, Yuki? :09 Yeah... My best friend and I spent a lot of time in this garage... *ACTION: Look at wall* [2/2] :02 If I hadn't worked so hard on my airplanes here, I suppose I never would have met you... /// Rotts' House 2F (MC: 2111450-3180680) ///// *ACTION: Look at room* :02 Haha... That Rotts... You'd think he could at least clean up his room before he left. --[G08c]-- Sabatar Harbor --> > > /// Sabatar Harbor ///// *NPC: BURLY MAN* [1/3] So this is the Sabatar everyone is talkin' about, eh? Guess I'll try out my luck! :06 Everyone's talking about it? But Bianca's gone, you know. *NPC: BURLY MAN* [2/3] Bianca? Never heard that name before. But I did hear Sabatar Harbor is a nice place to enjoy a little gamblin'! :01 Oh yes. The casino itself is still in business. Great! Just thought I'd stop by on my voyage and have a little fun before heading out to the mainland. Heheh. *NPC: BURLY MAN* [3/3] Alrighty! Time to spend that money I've been savin' up to win me a boatload more! Heheheh. *NPC: LINGERING MAN* [1/3] I'm going on a long voyage, and my wife is staying home. I sure will miss her. :02 Then why don't you take your wife along? Wouldn't that make it more fun? *NPC: LINGERING MAN* [2/3] Are you crazy? I wouldn't hear the end of it from my mates! :06 So that's what's stopping you? The sea is a man's world. I could never take my lovely wife on a dangerous voyage out to sea! :08 Heheh. You wanna be with your wife, but you can't take her along... Sounds complicated! *NPC: LINGERING MAN* [3/3] I'll be fine. Learning to live with this situation is part of a sailor's job. I've just gotta tough it out. *NPC: MACHO SAILOR* [1/3] Sailors around here are scared to death of some kinda black holes. They should learn about courage from Cappy Alonso! :07 Verspheres... Stories about them have already made it this far, huh. *NPC: MACHO SAILOR* [2/3] Verspheres? Those black holes all the sailors are talking about? :09 Yeah. Get sucked into one, and you'll probably get spit out the other end -- into the Verse Realm. Be careful out at sea! Verse Realm? Where is that? I don't remember that name on Cappy's sea map. :09 It wouldn't be on that map, since it's not even part of this world. It's a realm completely separate from our world. *NPC: MACHO SAILOR* [3/3] A place even Cappy hasn't been to! Wow! I'd like to be able to go there someday! *NPC: SHARP OLD MAN* [1/3] If you go into that casino, they'll greet you and get you a table, like in a restaurant! What a disappointment... :01 What's wrong with that? *NPC: SHARP OLD MAN* [2/3] A casino is a place for serious competition. Basically, it's a battlefield. Lay out the cards, roll the dice. Day in, day out. :03 That was a while back, old man! To me it seems like yesterday. Back then, you didn't have the whiners, the complainers like those who lost to Bianca! :06 Why would you say that? From what I've heard about Bianca, she was a lousy cheater! Back in my day, a skilled gambler could spot cheaters. But people today don't have any skills, they're just whiners! *NPC: SHARP OLD MAN* [3/3] That pleasant, light-hearted atmosphere they've got now... that's not a real casino! It's practically a family restaurant! *NPC: FIDGETY MAN* [1/3] Oh man, I had to get outta that casino. I mean, you wouldn't believe the clothes she was wearing in there! :11 The clothes? Was someone dressed like a witch? *NPC: FIDGETY MAN* [2/3] The girl at the front desk... My girlfriend would never wear anything like that! :01 You mean the bunny girl? {> :03} That outfit seems mild enough to me. Especially compared to Bianca's crazy getup... Bianca? Not sure who that is, but if she was more extreme than the bunny girl, {>} she must've been completely nak-- :07 No!! :06 What's wrong, Yuki? You OK, man? :05 Ugh...! I just had a horrible thought. I think I might be sick...! *NPC: FIDGETY MAN* [3/3] So you think the bunny suit is mild? You must be a playboy! It's about time I shed myself of this boring demeanor and live! *NPC: TATTERED MAN* [1/3] :12 Hey, that sign is still up. Did Bianca come back or something? Taking it down is a hassle. So we just left it up there. {>} It's kind of like a warning to us. *NPC: TATTERED MAN* [2/3] Every time we look up at that sign with Bianca's face on it, it reminds us of what hopeless gamblers we were. :11 And that acts as a warning for you? Yes. If you think about it, we can't blame Bianca for what happened. It was our own foolishness. We were hooked. :02 But everyone can play for fun now, right? Heheh. Well... That depends on who's playin'. As for me, I got carried away, and now I'm broke again. *NPC: TATTERED MAN* [3/3] ...I don't have 1G to my name. So that's why I'm out here just takin' it easy. /// Sabatar Inn ///// *NPC: TRAVELER* [1/3] I'm looking for a man by the name of Alonso. You heard of him? :06 Alonso?! Yes, I know him. Did something happen? *NPC: TRAVELER* [2/3] While I was searching for a ride to the mainland, I caught word of a legendary sailor who can out-maneuver sharks. :02 Wow! Alonso? A legend? {> :11} I'm not sure where he is at the moment. Do you know, Ulf? :03 Haha! Probably at sea... No one can keep track of Alonso. He never sticks around in one place long enough! I see. So he's quite the traveler. {>} Well, thank you for your time. I'll just have to find another means of getting there. *NPC: TRAVELER* [3/3] Alonso sounds like quite the adventurer! I just might bump into him on my travels... *NPC: OLD WOMAN* [1/3] I picked up a diary on the beach. THe sea's been rough these days, so all sorts of things have washed ashore. :02 It's probably a sailor's log. Maybe from a shipwreck. *NPC: OLD WOMAN* [2/3] There was a pretty flower inside. It must have come from a far away island. :02 Wow! It's beautiful! {> :03} This looks like a flower from Arcriff! ...Yuki? :06 Uh... Really? {> :10} Oh, yeah... Sure! :01 Yuki... {> :09} You don't really remember, do you? It's just a flower, after all. :08 Oh... heheheh. You got me. *NPC: OLD WOMAN* [3/3] It says, "I'll present this flower to Nina." The author of this diary must have been in love! *NPC: SHOP CLERK* I'm selling top of the line Skills here! No seafarer should be without 'em! So how about it? Would you like to buy a Skill? {Shop menu.} Thank you kindly! Don't forget to Set Up any Skills you've bought! Otherwise you can't use 'em! Haha! /// Beauty Bianca Casino (MC: 2111450-2120580) ///// *NPC: ETHEL* [1/3] Dad has really changed... Back when this place used to be an inn, we were a poor family, but we were happy. :02 What kind of inn was it? It was a small inn, but homey in its own way. The morning winds would blow through cracks in the tent. *NPC: ETHEL* [2/3] It seems like Dad's forgotten all about those days. Now all he ever talks about is money money money... :12 I'm sure things will be fine. Money can't break apart the bonds of a strong family. You're right... {>} Sorry for unloading on you. I better get back to work. *NPC: ETHEL* [3/3] Thanks for the pep talk. I better get to work... {>} Hello there! Come on in! *NPC: FISHERMAN* [1/3] Good grief. Looks like I won't be coming back for a while... :06 Don't tell me you're broke. Did you lose all that money? *NPC: FISHERMAN* [2/3] Hm? What money would that be? :01 The money Alonso gave everyone when Bianca ran away. Oh, that money. Hate to say it, but that money was long gone by the very next day! :06 Are you serious?! That was a lot of money! :10 Pearls to swine, I guess... *NPC: FISHERMAN* [3/3] Ha! Say what you want. Money is for spending! What was I supposed to do? *NPC: ERRAND BOY* [1/3] Wow, I didn't know younger people like you came in here. I thought this casino was a magnet for old sailors. :08 Look who's talking! What's a little kid like you doin' in here, anyway? *NPC: ERRAND BOY* [2/3] Just makin' a little money. The sailors in here don't have enough time to break for a drink. That's where I come in... :08 You're a smart little guy. But don't over do it, OK? Don't [sic] wanna worry your parents! They don't care. In fact, they're actually happy that I'm making a little extra money. *NPC: ERRAND BOY* [3/3] Let me know if you've got any errands to take care of! Even if it's dangerous, nobody would suspect a kid like me! Heh. *NPC: JUDE* [1/3] I filled the casino with fabulous new prizes, and business couldn't be better! That Bianca left me a gold mine! :03 If you're not careful, someone could go on a winning streak and put you out of business in a day! *NPC: JUDE* [2/3] Out of business? Not possible. Thigns are going too well! I'll be raking in money from all the fishermen in Sabatar! :12 Yuki, I think he's lost sight of what's really important in life. I've gotta keep close tabs on all the scoundrels after my money. That includes my daughters... :08 Looks like Bianca's greed has rubbed off on him... Maybe he'll wake up when things start going sour. *NPC: JUDE* [3/3] Hahahaha!! That's a laugh! Why not make a few bets? It'll help out my business! *NPC: GREASY MAN* [1/3] :01 It looks like a lot of people are still hooked on gambling. Even though Bianca is gone now. Bingo! Even without that old hippo, gambling is a way of life -- a job for us here. *NPC: GREASY MAN* [2/3] :06 A job? Gambling? That's right! Rain or shine, rich or broke, we're in here till the cows come home! :07 You're all so dedicated. {> :03} It's wonderful that you never lose hope! "Never lose hope." I like that! Us gamblers are the Warriors of Hope! {>} Ooh, that name makes me feel tough... *NPC: GREASY MAN* [3/3] Alrighty then! It's about time for me to roll some hope at the tables! *NPC: NORA* [1/3] Dad thinks my sister might be stealing money from the casino, and checks every 30 minutes. Isn't that crazy? :08 No way! Sounds like he's been possessed by Bianca's spirit. *NPC: NORA* [2/3] I mean, my sister's never stolen anything in her life! She's nothing like me... :08 You're skimming the profits?! Shhh! Keep it down... I mean, the casino brings in so much money, and we haven't ever gotten a raise. There's nothing wrong with taking a little, right? Serves my stingy father right! *NPC: NORA* [3/3] If you wanna gamble, talk to me from across the counter. {>} Oh, and don't tell my father about our little talk, OK? /// Sabatar Harbor - Beach (MC: 2111450-2140750) ///// *ACTION: Look at barrel* [1/2] :02 This is the barrel Alonso was trapped in. We first met him here, and... Hm? {>} ...Something's at the bottom! {Healing Ring acquired!} *ACTION: Look at barrel* [2/2] :02 This is where we first met Alonso. He was trapped in this barrel. --[G08d]-- Dragon Valley --> > > /// Dragon Valley - Rocky Cliffs (MC: 2111450) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 2120200.} /// Dragon Valley - Rocky Cliffs (MC: 2120200) ///// *SCENARIO: Upon loading* :07 What was that, Ulf?! {_} I thought you said we'd be fine with you! :07 We came this close to crashing again! :12 {!S} That's enough, {_} Yuki. :05 {!S} ..... :05 I'm... {!S} sorry. {!N} {_} It must've been a shock to you too. {_} Being called a traitor and all. :05 No{!S} ... :04 The Dragon King is in that fortress over there. {_} I'll take you to him. {_} I promise! {Fade to black.} {MC = 2120250.} /// Dragon Valley - Sanctuary of the Wind (MC: 2120250) ///// *SCENARIO: Approach gate* {Start cutscene.} {MC = 2120350.} /// Dragon Valley - Sanctuary of the Wind (MC: 2120350) ///// *ACTION: Talk to Drak* {Start cutscene.} {MC = 2120520.} /// Dragon Valley - Sanctuary of the Wind (MC: 2120520) ///// *ACTION: Talk to Drak* That orb contains all of my power. I entrust it to you. *ACTION: Get orb* {Yuki takes the floating orb in his hand.} {Drak's Orb acquired!} :05 Damn it! {_} I'm a dragonrider, {_} too! {_} I can't just stand by {_} when the world is in danger! :04 Tell me, {_} Drak! {_} What can I do?! {_] What should I do?! Hmm{!S} .... {!N} To the east {_} live the "People of the Corridor."{_}They too [sic] protect a Guardian. Lead your friends to them. {_} If you do this, {_} your future will open up in front of you... :01 {!S} The people of the {_} {!S} Corridor? {Fade to black.} {MC = 2120550.} /// Dragon Valley - Sanctuary of the Wind (MC: 2120550) ///// *ACTION: Talk to Drak* The People of the Corridor are protectors of a Guardian living far to the east. Take these people with you to find them. *ACTION: Leave fortress* {Fade to black.} {MC = 2120570.} {Load Dragon Valley - Rocky Cliffs.} /// Dragon Valley - Rocky Cliffs (MC: 2120570) ///// *SCENARIO: Upon loading* :01 The People of the Corridor{!S} ... {_} {!N} They live in the east. {_} That's what old Drak said. :10 Could he be talking about {_} the Bacculani People{!S} ??? :01 The {!S} Bacculani? :02 They have a tiny village in the desert far to the east. {_} And I did hear {_} about a Guardian around there... :10 We can fly! It doesn't matter how far it is! {_} I'll race you again, {_} Ulf! {Fade to black.} {MC = 2120580.} /// Dragon Valley - Sanctuary of the Wind (MC: 2120580) ///// *NPC: SOLDIER* [1/3] Ulf, if the commander orders me too, I won't hesitate to [sic] attack you. You better turn around and leave. :01 What? I haven't done anything wrong. Ha! Maybe you're just too thick-headed to see what you've done. *NPC: SOLIDER* [2/3] You and Shiba were the best fliers in this valley. And our commander had high hopes for you. But now he can never forgive you. :09 Well that's too bad! You can't expect me to be bound to that code. :10 You know people are in danger from the Verspheres, but the "code" stops you from helping! What kinda soldier is that? ...Hmph. That's only a small part of the big picture, Ulf. *NPC: SOLDIER* [3/3] No matter. You betrayed our commander, and he can never forgive you. I'm warning you to leave immediately! *NPC: TIKA* [1/3] Ulf! Do you remember me? Your dad used to play with me in the windy fields just outside the settlement... :06 Hey... Aren't you Tika? {> :03} it's Crybaby Tika! Haven't seen you in ages! Haha... Don't call me that! Now I'm working as a guard for the Mighty Drak! *NPC: TIKA* [2/3] :03 Heheh! Can you really handle a spear? Back when we used to play war you couldn't even hold on to it! Knock it off! Now I'm the top spearman out of all the young recruits! I'm nothing like I used to be! :03 Crybaby Tika? Top spearman? Ha! You'll have to prove it to me one of these days! Tika! Get back to work! This is no time for talking! Yes sir! :09 I'm the one he should be yellin' at... {> :01} Sorry about that. See ya later. *NPC: TIKA* [3/3] Haha! Don't worry about it! Let's talk about the good old days some other time, huh? Take care, Ulf! *NPC: DRAK* Ulf... You must guide these people to the far east, and find the People of the Corridor... :10 You're talking in your sleep... *NPC: COMMANDER* [1/3] Are you finished, traitor? Then get out. Traitors aren't allowed back into the valley. :04 Hey! No need for lectures. We're outta here. I don't have any intention of comin' back here anyway! *NPC: COMMANDER* [2/3] This is no longer your homeland. You gave up your noble duties here to chase after your "freedom." :12 But, Ulf was given a mission by Drak. And-- Just by coincidence! It doesn't change the fact that Ulf violated the code of our valley! :09 ...Alfina. Don't waste your breath on him. He's never been one to reason with. Let's go. *NPC: COMMANDER* [3/3] Ulf, you don't have a home to go back to. Never forget that, traitor. <% fin. [G08] %> ~~[G09]~~ Holy Guidance (MC: 2120580-2141170) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Skip to a location: \-\ (13k words, approx.) # [G09*] Miscellaneous +(3.5k words, 3 meals!) # [G09a] Baccula Settlement # [G09b] Anfog Village # [G09c] Sabatar Harbor # [G09d] Mendi City # [G09e] Baccula Ruins --[G09*]-- Miscellaneous --> > > /// "Fly" Lift-Off Dialogue (MC: 2120580) ///// :08 Baccula's a tiny settlement in the middle of the desert. You should be able to spot it when yer up in the sky. /// "Fly" Lift-Off Dialogue (MC: 2120650-2120750) ///// [Same as MC: 2120250] /// Dragon Valley - Sanctuary of the Wind (MC: 2140650-2150350) ///// {TODO: Somewhere better for this?} *All else* [Same as MC: 2120580] *ACTION: Talk to Drak* :09 Are you asleep again?! Hey Drak! Rise and shine! ...Drak!! :10 Drak must be lost in a deep state of thought. We shouldn't disturb him, Ulf. :10 I'll bet you anything he's just sawin' logs, as always... --[G09a]-- Baccula Settlement --> > > /// Baccula Settlement (MC: 2120580) ///// *SCENARIO: Upon loading* :08 Ugh... {_} This heat...! {_} I'm {_} dripping with sweat here! :10 Nothing but sun and sand, no matter which way we go! {_} You sure there's really a Guardian around here? :11 Yes. {_} If this is where the People of the Corridor {!S} live. {_} {!N} Let's go {_} Yuki, {_} Ulf. {Fade to black.} {MC = 2140150.} /// Baccula Settlement (MC: 2140150) ///// *ACTION: Look at plane* :01 We've come this far! So there's no way I'm leaving without hearing the Guardian! *ACTION: Look at statue (Entrance)* :01 A ram statue. Looks like it's protecting the village entrance. :01 Maybe it's the Guardian worshipped by the People of the Corridor. *NPC: CHILD IN PRAYER* [1/2] Hi! You wanna offer a prayer to Yoat, too? [Maybe later.] . . . Grandpa told me we should . give thanks to Yoat everyday . because he's protecting our . world! [Hm? Yoat?] . . . Yoat's our Guardian. . He's been protecting us for . a really long time. . . :11 . This is a statue of a Guardian? {> :08} . This one doesn't seem as . powerful as old Drak. . . . But Yoat guards the entire . mainland. So that makes him . the most powerful of all! [Sure.] . . . Bow your heads, then say... . Oh Mighty Yoat, thank you . for the many blessings we've . received... . . :02 . Right. Um... Mighty Yoat... {> :09} . ...{>} ...{>} ...{>} ... {> :03} . There. I said the prayer. . . :03 . Heheh! Yuki, I'll bet you were . just daydreaming about planes, . weren't you? . . :08 . ...How'd you guess? *NPC: CHILD IN PRAYER* [2/2] We've gotta give thanks to the Mighty Yoat! If not, Grandpa's gonna be angry! *NPC: YOUNG HUNTER* [1/3] Huh? How did you get here without walking through the desert? :03 Haha! Didn't you see? We flew in from the sky! In an airplane! *NPC: YOUNG HUNTER* [2/3] That red thing is called an "air-plane"? What kind of magic keeps it up like that? :02 It's not really magic. There's a machine inside called a Flight Unit. "Machine"? What's that? :02 Something that lets people do magical things without magic. With an airplane and a Flight Unit, anyone can fly! Really?! So does that mean even I could fly up in one of those "air-planes"? Amazing! *NPC: YOUNG HUNTER* [3/3] Beyond this point lies the Baccularn Desert; it's dangerous but you've got an "air-plane," so you can fly over it, right? *ACTION: Look at gate* :01 Looks closed off... *NPC: MILL WORKER* [1/3] :02 It's a windmill. Are you grinding wheat? Yes, it's wheat. The west wind's been blowing strong all day. Looks like I can get done early today. *NPC: MILL WORKER* [2/3] You came riding in on the west wind, didn't you? On that large red bird... :03 Actually I'd say we out-flew the wind! I see... {>} At long last... :02 Hm? What do you mean? ... {>} Time to make deliveries. *NPC: MILL WORKER* [3/3] I have to send out all the flour before supper. *NPC: SON* [1/3] Another rat! That's the 5th one today! I tell you, those rats are playing games with us! If I put a little wheat here for the rats, it keeps them away from the storehouse. That's an old tradition of ours. :02 Even the rats are desperate in this desert! *NPC: SON* [2/3] Mom says we should do it like that, but I think it's better to kill them all before they can eat. Like a sealing mission! :11 What's a "sealing mission"? Heheh! SO you don't know. It's a secret mission that Yoat chose our people to go out on. *NPC: SON* [3/3] Ugh... Delivering flour is so boring. I can't wait to grow up and go on a sealing mission! *ACTION: Look at windmill* :01 This windmill is grinding flour. It must be a vital source of nutrition for the people here. *NPC: SAYED* [1/3] Are you the guests our chief was speaking of? I didn't think you'd be a bunch of kids. :01 The way you're talking, it sounds like you knew we were coming. Our chief predicted it -- saying visitors from a far away land will come to "release us from hardship." *NPC: SAYED* [2/3] Ha! "Release us from hardship" she says. That woman's our chief, but I never put much faith in her fortune-telling. :09 Doesn't sound like you've got much respect for your leader with that tone! She's only a substitute chief. Never gets anything done around here, other than gazing at her cards to read the future. *NPC: SAYED* [3/3] And that means we can't go on our mission. Instead we sit around like monkeys all day, just whiling away the time. *ACTION: Look at seal* :01 Looks like cat's cradle. {> :07} But this is no kid's game. I smell somethin' fishy... Like magic... :11 Yes. As if we're being told to stay away. But... {> :03} That's the first time I've heard of magic that smells like fish! *ACTION: Look at laundry* :02 Laundry... {> :03} It must dry really fast out here in the desert heat! *NPC: EASYGOING MAN* [1/4] It's another hot one today. But the Tonkles aren't bothered one bit by this heat. I wonder how they do it. :02 Are those animals "Tonkles"? They do look really hot with all that fur. :05 ...Yuki. I'm gonna die out here! *NPC: EASYGOING MAN* [2/4] Now that you menton it, you're a pretty hairy one yourself! Just as bad as my herd! :02 Yeah, Ulf's fur comes in handy in colder climates, but out here it can be a problem. {> :11} Right, Ulf? :05 ... {>} ...... {>} ......... {>} ............Wa-water...! :06 Ulf passed out! {> :07} Drink some of this, Ulf! :06 ...{>} ...{>} ...{>} ...{>} *cough* *cough*! {:10} Thanks, Yuki. I thought I was done for... *NPC: EASYGOING MAN* [3/4] :10 But those Tonkles are really somethin'! I don't know how they can stand this heat! This is nothing to them! They can travel through the desert for 3 days and 3 nights without a rest -- no problem! *NPC: EASYGOING MAN* [4/4] You won't find many animals in the desert as tough as these babies! Tonkles are pretty impressive beasts, aren't they? *NPC: TONKLE* [1/5] Gmoooooh! :07 Aww! Look at how cute this is! What innocent eyes! :11 Really? Looks like a mindless animal to me. And not a very tasty one at that! *NPC: TONKLE* [2/5] Gmoooooh! :10 ...... {> :09} Doesn't look like a good meal. But then again, I'll never know for sure without tasting it... Gmooh! :11 Ulf! How can you say that?! {> :12} Don't be afraid... Everything will be fine... *NPC: TONKLE* [3/5] Gmooh!... Gmoooooh! :03 Heehee! That tickles! You should pet him too, Yuki! He's so cute! :08 He might bite me. Animals never seem to like me very much. *NPC: TONKLE* [4/5] Gmooh! :12 OK, I'll pet him a little... Look! I'm doing it...! {> :06} Owww!! {> :07} He bit my hand! :03 It's because you act so nervous when you're petting him. {> :02} See? Just pet him gently like this... And he'll be nice. Gmooh!... Gmoomoooh! *NPC: TONKLE* [5/5] :03 Heehee! Yuki! Aren't these animals cute? *SCENARIO: Approach western half of the settlement* {Start cutscene.} :11 Some type of {_} tribal dispute {!S} maybe... :09 Hmm, not too sure about that. {_} Let's just focus on finding the "Chief." {Fade to black.} {MC = 2140250.} /// Baccula Settlement - Inn (MC: 2140150-2140250) ///// *NPC: INNKEEPER* Welcome to the Desert Inn! I can't remember the last time we had guests! Where's home? :01 I'm from Arcriff. {> :11} ...And I'm a Communicator. A Communicator?! {>} Goodness! It's been 2 years since we had a Communicator here! I need to prepare! What to do...! [Never mind.] . . . Young Communicator! Our . chief has been waiting for you! . Please go and see her in the . Chief's Tent. I'll make dinner! [Stay the night.] . . . I better get everything ready! . But first, young Communicator, . go see our chief in the Chief's . Tent! She's been waiting! /// Baccula Settlement - Magic Shop (MC: 2140150-2140370) ///// *NPC: SHOP CLERK* Well now... I have customers. Why don't I show you the secret art of Mana Egg Fusion. {Shop menu.} No matter how powerful the Magic is that you've generated, it's worthless if you don't Set Up first. Don't forget! *NPC: SAHLI* [1/3] :11 Excuse me, ma'am. I've never seen a machine like that before. What does it do? Heeheehee... Curious are we, young man? {>} Travelers have sought it since ancient times. It's the fruit of 5,000 years of Bacculani wisdom -- the Mana Egg Fusion Machine. :11 Mana Egg... Fusion Machine? :06 This funny looking thing is...! *NPC: SAHLI* [2/3] Take a look. The magic inside is boiling hot... {>} And the machine is raring to go! She's starving for Mana Eggs! :01 "Two types of Magic draw together, collide, shatter, then fuse into one." {> :11} Is that how it goes...? Well! Aren't you a bright one! That's the principle of fusion... {>} But sweetheart, the principle is different than the action. *NPC: SAHLI* [3/3] I am a mighty sorceress. Feel free to ask me anything about the art of fusing Mana Eggs. [I'll pass.] . . . This Magic Shop has kept the . art of fusion alive by word of . mouth. You're all very lucky . to see it in action here. [How do you fuse Mana Eggs?] . . . 2 Mana Eggs are broken down, . then merged together. Finally . a new Mana Egg is produced . before your very eyes... . . . That's the art of fusion! . The first 2 eggs are no . longer useable when broken . down, so choose carefully! . . {Return to question menu.} [Does fusion make better eggs?] . . . You may think an egg created . by fusion is naturally more . powerful than the 2 eggs used . to make it. . . . ...Not necessarily! . A lot of changes take place. . Sometimes a weaker egg is . produced, or an odd egg... . . . You'll just have to fuse . together a lot of eggs to . get a handle on the laws . involved in the process. . . {Return to question menu.} /// Baccula Settlement - Tent 1 (MC: 2140150-2140370) ///// *NPC: OLD MAN* [1/3] Our chief is indecisive, the Communicator will never come, and I'm getting so old... Our people may be doomed. :03 Stop being so depressed! A Communicator is here now! That takes care of one of your problems, right? *NPC: OLD MAN* [2/3] A Communicator is here?! The young man has finally come to Baccula? :11 I'm the Communicator. I've come in place of my brother. You...? {>} I see. There must have been some reason it took you so long to get here... *NPC: OLD MAN* [3/3] Young Communicator, the world is a mess, and we need an answer. Please relay the words of Gryph to our chief! /// Baccula Settlement (MC: 2140250) ///// *All else* [Same as MC: 2140150] *NPC: OLD SHAHINA* [1/3] :02 Hey, Granny. Would you mind tellin' us where your chief lives? Oh, hello travellers. Our chief lives in the big, black tent. :09 Well, that narrows it down... to practically every tent here! *NPC: OLD SHAHINA* [2/3] In Baccula, it's part of our tradition to live in black tents. And the women must all dress in red. :02 I see. Since long ago? Yes, it's been part of our code for ages. {>} People change-- we changed chiefs 2 years ago. But the code never changes. :12 You have a new chief? But-- :10 Wait a minute! Sorry to cut this conversation short, but where's the Chief's Tent? Oh yes... Just behind the flowerbed, there's a black tent with a guard in front. That's the one. *NPC: OLD SHAHINA* [3/3] There's a black tent with a guard just behind the flowerbed. That's our chief's. *ACTION: Look at statue (Center)* :11 So the People of the Corridor watch over this Guardian... {> :03} Heehee! Don't you think he's kind of cute? *NPC: BACCULANI GIRL* [1/3] This whole mess is all her fault... Everyone is acting awful... :02 What are you so down about? Did something bad happen before we got here? *NPC: BACCULANI GIRL* [2/3] Well, everyone is blaming our chief that the People of the Corridor can't go on their missions. But it's really because a Communicator never comes. Our chief has been so tired lately, and losing her patience. :12 Sorry I'm late. I came to relay the holy words of Gryph. Hm? Are you a Communicator? I thought you'd be a lot more scary looking. *NPC: BACCULANI GIRL* [3/3] Yay! You've gotta hurry up and tell our Chief your Communicator stuff! She's been waiting for so long! *ACTION: Look at statue (Oasis)* :12 Hm? This statue is broken. *NPC: CHIEF'S GUARD* [1/3] We've been expecting you. Please go inside. :02 Thanks! {> :08} Let's go in! :07 Hold on! You can't just let us right in. Do you even know who we are? All the people of Baccula know who you are. That you'd come riding the west winds on a red bird -- to fulfill our destiny. *NPC: CHIEF'S GUARD* [2/3] We've all been waiting earnestly for this day to come. :01 But we don't know a thing about your people. This is really weird. :01 Well, let's not get caught up in the details. I'm sure we'll get things figured out if we go in this tent. *NPC: CHIEF'S GUARD* [3/3] Our chief is waiting for you inside. Please tell us what our new destiny shall be. /// Baccula Settlement - General Store (MC: 2140250-2140370) ///// *NPC: STORE CLERK* Hello travelers. This sweltering heat should convince you to buy some items. So let us begin the business ritual. {Shop menu.} Those who are meant to have items will receive the items they are meant to have. All is determined by the Mighty Yoat. /// Baccula Settlement - Skill Shop (MC: 2140250-2140370) ///// *NPC: SHOP CLERK* Hello. You look like quite an able young man. Did you come in search of Baccula's 5,000 year old Skills? {Shop menu.} Never forget to Set Up your Skills! The desert is a tough place to live without your Skills equipped. /// Baccula Settlement - Tent 2 (MC: 2140250-2140370) ///// *NPC: DAUGHTER* [1/3] Wow! Someone from the outside! Where are you from? :02 I'm from a place called Arcriff. Arcriff?! You mean "the" Arcriff where Gryph lives?! :02 Mm-hm! So you've heard of it. *NPC: DAUGHTER* [2/3] Awesome! Arcriff really exists after all! I always thought it was only talked about in stories! Um...! Is it true there aren't any sandstorms there? And is there a foerst of palm trees? What about the sea, and shells? :01 No palm trees or sea, but... :12 There's a forest wrapped in fog, where birds sing and the sun peeks through. There's a clear lake, and an old temple... Fog, forest, and a lake? Sounds much different than the desert! *NPC: DAUGHTER* [3/3] I wanna go to Arcriff! *NPC: WIFE* [1/3] Wow! We have visitors! I'll bet you crossed over the hot desert to get here! :02 Sure did! Desert, sea, you name it! With an airplane it's no problem at all! That sounds wonderful! We used to travel from one end of the desert to the other. *NPC: WIFE* [2/3] We've gone on sealing missions for ages. In response to words from our Guardian, we seal all distortions found in our world. :06 Oh...? Are the People of the Corridor able to communicate with their Guardian? Wouldn't that be nice... Actually we've always needed a Communicator to relay Gryph's words. But it's been so long... :05 ... *NPC: WIFE* [3/3] We've gone on missions since the time of our ancestors... But now my husband just sits there like a bump on a log! *NPC: SITTING MAN* [1/3] :02 Hey there, pops! You look bored. Are you one of the People of the Corridor? "People of the Corridor"... {>} Those who live and die by the code are deserving of that title. And that includes me. :11 Live and die by the code? That sounds like something my people in the valley say. *NPC: SITTING MAN* [2/3] :03 You're filthy, you know that?! Bad breath and dandruff... What's the point of sitting here all day? I'd like to ask you, what's the point of wandering all day? :09 Me? {> :11} Well I eat, and sleep... I guess that's pretty much it. Sounds like what I do. :08 Wait a minute! That's only the basics, but we're on a mission here! We just sleep and eat in between... Is that right? ...Sounds like what I do. *NPC: SITTING MAN* [3/3] I wonder if these guests have anything to do with what the chief was foretelling... {>} Nah, it's hopeless now... /// Ruilia's Tent (MC: 2140250) ///// *NPC: RUILIA* [1/3] We can't wait forever, you know! If the Communicator doesn't come, we've gotta go out and search ourselves! Oh... Who might you be? :08 We've come a long way to get here. Old Drak told us to, since there's a Guardian here, right? Just as my sister predicted...? Are you a Communicator?! *NPC: RUILIA* [2/3] You are a Communicator! My sister's prediction came true! {>} Not quite what I expected, but... :09 I'm not the one! It's her! :01 My name is Alfina. I've come to hear and relay the holy words of your Guardian. I see...! If you haven't met my sister... or our chief rather, please go see her at once! She's been waiting for you. Waiting for so long... *NPC: RUILIA* [3/3] If you haven't met our sister... or our chief rather, please go see her at once! She's been waiting for so long. *NPC: KIND WOMAN* [1/3] ...Another scorcher today. What a rare privilege for us to have guests. How did you find us? :08 It wasn't easy! I had no idea your village would be right in the middle of a desert! *NPC: KIND WOMAN* [2/3] You're right! I wish Yoat would have chosen more of a pleasant palce to live... :08 Is Yoat your Guardian? Heheh. Don't you think he might not like your tone? It's fine. Just as long as those rule-obsessed villagers don't hear me. :03 You seem a lot easier to talk to than some of those other villagers. They're too uptight! Well, I just can't bear living my days like this-- waiting around for a Communicator to come along and save the day... :11 Sorry I'm late. But your days of waiting have finally ended. *NPC: KIND WOMAN* [3/3] Hm? Are you saing that... You're a Communicator?! At last! ...Now maybe those two will finally make up. /// Chief's Tent (MC: 2140250) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 2140320.} /// Chief's Tent (MC: 2140320-2140370) ///// *ACTION: Enter room* I have no interest in what you have to say. Please leave. *ACTION: Look at clothes* :11 This is for a man, right? It couldn't be for Dahna, could it? /// Baccula Settlement (MC: 2140320) ///// *SCENARIO: Upon loading* :09 Man! {_} What's her problem? {_} First she says "Welcome to our village," then tells us to get out... :11 I can't go back to Arcriff. {_} {:05} There's... nothing left... :12 {!S} . . . . {_} {!N} {:10} You're right. {_} We're in this for the long haul. {_} Let's go find a place to stay. {Fade to black.} {MC = 2140370.} /// Baccula Settlement (MC: 2140370) ///// *All else* [Same as MC: 2140250] *NPC: CHIEF'S GUARD* [1/3] You must be exhausted from your long journey. :09 You bet we're exhausted! We came all this way to get thrown out by your chief! A room has been prepared for you at the inn. You're all welcome to stay there and relax for the night. :02 Thanks. {> :11} But where exactly is the inn? All these tents look the same. *NPC: CHIEF'S GUARD* [2/3] The long tent in front of our windmill is the inn. I'm sorry things had to end up this way after your long journey. :09 Well, we only just met today. Hopefully things'll go better later on. :02 Yeah. We'll try talking to her again tomorrow. Very well. I wish you luck. *NPC: CHIEF'S GUARD* [3/3] The long tent in front of our windmill is the inn. You're all welcome to stay there and relax for the night. *NPC: BACCULANI GIRL* [1/3] Hi! You went to see Dahna, right? How did it go? :08 Not so good... {> :02} We'll go to see her again tomorrow. *NPC: BACCULANI GIRL* [2/3] Oh... It didn't go so well, huh? :02 She's been through a lot. Maybe she was just in a bad mood. Yeah. She's been cooped up in that tent, thinking deeply about something lately. :02 She'll be alright. We've just gotta be patient and try again. *NPC: BACCULANI GIRL* [3/3] Please keep trying. I don't think I can do anything to help her. *NPC: OLD SHAHINA* So you went to see Dahna? She was waiting for so long. I'm sure she was overjoyed to see you. :12 Actually... {> :05} She asked us to leave. :09 Of course, we have no intention of leaving... Not just yet! *NPC: OLD SHAHINA* :12 Dahna told us that "love only brings sadness." Why would she say such a thing? {> :05} Something must have happened. Did she say that?... That poor woman hadn't been able to smile since she became our chief 2 years ago. :12 What was Dahna like before she became chief? She was cheerful, bright, and would look after others. She really is the same person inside, but... Would you mind waiting just a little longer? When the time comes, even a hardened hard can be softened. *NPC: OLD SHAHINA* As the sun and moon travel, rocks become pebbles, pebbles become sand... And a hardened heart can be softened. *ACTION: Look at statue (Center)* :01 I wonder what Yoat has in store for us this time. *NPC: YOUNG HUNTER* [1/2] Beyond this point lies the Baccularn Desert. I can't let you pass without the Chief's permission. :01 It doesn't look like we can get permission right now. We better go back and explain the situation to her. *NPC: YOUNG HUNTER* [2/2] Still no permission, huh? Chief's orders -- no permission, no passage to the desert. Sorry. /// Ruilia's Tent (MC: 2140370) ///// *NPC: RUILIA* Please Dahna... Stop dwelling on the past. *NPC: KIND WOMAN* [Same as MC: 2140250] /// Baccula Settlement - Inn (MC: 2140370) ///// *NPC: INNKEEPER* Welcome to the Desert Inn! {_} People rarely come to our lonely settlement here. {_} But we've got great food! We're known for our kebabs. {_} Juicy meat {_} roasted carefully on a rotisserie. You can hear the juices pop and sizzle as they drip into the fire. {_} And that savory smell... {_} It's to die for! :06 Ohhh yeah! {_} Whatever those are, {_} I've gotta get me some! :03 We can't go back until we meet that Guardian, right? {_} So let's stay here! {_} OK?! [No, let's explore a bit more.] . . :11 . Grrrr... {!S} ngrh! {_} You two can go . explore your hearts out. {_} {!N} . I'm gonna eat some meat! . . :03 . No {_} Ulf... [OK! I want some kebabs!] . . :03 . Music to my ears! {_} . Let's go get some meat! . . {Fade to black.} . {Meal: Baccula Settlement - Inn.} (Skip: M06) *NPC: INNKEEPER* [2/2] We've got scrumptious {!S} kebabs on the rotisserie! [Not just yet...] . . :10 . {!S} Nnnnnngrrrrr! {_} . Yuki, {_} you're starting to look . like a kebab to me...! . . :08 . Take it easy, Ulf! [Let's stay here... and eat!] . . :03 . {!S} Music to my ears! {_} . Let's go get some meat! . . {Fade to black.} . {MC = 2140400.} . {Meal: Baccula Settlement - Inn.} (Skip: M06) /// Baccula Settlement - Inn (MC: 2140400) ///// *SCENARIO: Upon loading* {Ulf, Alfina, and Yuki walk out from the dining room.} {Ulf turns to face the other two.} :03 Ahhhhhhhhh... *BURP* {_} What a fine meal. {_} Can't go wrong with {_} meat! {Yuki crosses his arms.} :08 It was good alright. {_} But don't you think you over did it in there? {He separates them.} :03 You ate quite a bit yourself, Yuki. {Yuki turns to Alfina and makes an expression of protest.} :06 What?! I only had 120 helpings! This guy has 12! {*} 12 helpings! {*} Yuki LIKE DOES A POSTURE MOVEMENT. TODO {Ulf and Yuki turn to face each other, combatant.} :10 What's the difference? :03 Hee hee hee! {The both of them relax. They make for the bedroom, but Alfina stays, pausing the others as singing echoes from outside.} :11 Wait. :01 Do you hear something? {Ulf turns to face outside.} :01 {!S} Like a... {_} {!N} song? {Yuki turns, too.} :01 {!S} That voice... {Fade to black.} {MC = 2140450.} /// Baccula Settlement (MC: 2140450) ///// *SCENARIO: Upon loading* {Start cutscene.} {Poor sleep tune.} {MC = 2140600.} {Load Baccula Settlement - Inn.} /// Baccula Settlement - Inn (MC: 2140600) ///// *SCENARIO: Upon loading* :01 As Chief of Baccula, {_} I'd like to take you to our Guardian, the Mighty Yoat. :02 The journey is perilous, {_} but please bear with me. {Dahna bows politely.} {Alfina brings her hands together.} :07 Thank you, Dahna. {_} We really appreciate this. {Ulf awkwardly makes his signature sneer.} :08 Uh... I'm Ulf! {_} Thanks! {Yuki expertly performs an air punch.} :02 Thanks, {_} Dahna. {_} We couldn't do this alone. :02 Leave the inn, {_} and you'll see a small gate. Beyond it is a path leading to some ancient ruins. {Dahna makes a directional gesture.} :02 Let's go. {_} I'm sure the Mighty Yoat is awaiting our presence. {Fade to black.} {MC = 2140650.} /// Baccula Settlement - Inn (MC: 2140650-2150120) ///// *NPC: INNKEEPER* Oh, Chief Dahna is with you. Are you planning to stay here tonight, My Chief? :08 Yes she is! And we'll all be having a very large helping of your kebabs! Right, Dahna? [Never mind.] . . :06 . What?! . Are you nuts?! [Stay the night (and eat supper).] . . :04 . Yes! Meat! Meat! Meat! . Let's go, everyone. . Get 'em while they're hot! . . {Fade to black.} . {Meal: Baccula Settlement - Inn.} (Skip: M07) /// Baccula Settlement (MC: 2140650-2140750) ///// *ACTION: Look at laundry* [Same as MC: 2140150] *NPC: TONKLE* [Same as MC: 2140150] *NPC: MILL WORKER* [1/3] Windy today, isn't it? :01 Yes. Just like that fateful day... We searched long and hard for Raven in that strong wind, but... *NPC: MILL WORKER* [2/3] :05 Please stop. I'm only going out to hear the holy words of Yoat. I truly hope so... :05 ... {>} Don't you feel you can trust me? You're trying to bite off more than you can chew to be the perfect chief. {>} Just relax, Dahna. You don't have to be like Raven. :01 I know... {> :02} I'll be back soon. Get the flour sent out before nightfall! *NPC: MILL WORKER* [3/3] I'll get the flour sent out as always. Don't forget to come back to us, Dahna. *NPC: SON* [1/3] You're a Communicator? Why didn't you tell me?! You look like an average guy. I never would've guessed. :02 It's not me! This girl here is the Communicator. :02 I'm Alfina. Nice to meet you. *NPC: SON* [2/3] Huh? A female Communicator? I never heard of such a thing. Can you really do it? I mean, it's not like cooking or cleaning. Monsters live in those ruins, you know! And there's no escaping! :06 Well, I...! :02 Alfina can do just fine! I'll be with her the whole time. :02 Yuki... Ha! Good luck then. You don't look so special, but that sounds like quite a job! *NPC: SON* [3/3] There must be something fun I can do. I'm so sick of delivering flour and watching for rats! *NPC: EASYGOING MAN* [1/3] I once rode a Tonkle on my journey around the world! They may look cute and cuddly, but they're tough as nails! :02 They seem like really determined animals. {> :03} Yuki, maybe we can learn something from them. *NPC: EASYGOING MAN* [2/3] Well, I haven't taken them out on a journey lately. These days we just use their wool to make clothing and whatnot. :01 Now that we've got a Communicator, we might need to take them on a journey again someday. Is that so, Chief Dahna? Well I better raise these babies up to be strong and sassy! *NPC: EASYGOING MAN* [3/3] I'll raise up these Tonkles nice and sturdy so they can walk on the hardest of journeys. *NPC: OLD SHAHINA* [1/3] It's a good thing I've been tending to the flowers. Now we have a Communicator here to look at them! :02 Thank you very much. These flowers are adorable. You must have spent years raising them to bloom like this. *NPC: OLD SHAHINA* [2/3] I've always said it's important not to lose patience. Although Ruilia was telling me otherwise... :07 Was Ruilia being rude to you? Oh... That child was just being her same old impatient self. She told me that I was waiting in vain for a Communicator. :05 I'm so sorry... I can't count the times I've told Ruilia to respect her elders. *NPC: OLD SHAHINA* [3/3] Her impatience is proof that she's still young. It's up to us elders to teach her otherwise. There's no need to apologize. *ACTION: Look at statue (Center)* [1/2] :02 Why don't we offer a prayer to Yoat before we cross the desert? :05 A prayer?... Well, I'm not so good at that. How about if we just say, "Protect us while we cross the desert"? :03 That's fine. If our prayers are heartfelt, I'm sure Yoat will reveal the right path to us. *ACTION: Look at statue (Center)* [2/2] :10 O Mighty Yoat, protector of the land, please show us the way... *NPC: BACCULANI GIRL* [1/3] Heeheehee! Hi Dahna! I haven't seen you for a while! :01 Well, I've been cooped up in my tent during the day... {> :02} It's nice to see you again. *NPC: BACCULANI GIRL* [2/3] Ruilia always seems busy, too. I've been so bored! :02 I'm sorry. Why don't we go swimming sometime? {> :03} Have you learned to swim yet? I can swim all the way to the other side now! I'll show you next time. Promise you'll come! *NPC: BACCULANI GIRL* [3/3] I learned a lot when you were in the tent, Dahna! Heehee! I'll show you what I can do! *NPC: CHIEF'S GUARD* [1/3] Chief Dahna, are you about to depart on your journey? :01 Yes. In hopes of receiving the holy words of Yoat. Take care of things when I'm gone. *NPC: CHIEF'S GUARD* [2/3] Chief Dahna, might I ask you something? {>} Why is it that you refuse to take me along as your guard? The people are worried that, just as Raven disappeared, you may also never come back to us. :02 There's no need to worry. I'll return as soon as we hear the holy words of Yoat. {> :01} Before the sun sets. ... {>} If you're not back by then, my guards and I will go out to search for you. :01 Very well. If it comes to that, I ask for your best efforts. *NPC: CHIEF'S GUARD* [3/3] I pray the Mighty Yoat will guide you on your journey. *ACTION: Look at statue (Oasis)* :02 ...... :02 Dahna? :02 I'm sorry, it's just that... This place is filled with so many memories... {>} Let us go. *ACTION: Look at statue (Oasis)* :01 Let us go to see Yoat. It's time to move on. *ACTION: Look at seal* [1/2] :01 Looks like cat's cradle. {> :07} But this is no kid's game. I smell somethin' fishy... Like magic... :01 You're right. This is sealed off. A path leading to the forbidden land is on the other side. :05 No one has ever been allowed to pass through before. *ACTION: Look at seal* [2/2] :01 We don't have anything to do here. Let's head to the ruins and listen for the holy words of Yoat. *NPC: SAYED* [1/3] Chief! When are you going to send us out on our mission?! The "distortion" must be wide open by now! :09 Just wait a bit longer, Sayed. We're going to see Yoat to ask him about the situation. *NPC: SAYED* [2/3] More waiting? It's been 2 years since Raven left our settlement. We've been waiting for too long! :01 We have a Communicator now. This time things should go well. I don't know... We've been sitting and waiting just as you told us, and look at how bad things are! :06 As your chief, I vow to show you the way. All I ask of you now is just to wait a bit longer. *NPC: SAYED* [3/3] I'm sick of waiting! If Chief Raven was here, he would've taken care of this mess already! *NPC: CHILD IN PRAYER* [1/3] When I grow up, I'm gonna go on a journey to seal off the Verspheres -- my mission as a Person of the Corridor! :02 That's right. But in order to do that, we have to receive guidance for our mission. *NPC: CHILD IN PRAYER* [2/3] Grandpa told me about it! For the People of the Corridor, there's nothing more honorable than going on a mission! :02 Honor, huh... That's something I've always found hard to swallow. You're not supposed to eat it! Honor is what our people's pride is based on. It's very important. :10 That's exactly what they said in the valley -- over and over... {> :03} How are we supposed to live by such a sketchy word? :02 After coming this far, I thought for sure you'd understand the importance of having pride in your mission in life, Ulf. *NPC: CHILD IN PRAYER* [3/3] I dunno. Can this furry guy really understand the pride and honor of our people? *ACTION: Look at statue (Entrance)* :01 A ram statue...? :01 It's a statue of Mighty Yoat -- Guardian of the Land. *NPC: YOUNG HUNTER* [1/3] Off to Baccula Ruins? Cross this desert to get there, but don't go sout of the watering hole! The Desert Lord is there! :01 The Desert Lord? What's that!? *NPC: YOUNG HUNTER* [2/3] Lord of the Baccularn Desert! It's too fierce for the likes of you to handle! Just be careful out there! :10 We've risked our lives up to this point to meet with Yoat, so we'll be alert. Did you say it's south of the watering hole? You got it. Just be careful, and good luck on your quest for the Guardian's help! :02 Thank you. {> :01} All right everyone, let's depart on our quest -- for the holy words of Yoat. *NPC: YOUNG HUNTER* [3/3] Oh! You're going too, Chief? Please be careful out there! Even if you know the desert, don't underestimate the danger! /// Baccula Settlement - Magic Shop (MC: 2140650-2150120) ///// *NPC: SAHLI* [Same as MC: 2140150] *NPC: SHOP CLERK* Chief Dahna, perhaps you need to fuse some Mana Eggs before leaving the village. {Shop menu.} Just let me know if you ever want to fuse together Mana Eggs. /// Baccula Settlement - General Store (MC: 2140650-2150120) ///// *NPC: STORE CLERK* Why, hello Dahna. Need any items today? Shall we begin Baccula's 5,000 year-old business ritual? {Store menu.} Those who are meant to have items will receive the items they are meant to have. All is determined by the Mighty Yoat. /// Baccula Settlement - Skill Shop (MC: 2140650-2150120) ///// *NPC: SHOP CLERK* The young Communicator and her bodyguards! I'm honored that you've taken an interest in our 5,000 year old Skills! {Shop menu.} Never forget -- Skills, power, and prayer. But to use Skills you must set them up first! /// Baccula Settlement - Tent 1 (MC: 2140650-2140750) ///// *NPC: OLD MAN* [1/3] Chief Dahna, what did the Communicator tell you? Did the words of Gryph provide us with an answer? :05 It's hard to be sure right now. {> :01} We're on our way to relay Gryph's holy words to Yoat, to determine their true meaning. *NPC: OLD MAN* [2/3] Please do... We haven't been on a mission for so long. At this rate, the ancient art of sealing could wither away. :01 ...I'll never let the ancient art of our people die out! Yes, don't let the art die. We must never forget it, as it's the final bond between us and the Verse Realm. *NPC: OLD MAN* [3/3] The ancient art of sealing has been passed down for ages. When I'm dead and gone, it must still continue to thrive. /// Baccula Settlement - Tent 2 (MC: 2140650-2140750) ///// *NPC: DAUGHTER* [1/3] It's not fair! Women aren't allowed to go on sealing missions! :02 Why not? Because they're selfish? *NPC: DAUGHTER* [2/3] It's a part of our village "code." Other than a female chief, no woman is allowed to leave Baccula. :09 Code, huh? Yuck... {> :02} Hm? What are you hiding behind your back? ...Nothing. :01 What is that... A shell? {> :02} What are you gonna do with a shell? Is it your treasure? Don't tell anyone, OK? It's just your average, everyday shell, that's all... :02 Ha! If that was true, you wouldn't care if I told anyone! {> :08} Aw, don't worry. I'll pretend like I never saw it. *NPC: DAUGHTER* [3/3] I live by the code, but I can't go on sealing missions, just like my mom. It's because I'm a Bacculani girl. *NPC: WIFE* [1/3] I heard from Ruilia! Are you really going to see Yoat? :08 That girl could never keep a secret... *NPC: WIFE* [2/3] Ruilia's always jumping to conclusions and raising a fuss. {>} But this time I'm thankful for her nosy ways! Things seem quiet here, but deep down everyone is restless. We don't know what to do without our missions! :01 I understand that. But I'm just as much in the dark as you are. Lately we've been thinking about a great many things... Who determined our missions, and the code from so long ago... *NPC: WIFE* [3/3] Anyway, let me know what the Mighty Yoat has to say, warts and all! *NPC: SITTING MAN* [1/3] Hello, Chief. So nice of you to drop by. If you suddenly get depressed again, I won't be held responsible. :05 Sitting as usual, I see. I'm remembering back... *NPC: SITTING MAN* [2/3] I can still see the hot desert, ancient ruins, and the blue sea at the desert's end. {>} A dead world of sand and saltwater. We saw so much on our sealing missions. I'm sure you remember too, don't you? :05 ... {> :09} You're still sitting here? Do you plan to spend the rest of your days like this? That all depends on what Yoat has to say. *NPC: SITTING MAN* [3/3] I'll just wait a little longer until we get an answer. I've waited this long, so no use in giving up now. /// Ruilia's Tent (MC: 2140650-2140750) ///// *NPC: RUILIA* :01 I'm taking our guests to see Yoat. Please take care of things while I'm gone, Ruilia. You're taking them to Yoat? So the time has finally come. I'm glad for you, Dahna. *NPC: DAHNA'S AUNT* [1/3] Dahna, I wish you'd take Ruilia's advice more seriously. She's not just complaining for the sake of complaining, you know... :05 I understand that. But most of her ideas are just so outlandish. *NPC: DAHNA'S AUNT* [2/3] Come now! She's only thinking of your well-being, you know. She sees how being bound to this land -- clinging on to our code and to the past, has made you quite miserable. :02 Yes, you're exactly right. And that's why I've decided to move on with my life. What? But all you ever talk about is our village code. Did something happen, Dahna? Something new? *NPC: DAHNA'S AUNT* [3/3] Now that you mention it, Dahna, I see that gleam of hope is back in your eyes. Did something happen? /// Chief's Tent (MC: 2140650-2150170) ///// *ACTION: Look at clothes* [1/2] :01 Dahna, was this Raven's? :01 Yes. It's waiting there for him when he comes back to take on his role -- as Chief of Baccula. :03 Heheh. Nice. Real nice. This would look a lot cooler on Raven than those silly black tights. *ACTION: Look at clothes* [2/2] :01 So this belongs to Raven... And he used to be the chief of this village... /// Chief's Room (MC: 2140650-2140750) ///// *ACTION: Look at emblem* [1/2] :11 What is this, Dahna? It looks really valuable. :01 It's my Chief's Emblem -- passed down to the Chief of Baccula for generations. *ACTION: Look at emblem* [2/2] :11 The Chief's Emblem... It looks really valuable. Maybe I shouldn't touch it. --[G09b]-- Anfog Village --> > > /// Anfog Village (MC: 2140650-2140750) ///// *All else* [Same as MC: 2111450] *NPC: GLADYS* [1/3] You little hussy! What's the idea of wearing clothes like that! Trying to seduce a 16-year-old boy! :07 Seduce...? Madam, I think you must be confused... *NPC: GLADYS* [2/3] Well! I see you've got an attitude as big as your chest! Hmph! :03 Hahaha! I wouldn't be accusing anybody of having an attitude if I were you! :03 You can say that again... Yuki! {>} How could you say that about me! Why, I'm like a mother to you! Somebody help! They're ganging up on me! I'll be killed!! *NPC: GLADYS* [3/3] What's the world coming to? A frail maiden like me gets attacked and not one soul comes to her rescue! *NPC: ANNETTE* That's certainly a well- ventilated outfit you have there. Where are you from? :02 I live in the desert far to the east. Where I come from, this is just perfect. *NPC: ANNETTE* It must be really hot where you live! Are you sure you won't catch cold dressing like that around here? :02 I hope not... The woods here are very pretty, but they can be a bit chilly... I know! I'll give you the sweater I'm knitting! It's not done yet, but when I'm finished, it's yours! :02 That's very nice of you... But wouldn't your mother or father like to have it instead? *NPC: ANNETTE* Aw... But I think it'd look a lot better on you than on my mom. She's a little on the plump side... /// Anfog Village - General Store (MC: 2140650-2140750) ///// *NPC: WILL* Oh, hello Yuki! *sigh* As you can see, my sister's taken over half of my store! {Shop menu.} Don't pay any attention to what she's saying over there. She's just trying to get back at me... *NPC: STORE CLERK* [1/3] Hello, Yuki. Welcome to the only gift shop in Anfog Village. :06 Gift shop? Isn't this a General Store? The General Store is that counter over there! Everything from the counter on over is my gift shop. *NPC: STORE CLERK* [2/3] I'm afraid my brother's got control of the General Store... I've been pushed all the way over here... But anyway! {>} Can I interest you in little Chiquita, here? She'd be just perfect for you! :07 Oh, that little chicken statue?! {> :03} Every time I come in here, I always think of how cute it is! :08 Please... Don't tell me you want to take it with you... *NPC: STORE CLERK* [3/3] See? I know what my customers want! That icky General Store just can't compare! /// Garcon's House (MC: 2140650-2140750) ///// *SCENARIO: Walk into room* {Garcon shakes his head at the pot he's working on, then sends shards flying with only a single strike!} {Fade to black.} *NPC: GARCON* [1/3] :07 What are you doing? How could you break such a beautiful pot...! Don't be a fool. An imperfect pot is not a pot at all! *NPC: GARCON* [2/3] :01 If I brought one of these pots to my homeland of Baccula, I'm sure it would sell for a great deal of money. Hmph!! Who would pay for such a worthless piece of trash?! :03 Man, what a waste! *NPC: GARCON* [3/3] Clearly, some people have no appreciation of true beauty... But if you want that garbage, take the pieces with you... --[G09c]-- Sabatar Harbor --> > > /// Sabatar Harbor (MC: 2140650-2140750) ///// *All else* [Same as MC: 2111450] *NPC: FIDGETY MAN* [1/3] That buny girl's got the hots for me. I just know it! It's a good thing I broke up with my girlfriend. Heheheh. :01 What a shallow reason to leave the one you've exchanged vows of love with! *NPC: FIDGETY MAN* [2/3] Tell that to my ex-girl! She fell for another man, said I was too serious, and just "plain boring!" :07 So you felt the need to stoop to her level? No. She said if I remember how to have fun, then she'll come back to me, but... :09 Wow! That's pretty shallow! *NPC: FIDGETY MAN* [3/3] Heh, but my little bunny in there said, "Nice to see you again!" and winked at me! Now that's the type I've been looking for! *NPC: TATTERED MAN* [1/3] Hey there missy! Go in that tent prettied up like that and you'll draw the creeps like flies on honey. :02 Don't worry about me. I can protect myself. *NPC: TATTERED MAN* [2/3] You can protect yourself from those dirty old men in there? ...With those little arms? :02 I've got magic. Magic? Interesting. So when the fellas approach you with a pickup line, you're gonna roast 'em with magic... Hahaha! Sounds like you're a man trap -- beautiful but deadly! *NPC: TATTERED MAN* [3/3] Yup... Why don't you march on in that tent with your magic and wipe out all the dirty-minded men! /// Beauty Bianca Casino (MC: 2140650-2140750) ///// *All else* [Same as MC: 2111450] *NPC: ERRAND BOY* [1/3] Hey lady! You trying to get a job at this casino? Just let me know, and I'll put in a word for you! :02 No, actually I'm not. Why would you think I'm looking for a job here? *NPC: ERRAND BOY* [2/3] By your clothes. I mean, a bikini top and a skirt? You must wanna be a bunny girl, right? Lookin' hot baby! :10 Hey! You shouldn't be talking like that at your age! I'm an errand boy. Flattery is part of my job. {>} But you really do look hot! Woohoo! :02 ...... {>} Where are your parents? I dunno... Prob'ly takin' a nap at home. Dad's been sleepin' his life away since our boat was eaten! *NPC: ERRAND BOY* [3/3] Boat Swallows have been coming in droves, which means fishermen'll be outta work. So I can earn more money in here! *NPC: GREASY MAN* [1/3] Hey there! Aren't you a little old for that?! {>} You with the bellybutton showin'! How old are you? :02 ...I'm sorry. Were you referring to me? *NPC: GREASY MAN* [2/3] Yeah! You can't wear clothes like that when you're over 20. That's been a law in these parts for who knows how long! :08 Oh really... But you don't look bad! Yep, it's amazing what a little plastic surgery can do... {>} Hey! What's with the look?! :01 ...... {> :06} Would you prefer to be burned to a crisp, or chopped to bits? The choice is yours. Hold on now! Are you a witch?! {>} C-Come on! I was only jokin'! Don't take everything so seriously! *NPC: GREASY MAN* [3/3] Just lighten up a little, OK? I can't stand a woman who can't take a joke... --[G09d]-- Mendi City --> > > /// Mendi City - Park Avenue (MC: 2140650-2140750) ///// *ACTION: Look at fountain* [Same as MC: 2111450] *NPC: BARKEEP* [Same as MC: 2111450] *NPC: MAN ON BRIDGE* [Same as MC: 2111450] *NPC: SKETCH ARTIST* [Same as MC: 2111450] *NPC: SLEEPER BILLY* [1/3] Ulp!! *cough cough* {>} This water...! The fountain cleaner's slacking off again! :06 You're drinking water from the fountain? Is that safe? Don't worry, little lady! I've been doing this for 16 straight years without any problems! *NPC: SLEEPER BILLY* [2/3] But allow me to introduce myself. My name's Sleeper Billy, and this is my watering hole! {>} Help yourself to a drink! :03 The fountain is your watering hole? What are you, a pigeon or something? Haha! Never been called a pigeon before! Especially by a parasite who keeps asking Schmdit to build planes! :07 What?! A parasite?! Just settle down! No fighting around the watering hole! That's the law of the concrete jungle...! We'll settle this in the sky soon enough, Mr. "Schmidt's Favorite." Heheh... *NPC: SLEEPER BILLY* [3/3] Pretty soon I'll be saying goodbye to this water that I've been drinking for 16 years... All I need is an engine now! *NPC: STORYTELLER* [1/2] *yawn* I thought maybe I'd take a little nap, but it looks like the children have already started to arrive. :02 You have to keep your regular customers happy! Just look at those little kids waitin' for you! Their eyes are shinin'! Haha... No, can't disappoint them. Today I'm going to tell them the greatest story they've ever heard! *NPC: STORYTELLER* [2/2] On a dark and snowy night, a little girl looked out her window to see a tiny fairy... *NPC: STORYTELLER'S FAN* [1/3] I'm so excited... I wonder what story he's gonna tell today... Maybe my favorite! "The Frog Prince"! :11 "The Frog Prince"? I don't know that one. It's a really interesting story! It starts when this frog picks up something that a princess drops! *NPC: STORYTELLER'S FAN* [2/3] And at the end, the frog turns into a prince and he and the princess live happily ever after! :02 Do you think that kind of thing could really happen? Don't be stupid! Of course I know it's just make-believe! But... *NPC: STORYTELLER'S FAN* [3/3] A kid has to have something to dream about. When I look at my dad with that beer belly of his, I get so depressed... *NPC: CHEEKY BOY* [1/3] What're you guys doin' here?! I personally asked this storyteller to come here today! You can't listen to the story! :10 Hey, don't worry, kid! We're not interested in stories anyway... And don't talk to this girl next to me! I invited her here, so she's mine. You hear me? Mine! *NPC: CHEEKY BOY* [2/3] :09 Geez kid. With an attitude like that, I'm surprised you could get a girl to go out with you. I just did like my dad said! I piled up cream puffs in front of her. When I got to 9, she said yes! :10 What is your dad, anyway? A gangster? My dad's the richest man in Mendi! And he was right! Everybody has their price! *NPC: CHEEKY BOY* [3/3] When you see somethin' you want, you shouldn't stop at anything to get it! That's what my dad taught me! *NPC: NERVOUS GIRL* :03 Ooh! Those look pretty tasty! ! {>} ............... *NPC: NERVOUS GIRL* :02 Those are cream puffs, right? ............... *NPC: NERVOUS GIRL* [1/3] :04 Listen kid... :02 If you give me one of those creampuffs, I'll let you touch my tail! {> :03} How about it? ............... {>} No... {>} You shouldn't feed the animals. My mommy told me so... *NPC: NERVOUS GIRL* [2/3] :02 I see. Well, you have to do what your mother tells ya. That's true. ......... {>} Yeah... :02 But I'm not an animal! I'm a dragonrider! {> :08} Look at this tail! You won't find a tail like this on an animal! ......It's so fluffy... {>} ......Um...... {>} Can I... touch your tail...? {>} I'll give you a cream puff... :08 All right! Be my guest! {> :01} *chomp* {> :03} Hey, these are delicious! *NPC: NERVOUS GIRL* [3/3] I wish I had a fluffy tail like that... *NPC: YOUNG BOY* [1/2] :02 What's wrong? You look like you're a little down in the dumps... As long as I keep playin' with Mary, it looks like I'll never be able to make other friends... *NPC: YOUNG BOY* [2/2] I just tried talkin' to the kid who moved into this house, and... {>} Mary went all crazy on me. *NPC: YOUNG GIRL* [1/3] A little boy about my age moved into this house a little while ago... But he seems kinda stuck up. :02 What happened? You two get in a fight? *NPC: YOUNG GIRL* [2/3] All I did was have Ms. Exotic say hello to him, and he ran away! All I wanted to do was make friends! :11 What did you, er... she, say to him? "My name's Ms. Exotic! Why are you looking at me like that?! Can't keep your eyes off my body, creep?!" You know, just Ms. Exotic's usual way of greeting people! :08 I'd probably run away, too... Next time, why don't you try talking to him yourself? *NPC: YOUNG GIRL* [3/3] I can't believe he doesn't appreciate Ms. Exotic! Those country kids just don't get life in the big city! *NPC: OLD WOMAN* [1/3] I suppose those little boys over there will eventually grow up and go out to sea... :08 That's a pretty good guess. It seems like all the boys in Mendi wanna grow up to be sailors! *NPC: OLD WOMAN* [2/3] Yes, I know... My son was the same way. He was a nice kind boy. Then he became a sailor... :03 That's great! His dream came true! It's nice of you to put it that way... But as a parent I couldn't help but feel like I was being abandoned... *NPC: OLD WOMAN* [3/3] He went out to sea 5 years ago and still hasn't returned... I feel like the sea has stolen my son away from me... *NPC: SAM* [1/3] :02 Hey old man! What're you doin' just standin' there like that? I'm helping Otto the Boy Detective! I asked him if I could play detective with him and he made me his assistant! *NPC: SAM* [2/3] Well, I guess I'd better get to work! We have an eyewitness report of a man running down a southern street holding a cat. :11 So... They didn't see who it was? No, they only saw his back, so they couldn't make a positive identification. But they seemed pretty sure it was a man. *NPC: SAM* [3/3] Maybe the man who stole Minerva is hiding out in one of the stores along that street? That's all we know right now. *NPC: OTTO* [1/2] That guy over there is going to be my assistant! Try talking to him, too! :08 Wow... He's pretty old to be your assistant... Enough chitchat! I've got a case! And I'll solve it in under 30 minutes! I'm even faster than a pizza delivery! *NPC: OTTO* [2/2] If you've got any questions about the case, feel free to ask me. And be sure to talk to my assistant, too! [I have no leads.] . . . Oh... . Well, if you have any free . time, you could ask around . and help me solve this case... . . {End dialogue.} [Tell me about the incident.] . . . The old lady from the antique . shop has a cat named Minerva. . And she's disappeared! She's . never done this before! . . . The poor old lady lives alone . with Minerva as her only . company. She's taking her . disappearance pretty hard... . . {Return to Otto menu.} [Who is your employer?] . . . My employer is the old lady . from the antique shop in the . warehouse district! You . might want to go talk to her. . . {Return to Otto menu.} [I know who did it!] . . {See OTTO appendix for menu dialogue.} {Who is the culprit?} . . [An attractive male cat.] . [The greengrocer.] . [The butcher.] . [Otto the Boy Detective.] {What was the motive?} . . [To make Catspaw Sausages.] . [To get a pet.] . [Love.] . [It's too embarrassing to say...] {What did the culprit use to pull off the crime?} . . [A "come hither" glance...] . [Catnip.] . [A Finsu Cutmaster 8000.] . [Brute force.] {If desired, skip to OTT3 for the solution.} *NPC: OLD LADY* [1/3] Oh, where could my Minerva have gone... :12 Minerva? Is that your cat? How long has she been missing? *NPC: OLD LADY* [2/3] A few days. It's so strange. She never stays away for very long... :12 Do you have any idea where she might have gone? None whatsoever! It's not like she had any male cat friends that she might've run off with, either... *NPC: OLD LADY* [3/3] Where could Minerva have gone? I hope that boy Otto, who's playing detective, can find her. *NPC: OLD GENTLEMAN* [1/3] Young man! Did you see the river on your way here? That's Mendi's lifeline, you know! :01 Sure, I saw it. But, a lifeline? It looked just like a regular river to me... *NPC: OLD GENTLEMAN* [2/3] Countless goods come down that river to Mendi from all over the continent! And, truth be told, I was the one who had that river dug! It wasn't easy, no sir! :08 I see... So you want to show off, huh? Wouldn't you? That was the pinnacle of my career! It was my first task when I became president of Mendi Shipping! *NPC: OLD GENTLEMAN* [3/3] Yes, I was quite a fireball back then...! I was on the cutting edge of industrial development, working my heart out each day! /// Mendi City - South Street (MC: 2140650-2140750) ///// *NPC: CHEERFUL LADY* [Same as MC: 2111450] *NPC: WOMAN* [Same as MC: 2111450] *NPC: BUTCHER* [1/3] I've invented a new type of sausage. It's called the Catspaw Sausage! Would you like to try it? :03 Ooh! That looks good! Oops! I'm drooling! Then you'd better hurry! My taste-testing campaign is going to be ending soon! *NPC: BUTCHER* [2/3] You're almost out of time! The taste-testing campaign will be ending in just 3 seconds! :06 Seriously?! Gimme gimme! :09 Ulf! At least wipe off all that drool before you eat! :07 I'll worry about that later! I've only got 3 seconds--! Oh, I'm sorry! {>} The taste-testing campaign just ended! Come back again! :06 B-But...! What about my Catspaw Sausage...! *NPC: BUTCHER* [3/3] Step right up and try my new Catspaw Sausage! It's an all-new taste experience! *NPC: BUSINESSMAN* [1/2] Young man! Would you like our new kitchen knife, the Finsu Cutmaster 8000? It'll even cut through boulders! :11 Well, I don't really need to cut through boulders with a kitchen knife... :08 Maybe you should try asking some of the shopkeepers around here. *NPC: BUSINESSMAN* [2/2] They turned me down too. The butcher was the only one who bought one. He said he needed a knife immediately... *NPC: THE FRUIT LADY* [1/3] I've seen you around here a lot lately. Did you just move into the area or something? :01 Um... Not exactly. We just have a lot of business here. I don't imagine this "business" of yours involves buying fruit, does it? So why are you talking to me?! *NPC: THE FRUIT LADY* [2/3] :03 Why are we talking to you? To annoy you, of course! Haha! Hmph! I hope you enjoy taunting a poor old lady! I should give you to the butcher to make into sausage! :08 Even he wouldn't want to make sausage out of me! I'm too tough! Hmm... I wonder...! Actually... {>} No! {>} I don't know anything about that butcher, and you can't prove that I do!! *NPC: THE FRUIT LADY* [3/3] If you want to live long, don't poke your nose into people's business... But that doesn't apply to me... I'm already old! *NPC: SIGNOR VEGGIES* [1/3] Ciao! Would you like some fragrant herbs? The butcher uses them to make herb sausages! :02 Herb sausages...! I've never had those... Sounds pretty good! *NPC: SIGNOR VEGGIES* [2/3] That butcher has it tough... He may not look it, but he's a vegetarian... :11 Hey! Then he can't tell if his own sausages are good or not! That's why he works hard to make sausages that smell and feel good! :10 Feel...? But this is food we're talkin' about... *NPC: SIGNOR VEGGIES* [3/3] Well, cats like any kind of sausage! Whenever he has any left over, he feeds them to stray cats! *NPC: TOURIST* [1/3] I thought I would look for my friend whlie I did some sight- seeing... But I found out I'm not cut out for the city. :02 Wow, you look pretty serious! What's wrong? Somethin' happen to you? I finally found his house, and he pushed me out into the street... *NPC: TOURIST* [2/3] "I want to forget about the country!" he says... We're from the same village, but now he thinks he's a city slicker. :09 That's terrible! You'd think he could at least treat you to dinner, after you came all that way to see him! Yes, he's really changed... {>} Of course, I probably shouldn't have come just when he was making out with his girlfriend... :08 ......... *NPC: TOURIST* [3/3] No, the city isn't for me... It's hard to talk to people, and no one even says hello when you pass on the street... /// Mendi Harbor (MC: 2140650-2140750) ///// *All else* [Same as MC: 2111450] *NPC: SEASICK TOM* [Same as MC: 2111450, except...] {At the end of 2/3:} :02 It's none of my business, but... {>} That does sound like a problem. {And replacing Tom's line in 3/3:} Maybe so... Ugh... I don't feel well... But I'll keep at it! I'll show you what we sailors are made of! *NPC: NINA* [1/3] Jerry... :02 I always see you standin' here. Don't you get tired or anything? I come because I am tired... I come to be with my Jerry, in my dreams... *NPC: NINA* [2/3] Have you ever fallen in love with someone? :09 W-Who, me? {> :08} Well, I love Shiba! We've been together since we were little! And then there's my mom... ...... {>} Get lost. :09 What? Was it somethin' I said? :08 I think maybe we should get lost, like the girl said... *NPC: NINA* [3/3] You could never understand the pain I feel, only being able to see the one I love in dreams... /// Star Garden Flower Shop (MC: 2140650-2140750) ///// *ACTION: Look at flowers* [Same as MC: 2111450] *NPC: FLORIST* [1/3] {Have you given the florist the Arcriff seed? If not:} . . {Same as MC: 2111450 (1/3).} . {End dialogue.} Welcome! What kind of flowers can I get for you? I'd be happy to make up a nice arrangement for you! :07 I've never seen so many flowers before! The flowers in the desert are all so small... *NPC: FLORIST* [2/3] :02 Even in the city, there's a place that you could call an oasis... :02 I always thought that there weren't any plants or flowers in the big city... The flowers and plants here come from the towns and villages surrounding Mendi. They help brighten up the city. Flowers are amazing. They can brighten up the dullest places, and soften even the hardest heart. *NPC: FLORIST* [3/3] Would you like some flowers? If you send them to that special person, you may find yourself getting closer... /// Mendi City - House 2 (MC: 2140650-2140750) ///// *NPC: CHEERFUL LADY* [1/3] What should I make for dinner tonight...? You all don't have any ideas, do you? :02 Let me see... In my village, we often make stewed camel... *NPC: CHEERFUL LADY* [2/3] Stewed camel?! I've never had camel before. Doesn't it stink? :02 Not at all. It's delicious. Everyone in Baccula loves that dish. :09 Really? I'll eat almost anything, but I can't stand the smell of camels... :08 Oh really? Last time you were there, you had 5 helpings of that stew... *NPC: CHEERFUL LADY* [3/3] Camel stew... In a city the size of Mendi, there's bound to be a store selling camel meat. I'll try it! /// Mendi City - General Store (MC: 2140650-3180680) ///// *All else* [Same as MC: 2111450] *ACTION: Look at armor* :01 This armor looks like it would be terribly hot. You'd die of heatstroke if you tried to wear something like this in Baccula. :03 Haha! I suppose that's why no knights ever bothered to invade Baccula back in the old days! /// Mendi City - Skill Shop (MC: 2140650-2140750) ///// *NPC: SEBASTIEN* [Same as MC: 2111450] *NPC: SHOP CLERK* [Same as MC: 2111450] *ACTION: Look at shelf* :01 Oh, these look like books written by the owner of this shop. Maybe I'll take a look... [Perhaps later.] . . :01 . I guess I don't need to read . these now. [Read "A History of Skills."] . . :01 . "A History of Skills"? . Sounds interesting... . . <-> . "Skills contain the essence . of all knowledge gained by . humankind. Anyone can use . their power by equipping them. . . <-> . "There are many different kinds . of skills: some increase attack . power, others reduce MP use, . and others have special effects. . . <-> . "Using a limited number of . Skill slots to their best effect . is a challenge that . faces all of humankind." . . :01 . I see. I guess in order to . master Skills, one must first . have a solid understanding of . the basics... . . {Return to shelf menu.} [Read "Skill Books and You."] . . :01 . "Skill Books and You." . I've always wanted to know . more about Skill Books... . . <-> . "When equipped, Skill Books . give a boost to certain types . of Skills. . . <-> . "There are three types of . Skills: Body, Mind, and . Technique. Each Skill Book will . boost one or more types. . . <-> . "But that's not the only thing . Skill Books can be used for! . They can be sacrificed to . create more powerful Skills!!" . . :02 . The author certainly is . enthusiastic about his subject. . He must have devoted his . life to the study of Skills... . . {Return to shelf menu.} [Read "Extracting Skills."] . . :01 . "Extracting Skills"? . . <-> . "...At that point, a new Skill will . be created. Only by sacrificing . Skill Books can the most . powerful Skills be found. . . <-> . "As I always say: . . <-> . "If you don't need a Skill . Book, destroy it! Extract . new Skills from it! . . <-> . "Remember! If you want to . learn more about Skills, or if . you just need to prepare for . battle, extract new Skills!!" . . :04 . He certainly does get excited! . . {Return to shelf menu.} /// Mendi City - Magic Shop (MC: 2140650-2140750) ///// *NPC: SHOP CLERK* [Same as MC: 2111450] *NPC: EMMA* [1/3] I wonder if Mana Egg Fusion is really possible... Until he finds the secret for it, my dad isn't gonna come home... :02 Mana Egg Fusion is possible in Baccula, where I come from. *NPC: EMMA* [2/3] Hm? Baccula...? You can really do it there? :02 Of course. My people have been fusing Mana Eggs for generations. Didn't you know? No... I always thought I was lying to people when I talked about Mana Egg Fusion... :02 Well you can feel free to tell them about us. Say that you can perform Mana Egg Fusion in Baccula, the desert oasis. *NPC: EMMA* [3/3] Yay! I'm glad my dad isn't out looking for something that doesn't exist! *ACTION: Look at picture* [1/3] :01 Ah, I see the old theory about Mana Egg Fusion took hold here as well... :06 An old theory...? :02 Yes... Long ago, there was a great wizard who came up with a theory for how Mana Eggs might be combined together. :01 But his theory was based on a misunderstanding of how Mana Eggs work. Everyone who's tried using it has failed... *ACTION: Look at picture* [2/3] :01 His theory has become commonly accepted elsewhere, but in Baccula, we weren't exposed to it. :06 But my old magic teacher said that the existence of this chart proved that Mana Egg Fusion was once performed... :02 That mistaken theory was the only thing that was handed down over the years. The art of fusion itself never existed here. :11 Wow, Dahna... You could be a history teacher! *ACTION: Look at picture* [3/3] <-> "Two types of Magic draw together, collide, shatter, then fuse into one." /// Mendi City - Inn (MC: 2140650-2140750) ///// *ACTION: Knock on door* [Same as MC: 2111450] *NPC: INNKEEPER* Well, it looks like you've made some new friends! Would they like to try some of my piping hot bread? [Never mind.] . . . Oh? Well, I'll be sure to . make lots of foods that your . foreign friends will like, so . stop in for dinner sometime! [Stay the night (and eat supper).] . . {Meal: Mendi City - Inn.} (Skip: M07b) *NPC: HAGGARD MAN* [1/3] Ugh... No ideas today... I feel as if I am being tossed on the seas of existence, tortured by a sort of spiritual mal de mer! :02 What's the matter? Do you have a hangover? *NPC: HAGGARD MAN* [2/3] A hangover...? Perhaps, in a way... A hangover of the soul... It's lasted since the day I was born! :08 I... See... {> :02} Shall we be going, Yuki? You're going to abandon me?! Fine! I have my pen and my paper! Who needs women?! Yes, that's right! Even as I wallow in self-loathing, I still have my pen! My beautiful, shining, heavenly pen!! *NPC: HAGGARD MAN* [3/3] But even my pen grows rusty from lack of use... Why must I be consumed by the hellfire of literature?! /// Mendi Point (MC: 2140650-2140750) ///// *ACTION: Talk to Shiba* [Same as MC: 2111450] *NPC: JOLLY FELLOW* [1/3] I came here to play with my son, but... :08 I'm sorry. I guess Shiba has sort of commandeered the plaza. But we'll be going soon... *NPC: JOLLY FELLOW* [2/3] Oh, it's all right. Don't worry about us. My son actually seems to like your dragon! :08 Just tell him to be careful! Shiba won't do anything unless he gets touched, but if he does your kid'll get smacked! :08 Haha... That can be painful. Trust me... I guess he's as fierce as he looks, eh? Don't worry. We'll be careful! *NPC: JOLLY FELLOW* [3/3] That's quite a dragon you've got there! I wouldn't mind having one myself! *NPC: ISLAND BOY* [1/2] Wow! Look at that huge dragon! I love the city! Anything can happen here! :02 Heheh. He might not look it, but Shiba can get kinda lonely sometimes. Why don't you try talkin' to him? Sure! Hi Shiba! Will you be my friend? *NPC: ISLAND BOY* [2/2] Shiba's so cool! I want a dragon just like him! --[G09e]-- Baccula Ruins --> > > /// Baccula Ruins - Sacred Valley (MC: 2140650) ///// *SCENARIO: Upon loading* :05 {!F} !! {_} {!N} What{!S} ... happened?! {Fade in.} :07 This is {!S} awful! {_} {!N} It's in shambles! :05 {!S} . . . . . :01 Only my people, {_} the People of the Corridor, {!S} are able to open that door! {_} But...! :07 Somebody got here before us... {_} Beat us to it...! {Fade to black.} {MC = 2140750.} /// Baccula Ruins - Sacred Valley (MC: 2140750) ///// *ACTION: Open door* {Start cutscene.} {Encounter: Kornell & Violetta.} {MC = 2140950.} /// Baccula Ruins - Sacred Valley (MC: 2140950) ///// *SCENARIO: Approach Yoat* {Start cutscene.} {MC = 2141050.} /// Baccula Ruins - Sacred Valley (MC: 2141050) ///// *ACTION: Talk to Yoat* The power of the Guardians is the power to stop Xorn. I entrust this orb to you. *ACTION: Get orb* {Yoat's Orb acquired!} :01 Mighty Yoat... {_} What is it {_} that lies beyond the doors to the lost world? That you must discover with your own eyes. {_} What they have seen, {_} and {_} have felt... :01 {!S} . . . . . {Fade to black.} {MC = 2141120.} /// Baccula Ruins - Sacred Valley (MC: 2141120) ///// *ACTION: Talk to Yoat* One cannot live without experiencing loss... But do not lose your desire to seek out the truth. :01 A desire... to seek out the truth... *ACTION: Open door* {Fade to black.} {MC = 2141150.} {Load Baccularn Desert - North.} /// Baccularn Desert - North (MC: 2141150) ///// *SCENARIO: Upon loading* :01 Doors to the {!S} lost world... {_} {!N} Yoat was speaking of a land called Herasell. :11 {!S} Hera...{!N} sell? :01 Let's return to Baccula. {_} There's something I need to do {_} before going to Herasell. {Fade to black.} {MC = 2141170.} <% fin. [G09] %> ~~[G10]~~ Herasell (MC: 2141170-2150350) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Skip to a location: \-\ (2.5k words, approx.) # [G10*] Miscellaneous # [G10a] Baccula Settlement {Dialogue in other locations is the same as in G09.} --[G10*]-- Miscellaneous --> > > /// "Fly" Lift-Off Dialogue (MC: 2150120) ///// [Same as MC: 2120250] --[G10a]-- Baccula Settlement --> > > /// Baccula Settlement (MC: 2141170) ///// *SCENARIO: Upon loading* :01 We need a special item to unlock the gate to Herasell. :01 It's the Chief's Emblem -- {_} a crescent-shaped heirloom passed down for generations {_} by the People of the Corridor. The emblem is kept secure inside the Chief's Tent. {_} Don't forget to stop by and get it before we leave. {Fade to black.} {MC = 2150120.} /// Baccula Settlement (MC: 2150120) ///// *ACTION: Look at laundry* [Same as MC: 2140150] *ACTION: Look at statue (Entrance)* [Same as MC: 2140650] *NPC: TONKLE* [Same as MC: 2140150] *NPC: YOUNG HUNTER* [1/3] Welcome back, Chief! How did it go? Did you hear the words of Yoat? :01 Yes. He told us of where we have to go next. *NPC: YOUNG HUNTER* [2/3] Wow! Where are you going? North? South? We'll follow you every step of the way! :09 ...... {> :01} We're going to the forbidden land of Herasell. He-Herasell?! But... No one's allowed to go there! That's been forbidden since ancient times! :06 Even so, we have no other choice. We'll be going there alone. *NPC: YOUNG HUNTER* [3/3] I will respect the wishes of our chief. But... Herasell is beyond the forbidden seal. Please be careful! *NPC: CHILD IN PRAYER* [1/3] ...Oh Mighty Yoat, I thank you for the plentiful blessings you've bestowed... :02 What a wonderful prayer! I'm sure Yoat has heard you! *NPC: CHILD IN PRAYER* [2/3] Really Chief Dahna? I wonder if he has time to answer my prayer while he's busy protecting the world. :08 What did you ask for? Grandpa fell down and broke his leg. He just hasn't gotten better, so... I'm hoping that Yoat'll heal him. :03 Sure... The same Guardian who can seal up those Verspheres, right? Heh. I'm sure he'll glue your grandpa's bones together! :02 Spend as much time as you can taking care of your grandpa. I'm sure Yoat will be impressed, and your grandpa will be healed. *NPC: CHILD IN PRAYER* [3/3] Thanks, Dahna! After I pray one more time, I better hurry up and get to Grandpa's house! *NPC: MILL WORKER* [1/3] We've been blessed with another windy day. I'm truly thankful. :09 I'd be even more thankful if it was a cool breeze! *NPC: MILL WORKER* [2/3] It's amazing that we're able to survive as we do in this harsh wilderness. We have Yoat to thank for this miracle. :10 That sounds just like my people in the valley. Only they use the word "trial" instead of "miracle." And they're happy. So then, you understand what it's like. As long as this windmill is turning, Baccula can survive another day. *NPC: MILL WORKER* [3/3] No matter what happens, if this windmill keeps turning, Baccula can survive another day. *NPC: SON* [1/3] Oh! Dahna's back! How did it go? Is Yoat still alive? Did he speak to you? :03 Don't worry, Yoat is just fine. He spoke his holy words to us. :01 And he told us we have to go on quite a long journey. {> :02} Listen to your mother and study hard while we're gone. *NPC: SON* [2/3] Wow! You're so lucky! Where are you gonna go? If you don't tell me, I won't study when you're gone! :07 Well... {> :01} We're heading south... :03 To the south desert, OK? Now study hard! *NPC: SON* [3/3] That could be anywhere! Looks like you tricked me... *sigh* Us kids always get the tough breaks. *NPC: SAYED* [1/3] What did the Mighty Yoat have to say?! How are we supposed to live our lives? :01 Yoat said to "move forward." And that we'd find the answer ahead. *NPC: SAYED* [2/3] Move forward...? Where are we supposed to go? :10 That's what we plan to find out. We must believe in Yoat, and in ourselves. Believe... {>} You're right. We have to believe in the words of Yoat. :06 Exactly. So I ask you to wait. As the path has been revealed to us. *NPC: SAYED* [3/3] Chief Dahna, we'll be waiting for you to bring back the answer. Don't betray our trust. *NPC: EASYGOING MAN* [1/3] Back when I rode one of these babies on my journey, I saw a large castle floating up in the sky! :02 A castle in the sky? That would be some sight! I wonder how big an engine you'd need to make a castle fly! *NPC: EASYGOING MAN* [2/3] ...Engine? Can those things make you fly? Well maybe that castle did have an engine strapped to it... :09 Yeah! A magical machine that can carry people through the sky! I'll bet that castle had a humungous engine in it! Hmm... Engine, huh... Never knew about that before. Flying up in the sky like a bird... What an amazing feat! *NPC: EASYGOING MAN* [3/3] An engine hooked up to a flying castle... I'll tell ya, this world is full of amazing things! *ACTION: Look at seal* :04 Beyond this point lies Herasell, the doorway to a lost world... {> :01} But we can't get through without the Chief's Emblem. :01 Let's go back to my tent. The Chief's Emblem is kept in there. *NPC: OLD SHAHINA* [1/3] :11 Hey Granny... It looks like you're always praying here. What are you praying for? I pray daily, for many things... Today I prayed for the one who left us -- for his safety. *NPC: OLD SHAHINA* [2/3] In Baccula, we believe when a bird crows, it's relaying a message to us -- from one who has vanished in the desert. :01 Is one of your friends missing? A young man named Raven... He set out on a journey at night 2 years ago, and never came back. I heard a bird last night... :09 ...... The bird sounded as if it was crowing farewell... So I feel the least I can do is pray for his safety. *NPC: OLD SHAHINA* [3/3] To an old woman like me, the chief, or anyone else, seems like one of my own children. *ACTION: Look at statue (Center)* :08 Yoat himself was enormous and powerful. But this statue of him actually looks kind of cute in an odd way. *NPC: BACCULANI GIRL* [1/3] Are you leaving now, Dahna? {>} You'll come back to us, right? :02 Of course I will. Let's play together when I get back. *NPC: BACCULANI GIRL* [2/3] Yay! That sounds fun! Come back soon, OK? Don't forget our promise! :01 Why did you think I might never come back? Well, Raven never came back. I thought you might be leaving our village, too. Just like Raven... :02 I'll be back, and so will Raven. Be good and wait patiently, OK? *NPC: BACCULANI GIRL* [3/3] Really?! Then we can all play again! You, me, and Raven! *ACTION: Look at statue (Oasis)* [1/2] :10 O Mighty Yoat, forgive us as we cross over into the forbidden land. :09 What are you talking about? Yoat's the one who told us to go there! Why ask him for forgiveness? :10 Even so, by doing this we're violating the ancient code of my people. *ACTION: Look at statue (Oasis)* [2/2] :10 O Mighty Yoat, forgive us as we cross over into the forbidden land. *NPC: CHIEF'S GUARD* [1/3] Welcome back. I'm glad to see you've returned safely. {>} Was the journey a success? :01 ...I'll be gone for a while. {> :02} Please keep Ruilia in line while I'm gone. As you know, she can be quite careless. *NPC: CHIEF'S GUARD* [2/3] So you're off on a long journey. Might I ask whre you're going? :01 ...... {> :04} The forbidden gate -- to Herasell. ... {>} I understand... {>} Please be careful, and return as soon as you can. :02 Take care of Ruilia for me. *NPC: CHIEF'S GUARD* [3/3] You can trust me to protect the village while you're gone. Travel safely. /// Baccula Settlement - Tent 1 (MC: 2150120-2150350) ///// *NPC: OLD MAN* [1/3] The code bonds our people to the forbidden land. Raven broke that code by going to Herasell, sending our world into chaos. :04 Of course our people must follow the code. But at times we must step outside of our boundaries. *NPC: OLD MAN* [2/3] Are you defending that man?! Ha! How typical for a woman to get caught up in her emotions, losing sight of what's true! :04 The code provides us with a path to fulfill our missions. But this time, I must look beyond that path for our future. With your fortune-telling? You intend to defy our code, passed down for thousands of years, with your tarot cards?! :10 This is why I can't stand all these Guardian worshippers... {> :09} But actions speak louder than words. They'll thank us later. *NPC: OLD MAN* [3/3] The holy code has been with us for generations. Don't you realize how important it is to follow our tradition? /// Baccula Settlement - Tent 2 (MC: 2150120-2150350) ///// *NPC: DAUGHTER* [1/3] All mom and dad ever do is sigh. Things haven't been the same since we stopped getting sealing missions. :11 Sighs always lead to fighting. If your dad is lying around all day while your mom is busy, you better get ready. *NPC: DAUGHTER* [2/3] Why? I don't like fighting. :09 Maybe you don't like it, but sometimes couples have to fight to solve their problems. What can I do to stop them from fighting? :02 Let them fight all they want! {> :08} Then, when it's over, pour a bucket of water on them! It sounds like a magic spell. I'll give it a try. {>} But if Dad can't go on the sealing mission, they'll just fight again. *NPC: DAUGHTER* [3/3] I wish we'd get another sealing mission. Then everything would be back to normal, and everyone would be happy. *NPC: WIFE* [1/3] Young Communicator, would you tell me what Yoat has spoken of? Good or bad, I can take it no matter what! :02 He said, "The truth is hidden in something lost" and also to "follow the light." The light... It sounds like we still haven't received a real answer. *NPC: WIFE* [2/3] :02 Just be patient a bit longer. This time I know we'll find the answer. Dahna, if the People of the Corridor no longer have missions or the code, what will be come of us? :01 Why would you ask that? I'm worried. If we no longer have our missions or our code to follow, Baccula just won't be the same. *NPC: WIFE* [3/3] If the ancient Bacculani code and our missions are cut off forever, I just don't know what we'll do... *NPC: SITTING MAN* [1/2] You don't have to say it... I know you're gonna tell me to keep waiting, right? :04 That's right... {> :06} But this time we'll bring you an answer -- from the other side of the door! Wouldn't that be somethin'... {>} Sorry. I know there's no point in blaming you, Chief. What's done is done. *NPC: SITTING MAN* [2/2] All I can do is wait. We must be steadfast and true to the code. It's already been determined for me to wait... /// Ruilia's Tent (MC: 2150120) ///// *NPC: DAHNA'S AUNT* [1/2] What happened, Dahna? Did you meet with Yoat? :01 Yes. I came back for something very valuable. Something valuable? Are you planning on doing something... ...or on going somewhere? *NPC: DAHNA'S AUNT* [2/2] It seems to me that you're finally moving on in the right direction. I just hope you can get along with your sister now. *NPC: RUILIA* What happened, Dahna? You look so worried. Did something happen when you went to see Yoat? :04 Don't worry, everything's fine. I'm just a bit tired, that's all. Really? I hope that's all it is... /// Chief's Room (MC: 2150120) ///// *ACTION: Get emblem* {Chief's Emblem acquired!} :04 This emblem is the key to a passage connecting two worlds. {_} That's why we're known as the People of the Corridor. :09 But I never thought it would come to this - {_} that I would actually {!S} have to use it. :12 Hm? :06 The path sealed off by web-like netting will take us to Herasell. {_} ...{_} Let's go. {_} All of us. {MC = 2150170.} /// Baccula Settlement (MC: 2150170) ///// *All else* [Same as MC: 2150120] *SCENARIO: Approach sealed gate* {Start cutscene.} {MC = 2150220.} {Load Baccularn Desert - South.} /// Baccula Settlement (MC: 2150220-2150350) ///// *All* [Same as MC: 2150120] /// Ruilia's Tent (MC: 2150220-2150350) ///// *NPC: DAHNA'S AUNT* [1/3] If you're looking for Ruilia, she just ran into the Chief's Tent. She looked awfully happy about something. ...I wonder what. :02 I'm going away for awhile, so I left Ruilia in charge as chief until I get back. *NPC: DAHNA'S AUNT* [2/3] Well now, that was a bold move on your part! With Ruilia as chief, I have a feeling the village will change somehow. :08 I'm a little worried about that... I'm sure everyone around here feels a little stuffy in this old village anyway... Maybe we could use a change of pace... :02 You may be right. Since Ruilia's the chief for a while, I'll let her decide how to handle things. *NPC: DAHNA'S AUNT* [3/3] I'm sure Ruilia has all kinds of wild ideas for this village. Hahahaha... Things are starting to get interesting around here! /// Chief's Tent (MC: 2150220-2150350) ///// *ACTION: Look at clothes* [Same as MC: 2140650] *NPC: RUILIA* [1/2] :02 Ruilia, I know you'll do fine as the new chief! Please take care of Baccula while I'm gone! Hm...? That's funny. It seems like I'm always the one to encourage you. Now it's the other way around. :03 Oh... I never thought of that. Hahaha... *NPC: RUILIA* [2/2] Please come back safely, Dahna. I'll be praying to Yoat that your journey goes well. :02 Thank you. We'll be back soon. I'm looking forward to seeing how Baccula changes with you as chief! /// Herasell (MC: 2150220) ///// *SCENARIO: Upon loading* :04 We need to place the Chief's Emblem {_} in that small cavity. {Zoom in.} {Fade to black.} {MC = 2150270.} /// Herasell (MC: 2150270) ///// *ACTION: Insert emblem* {Start cutscene.} {MC = 2150350.} /// Herasell (MC: 2150350) ///// *ACTION: Jump in* :06 Are you prepared {_} to search for the truth? [Sorry, not yet.] . . :02 . Take your time. {_} We can wait . until everyone is fully . prepared. . . {End dialogue.} [Yes, I'm ready!] . . {Continue dialogue.} :11 I'm going too! {_} To walk the path my brother once did! :08 Time to unfold the future! {_} Just like old Drak was saying! :10 Let's do it! {Start cutscene.} {MC = 3160100.} {Load DISC 1 COMPLETE.} <% fin. [G10] %> ~~[G11]~~ Terrarium (MC: 3160100-3170680) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \-\ (12k words, approx.) +(2.0k words, 2 meals!) /// DISC 1 COMPLETE (MC: 3160100) ///// *SCENARIO: Upon loading* {Start cutscene.} {Load Verse Realm - Caverns.} /// Verse Realm - Glass Forest (MC: 3160100) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 3160250.} /// Terrarium (MC: 3160250) ///// *SCENARIO: Enter town* {Fade to black.} {Camera: Overhead shot of the party.} :06 Oh! {_} A human being! {_} There's people here! {_} Hey {!S} there! {Ulf runs ahead.} Whooooooaaah!! {The other three exchange glances and rush to catch up.} {Fade to black.} {Camera: Near the creek. There's a life-sized humanoid glass statue.} {Ulf's taken aback.} :01 What is it, {_} Ulf?! :07 Th-{_} This is...!! {Camera: Zoom in on the statue.} :11 ?! :07 !! :07 {!S} Is it... {_} human? Back again, {_} Nahno? {Fade to black.} {Camera: Overhead of the whole group. An old man and a girl are standing next to another statue. The girl is sitting down, seemingly in prayer.} Just give up. Your mother is gone. {_} And someday, {_} even you and I will be. :07 What's {_} with this place?! {_} Why are people here made of glass? {The old man turns his head to face Ulf.} It's what we've been reduced to -- {_} by the curse of Xorn. :07 {!S} The curse of... {_} {!S} Xorn?! His curse will not e broken, {_} till the day we've all {!S} passed away. {The girl stands, and she and her grandfather depart.} {Alfina starts after them.} :04 Excuse me! {The two pause. Only the girl turns to face Alfina.} :11 Do you know of a girl who plays the violin? {_} I'd like to talk with her. {!S} . . . . . {_} {!N} She {_} doesn't wish to meet with any of you. :11 {!F} ?! {The old man resumes walking away, and the girl turns to follow.} {Yuki shouts out.} :07 Hold on! {But it's no use. The sound of their footsteps grows distant.} :09 What's with you two? {_} So you knew about all this? :05 {!S} . . . . . {Fade to black.} {MC = 3160350.} /// Terrarium (MC: 3160350-3160450) ///// *ACTION: Look at statue (Southern exit, west)* :05 This old guy is frozen solid... What the hell happened?! What's this "curse of Xorn" all about?! *ACTION: Look at statue (Southern exit, east)* :05 Her face was frozen in a state of shock... {_} This is that young girl's mother... *NPC: SCULPTOR* [1/3] :12 Is this person... a member of your family? Family? Not exactly. {_} Never mind that, just look at how beautiful this is! It's crystal clear! *NPC: SCULPTOR* [2/3] :05 But aren't you sad? Come on now! Can't you see the beauty in it?! Look closely at all these glass people! They're absolutely breathtaking! No human could make something this wonderful! :04 But...! A curse is what made this happen to everyone! Curse? {_} You just don't get it, do you? This is the ultimate masterpiece! A sculptor like me could never dream of making it! *NPC: SCULPTOR* [3/3] Looking at these glass beauties has made me realize how mundane and shallow my own sculptures are... *ACTION: Look at statue (Eastern exit)* :12 So much pain in his eyes... {> :05} Let's go Yuki... I can't stand this anymore! *NPC: NAHNO* [1/3] :05 Hey... Was that your mom over there? Mm... *NPC: NAHNO* [2/3] :05 I don't know what to say... {>} Just cheer up a little, OK? ...... :05 I know, I know... It's easier said than done. *NPC: NAHNO* [3/3] ...... *NPC: GRANDPA* [1/3] 2 years ago, this child saw her own mother fall prey to the curse. It happened right in front of her... It was so traumatic for her, that she hasn't spoken a word since it happened. :05 Right in front of her? What an awful thing to see... *NPC: GRANDPA* [2/3] But sooner or later, we'll be turned to glass just like her mother was. It's only a matter of time... :01 But this town still seems OK. We've managed to last this long thanks to Gryph's power. But that will all be gone in time... *NPC: GRANDPA* [3/3] I wish I could get this child to understand that. She just refuses to give up hope. I have so much pity for the children. *NPC: MAN* [1/3] :01 Hey, what're you lookin' at there? A Guardian -- the protector of Terrarium, used to live in this giant tree. I'm waiting for her to come back... *NPC: MAN* [2/3] :01 A Guardian of this world... What is her name? Glorious Gryph, queen of all Guardians. Have you heard of her? :12 Huh?! Gryph...? But-- :04 Yuki, we should talk to the head of this town about that before anyone else. Just remain quiet for now... *NPC: MAN* [3/3] There's no reason to worry. Gryph will come back to us soon. Right back to this big old tree here... {Note: The Old Woman and the Cynical Man have a back-and-forth dialogue which progresses alongside the main story: each time the main story is progressed (in a significant manner), an additional level of dialogue is unlocked for these two. Even if you forget to talk to either or both for a given "step" of the main story, you won't miss out on dialogue; you'll simply go back and forth, revealing each level of dialogue unlocked so far. Simply speak to the Old Woman to progress her end of the dialogue (or begin their story if you haven't yet); choose the last option in the Cynical Man's dialogue prompt to progress his, which is only revealed after talking to the Old Woman for the first time.} *NPC: OLD WOMAN* [1/2] Excuse me, young people. Did you happen to see my Milito around anywhere? :02 Never heard that name... We just got to this town, and it's our first time here. *NPC: OLD WOMAN* [2/2] Where could he be? Off wandering around somewhere, I suppose... And it's dinner time! *NPC: CYNICAL MAN* The Guardians no longer speak... [Was a Guardian living here?] . . . 12 of them -- and each one . was protecting a different . town. . . . Heh... Notice I said "was." . All we have left are their . statues in the square. All . Guardians die eventually. [What are you looking at?] . . . The mansion. . What else is there? . . :12 . Um, I was wondering if a . girl who plays the violin might . be living in that mansion... . . . Go see for yourself. . There's nothing else for you . people to see in this world. {Have you heard about Milito from the old woman? If so, a third additional option appears:} [Do you know who Milito is?] . . :01 . I guess she's looking for . someone named Milito. . . . ...... {>} . Just tell her that Milito said . he doesn't need any dinner. {Have you spoken to the Cynical Man about Milito? If so, the Old Woman's dialogue is updated:} *NPC: OLD WOMAN* [1/2] :01 Milito doesn't need any dinner. That man told me. Doesn't need dinner?! What could he be up to? Goodness, you don't think he's been turned to glass... *NPC: OLD WOMAN* [2/2] Doesn't need dinner?! What could he be up to? Goodness, you don't think he's been turned to glass... *NPC: WOMAN* [1/3] It's quite rare to see wingless people in our world. Did you lose your way somewhere? :01 Not exactly. We came to find out more about this world. *NPC: WOMAN* [2/3] Heehee. Another rarity. If you want to know about our world, I suggest you go to see Hect. :01 Hm? Hect? Yes, the town elder. Hect lives in that large mansion. :01 The town elder? I just hope Hect isn't some grumpy old man... Hect has been a bit depressed lately, but you don't have to worry about the "old man" part. *NPC: WOMAN* [3/3] Talking with you people may lift Hect's spirits a bit. Go into that mansion if you're interested. /// Terrarium - House 1 (MC: 3160350-3160450) ///// *NPC: ELDERLY MAN* [1/3] Who are you people? And what are you doing here? :02 We came from the other world. What are YOU don' here, old timer? *NPC: ELDERLY MAN* [2/3] I'm watching. One day our Terrarium will turn to glass, as the forest in the world below has done. :05 Is this Xorn's fault, too? Why is he doin' this, anyway? I don't know. I don't even know if there is a reason... *NPC: ELDERLY MAN* [3/3] Hurry back to your world! Unless you want to end up like those trees... /// Terrarium - House 2 (MC: 3160350-3160450) ///// *NPC: SON'S WIFE* [1/3] My father-in-law is sick, my husband's out of work... {>} But a housewife always has work to do... :02 That's right. Cooking, cleaning, washing dishes, laundry... {> :08} Wait a minute. Miranda used to make ME do all that stuff... *NPC: SON'S WIFE* [2/3] That's wonderful! ...Family is so important. No matter how much work is involved, we have to stick together. :02 Yeah, I guess... There aren't many people left in this town, so the ones still here are very close... {>} Just like one big family. The people of Terrarium live together and die together. This town is all we have left, after all... *NPC: SON'S WIFE* [3/3] We'll always be together. A lot of people who tried to escape were turned into glass at the town entrance. *NPC: OLD MAN'S SON* [1/3] My father is being turned to glass as we speak. He can't even hold a pen anymore. The exercises just aren't helping... :12 That's awful... Do people turn to glass when they get older in this town? *NPC: OLD MAN'S SON* [2/3] He just barely touched one of Xorn's roots, and now he's going through this horror. It has to be the curse. :05 The curse of... Xorn? Yes, and there's no use whining about it now. We can't escape. {>} By the way, what are you people doing in Terrarium? :12 My brother came here some time ago. And we're here to find out what happened at that time. Hmph. So you're that guy's sister, huh? {>} Don't make things worse than they already are. We can't afford any more pain. *NPC: OLD MAN'S SON* [3/3] I dunno what happened, but outsiders are responsible for Hect's depression. Did you come here to finish us off? *NPC: FEEBLE OLD MAN* [1/3] Ow ow ow...! {>} *sigh* It's no good... I just can't stop my hands from shaking like this. :12 Too weak to hold a pen... Could that be one of the symptoms experienced before turning into glass...? *NPC: FEEBLE OLD MAN* [2/3] Owww...! I'll be turned into glass soon. My limbs are aching... You people haven't heard of Xorn's curse? You must be from the other world then. {>} ...Ouch! :01 That's right. We came to the Verse Realm to find out the truth. What's the use of that? {>} Nggg... Aargh...! *NPC: FEEBLE OLD MAN* [3/3] Don't bother me while I'm exercising. My son and his wife will scold me if I don't do this. {>} Ouch...! Owwww...! /// Terrarium - Magic Shop (MC: 3160350-3170550) ///// *NPC: SHOP CLERK* Even Terrarium's Magic is beginning to wither away... Did you come to see what we have left? {Shop menu.} All of the Magic remaining here was used long ago in a great battle. And what a horrid battle it was... /// Terrarium - Skill Shop (MC: 3160350-3170550) ///// *NPC: SHOP CLERK* Who are you? A customer...? Hmph. What's the use of learning Skills now? {Shop menu.} Our world is turning to glass as you're in here learning Skills. Hmph... How pointless. /// Terrarium - General Store (MC: 3160350-3170550) ///// *NPC: STORE CLERK* A customer...? That's odd. ...So whad'ya want? {Shop menu.} Come back again, OK? It was nice havin' a customer for a change... /// Hect's House (MC: 3160350) ///// *SCENARIO: Upon loading* {Camera: Just in front of the Butler.} {!S} So you've {_} {!N} arrived. {_} Miss Hect {_} has been {!S} expecting you. :07 {!F} ?! :11 Expecting {!S} us? {_} {!N} How could... Please proceed to the back. {_} But {_} only if you promise not to burden Miss Hect with any {_} additional {!S} sorrow. {Fade to black.} {MC = 3160450.} /// Hect's House (MC: 3160450) ///// *ACTION: Look at scroll* :11 What's in this picture? A giant bird fighting with red roots...? *NPC: BUTLER* please make your way to the back. /// Hect's House - Hect's Room (MC: 3160450) ///// *ACTION: Look at case* [1/2] :01 Is this a case for something? :11 Yeah. Looks like it's for a musical instrument -- probably for a violin. {> :06} ...A violin?! *ACTION: Look at case* [2/2] :11 Yuki, let's go out to the terrace! /// Hect's House - Terrace (MC: 3160450) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 3160550.} /// Hect's House - Hect's Room (MC: 3160550-3161050) ///// *ACTION: Look at case* [1/2] :12 So this was Hect's after all. :01 Yeah, the case for that violin of hers. *ACTION: Look at case* [2/2] :05 Why, Hect? Why...? /// Hect's House (MC: 3160550) ///// *ACTION: Look at scroll* [Same as MC: 3160450] /// Terrarium (MC: 3160550) ///// *ACTION: Look at statue (Southern exit, west)* [Same as MC: 3160350] *ACTION: Look at statue (Southern exit, east)* [Same as MC: 3160450] *NPC: SCULPTOR* [1/3] :01 Hect has called a town meeting in the square. Aren't you planning to attend? Not interested. *NPC: SCULPTOR* [2/3] Superior art opens the hearts of men. And this glass has opened mine! This is where the hope is at, my friends. :07 Do you even have a heart?! This person was a living human before this happened... Ha! The details of how these got here aren't important. Just having them here to love and admire is more than enough! *NPC: SCULPTOR* [3/3] It's disgraceful to even compare the works of humans to these glass beauties! As a sculptor, I've fallen in love with them! *ACTION: Cross bridge at town square* {Start cutscene.} {MC = 3160650.} /// Terrarium - House 1 (MC: 3160550) ///// *NPC: ELDERLY MAN* [1/2] :01 Aren't you going to the square? It looks like they're having some sort of gathering there. Hmph. I'm sure whatever's being discussed is bad news. *NPC: ELDERLY MAN* [2/2] I'm not going. The last thing an old man like me needs is more bad news. /// Terrarium - House 2 (MC: 3160550) ///// *NPC: FEEBLE OLD MAN* [1/4] Travelers...? You people must be from the outside world. :01 Yup. So people here call our world the "outside world" huh? That's right. And you gotta help me! ...You gotta take me back there with you! {>} I don't wanna die! I don't wanna die!! *NPC: FEEBLE OLD MAN* [2/4] :05 Poor old guy... Wish we could help, but there aren't any doctors in our world who can cure glassification. If I could only get to your world, I could live out the rest of my days without turnin' to glass! The Verse Realm is cursed! It's Xorn's curse! You gotta hurry! While my son and his wife aren't around... You can take just me if you want! *NPC: FEEBLE OLD MAN* [3/4] :07 Sorry old timer, but I can't carry you out in that monster- ridden wilderness. That would be suicide! How cold... How brutal... Even you folks from the outside don't care about us elderly... :07 But we might be able to break Xorn's curse before you turn into glass! That's a bunch of rubbish! Even if you did happen to stop the curse, my son and his wife will work me to death before then! *NPC: FEEBLE OLD MAN* [4/4] Let's keep our little talk between us. I can't imagine what my son and his wife would do if they knew I asked you for help. /// Terrarium (MC: 3160650) ///// *ACTION: Look at statue (First on left)* :01 It's broken... This statue must've looked magnificent way back when. *ACTION: Look at statue (Furthest on left)* [1/2] :02 I wonder if this is a Guardian? :03 No way! It's just a big old fish! :02 Not a fish, it's a dolphin. :10 Yeah, that's it... A dolphin... I was just testing you, that's all... Nice catch... *ACTION: Look at statue (Furthest on left)* [2/2] :09 A dolphin, eh? it doesn't quite have the power and impact that old Drak has! *ACTION: Look at statue (First on right)* :11 I guess this is a Guardian statue. It's the only one glowing... *ACTION: Look at statue (Second on right)* [1/2] :11 ...... {>} ...... {>} ...... {>} ...Old Drak? :02 Everything OK? You look bothered about something. :11 I feel like I've seen this statue somewhere before... {>} ...... {>} ...... {>} ...That you, old Drak? *ACTION: Look at statue (Second on right)* [2/2] :11 ...This is Drak, isn't it? *ACTION: Look at statue (Third on right)* [1/2] :01 Could this be... {>} Gryph? :01 It sure looks like her. *ACTION: Look at statue (Third on right)* [2/2] :12 Gryph... *ACTION: Look at statue (Furthest on right)* [1/2] :07 It's Yoat! {> :04} I just know it! This statue was modeled after Yoat! :01 It looks just like him! *ACTION: Look at statue (Furthest on right)* [2/2] :01 According to stories, the Bacculanis and people of the Verse Realm were once related. It must really be true... *NPC: WOMAN* [1/3] I wonder if Hect has been feeling depressed because she knew about Gryph all along... :09 She's so frail. It must be hard for her to carry such a heavy responsibility. *NPC: WOMAN* [2/3] Hect used to be much happier a few years back. ...She's been like this for quite some time now. Well... I suppose it can't be helped under the circumstances. :02 But you seem just fine! Why're you actin' so different from everyone else? Heehee. Because I have a reason to look ahead instead of dwelling on the past. *NPC: WOMAN* [3/3] Our world is in danger, but if I have something to hold onto for support, I can go on living my life. *NPC: CYNICAL MAN* Now Gryph is gone, too... Our people won't last long. [Gryph] . . . Look at the statues in our . square. Those're all that remain . of our "mighty" Guardians. . . . Hmph. The "Guardians." . They were nothing more than . a bunch of beasts in the end. . Animals destined to die... . . . ...... {>} . Have I offended you mighty . beasts?! If so, come back to . life and punish me!! [How was Hect's speech?] . . . Hect... . She's still nothing more . than a child. . . :12 . But she carries a heavy . responsibility as the head . of your town -- all alone. . . . Those damn Guardians even . got a kid involved in their mess. . Just a bunch of pompous . animals... All 12 of 'em. {If you've progressed to this step [Who's that old lady?] . . :11 . She said her son hasn't come . back yet, and she's been . looking for him. Know anything . about that? . . . Tell her that Milito is busy . studying myths. {>} . That ought to convince her. . . :02 . Is Milito a student? . . . He's a student of mythology. {>} . It's a completely useless . subject, but long ago a few . people wanted to study it. {If you've progressed to this step of the back-and-forth with the Cynical Man:} *NPC: OLD WOMAN* [1/2] :02 Apparently Milito is busy studying mythology. ...Oh yeah, and he doesn't need any dinner. Oh that Milito... Reading myths again, is he? I told him that no one in our family has a knack for that, but he won't listen! If he doesn't come home soon it's the belt for him! He's the only son we've got to take over the bakery someday! *NPC: OLD WOMAN* [2/2] Oh that Milito... Reading myths again, is he? I told him that no one in our family has a knack for that, but he won't listen! If he doesn't come home soon it's the belt for him! He's the only son we've got to take over the bakery someday! *NPC: MAN* [1/2] Glorious Gryph... So you won't be coming back to your tree -- ever again... :01 Um... So Gryph was respected in this world too, huh? Everyone worshipped her! Gryph's benevolent eyes had watched over us for ages! She provided us with divine support! *NPC: MAN* [2/2] Now that Gryph has passed away, our existence no longer seems to have any meaning... *NPC: NAHNO* [1/3] ...... :01 Why are you starin' at me like that? I got somethin' stuck in my teeth? *NPC: NAHNO* [2/3] Mm... :02 Heheh. I don't think she's ever seen a tail on anyone before, Ulf. :03 Oh! You like my tail? OK then, check this out... The legendary tail twirl of Dragon Valley! Hahaa! ...Mm! :02 Ah-ha...! Looks like I got a smile outta you! The old tail twirl never fails to please! *NPC: NAHNO* [3/3] ...Mm! *NPC: GRANDPA* [1/3] It's been 2 years since Nahno lost her speech -- when her mother died. The human mind is a puzzling thing. :05 She's only a child... I'm sure she'll never give up hope. *NPC: GRANDPA* [2/3] But she must give up hope! The curse of Xorn will only get stronger. Now that Gryph is dead, we must prepare... :05 For what...? To accept that we are fated to die by Xorn's curse. I'm sure that Gryph herself accepted that when she passed on. *NPC: GRANDPA* [3/3] We have nothing left. It's all hopeless -- for Nahno, and for us all... *NPC: SCULPTOR* [1/3] I hated this guy when he was alive... It's funny, because now he's one of my favorites... :05 ...... {>} What kind of person was he? *NPC: SCULPTOR* [2/3] Ugly, stupid, and rude to say the least... {>} But as glass, the light brings out a beautiful complexity similar to the moon. :05 No matter what kinda person he was, you'll never see him again. Aren't you sad? Never see him again? {>} Ha! I'm "seeing" him right now! He's changed into a new man! This guy used to be quite the slob, but now he's blossomed into a beautiful work of art! *NPC: SCULPTOR* [3/3] Creating works of art only comforts the mind. But that's not enough! We must be made into works of art as well! *ACTION: Look at statue (Western exit)* :09 It must happen in a matter of seconds. These people were watching in horror when they were turned to glass. *NPC: HECT* {Start cutscene.} {MC = 3160750.} /// Terrarium - House 1 (MC: 3160650-3160750) ///// *NPC: ELDERLY MAN* [1/3] Back when I was a young lad, there were quite a few forests here. But now it's just barren land, as far as the eye can see. :12 What was the Verse Realm like long ago? ...The true Verse Realm. *NPC: ELDERLY MAN* [2/3] Light would come down from the heavens, and the trees would drink it in, forming a beautiful, lush paradise... That's what they always say... But I never actually saw it. :02 That was taught in our mythology at Arcriff as well. Is that so? Well that's all good and well, but now it doesn't mean diddy squat. We're doomed... *NPC: ELDERLY MAN* [3/3] Go back to your world. The Verse Realm you learned about over there doesn't exist anymore! /// Terrarium - House 2 (MC: 3160650-3160750) ///// *NPC: SON'S WIFE* [1/3] Come on, Dad! You've got to open up your mouth a little more so I can get the spoon in. Say, "Aaah!" Aaah! Phooey! Get that thing out of my face! My tummy is telling me I don't need to eat right now. :02 Hey old timer, you better eat up while you can! If you don't you'll just get weaker, you know! *NPC: SON'S WIFE* [2/3] You have to eat while we have food. You know the crops are meager without sunlight. :11 Sonds like you're goin' through hard times. We are. But we get by. The trick is for family to stick together through thick and thin. We have to get through this tragedy. {>} I just tremble at the thought of watching my loved ones turn to glass. *NPC: SON'S WIFE* [3/3] I can't stand the thought of being all alone when everyone else is turned to glass. {>} Chew your food right, Dad! *NPC: FEEBLE OLD MAN* [1/2] I can't eat this slop! It's burnin' up my mouth! No matter how often I tell them, they just won't listen! I can't eat hot food! I didn't serve you hot porridge to be mean, you know! I have to make it hot to kill the germs! I'm tired of your lies! You're still mad at me about the past! ...Because I rang the bell... Not that again... You're getting worked up, Dad. That's bad for your heart! *NPC: FEEBLE OLD MAN* [2/2] Ugh... I can't take this anymore. you're gonna send me to my grave with your bullying before the curse gets me... *NPC: OLD MAN'S SON* [1/4] People from the outside! How did you get to the Verse Realm?! :01 Through the Forbidden Door of Herasell. Shh! Keep it down, OK? My wife and father might hear you...! *NPC: OLD MAN'S SON* [2/4] :06 From the Forbidden Door of Herasell, we went through a cave, crossed the glass forest, and found our way here. So there really is a way! That must mean it's possible to go the other way, too -- to your world. :04 I'm afraid the door has already been closed. We'll have to find another way to get back to our world. That's fine... When you go back, do me a favor and take me along! This place is dying! Please! *NPC: OLD MAN'S SON* [3/4] Now that Gryph is gone, I don't want to live the rest of my life with an old man. It's like living with a smelly old fossil! :07 What is that supposed to mean? Are you saying that you'd like to abandon your own father? Listen to me! I'm a lawyer, but there's no way to use my skills in this dying town. All I can do is rot away here. :09 I understand how you feel, but there is nothing we can do for you at this time. Damn...! I guess it's no use asking you people for help. Seems like you only care about people from your own world! *NPC: OLD MAN'S SON* [4/4] I guess I'll just die off with this dying world... What a miserable fate. /// Hect's House (MC: 3160650) ///// *ACTION: Look at scroll* [Same as MC: 3160450] *NPC: BUTLER* [1/2] It has all come to an end, hasn't it... :05 Come to an end? {> :07} What're you talkin' about?! Things've just started! Miss Hect told us of it in her final speech in the square. She told us all of our defeat and destruction... *NPC: BUTLER* [2/2] Please don't ask any more of her. Although we're doomed, at least she has time to rest peacefully now. /// Terrarium (MC: 3160750) ///// *All else* [Same as MC: 3160650] *SCENARIO: Upon loading* :01 So now what? {_} She's just holed herself up in the mansion. :05 {!S} . . . . {_} {!N} {:11} We have to go. {_} I want to hear more of what Hect has to say. {Fade to black.} /// Hect's House (MC: 3160750) ///// *ACTION: Open door* {Same as speaking to the Butler, below.} *NPC: BUTLER* {The butler turns to face the party.} {Fade to black.} {Camera shows Yuki and the butler.} :11 Um... {_} Is Hect here? She's been closed up in her room {_} for some time now. :12 It seems that I've... {_} said something that angered {!S} her, {_} {!N} and {_} I'd like to apologize. I'm terribly sorry, {_} but Miss Hect doesn't wish to see you. :05 Oh... {_} {!S} I see... Please {_} don't think badly of her. It was people from your world {_} who stole away her happiness, {_} after all. :12 {!S} . . . . . {_} {!N} When I first came to the Verse Realm, {_} I met a girl with such lonely eyes. :05 I {_} tried to hold her hand, but it was so cold... {_} It was so cold that I just let go {_} without thinking... :11 And that's why {_} this time... {_} I'd like to warm her up. {_} To warm up her hands. {!S} . . . . . I see. {_} I'll make sure to relay your feelings to Miss Hect regarding this matter. :10 Thank you {_} so much. Since you have no place to go, {_} how about staying here at the mansion tonight? [We're going out for a bit.] . . . Very well then. {_} . You're all welcome to come . back later. . . {Fade to black.} [Thank you. We'll stay.] . . {Skip to 3/3.} *NPC: BUTLER* [2/3] Do you wish to retire? {_} Or more strolling about? [We'll walk around a bit more.] . . . Very well then. {_} . You're all welcome to come . back later. . . {Fade to black.} . {Don't advance to 3/3.} [Thank you. We'll stay.] . . {Skip to 3/3.} *NPC: BUTLER* [3/3] Very well then. {_} Please wait a moment while I prepare dinner. {Fade to black.} {Meal: Hect's House - Living Room.} (Skip: M08) {MC = 3160900.} /// Hect's House (MC: 3160900) ///// *SCENARIO: Upon loading* Good morning everyone. :02 Hey. {_} How's it goin'? :02 Good morning. {_} Uh... {_} Is Hect {!S} still...? She left early this morning, {_} and said she'll return tomorrow. :12 Oh... I {!S} see... :11 Great. {_} Now what? :04 Where were the two men from our world heading {_} after they came to this town? {!S} . . . . {_} {!N} A lift on the east side of our town entrance {_} leads to Surmania Zero. It seems that was their destination. :04 Surmania Zero{!S} ... :11 Oh! We can follow the path my brother {_} and Raven took. {Fade to black.} {MC = 3161050.} /// Hect's House (MC: 3161050) ///// *NPC: BUTLER* [1/2] :02 Hey there! Can you tell us how to get to Surmania Zero? There are 3 lifts at the town entrance. The one on the east side will take you to the land you speak of. :02 The east lift, huh... Gotcha! Thanks, Jeeves! *NPC: BUTLER* [2/2] Surmania Zero is an impure place, abhorred by all. Unless absolutely necessary, don't tell anyone that you're going. *ACTION: Look at scroll* [1/2] :12 Maybe this picture shows when the Guardians were fighting with Xorn... :12 So this bird with its wings outstretched is Gryph, and the red roots must be Xorn... :04 Warriors of the Verse Realm are shown on the bottom. {>} It must have been a fierce battle. *ACTION: Look at scroll* [2/2] :12 So the Guardians and people of the Verse Realm defeated Xorn, right? ...Then why did the Verse Realm get like this? /// Terrarium (MC: 3161050) ///// *ACTION: Look at statue (Furthest on left)* [Same as MC: 3160650] *ACTION: Look at statue (All on right)* [Same as MC: 3160650] *NPC: OLD WOMAN* [Same as MC: 3160650] *NPC: WOMAN* [1/3] I'm sure you probably don't care, but... Heehee. I have to tell someone. :02 What do you mean we don't care? The suspense is killin' me! Out with it woman! *NPC: WOMAN* [2/3] It's something very special to me. And it's inside my stomach... That special something is a baby... Our women haven't been able to conceive since the curse... So I feel so fortunate to have a little one growing inside me. :03 Really?! Congratulations lady! :02 A baby... {> :01} Your life is going to change a great deal -- and it won't be easy. I know... {>} But before our town is destroyed, I want to live a fulfilling life with my child and husband! *NPC: WOMAN* [3/3] I like to think that since I've been blessed with a child, our Guardian is still watching over us... *NPC: GRANDPA* [1/3] Going back already? I can see why. You should get out of here as soon as you can. :01 No, actually we're going to a place called Surmania Zero. We can't go back like this... *NPC: GRANDPA* [2/3] Surmania Zero? Why in the world would you go to that godforsaken place? :01 We have to find out what Emelious and Raven were doing there. Don't go there! People from your world are ignorant of the horrors -- the tragedy that region has suffered. :11 I'm sorry, but no matter what happened in the past, we must go there. *NPC: GRANDPA* [3/3] You must see the tragedy for yourself? You know not what you do... {>} Very well. Take the lift at the end of the east path. *NPC: MAN* [1/3] Hey! Who's responsible for Gryph's death? It must've been Xorn! That cold-blooded murderer...! :05 No... Not exactly... *NPC: MAN* [2/3] If not Xorn then who was it?! Is there someone else as despicable as Xorn living in this world of ours?! :12 ...... {>} ......I'm sorry. Why did you apologize?! It wasn't YOU, was it?! :07 Of course not! Alfina hasn't done anything wrong! :07 I know you're angry and confused now that you've heard about Gryph, but stop lashing out at everyone! *NPC: MAN* [3/3] Then stop saying misleading things! *moan* Our only support in life, now gone forever... *NPC: CYNICAL MAN* Heh. Nice weather we're having. {>} Don't you think? [What's so nice about it?] Hahaha... I didn't think you'd give me an honest answer right off the bat like that. [I guess you could say that...] I hate the sun. {>} It's useless, coming up in the morning all shiny and hot... I'm glad the sky's covered up. That suits me just fine. :07 But...! And you people from the other world... {>} You're just as worthless. Leave us alone. {If you've progressed to this step of the back-and-forth with the Old Woman:} [Could you help us out?] Tell her that Milito went to take Femuto a sandwich. {>} That ought to calm her down. :12 Calm her down? What do you mean exactly? There's no hidden meaning. It oughta calm down the old woman for a while, that's all. {If you've progressed to this step of the back-and-forth with the Cynical Man:} *NPC: OLD WOMAN* [1/2] :02 I heard Milito went to take Femuto a sandwich. So he's delivering our goods, is he? That's my Milito! I didn't even have to tell him and he's working hard. But I'll bet he has a reason for taking food to Femuto. That man's house is chock-full of mythology books, you know! *NPC: OLD WOMAN* [2/2] So he's delivering our goods, is he? That's my Milito! I didn't even have to tell him and he's working hard. But I'll bet he has a reason for taking food to Femuto. That man's house is chock-full of mythology books, you know! /// Terrarium - House 1 (MC: 3161050) ///// *NPC: ELDERLY MAN* [1/3] :01 Excuse me, sir. Do you know where Surmania Zero is? Surmania?! Where did you hear that name, boy? :06 Hect's butler told us about it. Did I say something wrong?! *NPC: ELDERLY MAN* [2/3] That damn butler... Gossiping to outsiders... I don't know what your plans are, but you best stay far away from that place. :01 But we have to go there. And we don't have much time left. Well, I warned you... {>} Why in the world would you want to go there... *NPC: ELDERLY MAN* [3/3] This whole mess started there! No one should ever set foot there again! /// Terrarium - House 2 (MC: 3161050) ///// *NPC: FEEBLE OLD MAN* [1/3] Ugh... I can't take anymore... {>} People from the outside world? I'm old and I'll be turned to glass soon. Plese listen to my story! :12 Sure... What happened? My son and his wife hate my guts. That's why they bully me every single day. *NPC: FEEBLE OLD MAN* [2/3] I can't eat hot food, but they force me to eat hot porridge, and I'll be turned to glass soon, but they force me to exercise! :11 ...It sounds like they're taking care of you to me. Are you on their side?! {>} I rang the bell for the sake of those children! Are you saying it was cruel of me?! :12 Um... Bell? Used to be our funeral bell... But now we can't even ring it if someone in this town dies. I just felt so sorry for those children. {>} It was an accident. *NPC: FEEBLE OLD MAN* [3/3] No one can put the blame on me! It was all Xorn's fault! *NPC: OLD MAN'S SON* [1/3] :02 Exercising again, huh? I'm glad to see he's sticking with it. I wonder what he'd write if he could hold a pen again... We're just killing time here. He knows it's not going to work. Killing time is all that's left to do in this town. *NPC: OLD MAN'S SON* [2/3] My father will be completely turned to glass soon. No matter what we try, nothing helps. But I don't have anything else to do with my time. That's why I might as well sit here with my father. :02 Well, I'm glad you're looking after him, whatever the reason. Spare me the flattery, kid. I'm just killin' time, that's all. *NPC: OLD MAN'S SON* [3/3] I've got all kinds of time and nothing to do with it. So I might as well sit here with my father... *NPC: SON'S WIFE* [1/4] :01 I saw you spacin' out over here. What're you lookin' at? People here used to ring a bell when a fellow townsman was turned to glass. But we stopped, because it shatters the glass... :01 Really... From the sound, huh? {> :05} But having dead people stick around as glass statues would be harder for me to handle. *NPC: SON'S WIFE* [2/4] Our youngest boy went chasing after his ball. He was such an innocent young thing, with rosy-red cheeks... His older brother went to help him, and that was the end... :07 Hold on. You mean they... My father-in-law rang the bell... {>} And our kids shattered to bits -- he turned them into sand. {>} He must feel so guilty. *NPC: SON'S WIFE* [3/4] We have to face reality though. Don't you think? :07 Y-Yeah... Those of us that are left ahve to live together and just keep pressing on. Don't you agree? :05 Yeah... You're right. So in order to live together, we have to do whatever we can to help one another survive! {>} Am I wrong? :05 Nope. What you're sayin' makes a lot of sense. *NPC: SON'S WIFE* [4/4] I knew I was right. Dying alone would be too much for me to bear. Everyone lives together and dies together. /// Verse Realm - Doomed Garden (MC: 3161050) ///// *SCENARIO: Upon entering* :06 Huh? {_} This is the only place around that's green with life. :01 It's so strange. {_} {!S} Almost as if {!N} this area is being protected by some sort of {_} power. :02 It's small, {_} but quite lovely and well maintained. :11 I wonder {_} who could be living {!S} here? {MC = 3170150.} /// Verse Realm - Doomed Garden (MC: 3170150) ///// *ACTION: Look at flowers* [1/2] :06 Oh! These daisies haven't been turned to glass! :01 Beautiful, aren't they? I wonder why this place hasn't been affected. *ACTION: Look at flowers* [2/2] :02 They're so pretty... Maybe the person who owns that house planted them. *ACTION: Look at rope* :01 A rope... It seems the owner of this land doesn't want anyone going beyond this point. /// Femuto's House (MC: 3170150) ///// *ACTION: Look at tapestry* :12 Does this world really have nice places like in this picture? *NPC: Femuto* {Fade to black.} {TODO: Camera} {!S} Hm? {_} {!N} Well now. {_} What a rare treat! Guests at Femuto's House, twice in one day! :01 Um, {_} we've come from the other world. {_} We're trying to find my brother, and... The other world, you say? {_} Hmm. {_} SO that's why she... :01 Is there a place called {_} Surmania Zero close by? {!S} . . . . {_} {!N} Travel a bit more until you come to a bleak, {_} dismal area. That's Surmania Zero. {_} It was once the most prosperous area in all of the Verse Realm. {_} Yes... {_} Just like this picture. {Crossfade to show the picture. It's a delicate rendition of a large city in the forest, sun radiantly shining down from the clear blue sky.} :12 But... {_} What happened? Surmanians once worshipped Xorn {_} as their supreme Guardian. {!S} Hence their city was ruined {_} {!N} by the other guardians. :07 What?! :07 Are you serious?! :07 No way! :05 Why {_} would the Guardians do such a thing...?! {A brief silence.} I'll open the path to Surmania for you. {_} It's best you see the truth with your own eyes. {Fade to black.} {MC = 3170250.} /// Femuto's House (MC: 3170250-3170650) ///// *ACTION: Look at tapestry* :02 This is how the Verse Realm is portrayed in Arcriff's mythology -- a beautiful, lush, green paradise... *NPC: FEMUTO* All I can do is tell you about the original people of Surmania. I am related to them, after all. [I don't have any questions.] . . . To know the future, you must . first have knowledge of the . past. Come back anytime to . ask about my forefathers. [Why'd the Guardians do it...?] . . . An imbalance of power due . to Xorn's recklessness is . what triggered his battle with . the Guardians. . . . Xorn exists to destroy life. . His ultimate goal was to . assimilate all living things . in a world of death. . . . So many Guardians gave their . lives in the fight against him. . But finally, he was cornered . in Surmania. . . . He took the Surmanians, his . own people, hostage, hoping . the Guardians would surrender. . . . Xorn wanted to assimilate all . living things. In other worlds, . he wished for a world void of . life. A world of nothingness... . . . Looking at things objectively, . one could say the Guardians . made the right choice. . . . The people of Surmania were . caught up in this epic battle, . and Surmania Zero became . their place of burial... . . {Return to question menu.} [What's in Surmania Zero?] . . . The Guardians succeeded in . defeating Xorn, but they were . unable to completely destroy . him. . . . That is how our world became . wrapped up in Xorn's dreadful . curse. . . . I still don't know why this . portion of land remains . untouched by the curse. . . . The last remaining piece of . Xorn's body was sealed within . Surmania Zero, and any chance . of his rebirth was thought lost. . . . I can't imagine what the . intentions were of the man who . stole it, but I hope it has nothing . to do with Gryph's death. . . {Return to question menu.} [Why'd the Guardians leave?] . . . After the war, the Guardians' . greatest fear was that Xorn's . curse would seep into the . outside world. . . . In order to prevent that, all . of the surviving Guardians, . other than Gryph, went to . live in the outside world. . . . They vowed to protect it . from Xorn's curse, and sealed . all Verspheres connecting . the two worlds. . . . 5,000 years passed, and when . all memory of these events . seemed to have been lost... . . . Two men from your world . suddenly appeared and broke . the silence. . . {Return to question menu.} /// Verse Realm - Doomed Garden (MC: 3170250) ///// *ACTION: Look at flowers* :02 Femuto planted these daisies, right Yuki? :02 Yeah, and they still look healthy. *ACTION: Look at flowers* :02 Femuto's daisies... They're beautiful in full bloom like this. /// Surmania Zero - City Ruins (MC: 3170250) ///// *ACTION: Go east, descending the great stone spiral* {Start cutscene.} {MC = 3170350.} /// Surmania Zero - City Ruins (MC: 3170350) ///// *ACTION: Go further down the spiral* {Start cutscene.} {MC = 3170430.} /// Surmania Zero - City Ruins (MC: 3170430) ///// *SCENARIO: Upon loading* :01 Um... {_} Would you like to go back? Together... {_} with us? :03 No. {_} I just... :12 {!S} . . . . :10 It's all right. {_} I'm sure she knows {_} how you feel. :02 Let's go back {_} to Terrarium. {Fade to black.} {MC = 3170450.} /// Surmania Zero - City Ruins (MC: 3170450) ///// *NPC: HECT* :03 Don't worry about me. I'll go back to Terrarium soon. :04 But please give me a little time alone. ...Time to organize my thoughts. /// Verse Realm - Doomed Garden (MC: 3170450-3170650) //// *ACTION: Look at flowers* [1/2] :02 I sense a firm but gentle power protecting this garden. Almost like the Guardians' power. :01 So many Guardians were killed beyond this point -- in Surmania Zero. :01 Maybe a vestige of their protective powers still remains in this area. *ACTION: Look at flowers* [2/2] :02 These daisies were protected by the Guardians. Aren't they beautiful? /// Femuto's House (MC: 3170450) ///// *NPC: FEMUTO* [Same as MC: 3170250] *ACTION: Look at tapestry* [1/2] :11 Long ago, Surmania was a beautiful place... :12 Yeah, a lot different from today's ruins. But Xorn has to be stopped... *ACTION: Look at tapestry* [2/2] :12 So this is Surmania. It must have been a huge city. /// Terrarium (MC: 3170450) ///// *SCENARIO: Upon loading* :01 I wonder {_} if leaving Hect back there {_} was the right thing to do. :02 Everyone needs time alone for a little soul searching {_} at some point in their life. {_} It's the right choice for now. :02 We should tell Hect's butler what happened. {_} He's probably worried. {Fade to black.} {MC = 3170480.} /// Terrarium (MC: 3170480-3170550) ///// *ACTION: Look at statue (Eastern exit)* :05 He's holding his head. Once he realized what was happening, it was too late... *ACTION: Look at statue (Southern exit, west)* :05 A look of fear... Frozen in time... *NPC: NAHNO* [1/2] :12 Hey, do you like your mom? Mm... :05 What a silly thing to ask, of course you do. I don't know what I can do to help, but I'll find out, and do whatever I can. ...... *NPC: NAHNO* [2/2] ...... *NPC: SCULPTOR* [1/3] How can this be... She's so beautiful... :05 Are you crying? I know it must be hard to lose a loved one... We dated for a while, long ago. {>} No matter how cruel I was, she'd just follow me around like a little dog. *NPC: SCULPTOR* [2/3] I would always treat her with contempt when we were dating. Her childish absurdities and flattering remarks... :09 I don't understand. Why did you stay with her if you felt that way? Because she made me feel better about my incompetence. She didn't see my weaknesses. I came to look at her face today for some relief. But...! {>} I found out something I never realized before! This woman... {>} She's absolutely beautiful! :05 You're a bit late, aren't you? *NPC: SCULPTOR* [3/3] Now that she's been turned to glass, she's getting her revenge -- mocking my pitiful life with her pure, crystal eyes. *NPC: GRANDPA* [1/3] What a pity... It would be best if that child could forget the love she has for her mother, just as she forgot how to speak. :04 That's not true! Even if someone loses the power of speech, they can live full lives if they have someone to love! *NPC: GRANDPA* [2/3] Don't be ridiculous. No matter what that child thinks, her mother will never come back. It's all so sad, really... :01 But if you try, I know you could change your feelings of despair into a desire to live! That's enough. I'm in no mood to hear such nonsense from you people. Hurry up and get back to your own world. *NPC: GRANDPA* [3/3] What use is hope? It only breeds more sadness in the end. Hmph. I'm sure Nahno will realize that someday... *NPC: WOMAN* [1/3] You people seem so different from the people living here. :02 We're not that different! We may not have wings, but we're still people, just like you. *NPC: WOMAN* [2/3] How should I put it... {>} You just give me the impression that you're full of life and hope, unlike anyone living here... :03 You mean carefree with our heads in the clouds? Yuki's much worse than me. His head's in the clouds 24-7! :03 Hahaha! You're the last person I wanted to hear that from! See? That's what I mean! I want my child to grow up happy and healthy -- and able to laugh like that. *NPC: WOMAN* [3/3] When my baby is born, I want it to grow up happy and healthy! And never to fall prey to Xorn's curse! *NPC: CYNICAL MAN* We are cursed... And the curse has reached the very heart of our land... [The curse of Xorn...] Xorn...! {>} We're all so powerless here. All we can do is turn to glass and blow away like sand... Tell me something! Why did this happen to us?! How long do we have to stay here, waiting for the end?! :05 I don't know... But it'll be over someday! Where are the Guardians? Or the souls of those turned to glass? And why has that old woman lost her mind? Tell me! [We'll take the land and sky back!] Ha! Go right ahead! Let's see what you can do... {If you've progressed to this step of the back-and-forth with the Old Woman:} [Is that old lady all right?] [1/2] Tell her that Milito took Femuto a sandwich 40 years ago and never came back. {>} That'll take us back to square 1... :12 Hm? 40 years ago? So then... Milito is... He must've turned into glass along the roadside a long time ago... That's what my dad says. :12 But the old woman doesn't remember... Yeah, she's been pretty senile lately. She must be exhausted... :05 That's just awful. [Is that old lady all right?] [2/2] That old lady was sharp as nails a while back. I heard they used to call her the Dragon Lady! :01 And now she's walking around looking for her son, who's most likely dead... She's a tired old lady. Not as sharp as she used to be. {If you've progressed to this step of the back-and-forth with the Cynical Man:} *NPC: OLD WOMAN* [1/2] :12 Please hear me out, ma'am. This is hard for me to say, but Milito... :12 Don't say it, Yuki. I think it's better that way. :05 But I can't take this anymore! I don't wanna imagine her searchin' for a dead person for the rest of her life! :11 No! That old woman couldn't handle the truth. At least a lie gives her some hope. :04 What good is false hope?! {> :07} Hey Granny! Milito's DEAD, you know! He croaked 40 years ago! :08 Ulf! How mean! ...... {>} ...... {>} ...... Ahahaha! Goodness me! You know, this morning he overslept so I spanked his behind to wake him up! You think that's too strict? Well they used to call me the Dragon Lady you know! Discipline has to be harsh! :05 ...... {> :12} Um... Yes. :10 You're right, ma'am. If Milito's going to take over the bakery, you have to use strict discipline! *NPC: OLD WOMAN* [2/2] Milito should know it's time for breakfast! That boy...! If you people happen to see him, tell him for me, all right? *ACTION: Look at statue (First on left)* [1/2] :12 Could this one be... {>} A statue of Xorn? :11 Could be! Hect said that Xorn was a Guardian. :09 But a statue's a statue. I got no beef with this rock. :12 Yeah... *ACTION: Look at statue (First on left)* [2/2] :01 It fell apart. {>} Or did someone break it...? *ACTION: Look at statue (Furthest on left)* :11 So this dolphin's a Guardian, too... *ACTION: Look at statue (First on right)* :01 This Guardian must've fought with Xorn, too... *ACTION: Look at statue (Second on right)* :01 And this has gotta be old Drak. He kicked the crap outta Xorn a long time ago! *ACTION: Look at statue (Third on right)* [1/2] :12 Gryph... :01 Gryph fought courageously to protect both our world and the Verse Realm. :05 Yes... *ACTION: Look at statue (Third on right)* [2/2] :12 Gryph... *ACTION: Look at statue (Furthest on right)* :10 I just know that Hect will open up to us... O Mighty Yoat... The light has become clear to me now... *NPC: MAN* [1/3] Instead of struggling to survive, maybe I should just give in... :07 Hey! What are you planning to do exactly?! *NPC: MAN* [2/3] I'm going to fly as high as my wings can take me, and then just let myself be turned into glass... :07 That sounds like suicide! You could put it that way. But staying here would be dying a slow death. Either way I'll be dead. :05 But you can't give up! We've gotta stay alive! *NPC: MAN* [3/3] So what am I supposed to do? Go on living in fear? People from your world could never understand how I feel. /// Terrarium - House 1 (MC: 3170480-3170650) ///// *NPC: ELDERLY MAN* [1/3] Terrarium is bound to end up a pile of glass, just like the surrounding forests. :01 We'll do everything we can to stop that from happening. Just give us a little time... *NPC: ELDERLY MAN* [2/3] Hmph. What can I say... Do you realize how fertile and prosperous this land was long ago? :01 Were there other cities in this world, such as Terrarium and Surmania? There used to be 12 bustling cities here -- each protected by a Guardian, and each surrounded by other towns. But they were all turned to glass, and eventually shattered into tiny fragments. *NPC: ELDERLY MAN* [3/3] Heh... But what difference does it make? An old man like me doesn't have much time left. /// Terrarium - House 2 (MC: 3170480-3170650) ///// *NPC: FEEBLE OLD MAN* [1/3] Hello there... What kind of place is the outside world? :09 Well, it has a blue sky stretched out above it as far as the eye can see. And below it are the sea, forests, animals, people... *NPC: FEEBLE OLD MAN* [2/3] That sounds like a fairy tale. :02 It's true... But if we can break the curse of Xorn, the Verse Realm will be beautiful again too! What a nice thought... {>} That's what I want to think about on my death bed, while I'm turning into glass... *NPC: FEEBLE OLD MAN* [3/3] Maybe I can see my lovely wife and grandchildren on the other side... It must be so nice there... *NPC: OLD MAN'S SON* [1/3] How long do you people plan on staying in the Verse Realm? There's not much left to see here, you know. :01 We've almost finished what we came to do, so we'll be leaving soon. *NPC: OLD MAN'S SON* [2/3] Is that so... Then you can just go back to your homes, wash your hands of this mess, and forget all about this dead world. :06 We won't forget. We still have much to accomplish. What could it be? Are you planning on writing a novel about the Verse Realm, and our dysfunctional family life?! :11 Just give us time. We'll break the curse of Xorn, and free your people from all this suffering! *NPC: OLD MAN'S SON* [3/3] Ha! Even if you could manage something like that, our lives aren't gonna change much. *NPC: SON'S WIFE* [1/3] You people won't turn to glass if you go out there, will you? :08 Ha! No way! I've got a heart of steel, lady! *NPC: SON'S WIFE* [2/3] I knew it. People from the outside world seem fine. What do you think of Terrarium? Would you like to live here? :06 Huh? {> :05} Not exactly... It's the pits, isn't it? Although you've got a heart of steel, it would break in two if you died alone here, right? :05 I've never seen such a terrible world before. {> :07} So I feel like I wanna do somethin' to help! But you're leaving, aren't you? ...I understand. That's just reality... {>} Hmph. :07 Wait a minute! Just 'cuz I... {> :05} Aw, nothing I can say will convince you. We'll save your world! Just watch! *NPC: SON'S WIFE* [3/3] This place is all I have, but I don't mind. Just as long as I'm not alone. The people in this town are like one big family. /// Hect's House - Hect's Room (MC: 3170480) ///// *ACTION: Look at case* [1/2] :01 That song didn't sound as melancholy as before. [sic] :02 Yeah. I really think she understands now. Let's wait. :01 Yes. *ACTION: Look at case* [2/2] :01 That song sounded full of hope, didn't it? ...Oh Hect... /// Hect's House (MC: 3170480) ///// *ACTION: Look at scroll* [1/2] :12 The place in this picture is where the Guardians fought with Xorn... It must be Surmania Zero. :05 That war must've been enough to destroy entire towns... What a vicious battle. :11 But I'm sure that Gryph didn't really want it to happen. *ACTION: Look at scroll* [2/2] :12 I'm sure it was hard for Gryph and the others to hurt Xorn, a fellow Guardian. But they did it to protect the Verse Realm. *NPC: BUTLER* {Fade to black.} Is that so? {_} Miss Hect went to Surmania Zero, {_} did she? :01 She just stood there like a statue, {_} playing away on that fiddle of hers... Miss Hect had _} once vowed to stay away from that godforsaken area. But she must haev ahd a change of heart {_} {!S} when she met {!S} you. :10 Yes. {_} I believe that's true. I suspect she'll be back tomorrow. {_} Please be kind enough to retire here tonight. {Fade to black.} {Sleep tune.} Good morning {_} everyone. Won't you go out to the terrace? {_} The morning air is crisp and refreshing. :07 She's back isn't she! [sic] Hect is back! {!F} !! {_} {!N} But... {_} How did you...? :03 Easy. {_} That smile on your face is what gave it away! Oh, {_) how embarrassing. {_} I was hoping to pleasantly surprise all of you, {!S} but... :02 So Hect is out on the terrace, huh? {_} Let's go! {Fade to black.} {MC = 3170550.} /// Hect's House (MC: 3170550) ///// *ACTION: Look at scroll* [Same as MC: 3170450] *NPC: BUTLER* [1/2] Might I ask you something... {>} Was my delight really so obviously seen through my facial expressions? :03 You were grinnin' from ear to ear, pops! I see... Now I'm starting to blush! *NPC: BUTLER* [2/2] All right then... Everyone out to the terrace! There are more interesting things to do than staring at an old man's face. /// Hect's House - Hect's Room (MC: 3170550) ///// {Hect's violin case is markedly absent from the center table.} /// Hect's House - Terrace (MC: 3170550) ///// *NPC: HECT* {Start cutscene.} {MC = 3170620.} /// Hect's House - Terrace (MC: 3170620-3170650) ///// *NPC: HECT* [1/2] :04 This world has lost so much to the curse of Xorn. :02 But if each and every one of us has hope that we can someday return those things to the Verse Realm-- :02 That is the most important thing of all. *NPC: HECT* [2/2] :02 The most important thing is that we have hope, to restore what has been lost. /// Hect's House - Living Room (MC: 3170620) ///// *SCENARIO: Upon loading* It is said that {!S} long ago, {_} {!N} the Verse Realm and your world {_} were tied together with powerful bonds. The Communicators of old would keep those bonds secure {_} as the two of you are doing today. :10 Yes. {_} I believe {!S} so. A lift at the west end of our town gate {_} leads to an area referred to as the {_} Eternal Corridor. You'll find a versphere at the far end of it {_} that will send you back to your own world. :02 That's what I like to hear! {_} See ya later, {_} buddy! :02 Please {_} continue to look after Hect. :02 We'll be back someday. {_} Next time {_} it'll be to fly the skies {!S} here! {Fade to black.} {MC = 3170650.} /// Hect's House (MC: 3170650) ///// *ACTION: Look at scroll* [Same as MC: 3170450] *NPC: BUTLER* The path to your world, the Eternal Corridor, is filled with monsters and other dangers. Fully prepare before departure. Just let me know if you need a place to stay. Of course, I'll also prepare dinner for you. [Never mind.] . . . The west lift will take you to . a path leading to the Eternal . Corridor. Please be careful... [Stay the night (and eat supper).] :02 Thank you. {Fade to black.} {Meal: Hect's House - Living Room.} (Skip: M09) /// Terrarium (MC: 3170650) ///// *All else* [Same as MC: 3170480] *NPC: WOMAN* [1/3] *sigh* I hope and pray that I'll be able to give birth to my child before I'm turned into glass... :12 Um, why don't you try living in our world for a while? You might like it... *NPC: WOMAN* [2/3] And abandon Terrarium, former home of glorious Gryph?! That would be a betray of my people and my Guardian... :12 But if you die, it'll all be over. And you've got a child to worry about, right? You've got a point... My child isn't bound to this land like I am. I wonder if I could leave this place behind. I'd never thought about that before... I just want to give birth to a healthy child. *NPC: WOMAN* [3/3] Beyond the Eternal Corridor, a large blue sky stretches over the world, right? Thank you... I'll discuss it with my husband. *ACTION: Look at statue (Furthest on left)* :11 This dolphin Guardian must've fought with Xorn, too. I'll bet it used ultrasonic waves! *ACTION: Look at statue (First on right)* [1/2] :07 Yuki, this must be a statue of Seiba, right? :11 You're probably right. I'm not positive though. :03 Yes! {> :07} It has to be! This is a statue of Seiba! *ACTION: Look at statue (First on right)* [2/2] :02 Seiba... We have to go and see you! *ACTION: Look at statue (Second on right)* [1/2] :02 And this has gotta be old Drak. He kicked the crap outta Xorn a long time ago! :03 I imagine Drak was a lot younger back then, right? :06 Yup. It's not like he was born a shirveled up old dragon. Ha! {> :03} He was stronger, and popular with the dragonnettes no doubt! :03 What are "dragonnettes"? :08 Lady dragons! *ACTION: Look at statue (Second on right)* [2/2] :02 Drak... I know... I left the valley, but I'm proud I was born and raised there. As a dragonrider... *ACTION: Look at statue (Third on right)* [1/2] :01 This is Gryph's homeland. I wonder if her soul has come back to this place? :09 I'm sure it has. :10 Then I'd better say goodbye to her. *ACTION: Look at statue (Third on right)* [2/2] :10 Goodbye, Gryph... *ACTION: Look at statue (Furthest on right)* :10 O Mighty Yoat... The new path has been revealed to us. Please guide us on our journey for truth... {If you haven't yet spoken to Nahno, Grandpa says:} *NPC: GRANDPA* [1/2] I think Nahno has something she wants to tell you people. :01 Yeah Yuki. I mean, since we met her, we might as well take a little time to say goodbye. *NPC: GRANDPA* [2/2] Say a few words to her. She can't talk, but she's gotten awfully good at using gestures to express her thoughts. *NPC: NAHNO* [1/2] ...... :02 I'm gonna... I'm gonna help your world get back to normal! :10 I'll see you later, OK? Never forget how much you love your mom! ...... {>} Ah... Gu-gu... :06 Hey, you almost spoke...! {> :02} Just take a deep breath, and say what you feel! You can do it! ...Ah... Gu-gu.... Good... {>} {!S} ...Good... {_} luck... every... {!N} one... :06 {!S} She spoke...! :02 {!S} What a pretty voice! {> :10} ...Thank you! That means a lot to us! *NPC: NAHNO* [2/2] Mm... {After speaking to Nahno, Grandpa says:} *NPC: GRANDPA* It's been 2 long years... How was Nahno suddenly able to talk to you people...? *NPC: SCULPTOR* [1/3] :12 Did you drop something important? It looks like there's something at the bottom of the river. It used to be important to me, but I threw it away now that I no longer need it. {>} It's my mother -- turned into glass. :07 What?! Break! Crumble! Disintegrate! Ohhh... I'm ruined! How torturous to live in this world as a sculptor...! *NPC: SCULPTOR* [2/3] My friends, my teacher, my sweetheart, and even my own mother have all surpassed me! They've achieved enlightenment as pure, crystalline statues of perfection! Now I must live by my own incompetent, ugly self -- day by day in this lifeless world. :07 What are you saying?! If someone important to you has died, you've gotta keep living on for them! ... {>} That's a healthy philosophy. {>} But all I can do is feel envious of these beautiful crystalline corpses lining our town. *NPC: SCULPTOR* [3/3] I'm an artist. Why can't I become a crystalline statue, the pinnacle of artistic evolution?! *ACTION: Look at statue (Western exit)* :10 O Divine Yoat... Guide these lost souls back to your protective embrace... :01 What a beautiful woman... Even as a statue... *ACTION: Look at statue (Southern exit, east)* :05 Nahno's mother... :07 We'll get Xorn for this! /// Terrarium - Magic Shop (MC: 3170650) //// *NPC: SHOP CLERK* It's no longer any use to learn new spells... But feel free to take a look around! {Shop menu.} Gryph is gone! And eventually our Magic will wither away too... The end is near! /// Terrarium - Skill Shop (MC: 3170650) //// *NPC: SHOP CLERK* Are you outsiders interested in learning the Skills of my ancestors? {Shop menu.} Hmph... The Skills have been in my family for generations, but it all ends with me. How depressing... /// Terrarium - General Store (MC: 3170650) ///// *NPC: STORE CLERK* The fruits of our civilization... Is that what you people want? {Store menu.} Be careful... Even with these weapons, we were no match for Xorn long ago. /// Surmania Zero - City Ruins (MC: 3170650) ///// *ACTION: Look at shrine* [1/2] :12 Xorn's claw was sealed here. {> :11} This is where it all began. :01 We're gonna stop Emelious once and for all. {>} Let's go, Alfina. *ACTION: Look at shrine* [2/2] :01 I don't care what kind of power Emelious got a hold of. I know we can stop him. /// Eternal Corridor - Heart (MC: 3170650) ///// *SCENARIO: Upon loading* {Start cutscene.} {Encounter: Mother Breed.} {MC = 3170680.} /// Eternal Corridor - Heart (MC: 3170680) ///// *ACTION: Jump in* :04 The time is near -- {_} to restore to this world what's been taken away. :06 Our time has come. :11 M-hm. {_} For this world, and for... :08 Whad'ya say {_} we get back to our world now? [Not just yet.] . . :02 . It seems {_} you're still eager . to finish something here. . . :09 . {!S} I guess {_} {!N} you could say that. [Sounds good! Let's go!] :11 We came to terms with Hect, {_} so we can reach Emelious, too. {_} ...{!S} I just know it. :02 Yes. {_} Let's keep believing. :10 You can reach him, Alfina. {_} I just know it. {Fade to black.} {The party jumps into the versphere...} {Start cutscene.} :09 {!S} . . . . {_} {!N} Our world is so beautiful, {_} isn't it? :02 Yes. {_} {!S} It really {_} {!S} is. :02 The Nautica Plains... {_} Groundwater {_} near here acts as a source for our oasis. :02 So {_} now what? {_} That "Seiba" Hect was talking about is a Guardian, right? Does he live around here, {_} or what? :08 Wouldn't that make it easy{!S} ... {_ :04} {!F} !! {_} {!N} Wait a minute! {_} That's it! {_} My sister...! :04 Ruilia once told me she saw another Guardian, {_} other than Yoat. :08 Which means {_} we're going back to Baccula, right? {_} Ha! I can eat more kebabs! {Fade to black.} {MC = 3180150.} <% fin. [G11] %> ~~[G12]~~ Memory Lane (MC: 3180150-3211020) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Skip to a location: # [G12*] Miscellaneous # [G12a] Nautica Plains # [G12b] Baccula Settlement # [G12c] Anfog Village # [G12d] Sabatar Harbor # [G12e] Mendi City # [G12f] Dragon Valley # [G12g] Vejas Jungle --[G12*] Miscellaneous --> > > /// "Fly" Lift-Off Dialogue (MC: 3180680) ///// :02 Vejas is a large jungle just south of the Baccularn Desert. You'd better find a place to land in advance. /// "Fly" Lift-Off Dialogue (MC: 3190150) ///// [Same as MC: 21020250] --[G12a] Nautica Plains --> > > /// Nautica Plains - Ruined Courtyard (MC: 3180150) ///// *SCENARIO: Upon loading* {Start cutscene.} {Encounter: La-Ilim.} :07 {!S} It got away... {_} {!S} I think. :04 That thing was controlling an undead beast! {_} That's nothing to mess with! :04 {!S} . . . . {_} {!N} My village... {_} Let's hurry! {Fade to black.} {MC = 3180550.} /// Baccula Ruins - Sacred Valley (MC: 3180550-#######) ///// *ACTION: Open door* :11 Huh? The door won't open. :06 Now is the time to move on... That must be what it all means... --[G12b]-- Baccula Settlement --> > > /// Baccula Settlement (MC: 3180550) ///// *SCENARIO: Upon loading* :01 I left Ruilia in charge of the village, {_} but... {_} I wonder if everything's OK... :10 I'm sure she did fine. {_} {!S} ...I think. {_} {:08} {!N} ...I hope. {_} ...Don't you think? :08 If it's bugging you so much {_} why don't we go ask her? {_} Let's ask about the Guardian, too! {Fade to black.} {MC = 3180610.} /// Baccula Settlement (MC: 3180610) ///// *ACTION: Look at plane* [1/2] :10 Hi No. 21! It's me, Yuki! I'd love to take you up into the big blue sky right now, but... Just wait a bit longer, OK? :02 Yes. First we must ask Ruilia about where she saw Seiba. *ACTION: Look at plane* [2/2] :03 Yuki, I know you're really yearning for the sky, but first we need to ask Ruilia about where she saw Seiba. *ACTION: Look at statue (Entrance)* :02 A statue of Yoat... *NPC: YOUNG HUNTER* [1/3] Welcome back! Did you find out anything in the forbidden land? :06 Yes... We found out what we've done, what we have to do, and who we have to fight. *NPC: YOUNG HUNTER* [2/3] How should I help? Go ahead and dish out the orders! I'm ready to serve! :04 Just leave it to us right now. We have to search for the right path. Well if you're looking for something, I won't be much use to you. But I'm second to none with my sword skills! I know! Maybe you should ask Ruilia for advice! She really has a good head on her shoulders, you know! *NPC: YOUNG HUNTER* [3/3] If you're looking for something, you should really ask Ruilia. She's probably in the Chief's Tent. *ACTION: Look at sign* :12 I feel like I've seen this sign somewhere before... *NPC: CHILD* [1/3] Hi Dahna! I'm glad you're back! :08 It's nice to see you again. But what is this sign doing here? *NPC: CHILD* [2/3] It's a sign for the new super- market put up here! Ruilia got a whole bunch of people together and they built it! :05 Supermarket? What did that girl do when I was gone? {> :01} The woman on this sign doesn't look like Ruilia. I think the lady painted on this sign is the one who helped Ruilia build the supermarket. *NPC: CHILD* [3/3] The lady on this sign was in our village just a little while ago. I wish I could've seen her... *ACTION: Look at laundry* :01 Hey, this laundry is as dry as a bone! If it stays up here too long, it'll probably just get all sandy again! *NPC: TONKLE* [1/5] Gmooh! Gmoooooh! :08 Hey Dahna! This animal's got gear on it. Do people actually ride these? That would be pretty pointless! :08 What a rude thing to say. Since ancient times, our people have ridden Tonkles on their journeys to seal distortions. *NPC: TONKLE* [2/5] Gmoooooh! :02 You want me to ride you, fella? I'll give it a try. It does seem pretty pointless though. Gmomomomoooh!! :06 Gyaa! {> :07} Ow...! That thing just threw me off... :08 Tonkles are often referred to as Yoat's disciples. They are very prideful animals, and refuse to let rude people ride them. *NPC: TONKLE* [3/5] Gmoooooh! :06 Oh great and mighty Tonkle! You're quite handsome, well- built, and have beautiful fur! :08 There. That should do it. I'll just take a little ride... Gmooooooooh!!!! :06 Ow!!! :06 That looked painful, Ulf! Are you OK? :05 Ugh... I take it they're not suckers for flattery. *NPC: TONKLE* [4/5] Gmoooooh! :02 Heh. I hate to admit it, but Tonkles have just about as much pride as Shiba does! :02 Now I know why they're called "Yoat's disciples." *NPC: TONKLE* [5/5] Gmoooooh [sic] *NPC: EASYGOING MAN* [1/3] A calm night, the full moon reflecting off the lake, Tonkles walking at the lake's edge, and a pretty girl by my side... If I could only reach that moment, then top it off by strummin' away on the guitar being sold in that tent. Killer! :09 Playing a guitar in the desert probably makes a great echo. {> :02} That's a nice dream... *NPC: EASYGOING MAN* [2/3] I love the guitar! Gotta save up enough money first though... :08 Haha... That's the truth. I used to chop wood and do other odd jobs to save up for my airplane parts. :02 But earning the money and working towards the goal is actually half the fun! Really? My entire life here I never really had a need for money before. I'm not sure how to go about it. *NPC: EASYGOING MAN* [3/3] Well, all I can do is try my best, save up enough money, and buy that guitar! Just watch! *ACTION: Look at statue (Center)* :08 That strange building, the odd colors on our Chief's Tent, O Mighty Yoat... What has become of our settlement? *ACTION: Look at statue (Oasis)* :10 Ugh... I'm so hot. Heh. That statue looks like it's enjoying a nice, cool dip in the lake. *NPC: OLD SHAHINA* [1/3] Dahna, you're back! I have to warn you! Go into that tent, and you'll be sold off to a foreign country! :07 Excuse me? *NPC: OLD SHAHINA* [2/3] Someone just went in there, and he never came back out! He must've been captured! I guess we should've voted for a casino instead of this seedy "supermarket" here! :08 A supermarket is just a normal place to shop. There's nothing wrong with it. I'd like to believe that, but whoever goes through that evil, pitch-black entrance never comes back out! :01 I think they're only shopping in there. *NPC: OLD SHAHINA* [3/3] My husband told me that people are probably being abducted in that tent! You better be careful in there! *NPC: BACCULANI GIRL* [1/3] That crepe was yummy! I want another one, but that man standing there is making things hard for me... :02 Crepe? What is that? *NPC: BACCULANI GIRL* [2/3] Oh! Hi Dahna! Heheh. Don't know what a crepe is? They're selling them on the side of that tent over there. Crepes are sweet and yummy! I'm hooked for life! :03 I like crepes too! I hope I can eat some if we have time... But that man keeps getting in the way, so you might not be able to get any. *NPC: BACCULANI GIRL* [3/3] I was just eatin' a crepe one day, mindin' my own business, and when he saw me, he came and lectured me for half a day! *NPC: YOAT DISCIPLE* [1/3] They're selling bizarre foods to our children in that ugly tent, Dahna. What do you think of that? :04 I'm wondering what happened here. Where is the family who used to be living in this tent? *NPC: YOAT DISCIPLE* [2/3] That family moved in with their relatives. It was decided by means of committee vote. They had no choice, you know. :07 Vote...? {> :09} What's happening around here? I sense an elaborate conspiracy is at hand, Dahna! Baccula is going to be taken over soon! :07 That's ridiculous! I'm not positive, but just look at those mysterious "crepes." They smell dangerous to me. It could very well be the end! *NPC: YOAT DISCIPLE* [3/3] Those evil crepes! Their magical smell wil ldraw in poor, unsuspecting children like prey! I better keep watch here! *NPC: PART-TIMER* [1/3] Hi there! Hot today, isn't it? :01 I'd like to ask you something... Did Ruilia permit you to do business here? And why Baccula of all places? Um, I'm not sure about that. {>} Our manager daels with those kind of questions. He's at the drink booth on the other side. *NPC: PART-TIMER* [2/3] Anyway, would you like a crepe? Today's special flavor is Fire and Ice! Cold ice cream sprinkled with hot red peppers! It's our midsummer special...! :03 Hey, that sounds pretty wild! Why don't we all have one? :08 Eat as many as you like when you're alone. Right now we have to go see Ruilia. Please understand, Ulf. Please don't leave! You're the only customers who managed to get past that man's watchful eye. *NPC: PART-TIMER* [3/3] I think that man is scaring off customers by keeping watch. {>} Psychic powers... Make him DISAPPEAR! {>} Didn't work. *NPC: MANAGER* [1/3] Hello there! Hot one, isn't it? {>} Let's see, you've got 4 people, so that's 4 ice-cold mugs, right? :06 No, we're fine! We didn't come here to drink! Oh yeah? Well, we've got soda pop and milk, too, if you're interested. :01 No thank you. *NPC: MANAGER* [2/3] :04 A family of 3 should be living in this tent. What are you people doing here? What are we doing? It's called work. The committee decided a supermarket should be built here. :06 Committee? Supermarket? What did Ruilia do this time? Hm? Were you sick in bed with a cold or something? Everyone on the committee voted for a supermarket. *NPC: MANAGER* [3/3] Now that the Lady's gone, things must be hard for General Ruilia. Maybe I should take her a little gift to cheer her up later. :11 The Lady? *NPC: CHIEF'S GUARD* [1/3] :04 Even the Chief's Tent has changed. I don't know what to say... What happened while we were away? I'm terribly sorry about this. The Chief's Tent was changed into this mess... {>} by me. I must apologize again, for that gaudy sign in front of the village entrance is also my doing... I knew it was wrong! :07 I am appalled! How could you, the Chief's Guard, entrusted with the duty of protecting Baccula...! *NPC: CHIEF'S GUARD* [2/3] It's just that... {>} I was following Chief Ruilia's orders... As a part of the revolution... :07 Revolution...?! What are you talking about?! Chief Ruilia said she was going to revolutionize Baccula, so that's why we... :08 That girl is too much! I'm starting to get a headache... *NPC: CHIEF'S GUARD* [3/3] Please go inside and discuss it with Chief Ruilia. She can explain her ideas to you. *ACTION: Look at tent* :01 Even the Chief's Tent has been altered to fit this bizarre atmosphere. Ruilia...?! /// Baccula Settlement - Inn (MC: 3180610) ///// *NPC: INNKEEPER* Welcome back. I'm so glad you're safe. But Chief Dahna, you should go see Ruilia. She's been doing a lot of strange things lately. [Never mind.] . . :08 . Are you talking about all the . odd decorative work? We're . planning to go see her. I'll . make sure to ask about that. [Stay the night.] . . . Very well. While I'm preparing . supper, I suggest you go and . see Ruilia. She's been doing a . lot of strange things lately. /// Baccula Settlement - Magic Shop (MC: 3180610-3180630) ///// *NPC: SHOP CLERK* Hello there. Baccula is going through troubled times. {Shop menu.} If our village changes, I'll still carry on Bacculani traditions. *NPC: SAHLI* So you 'd like to know about [sic] Mana Egg fusion? Well, as I'm a talented sorceress, I'm more than qualified to tell you. [I'll pass.] . . . This Magic Shop has kept the . art of fusion alive by word of . mouth. It's the perfect . shortcut to powerful magic! [How do you fuse Mana Eggs?] . . {Same as MC: 2140150.} . {Return to question menu.} [Does fusion make better eggs?] . . {Same as MC: 2140150.} . {Return to question menu.} /// Baccula Settlement - General Store (MC: 3180610-3810630) ///// *NPC: STORE CLERK* So glad you're back, Dahna. I sold our village treasures. ...But I didn't do it to keep up with these changing times... {Store menu.} This store has been blessed by Yoat -- it's a holy place. So I can't lose business to that supermarket! /// Baccula Settlement - Skill Shop (MC: 3180610-3180630) ///// *NPC: SHOP CLERK* Hello young Communicator. Glad to see you're safe. How brave of you to go on such a perilous trip as a young lady! {Shop menu.} Those lunkheads at the supermarket are a cowardly bunch compared to you! They've got no determination! /// Baccula Settlement - Tent 1 (MC: 3180610) ///// *NPC: OLD WOMAN* [1/3] :03 Heehee. This tent is so crowded, and everyone is so lively. Living together like this every day has made me start looking at these children as my own family. :06 Hm? So these people... aren't your family members? I had no idea. *NPC: OLD WOMAN* [2/3] One thing led to another, and we all had to move into this tent together. We have Ruilia to thank for it. :05 That girl... Please accept my apologies... There's no reason to apologize. I feel like I've been blessed with a tentful of children and grandchildren! Everyday is fun! [sic] My husband is complaining constantly, but I know deep down he's happy to have so much company. :02 I see... {>} Perhaps Ruilia has more in mind than just trying out new things. *NPC: OLD WOMAN* [3/3] This is so wonderful. I never thought I'd be blessed with so many children and grandchildren at my age. *NPC: WIFE* [1/3] Dahna and the Communicator! So glad you made it back! Well? Did you find out anything important? :02 Yes! A Guardian other than Gryph or Yoat lives in our world! His name is Seiba. :02 Now we must go out to hear the holy words of Seiba. *NPC: WIFE* [2/3] Wow! Seiba is it? We've never heard that name before, so he must live quite far from here! :02 It seems that way. We were just on our way to ask Ruilia about it. Oh, "Chief Ruilia...!" {>} Dahna, are you sure it was wise to let Ruilia act as our village chief? :08 I think so... I know she's not perfect, but still... Haven't you seen how our village has changed, Dahna? Maybe you better think about choosing someone else. *NPC: WIFE* [3/3] If you're looking for Ruilia, she's in the Chief's Tent. Things have just been awful since she became chief! *NPC: OLD MAN* [1/3] Blasted "super" market... It's only bringing people who are ignorant of our code here! What was Ruilia thinking? :08 What's in this "code" of yours anyway? In the valley we had all kinds of strict rules to follow. *NPC: OLD MAN* [2/3] Firstly, you must pray to Yoat 6 times a day. :08 I don't think I'd be able to keep that up. On your birthday, you must sit and meditate in front of Yoat's statue for the entire day. :10 In the sweltering desert?! I'd die a few hours into it! Don't tell me you do it, Gramps! Of course I do! Hmph! I should've never expected you foreigners to understand our ancient code. *NPC: OLD MAN* [3/3] No one working in that "super" market has any respect for our code either. It's no use even talking to them... *NPC: DAUGHTER* [1/2] :03 Hey! What are you doing? I saw you just hide something there! It's nothing! :03 C'mon! Lemme see it! I won't tell anyone! {> :01} Huh? Why are you crying? *sob* 'cuz... 'cuz... {>} Never mind! It's nothing! *NPC: DAUGHTER* [2/2] I said it's nothing!! *NPC: SITTING MAN* [1/2] Oh, you're back, Dahna. Baccula took its first step into "modern" civilization. Ha! What a joy... :07 What are you doing in here? And why is your tent a store now? Were you thrown out? ... {>} It's for the good of Baccula. *NPC: SITTING MAN* [2/2] For the good of Baccula... Since Ruilia became our chief, we've had to follow her rules. /// Ruilia's Tent (MC: 3180610) ///// *NPC: DAHNA'S AUNT* [1/3] :01 Hello Auntie. Have you seen Ruilia? I believe she's in the Chief's Tent. If not, she's probably shopping at the supermarket. *NPC: DAHNA'S AUNT* [2/3] :08 Super... market...? It's a big, handy shop where you can buy clothes, food, and all sorts of interesting things! I saw quite a few when I was living in the city 10 years ago, but I never would've thought there'd be one here in Baccula! :08 So Ruilia allowd them to build that... supermarket? I wouldn't quite put it that way. That woman... {>} Hahaha! I better let you hear the details from Ruilia herself! *NPC: DAHNA'S AUNT* [3/3] Hahaha! Ruilia should be in the Chief's Tent. I'd better let her explain the details! /// Supermarket (MC: 3180610-3180630) ///// *NPC: MUSIC CLERK* [1/2] Bluuueeesssss!! {>} Today is Blues Day friends! How about it? Buy a nice blues harp for half price! :11 What's that? Some kinda musical instrument? That's right my furry friend! Gotta blow with all you've got! ...'Cause next up is Rock baby! Rock saaaave us!!! :10 I don't get it... *NPC: MUSIC CLERK* [2/2] The Lady was a true rock and roller! But when she left, I had to play the blues. Don't you think that's appropriate? *NPC: DELI WORKER* [1/3] Welcome to my deli! I've got food from around the world that no one in this village has tried! How about some cream stew? :07 Cream stew? That sounds delicious! I even put mushrooms in it! I'm sure there aren't any mushrooms growing in this desert! It's a fresh, new flavor! *NPC: DELI WORKER* [2/3] I've been working hard, but... People of the desert are pretty shy. The only ones brave enough to buy from me have been middle-aged women. :03 Heheh! It seems like middle-aged women are pretty gutsy, no matter where you go! Well, at least I've got customers. I've gotta get all the middle- aged women in here as my base customers! *NPC: DELI WORKER* [3/3] Welcome to my deli! I've got food from around the world that no one in this village has tried! Don't be bashful! Have a taste! *NPC: STORE CLERK* [1/3] Hello! Come take a look! This is the only place in the desert you'll find accessories for sale! :01 That's true. What made you come all the way out to Baccula to start a shop? *NPC: STORE CLERK* [2/3] To make a long story short, this village was calling out to me. :07 ...Calling out to you? That's right! {>} And the necklace in this box is calling out to you. It's saying, "Buy me! Make me yours, darling!" :08 I'm afraid that necklace will have to find someone else. *NPC: STORE CLERK* [3/3] You need some nice accessories to go with your fashionable clothing! You'll feel like new, for the new era! *NPC: SHOPPER* [1/3] Hmm... All these clothes seem too tight in the waist for me. People in the city must have slim figures. :08 It has nothing to do with living in the city! Look at Dahna, she could wear those clothes with no problems! *NPC: SHOPPER* [2/3] But that, my bushy-tailed little friend, is because Dahna is our chief. A female chief is special, and has a slim figure. :08 That has nothing to do with it! What about Ruilia? She hasn't been chief for that long, and her figure hasn't changed. Well, Ruilia is a dancer. Of course she has a slim figure. :10 What's goin' on here? Seems like the excuses never end. *NPC: SHOPPER* [3/3] Now this is a pretty dress. But for a woman like me, born and raised in Baccula, the waist is much too tight... *NPC: SAYED* [1/3] Hmph. At this rate the super- market might as well close down. Baccula doesn't need one anyway... :07 What about the music shop, clothing store, and delicious foods? Don't you think it's fun having them close by? *NPC: SAYED* [2/3] We only need the clothes on our backs to get by, and we already have our traditional musical instruments. :12 I see... But don't you think it would be fun to wear new clothes, or play instruments you've never seen before? Even you, a Communicator, have fallen prety to the pleasures of this world! Our people must fulfill missions. Nothing more. :12 But... {>} You're right... I apologize for my shallow thinking. :02 Don't let him bother you, Alfina. Communicator or not, you have every right to feel that way. *NPC: SAYED* [3/3] All we need are the missions given to us by the Guardian. Hmph! Shops like this should just shut down and go away! *NPC: MANAGER* [1/3] How did you track me dow-- {>} Oh... Excuse me... My mind was wandering a bit... Thank you for shopping at "Le Grand Marche Super Chevalier de Viansa." :06 ...What? Could that be the name of this supermarket? Oui oui. We have traveled the world, stopping here in Baccula Settlement, to bring you this all-purpose shopping center. *NPC: MANAGER* [2/3] I am Jean Riyal -- general manager of "Le Grand Marche Super Chevalier de Viansa." :07 Yuki...! Doesn't this person's mask look familiar to you? :11 Now that you mention it... You're clearly imagining things. Monsieur Yuki, my mask is really quite common around these parts... :12 How did you know my name? Damn you kid...! Err... Actually I uh... The young lady there referred to you as Yuki, so naturally I... *NPC: MANAGER* [3/3] That was too close... {>} Oh! I was just thinking about something else. It has nothing to do with you... /// Chief's Tent (MC: 3180610) ///// *ACTION: Look at clothes* :08 What would Raven think if he saw what Baccula has become... *NPC: RUILIA* {Fade to black.} :02 Ruilia! Dahna! {_} I'm so glad you made it back safely. :02 Thank you. {_} And I'm glad to see that you're looking as well as ever. So tell me all about it! {_} What happened on your journey? :04 Well... {_ :05} A lot of things... {_} Truly {_} so many things... {Fade to black.} {!S} Really? {_} So there's a Communicator in that world, too. :04 Ruilia, {_} we need you to tell us about that Guardian you once saw. :04 It could have very well been Seiba, {_} the Guardian whom Hect spoke of. Well... {_} Actually... {_} I only heard a voice, but... :11 Where did you hear it? A place called Vejas Jungle. {_} It's pretty far south of here. :11 Vejas Jungle... Anyway, {_} you're staying here tonight, aren't you? {_} I'll make you all some delicious... {Ulf will interject regardless of whether or not you've actually visited the inn yet.} :06 Hold it ! Hold it! {_} {:08} [sic] Hehehe... Sorry but, uh... We've already made plans to stay at the Desert Inn. :02 Let's move people! {_} Before those juicy kebabs get cold! {Fade to black.} {MC = 3180630.} /// Chief's Tent (MC: 3180630) ///// *ACTION: Look at clothes* [Same as MC: 3180610] *NPC: RUILIA* But why? Isn't that a little rude? I think you should all stay here tonight. :08 No can do! I came back to this village to eat those juicy kebabs at the inn. /// Baccula Settlement (MC: 3180630) ///// *All else* [Same as MC: 3180610] *NPC: CHIEF'S GUARD* [1/2] How did it go with Chief Ruilia? I'm afraid to say this, but it seems she has completely lost her mind. :08 Well, things should be all right. She just got a bit carried away. I see. Well, if you say so, Chief Dahna. *NPC: CHIEF'S GUARD* [2/2] An errand boy just stopped by to inform me that dinner has been prepared for you at the inn. Please go there to eat. *ACTION: Look at tent* :01 Ruilia... {>} Couldn't you have chosen a more appropriate color? *NPC: BACCULANI GIRL* [1/3] C'mon! I want another crepe! I wish that man would hurry up and leave... :02 It sounds like you love crepes. Are they really that delicious? *NPC: BACCULANI GIRL* [2/3] It's a taste never before tasted in Baccula! Oh... I can't think about anything else...! Crepes crepes crepes! Yummy yummy crepes!! I want more more more! :02 If you're that addicted to crepes, I think maybe you're forgetting about the important things in life. So calm down... If I could only have another crepe, then I'll remember the important things! I'm hungry! Crepes crepes crepes! *NPC: BACCULANI GIRL* [3/3] I want a crepe right now! I've gotta have at least one! I can't stand this anymore! Crepes crepes crepes! *NPC: YOAT DISCIPLE* [1/3] That wicked smell gets stronger as I approach them! Evil crepes! What is the source of your alluring power? :03 I know what it is! Flour, sugar, cream, strawberries, and a variety of toppings! What?! Do they intend to mislead the public by using harmless ingredients as a cover up? I smell a conspiracy! *NPC: YOAT DISCIPLE* [2/3] I have to keep a sharp eye out. If any more people are sacrificed, Baccula is finished! :06 It's only a snack. Why do you have to keep an eye on people? A child has eaten them! Since then, she's been in a delirious state day and night, saying how badly she needs crepes! :07 Well all children love crepes! I think they're delicious, too... I knew it! It's a foreign conspiracy to lure our children away from us! This is just the beginning! *NPC: YOAT DISCIPLE* [3/3] Hmph. As I expected, there's nothing left to do but fight! I must put an end to that wicked crepe business! *NPC: PART-TIMER* [1/4] Phew! It's so hot out here. I'm getting fed up with this job. :02 It must be hard working under the hot sun all day! Actually, I can tolerate the heat. What's frustrating is that no customers are coming. *NPC: PART-TIMER* [2/4] That man is just standing there and watching like a hawk. He's making sure no children come to eat. Awful, isn't it? :01 It can't be helped. :01 He feels he must protect our children from any new or unknown threats. He's a typical Bacculani in that regard. But...! {>} That means the man is a threat to this shop. *NPC: PART-TIMER* [3/4] Anyway, how would you like to have a nice, fluffy crepe? :03 Since this is a crepe shop, it would be rude not to eat any, don't you think? Pick out 5 for me... Any 5 will do! :03 I'm with Ulf! I'd like the 3-Berry Ice Cream Special! :03 Well, I guess it'll be a nice treat after dinner. I'll take 1 crepe with nuts and chocolate! Really? Before you came I was only able to sell 1 crepe! {>} Thank you so much! Where should I have them sent? :08 The inn at our village entrance. I'll take one that's not too sweet. *NPC: PART-TIMER* [4/4] Oh thank you god of crepes! I sold 8 crepes at once! Now if only that mean man would go away... *NPC: OLD SHAHINA* [1/3] What could this be? I have no idea what's written here. :02 It says, "Opening Sal! All items are 15 percent off!" *NPC: OLD SHAHINA* [2/3] Really?! 15 percent off?! Wow! {>} ...Now what exactly does "percent" mean? :08 It means the products are being sold at a cheaper price. I think our General Store could learn a thing or two from them. That store has always been so stingy. :08 That's unavoidable. It isn't an ordinary shop, after all. It also takes care of Baccula's financial affairs. *NPC: OLD SHAHINA* [3/3] But a shop can't make money if it sells goods at cheap prices. What am I saying... Of course the supermarket makes money. *NPC: YOUNG HUNTER* [1/2] Are you leaving already? But you just came back from a long journey. Why don't you take a day to rest up? :10 Listen to the man, Yuki. I'm about to collapse with hunger! We need to rest up before searching for the Guardian. *NPC: YOUNG HUNTER* [2/2] If you're looking for an inn, there's one right there. You'd best eat up, get a good night's rest, and head out tomorrow! *ACTION: Look at plane* :10 Yuki, I could really use a meal. Now that we know where Seiba is, let's take a little break, OK? /// Baccula Settlement - Tent 1 (MC: 3180630) ///// *All else* [Same as MC: 3180610] *NPC: WIFE* [1/3] Excuse me, Dahna! Have you had a chance to stop by the new supermarket? :01 Have you gone in there? Me? Oh no! I won't go in! The people that run it kicked us out of our own tent! *NPC: WIFE* [2/3] Actually we voted on suing the tent for a supermarket... I only voted because it sounded better than having a casino! :07 Casino?! Was Ruilia thinking of putting one up here in the village?! Isn't that outrageous? So instead of that, we all voted for a supermarket, and that was that! :09 I'm feeling a little dizzy... {> :10} Mighty Yoat, thank you for steering my people away from a casino to a supermarket... *NPC: WIFE* [3/3] Are you all right, Dahna? It must be hard for you to face this mess after your long journey. Get some sleep. *NPC: DAUGHTER* [1/3] My parents caught me taking out our ancient text...! Dad's gonna scream at me! Dahna! You've gotta help me! :01 Ancient text...? What were you doing with that? ... {>} It melted... {>} The ice I bought... {>} With money I got from selling our ancient text... :07 What was that?! *NPC: DAUGHTER* [2/3] Well... I mean, no one would ever read that dusty old thing! They were even talking about trashing it when we moved! :08 Oh... I don't believe this... {>} Go apologize right now -- and be honest with them. :03 Just quietly pretend like you're listening to their lecture. {> :10} That's how I managed to become a pilot! :09 Yuki! What kind of advice is that to give a child! *NPC: DAUGHTER* [3/3] Dad's gonna yell at me again... The ice I bought melted... Was that punishment from Yoat, for breaking the village code? *NPC: SITTING MAN* [1/4] We must teach our children to be steadfast in will -- unchanged by even the mighty desert winds. Right, Dahna? :04 Yes... In order to one day go out on a holy mission, for the future of our people. Yet the superficial trends brought to us by Ruilia can in no way be good for the future of Baccula. *NPC: SITTING MAN* [2/4] :09 I'm also wondering what Ruilia had in mind... {> :01} Why would she decide to build a supermarket? We voted on it at the assembly, and... Maybe you should ask my wife about it. I'm trying to forget about the whole thing. *NPC: SITTING MAN* [3/4] :02 But that supermarket seems kind of fun, doesn't it? Why are you angry about it? Fun? {>} Yes, it might be fun at first. But we can't spend our lives in search of personal pleasure... I have to do everything in my power to keep my daughter out of that supermarket. It's for her own good. *NPC: SITTING MAN* [4/4] Baccula's traditions have stood unbroken for ages. But now we have wavered at the hands of foreigners. /// Ruilia's Tent (MC: 3180630) ///// *NPC: DAHNA'S AUNT* [1/3] Did you see that fanciful design used for the Chief's Tent? It's the latest craze in all the big cities, you know. :08 I don't think so... :12 Yuki, I feel like I've seen a tent like that somewhere before... *NPC: DAHNA'S AUNT* [2/3] Isn't that what's hip in the city? I was even thinking of redoing my own tent to spruce it up like that... :08 I'd advise against it. {> :05} Why would she have done such a thing to our traditional Chief's Tent? :05 Is it some flamboyant way of expressing her ideas? To replace the old ways with new, exciting trends? I doubt she meant any harm. *NPC: DAHNA'S AUNT* [3/3] But I really like the new Chief's Tent! Its colorful design is a big improvement from that drab old black tent! /// Baccula Settlement - Inn (MC: 3180630) ///// *NPC: INNKEEPER* Hehehe... {_} I knew you folks would be back. {_} Can't get enough of our scrumptious kebabs... {_} Hooked, are we? :08 Well, {_} I wouldn't say I'm hooked, {_} but my friend here is a hopeless addict. {_} Right? [What? You're the addict?] . . :03 . Heheheheheh! {_} . Admit it, Yuki. You're weak. {_} {:10} . Answer honestly{!S} ... {_} . {!S} or I'll {_} {!N} bite you! . . {End dialogue.} [I'll never forget that flavor!] . . {:03} . Heheheheheh! {_} . You're such a pig! {_} {:08} . Oh well... Guess I might as . well join you at the table. {Fade to black.} {MC = 3180650.} {Meal: Baccula Settlement - Inn.} (Skip: M10) /// Baccula Settlement - Inn (MC: 3180650) ///// *SCENARIO: Upon loading* :02 Finally {_} I can say my sister's done something constructive... {_} {:08} All the way out to Vejas Jungle... :01 Is it far? :08 Quite far. {_} {:02} But {_} I suppose {_} an airplane could get us there quickly. :02 Vejas Jungle, {_!S} huh... {_} {:10} {!N} Say no more! {_} I'll fly us there in no time at all! {Fade to black.} {MC = 3180680.} /// Baccula Settlement - Inn (MC: 3180680-3190150) ///// *NPC: INNKEEPER* I'm so happy the nights are quiet again. When Bianca was here, they had wild parties in the Chief's Tent every night. [Never mind.] . . :01 . Now that we know where to . look, let's go to Vejas Jungle. [Stay the night.] . . . Oh yes. I'm so sorry, but we're . all out of kebabs. You'll have . to eat somewhere else today. . . {Fade to black.} /// Baccula Settlement (MC: 3180680) ///// *All else* [Same as MC: 3180610] *NPC: EASYGOING MAN* [1/3] I went to look at guitars at the music shop, and the clerk asked me to join his "band." He also said, "Yeah! Killer baby! Rockin' it all night looong!" {>} But what is a band, exactly? :08 It's a group of people that get together and make music. If you're interested in the guitar, maybe you should join it. *NPC: EASYGOING MAN* [2/3] A band, huh... Now that I think about it, that music clerk was asking Sayed to join too. He said, "You on guitar, Sayed on the organ, and me as the drummer slash producer!" :07 That sounds so fun! But what type of instrument is a "slash producer"? I dunno... Maybe like a flute or something? His hands would be occupied with the drums." *NPC: EASYGOING MAN* [3/3] The guitar, an organ, drums, and a slash producer... Oh yeah! This is starting to sound like a sweet band! *NPC: CHIEF'S GUARD* [1/2] Are you planning to depart once again? Where to this time? :06 We're off to Vejas Jungle, to hear the holy words of Guardian Seiba. :02 Make sure Ruilia doesn't go on a rampage while I'm gone. You can trust me to watch over her -- with my life! *NPC: CHIEF'S GUARD* [2/2] I pray for your safety on this journey, Chief Dahna. And also for your Communicator. *ACTION: Look at statue (Center)* [1/3] :02 This statue is so lifelike, I feel like it might start talking! Heehee! Hello there! <-> (......) {>} (HeLLo, ALfiNa. HoW aRe yOu feELinG?) :06 Huh?! I think it really talked...! Uh, hello Yoat... *ACTION: Look at statue (Center)* [2/3] :06 Let's see... Are you there, Yoat? <-> (I aM hEre, ALfiNa. YOu mUst bE mOre kiNd to YuKi. TreAt hIm wELL...) :01 (I aDvISe yOu tO leArn hOw To cOok aS wELL...) {> :08} ...Huh? Oops... Hi there! :09 Yuki! What are you doing?! I was really shocked, you know! *ACTION: Look at statue (Center)* [3/3] :01 I was really amazed... I thought this Yoat statue was really talking to me... *ACTION: Look at statue (Oasis)* :10 Mighty Yoat, Guardian of the land, guide us to the right path. *NPC: BACCULANI GIRL* [1/3] Hey! That's not fair! That man is eating a crepe! But he lectured me for half a day about how evil they are! :06 Evil crepes?! What's the big deal about eating a crepe? *NPC: BACCULANI GIRL* [2/3] When he saw me eating a crepe he said he had to cleans me of evil, and forced me to drink water from the oasis. Now he's eating a lot, and it looks like he loves them! :03 Heheh! At that rate he can suck up the whole lake and still won't be "cleansed"! [sic] Haha! You said it! I'm gonna eat a whole bunch of sweet, yummy crepes, too! *NPC: BACCULANI GIRL* [3/3] *sniff* That sweet smell... I can't take it anymore! I've gotta eat more crepes! *NPC: YOAT DISCIPLE* [1/3] ...It's good. ...It's absolutely delicious! So is this what a crepe is like?! It reminds me of my childhood dreams... :07 That man is eating a crepe, and he's crying... {> :10} *sob* People can be moved to tears by a taste they love...! :10 Alfina... Please don't get all mushy about that. *NPC: YOAT DISCIPLE* [2/3] I was determined to shut down this wicked business, but I had to know the truth, so I decided to try one myself. :10 I'm so glad. Crepes are really delicious, aren't they? Indeed. They melt in your mouth, and make you a bit giddy. This taste should be cherished by all the world! :10 But don't eat too many, OK? They are sweets after all. *NPC: YOAT DISCIPLE* [3/3] O Mighty Yoat, I thank you for the blessings of today, and I ask for your forgiveness, for I have eaten a crepe... *NPC: PART-TIMER* [1/3] He used to hate this place, but now he's eaten 6 crepes! Heehee... That strange man is completely hooked! :02 That man actually ate 6 crepes? Ha! He's gonna get fat! *NPC: PART-TIMER* [2/3] That man was keeping watch for so long, making sure that no kids could come and eat here. I somewhat respect that. :03 Hahaha! But I'll bet he wanted to try some crepes the whole time! Heehee. Maybe you're right. I mean, the moment he took a bite, tears started welling up in his eyes...! :03 He must've been dying for crepes! ...I guess that takes care of your customer shortage. *NPC: PART-TIMER* [3/3] That man's tears have renewed my faith in the crepe business! I'm so glad I didn't give up through the hard times. *NPC: OLD SHAHINA* [1/2] What do you think, Dahna? Does this bracelet suit me? :02 Yes, it looks very nice. You bought it at the supermarket? Yes. Those nice people are selling things I've never seen before. Our General Store could learn a lot from them, you know! *NPC: OLD SHAHINA* [2/2] It looks like I won't be shopping at the General Store anymore. This supermarket has much better values and service! *NPC: MANAGER* [1/3] Man oh man is this place hot! I imagine the Lady must've left to get out of this sweltering heat. :01 You're not from around here I take it. I'm originally from the city where I owned a liquor store. This supermarket is patterned after my shop, you know. *NPC: MANAGER* [2/3] Lady Bianca and General Ruilia had big development plans for this place, and I went along with them. :01 Who is this Lady Bianca you speak of? Lady Bianca? {>} Formerly an aggressive industrialist, {>} now working as a distinguished consultant. {>} Woman of mystery! :07 ... :08 Woman of mystery? Dirty cheat is more like it! *NPC: MANAGER* [3/3] Well it's all quite a long story really. But I feel we were destined to meet. We all feel that way here. *NPC: CHILD* [1/3] The lady's name is Bianca. Isn't she pretty? I wish I could've met her when she was here. :08 I don't think you'll ever meet a lady who looks like this... {>} But did you happen to see a woman who looks like a hippo? Yeah! I sure did! She was always so sweaty, and was gulping down water from our oasis like an animal! *NPC: CHILD* [2/3] I met a hippo-looking lady, but she wasn't the pretty lady on this sign. This is Bianca! :08 I hate to tell you this kid, but-- This lady is too pretty to be from Baccula. She makes my heart flutter. {>} I think I'm in love...! :12 Um... But Bianca's all woman! I don't think she'd ever be interested in a kid like me. :08 Actually she... {>} Aw, forget it. Enjoy the fantasy while it lasts, kid. *NPC: CHILD* [3/3] What a knockout... *sigh* I wish I could have seen Bianca when she was here. Even if just for a moment. *ACTION: Look at sign* :08 It's Bianca... What in the world was she doing in a place like Baccula...! *NPC: YOUNG HUNTER* [1/3] Even that hardhead Sayed went to the supermarket. Everyone seems so carefree in spite of losing our missions. :08 They don't have anything better to do right now. It's better than getting stressed, isn't it? I guess you're right. Those workers at the supermarket buy the game I catch for meat, too. I suppose it's not so bad. *NPC: YOUNG HUNTER* [2/3] I don't care for the way things changed so suddenly here. When I used to catch game in the past, I'd take 'em to the square and sell 'em myself. :02 Yes. When people bought from you they'd alawys get to ask about your adventures, such as how you caught them. That's right! I was selling "game" before, but now it's only "meat." There's a big difference, you know! *NPC: YOUNG HUNTER* [3/3] Of course it's good to have meat available whenever you wanna eat it, but somehow it just doesn't feel right. /// Baccula Settlement - Magic Shop (MC: 3180680-3190150) ///// *NPC: SHOP CLERK* Hello there. The art of Mana Egg fusion is our historical treasure here. {Shop menu.} Even if the village changes, my grandson and I will continue to carry on Bacculani traditions. /// Baccula Settlement - General Store (MC: 3180680-3190150) ///// *NPC: STORE CLERK* Our business ritual is quite strict. Item prices were determined 5,000 years ago. ...Isn't that right, Dahna? {Store menu.} Blasted supermarket...! They're ignoring our business ritual by giving "discounts"! 5,000 years of Bacculani tradition, gone... /// Baccula Settlement - Skill Shop (MC: 3180680-3190150) ///// *NPC: SHOP CLERK* It sounds like a long journey. Dahna, please take good care of the Communicator for us! {Shop menu.} Oh yes, Dahna. Are you still doing your respiratory training every day? You've got to keep it up to stay healthy! /// Baccula Settlement - Tent 1 (MC: 3180680-3190150) ///// *NPC: WIFE* [1/3] My daughter has been sneaking into that supermarket behind my back! I told her to never go in there! :02 She's at such a curious age. I dont think you could've stopped her. More kind words?! You're a very thoughtful woman, Dahna, but don't spoil our daughter! We can't raise her like that! *NPC: WIFE* [2/3] That daughter of mine...! She sold our ancient text without our permission! And guess what she spent the money on! Ice! She spent that money on ice, and it already melted away! She's in for a 3-hour scolding! :07 Ice?! {> :08} That's definitely a rare find in the desert, but how could she trade an ancient text... *NPC: WIFE* [3/3] She's in for a 3-hour scolding! Her father is so stubborn... His lectures may go on longer than 3 hours, but never shorter. *NPC: OLD WOMAN* [1/2] :02 Are you praying, ma'am? Yes, Chief Dahna. If we keep our faith, I just know the world will move forward in the right direction. :01 You're right. Perhaps I'll offer a prayer before we go on our journey. *NPC: OLD WOMAN* [2/2] O Mighty Yoat, protector of the land, give us hope, and guide us in the right direction... *NPC: OLD MAN* [1/3] Even our granddaughter's been going in and out of that "super" market. Baccula is on its way to corruption. :08 Haha... Aren't you overreacting a little? I mean, all she did was go into a supermarket. Hmph. I don't expect a foreigner like you to understand. The People of the Corridor have a heavy responsibility to uphold. *NPC: OLD MAN* [2/3] Children become parents, and those parents teach their children to be selfish, and soon the entire village follows suit. :09 I don't think it's-- Everyone will have forgotten their missions -- too busy living a life of pleasure! That is when our people will die. *NPC: OLD MAN* [3/3] Blast it all! Where in the world is Yoat trying to guide us? *NPC: DAUGHTER* [1/3] :02 Why are you looking down like that? Did you drop your lollipop or something? Grandpa and Dad were yelling at me. They told me I can't go to the supermarket, or even leave the tent! *NPC: DAUGHTER* [2/3] This time I got twice the scolding... I hate everyone! I hate this tent! *sob* :01 Even so, in Baccula you have to respect your elders and do what they say. Then I don't wanna live in Baccula! All these rules, the "code," and waiting around... It's all so boring! :10 You sound a lot like I used to be... Now that I look back, I feel a little embarrassed. *NPC: DAUGHTER* [3/3] I don't care what they say... I'm gonna sneak out again and go to the supermarket! It's so fun in there! *NPC: SITTING MAN* [1/3] How foolish of her! My daughter has been buying useless junk from that outsider's market! :11 By "outsider's market" you must mean the supermarket, right? What's so bad about shopping? *NPC: SITTING MAN* [2/3] Those supermarket workers are the enemy! Selling junk to us is eroding our culture! :01 But didn't you vote for the supermarket to be built here? Never mind that! ...So I voted for it, but it doesn't mean I wanted my daughter to shop there! :10 Do you ever stop whining?! *NPC: SITTING MAN* [3/3] I don't know what others think, but to me, those swindlers are the enemy! Evicting my family, cheating my daughter...! /// Ruilia's Tent (MC: 3180680-3190150) ///// *NPC: DAHNA'S AUNT* [1/3] Never thought I'd see a super- market in Baccula. Ruilia and that Bianca came up with some great ideas together! :08 Bianca? I don't know if you can trust her. She might be cheating your people out of something. *NPC: DAHNA'S AUNT* [2/3] Like embezzling profits? Or running a ruthless business behind our backs? Well, I can't deny the possibility. :08 Exactly. I mean, there's no way Bianca would come to Baccula out of mere kindness. But only a power-hungry scoundrel would be crazy enough to build a supermarket out in the desert! :08 She's definitely got power. And it's not good power. *NPC: DAHNA'S AUNT* [3/3] Well, at any rate, I hope this development gets Baccula in step with the rest of the world. /// Supermarket (MC: 3180680-3190150) ///// *NPC: MUSIC CLERK* [1/3] Put your soul into it! Feel the groooove and tickle those keys! Just let your entire existence flow through the fingers! :06 He's really excited. :03 That's how you are when you talk about airplanes, Yuki! *NPC: MUSIC CLERK* [2/3] What's that? Are you a rocker like me, dude?! Party on til the break of dawn! Rock and roll forever baby!!! Hey! Rock and roll is what makes the world go round! Rock into the new generation bringing good vibes to all! :08 Alfina... I can't deny getting excited about flying, but I'd say I'm a lot different from this guy. :03 No, you're just like him. *NPC: MUSIC CLERK* [3/3] This hot desert is full of hot rockers! Like this dude! Yeahahahaaa! *NPC: SAYED* [1/3] What's the big deal about a keyboard? It has nothing to do with our sealing missions. :09 Stop complaining and give it a chance. Don't knock it till you've tried it, buddy! *NPC: SAYED* [2/3] Are you saying I should play the keyboard? Ha! If I had that kind of free time, I'd be honing my sword skills for a mission. Yo, Sayed! Get rid of the sword and rock out man! Love and peace is what it's all about! You're a rocker like me, right? I'm one of the People of the Corridor! That's what is most important! What is a "rocker"? You don't know?! A rocker is the ultimate seeker of freedom through killer music! No music, no life baby! :08 I'm not sure what he's talking about, but I'm impressed. Few people can stand up to Sayed. *NPC: SAYED* [3/3] What's with this silly "rocker" mentality?! Are all foreigners like this shallow man?! *NPC: DELI WORKER* [1/3] Welcome to my delicatessen! This curry is hotter than the hottest stretch of desert in this entire land! :09 Is it super hot? If it's just medium hot I'll be disappointed! Medium curry is no better than soggy rice on a plate! Try out Beauty Bianca's Super Gorgeous Truffle Caviar Curry! It's hot enough to curl that bushy tail of yours! :10 That combination sounds pretty bad. *NPC: DELI WORKER* [2/3] :12 Hold on a second... Did you say "Beauty Bianca"? Yes I did. Bianca put her heart and soul into this recipe. Take a bite and you'll get pumped and ready to fight! :08 Bianca... actually made curry? Oh! Do you know Lady Bianca, kid? :08 Well... You could say she... took care of us once. *NPC: DELI WORKER* [3/3] So you really know her! That's amazing! She took great care of me too, you know! *NPC: STORE CLERK* [1/3] Welcome! Welcome! We're having an opening sale! How about a nice dress! Or some stylish pants! :11 The clothes you're wearing look like sailor's clothes. Why is a sailor like you selling clothes out here in the desert? My buddies and I decided we'd try to make it big in this line of work. But you're right, I used to be a sailor. *NPC: STORE CLERK* [2/3] We're all from different parts of the world. I was a drunken sailor, and the deli worker was once a potato vendor. The music clerk was a poor wannabe rock star. He played guitar for cats, then stole their cat food as ticket payment. :01 It sounds like you all had hard lives before you came here. Well, that's all in the past. Before we met Lady Bianca and General Ruilia, that is! :08 Ge-General...? *NPC: STORE CLERK* [3/3] OK then! Why don't you try on a few items! Don't be shy! It's our opening sale! ...Get 'em while they're cheap! *NPC: SHOPPER* [1/3] So many wonderful necklaces here! The only necklace I have is a keepsake from my grandmother. :03 Are you referring to the necklace you have on right now? I think it's wonderful! *NPC: SHOPPER* [2/3] It must look so plain to people from outside our village. Everyone else in here is wearing such beautiful jewelry. :02 ...But I think the necklace you have -- a memory of your grandmother, is the best of all. That makes me so happy! Comparing my grandmother's necklace to the rest of these, I suppose it's not so bad. *NPC: SHOPPER* [3/3] At first I was tempted to buy one of these necklaces, but now I'd rather wear Grandma's. *NPC: GOON A* [1/3] Thank you for shopping at "Le Grand Marche Super Chevalier de Viansa." :08 Hey, aren't you one of Bianca's goons? Bia--! {>} Non non! I'm...! {>} I'm not a goon of any kind. The name's Jean Riyal -- general manager of this store. *NPC: GOON A* [2/3] :12 You don't have to hide it. I'm not gonna dig up any bitter moments from the past. ...And kill that phony accent! ... {>} I thought maybe some suc-- er some victim hired [sic] you to get revenge. I've been layin' low, constantly runnin'. :01 So you are one of Bianca's... {>} Have you been running since she lost to Alonso? Yeah, and earnin' money on the side! Bianca's not one to lay down and die after taking a punch, you know! We've been opening casinos, then runnin' away from angry mobs who caught us cheatin', over and over... *NPC: GOON A* [3/3] This time Bianca got away again, but I decided to stay. {>} I won't get into details now. Maybe some other time. /// Chief's Tent (MC: 3180680-3210950) ///// *ACTION: Look at clothes* :05 I wonder what would have happened if Raven and Emelious had never met... :05 ......... ............... *NPC: RUILIA* [1/4] So you're on your way to Vejas now, right? That's great! I'm so happy I could be of help to a Communicator! :01 We're all very thankful. But... Can I ask you something? {> :08} What did you do to this tent? Oh! I'm so glad you noticed! Actually a friend of mine designed it for me! :06 Could that be who I think it is? Her name is Bianca. Have you met her? :08 No, we're just-- {> :06} Did you say "Bianca"?! *NPC: RUILIA* [2/4] Bianca is so amazing. Before she came here she was managing a recreational facility in a port town. She's really quite the industrialist! :08 What a smooth talker... *NPC: RUILIA* [3/4] You might get mad at me, Dahna... But I plan to continue making our village into a brighter, freer, and happier place for everyone! My plan is to make the entire area an oasis for anyone traveling in the desert! Bianca is really quite greedy and short-tempered, but she taught me something important about the new Baccula. :11 I can't imagine her good side... :02 ......... Very well, Ruilia. You're the chief of this village now. Do whatever you want with it. :02 I support you in this, if it's truly your dream. I trust you no matter what happens. Dahna...! Thank you! *NPC: RUILIA* [4/4] Bianca left the village already, but I plan to make a new, exciting, wonderful Baccula! I won't let you down, Dahna! --[G12c]-- Anfog Village --> > > /// Anfog Village (MC: 3180680-3210950) ///// *NPC: SOPHIE* [1/3] So, Yuki. What does it feel like, now that you have an airplane and can go anywhere you want? :08 I never really thought about it... :02 But I kind of feel like it doesn't matter what happens, as long as I can fly. Heehee. How nice. *NPC: SOPHIE* [2/3] You know, I asked the same question to Rotts when he came back a while ago... He said, "When I fly in my plane, I feel like an eagle. The sense of freedom I get is just amazing!" :08 Wow... That doesn't sound much like Rotts. I wonder if he's changed... Maybe a bit... {>} Now that you mention it, you seem a bit more grown up yourself... I guess everyone changes when they finally get to see the outside world... *NPC: SOPHIE* [3/3] I think it's wonderful for people to change... But I feel kind of like I'm getting left behind... *NPC: MAYOR MICK* [1/3] Hoho! So that's your airplane, eh Yuki? I can see why Koppe is so interested in them! :11 But he hasn't come to see it for some reason... *NPC: MAYOR MICK* [2/3] He was so excited that he couldn't stand still. He went running off toward the garage... :08 I think maybe you've turned that boy into a pilot! :02 Well... He's always been interested in flying. He would've wanted to be a pilot no matter what. But that's because he grew up seeing you and Rotts building your planes. He's an impressionable boy. *NPC: MAYOR MICK* [3/3] I never thought someone in my family would want to be a pilot... {>} Hoho! Pretty interesting! *NPC: GLADYS* [1/3] Oh Yuki! Do you know why airplanes can fly? I just heard myself! :11 Well, the wings create lift, which in turn-- That's right! Wings! {>} Those little birds must flap their wings faster than the eye can see! :06 What are you talking about!? *NPC: GLADYS* [2/3] Airplanes! They're made up of thousands of birds just flapping their little wings off! Didn't you know? :08 Uh... Who told you that? Why, Rotts of course. That young man certainly does know a lot of things. You could learn a thing or two from him! :05 Rotts, eh? I guess he just didn't want to take the time to explain it... *NPC: GLADYS* [3/3] I knew something made of wood and metal couldn't fly! Those birds just pretend to be machines, but I can tell! *NPC: ANNETTE* [1/3] Hey, Yuki! Which do you think is faster? Your airplane or Rotts'? :06 Hey, when you say Rotts has an airplane, you mean he got one of his own?! Yep! He built it himself! It's REALLY fast! *NPC: ANNETTE* [2/3] He said he wouldn't lose, even if you did get Schmidt to make you an airplane! :10 That Rotts... He always did have a big mouth... {>} I'll show him sooner or later! Haha! If you two have a showdown, make sure you do it in Anfog! I'm not sure who to root for though... *NPC: ANNETTE* [3/3] Don't forget! You and Rotts are gonna have a showdown! Everyone in Anfog'll be behind you both! *NPC: OLD ANDRE* [1/3] :03 Hey, gramps! What are you looking at up in the sky there? I'm lookin' at an eagle. It's circlin' way up there... He's like a king surveyin' his kingdom... *NPC: OLD ANDRE* [2/3] :02 There were birds like that in Arcriff, too. You could see their silhouettes against the sun... And that's the way it's always been, too... {>} But who knows what'll happen now, with all these planes flyin' everywhere! :09 Mankind has wanted to fly since the very beginning, and now we finally can...! {> :03} Pretty great, huh?! Maybe you're right... In any case, soon there won't be anywhere that human beings can't go... *NPC: OLD ANDRE* [3/3] For some reason, that makes me sad... What'll happen to our friend the eagle...? *NPC: POLLY* [1/3] Yuki! We've got a nice crop of tomatoes! You'll be leaving soon, won't you? Why don't you take some? :03 Wow, thanks! {>} Hehe. Ulf, Polly's tomatoes are amazingly sweet and delicious! :08 Really?! Then I guess I'll kick back and snack on some tomatoes during our next flight! *NPC: POLLY* [2/3] Hahaha! Be careful, my young tailed friend. My tomatoes have been known to be habit forming! :03 I'd better watch out then! I don't wanna become a tomato junky! Don't worry. You can get more any time you want! *NPC: POLLY* [3/3] Take your time when you eat those tomatoes! They're not an easy crop to grow, you know! *NPC: OLD WALT* [1/3] Listen... Do you hear anything in the sound of the rushing water there? :11 Hmm... Not really. Ulf? You hear anything? :08 Nope. I think the old guy's hearin' things... *NPC: OLD WALT* [2/3] Maybe it's just my imagination... But I've been listening to the water day after day for years... And it seems almost like it talks to me. "Good morning!" "Good afternoon!" "Nice weather we're having!" :03 I think I know what you mean... :02 Yuki's always saying how the sky seems to talk to him. Right, Yuki? :10 That's right. It seems like the wind and the sky are telling me "Go! Fly!" {> :11} [sic] So I guess I understand... *NPC: OLD WALT* [3/3] Hohoho! The sky talks to you, does it? Anything as big and wide as the sky must be very wise indeed! /// Garcon's House (MC: 3180680-3210950) ///// *NPC: GARCON* [1/4] "Well then, Mr. Clay, what kind of pot would you like to become? Go on, you can tell me!" "Well, I'd like to be a brown, rough, and veeeery plain-looking pot, Garcon!" [Um, Garcon...?] . . :01 . Wait, Yuki. I think we . should leave him alone... [(Just be quiet...)] . . {End dialogue.} *NPC: GARCON* [2/4] "A rough and plain-looking pot, you say? Well, let's start kneading you up a bit! Just stand still..." "Oh boy! Thank you, Garcon! I love you! You'll make me into a wonderful pot! I know it! And you're not crazy at all!" [Um, is there someone there?] . . :08 . Just a minute! . This is gettin' interesting! . Let him talk... [(Just be quiet...)] . . {End dialogue.} *NPC: GARCON* [3/4] "La la la la lay! I'm rolling out my clay! Rolling rolling rolling! Though my nads are swollen!" "Ooh, not there! That tickles! Ouch! Not so hard! Oh Garcon, you're so mean!" [I think I'm gonna be sick!] . . . What?!!!! . . . .................. {>} . Fools...! I was right in the . middle of a positive imagery . exercise...! . . :06 . Oh, sorry...! . We really didn't mean to . intrude... . . . ............... {>} . Begone, trespassers... . . :08 . Sure... . W-We won't tell anybody what . we saw. We swear! . . . There are none so blind as . those who will not see... {>} . Remember that, Yuki... [(Just grin and bear it!)] . . {End dialogue.} *NPC: GARCON* [4/4] {Did you interrupt Garcon at the crucial moment? If so:} . . . Yes, I am about to become . a legend...! . I'm onto something big... . I know it! {If you didn't interrupt Garcon in the end:} . . . Yes!! I can feel it! . I've almost got it! . The perfect pot is in my reach! /// Gladys' House (MC: 3180680-3210950) ///// *ACTION: Look at paper* [Same as MC: 2111450] *NPC: ED* [1/3] Strange things are happening... I hear the Sabatar fishmonger had to close up shop because the fish just aren't biting... :01 Could the Verspheres be affecting Anfog Village, too...? *NPC: ED* [2/3] A Versphere? What's that? :01 It's a kind of portal that's been opening up and sucking in houses and ships. Even people! We have to stop them... Is that right...? I guess you must get to see all sorts of things we've never heard of, riding around in an airplane! :02 I guess so... {> :09} But there's still so much I don't know about the world...! *NPC: ED* [3/3] I'd like to ride in an airplane someday! See the world with Gladys... Or maybe a solo trip... Yes, I like the sound of that... /// Anfog Village - Magic Shop (MC: 3180680-3210950) ///// *NPC: DORIS* Welcome! Can I interest you in some Magic? Hand-made right here in Anfog Village! {Shop menu.} Feel free to come in and see me any time! There aren't many people who can use magic here... Don't get much business. /// Anfog Village - General Store (MC: 3180680-3210950) ///// *NPC: WILL* So, there's another pilot around now, eh? Amazing! {Shop menu.} I never would have thought we'd have two pilots come from our village! Maybe I'll be selling planes one day...! *NPC: STORE CLERK* [1/3] Oh, hello Yuki. Welcome. Rotts was here a while ago. Did you know that? :10 Yep! *NPC: STORE CLERK* [2/3] Time sure flies... Why, I remember when you and Rotts came here to buy that gizmo of yours... :09 The Flight Unit? You gave us a big discount, didn't you? Well, I knew how hard the two of you were working to save money... It was the least I could do... :10 Thanks to you, I've got a plane now. I really appreciate it! *NPC: STORE CLERK* [3/3] You certainly worked hard. Saving your allowance, doing odd jobs... :09 It was hard work, but we had a goal in mind, so it wasn't too bad. /// Pottery Master's House (MC: 3180680-3210950) ///// *NPC: MAY* [1/3] No one is living in Rotts' little hut at the moment. You don't suppose anything'll happen to it, do you? :01 It's a tough little house. :01 It'll be fine. {:02} [sic] (no pause) I almost forgot. All the villagers came together to help build it, didn't they? *NPC: MAY* [2/3] Yes... It was about 5 years ago. We all pitched in to give Rotts a place to live... :02 Yeah, all of a sudden he said he wanted to build a house and start living on his own. After his parents passed on, he lived with many different people. And I guess all sorts of things must have happened... :01 Yeah... And yet everyone was willing to help him build a house... {> :02} It turned out pretty well, too. *NPC: MAY* [3/3] Yes... We've got to keep it there, so he can come back to the village any time he wants... *NPC: MASTER GREGOR* [1/2] Time certainly does fly! You're actually flying, and my apprentice has managed to fire a pot without burning it... :08 Now that you mention it, I guess all I did was crash there for a while, huh...? *NPC: MASTER GREGOR* [2/2] Speaking of time flying, my 15th anniversary's coming up. I'd like to do something for my wife, but I'm so darned busy... *NPC: NOBU* [1/3] Hi Yuki... You know, you don't really seem like someone from Anfog Village... :11 Oh? Why? You've got a flashy girl and a wild beast. You fly all over the place in an airplane... You're the only villager like that. :08 A flashy girl...? :10 Who's a wild beast...?! *NPC: NOBU* [2/3] Now Rotts... Even after leaving the village, he's still one of us. And his airplane is just like the pots we make here... Nice and plain... :08 A plain plane, eh? He never was much for decorations... Well, let's just say it's not particularly flashy. Old Garcon saw it and got so excited... He thought it was a flying pot! *NPC: NOBU* [3/3] Anyway it's natural-looking. [sic] That's what's nice about Anfog. You don't have to worry about fancy clothes or fashion! /// Garage (MC: 3180680-3210950) ///// *ACTION: Look at ladder* [Same as MC: 1020920] *NPC: KOPPE* [1/3] Yuki... Didn't you say I could become a pilot if I just wanted it badly enough? :10 Sure, Koppe. If you try with all your might, you can fly! *NPC: KOPPE* [2/3] All right! I've decided, then. I'm gonna be a pilot, too! :08 Hehe. Give it up, kid. Most pilots are just people who can't fit in with the world on the ground! I don't care! I'm gonna be a pilot, just like Yuki! I'm gonna fly in the sky! :02 So you're a pilot in training now, huh kid? {> :10} That means you're a potential rival! I'd better watch out! *NPC: KOPPE* [3/3] Your rival...? Cool! You just watch! Someday I'm gonna make an airplane much faster than yours! *ACTION: Look at wall* :03 You can still see a mark. This is where we hung up the plans that Rotts and I argued so much about! :02 This is where it all started... My dream... --[G12d]-- Sabatar Harbor --> > > /// Sabatar Harbor (MC: 3180680-3210950) ///// *NPC: BURLY MAN* [1/3] Tonight I'll have me a juicy steak for dinner! Or a sardine... Ha! I'll roll the dice a few times and let them decide! :08 Have you won anything yet? At this rate you're gonna be down to skin and bones before you know it! *NPC: BURLY MAN* [2/3] I suppose I lost a few pounds. But I needed a diet anyway! I'll win this next game and get me a nice slab o' meat! :03 Heheh. You better quit now before you wither away! Hell no! I'll grow back my handsome potbelly after a few more games! Just watch! *NPC: BURLY MAN* [3/3] I'll win the next one. Life has a way of balancing things out. The winds of change are blowin' in my favor. I can feel it! *NPC: SHARP OLD MAN* [1/3] In spite of the giant twisters and unseasonal storms, Alonso's out sailin' the seas... With his wife, no less! :07 Wife? Do you mean Miranda? *NPC: SHARP OLD MAN* [2/3] Miranda... That's her alright! Alonso's wife... She seemed so excited to venture out on the stormy sea! Though they stopped by, Alonso didn't even gamble! It's that wife of his, I tell ya! She wouldn't allow it! :08 Haha! That's Miranda. She's always been strict when it comes to discipline. *NPC: SHARP OLD MAN* [3/3] When the sea is rough like this, us fisherman are out of work. [sic] I suppose I could gamble a little to kill the time... *NPC: FIDGETY MAN* [1/3] :01 Hey, what are you doin' out here with that silly grin on your face? I finally touched her hand! It was so soft, and so delicate! "Dainty" is the word for it! Heheheheh! *NPC: FIDGETY MAN* [2/3] I went back in the casino yesterday, and that bunny girl took me by the hand... ...looked into my eyes, and said, "I'm so glad you came back. I've been waiting for you..." Yeehaw! :10 Uh... Good for you... But that's her job, you know... Right at that moment, I fell head over heels for her! I'm gonna ask for her hand in marriage! :10 Hey, enjoy the fantasy while it lasts! *NPC: FIDGETY MAN* [3/3] Heh! I make a comfy living as a herring fisherman. I've got a big house and a nice boat. Maybe if I offer them to her... *NPC: TATTERED MAN* [1/3] Customers are coming from all over these days. I'm a regular myself. :08 Is gambling really that interesting? *NPC: TATTERED MAN* [2/3] "Interesting" doesn't do it justice. Just rollin' the dice makes your heart go crazy! There's nothin' like it! So... Gambling can make you sick? No no no! It makes your heart beat fast, because it's such a thrill! Just gets the old blood pumpin'! :02 I can't imagine. But I'd liek to give it a try. *NPC: TATTERED MAN* [3/3] Well get in there, place your medals, and roll the dice then! You'll get what I'm sayin'! *NPC: LINGERING MAN* [1/3] I heard the Boat Swallows have been coming in droves lately. You pilots better be careful up there. Those birds'll do you in! :12 Thanks for the tip. {>} What could that mean, Ulf? :09 It means more Verspheres are popping up. Now that Gryph is gone, the Verse Realm is in chaos. *NPC: LINGERING MAN* [2/3] More Verspheres? You mean those black holes everyone is talking about, that suck up everything? :05 Yeah. You got it. So if you get rid of those, the Boat Swallows will leave, too? Talk about killing two birds with one stone! :08 Haha! Well, if you put it that way... I guess it doesn't sound as hard. *NPC: LINGERING MAN* [3/3] It sounds easier, but it's still the same problem. Either way it's gotta be dealt with. *NPC: MACHO SAILOR* [1/3] I thought Cappy Alonso was back, but then he took off again. Where does he plan on going next? :02 Up north, down south... I'm not sure, but wherever it is, I'm sure it's an uncharted, dangerous place... *NPC: MACHO SAILOR* [2/3] But wherever he goes, Cappy can handle it. Because he's the one and only -- Cappy Alonso! :08 I don't know... He might just find himself in another mess like with Bianca. Hey! Are you doubting Cappy? I just might have to teach you some manners! :08 Sorry about that... {>} Heheh... Alonso sure attracts some weird people... *NPC: MACHO SAILOR* [3/3] It's all well and good that he goes on his voyages, but I wish he'd come back to Sabatar every now and then. /// Sabatar Inn (MC: 3180680-3210950) ///// *NPC: SHOP CLERK* I'm selling top of the line Skills here! No seafarer should be without 'em! So how about it? Would you like to buy a Skill? {Shop menu.} Thank you kindly! Don't forget to Set Up any Skills you've bought! Otherwise you can't use 'em! Haha! *NPC: GENTLEMAN* [1/3] What a filthy inn! Just being here makes my skin crawl! How could Alonso stand this place? :03 He was right at home here! At one time he was broke and living on fried sea lice, you know! *NPC: GENTLEMAN* [2/3] He actually ate sea lice?! Just the thought makes me cringe! But broke sailors are exactly the kind of people I seek! :08 This place is full of guys like that. Why would you be looking for them? I'm a publisher of sea maps, so I buy hand-drawn maps from sailors for my records. I asked Alonso for his map, but he turned me down flat. :09 He said it was his own, personal map -- a one of a kind perspective of the seas. *NPC: GENTLEMAN* [3/3] But anyway, I'm in luck! How often can one find this many poor sailors in one spot?! Should I thank the casino? *NPC: CLYDE* [1/3] Hey there! Would you happen to be the pilot of that Schmidt model out there? :03 I sure am! Are you a pilot too? It's nice to meet you! I'm Yuki! It's a pleasure. I go by the name of Hellbrick Clyde. I hunt big game by throwin' bricks. And I always get my target! *NPC: CLYDE* [2/3] What brings you to a place like this, Yuki? :02 I just stopped by to get some supplies for my journey. How about you, Clyde? I came to these parts to get me an eyeful of how vicious those Boat Swallows really are! :08 That's dangerous! Boat Swallows don't attack one or two at a time, you know! *NPC: CLYDE* [3/3] Ha! Bring 'em on! The more the merrier is what I say! Don't underestimate the power of my bricks, Yuki! /// "The Money" Casino (MC: 3180680-3210950) ///// *NPC: ETHEL* [1/3] *sigh* Alonso came back to Sabatar, but he didn't even stop by... :08 I guarantee you Miranda stopped him. She probably thought he'd start gambling. *NPC: ETHEL* [2/3] Miranda? So Alonso finally took a woman along with him on a voyage. I can't count the times he's used the line "the sea is a man's turf" to turn down women who wanted to go with him. :09 Were you one of those women? Alonso would be a fool to turn you down. No. I didn't ask him. It really doesn't matter to me now, anyway... *NPC: ETHEL* [3/3] I'm over it now... Gotta get back to work... ...Welcome! Welcome! Come on in to "The Money" Casino! *NPC: JUDE* [1/3] We've stocked more fabulous prizes here at "The Money" Casino! Place your bets! Come place your bets! :08 That's the casino's name? Maybe you should change it. *NPC: JUDE* [2/3] Change it?! What is a casino all about son? The money! Gotta have it! I think it's a great name! :12 Money can really change a person... :09 It's not easy to save one from greed once they've fallen into the trap... Hm? You say somethin'? Come on! Come on! You folks too! Place your bets! Show me "The Money"! *NPC: JUDE* [3/3] "The Money" Casino is now open! Place your bets! Haha! Even people's faces are startin' to look like coins to me! *NPC: GREASY MAN* [1/3] Come on, don't cry... Just take a drink of water and calm down. *sob* A letter came from my family back in Mendi... {>} My daughter wrote, "Good luck at work, Dad!" *sob* *NPC: GREASY MAN* [2/3] I told my family I found work as a farmer here in Sabatar. But you're gambling every day! Listen up, kid! Does a company president do farm work?! I just told a little white lie, to protect my family! Why are you bragging all of a sudden? Are you a company president? You bet I am! {>} Er, was... {>} My company went under... I was looking for work, and I stumbled on this casino... *NPC: GREASY MAN* [3/3] I wanna go home, but I can't! {>} Maybe I'll send them my death notice. Would you write it up for me, kid? *NPC: ERRAND BOY* [1/3] Being an old guy must suck! Lose your job, start sulking... Gamble money, get desperate... Discover that you've failed, cry... :08 You must see quite a bit of that working in a place like this. *NPC: ERRAND BOY* [2/3] I've learned a lot working in this casino. Mainly that I don't want to end up like these guys when I grow up! :11 It seems like there's always been a lot of men like that here. I wonder why? I mean, they're not being cheated anymore! It's because the sea is rough. The fishermen can't go out in this weather, so they all pack in here like sardines. My dad's a fisherman too, but the Boat Swallows ate our boat, so he's at home sawin' logs... Pitiful, ain't it? :01 That's awful! It's not easy for people to adjust their lives to a changing environment. *NPC: ERRAND BOY* [3/3] Ha! That guy next to us, he left his family back in Mendi! What's he doing in this place?! *NPC: MOUNTAIN MAN* [1/3] Ugh! I made all that money, and came out here from the mountains to gamble! Now it's almost gone! The world is cruel! :02 Oh, you're from the mountains, too? I was born and raised in Anfog Village. Nice to meet you! *NPC: MOUNTAIN MAN* [2/3] Anfog Village, eh? I went there once to buy some pottery. So you came down from Anfog to gamble, did ya? :02 Actually I'm just stopping by. How about you? I heard through the grapevine that Sabatar ahs a casino, so I came to win some big bucks! Time to get serious... *NPC: MOUNTAIN MAN* [3/3] Since we both came all the way down here from the mountains, let's win some big bucks to take back home! *NPC: NORA* [1/3] Money can really change a person! Dad's been acting just as bad as Bianca lately. :08 He'll be fine. it's not like he's gonna cheat anybody, right? *NPC: NORA* [2/3] The other day, Dad handed me some suspicious looking dice that seemed a little heavy. I asked him about it and he said, "They're just regular dice." :08 Are you using them? Of course not! I threw them right in the trash can. But when they hit the bottom, they all landed on 6, just like... *NPC: NORA* [3/3] Don't worry! We're running an honest casino. If you wanna gamble, talk to me from across the counter. --[G12e] Mendi City --> > > /// Mendi City - Park Avenue (MC: 3180680-3210950) ///// *ACTION: Look at fountain* [1/2] :01 There's something written on the stone here... Is it a name...? :01 Some kid probably just wrote his name and the name of the girl he likes on it. :02 Yes, you're right. It's so small... {>} It says, "Yulki loves Alfinne." :03 There names are a lot like ours! :02 Yeah... *ACTION: Look at fountain* [2/2] :02 I hope things worked out for Yulki and Alfinne... *NPC: SKETCH ARTIST* [1/2] I wonder where that page from the storyteller's "Frog Prince" story disappeared to. I illustrated it, you know... :11 Were you here when the page disappeared? I was here drawing, as always. The only people around were the usual kids... *NPC: SKETCH ARTIST* [2/2] The only people around were the usual kids... You don't suppose... *NPC: SCHOOLGIRL* [1/3] A kid who likes lying that much'll just end up a scam artist when he grows up! :08 Heh! I didn't think the kids in Mendi had it in 'em! Who's the brat in question? *NPC: SCHOOLGIRL* [2/3] Oh, it's that boy in front of the storyteller. This is the third day in a row he's fooled me. First he made me pay for the storyteller, and when I went into the cafe he directed me to, it turned out to be a men's toilet! :10 You'd think you'd notice that before you went in... *NPC: SCHOOLGIRL* [3/3] Agggh! When I think of how that kid tricked me, I get so mad!! *NPC: STORYTELLER* [1/3] Now where did the last page of "The Frog Prince" go? If I don't find that, I won't be able to finish the story... It's such a nice story, too... The children love it. Oh dear. Now what am I going to do? :01 Hey old man! Don't you have any idea where it is? None whatsoever... I got up from my nap and it was just gone... *NPC: STORYTELLER* [2/3] I'm sad to say that I was fast asleep when the last page disappeared, so I have no idea where it went... :11 I see... If only someone had been watching you at the time... That's right! One of my regular customers said he saw the person who took the page! *NPC: STORYTELLER* [3/3] We've got to find that page! Without it, the kids'll never know how the story ends! *NPC: STORYTELLER'S FAN* [1/2] I saw it all! A kid about my age ran off with one of the storyteller's pages! I know they did it! :01 So... Do you know who that kid was? Well, not exactly... I'm not even sure if it was a boy or a girl... I don't remember seeing them around here much. *NPC: STORYTELLER'S FAN* [2/2] How could somebody steal part of my favorite story! I love "The Frog Prince"! *NPC: CHEEKY BOY* [1/3] Stupid storyteller... Losin' his pages... I bet we won't be seein' his sweaty old face around here much longer. :11 Why? Is he goin' somewhere? He'll get fired for stealin', I bet. Whenever I get tired of one of our servants, I just hide somethin' and say they stole it! *NPC: CHEEKY BOY* [2/3] Haha! Nobody cares if a poor servant gets fired anyway! :08 I wouldn't be surprised if you took it, talkin' like that... Where were you when the page was stolen? Hmph! No comment! :10 Listen kid... You could at least come up with an excuse... Pillars of society like me and my dad don't have to make excuses to anybody! Got a problem with that?! *NPC: CHEEKY BOY* [3/3] Now get lost! If you keep botherin' me, I'll tell my dad and he'll have you thrown into Mendi Harbor! *NPC: NERVOUS GIRL* [1/5] :02 What's with the long face? Are you getting bullied? ............... *NPC: NERVOUS GIRL* [2/5] :02 Hm? What did you say? ............... *NPC: NERVOUS GIRL* [3/5] :01 I can't hear you. What was that? ............... {>} It wasn't me... *NPC: NERVOUS GIRL* [4/5] :11 ......What wasn't? ............... {>} Nothin'... :02 Come on, it had to be something. What's wrong? ............... {>} I didn't steal it! :11 That's a little suspicious... What are you hiding? :10 Hey, ease up on her! She's just a kid! *NPC: NERVOUS GIRL* [5/5] ............... *NPC: MAN ON BRIDGE* [1/3] I guess she's got herself a new boyfriend. I shouldn't be surprised. After all, she's a free woman now... :12 Your smile seems a little strained. Are you sure you're OK? I've broken up with that woman over there on the other bridge. She's not mine anymore. We're strangers... *NPC: MAN ON BRIDGE* [2/3] That woman over on the other bridge is a stranger to me. I don't have any right to tell her what to do... I shouldn't care what happens to her, but... :10 Enough already! You wanna cry? Cry! Let it all out! Nobody's gonna stop you! *NPC: MAN ON BRIDGE* [3/3] Crying won't solve anything. When I'm done, nothing will have changed. It's pointless. *NPC: YOUNG BOY* Hey! Stop it! He didn't mean anything by it! You've gotta stop her, Mister! :02 What are you getting so upset for? Settle down. *NPC: YOUNG BOY* I can't settle down! This is a matter of life and death! We've gotta stop her! *NPC: YOUNG GIRL* [1/3] All right then! I guess I'll just have to barge into his house and settle this once and for all! :06 Whoa! You look pretty fired up! What're you gonna do? *NPC: YOUNG GIRL* [2/3] I was just starting to make friends with the little boy who lives here when he pinched my nose! :08 Haha... Why would he do that? It's a challenge! He thinks he's better than us city kids! Well we're gonna show him! Aren't we, Ms. Exotic? "Count me in! This is war! We'll teach him not to treat us that way!" *NPC: YOUNG GIRL* [3/3] "Hell hath no fury like a woman scorned! That kid'll wish he never moved into this neighborhood!" *NPC: OLD WOMAN* [1/3] The family that moved into that house over there always seems to get along so well. It reminds me of that day... :02 Yes? Would you mind telling us about it? *NPC: OLD WOMAN* [2/3] Oh, it's not very interesting. We were just walking along the beach at sunset. Me, my husband, and our son. :02 Where were you going? Where was it...? I don't remember now. But it doesn't really matter. We were just walking, the 3 of us. I remember my son had just gotten a sunburn. He looked at me with his red face and smiled. *NPC: OLD WOMAN* [3/3] He's been away at sea for 5 years now... I hope he comes home soon. I'd like to see his smile again. *NPC: SAM* [1/3] We've got a case! The storyteller in the plaza has had one of his pages stolen! But we'll set things right!! :08 Um... You seem pretty excited by all this... Being Otto's assistant is a lot more fun than I thought! I'm really getting into it! *NPC: SAM* [2/3] Who could have stolen the storyteller's page...? I'll tell you what I think! It had to be one of the kids there in the plaza! :06 Why do you say that? It doesn't take a master detective to know that the people most interested in those stories are kids! *NPC: SAM* [3/3] I read in a detective novel that you have to use legwork to solve cases. So I guess I'll go ask around in the plaza! *NPC: OTTO* [1/2] Otto the Boy Detective, crime-solver extraordinaire, now with a faithful sidekick! And we've even got a case! :03 Great! Maybe I can help! What kind of case is it? *NPC: OTTO* [2/2] Ask me anything you like! With your keen mind, I'll bet you'll make these puzzle pieces fit in no time! [I have no leads.] . . . Oh... . Well, if you have any free . time, you could ask around . and help me solve this case... . . {End dialogue.} [Tell me about the incident.] . . . You know that storyteller in . the city plaza? Well someone [sic] . has stolen the last page of one . of his stories! Who could it be!? . . {Return to Otto menu.} [Who is your employer?] . . . My employer is the storyteller . who tells stories to children in . the city plaza. He even has . news breaks during his stories! . . {Return to Otto menu.} [I know who did it!] . . {See OTTO appendix for menu dialogue.} {Who is the culprit?} . . [One of his regular customers.] . [A spoiled brat.] . [A silent little girl.] . [Otto the Boy Detective.] {What was the motive?} . . [A hatred of the storyteller.] . [A love for stories.] . [To add to a collection.] . [To be mean to everyone.] {What did the culprit use to pull off the crime?} . . [Sleeping pills.] . [Paint.] . [The power of money.] . [A lie.] {If desired, skip to OTT4 for the solution.} *NPC: OLD LADY* [1/3] They want to tear down this area. I own the land around here, but I was pretty surprised when I heard about it. :07 What?! Are some bad guys comin' in to attack the city? No, Ulf. Some developers want to build something called an "airport" here. *NPC: OLD LADY* [2/3] Do we really need an "airport" here in Mendi? I don't have any idea what they are... :09 An airport is kind of like a harbor, but for airplanes. Dozens of planes will fly in and out all the time... :09 If they had something like that here, people could go to lots of new places a lot more easily! I see... But we already have a harbor... :10 If you'd just ride in a plane once, I'm sure you'd understand! If we had an airport, everyone could fly any time they want! *NPC: OLD LADY* [3/3] But is that a good thing...? Hmm... Well, I guess I'll ask them a little more about it and see... *NPC: OLD GENTLEMAN* [1/4] What do you think, young man? Wouldn't it be a terrific idea to build an airport here? It'd be the first of its kind in the world! :03 You mean for airplanes, right? Yeah, that'd be great! Are you gonna build one? Indeed I am! Soon, airplanes from all over the world will be stopping here in Mendi! *NPC: OLD GENTLEMAN* [2/4] There'll be a huge runway where hundreds of planes can take off and land, and crowds of pilots coming and going... Indeed, it will be a true port of the air. Anyone will be able to travel anywhere, just by coming to Mendi! :09 So everyone would be able to fly anytime they want... That's fantastic! When it's finished, you have to let me help out! Of course! This is going to be my last act as president of Mendi Shipping! I have to do it right! *NPC: OLD GENTLEMAN* [3/4] You're a pilot, are you not? When the airport is finished, you'll have to come and be one of our drivers! :06 Hm? A driver? But I'm a pilot... *NPC: OLD GENTLEMAN* [4/4] I'm getting excited for the first time in years... When the airport is finished, you'll have to come and be one of our drivers! *NPC: BARKEEP* [1/3] *hic!* Ulf... My wife seems strangely happy about the idea of moving away from here... :09 Phew! You could use a mint... {>} But why does she want to move? Doesn't she like it here in Mendi? *NPC: BARKEEP* [2/3] It's not that. But she thinks if we sell our liquor store and move someplace else, we could start a new business. :02 I see... And you won't be able to drink away all your profits! *hic!* Oh, I'd just end up drinkin' somewhere else. Hey, do you really think that's what she has in mind...? *NPC: BARKEEP* [3/3] I feel sorry for my wife, but I just can't stop drinking. *NPC: SLEEPER BILLY* [1/3] Well now. Are you all going to visit Schmidt together? Isn't that nice! :03 You want to come, too? I appreciate the invitation, but if I'm going to go, I'll be going alone. I'm an individualist! *NPC: SLEEPER BILLY* [2/3] :02 You sure? This your chance to make [sic] your case with Schmidt! You've been waitin' for years! That's right. They call me "Sleeper Billy" because I'm so patient. I've been waiting here for 16 years... But that's all coming to an end! At last, the sleeper will awaken! You see? :11 Sure... Wait, no... What are you talking about? I'm going to get my own wings! And I'm not having Schmidt make them either! {>} I'd better not say any more... *NPC: SLEEPER BILLY* [3/3] I've spent so long fixated on Schmidt that I forgot the basics! I can make a plane myself! I've been such a fool! /// Mendi City - South Street (MC: 3180680-3210950) ///// *NPC: TOURIST* [Same as MC: 2140650] *NPC: FRIENDLY FELLOW* [1/2] Listen baby, I know a little place that you'd just love. Why don't we go there right now? :03 Haha! He's tryin' to pick her up! And she looks like she might be interested! *NPC: FRIENDLY FELLOW* [2/2] Come on, let's go get a drink! You'll have a great time, I guarantee it! Just leave everything to me! *NPC: WOMAN* Hmm... Well, I don't have anything to do tonight. Maybe we could have dinner together... But you're paying! *NPC: BUTCHER* [1/3] Welcome! Welcome! Take a simple quiz and win a roast pig! :08 Wow! OK old man. [sic] I'll take your quiz! *NPC: BUTCHER* [2/3] You seem pretty confident! I was never very good at quizzes, myself... :08 Nothing can stop me when food's involved! {> :11} But wait a minute. Is there some kinda penalty if I lose? Not at all! And if you win, you can eat as much roast pig as you want! :06 As much as I want?! Really?! I could eat your entire stock, you know! I know... {>} So you just have to go out and catch enough pigs to replace what you ate! {>} Now then... Question No. 1!! :10 No thanks!! *NPC: BUTCHER* [3/3] Hmm... Publicity is tricky... I want to attract customers, but I don't want to lose money either... *NPC: BUSINESSMAN* [1/3] You there! The young foreign lady in the unusual clothes! Would you like to try our new Super Cleenzinator 2000? :08 Cleenzin...? What's that? Do you mean to tell me you don't know about the best selling line of water purifiers in the world?! They're famous! *NPC: BUSINESSMAN* [2/3] These water purifiers are a must if you live in the city! Shall I wrap one up for you? :01 I see... {> :02} But I don't need one, thanks. The Baccula Oasis has water that's as clear as crystal. But young lady! Just because water is clear doesn't mean that it's safe to drink! Even the clearest water can be positively swarming with vile bacteria and parasites! :08 Give it up, buddy! Nobody in their village has ever had any problems drinking that water! *NPC: BUSINESSMAN* [3/3] No? Oh well... Appealing to people's fears usually works pretty well with the people here in Mendi... *NPC: THE FRUIT LADY* [1/4] I don't sell any coconuts here, so don't bother asking!! :08 But I didn't say anything... *NPC: THE FRUIT LADY* [2/4] Hmm... I don't know what desert you wandered here from, but I guess you don't look much like the "coconut" type at that... :02 No I'm not. You just have [sic] so many fruits here that I've never seen before. I thought I would take a look... So you're just looking! {>} You're honest, aren't you! I like honesty. Feel free to look as much as you like! *NPC: THE FRUIT LADY* [3/4] What do you think of my fruit? Impressive, eh? :03 They all look so delicious! I'd love to show them to everyone in my village back home... I can just bet you would! Pick one up! You can tell how sweet and juicy it is, can't you? :03 May I...? :04 Watch out, Dahna!! Don't fall into the old lady's trap! As soon as you touch it, she'll make you pay for it! Hmph!! Bite your tongue! I had almost tricked her into buying one of my fruits! *NPC: THE FRUIT LADY* [4/4] Foiled again! Maybe I'm getting too old for this... When I was younger, I could do this in my sleep! *NPC: BRAWNY SAILOR* [1/3] Kids sure grow up fast... I got back from the sea and my daughter called me "daddy"! :02 How old is your daughter? *NPC: BRAWNY SAILOR* [2/3] I guess she'll be one year old soon. She's as cute as a button. Looks just like my wife. :08 Good thing too! I'd hate for her to look like you! Hahaha! My wife said the same thing! I suppose I'll have to agree... *NPC: BRAWNY SAILOR* [3/3] When I see my daughter's face, all the weariness from my long trip just disappears. She's like a little angel, she is... *NPC: SIGNOR VEGGIES* Ciao, Signori-- {>} Ack!! {>} Did you just hear that sound? :04 Well, I heard you say "Ack!" Not that! The sound of my heart leaping the moment I laid eyes on you! *NPC: SIGNOR VEGGIES* :04 You have a heart condition...? You've just split open my heart like a ripe watermelon! {>} In other words, I'm in love. That's amore, signorina...! :07 ...... {> :06} Well, we have to be going...! But wait, signorina! I was just trying a new sales technique! Just a little humor! Hehe! You don't want anything? :10 I think your technique could use a little work... *NPC: SIGNOR VEGGIES* *sigh* My heart is breaking like an overripe tomato... I can't work anymore today... Just take anything you like... /// Mendi Harbor (MC: 3180680-3210950) ///// *NPC: CARGO WORKER* [1/3] Damn it! More trouble! I can't believe this stuff could just disappear!! :03 You sure somebody didn't steal it while you were on a break or somethin'? *NPC: CARGO WORKER* [2/3] What? I don't think anybody's going to be stealing 4 entire carts' worth of packages! Besides, I don't take breaks! :06 4 carts' worth? Ouch! Somebody's head's gonna roll for that one! :01 Wait Ulf. You don't suppose [sic] this has something to do with the Verspheres, do you? V-Verse...??? {>} What are you talking about?! I'm in deep trouble here! If I don't find those packages, I'm sunk! *NPC: CARGO WORKER* [3/3] I'm sorry, I just don't have time for this! I have to think right now. Can't you talk to me about it tomorrow? *NPC: FISHMONGER* [1/3] Hahahahaha!! I am the Fishmonger Prophet! It may be up to me to save the world someday! :04 Can you really see the future...? Yes! I predicted the destruction of Arcriff! And it's not just predictions! I can also call down divine retribution! *NPC: FISHMONGER* [2/3] Just listen. There was this crooked merchant who was selling fish that was almost rotten. I said that he was going to get his sometime in the near future! And then, the very next day...! :04 He... got his? You'd better believe it! While he was taking a nap by the harbor, a giant lobster pinched him on the bottom! *NPC: FISHMONGER* [3/3] More and more people are starting to believe in my powers... Maybe it's time to become a full-time prophet! *NPC: WASHERWOMAN* [1/3] Should I have fried shrimp or dried mackerel for dinner...? {>} I suppose I should ask the fishmonger... :11 Don't you think it's a little strange to have someone predict what you're gonna eat for dinner? *NPC: WASHERWOMAN* [2/3] You just don't get it! Prophets like that fishmonger come along once in a hundred, no, a thousand years! Predicting what I'm going to have for dinner will be no problem for him! :06 Really...? :10 Don't get fooled, Alfina. She's just a shill workin' for the fishmonger, tryin' to drum up more business! Agh! It can't be! {>} He said I would be bitten by a stray dog... Could he have been talking about you?! *NPC: WASHERWOMAN* [3/3] Another one of his predictions has come true! It's scary how accurate he is! I'd better buy some fish to keep him happy! *NPC: NINA* [1/3] Jerry... I wonder if that prophet knows when you will return... He looks just like an ordinary fishmonger, but I hear he predicted the fall of Arcriff... :09 He looks like one because he IS just an ordinary fishmonger! He's just putting you all on! *NPC: NINA* [2/3] But his prediction came true... He knew about Arcriff. Maybe he knows about my Jerry... I've waited so long... :10 Right.. He'll just say somethin' vague like, "He will return in time" or some junk like that. Perhaps. But perhaps not... We are not prophets. Who are we to predict what a prophet will say? :09 Uh, yeah... I guess... *NPC: NINA* [3/3] *sigh* But you may be right... {>} I should get home and sleep... I work at night, you see... *NPC: LOBSTER BOY* [1/2] Whew! I got pretty nervous this time, but... He really came through. That was one nice lobster! :03 A nice lobster? Waht kind of lobster was it? Hehe! Oh, nothing! All the lobsters we sell are nice! Why don't you buy one? *NPC: LOBSTER BOY* [2/2] Hahaha! That fishmonger's talking about divine retribution now! He really thinks he's a prophet! *NPC: SEASICK TOM* [1/3] Ugh... That big black swirly thing had to show up just when I was going to get through a voyage without getting sick... :08 I'd like to hear more about that "big black swirly thing" but... {>} Don't you think that's kind of a minor goal for a sailor? Shut up! Ugh... For me, it'd be a miracle to make it through a whole trip without getting sick! *NPC: SEASICK TOM* [2/3] We were one day away from Mendi... I thought for sure I'd make it back here without getting sick... But that big black swirly thing appeared and made the boat rock so much that I... Ugh... I don't feel well... :01 That sounds like a Versphere... {> :08} I think you should be happy that you made it back here alive! There are some things more important than a man's life! I was so close...! Ugh... {>} *barf* *NPC: SEASICK TOM* [3/3] Ulp.. The captain even yelled at me for throwing up in the middle of an emergency... It was pretty bad... /// Mendi City - House 1 (MC: 3180680-3210950) ///// *NPC: SIGN MAKER* [1/3] What a customer! She wants me to turn a frog into a princess! Can you believe that?! :08 I don't think I understand what you mean... Turn a frog into a princess...? *NPC: SIGN MAKER* [2/3] This woman with the face of an old toad wants me to make her look like a princess! And this is the second time! :08 Wow, that sounds tricky... I'm a darn good sign maker, but I'm no miracle worker! There are limits to what even I can do... *NPC: SIGN MAKER* [3/3] If you want to see the signs, the first one was in Sabatar and I think the second one went to... Baccula was it? *NPC: WIFE* [1/3] That woman! "Call me Miss B!" she says! More like "Miss P U" if you ask me! I can't stand her! :03 Heheh... Yeah, some people like to give themselves names they think are cool. *NPC: WIFE* [2/3] :02 Come to think of it, there are a lot of pilots who give themselves names like "Killer" and "Butch." Right, Yuki? :07 I don't know about that!! {> :12} And besides, what's wrong with it? Pilots just want to create an identity for themselves! Well, that's a little different. There's nothing wrong with it exactly... {>} But adults should be a little more realistic. :08 Oh... *NPC: WIFE* [3/3] That toad-woman said she's going to be starting a new business in the middle of the desert... I hope she dries out! /// Star Garden Flower Shop (MC: 3180680-3210950) ///// *ACTION: Look at flowers* [Same as MC: 2111450] *NPC: FLORIST* [1/3] {Have you given the florist the Arcriff seed? If not:} . . {NOTE: This isn't actually confirmed! . In my save file, I already gave the florist . the flower a while ago. But the "look at flowers" . dialogue is the same, so I think this bit must be . too.} . . {Same as MC: 2111450 (1/3).} . {End dialogue.} Welcome! Would you like some flowers to give to your significant other? :09 No thanks! I don't have anybody to give 'em to! Except Shiba, but he'd just eat 'em... How terrible... {>} But surely there must be someone... *NPC: FLORIST* [2/3] I know! Mother's Day is coming up soon. How about giving some flowers to your mother? :09 To my mom? {> :03} She might like it if I took her to a buffet, but flowers aren't really her style! :07 So your mother's a big eater, just like you, Ulf? What about your father? :08 Of course! We're family! *NPC: FLORIST* [3/3] It's wonderful to eat together as a family! But it would be even more wonderful with some flowers on the table... /// Mendi City - House 2 (MC: 3180680-3210950) ///// *NPC: CHEERFUL LADY* [1/3] My son's been acting strange ever since he went to play with his new friends. You don't suppose he's being bullied...? :02 Gettin' in fights is how men get stronger! Don't worry about him! *NPC: CHEERFUL LADY* [2/3] Maybe you're right... But if that's the case, why doesn't he just fight back? :03 Yeah! If he can't fight, maybe he should train with a kung fu master or somethin' and then really show 'em who's boss! I like the sound of that! Eye of the tiger! Fight! No son of mine is going to lose to these city boys! *NPC: CHEERFUL LADY* [3/3] What'll I do with that boy? I hope he'll grow up to be a strong man like my husband... *NPC: JOLLY FELLOW* [1/3] A while ago, I went out drinking with some of my friends from the shipyard! This city is an amazing place! :03 WHere'd you go? Someplace you don't want the wife to find out about? Hehe... *NPC: JOLLY FELLOW* [2/3] Not so loud! I-I don't go to any places like that! :03 Sure... But I bet it was someplace kinda shady, eh? W-What are you saying? It wasn't shady at all! Just a little expensive... :03 Heehee! So you ended up spending a lot of money? *NPC: JOLLY FELLOW* [3/3] OK, maybe it was a little shady... But all I did was drink! Pelase! Don't tell my wife where I went...! *NPC: ISLAND BOY* [1/3] :06 What's wrong? You're shaking... And your face is so pale... *sob* I don't like these city girls! All I did was give her a traditional island greeting and she got all mad at me! *NPC: ISLAND BOY* [2/3] I'll never forget the way her doll's eyes glared at me! It was so scary! :02 Are you going to be all right? Don't you have any idea why she got mad at you? All I did was pinch her nose! That's what we do on the island when we want to be friends! :08 I see... {> :02} Why don't you try shaking hands with her instead? That should get the message across. *NPC: ISLAND BOY* [3/3] I don't think I'll get the chance. She'll probably never want to see me again. These city girls are even scarier than monsters! /// Mendi City - Skill Shop (MC: 3180680-3210950) ///// *All else* [Same as MC: 2140650] *NPC: SEBASTIAN* [1/2] My experiment failed... We won't be able to sell that Skill... :02 Haha... Don't you find that it's hard to get rid of your failures? I always thought so when I was building airplanes. True... Whenever I look at a failed Skill, I think of all the time I put into researching and testing it... But a failure is a failure. You can't just sit around thinking about the past all the time. You gotta move forward! *NPC: SEBASTIAN* [2/2] My boss is currently testing out a Skill that makes monsters drop more money. Doesn't seem to work with customers, though. /// Mendi City - Magic Shop (MC: 3180680-3210950) ///// *NPC: SHOP CLERK* [Same as MC: 2111450] *NPC: EMMA* [1/4] Hey Mister! Have you done any fewjin recently? If not, you don't know what you're missing! :01 Hm? Fewjin...? Aha! I didn't think so! {>} Wait a minute. Don't tell me you don't know what fewjin is! You know, don't you? *NPC: EMMA* [2/4] What about you, lady? You know about fewjin, right? :06 Um... Yes... Of course... {> :02} Don't you know, Yuki? :06 Uh... {> :08} Well sure I do! Haha! I haven't done it for a long time, though...! :03 Darn right! You haven't lived until you done fewjin a few [sic] times! :03 Heehee... :08 Haha... :08 Heheh... {:10} [sic: no pause] Wait, what's "fewjin" again...? *NPC: EMMA* [3/4] :02 In Baccula, we have something called Mana Egg Fusion... Is that what you're talking about? That's it! {>} But you guys sure are funny! Everybody pretendin' they knew what it was! Hahaha! :08 Very funny... *NPC: EMMA* [4/4] Just remember, if you use all of your Mana Eggs for Magic extraction, you won't have any left over for fewjin! *ACTION: Look at picture* {NOTE: This might be the same set of 3 as in MC: 2140650 - if progress through that dialogue is retained across visits to the location.} <-> "Two types of Magic draw together, collide, shatter, then fuse into one." /// Schmidt's Garage (MC: 3180680-3210950) ///// *All else* [Same as MC: 2111320] *NPC: SCHMIDT* [1/3] :01 Well, it looks like you've gotten the hang of your new wings, kid. :02 I can tell by the sound of the engine. She's accepted you as her pilot. :02 Really?! :01 But don't let your guard down. The best airplanes are also the hardest to control. *NPC: SCHMIDT* [2/3] :02 Well, if it isn't my friend the dragonrider. How's your dragon doing? :01 He's just fine. ......Why? :01 Those wings of his have a very interesting shape... How about selling me one for my research? :07 WHAAAAT?! *NPC: SCHMIDT* [3/3] :02 Heh! Can't take a joke, huh? :10 You meant it... I could see it in your eyes... /// Mendi City - Inn (MC: 3180680) ///// *NPC: INNKEEPER* Welcome! It's so nice to see you, Alfina! Now that you're here, why don't you stay for dinner? [Never mind.] . . . Oh, you're busy? . Well, I suppose it can't be . helped. But I expect you to . stay for dinner next time! . . {End dialogue.} [Stay the night (and eat supper).] {Fade to black.} {Meal: Mendi City - Inn.} (Skip: M11) *NPC: HAGGARD MAN* [1/3] There's not an idea in sight... I just can't find my motivation... I've become dull through day after day of routine existence... :03 Yuki! Why don't we tell this guy about the Verse Realm? He might get inspired! *NPC: HAGGARD MAN* [2/3] The Verse Realm...? What's that? Another name for the unconscious mind? Or is it some new religious cult? :02 It's a whole other world, and we've actually been there! Just listen... Hmm... Yes, I see... {>} Verspheres? Herasell? {>} Surmania Zero, you say? {>} A world made of glass? Hahahahaha! You think I'm going to believe a fairytale like that?! But the absurdity of it all did cheer me up a bit... *NPC: HAGGARD MAN* [3/3] Haha! I'd better get back to work! I can't lose to trash like that adventure novel you described! *ACTION: Knock on door* [1/3] <-> Yes? Who's there? Is it room service? :06 Uh... No! I-I'm sorry! Never mind! <-> OK... You're a strange one, aren't you? :08 Haha! You shouldn't knock unless you've got a reason, Yuki! *ACTION: Knock on door* [2/3] :08 No... I'd better not knock... {> :02} Somebody else is staying in the room that Alfina was using before... :02 Inns are strange that way... *ACTION: Knock on door* [3/3] :02 Lots of people have stayed in this room. Alfina was just one of them... /// Mendi Point (MC: 3180680-3210950) ///// *ACTION: Talk to Shiba* :02 Shiba certainly has been a great help to us... Are you sure two people aren't too heavy for him? :02 Not at all! He's used to carryin' heavy weights! *ACTION: Talk to Shiba* :02 Oh, by the way, Dahna... If you'd like to thank Shiba directly, why not try speaking his language? Say "screech!" :07 Shiba's language...? [I don't think I can do it...] . . :08 . Hmm... Maybe he . didn't understand... . . {End dialogue.} [S-Screeech?!] . . . SCREEEEECH!! . . :07 . Eeeeek! . Did I make him mad? . . :02 . No no! He was just saying, . "It's an honor to be spoken . to in my own language by such . a beautiful young lady!" . . :08 . R-Really...? . Well, the honor is mine. . Thank you for letting me ride . you, Shiba... . . {End dialogue.} [Screeeech!! Is that right?] . . {Continue dialogue.} Screech? :08 He seems to be asking me something... What should I say? [Screescreech...?!] . . . Screeeech!! . SCREEEEEEECH!! . . :03 . Haha! . How could you ask something . like that, Dahna?! . . :03 . Anyway, his answer is, . "I'm terribly sorry, but I'm . already engaged." . . :07 . What?! . You mean to say that I . just proposed to him?! [Screeeech!] . . . Cheep cheep! . . :03 . That wasn't his usual . "screech." . Did he understand what . I was saying? . . :11 . "In other words, you and I are . both children of the Guardians. . A very commendable attitude!" {>} . What's he talkin' about? . . :08 . Don't ask me... --[G12f] Dragon Valley --> > > /// Dragon Valley - Sanctuary of the Wind (MC: 3180680) ///// *ACTION: Look at gate* :01 The gate's closed. {> :08} Drak is pretty old. I'm sure he's been sleeping since noon, as always. --[G12g] Vejas Jungle --> > > /// Vejas Jungle - Outskirts (MC: 3180680) ///// *SCENARIO: Upon loading* :01 Is Seiba really hiding in this jungle {_} somewhere? :08 If we can trust Ruilia's memory. {_} But I uh{!S} ... :11 {!S} . . . . {_} {!N} Let's go find him, {_} and hear what he has to say. {Fade to black.} {MC = 3190150.} /// Veja Ruins - Cavern (MC: 3190150) ///// *SCENARIO: Approach Seiba* {Start cutscene.} {MC = 3190320.} /// Veja Ruins - Cavern (MC: 3190320) ///// *ACTION: Talk to Seiba* Even if my life should come to an end, this orb's power will provide you with protection. I entrust it to you. :07 Seiba...! *ACTION: Get orb* {Seiba's Orb acquired!} :07 Both Drak and Yoat {_} gave us guidance on our journey. :07 Seiba, {_} I'm hoping you can help us as well. {_} What should we do next? {!S} Simply believe. {_} Believe in the bonds {_} with those you love. :04 {!S} With those you {!S} love... {Fade to black.} {MC = 3190370.} /// Veja Ruins - Cavern (MC: 3190370) ///// *ACTION: Talk to Seiba* The power of the bonds... You must believe in it -- something only possessed by humans. /// Veja Ruins - Entrance (MC: 3190370) ///// *SCENARIO* {Start cutscene.} {Yuki, Ulf, and Dahna are gathered around a campfire. It's late at night. Alfina is still unconscious, lying across a mat near the warmth of the fire.} :05 {!S} . . . . {_} {!N} I'll look after Alfina. {_} You two {_} can go to sleep. {Ulf starts up, facing Yuki to protest.} :05 B-{_} But...! {Dahna reaches her arm out, gently hushing Ulf.} :04 It's all right, Ulf. {Ulf settles back down, dejected.} :01 {!S} Well then... {_} {!N} Thanks, {_} Yuki. {Dahna and Ulf both settle down, doing their best to get some troubled sleep.} :05 {!S} . . . . {_} {!N} Alfina{!S} ... {Fade to black.} {A blurry view of a playroom in Arcriff. It comes into focus slowly. Alfina looks around, taking it in.} :01 {!S} Th-This place is... {MC = 3210250.} /// Alfina's Mind (MC: 3210250) ///// *ACTION: Look at doll* :01 You were the only one I could play with growing up... Martha... She was my only friend. Emelious gave her to me... *ACTION: Look at horse* :01 I'm too big for this now... I can't believe I grew up so fast... *ACTION: Look at music box* :01 Emelious' music box... It meant so much to him... he used to keep some of my treasures in it for me... *ACTION: Remember (Center)* {Fade to black.} {A young Alfina and Emelious stand together. Alfina finishes drawing something on the wall of a room in the temple, and shows Emelious her picture.} {Note: "Young Alfina" and "Young Emelious" refer to the expressions/portraits used for the two siblings in-game the textboxes remain titled with just their names, "Alfina" and "Emelious".} :02 All done! :01 {!S} Hm? {Fade to Alfina's drawing. It's a crayon capture of Alfina and her older brother; scribbly by some standards, but surely a young Alfina's greatest masterpiece.} {The camera fades back.} {Emelious affectionately rubs his sister on the top of her head.} {Fade to black.} That was such a happy time. {_} Emelious and I shared that secret. {_} Just the two of {_} {!S} us. {Fade in.} {MC = 3210350.} /// Alfina's Mind (MC: 3210350) ///// *All else* [Same as MC: 3210250] *ACTION: Remember (Center)* :12 It won't open now... I guess I can never go back to that day... *ACTION: Remember (Right)* {Fade to black.} {Young Alfina and Emelious stand outside the temple, looking out at the ceremonial lake together.} :01 {!S} One half on your hand... {_} and one half on my hand. {_} {:02} {!N} Two together makes one! {Emelious looks down at the mark on his own hand.} :02 {!S} The Communicator's mark{!S} ... {_} {!N} Hmph! {_} Who needs it! {Emelious casts his hand aside, turning away.} :01 {!S} Emelious...? {Fade to black.} {!S} Why, {_} Emelious? {_} {!N} Why? {_} The two of us make one, {_} right? {Fade in.} {MC = 3210450.} /// Alfina's Mind (MC: 3210450) ///// *All else* [Same as MC: 3210350] *ACTION: Remember (Right)* :05 I always thuoght that sharing half of the mark with Emelious is what bonded us together. But to him it was different... *ACTION: Remember (Left)* {Fade to black.} {A wide shot of the pier.} {Alfina stands, looking out at the lake, alone.} :02 Where is he? {A pause.} Hey, {_} did you hear the news? {_} No one knows the whereabouts of Emelious. {The camera pans to show two priests speaking in hushed tone, a short distance from Alfina.} {Alfina turns to face them.} Well, today was his first day at the ceremony. {_} {!S} He's probably a little nervous{!S} ... {A short pause.} Right then, {_} let's split up and run a search. {_} You go that way. {The two go separate ways. Alfina turns to watch the one who wordlessly passes her by.} :01 {!S} Emelious... {_} Where are you? {Fade to black.} {It's Alfina who finds her brother first, hidden in the shadows behind one of the Arcriff buildings.} {Alfina runs up.} :02 Emelious! {A pause. Emelious doesn't react.} :01 {!S} What is it? {_} Everyone's so worried... :01 {!S} ..... {A priest calls out.} There you are, {_} Master Emelious! {He runs forth, trying to grab hold of Alfina's brother. But Emelious jumps back.} :02 No! {_} I don't wanna be a Communicator! What are you saying?!! {_} That mark on your hand {_} is proof that you were chosen!! {Emelious looks down, refusing the priest's gaze, averting it to his own hand.} :02 No! This rotten old mark is just {_} a lie! {The priest reaches forward, once again trying to take Emelious with him.} :02 Get back!! {But Emelious strikes out. Blood spatters, and a knife clatters to the ground, as the priest withdraws his hand.} Agh! {_} Ah! {_} {!S} Ahhhhh....! {_} {!N} Aggggghhh!! :03 {!F} Emelious!! {Fade to black.} {!S} Emelious {_} always felt he was {_} incomplete{!S} ... {!S} But {_} why? {_} Why isn't it good enough for us to be two halves of a whole?! {A sudden crashing noise, beyond the memories Alfina has been revisiting.} {A new corridor has opened in the room, toppling the music box Alfina stands near.} {MC = 3210550.} /// Alfina's Mind (MC: 3210550) ///// *All else* [Same as MC: 3210450] {The music box isn't interactive anymore.} *ACTION: Remember (Left)* :12 Emelious didn't only refuse to be a Communicator... He rejected the Guardians, his incomplete self, and... me... *SCENARIO: Approach door at end of new corridor* :11 {!S} This {_} is the last door{!S} ... {Suddenly, Alfina's child self materalizes in front of her, between herself and the door.} :01 {!S} Hey... {_} Were you peering into my mind? :11 {!S} Your mind...?! {_} {!N} So all this... {_} It must be images from my mind. {Young Alfina spreads her arms out, taking a defensive stance.} :03 You can't go in here. :04 Why not?! {_} Please {_} let me through! {Alfina tenses, ready to push past if she needs to.} {The camera starts slowly zooming in.} :03 {!F} No! :04 Why can't I pass? :03 For your own good. :11 {!S} My own good? {_} {:04} You're lying! {Alfina walks around her younger self, but the child in her mind grabs hold of her, tugging her back.} :04 {!F} Nooo! :04 Please {_} don't open it! :04 It's scary! {_} {!S}...{!N} too scary...!! :08 Let {_} {!F} go of me! {Suddenly, in a flash of light, her younger self shimmers away.} {Alfina pulls her arm back, shaken.} :05 {!S} ...{_} I'm sorry. {_} {!S} But I'm just... {_} {!N} {:11} I'm {_} tired of running away. {Alfina walks forth, to the door locking away her most painful memories, and goes through.} Within, Alfina finds the young Emelious sat on his own bed with a knife to his hand. He beckons his little sister forth, showing the second half of his Communicator's mark, engraved in blood. "Now, no one will say I'm half a person!" Emelious laughs horribly. Alfina cries out, and her dream ends. {Back in the waking world, Yuki wakes up with a start. The campfire has burnt out; Ulf and Dahna are still asleep.} :07 Oh no! {_} I must've dozed off! {Yuki looks to Alfina's mat... but she's gone.} :12 !! {_} She's gone! {Yuki jumps up and calls out.} :07 Alfina! {He runs forth, looking around frantically.} {!S} . . . . {Yuki runs into the jungle.} {Fade out.} {Start cutscene.} todo todo todo this cutscene can't be captured in a mere summary :02 It's nice to see you're up and around again, {_} Alfina. :02 I'm so sorry {_} for worrying everyone. :08 Hey, {_} look on the bright side. {_} Now we know there's still a Guardian out there, right? :07 Shhhhh! He doesn't know what he's saying! :06 Huh?! {_} How'd you know that, {_} Ulf? :11 Oh... {_} sorry Dahna. {_} Couldn't keep my trap shut. {_} :06 So, if both of you were awake all that time, {_} then... :08 No no no! {_} We didn't see a thing. {_} Nothing at all! {_} Heheh. :01 {!S} . . . . :08 Uh... anyway... {_} We have to go to Melc, right? {_} All we know is that it's somewhere up in the sky. {_} But we can find it! {Fade to black.} {MC = 3210950.} <% fin. [G12] %> ~~[G13]~~ You Who Remain (MC: 3210950-3211020) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Skip to a location: # [G13*] Miscellaneous # [G13a] Baccula Settlement # [G13b] Mendi City # [G13c] Dragon Valley # [G13d] Melc Ruins {Dialogue in other locations is the same as in G12.} --[G13*]-- Miscellaneous --> > > /// "Fly" Lift-Off Dialogue (MC: 3210950) ///// :11 A Guardian we've never seen... We'll get to Melc, I just know it. No matter what it takes... /// "Fly" Lift-Off Dialogue (MC: 3211020) ///// [Same as MC: 21020250] --[G13a]-- Baccula Settlement --> > > /// Baccula Settlement (MC: 3210950) ///// *ACTION: Look at statue (Entrance)* :01 These Yoat statues must be here to watch over the village entrance. *NPC: CHILD* [1/2] *sigh* Bianca is so pretty. I wonder where she could have gone? :08 Haha! Wouldn't that be great if a Bianca like the one on this sign really existed? :02 I'm sure the real Bianca is out there somewhere... Actively pursuing her goals... *NPC: CHILD* [2/2] Bianca is my first crush, but by the time I noticed, it was too late. I wish I could've met her when she was here. *NPC: YOUNG HUNTER* [1/3] Yoat has been living in those ruins for as long as I can remember. I'd sure like to get a look at him once before I die. :05 ...No matter where you are, Yoat's soul resides throughout this entire land. Did you forget about that...? *NPC: YOUNG HUNTER* [2/3] Sorry. I know it's materialistic of me to say I wanna see the Guardian. Those supermarket workers polluted my thoughts. :05 ... Hold on, why're you lookin' so down all of a sudden? *NPC: YOUNG HUNTER* [3/3] What happened? Did I really offend you that much by sayin' I wanna see the Guardian? *NPC: EASYGOING MAN* [1/3] Dah dah dah dah! Doom doom doom! Dah dah dah dah! Oh yeaaaah!! :06 Uh, why are you strumming like that without a guitar? Didn't you buy one yet? *NPC: EASYGOING MAN* [2/3] Deh Daaaaanguh! [sic] I haven't scraped up enough cash to buy a real one yet. So I'm practicing like this! The music dude told me this is callde "air guitar"! :08 Air guitar? But you're just flailing around without a guitar. He told me to focus my passion on playing the air first. Dah dah dah dum dah danguh!! Looks like an air guitar, right? *NPC: EASYGOING MAN* [3/3] Neh neh neh NANG NANG! Blaaaaaang WANG WANG! *sigh* I've gotta get my hands on a real guitar soon! *NPC: TONKLE* [1/2] Gmoooaaan... :12 He sounds sad. :05 At times, animals can be more sensitive to events than humans. They might be aware of what happened to Yoat... *NPC: TONKLE* [2/2] Gmoooaaan... *ACTION: Look at laundry* :01 Maybe clothes from the supermarket will be hanging here soon. *NPC: OLD SHAHINA* [1/3] O Mighty Yoat, we thank you for the blessings you've provided to us on this fine day... :09 I'm sorry... {>} If you don't mind, I'd like to pray with you. Of course, Dahna. Come sit here next to me. :05 All right... {> :10} O Mighty Yoat... {>} ...... *NPC: OLD SHAHINA* [2/3] O Mighty Yoat...... :05 I hope he hears those prayers. :05 Dahna, when are you planning to tell your people what really happened? :05 Now is not the time. Once everything is over, I'll discuss it with Ruilia, and we'll decide how to deal with it. *NPC: OLD SHAHINA* [3/3] O Mighty Yoat... *ACTION: Look at statue (Center)* :12 Yoat... We can use the orb you gave us to stop Xorn. I just know it... *NPC: BACCULANI GIRL* [1/3] That crepe was so sweeet!! {>} ...But my tooth kinda hurts... :11 Let me see it... {> :06} Looks like you've got a cavity! You better stop eating those things! *NPC: BACCULANI GIRL* [2/3] "Cavity"...? What's that? :04 It's a kind of sickness. How many of those sweets have you been eating? Crepes crepes crepes! My 3 meals a day are crepes! I don't feel like eating other foods anymore! :06 Starting today, no more crepes for you, young lady. If you keep eating them with that cavity... {> :02} All of your teeth will fall out. *NPC: BACCULANI GIRL* [3/3] Huh?! OK OK! I won't eat anymore crepes, Dahna! Just stop saying such scary things! *NPC: PART-TIMER* [1/3] :02 How's it goin' with the kids? Are they buyin' up crepes like hot cakes? I'll eat any leftovers you've got! They're a big hit now, but... {>} Maybe you should come back after dinner. I'll be waiting! *NPC: PART-TIMER* [2/3] Happy children, gathering in front of this shop on a fine day... This is eaxctly how a real crepe shop should be! :02 You said it. Being surrounded by children and Ulf makes your crepe shop look right at home in Baccula! :01 Why did you include Ulf with the children? :06 Did I? I guess he jsut fits in so well with them, it just came out. :08 Ha! No matter how old I get, I'll always eat like a growing boy! *NPC: PART-TIMER* [3/3] Even so, it's not healthy to live on a diet of crepes alone! Make sure to eat a balanced dinner before dessert! {Note: The part-timer's dialogue doesn't change after resting at the inn (and having dinner). Sorry!} *NPC: MANAGER* [1/3] That old woman in front of the flowerbed has been out there for so long! I'm surprised she doesn't get sunstroke! :05 She's in a state of meditation, and praying to Baccula's Guardian -- the Mighty Yoat. Oh, that's right... Yoat. That god who looks like a ram. *NPC: MANAGER* [2/3] What type of god is he, anyway? I mean, we've got the god for exams, the god of medicine... :05 Yoat is a Guardian of the land. He produced the earth, and brings peace and stability to its inhabitants. :09 Um... {>} If possible, we'd be grateful if you could offer a prayer to Yoat, now that you're living in the desert. Sure! No problem! Now that we're workin' in the desert, we might as well pray for help, right? Heheh. *NPC: MANAGER* [3/3] Hello Yoat...? Yoohoo! I pray that large profits will blow our way out here in the middle of the desert... *ACTION: Look at statue (Oasis)* [1/2] :09 Mighty Yoat... {>} It's my fault for leaving the village. :12 That's not true, Dahna. :09 But... {> :05} ...You're right. There's no use in feeling guilty about it now. *ACTION: Look at statue (Oasis)* [2/2] :01 ...Let's go. We have a mission to take care of -- for Yoat, and for the entire world. *NPC: CHIEF'S GUARD* [1/3] Chief Dahna, I ask you to discharge me from duty. I can no longer bear the guilt of my wrongdoing! :04 You seem greatly troubled. What happened this time? The other day I heard what really happened frmo the super market manager. {>} I played a part in aiding Bianca's escape! *NPC: CHIEF'S GUARD* [2/3] The night before you returned, a lot of men came and forced their way into the Chief's Tent. I beat them all severely and drove them out, but... {>} They were victims of Bianca's scheme, trying to catch her! :08 So Bianca slipped out of the village while you were fighting. And I played a part in this evil scheme... First I put up that awful sign in front of the entrance, and now this... :02 You have nothing to be ashamed of, as you only fulfilled your duty as a guard. :01 And if Ruilia would have seen those men catch Bianca, she would have been devastated. {> :09} But I can't accept what she did. *NPC: CHIEF'S GUARD* [3/3] You forgive me for helping that fly-by-night swindler get away? This means so much. I don't know how to thank you! /// Baccula Settlement - Inn (MC: 3210950) ///// Oh... You came just in time for supper. I just finished setting everything up. :06 Did you hear that? Supper's ready! This must be fate... Let's eat some kebabs and get some sleep! [Never mind.] . . :06 . ... {> :05} . Fine... . Let's jsut do what you wanna . do, as always... [Stay the night (and eat supper).] . . :05 . Very well. . I'm a bit tired myself. . Let us eat and get some rest. {Meal: Baccula Settlement - Inn.} (Skip: M12b) /// Baccua Settlement - Magic Shop (MC: 3210950) ///// *NPC: SHOP CLERK* Hello there. In this day and age it's become vital to invest in the strongest magic available. {Shop menu.} Chief Dahna, I can no longer feel the spirit of Yoat in this village. What could be happening? *NPC: SAHLI* The land is losing its life force. Something awful is happening... I can sense it! {>} But now's not the time to discuss it. Was there something you wanted to ask me? [I'll pass.] . . . I pray the mind of Yoat will . find you like a strong desert . wind. {>} You should go now... [How do you fuse Mana Eggs?] . . {Same as MC: 2140150.} . {Return to question menu.} [Does fusion make better eggs?] . . {Same as MC: 2140150.} . {Return to question menu.} [Can fusion work for all eggs?] . . . I can see you're a sharp . young man. . . . Just as you guessed, some . eggs cannot be fused together. . Researchers refer to them as . "dead-end eggs." . . . But Magic can be extracted . from those eggs, so they're . still quite useful to a true . magic user. . . {Return to question menu.} /// Baccula Settlement - General Store (MC: 3210950) ///// *NPC: STORE CLERK* I take it you couldn't find what you need at the supermarket, am I right? Well then... Let us begin the business ritual. {Store menu.} Those who are meant to have items will receive the items they are meant to have. All is determined by the Mighty Yoat. /// Baccula Settlement - Skill Shop (MC: 3210950) ///// *NPC: SHOP CLERK* Hello Dahna. Have you been working hard? I see a bit of confusion in your eyes. {Shop menu.} Skills sharpen the mind, and eradicate confusion. Come back anytime you're feeling down. We'll fix you right up! /// Baccula Settlement - Tent 1 (MC: 3210950) ///// *NPC: WIFE* [1/3] My husband and daughter have been arguing constantly! I'm exhausted from trying to calm them down. :12 A family fight? How did that happen? Because both of them are incredibly stubborn! *NPC: WIFE* [2/3] My husband's been sitting on his rump for a year! "Just following the code" he claims! We carried him when we moved! :03 That sounds pretty stubborn! {> :01} But arguing every day...? I think it's good for them to release their true feelings like that. It just wears out those around them -- namely me! *NPC: WIFE* [3/3] We need to move out as soon as possible. I mean, we can't keep driving the people who live here insane! *NPC: OLD MAN* [1/3] :08 Hmm... This is a pretty large family. The tent is packed with people. Since that supermarket went up, we've all been forced to move into this tent. This isn't really my family. *NPC: OLD MAN* [2/3] My father and brother... They died out on a mission. The only family I have left is my wife. :01 I heard they were wonderful people. I'm proud of them. But it was all predestined -- their fate as heroes of the land. *NPC: OLD MAN* [3/3] Am I just gonna rot away in this village, without ever going out on a mission? Hmph. *NPC: SITTING MAN* [1/4] Baccula and her people have changed. And some of the people have even lost their minds... :07 Lost their minds? One of my family members... She won't listen to me, gets angry if I look at her, and won't use the toilet after me. *NPC: SITTING MAN* [2/4] Today I tried to talk to her, but she just got angry and stormed out of the tent. :11 Basically, your daughter is ignoring you. ... {>} That's right. :01 Did you say something awful to her? *NPC: SITTING MAN* [3/4] I only scolded my daughter for spending money on junk at that outsider's market... :02 Don't worry about it, pops! She's at that age where she gets mad at Dad for no reason. You did it too, right Dahna? :07 Me? {> :05} Well I can't deny it completely, but I wasn't much of a rebel in my younger days... :01 I was always a little envious of the rebellious girls. {> :08} But I also felt guilty for feeling that way about them... *NPC: SITTING MAN* [4/4] Why did this have to happen?! As a father, and as a Bacculani, I only did it for my daughter's future! I've done nothing wrong! *NPC: OLD WOMAN* [1/2] O Mighty Yoat, protector of the land, keep our world safe and devoid of impurity... :05 Excuse me... *NPC: OLD WOMAN* [2/2] O Mighty Yoat... Use your great power... To cast light upon the world... /// Ruilia's Tent (MC: 3210950) ///// *NPC: DAHNA'S AUNT* [1/4] Dahna, do you get the feeling our villagers are changing? I think they'll be able to live comfortably without a mission. :05 But... Is that really a good thing? Of course it is! I'm sure they'll never forget to thank the Guardians for their well-being. *NPC: DAHNA'S AUNT* [2/4] The villagers are starting to become more independent. I'm sure Yoat is very pleased with this. I know! Now that we have a Communicator with us, why don't you go to the ruins and ask him? :09 Well... {> :05} No, that won't be necessary. I'm... sure Yoat is very pleased. ...Just as you say. What's wrong with you all of a sudden? Did something big happen? *NPC: DAHNA'S AUNT* [3/4] You've never been good at hiding your feelings from me. What's wrong, child? :05 I'll tell you someday. But now is not the time. *NPC: DAHNA'S AUNT* [4/4] It must be very important. Oh well. When you're ready to talk, discuss it with Ruilia. /// Supermarket (MC: 3210950) ///// *NPC: MUSIC CLERK / SAYED* [1/3] {Did you interact with the music clerk? If so:} . . . Sayed, play a little somethin' . for us! Focus your energy into . the fingers, and pound away . on those keys baby! . . . Why do you never tire of . this nonsense...? {>} . Day after day... . . :11 . Oh... It looks like Sayed . is going to play the organ. {Did you interact with Sayed? If so:} . . . Every day you are so excited. . What is so wonderful about . this "rock"? . . . Play the keyboard, Sayed! . Channel all that rage into . your fingertips, and pound . away on the keys! . . :11 . Oh... It looks like Sayed . might play the organ. *NPC: MUSIC CLERK / SAYED* [2/3] {Did you interact with Sayed? If so:} . . . You're an annoying man. Just devote your entire being to producing bodacious sounds. The power of rock will save you from all your problems! {Did you interact with the music clerk? If so:} . . :11 . ... {> :02} . He played it! {Did you interact with Sayed? If so:} . . :11 . ... {> :02} . He's playing it! ... {>} What is this feeling...? I feel a warmth... A vibe deep down in my soul... *NPC: MUSIC CLERK / SAYED* [3/3] {Did you interact with the music clerk? If so:} . . . Sayed! I felt your heart and . soul in that last groove! Let's . take our new sounds on the . road and rock the world! {Did you interact with Sayed? If so:} . . . Sound was born through my . fingertips, filling a void within . me. Is this what music does? *NPC: DELI WORKER* [1/3] Excuse me, lady. Aren't you General Ruilia's sister? The General took such good care of me! :08 I'm sure you're exaggerating about that. And I don't think she deserves to be called a "general." No no! That title suits her well! She was the leader of this entire operation, and Lady Bianca was her main advisor. *NPC: DELI WORKER* [2/3] I used to sell potatoes in Sabatar, but I set my mind on bigger things, and here I am in the desert! :08 Sabatar is in the south! Not much demand for potatoes... You're exactly right! But when I met Lady Bianca, my life changed for the better! 180 degrees! :01 Listening to your story, it sounds like Bianca is anything but a bad person... :11 She definitely doesn't sound like the Bianca I know. *NPC: DELI WORKER* [3/3] Well, nobody's perfect, you know! But I'm sure she'll learn from her past mistakes and be a better person for it. *NPC: STORE CLERK* [1/3] If you've lived your whole life in the east, anything from the west looks exotic. That girl is fascinated with my store. :02 I used to be like that. Each time I took flying lessons as a kid, I'd pretend to get lost so I could fly farther away... :03 Now everybody thinks I have a poor sense of direction! *NPC: STORE CLERK* [2/3] I wanted to travel across the sea, and I was caught as a stowaway at age 10. I became a sailor then, but it was dull. I wanted to make it big at something, so I came here! :03 That's just the opposite of what you planned. But not bad! Hahaha! I was determined to get out and do something big! That little girl staring at my products will probably leave the desert one day and go out on a journey herself! *NPC: STORE CLERK* [3/3] Come see my fine products! I've got top-notch clothing from around the world for you to buy! Look at 'em! Nice, huh? *NPC: DAUGHTER* [1/3] ...Is that from the sea, too? Like coral? It's called a "pearl." They're found inside of shellfish, and we call 'em "concretions." You know what that means? Nope. Basically... That is to say... Just ask your grandpa! {>} Anyway, it sure is pretty, isn't it? A mystery of the sea! *NPC: DAUGHTER* [2/3] How can I get to the sea? By horse, by airplane... But it's far, and you'll need money. It always costs money to go on a journey. But the man at the gate told me we can't make money by working in Baccula. Well, maybe when you grow up, you can work in this super- market, save up some money, and go on a trip! Sound good? *NPC: DAUGHTER* [3/3] That's it! If I can work at this supermarket... *NPC: GOON A* [1/3] Thank you for shopping at "Le Grand Marche Super Chevalier de Viansa." I am Jean Riyal -- general manager of the supermarket. Today's recommendation... :03 You're working hard! No one would ever suspect you were Bianca's thug! Hmph! Wipe that grin off your face, kid! I went through a heap of "manners training" for this job. It ain't easy! *NPC: GOON A* [2/3] I never thought it would come to this. {>} It was going so well at first! We had Chief Ruilia and all the people conned. :11 But she was caught? Not exactly... {>} Bianca and that chief got along like 2 peas in a pod. :06 What? So for the future of this village, they decided on a supermarket instead of a casino. Then they set me up here as "Jean." :06 But Bianca ran away. If she finally got her act together with a real job, why did she run? SOme of her past victims tracked her down here, so she took our profits and ran like the wind! Same old Bianca... *NPC: GOON A* [3/3] But I got so tired of running, and coming here was the perfect chance for me to start over. So I stayed behind. /// Baccula Ruins - Sacred Valley (MC: 3210950) ///// *ACTION: Open door* [1/2] :05 Beyond this door, Yoat... He's... *ACTION: Open door* [2/2] :10 Yoat... May you rest in peace... --[G13b]-- Mendi City --> > > /// Mendi City - Inn (MC: 3210950) ///// *All else* [Same as MC: 3180680] *NPC: INNKEEPER* You look like you're quite tired! I know! Some of my fresh baked bread will make you feel better! [Never mind.] . . . Oh, all right then... But . don't push yourselves too . hard! Come back soon! . We'll treat you right! . . {End dialogue.} [Stay the night (and eat supper).] . . {Fade to black.} . {Meal: Mendi City - Inn.} (Skip: M12a) --[G13c]-- Dragon Valley --> > > /// Dragon Valley - Sanctuary of the Wind (MC: 3210950) ///// *NPC: TIKA* [1/3] Ulf!! It's awful! Everyone was... defeated! Even Drak...!! Why would a Communicator do such a thing to Drak?! *sob* :04 Tika... Are you telling me that you're the only soldier left? Yes... *sob* {>} Dammit! I'm still the same old crybaby! When everyone else was fighting, I just ran away! Only me! *sob* *NPC: TIKA* [2/3] *sob* *sniffle* The few that survived are badly injured... {>} Including your dad, Ulf. He was taken to the valley settlement. :05 My dad?! No! Emelious... That bastard! :12 Ulf, should we go check on your dad? :05 We can't. I broke the village rules and left the valley. I'm never allowde to go back again. :12 But... :05 My dad doesn't want to see me. I'm the one that chose this path. {>} Let's go everyone. [sic] We've gotta stop Emelious! *NPC: TIKA* [3/3] *whimper* Although I mastered teh spear, it was useless against him! It's like... He was a ghost or something! *ACTION: Look at gate* [1/2] :05 Drak...!! Is this because of my selfishness? Because I violated the code of my people? :05 If... {>} If only they'd let me stay in the valley, I could've protected you, Drak! {>} I would've fought him to the death! :01 Enough about the past, Ulf. No more "would've" "could've." {> :09} All we've got is the future. We have to keep moving forward! :05 Is that what Drak meant by the flow of time? Maybe this pain and anger is a part of that. *ACTION: Look at gate* [2/2] :05 I'll get him! {> :04} I'll pay him back for what he's done! It's a part of the ebb and flow of time. Right Drak?! --[G13d]-- Melc Ruins --> > > /// Melc Ruins - Sky Castle (MC: 3210950) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 3211020.} /// Melc Ruins - Entrance (MC: 3211020) ///// *SCENARIO: Ride elevator* {Start cutscene.} {Encounter: Melc Crystal.} {MC = 3211070.} /// Melc Ruins - Guardian's Tomb (MC: 3211070) ///// *SCENARIO: Upon loading* {Start cutscene.} {MC = 3211820.} /// Melc Ruins - Entrance (MC: 3211820) ///// *SCENARIO: Upon loading* :01 Now that we've made it this far, {_} all that's left is to find Alfina's brother, right? :04 Surmania is {!S} in the sky as well. {_} {!N} It looks like we'll have to rely on a plane again. {Fade to black.} {MC = 3211870.} /// Melc Ruins - Sky Castle (MC: 3211870) ///// *SCENARIO: Upon loading* So if Surmania's up in the sky, {_} how are we supposed to find it? {_} {!S} The sky's {_} {!N} huge! :07 For now, we go up! {_} Up as high as this baby can take us! :04 Wait Yuki! {_} Emelious may see Surmania as his final trump card. :06 If we're going in there, {_} we better prepare for the worst. :07 {!S} . . . . {_} {!N} Don't worry, {_} that's the plan. {Fade to black.} {Camera shows No. 21 and pans up into the sky slowly.} {Fade to black.} {MC = 3211950.} <% fin. [G13] %> <* [SKY] *> Flight Dialgoue <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. *> TODO: all the organization here lol Reception: Just outside Mendi City. Wait just a minte, you! What're you gonna do about this scratch on my plane?! :06 Whoa! I wonder what happened! Shut up! It's your fault for flyin' so slow! Why don't you get yourself a nice horse cart! :08 Wow. I've never heard someone have a fight over the radio... Reception: North of Mendi City. West of Dragon Valley. Whoa! What the heck is that? There's a giant whale floating in the sky!! Don't you know? That's one of the sky spirits! Sky spirits? There are lots of stories about them. Some say they're giant balloons, whale-shaped islands, or cloud-eating monsters. Well, which is it...? Reception: North of Mendi City. West of Dragon Valley. Look into the sky! Hey, did you hear? Schmidt made a new plane for the first time in 2 years! Really?! Who's the lucky bastard who got it?! Some kid just outta diapers, I hear. He's flyin' with some cute little blonde thing, too! Noooooo!!! It's not fair! I deserve to get at least one or the other!!! :08 Heh... Reception: - Just west of Dragon Valley. - Just outside Anfog Village. All right, next we'll try a sudden increase in altitude... Pull back on the stick! Yes! I did it, sir! You idiot! You have to let go of the stick sometime! Now we're going into a loop! Reception: Just south of Dragon Valley. Pretty high up! Anyone in the sky or on the ground... Please listen to me... My hometown is... Gone... I tried landing by my village and everyone there had turned into glass! I'm the only one left...! I'm sorry... I guess I should be grateful to be alive, but... I just had to tell somebody! Reception: West-northwest of Dragon Valley. Hello? Hello, can anyone hear me out there? My name's Delta. I'm a 9-year-old boy who loves ham radio. My dream is to be able to fly in my own plane someday, just like a bird... So all you pilots are my heroes! You guys are the greatest! Well, that's all for today! Goodbye! Reception: West-northwest of Dragon Valley. This is plane #2 of the Joule Shipping Company. I am currently transporting sick people over Sabatar. Over. This is the Joule control room. Transportation of passengers goes against company regulations. Over. What? But they're suffering! You expect me to just abandon them?! .........Over. ........................... Come in, plane #2! Plane #2! ......Thee control room seems to have lost contact with plane #2. From this point onward, the pilot of plane #2 will have to operate on his own judgement. Yeehaw! She spoke to me! She's gonna be all right! I love you, Dorothy sweetheart! Over! You're supposed to be out of radio contact, you idiot! Reception: Just north of Mendi City. Hey, you got a woman with you today? Nice going! Look a little closer! That's my grandma! I'm giving her a ride! I wanted to show her what it's like up here while she's still well enough to come... Reception: North-northwest of Mendi City. Slightly south of Dragon Valley. Hey! If anyone's heading toward Randoto, you'd better turn back while you still can! The Boat Swallows there are pretty worked up! They'll eat your plane whole! Reception North of Mendi City. Can anybody hear me?! My engine just burst into flames! Mayday! Mayday! :04 What?! Are you OK?! Where are you?! I'm losing altitude due to engine trouble! Repeat! I need help! :07 It's no good. He can't hear us... I hope he'll be OK...! Reception: East of Anfog Village. This is the Joule Shipping Company control room with a weather report for any nearby planes. The high pressure system that developed recently shows no signs of disappearing. We should have clear skies for a few days. Remember, this is No Overtime Week! Get your work done well and on time. This has been a message from the Joule Shipping Company control room! A quiet village nestled in the mountains. Time here seems to flow more slowly than in other places. Anfog has been known for its pottery for hundreds of years. Wine drunk from Anfog goblets is said to taste especially good. This small settlement along the shoreline consists of the tents of sailors and fishermen. After being exposed as a cheat, the original owner of the casino was driven away. Now it's under new management... A deep valley surrounded by high cliffs. If someone were to fall inside, he would never be able to climb back out. But anyone making it through this trackless path would be rewarded by a breath-taking view of natural splendor. Located deep inside Arcriff Forest, this boat-shaped temple once reflected beautifully on the surface of a nearby lake. But Emelious used the power of Xorn to destroy it, leaving no trace of its former beauty. This freshwater lake is surrounded by steep mountains and is known for its beautiful water. It is still home to a great many types of animal life, and the "master of the lake" can often be seen swimming in its waters. This trading city has long functioned as a doorway to the mainland from the sea. It is filled with shops of every kind. The legendary Sky Captain Schmidt has his garage here, but ordering one of his planes is much easier said than done. Well, hello there. I don't see many humans up here. What brings you to the sky? :06 You can fly... And talk! I've never seen a whale before. But why are you up in the sky? Don't whales live in the sea? Oh, I got tired of the sea. Once I had explored all of the sea, I thought I should head for the sky. It's even bigger! I suppose you're wondering why I can fly? Well, I suppose you could chalk it up to persistence. In other words... :11 In other words... What? I'm a very old, and very stubborn whale! Hohohoho! What unusual guests... It's not often that I meet human females here in the sky... :07 Um... Are you a Guardian of the sky, by any chance? I am a Communicator. Can you understand what I'm saying? A Guardian...? What's that? I've been up here in the sky for quite a long time, but I've never run into one of them... But if you want me to be one, little lady, I'd be happy to. From now on, I am a mighty Guardian! <* [MEAL] *> Interactive Meal Scenes <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- *> ~~[M01]~~ Anfog Woods - Camp (MC: 1030300) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :12 I'm sorry... It was because of my cooking, wasn't it? :06 N-No! Not your cooking! It was... Um... A poisonous mushroom! Yes! It must've gotten in there somehow! :06 A poisonous mushroom......? :08 Yep! And I accidentally ate it... Your cooking was great though. Really! :07 That's a relief! Then all we have to do is take out the poisonous one and you can eat the rest! :06 !! *SPEAK YUKI* :07 (What'll we do, Miranda? What if Alfina tries to cook again?) :05 (We'll stop her! No matter what it takes...!) :02 Did you say something......? :03 Hahaha! Nothing at all! Don't mind us! *SPEAK ALFINA* [1/2] :02 If it's really that good, I'd like to try some myself. Can we just take out the poisonous one? :06 N-No! It's impossible! The poison's much too strong! Look, it turned the whole thing purple! :01 Oh... That's too bad... {> :03} I guess I'll just have to try making it again soon! :06 !! *SPEAK ALFINA* [2/2] :02 I'll cook again soon. If I practice, I bet I can make it even tastier! :08 T-Thanks... I'm really... looking forward to that... Yes... *SPEAK MIRANDA* [Advance] :02 Well, let's just forget all about that stew for the moment... :02 Let me give you one piece of advice that'll make your cooking better. Have someone around to eat it. :01 Someone to eat it...? :04 It motivates you. You'll want to cook better, just to make them tell you how good something was. :02 Yeah, but getting Miranda to say something tastes good is about as hard as getting Gladys to shut up... *SPEAK YUKI* :11 Come to think of it, you haven't complimented me much on my cooking... :04 I guess your kung fu isn't strong enough, kid! *SPEAK MIRANDA* :08 Just a minute... That's going too far! :08 You think? *SPEAK ALFINA* [Advance] :01 I was sort of wondering something... :02 Hm? What? :02 Miranda's your mother, right Yuki? Why don't you call her that? :08 I'd like to know that myself! Why is that, Yuki? *SPEAK ALFINA* :02 Come on, Yuki. Tell us. Why do you call your mother by her first name? *SPEAK MIRANDA* :08 Don't play innocent, young man! Answer! *SPEAK YUKI* [Advance] :11 I've never really thought about it, but for some reason that seems more natural... :07 I think I understand! You two are more like sister and brother than mother and child. :03 Did you hear that, Yuki?! My, what a perceptive young lady! *SPEAK ALFINA* :02 I see... Yes, when I first saw you too, I thought you were brother and sister... *SPEAK MIRANDA* :04 Well, if that's the way things have to be, I guess we don't have any choice. Call me "sis" from now on, Yuki. :05 Poor kid... You must've been tired, Alfina. :06 !! *SPEAK YUKI* [Advance] :02 Anyway... Would you mind telling us a little about Arcriff? That's where you're from, right Alfina? :01 Yes... Arcriff is a city covered in mist... It has woods, a lake, and a temple... :01 I was on my way to the tmeple to become a Communicator when I met you. :01 A Communicator...? *SPEAK YUKI* :11 Now that you mention it, one of the guys chasing you did call you a Communicator... *SPEAK MIRANDA* :08 Anyway...? Did you just say "anyway...?" What's that supposed to mean? :02 Oh, I'm sorry, Alfina. Go on with what you were saying. About... Communicators? *SPEAK ALFINA* [Advance] :01 A Communicator greets the Guardian at Arcriff Temple and conveys its divine words to our people... :01 And you're the only one who can do that? :11 There is only one family who has the power to be Communicators. That is why I must become one now. *SPEAK YUKI* :12 Isn't there anyone else left of your people? :05 .................. ........................... *SPEAK ALFINA* :05 Yes... I have no choice but to become a Communicator. *SPEAK MIRANDA* [Advance] :01 Guardians? You mean those giant mythical beasts that are supposed to watch over the world? Those Guardians? :02 But what do you mean, "convey their words to our people?" :02 The words of the Guardians have no meaning on their own. The Communicator must tell the people what they mean. :02 I see... So you're kind of like an interpreter for the gods, eh? *SPEAK ALFINA* :01 An interpreter for the gods. Yes, I suppose I am... *SPEAK MIRANDA* :02 An interpreter... Yes, that's what it sounds like. Fascinating... *SPEAK YUKI* [Advance] :01 I wonder who that guy was... You know, that guy dressed all in black? :11 What was his story, anyway? He acted like he knew you, Alfina... :05 ............... I'm sorry, I can't... *SPEAK YUKI* :12 No, I'm sorry for sticking my nose where it doesn't belong. Forget about it, Alfina. *SPEAK ALFINA* :05 I'm sorry, Yuki... I can't... *SPEAK MIRANDA* [End] :02 Well, it's late. We should probably turn in and get some rest for tomorrow. [I just want to be up a bit longer.] . . :01 . *yawn* . Well, do as you like. [Yes, it's time to hit the hay...] . . :04 . All right then! . You've got the first watch, . kid! . . :06 . What?! . M-Me......?! . . {End.} <% fin. [M01] %> ~~[M02]~~ Alonso's Ship - Cabin (MC: 1051100) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :02 Dig in everybody! If there's not enough, I can always go catch some more! *SPEAK ALFINA* :07 You're an excellent cook, Miranda. Everything is so delicious! *SPEAK ALONSO* :02 Our main course this evening is giant anglerfish! I know it's not pretty to look at, but it tastes great! :08 Ugh... Hats off to whoever was brave enough to try this first. *SPEAK ULF* [1/2] :06 Ahhhh! I can't remember the last time I had such a great meal on this ship! :11 What do you mean? :09 Alonso always says fresh fish is best when eaten raw. And that was all he ever gave me! :10 Sure it was good, but I got sick of it real fast. *SPEAK ULF* [2/2] :09 But when he said it's best eaten raw, I know that was just an excuse to be lazy! :04 I just wanted you to appreciate the natural flavor! That's how a sailor cooks! *SPEAK YUKI* [Advance] :02 Hey, Ulf. How do you get along so well with Shiba? :02 Never really thought about it. I've been with him all my life. :02 Really?! So you grew up together, like siblings! :08 More than just siblings! Shiba is like a part of me. *SPEAK YUKI* :02 Like a part of you, huh... Wow. Just like a pilot and his plane. *SPEAK ALFINA* [1/2] :02 I'd like to ride on Shiba, too. But I'm afraid he might bite me or something. :02 Yeah. He's a biter alright. Annoy him even a tad, and he'll CHOMP off your head! :06 Really??!! :03 Bwahahaha! Can't believe you fell for that! *SPEAK ALFINA* [2/2] :09 That's awful! You were just kidding right? :08 Hahaha! Sorry about that! *SPEAK ALONSO* [1/2] :01 I had a shipmate some time ago. He was my navigator -- wild for sure, but he had skills! :01 Some time ago? So he left or something? :01 Well, one winter he went out lookin' for bait... And never came back. :05 Good old David... He was a shark, by the way. :07 A sh-shark? *SPEAK ALONSO* [2/2] :01 Don't believe me? I guess you're wondering how a shark could be a sea navigator... :04 Basically, I tied David up to this boat, he'd swim in a certain direction, and that's that. :08 That sounds more like an engine than a navigator! *SPEAK ULF* [Advance] :02 Each one of us has our own dragon. :08 There's no replacement. Shiba belongs to me, and I belong to Shiba. That's all. :04 Pretty cool, huh? That's how his people live. :01 His people? *SPEAK YUKI* :11 So your people are from Dragon Valley, Ulf? *SPEAK ALONSO* :01 Dragons have always been very close to their owners in the valley. :01 Even if one of 'em dies, the other one never goes looking for a new partner! *SPEAK ULF* :02 Each one of us has our own dragon. :08 There's no replacement. Shiba belongs to me, and I belong to Shiba. That's all. *SPEAK ALFINA* [Advance] :02 Are there other people like you living in Dragon Valley, Ulf? :02 And more dragons like Shiba? :02 Yeah. Dragon Valley's my hometown, so it's full of people like me. :08 And dragons much larger than Shiba live there, too! :09 That's awesome! You've gotta take me there sometime! :01 Huh...?! {> :11} Oh, uh... Sure... Someday. :01 ............? *SPEAK YUKI* :02 Dragon Valley... You've gotta take me there! :11 Uh, sure... One of these days. *SPEAK ALFINA* :01 What is it, Ulf? When he asked about the valley, you suddenly... *SPEAK ALONSO* :01 Ulf's got some issues to deal with about his hometown. Better leave him alone about it. *SPEAK ULF* [Advance] :02 By the way, Yuki. If you're an airplane pilot, what are you doing on a boat? :06 Well, that's uh... :04 Heheh. The plane he made with his buddy crashed and burned. Must've been a piece of junk. :04 No it wasn't! Miranda was riding with me, and she was too heavy so... {Knife sound effect!} :N/A Yuuuki... I think it would do us both good if you stopped right there. :06 Oh! Yes mother! *SPEAK ALFINA* :03 Hahaha! Yuki just froze up like he saw a ghost! *SPEAK ALONSO* [1/2] :04 So basically, the plane couldn't handle Miranda's weight, so it went down, right? {Knife sound effect!} :08 Yuki! It's all your fault! Absolutely, completely! :06 !! *SPEAK ALONSO* [2/2] :05 Next time, you gotta build it to hold cows, pigs, even gorillas! Nice and sturdy like! {Knife sound effect!} :08 !! *SPEAK ULF* :02 Maybe I shouldn't have asked about that... Sorry, Yuki! *SPEAK YUKI* [Advance] :01 Man... If I only had a plane, I could fly there with you and Shiba! :02 If you want an airplane, you should ask that old man. :11 What old man? :11 His name's... Eh, what was it? Oh man! It's on the tip of my tongue! :12 Could you mean...! *SPEAK YUKI* :12 That old man, Ulf... Could he be...?! *SPEAK ALFINA* :01 Someone you know, Yuki? *SPEAK ALONSO* :02 Even if you had a plane, I'll bet you'd have a hard time keeping up with them. :04 Shiba and Ulf stick together like salt and the sea! :10 I don't care how fast they are. I know I could catch up, or even pass them! *SPEAK ULF* [Advance] :08 I remember! It's Sly Captain Smith! :04 Sky captain Schmidt!! :06 Ulf! You actually know Schmidt?! :10 Know him? Ha! Whenever that guy sees me, he always puts me to work! Last time he made me-- :04 Take me to see him! :07 Why? :04 Schmidt is my hero! You've gotta take me to see him! Please!! *SPEAK YUKI* :04 Schmidt is my hero! You've gotta take me to see him! Please! *SPEAK ALFINA* :01 Please take Yuki to see Schmidt. It would mean so much to us. :11 Sorry, no can do. I never seem to get along with that old guy... *SPEAK ULF* :09 Whoa! Calm down already! You're scaring me! :04 I have to see Schmidt, no matter what the cost! Please take me to see him! *SPEAK ALONSO* [Advance] :01 Yuki's come a long way. Why don't you take him to Schmidt? :01 He should just go meet him. It's not like the old man is hiding out or something. :12 I wonder if he'll take the time to meet someone like me? I mean, he's a legendary pilot... :01 Legendary? :03 Bwahahaha! I don't know what you're expecting, but he's just your average old man! :09 No he's not! He's... He's truly amazing! I really look up to him! *SPEAK YUKI* :09 When I was little, I saw a movie with Schmidt in it, back when he was still active. :09 He was so amazing! I thought he would just fly right out of the screen! :10 The day I saw him in "Sky Captain Schmidt," I was determined to fly a plane! *SPEAK ALFINA* :12 There's someone I'd like to meet, too. But I don't have any idea where to start... *SPEAK ULF* :01 Your hero? He seems like a crotchety old man to me. *SPEAK ALONSO* [Advance] :01 Hate to change the subject, but those Boat Swallows -- they shouldn't've been here! :01 They only venture this far from their habitat in Randoto Island when they sense danger. :06 Like natural disasters and such. :01 Which probably means... :06 Yes. I'm sure of it. It's the Verspheres. :01 Ver...spheres? *SPEAK YUKI* :01 Verspheres? What are those? *SPEAK ALFINA* :05 ............ .................. *SPEAK ULF* :01 They're popping up in other places too. I could tell when looking down from above. :01 I even heard a castle vanished into thin air! *SPEAK ALONSO* [End] :06 They've been around for ages. Verspheres are tied to legends of people getting spirited away. :06 They appear with earthquakes, and apparently suck down men, animals, and even towns... :01 Where do these people end up then? :01 Stories talk of people being sucked into another world, called the Verse Realm. :11 The Verse Realm?! :10 I'm no expert, but that place must be awful! :09 Fire-breathing turtles, snakes with a hundred tails, all sorts of hideous things live there. :09 It's probably like hell, where no one comes back alive. :04 That can't be true!! :07 Huh?! :06 !! :12 Alfina... :05 ......... .................. :05 Sorry. I'm just not feeling well. I'm going to go get some air. {End.} <% fin. [M02] %> ~~[M03]~~ Alonso's Ship - Cabin (MC: 1070350) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :02 This was quite a day, but I'm glad both of you made it back safely! :02 We'll dock at Mendi tomorrow, so stuff yourselves full of food and get a good night's rest! *SPEAK YUKI* :02 We finally get to see Mendi. I wonder if I can meet Schmidt. :02 Your hero. ...Right, Yuki? :10 That's right! A legendary pilot! *SPEAK ALFINA* :02 Sunsets are so beautiful on the sea. There's nothing in the way to block the light. :02 The first time I saw one, I couldn't take my eyes off it! :05 But now I'm pretty much used to 'em. *SPEAK MIRANDA* :07 ......... ............... :01 What's wrong, Miranda? You seem really down about something. *SPEAK ALONSO* [Advance] :02 But you don't look like someone who'd be so reckless like that! :04 Just like your mother, I guess. Right, Miranda? :07 ......... ............... :01 ...? *SPEAK ALFINA* :05 I'm sorry. I never intended to put you in danger. :01 I have no regrets about jumping into that Versphere. :02 So don't blame yourself, Alfina. *SPEAK MIRANDA* [Repeated later as "Miranda A".] :07 ......... ............... :01 Hey Miranda! :01 Hm...? Did you say my name? :06 ......... ............... *SPEAK ALONSO* :05 What is it, Miranda? You're acting awfully quiet. :07 ......... ............... *SPEAK YUKI* [Advance] :01 All I could think about was helping Alfina at that point. Nothing else mattered... :01 Yuki... :01 What was it like on the other side of that hole? :11 Hmm... Not sure how to explain it. It was really strange. :11 Like an entire world made of glass. :01 Glass? *SPEAK YUKI* :01 Alfina described it as a dead, cast-off shell. I'd say that sums it up well. :05 ......... .................. *SPEAK MIRANDA* [Repeat "Miranda A"] *SPEAK ALONSO* :01 It's hard to imagine a world made of glass. What could it mean? *SPEAK ALFINA* [Advance] :01 The Verse Realm is nothing like the hell that Ulf was talking about. But... :01 But? :05 ......... .................. :01 It was so... lifeless. It's a beautiful place, yet somehow, so sad. *SPEAK YUKI* :01 It was quite pretty, but at the same time, something was sad about it. Like a lifeless world. *SPEAK ALFINA* :12 If I were stuck in that world alone, I'm sure I would've given up any hope of coming back. :10 Yuki... Thank you so much... *SPEAK MIRANDA* [Repeat "Miranda A"] *SPEAK ALONSO* [Advance] :01 A lifeless world? No matter how pretty it is, it sounds like hell to me. :04 No! Someone was there! A girl with lonely eyes... :01 Hm? :12 I asked her to go with us, but... :05 Her hand was so cold...! *SPEAK YUKI* :01 I wonder if that girl is the only one living... In that otherwise lifeless world. *SPEAK MIRANDA* [Repeat "Miranda A"] *SPEAK ALONSO* :05 Someone was on the other side?! A human like us? :01 Yeah, except she had wings on her back. *SPEAK ALFINA* [Advance] :01 That girl said she was playing the violin to "cut the bonds" between our worlds. :05 To me she seemed so lonely... She seemed to be reaching out for help. :05 ...... :05 If I can, I'd really like to help warm her up. Just as Yuki did for me... *SPEAK ALFINA* :05 Just as Yuki did for me... I'd like to help that poor girl... *SPEAK MIRANDA* [Repeat "Miranda A"] *SPEAK ALONSO* :01 "Cut the bonds"? I wonder what she could've meant by that? :06 I hope it's not an omen. *SPEAK YUKI* [Advance] :02 It's OK, Alfina... You don't have to worry anymore. :10 We'll find the answer! :01 !! :10 Yuki...! *SPEAK YUKI* :10 We'll find the answer, Alfina! Let's go find it together! *SPEAK ALFINA* :10 There must be a way to help that girl -- to help warm her up. Right, Yuki?! *SPEAK MIRANDA* :05 Yuki... So I guess you're gonna... :01 ............? *SPEAK ALONSO* [End] :01 We'll find out more about the Verse Realm eventually. :02 Tomorrow's gonna be a busy day. We better get some sleep. [I'm not tired yet.] . . :01 . You better hit the sack, Yuki. . If you don't rest up, you're . gonna be exhausted tomorrow. [Yeah. I'm beat.] . . :02 . You've had a long day! . I'll see you tomorrow, kid. . . {End.} <% fin. [M03] %> ~~[M04]~~ Alonso's Ship - Cabin (MC: 1080800) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :11 Hm? Is today somebody's birthday or something? :03 Don't be silly! I told you I was gonna cook a big meal tonight! :08 ...Or is that your way of saying I usually don't make an effort? :08 No no no! Nothing like that! :02 Well, today just might be a special occasion after all! :01 Huh? *SPEAK YUKI* :01 What do you mean by that, Alonso? What's the occasion? :05 Nothing to make a big deal out of. Don't worry about it... :11 Actually, you've got me curious now. *SPEAK ALFINA* :01 Yuki, if it's not easy to say, maybe I should start. :02 No... Don't worry, Alfina. Just sit back and let me do the talking. :12 OK... *SPEAK MIRANDA* :08 Sheesh! I thought you'd be happy I made this for you! Hmph!... :08 Of course I'm happy! It's just a little weird, that's all... *SPEAK ALONSO* [Advance] :02 So how did it go? Did you meet Schmidt? :02 Yeah, I found him. :04 Great! How did it feel to meet your hero? :02 He's truly amazing. Strict, and a little intimidating, but just what I'd expect from a sky captain. :09 But his clothes... They smelled exactly like Rotts' and mine! It was so cool! *SPEAK YUKI* [1/2] :02 He looked over my plans, {> :08} and he knew right away that all my planes had crashed! :02 If he figured that out so easily, {> :04} they must've been pretty bad! :04 That's just how amazing Schmidt is! *SPEAK YUKI* [2/2] :10 But Schmidt was really fascinated with my plans, see. He said they were interesting. :03 But that's all he said. :06 !! :06 Oh, sorry. Was that the wrong thing to say? *SPEAK ALFINA* :02 So Yuki, you and your buddy made airplanes like that? :08 Our planes weren't quite as authentic as those. {> :10} But the desire was there! *SPEAK ALONSO* :01 So Rotts is your airplane buddy, huh? :09 Yeah, Rotts is my best friend in the world. *SPEAK MIRANDA* [Advance] :01 What'd he say about the plane? You think he'll make you one? :02 Yeah. It wasn't easy, but I think I convinced him to. :07 Really? :06 Oh...! He's not gonna charge an arm and a leg for it, is he?! :08 Schmidt doesn't build planes for money. :02 If he likes you, he'll make it for free. If he doesn't like you, you don't have a chance. *SPEAK YUKI* :02 It's all thanks to Ulf! He told me about the Lem Fruit and all. :09 Thanks Ulf! *SPEAK MIRANDA* :01 Really? You got him to make you a plane? {> :03} That's great, Yuki. :01 Um... Thanks. *SPEAK ALONSO* :02 He'll make it for free, huh? Sounds interesting. You think I could meet him? :08 I don't think Schmidt makes boats. Not positive though... *SPEAK ALFINA* [Advance] :07 You never gave up, Yuki! :06 I was shocked when he suddenly told us to leave-- :04 But you refused to give in. You just kept after him. Over and over...! :04 Hey, you still seem awfully excited about something. :10 Of course I'm excited! I got to meet Schmidt! "The" Schmidt! *SPEAK ALFINA* :02 You've looked up to Schmidt for a long time, haven't you Yuki? :09 Yes. He's always been my role model. And that hasn't changed! :10 But someday I'll outfly him! I just know it! *SPEAK MIRANDA* :01 You always get a wild look in your eyes when we talk about airplanes. Are you obsessed? :09 Yup. I've gotta have my wings! *SPEAK ALONSO* :02 The best thing about dreams is going through the process of achieving them. :04 And you're right at the starting line of that process, kid. *SPEAK YUKI* [Advance] :01 Oh yeah, um... Miranda? I've got something important to talk with you about. :01 !! :12 We promised to take Alfina to Mendi, and now that we're here I'm thinking, is this far enough? :05 Ever since Alfina was left by her brother as a little girl, she's been alone. :05 I don't want her to be lonely anymore. :04 So from this day on, I've decided that I should-- :06 Um! Alfina! Are you enjoying the food? :06 Hm? Uh, yes. It's delicious. :03 That's nice to hear! Don't be shy! There's lots left! :04 ............ ..................... *SPEAK ALFINA* :12 Yuki... :12 Uh, yeah? *SPEAK MIRANDA* :03 Come on, Yuki. Eat up! You've hardly touched your supper. I made it for you. :01 For me...? *SPEAK ALONSO* [Repeated later as "Alonso A".] :06 The rest is between you and your mom. I'm not gonna meddle anymore. :12 Miranda and me...? *SPEAK YUKI* [Advance] :04 Please hear me out, Miranda. This is very important. :04 Oh yes! Alfina, you know what? :04 This kid used to sleep with a Flight Unit in his arms! :04 He must've been about 3 when he did that, and-- :04 Miranda! :06 What's wrong? Why are you looking at me like that? :12 Why'd you start talking about my childhood? That's weird! :07 Of-Of course it's... not weird. Don't be silly! *SPEAK YUKI* :01 You've been acting strange all day, Miranda. :07 ............... ........................ *SPEAK ALFINA* :12 Miranda... *SPEAK ALONSO* [Repeat "Alonso A"] *SPEAK MIRANDA* [Advance] :07 Yuki, what if I just... What if I suddenly got sick? Or had a serious accident? How would you-- :12 What?! :06 Relax! I'm fine! Just curious, that's all. :07 It was only... I was just talking to myself. :05 ...Miranda? :05 ............... Excuse me. I'm gonna go get some fresh air. {End.} <% fin. [M04] %> ~~[M05]~~ Mendi City - Inn (MC: 2111450-2120580) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :03 Heehee. The innkeeper here bakes the best bread! Try some, everyone! *SPEAK YUKI* :08 Haha... This isn't a contest, Ulf... Remember to breathe... :03 I can breathe when I'm done eatin'! In my family, if you don't eat fast, you don't eat at all! *SPEAK ALFINA* :02 I feel like I can taste the loving care that the innkeeper used to bake this bread... *SPEAK ULF* [Advance] :03 This is great!! Your bread was good too, Alfina, but this stuff is fantastic!! {> :08} Innkeeper! Gimme some more! :03 It is good, isn't it? It's the exact same kind of bread that I made, but it tastes totally different. She's a pro. :02 ...... :02 What's wrong, Yuki? Do I have something on my face? *SPEAK ALFINA* :02 ...What is it, Yuki? You keep staring at me... Do I have something on my face? *SPEAK ULF* :03 Man this stuff is good!! I'm gonna have some more! Innkeeper! Bring another plate of these! :03 Heehee. You certainly have a healthy appetite, Ulf. Just be careful not to choke. *SPEAK YUKI* [Advance] :02 OK then... Anyway, I'm glad to see you're feeling better, Alfina... :02 I realized something... I may be sad, but I can't let that stop me from living my life. :02 I see... {> :03} That's great! And I sure like it better when you're smiling! :02 Thank you, Yuki... I know I must have worried you. I'm sorry. *SPEAK ALFINA* [End - OPTIONAL] :01 Whew... I'm pretty full... :02 Well, maybe we should get going... :07 W-What?! You're done already?! [No! I'm still hungry!] . . :07 . Come on! Let me eat a . little bit more! I'm still . hungry! [Aw... OK...] {Have you met Drak yet? If not:} . . :05 . I'm not full yet, but... . OK... Let's go... . We're off to my homeland, . Dragon Valley... {Have you met Drak yet? If so:} . . :05 . I'm not full yet, but... . OK... Let's go... . So we're going to the desert...? . Maybe just a little more bread... {End.} *SPEAK ULF* [1/2] :03 This stuff is great!! Innkeeper! Another plate! And make it an extra large helping this time! :08 You're still eating? How many stomachs do you have anyway? *SPEAK ULF* [2/2] :08 Heheh! I've won all kinds of eatin' contests. This is just a light snack for me! *SPEAK YUKI* [Advance] :02 By the way, Alfina... What are your plans when this journey is over? I mean, once everything is fixed up. :01 I don't know... I guess I haven't really given it much thought. :12 Hmm... If only I had something to devote myself to. Like you and your airplanes, Yuki... :03 Well that bread you made a while ago was pretty good! You could start a little bakery or something! :01 A bakery... I don't know... I haven't thought of being anything but a Communicator since Emelious disappeared... :02 But that might be nice... *SPEAK YUKI* :02 Alfina's Bakery... Well, you've got a couple of regular customers already! :03 Thanks! Heehee. I'd give you a special discount, Yuki! *SPEAK ULF* :08 I'll just slap this steak on a piece of bread and... Down it goes! {> :03} Mmmm! That's good! *SPEAK ALFINA* [Advance] :02 So you want to be a pilot in the future, right Yuki? :10 You got it! Good old No. 21 and I will travel around the world! :02 A traveler of the skies! Just like me and Shiba! {> :08} Hey innkeeper! Can I get a refill? :08 Eat or talk, Ulf. Make up your mind... :03 Ooh! That steak looks good enough to eat! Heheh! In fact, I think I will! :06 Ugh...!! {> :05} Ack...!! *SPEAK YUKI* :06 Did you get some meat stuck in your throat?! {> :04} You'd better stop eating then, Ulf! :05 Ugh...!! Can't... stop... eating...!! *SPEAK ALFINA* :06 Ulf, are you all right?! Is the steak too tough for you?! :05 Ugh...! It's... not that...! *SPEAK ULF* [Advance] :05 Ugh... Please... W-Water...! :04 Ulf! Just drink this slowly, OK? :05 *gulp gulp* {> :06} Ahhh! *cough cough* {>} T-Thanks... :08 You were turning blue there, Ulf... Try slowing down a little... :05 Whew... I thought I was a goner there... Thanks Yuki... You saved my life... *SPEAK ULF* :05 That was a close one... I thought I was a goner there... Thanks Yuki... *SPEAK ALFINA* [1/2] :02 Are you OK, Ulf? Here, have some water! :01 Oh thanks... *gulp gulp* {> :06} Aarrrrghhhhh!! {> :07} That was piping hot coffee!! :06 What?! Oh, I'm sorry!! :08 There you go, Ulf. It's really water this time... *SPEAK ALFINA* [2/2] :12 Are you all right, Ulf? I'm sorry... It was an accident... *SPEAK YUKI* [Advance] :08 I wouldn't want to lose my only flying buddy at the dinner table... I'm glad you're OK... :02 Heheh... Sorry... :02 Flying buddy? I like the sound of that. Shiba and I have been alone ever since we left the valley. It's nice to have friends. :09 To be set free from the bonds of gravity... {> :10} It's nice to have a friend who can understand what that's like! *SPEAK YUKI* :02 You know what I mean, right Ulf? To fly through a cloudbank at full speed with the wind in your face... :08 Sure, I love that... It's like a secret hideout where only us flyers can go! *SPEAK ULF* :02 I don't think about it much, but I do know that I like flyin' almost as much as I like eatin'! *SPEAK ALFINA* [Advance] :02 .........It's nice. You two seem to live in a wonderful world that I know nothing about. I'm a little jealous... :08 But you're one of us too, Alfina! You're flying with us, aren't you? :01 No... I still don't really understand it... Not like you do. :08 Well, why don't you teach her, Yuki? You can teach her how to fly a plane! :06 Flying a plane? I wonder if I could do it... *SPEAK ALFINA* [1/2] :01 I wonder if I could really learn how to fly a plane... :03 I dunno. You look like you'd be a little clumsy at it, but... I guess if you work hard, you might get the hang of it! :09 Hmph! I am NOT clumsy! *SPEAK ALFINA* [2/2] :02 I can do it if I work hard? So that means that I could fly a plane if I wanted to, right? *SPEAK ULF* :02 I don't know much about airplanes, but I guess anybody can learn to fly one if they study. Not like with Shiba! :02 Go on, Yuki. Teach her! *SPEAK YUKI* [Advance] :02 Would you like to try flying a plane sometime? Are you interested in learning how? :07 Sure! Listening to you and Ulf talk has made me think that it might be fun to learn to fly! :10 All right then... I'll teach you sometime. But I'll warn you right now, I'm a tough teacher! :03 Yes sir! *SPEAK YUKI* :03 A girl who wants to learn how to fly... You're a little strange, aren't you, Alfina? ...But in a good way! *SPEAK ALFINA* :02 Running a bakery sounds like a nice idea... But being a pilot also sounds like fun! :10 It's pretty tough... {> :03} But if you want to try, I'd be more than happy to help you! *SPEAK ULF* [End] :01 Whew... Now that was a meal! Even I couldn't eat another bite! Shouldn't we get goin' pretty soon, Yuki? [I've still got room!] . . :07 . You've gotta be kiddin'! . I guess you're as big an . eater as I am... [Yeah, let's get going!] {Have you met Drak yet? If not:} . . :08 . All right! Now that our . stomachs are full, let's head . for my homeland -- Dragon . Valley! {Have you met Drak yet? If so:} . . :10 . We're going to a desert, huh? . I'm not much for hot weather... . I'd better try and pscyhe myself . up for this... {End.} <% fin. [M05] %> ~~[M06] Baccula Settlement - Inn (MC: 2140400) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :06 Oh yes! So these are kebabs! :03 Those juices are sizzlin'... And that savory smell... Just like the lady was sayin'! :08 Alright! It's time to chow down! *SPEAK YUKI* :08 Take it easy, Ulf! Leave us a little too, will ya?! :03 Don't be ridiculous. This is a free-for-all meal. You better eat up before it's all gone! *SPEAK ULF* :04 Would you stop talking to me! I'm trying to concentrate on these kebabs! *SPEAK ALFINA* [Advance] :12 Why did Dahna treat us like that all of a sudden? Did I say something wrong? :01 When you shared Gryph's message, she just got mad and said, "love only brings sadness." :05 If Dahna truly believes that, there's nothing else we can do. *SPEAK ALFINA* :05 If Dahna truly believes that love only brings sadness, there's nothing else we can do. *SPEAK ULF* :03 Mmmm!! These are great! It's hopeless... The saliva is flowing, and I am hooked! *SPEAK YUKI* [Advance] :01 Why do you think Dahna would say something like that? :12 She must've had a bitter experience. Something that we could never understand... :11 It doesn't look like she'll see us anytime soon. I guess we're in for the long haul... :05 ...... ......... *SPEAK YUKI* :11 It doesn't look like she'll see us any time soon. I guess we're in for the long haul... :08 I don't mind staying a while. I love this village! :08 You love the food. *SPEAK ALFINA* :12 Dahna must've had a terrible experience. Something that I could never imagine. *SPEAK ULF* [Advance] :08 Would you cheer up? You gotta try some o' these kebabs! Trust me, they're great! :12 Oh... OK... I'll try one. :02 Well? :06 Th-This is... {> :07} Delicious! *SPEAK ALFINA* :02 May I have some more kebabs? :02 Of course! Eat up! Eat up! A good meal will make you forget all your troubles! *SPEAK ULF* :01 "Man shall live by kebab alone." {> :08} The ancients were very wise indeed! :08 You sure that's how it went? *SPEAK YUKI* [Advance] :02 I'm glad to see you're smiling again, Alfina. :01 But what are we gonna do now? I mean, we'll never get to the Guardian without Dahna. :11 Yeah, and she seems like a stubborn woman. :01 For now we just have to put our heads together. {> :02} I know we can think of something to convince Dahna. *SPEAK YUKI* :11 Put our heads together... I guess that's all we've got. :02 That's all we can do for now. *SPEAK ULF* :09 This is taking too long! At this rate, we can find the Guardian faster on our own! *SPEAK ALFINA* [Advance] :12 If Dahna said such bad things about love, it must mean she knows how wonderful it really is, or once did... :11 So if we keep trying, I know we can convince her to help us! :02 Hmm... You could be right. :02 Let's go see her tomorrow. If she won't talk to us, we'll try again the next day! *SPEAK ALFINA* :11 If we keep trying, I know we can convince her to help us! *SPEAK ULF* :08 Let's have kebabs tomorrow, too! If we can't, let's have 'em the next day, and the next day! *SPEAK YUKI* [End] :02 Let's finish up soon. I'm full. :02 Yes, if you two don't mind. I've had enough, too. [But Ulf still looks hungry.] . . :08 . Well, I figure about 5 more . kebabs should be plenty. . . :08 . C'mon. You've had enough! [I'm done.] . . :02 . Well, alright... . I guess I can finish off the . rest tomorrow. . . :06 . You're planning to eat more?! . . {End.} <% fin. [M06] %> ~~[M07a]~~ Baccula Settlement - Inn (MC: 2140650) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :03 At last we meet again, my beloved kebabs! Mutton is one of my favorite meats! Nothin' like eatin' sheep... :07 What did you say?! You've... eaten sheep before? :08 Of course! It's one of my favorite foods! :07 That is just... Horrible...! {Has this meal been had before? If so:} . . :11 . Hm...? {>} I get the feeling we've . had this conversation before. . . :01 . That's odd. So do I. . Deja vu perhaps? . .[Oh well... Let's eat!] . . :01 . ...All right. . . {Continue as "normal."} . .[This is weird. Let's pass.] . . :01 . Yes, I'd like it if we all . refrained from eating. . . {End.} *SPEAK YUKI* :11 I've never had mutton before. Is sheep really that good? :08 In the valley, we're only allowed to eat sheep during festivals. That's why I lived for festivals back home... *SPEAK ALFINA* :01 I just remembered -- that statue of Yoat looks a lot like a sheep. *SPEAK ULF* [1/2] :09 What are you saying? Aren't these kebabs made of mutton? They sure taste a lot like sheep to me. :01 These kebabs are made of a monster called a "Sand Lizard." They're served to guests in Baccula as a sign of hospitality. :06 Did you say monster...?! *SPEAK ULF* [2/2] :03 Monster meat! I like it! I like it! Tastes monsterrific! Ha! *SPEAK DAHNA* [Advance] {Has this meal been had before? If so:} . . :01 . I definitely remember having . this talk... At this point, I said . just what I'm saying now... :05 Our Guardian Yoat is in the form of a ram -- that is to say, a male sheep. :01 So eating sheep has always been a taboo in Baccula! :03 Oh yeah?! Sorry about that! Back in the valley we eat anything that moves! :02 But soft, furry creatures are the most popular! Like sheep, and rabbits... Mmmm... :06 What? Rabbits...?! *SPEAK YUKI* [1/2] :01 Back home in Anfog, we can eat anything we want. :02 What type of place were you brought up in, Yuki? :02 A pottery village deep in the mountains, surrounded by trees. {> :09} That's where I flew my plane from... :02 Mountains and trees... It sounds so much different than the desert. I'd like to go sometime. *SPEAK YUKI* [2/2] :02 Sure! If we have time, I'd like to show you all around Anfog. That might be fun! *SPEAK ULF* :03 Rabbits taste great -- roasted and dipped in a little sauce... Mmm! Now that's a meal! *SPEAK DAHNA* :01 In order to maintain a balance at our oasis, the people of Baccula must follow a dietary code. :08 I see. In the valley, we had to practice catching and eating things from childhood in order to become skilled hunters. *SPEAK ALFINA* [Advance] {Has this meal been had before? If so:} . . :06 . Huh? Wait a minute... . I remember this too... . I remember getting angry here. :04 It's absolutely wrong to eat cute little bunnies! :11 Hm? Why's that? Did you worship a bunny Guardian back at Arcriff, or something? :06 No... But it's just... {> :12} I don't know... Rabbits are just so sweet... {> :09} So it's wrong to eat them! :03 That's weird! OK, what about sparrows? They're delicious when smoked or baked... *SPEAK YUKI* :02 Ulf really gets excited when he talks about food! :03 He sure does. It looks like a fun way to live. I wonder if all of his people act that way. *SPEAK ULF* :03 Sparrows are good, too. Just roast 'em up with a nice sauce. Nutritious and delicious!
    :08 When I was a kid, my friends and me would go out and catch 'em! Then we'd put 'em on skewers and feast away! *SPEAK DAHNA* :01 Eating habits differ a great deal from culture to culture, I suppose. *SPEAK ALFINA* [Advance] :06 How could you eat a little bird... {> :04} That's just terrible! It makes me want to cry...! :11 Are you serious? What about rats then? :09 No! They'll make you sick! :09 Goldfish? :09 Those are for pets! :07 Well... You must like to eat beetles, at least... :09 Bugs are not for food! {Has this meal been had before? If so:} . . :10 . No doubt. This is one crummy . deja vu. I remember getting . yelled at by Alfina. *SPEAK YUKI* :08 Alfina, it's nothing to get so worked up about... :09 It's Ulf's fault! He just keeps saying such horrible things! *SPEAK ULF* [1/2] :07 How about bears? :09 I can't believe this! Haven't you ever seen a teddy bear? :05 Well then, what about snakes? :09 Snakes...! {> :07} Snakes are OK... They look scary, so I don't mind if you eat them... :04 What?! *SPEAK ULF* [2/2] :10 I don't get you! Are you trying to say I'm a greedy, no-good savage?! Is that it?! *SPEAK DAHNA* :01 I've never heard of that animal. What exactly is a "goldfish"? :05 It's a cute, tiny little fishy. {> :06} And most people don't eat them! Only Ulf! *SPEAK ALFINA* [Advance] :11 How could you be so cruel? Even monsters have certain limitations about what they eat! :04 Shut up! In the valley it's perfectly normal to eat anything! Only a spoiled brat would be so picky! :06 Spoiled brat...?! {> :04} I'm not spoiled! It's just that I feel sorry for such tiny animals! :10 Ha! So since pigs are big and ugly, it's OK to roast them up and chow down, is that it?! :06 Well, that's...! *SPEAK YUKI* :12 Take it easy, Ulf. Alfina's not saying that because she's spoiled or anything. :10 The dinner table is my favorite place! If people complain about food, it gets me really angry! :08 I'd hate to go up against you in an eating competition. *SPEAK ALFINA* :12 Maybe I am spoiled... :12 Don't worry about it, Alfina. You and Ulf were brought up in two different worlds. *SPEAK DAHNA* :02 So are you saying that Communicators have many dietary taboos, Alfina? :12 No. It's not because I'm a Communicator... It's just how I feel. *SPEAK ULF* [Advance] :10 Well listen up, Alfina. My people live as a tribe of hunters. :09 There's not much land in the valley, so we can't plant fields. Our catch is a gift from above. "Eat it all!" That was the rule. :01 No fields...? {> :12} I see. It sounds like you were raised in a hard environment, Ulf. *SPEAK YUKI* :02 Actually, Miranda did have a "rule" for me at the dinner table! :04 "It doesn't matter if you like it or not! You eat what we've got!" {> :03} ...She always said that! *SPEAK ULF* :03 Maybe that hard environment is why there're so many hard- headed people there! That's something I couldn't handle. :02 Somehow I can see why you wouldn't get along with them. *SPEAK DAHNA* :01 So the desert isn't the only place where crops won't grow... That makes me all the more thankful for our oasis. *SPEAK ALFINA* [Advance] :01 I lived at Arcriff Temple until I was 6, then I was taken to a quiet village high up in the mountains. :11 And I'll bet you weren't able to go out and see the world. :01 You're right... {> :02} This is my first journey! Talking to so many people like this... :02 I see... {> :09} Sorry about the yelling. I got a little too worked up there... *SPEAK ALFINA* [1/2] :02 It was interesting to hear about your time in the valley. I never knew about that way of life. :08 Really? Well, I'd be glad to tell you more about it anytime! :03 Thank you. *SPEAK ALFINA* [2/2] :03 When you were yelling, I thought that maybe you didn't like me or something. *SPEAK ULF* [1/2] :01 Don't worry! I won't be eatin' anymore beetles or goldfish... :08 The way you said that sounds like you've really eaten them before! ...They any good? :03 They taste awful! But you never know unless you try 'em, right? {> :08} Bitter childhood memories... :08 In more than one way, right? *SPEAK ULF* [2/2] :08 Catch a bear, you eat it... Catch a goldfish, you eat it... We had to eat what we caught. That was the rule. *SPEAK DAHNA* :02 I haven't enjoyed such a lively meal in quite some time! It's nice to have friends. :08 Isn't it? And the kebabs are great! This is a day to remember! *SPEAK YUKI* [End] {Has this meal been had before? If so:} . . :12 . Yeah... Must be deja vu...! . I remember talking about this. {>} . This is where I try to stop . you two from arguing. :11 By the way, shouldn't we start finishing up soon? We can't sit here and eat forever. {Has Yoat been met? If not:} . . :04 . You're right. We must go to . receive the holy words of Yoat. {> :01} . You're almost done, right Ulf? {Has Yoat been met? If so:} . . :04 . You're right. . We'd better get to Herasell . soon... {> :01} . You're almost done, right Ulf? [There's more eatin' to be done!] . . :08 . Fine. Just eat the rest as fast . as you can. I know that's . what you're best at. [Yeah, I'm stuffed. Let's go!] . . :06 . Sorry! . I got so wrapped up in the . conversation... . . :02 . It's important to spend time . like this. Let's enjoy a meal . together again sometime. {Has this meal been had before? If so:} . . :11 . What's going on here? . How could everyone have the . same deja vu? Did you cast . a spell or something, Dahna? . . :02 . Who knows what happened. . The world is full of mysteries. . Anything's possible, I suppose... {End.} <% fin. [M07a] %> ~~[M07b]~~ Mendi City - Inn (MC: 2140650) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :03 Let's eat! Hey Dahna! The food in your village was great, but they've got some great stuff here, too! *SPEAK YUKI* [1/2] :03 Food always seems to taste better after a flight! {> :10} Hey Ulf! That piece of meat is mine! :07 Whoa! Not very many people can beat me to a piece of food! I think I underestimated you, Yuki... *SPEAK YUKI* [2/2] :03 Haha! We've gotta eat up so we've got energy for the flight to Baccula! *SPEAK ALFINA* :03 I wonder why the innkeeper is such a good cook...? I'll have to ask her next time we come here! *SPEAK DAHNA* [1/2] :10 Oh divine Yoat, master of the earth... Thank you for these blessings that we are about to receive... :07 G-Grace...? I haven't said grace in so long, I forget how you're supposed to do it... :10 Saying grace is important! We have to express our thanks to the Guardians! I'll teach you next time! :05 Uh oh... I should've kept my big mouth shut... *SPEAK DAHNA* [2/2] :02 All right then. Let's eat. Everything looks just delicious... *SPEAK ULF* [Advance] :08 By the way, Dahna... Are you feelin' any better now? You seemed kinda sick when we were ridin' Shiba... :05 Yes, I'm feeling much better now... Flying can be difficult, can't it? :02 But what about the view? Wasn't it impressive to see your entire village below you like that? :02 It certainly was! I was shocked. As soon as Shiba took off, the village started to shrink below me... :03 And before I knew it, we were here in Mendi! *SPEAK YUKI* [1/2] :08 Hey... Why did Shiba let Dahna ride him without any problem...? :08 Every time I tried to ride him, he gave me a hard smack with his tail... :08 Hey, hey may not look it, but Shiba's still a guy! Even he can't resist a feeling like that! *SPEAK YUKI* [2/2] :11 Hm...? A feeling like what? :08 When she sits on him, her... {> :03} Well, maybe I'd better leave the rest for when you get a little older! *SPEAK ULF* [1/2] :08 Hey Dahna! Don't ya just love flyin' with Shiba? :08 Yes... I think it would be more enjoyable if I didn't get airsick, though... :08 Yeah... While we were flyin' I thought you were gonna toss your cookies at any moment. It was kinda scary for me too... *SPEAK ULF* [2/2] :08 But you'll get used to it! Until then, if you feel like you're gonna hurl, just turn your head away from me! *SPEAK DAHNA* :02 Baccula seems so small compared to Mendi... Now that I've left my village, I realize how big the world really is... *SPEAK ALFINA* [Advance] :01 Dahna, have you ever been to Mendi before? :02 No. Even when we went on on our sealing missions, we never made it out this far... :08 It's pretty nice, huh? I like it a lot. It's so full of life, and you can smell the sea breeze everywhere you go! :01 But... I'm beginning to think that my coming here might have been a mistake... :06 Hm? A mistake? *SPEAK YUKI* :12 A mistake...? I don't think that's true... *SPEAK ALFINA* :03 Yes, you're so pretty that you even stick out in a city the size of Mendi! I guess part of it is your wardrobe... :08 I don't think that's what she meant... *SPEAK ULF* :11 A mistake...? Hmm... *SPEAK DAHNA* [Advance] :01 There may be a lot of people here, but no one knows anything about the Guardians... :08 True... Even I didn't know about them until I met Alfina... :08 It can't be helped! Old Drak and the others haven't been active for thousands of years. People forget! :05 That's true... And... Things have been so peaceful since then that it's been possible to forget... *SPEAK ALFINA* :12 Well, they did first find out about us just when a terrible disaster was about to strike... *SPEAK ULF* :11 Hmm... *SPEAK DAHNA* :01 I'm sorry... It's just that this is all so sudden... It's hard for me to absorb everything... *SPEAK YUKI* [Advance] :01 But... You're risking your life to protect the Guardians... That's pretty amazing... :01 Thank you... {>} But I don't think the people from my village even realize how cut off they are. :01 Why, if I hadn't come to Mendi, I never would have known it myself... :12 Dahna... *SPEAK YUKI* :12 If the Bacculani people knew that, I think it would be painful for them. Like they've been forgotten or something... *SPEAK ALFINA* :12 Dahna... *SPEAK DAHNA* :08 But Mendi's such a lively city. I think it's wonderful. I really do. *SPEAK ULF* [Advance] :11 Hmm... I've been lots of places. And I've come to the decision that this world is worth fightin' for. :08 Of course, now that I've left the valley, I'm not officially a guard anymore, but... :01 You really think this world is worth fighting for...? :08 Sure! I've met a lot of people since leavin' the valley. Sometimes gotten into fights... :08 But it helped me realize that everybody has the right to live! :01 The right to live... {> :02} That's a wonderful idea... You realized this by meeting people on your travels? *SPEAK ALFINA* [1/2] :02 How do you like the food here, Dahna? :02 It's very... good. I've only eaten Bacculani food up until now so it's very... New to me... *SPEAK ALFINA* [2/2] :03 I think it's delicious! I'm glad you like it too, Dahna! *SPEAK ULF* [1/3] :08 You got it! Of course, there was one guy that I got into a fight with and never saw again... :11 What did you fight about? :04 He ate an ice cream bar that I had saved especially for me! It even had my name on it! {> :05} I get angry just thinkin' about it! :03 You broke up a friendship over something like that? *SPEAK ULF* [2/3] :05 Whaddya mean, "something like that"? It was really good ice cream! :08 Uh... You know when I took that piece of meat that you had your eye on at the beginning of the meal...? :05 I'll never forget it... :08 ......Well, sorry about that, Ulf. *SPEAK ULF* [3/3] :05 I still dream about that ice cream bar... *SPEAK DAHNA* :02 I hope I'll be able to feel the same way someday... *SPEAK YUKI* [1/2] :09 I just left my own village not long ago, you know... {> :02} I hope to meet lots more people in the future. :03 Yes. That's right, Yuki! *SPEAK YUKI* [2/2] [End] :02 Whew... Well, I guess we should be going. Even Ulf should be full by now. [Nope! I'm still hungry!] . . :05 . More... . Just a little bit more... . . :08 . Well, OK... . But don't make yourself sick... [Yeah, let's go!] {Has Yoat been met? If not:} . . :01 . All right! We've gotta get . back to Baccula and meet . Yoat! {Has Yoat been met? If so:} . . :10 . When we're ready, we'll head . for Herasell! This is going to . be a tough journey! <% fin. [M07b] %> ~~[M08]~~ Hect's House - Living Room (MC: 3160750) ~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :11 I dunno... Compared to the food in Baccula, this kinda sucks... :01 It is pretty bland... {> :08} But that must mean it's good for us! :12 When I think of what happened to the Verse Realm, it's amazing that they have any food to give us. :10 Alfina's right. We should be grateful. *SPEAK YUKI* :01 Yeah... I mean, all their plants have been turned to glass, and they must be rationing out what's left of their food supply. :02 We should be thankful, Ulf. *SPEAK ALFINA* :12 I wonder if there's anything we can do to help these poor people. *SPEAK DAHNA* :02 These beans are delicious! :10 This land has been through so much, but I can tell these beans were grown with loving care. *SPEAK ULF* [Advance] :01 Would you mind tellin' me why you people know so much about this place? :01 Remember when we met you at sea, Ulf? After that, we went to Randoto Island, and we were sucked into a huge Versphere. :12 We were wandering around, lost in the Verse Realm... But Hect saved us. :11 Oh yeah? Hect, huh... *SPEAK ALFINA* :12 I'll never forget how cold Hect's hand was when I touched it... *SPEAK ULF* :01 I thought she was just a little snob. But it sounds like she's been through a lot. *SPEAK DAHNA* :04 She seems so frail, yet has to bear the heavy responsibility of representing this tattered world. {> :05} And what have I done...? *SPEAK YUKI* [Advance] :01 The butler said that people from our world "stole away" Hect's happiness. :05 I hate to say this, but he must've been talking about Raven and Emelious. :05 ...... ......... *SPEAK YUKI* :05 People from our world stole away her happiness... Putting it that way makes me feel like we're responsible somehow... :05 I am partly responsible. I should have been able to stop those two... *SPEAK ALFINA* :12 The butler seems to care for Hect a great deal. :05 How could Emelious steal away her happiness? I don't want to believe it. *SPEAK ULF* :01 Hmm... These beans ain't half bad ya know. They just need a little somethin' to spice 'em up! :11 They're a tad on the bland side... *SPEAK DAHNA* [Advance] :05 Maybe we're not welcome here, in the eyes of this world's inhabitants. :07 But Hect said that people from our world are always trying to bring hope to the Verse Realm. :04 If someone comes to this isolated world from the outside, it's only natural to see them as bringers of hope. :09 But, perhaps something awful happened in the past, and the people felt betrayed... *SPEAK YUKI* :01 The people living here must've thought Emelious and Raven were their saviors. :05 They'd be so sad to find out that Emelious is the one who killed Gryph. *SPEAK ULF* :10 Huh...?! I don't have a clue what you're talking about! Say it plain and simple for my sake, will ya? *SPEAK DAHNA* :05 Perhaps Hect used the word "hope" in a paradoxical sense. I'm sure she didn't mean to be sarcastic in any way. *SPEAK ALFINA* [Advance] :05 Now that Gryph is gone, what will become of this world? :05 It will crumble... Just as Hect said. :07 How can we just sit back and watch it happen?! Can't we do anything?! :04 Not if we can't break the curse of Xorn. This world was doomed to destruction long ago. :04 This may sound awful, but Gryph's death will only speed up the inevitable. *SPEAK YUKI* :07 It's so frustrating to know this place will be destroyed and there's nothing we can do about it! *SPEAK ALFINA* :05 When I first met Hect she told me something about that. :05 She said that our world must forget about the Verse Realm. *SPEAK DAHNA* :04 They never dare to have hope. That's how these people come to terms with the unavoidable... :05 I can understand the reasoning behind it, but what a dreary philosophy to live by. *SPEAK ULF* [Advance] :02 But bein' turned into glass must have its good points. :08 You'll never get hungry, never get tired, and you can even make friends with the pigeons! :04 Ulf! :11 Geez! Can't you take a joke?! Don't gimme that look! *SPEAK YUKI* :12 If Xorn's curse is broken, I wonder if the people who turned into glass will come back to life. :12 That would be wonderful... *SPEAK ULF* :09 C'mon already! I wasn't being serious! Just havin' a little fun, that's all. :04 Ulf, could you say the same thing in front of poor Nahno? :11 Well, uh... I uh... *SPEAK DAHNA* :04 The scars of this world are much heavier, and much deeper than we can imagine. :04 If only we could share some of the pain, to relieve them of this heavy burden... *SPEAK ALFINA* [Advance] :12 Emelious and Raven definitely came here. I'm glad to know at least that much. :04 But we can't rest yet. The important thing is to find out what they were doing here. :05 ...... You're right. :06 The truth is hidden somewhere in this lost world. Let's trust in Yoat's words to guide us. :11 ...Right! *SPEAK YUKI* :02 We've gotten this far, now we just have to stay calm and track down Emelious and Raven. *SPEAK ALFINA* :11 All we can do now is trust in Yoat's words to guide us on the path ahead... No matter what awaits us. *SPEAK ULF* :09 Let's ask Hect tomorrow morning. Maybe she knows where your brother went. *SPEAK DAHNA* [End] :01 Well, shall we take the butler up on his kind offer and stay here for the night? [I'd like to talk about tomorrow.] . . :02 . That's a good idea. . What do you think, everyone? [Yes, let's stay.] . . :10 . Perhaps we can find some . glimpse of hope for these . people in our dreams... . . {End.} <% fin. [M08] %> ~~[M09]~~ Hect's House - Living Room (MC: 3170650) ~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :02 So the people of Terrarium eat... {> :05} ...Beans? :11 Beans it is! :02 Yes, beans! :10 O Mighty Yoat... I thank you for this blessing from the earth... *SPEAK YUKI* [1/2] :11 Terrarium is full of strange things. :03 Yes, like the mushroom-shaped houses! :11 And those lifts at the entrance. How do those things float like that? There aren't any Flight Units powering them. :02 Heehee... You want to take them home, don't you? :06 I'd never do that! I wouldn't mind taking one apart to see what makes 'em tick though... *SPEAK YUKI* [2/2] :08 Must be some advanced form of technology. Sure wish I could take one apart... *SPEAK ALFINA* :01 This is the last time I'll ever have these beans... {> :02} I have to savor every one of them! *SPEAK ULF* :05 ...... *SPEAK DAHNA* [Advance] :01 I was shocked to hear that Xorn was once a Guardian, just like Yoat. :11 Yeah, it's hard to believe, but I guess the Verse Realm was a lot different back when Xorn was a Guardian. :01 "The earth was green, the sky was blue, and the birds would sing gracefully." {>} That's from one of Baccula's legends. :09 A blue sky and singing birds... *SPEAK YUKI* :01 The sky is purple now. I didn't see a single bird out there. :05 All of the monsters seem lifeless or somethin'! I wouldn't even call 'em animals, and I'll bet you can't even eat 'em! *SPEAK ALFINA* :01 There's a similar story in Arcriff's mythology. "Happiness was brought to us from the plentiful Verse Realm..." *SPEAK DAHNA* :01 There must have been other towns long ago, besides Terrarium and Surmania. :10 Xorn's curse must have destroyed them all. *SPEAK ULF* [Advance] :05 ............ {>} Giant beans. No matter how many you eat, they don't go away... :03 They really are huge! {> :02} Heehee! I wish my green peas would grow up to be this big. :01 Green peas? Were you growing them back in Arcriff? :02 No, after I left Arcriff to live in a mountain village. I was growing all sorts of things -- flowers, eggplants, peas... :02 But I asked the villagers to take over after I left. *SPEAK ALFINA* :02 I hope my green peas are still healthy and growing...! *SPEAK ULF* :05 ...This is so sad! *SPEAK DAHNA* [1/2] :02 So you were growing peas and eggplants. {>} Are you a good cook, Alfina? :03 Yes! :06 Huh?! {> :07} Er... Yup! She's quite the cook! She makes great bread, and... {>} Did I mention her bread? :03 Huh-huh! I'd love to make some bread for you, Dahna! {> :07} Oh, and I better make enough so Ulf doesn't eat it all... :05 ...............*sigh*... *SPEAK DAHNA* [2/2] :02 I can't wait to taste some of your fresh baked bread, Alfina. *SPEAK YUKI* [Advance] :02 Whenever those villagers eat peas, they'll probably think of you, Alfina! :05 ...... :08 Hm? What's wrong, Ulf? Don't tell me you hate beans! :05 That's not it... *SPEAK YUKI* [1/2] :12 Now that's weird... I've never seen you clam up when we talk about food, Ulf. Something wrong? :05 These beans... When I taste 'em, I can taste the sadness of these villagers... :12 Sadness...? *SPEAK YUKI* [2/2] :12 Sadness... *SPEAK ALFINA* :12 Ulf... Do you have a stomacheache? :05 I've got a cast-iron stomach, but... *SPEAK DAHNA* [1/2] :01 Ulf, food is scarce in Terrarium, and beans are a very valuable source of protein here. :01 Yet the butler gave us such a generous helping. Don't you realize what that means? :05 I know, I know. I get what yer sayin', but... *SPEAK DAHNA* [2/2] :01 I thought you could eat anything. *SPEAK ULF* [Advance] :05 All they've got to eat is beans. No wonder their hopes and dreams are all gone... :04 It's enough to make me cry! The people here don't have any meat to eat! :08 Well, that is true, but... :05 I want 'em to enjoy a good meal! {> :04} Are you with me, Yuki?! Don't you agree, everyone?! :08 Sure, I guess so... :08 Even though our reasoning is different, we all want to help these people. *SPEAK YUKI* :02 Hect opened up to us! There's still hope, after all! {> :08} Some like meat and others don't. *SPEAK ALFINA* :01 The plentiful Verse Realm, with flowers blooming and vegetables growing... :11 I know a bright future lies ahead for it! If we just believe, and press on, I just know it! *SPEAK DAHNA* :01 First we must find Seiba, as Hect said. :01 And we'd better hury. Now that Gryph is gone, the curse of Xorn is slowly eating away at Terrarium. *SPEAK ULF* [End] :04 Alright! Enough sittin' around! Let's get back to our world now! [But...] . . :01 . What about these beans? . . :07 . Beans shmeans! . We've got better things to . do with our time! . . :12 . But I think it's rude not to . finish them all. After all, the . butler might feel ashamed . if he thinks we don't like them. . . :07 . Oh... You've got a point... {> :04} . OK! Eat up, everybody! . We gotta keep that old . butler happy, right? [Yes, let's go.] . . :11 . Yes, I'm full. . . :04 . Right! . Let's get outta here! . So long, beans! . . {End.} <% fin. [M09] %> ~~[M10]~~ Baccula Settlement - Inn (MC: 3180630) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :03 Mmmmm! Long time no eat, my wonderful, juicy, savory kebabs! :03 It hasn't been that long. :08 You act as if you're reunited with your long lost love... :03 I know how you feel, buddy! Let's fill up on kebabs tonight to celebrate our meeting today! *SPEAK YUKI* [1/2] :11 Gryph was a bird, Drak a dragon, Yoat a ram... I wonder what the next Guardian will be. :02 Remember the glowing statue in Terrarium Square -- I just know that was Seiba! :02 Hmm... By the looks of that statue, it's hard to tell what kind of Guardian it is. :08 Well that gives us somethin' to look forward to, right? *SPEAK YUKI* [2/2] :09 Gryph was a bird, Drak a dragon, Yoat a ram... I wonder what Seiba could possibly look like. *SPEAK ULF* [Repeated later as "Ulf A".] :03 Ohhh!! Hahaaa! These are so good! This place serves the best kebabs. :08 If they had a shop in Mendi, customers would line up longer than old Drak's tail can stretch! *SPEAK DAHNA* :02 The way Ulf is eating those kebabs makes them look so delicious. I'm tempted to try some myself. :03 Of course! They taste great! Dig in, Dahna! :08 No. My diet would be ruined. ...I can't give in to temptation. *SPEAK ALFINA* [Advance] :01 Is it just me, or is something different about this village? I've felt that way ever since we got back. :08 The Chief's Tent looks really flamboyant now! I never new Ruilia was drawn to that [sic] kind of style. :11 Those wild colors and designs look familiar to me somehow. :01 Me too. I know I've seen those colors somewhere before... *SPEAK ALFINA* :01 I remember seeing them when we were traveling with Miranda and Alonso. *SPEAK ULF* [Repeat "Ulf A"] *SPEAK DAHNA* :08 I just hope Ruilia didn't decide on that awful looking-- Or... awfully colorful looking thing out there. *SPEAK YUKI* [Advance] :08 Now I remember! The casino in Sabatar! Where we had the match with Bianca... :07 Yes! In that tent! {> :06} Um... But how did you...? :07 That sign in front of the village entrance is the same one we saw in Sabatar. :01 So are you saying this "Bianca" came to Baccula? :07 That couldn't be right! {> :01} ...Or could it? *SPEAK YUKI* :11 Wait a minute. If it's the same Bianca, then... Not possible. *SPEAK ALFINA* :06 No! Bianca?! In Baccula?! Why would she come here all the way from Sabatar? *SPEAK ULF* [Repeat "Ulf A"] *SPEAK DAHNA* [Advance] :01 What type of person is Bianca? The two of you seem to know quite a bit about her. :11 Well... How should I put it... {> :08} Why don't you explain, Alfina! :06 Me?! Well, she's really, uh... :07 I know! She's very aggressive! Or maybe... expressive... She's not afraid to say what she steals-- er... feels! :08 You have a nice way of making your insults seem like compliments, Alfina. *SPEAK ALFINA* :06 Oh, it's not that I meant to speak badly about Bianca... :02 Hahaha! ...I'm sorry. You just have a charming innocence about you. Don't worry about it, Alfina. *SPEAK DAHNA* :08 I think I have a fairly clear picture of Bianca now. *SPEAK ULF* [Repeat "Ulf A"] *SPEAK YUKI* [Advance] :11 So Seiba lives in Vejas Jungle... I wonder what Ruilia was doing there. :02 Well, Ruilia and I are complete opposites. We would constantly argue when we were younger. :02 She'd always end up running away from home, but would usually come back right away. :03 But that's how she got there. :10 Sounds like a troublemaker. *SPEAK YUKI* :08 So you're saying when she got there she happened to hear Seiba's voice? What luck! *SPEAK ULF* [Repeat "Ulf A"] *SPEAK DAHNA* :01 Ruilia and I always fought with each other, but now that I look back, it all seems like a bundle of good memories to me. :02 Although we were extreme opposites, each time we fought, we always seemed to tell each other what we needed to hear. *SPEAK ALFINA* [Advance] :01 She said she heard the Guardian's voice... Could that mean Ruilia is another Communicator? :03 Absolutely not! That's about as likely as a well-mannered Ulf at the dinner table! :10 Whad'ya mean by that? *burp* :02 She only heard a cry. No words. *SPEAK YUKI* :11 If you're not a Communicator, a Guardian just sounds like a normal animal though, right? *SPEAK ALFINA* :01 A well-mannered Ulf... {> :03} Hahaha! That's a funny thought! :10 Hey! Watch it, you two! *SPEAK DAHNA* :02 If Ruilia is a Communicator, perhaps I'm a Guardian. {> :03} Hahaha! That's impossible! *SPEAK ULF* [End] :02 Whew! I'm stuffed! It's about time for bed. I'm gonna sleep like a log tonight! [I'm not done! More kebabs!] . . :08 . Yuki! Don't be thinkin' you can . outdo me! More kebabs!! . . :08 . How can you have room for . more after all you've eaten? [I'm done. That was delicious!] . . :02 . Let's set out first thing . tomorrow. Don't be late. . . {End.} <% fin. [M10] %> ~~[M11]~~ Mendi City - Inn (MC: 2140650) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *BEGIN* :03 Meat! Vegetables! Bread! Wow! Everything looks great! Now this is what a real meal should look like! *SPEAK YUKI* :02 You know, for some reason it seems like we haven't been to Mendi for a long time... *SPEAK ULF* :06 *chomp chomp chomp* {> :03} This is delicious!! :03 Those bean dishes we had in the Verse Realm weren't bad, I guess, but this is the kind of food for me! *SPEAK DAHNA* :02 Bread, made from wheat nurtured by the sun and the rain... :02 I can almost taste the warmth of mother nature in it... *SPEAK ALFINA* [Advance] :03 Yuki, wasn't that flock of migratory birds we saw just amazing?! :02 Oh, you mean the one that flew next to the plane? There sure were a lot of them, all flying together... :02 They almost didn't seem like a flock of individual birds... It was like they were all moving as one... :02 They were quite a sight, flying with the setting sun behind them... I wonder where those birds were headed... *SPEAK YUKI* :02 Now that you mention it, I've seen them in Anfog. :10 Whenever I'd look up at them, I'd think how I'd be flying with them soon... *SPEAK ALFINA* :02 I've never seen so many birds in my entire life. They covered the whole sky... *SPEAK DAHNA* :02 I wonder where those birds are headed right now... *SPEAK ULF* [Advance] :08 At this time of year, they're busy flyin' south, lookin' for sources of food! They're strugglin' just to survive! :11 But how do they know which way is south? :08 Easy! In the daytime, they use the sun, and at night, they use the stars! :07 Wow... So the entire world is like a compass for them! *SPEAK ALFINA* [1/2] :02 Flying by the stars... That's kind of romantic... :01 Maybe, but for them it's a matter of life and death. If they don't fly south, they'll run out of food and starve to death. :06 Starve to death?! *SPEAK ALFINA* [2/2] :12 I guess life is tougher for those birds than I thought... {>} So that's why they were so determined... *SPEAK ULF* [1/2] :02 They may look small, but they can really eat. They'll eat more than 100 insects in a single day! :06 Wow! They eat almost as much as you, Ulf! :02 Yep! That's why they have to go someplace with a lot of food, or they'll starve. *SPEAK ULF* [2/2] :08 They're big eaters, even by my standards! I guess that's because they use so much energy just livin'. *SPEAK DAHNA* [End - OPTIONAL] :10 There's so much life in this world... We have to protect it, don't we? Shall we go? The Guardian's waiting. :07 What?! [W-Wait a minute!] . . :07 . Wait a minute! . We just started eatin'! . What's the rush, Dahna?! . . :08 . Uh... Sorry... [Oh, all right...] . . :05 . Oh, all right... . Man... I'm not even close . to bein' full, but... . OK, let's go... . . {End.} *SPEAK YUKI* [Advance] :11 You seem to know a lot about migratory birds, Ulf. :08 They have a lot of nests in Dragon Valley. If you watch 'em long enough, you learn a lot about 'em. :07 Have you seen any of their chicks? :08 Sure! They're always in their nests, chirpin' away for their mommies and daddies to bring 'em food. *SPEAK YUKI* [1/2] :11 Huh... I never would've thought you'd be an expert on birds... :08 Don't underestimate me, Yuki! I may not look it, but I'm kind of a scholar, you know! :01 OK then, Mr. Scholar! What's 36,723 times 83? :07 Thirty six thousand...?! {> :11} Uh... {> :10} Hmmmm... {> :05} Ugh... :05 Anyway, that's enough math for today! *SPEAK YUKI* [2/2] :08 Sorry to make you think so hard, Ulf... *SPEAK ALFINA* :02 Heehee. Those little chicks must be so cute... I wish I could see some... *SPEAK DAHNA* :02 I've read about them in books, but there aren't any migratory bird nests around Baccula Village... :02 I'd like to see what those nests look like some time... *SPEAK ULF* [Advance] :01 That reminds me... It was about this time of year that I first met Cheepster... :02 ...Cheepster? :01 A long time ago, there was this baby chick that fell out of his nest. I named him Cheepster... :12 He fell out of his nest...? What happened to Cheepster, Ulf? :01 Well... {> :06} Ooh! That looks delicious! Just wait a minute! *SPEAK YUKI* [1/2] :02 Cheepster the bird, huh? Sounds interesting. Go on, Ulf. Continue with your story. :06 J-Just a minute! I have to finish eatin' this delicious fluffy bread first! Then I'll tell you the rest! *SPEAK YUKI* [2/2] :08 Give it a rest, Ulf. Everybody's waiting for the rest of the story. At least slow down a bit. *SPEAK ALFINA* [1/2] :12 Ulf! What happened to little Cheepster after he fell out of his nest?! Was he OK? :06 Just wait a minute! I'm eatin'! *SPEAK ALFINA* [2/2] :12 Hurry up and eat! I have to know what happened to Cheepster! *SPEAK ULF* [1/2] :07 Uh oh! Come to think of it, I've been talkin' so much that I forgot to eat! :07 Alfina! You'll have to wait a bit for the rest of the story! Just let me eat this... *SPEAK ULF* [2/2] :03 *chomp chomp chomp* Yum yum yuuuuum! I could eat a hundred plates of this stuff! *SPEAK DAHNA* [Advance] :04 I read that 80 percent of bird hatchlings get eaten by predators or die of starvation before they can grow up... :06 What?! :08 *chomp chomp chomp* Yum! {> :06} *BURP* :01 And there are lots of snakes in Dragon Valley, too. A little chick who can't fly yet would make a perfect meal for 'em... :12 Ulf... You didn't help him? *SPEAK YUKI* :08 You could at least excuse yourself, Ulf... *SPEAK ALFINA* :12 You helped him out, didn't you, Ulf? Cheepster's still alive... Isn't he? *SPEAK DAHNA* :04 Falling from its nest where it was warm and safe must be like falling into hell for a little defenseless bird... *SPEAK ULF* [Advance] :09 Helping Cheepster would've meant killing all the snakes that feed on little birds like him... So I didn't help him. :11 No! :01 Cheepster hopped around the valley for 3 days, hidin' from the snakes... But finally, a big snake had him cornered... :01 He was at the edge of a cliff. There was no place to run. But then... Then a miracle happened... *SPEAK YUKI* [1/2] :02 But... Even though you didn't help him, you watched him for 3 days...? :02 Well, yeah... Watchin' him hop around tryin' to fly reminded me of myself, trapped there in the valley too... :02 I see... So you were rooting for him, even if you didn't help him. *SPEAK YUKI* [2/2] :02 So you stood on the sidelines rooting for Cheepster for 3 days... *SPEAK ULF* :02 That's right. That timing can only be called a miracle... Just goes to show you how strong the will to live is... *SPEAK DAHNA* :05 For birds, being able to fly is absolutely necessary for their survival... *SPEAK ALFINA* [Advance] :12 A miracle...?! :02 Cheepster got ready... And jumped right off the cliff... {>} And wouldn't you know it, he started flyin'! :10 That's quite a first flight! :02 Now Cheepster's all grown up and even has little chicks of his own. He comes back to the valley every year! *SPEAK ALFINA* [1/2] :07 Whew... That's a relief... Don't get mad Ulf, but I thought for sure he... :08 Heheh... You seemed so worried that I thought I'd have a little fun with you! :09 Hmph! You're so mean! *SPEAK ALFINA* [2/2] :12 I was really worried, too! Hmph... {> :02} But I'm glad Cheepster's OK... *SPEAK ULF* :02 Cheepster should be returning to the valley pretty soon... I hope he's OK... *SPEAK DAHNA* [1/2] :02 I wonder if little Cheepster is still alive somewhere... Flying, making a family... :08 You can bet on it. That was no ordinary bird. He'll live to a riple old age, believe me. *SPEAK DAHNA* [2/2] :02 All of those birds were trying their hardest to survive... Yes, this is an amazing world, isn't it? *SPEAK YUKI* [End] :02 We have to protect the sky, for all the little Cheepsters in the world... Well, shall we be going? [Wait!] . . :07 . Wait a minute! . Just one more steak...! . . :08 . OK OK... . Just remember to chew, . OK Ulf? [Yep!] . . :08 . All right! . We're off to Vejas Jungle! . . :03 . Heheh... . You don't suppose we'll . meet Cheepster and his . family on the way, do you? . . {End.} <% fin. [M11] %> ~~[M12a]~~ Mendi City - Inn (MC: 3210950) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *START* :05 Oh divine Yoat, master of the earth... Thank you for these blessings that we are about to receive... :05 ...... *SPEAK YUKI* :05 Yoat... *SPEAK ALFINA* [1/2] :12 I should be praying to Gryph, too... *SPEAK ALFINA* [2/2] :12 O Gryph, bringer of light and of order... Please continue to light our paths as we make our way into the future... *SPEAK DAHNA* [1/2] :10 Ulf... Don't your people serve a Guardian as well? Shouldn't you give your thanks before eating? :05 I guess... But do you really think Drak could hear it...? *SPEAK DAHNA* [2/2] :05 Of course. I'm sure your prayer will reach Drak, wherever he may be... *SPEAK ULF* :05 Dahna... Are the Guardians really dead...? :09 Seiba can't be wrong... :05 Drak... Yoat... And now Seiba... All killed by that bastard...! {> :04} Damn him! :05 ...... *SPEAK YUKI* :12 The Guardians and Ulf's people have been protecting us for thousands of years... *SPEAK ALFINA* :05 ...... *SPEAK ULF* [1/2] :05 Damn it! The Guardians spent so long protecting us! Why did they all have to die?! :05 Damn that Emelious! :05 ...... *SPEAK ULF* [2/2] :05 Damn it... *SPEAK DAHNA* [Advance] :04 2 years ago, when Emelious came to Baccula, he didn't have that madness in his eyes... :05 It was that power -- Xorn's power -- that changed him... :01 What was he like as a boy? :12 He was so kind and gentle... I remember once, he saw a dragonfly get eaten by a bird, and he burst out crying... :12 He asked me if there was any way for us to live without hurting any other living thing. It always bothered him... *SPEAK YUKI* :05 Somehow I just can't imagine him crying like that... *SPEAK ALFINA* :12 As I remember him, Emelious was a wonderful big brother... Kind, dependable... *SPEAK DAHNA* [1/2] :04 Now that I think of it, everything started that day 2 years ago, when Emelious came to visit Raven... :12 That was when the two of them went to the Verse Realm, wasn't it? I wonder what happened to them there... :04 They talked animatedly in the chief's tent all night. And when the morning came, they were already gone... :05 I had no idea what had happened at the time, but... I suppose they must have made their decision that night. *SPEAK DAHNA* [2/2] :04 Back then Emelious wasn't like he is now... *SPEAK ULF* [Advance] :04 But he doesn't have any trace of human feeling left in him! He's just a monster! :05 ...... :12 Alfina... :05 I'm sorry... I wasn't tryin' to make you feel bad, Alfina. It's just that I-- :05 It's all right, Ulf. You're right. My brother is... :05 An enemy of all humanity... *SPEAK ALFINA* :05 Everyone's suffering because of my brother... He's become an enemy of all humanity... *SPEAK ULF* :05 You've got it... I'm sorry, Alfina, but he's gotta pay for what he's done! *SPEAK DAHNA* [1/2] :04 Alfina... You should prepare yourself for that eventuality... :12 .........Yes. *SPEAK DAHNA* [2/2] :04 I just hope Emelious will remember what you meant to him... {>} If not... *SPEAK YUKI* [Advance] :12 An enemy... :04 Yes, and he's quite a strong one, too. He's an even better swordsman than Raven, and now he's got Xorn's power... :05 Raven and Emelious did seem to be pretty amazing fighters, but... {> :07} I'm not so bad myself! *SPEAK YUKI* :07 Those two may be amazing fighters. But...! *SPEAK ULF* :09 But anyway... I'll just smack him upside the head with my trusty flail! Problem solved! *SPEAK DAHNA* :01 They've fought several times in the past. :01 Raven was clearly holding back, but still... He didn't even touch him... *SPEAK ALFINA* [Advance] :12 Xorn's power has changed my brother... I guess we'll be facing off against him sooner or later... :04 Can we really win if it comes to that? If he can beat Raven and the Guardians, what chance do we have...? :01 Don't worry! We'll win! We couldn't even touch Emelious in Arcriff, but... We've learned a lot since then! :01 And we've got the orbs that the Guardians left for us! {> :10} We can't lose! *SPEAK ALFINA* [1/2] :12 That's right, Yuki... We'll win... Won't we? :01 And it's not like we're definitely going to be fighting Emelious... :01 Our enemy is Xorn, not Emelious... {> :02} ......Right? :06 ...! {> :03} Yes! You're right! *SPEAK ALFINA* [2/2] :02 Thank you, Yuki... Yes, we don't even know that we'll have to fight Emelious... *SPEAK ULF* [1/2] :01 Hey, it's 8 against 2. How can we lose? :11 8 against 2? If Emelious and Xorn are the 2, then... :01 There's 4 of us, right? Then there's Drak, Yoat, and Seiba... Add Gryph and you've got 8! :02 And the last Guardian we're going to go see now makes it 9 against 2. It doesn't seem so bad when you put it like that. *SPEAK ULF* [2/2] :02 Yeah, there's still one more Guardian. 9 to 2... This'll be a piece of cake! *SPEAK DAHNA* :05 I'm sorry... I'm the oldset one here, and yet you're trying to encourage me... :02 Yes, the spirits of the Guardians are protecting us. I'm sure we will be victorious. *SPEAK DAHNA* :02 Let us go. We have to find the last Guardian. We have to know the truth... *SPEAK YUKI* [End] :10 Well, I'm full! Let's go and meet the final Guardian, Alfina! I'm sure we'll feel better when we do! [Oh, just a minute...] . . :01 . I just want to hear a bit . more about what everyone . is thinking. OK, Yuki? . . :02 . No problem! [Sure!] . . :11 . Yes, let's go! . Wherever the light of the . orbs will guide us! . . {End.} <% fin. [M12a] %> ~~[M12b]~~ Baccula Settlement - Inn (MC: 3210950) ~~~~~~~~~~~~~~~~~~~~~~~~~~ *START* :10 The desert winds, and familiar faces... It's such a relief being back in Baccula. :03 You said it! I'm about ready to sink my teeth into those kebabs! *SPEAK ALFINA* [1/2] :02 From above, the oasis looks like a blue jewel in the sand... :03 You're a regular poet, Alfina! :06 Did that sound strange? :02 I think it sounded great, Alfina. :10 Yeah, I mean it's not like I was insulting you or anything... *SPEAK ALFINA* [2/2] :02 Thanks, Yuki... *SPEAK ULF* [1/2] :02 OK, time for stew... {> :06} Whoa! This tastes different! :11 Does it? I can't really tell. :07 My tongue never lies! This taste... It's much better! *SPEAK ULF* [2/2] :07 Way to go Innkeeper! Woohoo! *SPEAK DAHNA* :01 I was shocked at how lush Vejas Jungle is! But somehow a jungle seems too difficult to live in. :01 Really? It looked like a hunter's paradise to me. :05 It just felt so dense, humid, and confining to me. {> :02} I prefer a moonlit sky on the dry, open desert. *SPEAK YUKI* [Advance] :02 It's good to see your village is still safe and sound. :10 A glimpse of hope in the madness. I thank Yoat for protecting my people. :01 And I pray that your village is safe as well, Yuki. *SPEAK ALFINA* :01 Yuki's village... :02 If I hadn't met Yuki and Miranda in Anfog, I can't imagine how this journey would've turned out. *SPEAK DAHNA* :07 What happened, Ulf? Why are you crying? *SPEAK ULF* [1/2] :07 This stew is my new friend! The meat's not soggy, yet boiled to a tender perfection, complemented by various spices. :05 *sniffle* I'm... so glad to be alive...! My people back in the valley have gotta try this! :08 Maybe we can get the recipe from the Innkeeper. I'll try asking her. *SPEAK ULF* [2/2] :05 That won't do any good, Dahna! I can hardly boil water without ruining it! I'm strictly an eater, not a cook! *SPEAK YUKI* [Advance] :08 I'm sure Anfog is just fine. Xorn doesn't have any interest in pottery, after all. :02 Anfog... {>} I wonder how Miranda is doing, Yuki. :03 She's probably somewhere out at sea with Alonso right now. :02 You're flying the skies, and your mother is sailing the seas? What an active family. :08 I guess so. But Miranda used to be so overprotective. She even told me to give up flying! *SPEAK YUKI* :08 Sometimes she'd storm into the garage when Rotts and I were discussing flight plans, and we'd go hide somewhere! *SPEAK ALFINA* [1/2] :02 But if Miranda hadn't interfered, I would have never met you, Yuki... :06 What do you mean?! :03 You crashed in Anfog Woods because of Miranda, remember? On that first night. :06 Can't argue with that. It still burns me up though... *SPEAK ALFINA* [2/2] :03 So we all have Miranda to thank! Heehee! *SPEAK ULF* :03 When I tried to leave the valley once, she went nuts and threw a spear at me! :06 Your own mother?! :04 "Where do you think you're goin' you little runt! Get back here and finish your chores!!" {> :03} Mom was really scary! :06 She sounds so... extreme! *SPEAK ULF* :08 Well, people of the valley are protectors. We all learn how to handle a spear -- from the kids to the old ladies. *SPEAK DAHNA* [Advance] :02 She must have done it because she loves you. :10 "The bird's call tells me your heart, {>} the morning dew drops, carried off by desert winds, are as my tears for you..." :01 What's that song, Dahna? :01 It's an old lullaby -- sung in Baccula for ages. Someday, children may go on a sealing mission, and never return... :01 A parent's love... {> :09} I can understand that. But... *SPEAK YUKI* :09 I've always dreamt of flying. The sky is my world, and it always will be. *SPEAK ULF* :01 A lullaby, huh... My mom could get pretty violent, and she ate like a pig, but her singing was great. *SPEAK DAHNA* :01 People grow up, and move on... :10 Even I've gotten back on my feet... {>} I just wonder what lies ahead on our journey. O Mighty Yoat... *SPEAK ALFINA* [Advance] :01 Everyone has to go out on a journey someday. Whether it's to chase their dreams, or to fulfill a mission. :02 We better get going! {> :08} Next stop, Melc Ruins! :06 Yes. The time is now. Our path has been determined. Let us go and see the mighty Guardian. *SPEAK ALFINA* :01 I wonder what the Guardian of the sky looks like? *SPEAK ULF* :04 Once we go up in the sky, we won't be able to come back for a while. So I'd better enjoy this stew while I can! *SPEAK DAHNA* :10 The sands of time flow on... O Mighty Yoat... Protect us on our journey... *SPEAK YUKI* [End] :09 Flying is like breathing to me. And there's no part of the sky I can't conquer... :10 Let's go! The orb pointed up in that direction -- to the sky! [Hold on a minute!] . . :07 . I've still got somethin' to . take care of here. . . :08 . "Still some eatin' to be done"? . . :08 . Heheh. You got it. . C'mon! Just a few more! . You've gotta love 'em! [Right! Let's get goin'!] . . :10 . Ugh! . I think I overdid it... . My stomach...! . . :08 . Great... . If I get too fat, Shiba'll never . forgive me. . . {End.} <% fin. [M12b] %> <* [BTL] *> Battle Quotes <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. *> Battle quotes are gathered manually, through repeating the same action over and over, generally using debug mode to reduce the hassle and time wasted. (Particularly, enable the MGC_GBX flag in the main Battle screen to skip all action animations, and use the IP Stop menu under Char to only allow a single character to act or freeze all enemies.) Since no audio ripping or data hacking is used, there remains a chance that some battle quotes have been missed, but generally speaking each move is tested at least 10+ times before moving on, so the odds should at least be relatively low. ~~[B##]~~ Special Moves ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> Yuki >>>>>>>>>>>>>>>>>>>> (All of Yuki's special move battle quotes are the same across both discs.) Aerial Slash: Here I go! Yaaaah! Uhf! Whirlwind: Feel the bite of my blade! Whirlwind! Flash: Hyaaaaah! I feel the power! Huh! Blade Storm: Ha! Hyah, hyah- hyah- hyah, HYAH! ... Take THIS! Invincible Aura: Hyyyyaaaaaah! Dragon Slash: Dragon of light: Lend me your power! Dragon... SLASH! Swallow Slash: Ha! Ha! Ha! Gotcha! >> Alfina >>>>>>>>>>>>>>>>>> -Disc 1- Comet Spike: O divine comet, bringer of light: Illuminate the darkness! Stun Force: Sorry, this might hurt! Ripple Shot: A blade of light - to strike out our enemies; Hyah! Holy Circle: O divine light: Protect me! Energy Drive: O nurturing sun: Bring courage and love to us all! ... Now, let's fight! -Disc 2- Comet Spike: O divine comet: Slice through the pitch black night! Stun Force: I won't hold back! Ripple Shot: A blade of light - to strike out or enemies; You won't escape! Holy Circle: (Same as disc 1) Energy Drive: (Same as disc 1) Armageddon: Let your anger and your hate... be absorbed by the divine light. Your suffering is over. >> Ulf >>>>>>>>>>>>>>>>>>>>> (All of Ulf's special move battle quotes are the same across both discs.) Rockbreaker: This might... sting a little! Force Wave: Hrrrr... FORCE WAVE! Flame Spike: Hrrr-yah! Flame Spike! Bigwheel: Heh! No one can stop me now! ... Hm! Hah, what a rush! Shadow Warrior: Bet you can't tell which one is me! ... Ha ha! Keep an eye on my shadow! Inferno Spike: Hrrrrah! Get ready to fry, maggots! Inferno SPIKE! Hr-yah! Red Lotus: Hyyyyyah! These flames are scorching hot! Ten thousand degrees of DEATH! Hyyyah! Dynamite Rush: Hrrrrrrrrrr! I'm loaded with DYNAMITE! Heeyaaaah! ... Agh! Uhn... I don't feel so good... >> Dahna >>>>>>>>>>>>>>>>>>> (All of Dahna's special move battle quotes are the same across both discs.) Homing Shot: Pick a card - any card. Mana Capture: Pardon me, but... would you mind sharing? ... Haha. Thanks. Dancing Cards: O cards of light, hear my call: Protect me. Mana Spring: O endless spring of magic power: I call on you! >> Miranda >>>>>>>>>>>>>>>>> Dagger Dash: Get ready... for a little slice and dice! ... Ha! Stings a little, doesn't it? Force Slash: You're not enough for a meal... but I'll fry you up anyway! >> Alonso >>>>>>>>>>>>>>>>>> Thrust Crash: Heh, hyyyyah! ... Hm! Heard somethin' snap there! Lancer Smash: Huu-yah!! *bowling ball sfx* Heh heh heh... Time to get down and dirty! Hyah! Breaching: Take that! Hoooooooooah! >> Hect >>>>>>>>>>>>>>>>>>>> Crimson Shock: Here I go! Hum! ... Was that okay? Freeze: Hear me, evildoers: Stop. Freeze! Armageddon: Let your anger and your hate... be soothed by this divine melody. ... Your suffering is over. ~~[B##]~~ Magic ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For certain lines of spells (which may be more specific than simply "offensive fire magic"), battle quotes are shared across multiple spells for a given character - e.g, with many fire spells, Yuki says "Eat this!". These non-unique spells are noted at the end of each spell entry, under "common quotes". If a character has both a unique and common quote, a random one will be chosen for playback when the spell is cast. >> Burn! >>>>>>>>>>>>>>>>>>> Yuki: Burn! Alfina: Burn! Ulf: Burn! Dahna: Burn! Miranda: Burn! (*) Alonso: Burn! Hect: Feel the power of fire... Burn! (*) Miranda's quote has two vocalizations. -Common quotes- Yuki: Eat this! Ulf: Things that make you go BOOM! Hect: Not so fast! >> Burnstrike! >>>>>>>>>>>> Yuki: Burnstrike! Alfina: Burnstrike! Ulf: BuuuurnSTRIKE! Dahna: Burnstrike! Miranda: Time to heat up the leftovers... Burnstrike! Miranda: Burnstrike! Alonso: Your sorry butt's gonna sizzle: Burnstrike! Hect: Feel the flames rise higher, higher! -Common quotes- Yuki: Eat this! Ulf: Things that make you go BOOM! >> Hellburner >>>>>>>>>>>>> Yuki: The flames of hell will burn you to ashes! Alfina: Hellburner! Ulf: Hellburner! Dahna: Hellburner! Hect: Dancing flames: Come to me! -Common quotes- Yuki: Eat this! Ulf: Things that make you go BOOM! Hect: Magic power: I release you! >> BOOM! >>>>>>>>>>>>>>>>>> Yuki: BOOM! Alfina: BOOM! Ulf: Hah! Path of chaos: Wreak havoc! Dahna: This should send them flying! Hect: BOOM! -Common quotes- Yuki: Eat this! Alfina: This should blow you away! Ulf: Things that make you go BOOM! Hect: Not so fast! >> BOOMOR! >>>>>>>>>>>>>>>> Yuki: Who ordered extra crispy?! Alfina: (None) Ulf: Hah! Explosive power: Release! Dahna: Face the inferno! Hect: Listen to the symphony of destruction! -Common quotes- Yuki: Eat this! Alfina: This should blow you away! Ulf: Things that make you go BOOM! Hect: Magic power: I release you! >> BA-BOOM! >>>>>>>>>>>>>>> Yuki: Welcome to hell! Hah! Alfina: Now you've really got me angry! Ulf: Suffer the mighty blaze of MY RAGE! Dahna: The fear card: I pity you. Hect: The flames will destroy you all! -Common quotes- Yuki: Eat this! >> Burnblaze >>>>>>>>>>>>>> Yuki: Take this! Burnblaze! Alfina: Spirits of flame: Hear my call! Ulf: Burnblaze! Dahna: May this fiery breath consume you: Burnblaze! Hect: Watch the flames dance, dance! >> Galactic Bang >>>>>>>>>> Yuki: Taste the rain of fire! Alfina: Feel the power of a thousand suns! (*) Ulf: Hah! Down from the heavens: Galactic Bang! Dahna: The destruction card: Face the flames of judgment! Hect: Witness the power of the stars! (*) Alfina's quote is mastered really quietly, for some reason. >> Heaven's Gate >>>>>>>>>> Yuki: See you in the next world! Heaven's... Gate! Alfina: It's time to open... Heaven's Gate! Ulf: This is the end... Heaven's Gate! Dahna: This final card seals your fate. Hect: Back to the darkness that spawned you! >> WOW! >>>>>>>>>>>>>>>>>>> Yuki: Feel the fighting spirit! Alfina: O divine light: Give us your power! Ulf: Attack power UP! Dahna: The warrior card: Give us strength! Hect: Can you feel the power of the music? >> Tremor >>>>>>>>>>>>>>>>> Yuki: Tremor! Alfina: Tremor! Ulf: Mighty Tremor, arise from the depths! Dahna: Tremor. Miranda: Tremor! (*) Alonso: There's no way around the Tremor! Hect: The power of earth: Tremor. (*) Miranda's quote has two vocalizations. -Common quotes- Yuki: Eat this! Alfina: Feel the rage of Mother Earth! Ulf: Things that make you go BOOM! Hect: Not so fast! >> Quake >>>>>>>>>>>>>>>>>> Yuki: Take this! Quake! Alfina: (None) Ulf: Quake! Dahna: The earth card: This isn't your lucky day. Hect: Can you feel the pulse of the earth? -Common quotes- Yuki: Eat this! Alfina: Feel the rage of Mother Earth! Ulf: Things that make you go BOOM! Hect: Magic power: I release you! >> Meteor Strike >>>>>>>>>> Yuki: Taste divine retribution! Meteor Strike! Alfina: It won't do you any good to wish on this falling star! Ulf: A downpour of fiery brimstone: Meteor Strike! Dahna: The star card: This is your destiny. Hect: Look up - that's for you! >> Poizn >>>>>>>>>>>>>>>>>> Yuki: Don't get too cocky! Alfina: Think about what you've done! Ulf: You're a goner! ♪ Dahna: The sickness card: Poizn. Hect: Suffering is part of life. >> Absorber >>>>>>>>>>>>>>> Yuki: You look a little weak! Alfina: Thanks, I'll just help myself! Ulf: Pardon me while I suck up your power! Dahna: My, you're looking weak! Hect: Thank you! I'll treasure this. >> Cure & >>>>>>> >> Halvah (on self) >>>>>>> Yuki: This should do the trick! Alfina: May the stars bring tranquility. Ulf: Whew, this should help! Dahna: It's nothing. Hect: Water of life: Purify me! >> Cure & >>>>> >> Halvah (on another) >>>>> Yuki: Here, this should do it! Alfina: This should make you feel better! Ulf: This should clean you right up! Dahna: We have to keep our guard up! Hect: You'll be fine, leave it to me! >> Resurrect >>>>>>>>>>>>>> Yuki: This isn't over yet - wake up! Alfina: Please - get up! Ulf: Time to rise and shine! Dahna: May the scales of life tilt in your favor! Hect: No - I won't let you die! >> Diggin' >>>>>>>>>>>>>>>> Yuki: This should protect you! Alfina: Light: Grant us protection! Ulf: Alright, here's some protection! Dahna: Mother Earth: Protect us! Hect: O Mother Earth: Lend us your power! >> Crystal Wall >>>>>>>>>>> Yuki: Heh. Nice try! Alfina: Come, shield of light! Ulf: Invincibility! Dahna: The castle card protects me! Hect: You can't touch me! (*) (*) Hect's quote may be "You can touch me!" but it's tricky to tell for sure. >> Gravity >>>>>>>>>>>>>>>> Yuki: Gravity! Alfina: Good friends like you should... stick together! Ulf: Gravity! Dahna: *laugh* How friendly of you! Hect: Get together, everyone! >> Crackle >>>>>>>>>>>>>>>> Yuki: (None) Alfina: Crackle! Ulf: Strike as ice from beneath! Dahna: Chilly, isn't it? Miranda: Shards of ice: Cut with force! Alonso: Frostbite! Hect: Come, blades of ice! -Common quotes- Yuki: It's getting a little chilly! Yuki: Eat this! Alfina: This'll be more than a little frostbite! Hect: Not so fast! >> Diamond Dust >>>>>>>>>>> Yuki: (None) Alfina: Diamond Dust! Ulf: Diamond Dust! Dahna: Feel the biting cold! Hect: Why don't you just cool off a bit? -Common quotes- Yuki: It's getting a little chilly! Yuki: Eat this! Alfina: This'll be more than a little frostbite! >> Crackle Fang >>>>>>>>>>> Yuki: Fangs of ice! Alfina: (None) Ulf: Hope you're dressed warm... here comes the icy Fang! Dahna: You're getting a bit too hot under the collar. Hect: This frosty breath will sing you to sleep... forever. -Common quotes- Alfina: This'll be more than a little frostbite! >> Absolute Zero >>>>>>>>>> Yuki: Here we go! Absolute Zero! Alfina: O moonlight: Bring to them the frozen silence of... Absolute Zero. Ulf: Freeze to Absolute Zero! Dahna: The ice card... will freeze you all! Hect: Absolute... Zero. >> Heal, Healer & >>>>>> >> Healer+ (on self) >>>>>> Yuki: I'll be fine! Alfina: I call upon the healing power of the stars! Ulf: What would I do without this? Dahna: I call upon the healing power of the stars! (*) Miranda: I need energy! Miranda: This'll be refreshing! Alonso: Time to juice up! Hect: Wait, we've still got this! Hect: Whew! (*) Yes, Alfina and Dahna share a line here! >> Heal, Healer & >>> >> Healer+ (on another) >>> Yuki: Don't give up yet! Alfina: This should help! Ulf: This'll fix you up! Dahna: It's just a flesh wound. Miranda: Hang in there, okay? Miranda: You look exhausted. This'll help! Alonso: Take it easy, will ya? Hect: Hold still! >> Alheal & Alhealer >>>>>> Yuki: Just a bit longer, everyone! Alfina: Leave this to me. Ulf: Heh! Don't panic! I'll take care of everyone! Dahna: May the fates hear my call for healing! Miranda: You all seem exhausted. Look alive! Miranda: What are you all dragging around for? Alonso: What is this!? Everyone looks ready to drop! Hect: I won't let this spark of hope die out! >> Snooze >>>>>>>>>>>>>>>>> Yuki: Heh-hah! It's beddy-bye time for you! Alfina: That's right: Time for bed! Ulf: Heh! Nighty-night! Dahna: May the moon be your pillow, and the stars your blanket. Hect: Sweet dreams... >> Howl >>>>>>>>>>>>>>>>>>> Yuki: Can you hear the wind howl!? Alfina: Feel the wind blow! Ulf: Howling wind: Ravage the enemy! Dahna: Wind! Miranda: Blade of the winds: Cut swift and sure! Alonso: Howling winds! Hect: Do you hear that? It's the rhythm of the wind. -Common quotes- Yuki: Eat this! Hect: Not so fast! >> Howlslash >>>>>>>>>>>>>> Yuki: Feel the wind bite! Alfina: This gale will send you flying! Ulf: Howl...slash! Dahna: Biting wind! Hect: Feel the rhythm of the wind. -Common quotes- Yuki: Eat this! Hect: Not so fast! >> Howlnado >>>>>>>>>>>>>>> Yuki: Don't underestimate the power of the wind! Alfina: Better hold onto something! Ulf: Hah hah hah... Today's forecast: Giant twister! Dahna: The storm card: Come, tornado! Hect: Look: The wind wants to play with you. -Common quotes- Yuki: Eat this! Hect: Magic power: I release you! >> Zap! >>>>>>>>>>>>>>>>>>> Yuki: Lightning: Strike! Alfina: (None) Ulf: You'll get a real charge out of this! Dahna: Lightning! Hect: It's time for your shock treatment. -Common quotes- Yuki: Eat this! Alfina: I hope this won't be too shocking! Hect: Not so fast! >> Zap All >>>>>>>>>>>>>>>> Yuki: There's a storm brewing! Alfina: Lightning: Heed my call! Ulf: Lightning: Form and strike the enemy! Dahna: Ordeal by lightning! Hect: Hear the thunder's melody. -Common quotes- Yuki: Eat this! Alfina: I hope this won't be too shocking! Hect: Magic power: I release you! >> Gad Zap >>>>>>>>>>>>>>>> Yuki: Lightning and thunder... Come to me! Alfina: O divine lightning: I call to you! Ulf: Get ready for the fireworks! Dahna: O mighty lightning: You shall be my sword! Hect: Come lightning; come thunder! >> Astraea Zap >>>>>>>>>>>> Yuki: Feel the power of the heavens! Alfina: Farewell - this is the end! Ulf: It's here! Fiery death from the heavens! Eat it up! Dahna: The judgment card: You must accept your fate. Hect: This divine light will purge the earth of evil! >> Runner >>>>>>>>>>>>>>>>> Yuki: Move like the wind! Alfina: I grant you the speed of light! Ulf: Pick up the pace! Dahna: Move with the speed of a whirlwind! Hect: Let the rhythm move you! >> Craze >>>>>>>>>>>>>>>>>> Yuki: Heh-hah! You look a little confused! Alfina: This should send you spinning! Ulf: Heh...! Just try to walk in a straight line! Dahna: May your minds scatter like the autumn leaves. Hect: Dance, dance! >> Fiora >>>>>>>>>>>>>>>>>> Yuki: Why don't you just shut up!? Alfina: Don't even think about using magic! Ulf: Heh! No more magic for you! Dahna: The silence card: This should keep you quiet. Hect: Be quiet! >> Erebos >>>>>>>>>>>>>>>>> Yuki: Try this on for size! Alfina: I'm sorry - this'll only hurt for a second! Ulf: Drop dead! Dahna: What's this? The death card. Hect: All that lives must die. ~~[B##]~~ Items ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> Recovery items >>>>>>> (HP recovery items, with the exception of Healing Gem, always pull the same one line of dialogue.) Yuki: This should work! Alfina: Um... Yes, this is it! Ulf: Time to recover... Dahna: Why don't we try this? (Healing Gem also sometimes reuses the line from casting Alheal or Alhealer.) (Status recovery items introduce an additional line of dialogue, except for Dahna.) Yuki: Okay, let's try this. Alfina: Let me give this a try! Ulf: It's now or never! (Items which recover MP or SP (as well as Seeds) also use the above line of dialogue in addition to the first, and Feathers only ever use the second line. Dahna gets a second line for all of these - but not status recovery items.) Dahna: How about this? >> Revival items >>>>>>>>>>> Yuki: We have no choice! Please... work! Alfina: Don't worry! This should help! Ulf: This'll get you back on your feet! Dahna: Don't worry: I still have my trump card. (TODO: the other item types LOL) ~~[B##]~~ General Battle Quotes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >> Win (Normal) >>>>>>>>>>> Yuki: Alright! We did it! Alfina: We won! Thank goodness! Alfina: We won! Tee hee! See, I can do it if I try! Ulf: Dahna: Of course we won! Miranda: Why not make things easier for everyone and stay out of our way? Alonso: Heh! At this rate, I'll be mobbed to death by fans! Hect: >> Win (Ally Fell) >>>>>>>> Yuki: Ngh- *pant* I'm a pilot! I don't have time for this! Alfina: Ulf: *pant* Man, I'm ready to drop. Let's go get something to eat. Dahna: I knew it. Luck wasn't with us, this time. Miranda: Alonso: Hect: Oh... We must be more careful next time. >> Win (Excellent) >>>>>>>> Yuki: Hey, were they even trying...? Alfina: I'm sorry, we had no choice...! Ulf: Ha ha! I didn't even break a sweat! Dahna: The fates have smiled on us today. Miranda: That was pitiful! Come back when you've learned how to fight! Alonso: Another flawless victory! You want an autograph? Get in line! Hect: Hehe! That went well, didn't it? >> Flee (Success) >>>>>>>>> Yuki: They'll never catch us now! Alfina: Ulf: Ha! Kiss my tail! Dahna: I suppose this is a sort of victory. Miranda: Alonso: Hect: Fighting is pointless. >> Flee (Failure) >>>>>>>>> Yuki: Damn! We can't get away! Alfina: Ulf: Fine by me! Dahna: Lady luck has abandoned us. Miranda: Alonso: Hect: Why are you blocking our path? >> Game Over >>>>>>>>>>>>>> Yuki: Alfina: No, it can't be! Not now! We can't give up now...! Ulf: No...! It can't be over yet! There's- so much left to do...! Dahna: Is this my destiny? No - it can't end like this! Raven...! Miranda: Alonso: Hect: >> Died >>>>>>>>>>>>>>>>>>> Yuki: No! Not like this! Alfina: Emelious... Ulf: It's getting... so dark... Dahna: How could this happen? >> Resurrected >>>>>>>>>>>> Yuki: I'll get 'em this time! Alfina: It's okay. I'll be fine. Ulf: Prepare to die, maggots! Dahna: I'll be alright. >> Hit by Strong Attack >>> Yuki: Alfina: I won't lose - no matter what! Ulf: Dahna: Miranda: Alonso: Ha! That the best you can do!? Hect: >> Critical >>>>>>>>>>>>>>> Yuki: Alfina: Stay back! Ulf: Dahna: Miranda: ...No, you don't! Alonso: Shish kebab! Hect: >> Learned Move / Method >> Yuki: I've got it! Alfina: Ulf: Dahna: Miranda: Right! I'll give it a try! Alonso: Hect: >> Use Weapon >>>>>>>>>>>>> Yuki: Alfina: O magic staff, lend me your power! Ulf: Dahna: Witness the true power of my cards! Miranda: Alonso: Hect: <% fin. [B##] %> <* [ETC] *> Miscellaneous Text <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- *> ~~[E01]~~ In-Battle Scripted Dialogue ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /// Encounter: Kornell (MC: 1021300) ///// *Battle start:* Now for some more advanced moves. Kids today might call this... Oh never mind... *Once Yuki reaches COM:* First comes the Cancel. This interrupts an enemy just as he's about to attack. {Highlight IP Gauge.} When his IP symbol... {Highlight red area.} ...is in the red area between COM and ACT, the enemy is preparing attack. Attacking an enemy with a Cancel Attack while he's getting ready to attack will... {Remove highlight.} Well, why don't you try it yourself? Shake him up a little with a Critical? *Once Yuki's blade makes contact with Kornell:* {Highlight IP Gauge.} Look what happened to the IP Gauge, Yuki! {Highlight red area.} His symbol was between COM and ACT... {Highlight blue area.} But since you cancelled his attack, he's been moved back to the blue area. {Remove highlight.} *Once Yuki reaches COM:* Got it? Cancel Attacks stop whatever an enemy was starting to do. Now let's review. hit him once more with a Critical Attack! *Just after Kornell reaches COM:* {Highlight Kornell.} Hey, Yuki! Look at him! When an enemy starts doing something like that, you'd better watch out! It's a sign that he's getting ready to use Magic or a Special Move. *Once Yuki reaches COM:* This is a great time to use a Cancel Attack! Stop him from using his Special Move! Use a Critical Attack to cancel his move, before you get clobbered! *Once Yuki reaches COM:* {Highlight command wheel.} Oh, I almost forgot... {Highlight Special Moves icon.} Some Special Moves also work as Cancel Attacks. Special Moves can't be dodged, so use one if you absolutely have to cancel an attack. *Once Special Moves menu is opened:* {Highlight Aerial Slash.} Why don't you use your one and only Special Move to finish this guy off? *Once Yuki reaches COM:* OK then. I think you've got it. Don't forget to use everything I taught you. OK? *Once Kornell uses Escape:* D-Damn you!!!!!!! <% fin. [E01] %> ~~[E02]~~ Strategy Advice ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In certain battle circumstances - generally when an enemy is about to use a powerful move - the party will share hints and guidance to keep each other safe or cancel the enemy. ** GENERIC? ** Yuki -> Miranda, Defend It's too late to Cancel... Put your guard up and hope for the best, Miranda! Yuki -> Alfina, Defend I know it's frustrating... But all you can do now is Defend, grin, and bear it! [sic] Yuki -> Alfina, Critical : Enemy -> ? Yuki -> Miranda, Critical : Enemy -> ? Yuki -> Miranda, Critical : Enemy -> Alonso Hey, the Gilled Shaman is getting tired, Alfina! Now's the time to act! Yuki -> Miranda, ? : Enemy -> ? Watch out, Miranda! I think the Gilled Shaman is cooking up some magic! Yuki -> Alfina, Critical : Enemy -> Miranda Yuki -> Alfina, Special Move : Enemy -> Miranda This is bad... Miranda is being targeted! Yuki -> Alfina, Critical : Enemy -> Alonso Yuki -> Alfina, Special Move : Enemy -> Alonso Yuki -> Miranda, Critical : Enemy -> Alonso Using a Cancel Attack would help Alonso! Give it a shot, Alfina! Yuki -> Miranda, Critical : Enemy -> Yuki Damn, the Gilled General is gonna attack me! Cancel while there's still time! Yuki -> Alfina, Special Move : Enemy -> Yuki Yuki -> Miranda, Critical : Enemy -> Yuki Hey, the Gilled General is coming at me! Quick! Attack! Yuki -> Alfina, Special Move : Enemy -> ? Hurry up Alfina! You've gotta act before the Burn! kicks in! Yuki -> Miranda, Critical : Enemy -> Miranda I think a Howl is on the way! Can you stop it, Miranda!? Yuki -> Alfina, Special Move : Enemy -> Alfina Something vile is brewing... Yuki -> Miranda, Critical : Enemy -> Miranda I'm getting bad vibes about the Zoea! Everyone stay alert! Yuki -> Alfina, Critical : Enemy -> Alfina Grand Slam! has to be stopped! It's up to you, Alfina! Yuki -> Alonso, Special Move : Enemy [Boss] -> Alonso This is your chance! Execute a Cancel Attack, Alonso! Alfina -> ?, ? Stop being reckless! Everyone can work together, okay? Alfina -> Yuki, Critical : Enemy -> Miranda Alfina -> Miranda, Critical : Enemy -> Yuki Alfina -> Miranda, Critical : Enemy -> Alonso Alfina -> Alonso, Special Move : Enemy -> Yuki Miranda is in trouble! Please do something, Yuki! Alfina -> Yuki, Special Move : Enemy -> Miranda Alfina -> Yuki, Critical : Enemy -> Miranda Alfina -> Miranda, Special Move : Enemy -> Yuki Alfina -> Miranda, Critical : Enemy -> Alonso Yuki! You're the only one that can save Miranda now! Alfina -> Miranda, Critical : Enemy -> Alonso Alfina -> Yuki, Critical : Enemy -> Alonso Please hurry, Miranda! Cancel the Gilled General before it's too late! Alfina -> Alonso, Critical : Enemy -> Alonso Wait a minute! Isn't the Gilled General moving a little strangely? Alfina -> Yuki, Critical : Enemy -> Alfina Alfina -> Miranda, ? : Enemy -> Alfina Hm? ...What? Am I being targeted!? Alfina -> Miranda, Critical : Enemy -> Alfina Please don't come any closer! Someone Cancel the Gilled Shaman! Alfina -> Miranda, Special Move : Enemy -> Miranda Alfina -> Miranda, Critical : Enemy -> Miranda Um, the Gilled Pawn is planning something awful! Cancel it right away! Alfina -> Yuki, Critical : Enemy -> Yuki Alfina -> Alonso, Special Move : Enemy -> Alonso A Cancel Attack is our only option now! Don't you think so, Yuki? Alfina -> Yuki, Special Move : Enemy -> Yuki Uh-oh, the Zoea is aiming for Yuki! Alfina -> Alonso, Defend Alonso... Please Defend against the next attack! Alfina -> Yuki, Defend Wach the Zoea! There's something odd going on... Alfina -> Miranda, Defend I want to help Miranda somehow, but... Miranda -> ?, ? : Enemy -> ? Howl is coming! Cancel the attack or you're in for a painful ride! Miranda -> Alfina, Critical : Enemy -> Yuki Miranda -> Yuki, Critical : Enemy -> ? Hey, the Gilled Shaman is slower than I thought. A Cancel should be doable! Miranda -> Yuki, ? : Enemy -> Miranda Miranda -> Alfina, Critical : Enemy -> Miranda Hey! Are you just gonna stand there and let me get attacked, Yuki?! Miranda -> Yuki, Critical : Enemy -> Miranda Miranda -> Alfina, Special Move : Enemy -> Miranda Uh, the Gilled Shaman is looking at me. Be a sweetheart and Cancel, OK? Miranda -> Alfina, Critical : Enemy -> Miranda I've got my hands full! Do me a favor and execute a Cancel Attack, Alfina! Miranda -> Alonso, Critical : Enemy [Boss] -> ? So you're gonna use a special move, are you? Fine! Come and get me! Miranda -> Alfina, Critical : Enemy -> Yuki Miranda -> Alfina, Critical : Enemy -> Alonso Miranda -> Alonso, Special Move : Enemy -> Yuki Pick up the pace, Alfina! You've gotta stop the Henchman! Miranda -> Alfina, Critical : Enemy -> Yuki Miranda -> Alonso, Special Move : Enemy -> Yuki Yuki needs help! So get with it, Alfina! Miranda -> Alfina, Critical : Enemy -> Alfina The only option at this point is to Cancel the Gilled General! Miranda -> ?, Defend Attacking is only half the battle! Get what I'm trying to say? Miranda -> Yuki, Defend Ugh! This is so annoying! If I could only move... Miranda -> Alfina, Defend Miranda -> Alonso, Defend You better Defend this time if you don't wanna get walloped! Alonso -> Miranda, Critical : Enemy -> Alfina Alonso -> Yuki, Critical : Enemy -> Alfina Alonso -> Yuki, Critical : Enemy -> Miranda Oh no! You gotta cover Alfina now! Use a Cancel Attack, Miranda! Alonso -> Miranda, Critical : Enemy -> Alfina Alfina's in trouble! Someone's gotta stop the Zoea now! Alonso -> Yuki, Special Move : Enemy -> Alonso Alonso -> Miranda, Special Move : Enemy -> Alonso Don't worry about me! Worry about that enemy in front of you! Alonso -> Yuki, Critical : Enemy -> Alonso How did I get into this? Do me a favor and Cancel the Gilled General! Alonso -> Miranda, Critical : Enemy -> Alonso Whoa, the Gilled General is after me! Cancel for me, will ya!? Alonso -> Miranda, Special Move : Enemy [Boss] -> ? I got the feeling a Cancel Attack is all that's worth trying. Trust me, Miranda! ** BOSS: MINOTAUR 1 ** Yuki -> Alfina, Critical ! Fishman Adviser -> Alonso, Crackle Yuki -> Alfina, Critical ! Minotaur -> Miranda, Ground Crush Yuki -> Miranda, Critical ! Minotaur -> Alfina, Ground Crush Yuki -> Alonso, Critical ! Minotaur -> Miranda, Ground Crush Using a Cancel Attack would help Alonso! Give it a shot, Alfina! Yuki -> Alonso, Critical ! Minotaur -> Miranda, Ground Crush Yuki -> Miranda, Special Move ! Minotaur -> Alonso, Ground Crush This is bad... Miranda is being targeted! Yuki -> Alonso, Critical ! Minotaur -> Alonso, Ground Crush This is your chance! Execute a Cancel Attack, Alonso! Yuki -> Alonso, Critical ! Fishman Adviser -> Alfina, Crackle Yuki -> Alfina, Critical ! Minotaur -> Alonso, Ground Crush Yuki -> Alfina, Special Move ! Fishman Adviser -> Alonso, Crackle Yuki -> Alonso, Critical ! Fishman Adviser -> Miranda, Crackle Yuki -> Alonso, Critical ! Minotaur -> Miranda, Ground Crush Hey, the Fishman Adviser is getting tired, Alonso! Now's the time to act! Yuki -> Alonso, Special Move ! Minotaur -> Alonso, Ground Crush Yuki -> Miranda, Critical ! Minotaur -> Miranda, Ground Crush Something vile is brewing... Yuki -> Miranda, Special Move ! Minotaur -> Miranda, Ground Crush Yuki -> Alonso, Critical ! Minotaur -> Alonso, Ground Crush Ground Crush has to be stopped! It's up to you, Miranda! Yuki -> Alfina, Special Move ! Fishman Adviser -> Yuki, Crackle Yuki -> Alfina, Critical ! Minotaur -> Yuki, Ground Crush Yuki -> Alonso, Critical ! Minotaur -> Yuki, Ground Crush Yuki -> Alonso, Critical ! Minotaur -> Yuki, Ground Crush Hey, the Fishman Adviser is coming at me! Quick! Attack! Yuki -> Alfina, Critical ! Minotaur -> Yuki, Ground Crush Yuki -> Alonso, Critical ! Minotaur -> Yuki, Ground Crush I see the Minotaur aiming at me! How about a Cancel? Yuki -> Miranda, Critical ! Minotaur -> Yuki, Ground Crush Damn, the Minotaur is gonna attack me! Cancel while there's still time! Yuki -> Alfina, Defend ! Fishman Adviser -> Alfina, Crackle Yuki -> Miranda, Defend ! Minotaur -> Alonso, Ground Crush (Miranda was in range.) Yuki -> Alonso, Defend ! Fishman Adviser -> Alonso, Crackle (Alfina was in range.) I know it's frustrating... But all you can do now is Defend, grin, and bear it! Yuki -> Alfina, Defend ! Minotaur -> Yuki, Ground Crush (Alfina was in range.) It's no good! A Cancel Attack won't work in time, Alfina! Retreat! Yuki -> Alfina, Defend ! Minotaur -> Alonso, Ground Crush (Alfina was in range.) It's too late to Cancel... Put your guard up and hope for the best, Alfina! Yuki -> Alonso, Defend ! Minotaur -> Yuki, Ground Crush (Alonso was in range.) Yuki -> Alonso, Defend ! Minotaur -> Alonso, Ground Crush Yuki -> Miranda, Defend ! Fishman Adviser -> Miranda, Crackle (Miranda was in range.) C'mon! I can't do anything... Be careful Alonso! Yuki -> Miranda, Defend ! Minotaur -> Yuki, Ground Crush (Miranda was in range.) Take it easy, Miranda... Recovery is more important right now! Alfina -> Yuki, Critical ! Fishman Adviser -> Alonso, Crackle Alfina -> Miranda, Critical ! Minotaur -> Yuki, Ground Crush Alfina -> Miranda, Critical ! Fishman Adviser -> Alonso, Crackle Please hurry, Yuki! Cancel the Fishman Adviser before it's too late! Alfina -> Yuki, Critical ! Fishman Adviser -> Alonso, Crackle Alfina -> Yuki, Critical ! Minotaur -> Alonso, Ground Crush Alfina -> Miranda, Critical ! Fishman Adviser -> Yuki, Crackle Alfina -> Alonso, Critical ! Minotaur -> Yuki, Ground Crush Alonso is in trouble! Please do something, Yuki! Alfina -> Miranda, Critical ! Minotaur -> Alonso, Ground Crush (Like another dialogue message, this addressed Miranda even though Alonso was the primary target.) Alfina -> Alonso, Critical ! Fishman Adviser -> Miranda, Crackle Alfina -> Alonso, Critical ! Minotaur -> Yuki, Ground Crush Miranda! You're the only one that can save Alonso now! Alfina -> Yuki, Critical ! Minotaur -> Yuki, Ground Crush Wait a minute! Isn't the Minotaur moving a little strangely? Alfina -> Yuki, Critical ! Fishman Adviser -> Yuki, Crackle Crackle!? Planning to use that dangerous spell, are you? Alfina -> Alonso, Special Move ! Fishman Adviser -> Alonso, Crackle Alfina -> Alonso, Critical ! Fishman Adviser -> Alonso, Crackle Oh, the Fishman Adviser is preparing an awful spell! Watch out, Alonso! Alfina -> Alonso, Critical ! Fishman Adviser -> Alfina, Crackle Please don't come any closer! Someone Cancel the Fishman Adviser! Alfina -> Alonso, Special Move ! Fishman Adviser -> Alfina, Crackle I'm sorry to bother you, Alonso! But please stop the Fishman Adviser! Alfina -> Yuki, Critical ! Fishman Adviser -> Alfina, Crackle Hm? ...What? Am I being targeted!? Alfina -> Miranda, Defend ! Minotaur -> Yuki, Ground Crush (Miranda was in range.) Alfina -> Yuki, Defend ! Minotaur -> Miranda, Ground Crush (Yuki was in range.) Stop being reckless! Everyone can work together, okay? Alfina -> Yuki, Defend ! Minotaur -> Yuki, Ground Crush Yuki... Please Defend against this next attack! Alfina -> Miranda, Defend ! Minotaur -> Miranda, Ground Crush Alfina -> Yuki, Defend ! Minotaur -> Alonso, Ground Crush (Yuki was in range.) I want to help Miranda somehow, but... Alfina -> Miranda, Defend ! Minotaur -> Miranda, Ground Crush Can you hear me, Miranda!? Hang in there, okay? Alfina -> Alonso, Defend ! Minotaur -> Alonso, Ground Crush You've done enough! Just concentrate on recovering right now! Miranda -> Alfina, Critical ! Fishman Adviser -> Yuki, Crackle Miranda -> Alonso, Critical ! Fishman Adviser -> Yuki, Crackle Miranda -> Alfina, Critical ! Minotaur -> Yuki, Ground Crush Hey, the Fishman Adviser is slower than I thought. A Cancel should be doable! Miranda -> Alfina, Critical ! Fishman Adviser -> Alonso, Crackle Alonso needs help! So get with it, Alfina! Miranda -> Alonso, Special Move ! Fishman Adviser -> Alonso, Crackle Miranda -> Alonso, Critical ! Fishman Adviser -> Alonso, Crackle You're being targeted! Better do something about the Fishman Adviser! Miranda -> Alonso, Critical ! Fishman Adviser -> Alonso, Crackle Crackle is coming! Cancel the attack or you're in for a painful ride! Miranda -> Alonso, Critical ! Fishman Adviser -> Alonso, Crackle Keep an eye on the Fishman Adviser! Something fishy's going on! Miranda -> Yuki, Critical ! Minotaur -> Alonso, Ground Crush (Everyone was in range of Ground Crush.) Pick up the pace, Yuki! You've gotta stop the Minotaur! Miranda -> Alonso, Critical ! Minotaur -> Miranda, Ground Crush Miranda -> Alonso, Critical ! Fishman Adviser -> Miranda, Crackle Miranda -> Alfina, Critical ! Minotaur -> Miranda, Ground Crush I've got my hands full! Do me a favor and execute a Cancel Atack, Alonso! Miranda -> Alfina, Special Move ! Minotaur -> Miranda, Ground Crush Miranda -> Alfina, Critical ! Minotaur -> Miranda, Ground Crush Hey! Are you just gonna stand there and let me get attacked, Alfina?! Miranda -> Yuki, Critical ! Minotaur -> Miranda, Ground Crush Uh, the Minotaur is looking at me. Be a sweetheart and Cancel, OK? Miranda -> Alonso, Critical ! Minotaur -> Alonso, Ground Crush (Miranda was actually the only one who was OUT of range of Ground Crush... Another message addressed Miranda for this move, even though Alonso was the primary target.) So you're gonna use a special move, are you? Fine! Come and get me! Miranda -> Yuki, Defend ! Minotaur -> Yuki, Ground Crush You'll lose with that attitude! Shape up and show me your best! Miranda -> Alfina, Defend ! Minotaur -> Alonso, Ground Crush (Alfina was in range.) Miranda -> Alfina, Defend ! Fishman Adviser -> Alfina, Crackle Miranda -> Yuki, Defend ! Fishman Adviser -> Yuki, Crackle Ugh! This is so annoying! If I could only move... Miranda -> Alonso, Defend ! Fishman Adviser -> Alonso, Crackle Miranda -> Alonso, Defend ! Minotaur -> Miranda, Ground Crush (Alonso was in range.) Attacking is only half the battle! Get what I'm trying to say? Miranda -> Alonso, Defend ! Minotaur -> Alonso, Ground Crush Miranda -> Alonso, Defend ! Fishman Adviser -> Alonso, Crackle You better Defend this time if you don't wanna get walloped! Alonso -> Alfina, Critical ! Fishman Adviser -> Miranda, Crackle Alonso -> Alfina, Critical ! Minotaur -> Miranda, Ground Crush Alonso -> Alfina, Critical ! Fishman Adviser -> Yuki, Crackle Alonso -> Miranda, Critical ! Fishman Adviser -> Alfina, Crackle Alonso -> Miranda, Critical ! Fishman Adviser -> Yuki, Crackle You're the only one who can help Miranda! So get with it, Alfina! Alonso -> Yuki, Critical ! Fishman Adviser -> Miranda, Crackle Alonso -> Yuki, Special Move ! Fishman Adviser -> Miranda, Crackle Alonso -> Yuki, Special Move ! Fishman Adviser -> Alfina, Crackle Alonso -> Miranda, Critical ! Minotaur -> Alfina, Ground Crush Alonso -> Miranda, Critical ! Minotaur -> Yuki, Ground Crush Alonso -> Miranda, Critical ! Fishman Adviser -> Yuki, Crackle Oh no! You gotta cover Miranda now! Use a Cancel Attack, Yuki! Alonso -> Yuki, Critical ! Minotaur -> Alfina, Ground Crush Alonso -> Alfina, Critical ! Minotaur -> Yuki, Ground Crush Alonso -> Miranda, Critical ! Minotaur -> Yuki, Ground Crush Alfina's in trouble! Someone's gotta stop the Minotaur now! Alonso -> Yuki, Special Move ! Fishman Adviser -> Yuki, Crackle Loafin' around's gonna get you walloped by magic from the Fishman Adviser! Alonso -> Yuki, Critical ! Minotaur -> Yuki, Ground Crush Hey, the Minotaur is just itchin' to use a special move! Alonso -> Miranda, Critical ! Minotaur -> Miranda, Ground Crush This is your chance to counter! Take a deep breath and get with it, Miranda! Alonso -> Miranda, Critical ! Fishman Adviser -> Miranda, Crackle Alonso -> Alfina, Critical ! Fishman Adviser -> Alfina, Crackle Get with it before your goose is cooked! Stop that Crackle, Miranda! Alonso -> Miranda, Critical ! Fishman Adviser -> Alonso, Crackle Alonso -> Yuki, Critical ! Fishman Adviser -> Alonso, Crackle Whoa, the Fishman Adviser is after me! Cancel for me, will ya!? Alonso -> Miranda, Critical ! Fishman Adviser -> Alonso, Crackle Alonso -> Alfina, Special Move ! Fishman Adviser -> Alonso, Crackle Alonso -> Yuki, Critical ! Fishman Adviser -> Alonso, Crackle How did I get into this? Do me a favor and Cancel the Fishman Adviser! Alonso -> Alfina, Critical ! Fishman Adviser -> Alonso, Crackle Don't worry about me! Worry about that enemy in front of you! Alonso -> Alfina, Defend ! Minotaur -> Alfina, Ground Crush Alonso -> Yuki, Defend ! Minotaur -> Yuki, Ground Crush Alonso -> Miranda, Defend ! Minotaur -> Miranda, Ground Crush Just when you think all is lost, you've gotta seize your chance, Alfina! Alonso -> Alfina, Defend ! Fishman Adviser -> Alfina, Crackle Alonso -> Alfina, Defend ! Minotaur -> Alfina, Ground Crush Alonso -> Miranda, Defend ! Minotaur -> Yuki, Ground Crush (Miranda was in range.) Your timing was a bit off. I know it's tough, but this time you've gotta defend! Alonso -> Yuki, Defend ! Minotaur -> Miranda, Ground Crush (Yuki was in range.) Too reckless! Take better care of yourself, Yuki! Alonso -> Miranda, Defend ! Minotaur -> Alonso, Ground Crush (Miranda was in range.) Take it easy, Miranda! You better Defend this time around! <% fin. [E02] %> <* [TIME] *> Event Chronology <* -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. *> With citations to dialogue throughout the game, here's a brief chronology of major events occurring prior to and throughout the story. Circa 5000 years before the game: A great war breaks due to an imbalance in the Guardian Xorn's power, and the other Guardians subdue him, sealing the last remaining part of his body in the ruined city Surmania Zero. - Cite: G11 - Femuto at Femuto's House (MC: 3170250). 16 years before the game: Yuki is born in Anfog Village; it's where he's raised, too. - Cite: G12d - Yuki at "The Money" Casino (MC: 3180680) (Yuki at the age of 5) Miranda takes 5-year-old Yuki on a boat trip (to Anfog?). It's the only time Yuki's been seafaring, prior to the game. - Cite: G03 - Miranda at Sabatar Inn (MC: 1041050). 10 years before the game: Alfina is taken from Arcriff Temple to "a quiet village high up in the mountains" at the age of 6. - Cite: G06 - Nun (Entrance) at Arcriff Temple Square (MC: 2090450). - Cite: M07a - Meal at Baccula Settlement - Inn (MC: 2140650). 5 years before the game: Rotts suddenly decides he wants to build a house and live on his own; all the people of Anfog come together to help him build a place to live. - Cite: G12c - May at Pottery Master's House (MC: 3180680) 3 years before the game: The time comes for the ceremony of descendance, but Emelious, the Communicator, absconds from Arcriff Temple, refusing to perform. His mysterious tutor disappears along with him. - Cite: G06 - Calm Nun at Arcriff Temple 2F (MC: 2090550) - Cite: G06 - Clamorous Nun at Arcriff Temple 2F (MC: 2090550) - Cite: G06 - Guard at Arcriff Temple Square (MC: 2090850) - Cite: G06 - Nun (Entrance) at Arcriff Temple Square (MC: 2090850) 2 years before the game: Emelious makes his way to Baccula, and departs with Raven. - Cite: G09 - Innkeeper at Baccula Settlement - Inn (MC: 2140150) During the game, around when the party return from the Verse Realm and Terrarium: Mother's Day is ostensibly coming up! The holiday is dated on the second Sunday of May in both the United States and Japan. Of note, the game itself released August 4, 2005 in Japan (on no particular special date?)... but also on February 14, 2006 in America, which Valentine's Day falls on every year. This may carry no special significance, especially since the NA release date probably wasn't known during script writing. But hey, holidays! - Cite: G12e - Florist at Star Garden Flower Shop (MC: 3180680) <* [OTTO] *> The Boy Detective's Solutions <* -.-.-.-.-.-.-.-.-.-.-.-.-.- *> In case you'd like to give Otto's puzzling cases a go for yourself, solutions have been placed in this appendix. Watch out - spoilers below! /// General Menu ///// All of the Boy Detective's cases follow the same top-level menu after you speak to him for the first time: [I have no leads.] [Tell me about the incident.] [Who is your employer?] [I know who did it!] If you choose the last option, you'll be asked to choose one option from four for three different pieces of the puzzle: the culprit, the motive, and the weapon (i.e. how they pulled off the crime). Really?! Then tell me! Who is the culprit? And what was the motive? Wait a minute... Let me see if I've got this straight... What did the culprit use to pull off the crime? The choices are pre-set for each case, and depending on how many you get right, Otto will share different dialogue, acting as a gentle warmer-colder lead: Thanks! All right! Let me think about what you just said for a minute... {!S} Hmmmmmm...! {Did you get no answers correct?} . . . Nah... I think you're on . the wrong track... . Maybe you should go and . ask around a bit. {Did you get one answer correct?} . . . I think you may be on to . something, but... Maybe you . should go and ask around to . gather some more information. {Did you get two answers correct?} . . . Darn it! I'm so close! Just . a little more information and . I think I'd understand the . whole case! {Did you get all three answers correct?} . . . Of course! The mystery's . solved! Thanks, Mister! So, to . sum up what you just told me: After Otto's review, either the dialogue will close, a prompt to try again and perhaps look around some more, or Otto will tell you his final summary. With the case solved, a flag is set and involved NPCs will have their dialogue updated, so be sure to give them a visit once more! !! (Spoilers below now, for real!) !! ~~[OTT1]~~ The Incident of Lost Liquor (MC: 1080650) ~~~~~~~~~~~~~~~~~~~~~~ --> --> {Solution: B, C, A.} *To sum it up:* While his wife wasn't looking, the liquor store owner, with his big beer belly, drank all the wine himself! :03 I got it right?! You've got talent, Mister! In tribute to your amazing skills of deduction, I'll give you this! {Golden Feather acquired!} Yes! Now to dash over and dazzle my employer by solving the case! /// Having solved the case... ///// *NPC: OTTO* In a minute, I'm gonna use my patented Super Dash to go and see my employer and solve the case! *NPC: BARKEEP* [1/2] That little brat... He comes in here and blabs to my wife about how I've been drinkin' wine from our store! :08 So it was you who stole the wine all along. Just as we thought! You're in on it too, eh? Hmph! Now my wife won't even talk to me... *hic!* All thanks to you meddling kids... *NPC: BARKEEP* [2/2] My wife won't even talk to to me now... I guess I'll [sic] have to go drown my sorrows in wine... ~~[OTT2]~~ The Incident of the Stolen Doll (MC: 2111450) ~~~~~~~~~~~~~~~~~~ --> --> {Solution: B, B, B.} *To sum it up:* I was so bored by the lack of cases for me to solve here in Mendi that I made up a case all by myself! Of course! All I had to do was put on a long-haired wig and pretend to be a little girl! Simple for a master of disguise! :07 Stop talking like it's somebody else! Give back that doll right away! Ugh... I'm not looking forward to that... Mary's a tough one! {>} Anyway, congratulations on solving the case. Here you go! {Mithril Ring acquired!} I wonder how you found me out... OK OK, I'll return the doll... /// Having solved the case... /// *NPC: OTTO* Go and stay in the inn or something... Don't worry, I'll give back the doll... I feel weak just thinking about it. *NPC: SAM* Otto suddenly turned pale a bit ago... What happened? Did you find the culprit? *NPC: YOUNG GIRL* Waaaaaah! I don't know what I'll do without her! Come back, Ms. Exotic! *NPC: YOUNG BOY* I hope Mary's OK. She seems pretty sad without that doll of hers... I wonder where the doll could be...? /// And then, having slept the night... ///// *NPC: YOUNG GIRL* Next time I see that kid, I'm really gonna let 'em have it! I'll show 'em what fear really is! *NPC: YOUNG BOY* It looks like Mary's smilin' again... That's a relief... *NPC: SAM* [1/2] Otto was the culprit...? Hmm... He seemed like such a nice kid... I guess I'd better keep an eye on him... :08 Yeah... Since you're right here, you can make sure he doesn't do anything like this again... *NPC: SAM* [2/2] Yes. I'm retired anyway, so I guess I'll just keep an eye on him while we play detective together. *NPC: OTTO* [1/2] Hey Mister! I gave Mary back her doll... It was just a joke, but she really clobbered me good! :07 It's your own fault... I don't care how desperate you are for a case. You can't make them up yourself! You've got that right... I still remember how those glass eyes stared at me... That Ms. Exotic is one scary doll... Anyway, I've got to write up a file for this case... *NPC: OTTO* [2/2] Thanks to Ms. Exotic's verbal abuse, my self esteem is at a new low... I wish a real case would turn up... *NPC: SCHOOLGIRL* [1/3] Do you know a kid who calls himself Otto the Boy Detective? :02 Oh, him? Sure, we know him. We help him with his cases from time to time. *NPC: SCHOOLGIRL* [2/3] He's amazing! He said that he found a robber who was using my wig as a disguise! :06 Hm?! A robber...? Apparently this robber used my wig to steal a doll from a little girl named Mary! But Otto tracked him down and got back my wig and the doll! Pretty amazing, don't you think? :08 I wonder if Otto's really sorry for what he did... *NPC: SCHOOLGIRL* [3/3] He got my wig back. Next time I lose something, I'm going to ask Otto for help! ~~[OTT3]~~ The Incident of the Smuggled Cat (MC: 2140650) ~~~~~~~~~~~~~~~~~ --> --> {Solution: C, A, C.} *All three answers correct:* {No "Of course! The mystery's solved!" line.} Of course! In order to get his sausage to have a texture just like a cat's paws, he had to have a cat -- Minerva! That cat must've stepped on the butcher's meat hundreds of times before it was soft enough! And that's why the butcher bought one of those knives! It'd be hard to cut sausages that soft with a normal knife! :03 I was right?! Who needs chicken? Who needs liver? When it comes to cats, you deliver! Haha! Here, take this. {Heal Egg acquired!} To tell you the truth, I've been eating quite a bit of that sausage recently. Who knew that was how he made it? But no matter how tasty that sausage was, it's no excuse to go stealing people's cats! I'll go tell him to give her back! /// Having solved the case... ///// *NPC: OTTO* I'll tell the butcher to give Minerva back to her owner! And maybe I'll pick up a few Catspaw Sausages for myself... Just leave the rest to me. You go have a rest at the inn! *NPC: SAM* Of course... Those Catspaw Sausages were the key to this whole deal! How could we have missed that? Thanks! *NPC: OLD LADY* Minerva... Where have you gone? You always came home every night before... /// And then, having slept the night... ///// *NPC: OTTO* [1/2] Ugh... I'm so tired! I finally solved the case I was working on... :11 You seem pretty down. That's not like you... No matter how many times I explained to that guy that Minerva was somebody's pet, he just didn't get it! After explaining it about 30 times, I gave up and just took Minerva back to her owner by force! :08 Haha... No wonder you're tired. {>} But you solved the case. And I'm sure the old lady was glad to have Minerva back! *NPC: OTTO* [2/2] She sure was! I bet everybody in Mendi will hear about how I solved this case! And I'll solve the next one, too! *NPC: SAM* [1/2] It was a tough case, but that old lady sure was grateful to get Minerva back... Yes, this job can be pretty rewarding... :02 You mean you're going to keep being Otto's assistant? I guess so! Otto and I will help protect the people of this fine city! *NPC: SAM* [2/2] We'll keep the peace!! Hehe... This new job of mine is actually pretty exciting... *NPC: OLD LADY* [1/2] Minerva is back! Oh, and I also tasted some of the sausages that she helped make! :02 So, how were they? They melt in your mouth! I was furious with that butcher, but when I tasted his sausages, I couldn't stay mad at him! *NPC: OLD LADY* [2/2] Those sausages have a texture just like the pads on little Minerva's paws! It's amazing! *NPC: BUTCHER* [1/3] Oh, I'm so lonely... Somebody came and took the stray cat that I've taken care of for so long... :01 That wasn't a stray cat. Its owner has been looking for it for a long time. I loved that cat like a sister! She even helped me create my new Catspaw Sausage... *NPC: BUTCHER* [2/3] Without her, I never would've been able to come up with the perfect texture for my sausage. Just like the pads on her paws... :02 Cheer up! This place is swarming with stray cats! Just go get yourself another one! Oh! {>} I never thought of that! I'll go get another one! Thank you! :06 Wait a second... Couldn't that just cause another problem like the first one...? Don't bother me with details! I'll keep getting cats until I find the perfect one! *NPC: BUTCHER* [3/3] I know! I'll come up with a special tuna sausage, just for my next little kitty! *NPC: BUSINESSMAN* [1/3] Oh dear... Business certainly is slow these days. I'll never meet my quota at this rate. :12 If you don't meet your quota, will you get in trouble? I'm afraid so... I don't even want to think about what my boss'd do to me if I went back without selling my stock... *NPC: BUSINESSMAN* [2/3] When I go back without selling anything, he does more than just yell... If the boss is in a bad mood, he might hit me a few times, then tell me not to come back until I've sold my share... :12 Wow, that sounds rough... So how are things going? Making a lot of sales? No... I mean, the slogan for this knife is, "The Finsu Cutmaster 8000 even cuts boulders!" But who needs that? *NPC: BUSINESSMAN* [3/3] Oh well... I'll just have to do my best to sell these Finsu Cutmaster 8000s... Here I go! ~~[OTT4] The Incident of the Missing Page (MC: 3180680) ~~~~~~~~~~~~~~~~~~~ {Solution: A, B, D.} *To sum it up:* A little boy who loved stories and telling lies didn't want the story to end, so he lied in order to steal the last page! :01 I think so... You're quite a detective! Almost as good as me! Here, take this as a token of my respect! {Peerless Belt acquired!} Come back later. I'll have everything taken care of by then! I don't think the boy meant to do anything wrong. /// Having solved the case... ///// *NPC: OTTO* Why don't you go and spend the night at the inn? By the time you come back I'll have [sic] this whole case finished! *NPC: SAM* Another case solved. So, the kid ust didn't want the story to end... As motives go, that's pretty good, don't you think? /// And then, having slept the night... ///// *NPC: STORYTELLER* [1/2] I got the last page of "The Frog Prince" from that boy. Imagine, him not wanting the story to end! It's flattering! :02 I guess so... But all stories have to have an ending. *NPC: STORYTELLER* [2/2] But maybe children are different. They're content to let the dream go on forever... Beautiful, isn't it? *NPC: STORYTELLER'S FAN* [1/3] I'm sorry. I stole the page that says "The End" on it. :02 Did you apologize to the storyteller? Tell the truth! No more lying now! Yes... I told him everything... *NPC: STORYTELLER'S FAN* [2/3] I'm always lying, and I don't tell the truth very often, but... :02 This time you did. That's wonderful. No it's not... {>} But the storyteller sure was happy. I guess tellin' the truth is OK sometimes... *NPC: STORYTELLER'S FAN* [3/3] I did something pretty bad [sic] didn't I? Everybody was lookin' forward to the ending of the story, too... I'm sorry... *NPC: CHEEKY BOY* [1/2] The father of the kid who stole the storyteller's page is one of our servants, you know! He's our doorman! :01 What kind of person is his father? Typical poor slob! He doesn't have 2G to rub together, but he loves money! That's why he's always suckin' up to us! *NPC: CHEEKY BOY* [2/2] That kid was sayin' he couldn't stand to look at his dad. {>} Haha! I wouldn't want him as my dad either! *NPC: NERVOUS GIRL* [1/2] The story's over... And it was so much fun, too... I coulda listened to it forever... :02 Yeah... But it has to end sometime... {> :08} Otherwise, you'd never be able to hear a new story! Yeah... But... *NPC: NERVOUS GIRL* [2/2] But... If somebody stole the first page of the story, it couldn't start, could it? *NPC: SCHOOLGIRL* [1/2] So the culprit was that little liar, huh? I guess some kids will do anything for a little attention! :02 Don't be so hard on him. He's ust a kid. And he apologized... :08 Yeah! When I was a kid, I'd bite the other kids to get attention! And sometimes I'd belch real loud-- :08 I'm not sure you're helping, Ulf... *NPC: SCHOOLGIRL* [2/2] That kid has to learn that honesty is the best policy! *NPC: SKETCH ARTIST* [1/2] I hear that kid gave back the last page of the "Frog Prince" story. And I was in the middle of redrawing that page, too. I guess it won't be necessary. :02 If you're just going to throw it away, why don't you give it to that little boy? I'm sure he'd love it. *NPC: SKETCH ARTIST* [2/2] Yes... He does always come to hear the stories I've illustrated. I should give it to him for coming clean. *NPC: OTTO* [1/2] Hey Mister! That kid gave the last page of the story back to the storyteller! :02 I guess everything turned out all right, then. The storyteller can finish his story now. Yep! I don't know if he was more surprised or happy when he got that page back. He had a strange expression on his face! *NPC: OTTO* [2/2] Well well... I wonder what my next case is going to be? I, Otto the Boy Detective, will solve any case brought to me! *NPC: SAM* [1/2] The mystery of the missing page is solved! Thanks for all of your help! We couldn't have done it without you. :02 We just helped a little bit. it was nothing. *NPC: SAM* [2/2] Don't be so modest! I've got to work harder as Otto's assistant if I'm going to live up to your example!