------------------------------------------------------ Battle Mechanics ------------------------------------------------------ ______________________________ Stat gain & level ups Character stats are calculated as a function of "multiplier" values and the character's current level. STR, MAG, DEF and EVA are all calculated internally with one formula: floor(lvl * multi / 50 + 5). An internal "STRMulti" value of 100 means every level up adds 2 points of STR, because 100 / 50 = 2, and the stat is equal to 5 plus 2 times the character's level. The monsters section of this guide just shows 2.00x: 2 points of STR per level. Max. HP also is in terms of a multiplier and here, it's multiplied directly against the character's level: lvl * multi + 20. Again this guide expresses the amount of HP gained per level up. Every level up awards monsters the same progress in stat gain, so any monster's current stats can be determined from its type's multipliers and its current level. Just remember that the final number is rounded down, so individual level ups may award one point more or fewer than the multiplier actually indicates. ------------------------------------------------------ Monsters ------------------------------------------------------ LVL 1 "Eye Guy" >--> ??? >--- SPD 10 HP: 30x STR: 2.00x DEF: 1.40x ------_ MAG: 1.20x EVA: 0.60x 5% Egg ---------[per level]---- 10% Raw Meat 10% Fire Shard 10% Lightning Shard 15% Shadow Shard 20% Black Beetle Shell 30% Gold LVL 1 "Sand Beetle" >--> Castaway Beach >-- SPD 15 HP: 30x STR: 2.00x DEF: 1.40x ------_ MAG: 1.00x EVA: 0.70x 10% Egg ---------[per level]---- 10% Fire Shard 15% Sand Beetle Shell 20% Wild Berries 35% Gold 10% ---- (no item) LVL 5 "Grass Beetle" >--> Grasslands >-- SPD 10 HP: 37x STR: 2.00x DEF: 1.80x ------_ MAG: 1.20x EVA: 0.60x 5% Egg ---------[per level]---- 10% Wild Berries 10% Fire Shard 20% Grass Beetle Shell 30% Gold 25% ---- (no item) LVL 3 "Sand Snake" >--> Castaway Beach >-- SPD 10 HP: 30x STR: 2.00x DEF: 1.40x ------_ MAG: 1.20x EVA: 1.00x 5% Egg ---------[per level]---- 10% Wild Berries 15% Fire Shard 20% Sand Snake Skin 40% Gold 10% ---- (no item) LVL 8 "Venom Snake" >--> Castaway Jungle >-- SPD 10 HP: 40x STR: 2.00x DEF: 1.80x ------_ MAG: 1.20x EVA: 1.00x 5% Egg ---------[per level]---- 10% Wild Berries 10% Fire Shard 15% Lightning Shard 20% Venom Snake Skin 30% Gold LVL 6 "Scorpion" >--> Grasslands >-- SPD 15 HP: 40x STR: 2.00x DEF: 1.60x ------_ MAG: 1.20x EVA: 0.60x 5% Egg ---------[per level]---- 10% Wild Berries 10% Fire Shard 15% Lightning Shard 20% Scorpion Stinger 30% Gold 10% ---- (no item) LVL 9 "Wild Scorpion" >--> Castaway Jungle >-- SPD 15 HP: 45x STR: 2.00x DEF: 2.00x ------_ MAG: 1.20x EVA: 0.60x 5% Egg ---------[per level]---- 10% Wild Berries 10% Fire Shard 15% Lightning Shard 20% Wild Scorpion Stinger 30% Gold