From 88dd9466e513bb562e242d152765ec204e2e2b2d Mon Sep 17 00:00:00 2001 From: Florrie Date: Sun, 22 Sep 2019 12:43:34 -0300 Subject: Basic multiple player UI Currently uses meta+(c, x, n, p, up, down) keys as the only interaction method, but that'll change soon! --- todo.txt | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'todo.txt') diff --git a/todo.txt b/todo.txt index fc57067..88ff268 100644 --- a/todo.txt +++ b/todo.txt @@ -411,5 +411,11 @@ TODO: Make the menubar work like context menus for keyboard selection, e.g. TODO: Implement a UI in the playback info pane that shows when multiple players exist at once. Make sure it's mouse-interactive, too! + (WIP! Display implemented, but it's not interactive yet.) TODO: Add a menu for controlling the multiple-players code through the menubar. + +TODO: Investigate menubar UX - now that it uses KeyboardSelector, it's very + comparable in interaction to ContextMenus. To match context menus, + should we make its selection index reset to zero (i.e. the 'mtui' option) + whenever it's selected (via the keyboard)? -- cgit 1.3.0-6-gf8a5