Album: Homestuck Vol. 9
Cover Art: Lazylaz
Date: June 12, 2012
FG: #f2a400
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Track: Crystalmethequins
Artist: Clark Powell, Astro Kid
References: Crystamanthequins, Crystalanthemums
Track Art: Richard Gung
URLs: https://homestuck.bandcamp.com/track/crystalmethequins-2
Commentary:
Clark Powell:
Let me tell you of this song’s origins, for I saw it unfold with mine own eyes.
After our South by Southwest showcase concert, Astro Kid and I both found ourselves back at his apartment. Still in our stage costumes we opened our cans of Dr. B and casually sat around his bedroom. Computers were turned on, subwoofers were turned up. And so it began that we started remixing.
Nearly two months later we sat in the back of a van amongst instruments and gear on our way to play another concert, this time at a Houston anime convention. Computers were turned on, headphones were turned up. It was here that Crystalmethequins, begun so many weeks earlier, was finally completed.
After deciding that the track art would not be a hastily photoshopped image of troll Bryan Cranston, I came to someone I trusted. Richard Gung is unarguably the master, and his track art was well worth the cost he took from me in that dark alley.
The song was chosen from among its peers to open Volume 9. There it stands proudly to this day.
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Track: Anbroids V2.0
Artist: Malcolm Brown
References: Davesprite
Track Art: Jonathan Griffiths
Directory: anbroids-v2
URLs: https://homestuck.bandcamp.com/track/anbroids-v20-2
Commentary:
Malcolm Brown:
DAVE: we are in the shit now
That’s right! It’s time to talk about Anbroids 2.0! Hands up everyone who thought “Brobots” would’ve been a better name? Yeah that’s what I thought… Still! Here we are so let’s commence the proceedings:
THE CONCEPT
So much of the inspiration here comes directly from Davesprite, which I remember thinking “Oh god damn if that Yamaha YM2612 Genesis/Mega Driveness doesn’t fit Dave quite well!”. Enter Dirk Strider and his robotic creations! Suddenly a synthy, retro chiptune doesn’t sound so out of place.
My idea was formed fairly early on after we’d learned a bit of his pastime. I came up with the idea of having a kind of “Workshop” theme where Dirk would put some music on and get to work constructing some brobot or other. From here there was a number of prerequisites:
DAVE: we are motherfuckin entrenched in this bitch
GT: Like what is even your day to day business like in sea hitlers water apocalypse??
THE TRACK
As I recall, with this one it was mainly the instruments chosen that defined it. The Banjo just struck the right kind of sound, and from there an accordion to give it a bit of a polka feel. A lot of the crafting of this one was trying desperately not to have it ending up too much like the Ievan Polkka (Which thanks to a month of Project Diva on PSP is firmly embedded in my brain…).
The idea of mixing Chiptune samples and real instruments is something I was playing with a lot this album (Encore does it as well, as did the dropped ‘Mother’) - I felt this was a kind of neat “This is where we were, and this is where we are now” concept. HS is still about a game, and it’s neat to embed some of the more obvious gamey elements now and then. Plus it might just be me, but accordions and square waves go really well together :D
The “Ooh!” “Ahh!” chants were added just to give it a bit more of a folk appeal, and the air-raid sirens were added last to build up the scene of this party going on while the world’s gone to hell outside - perhaps some other colony’s getting obliterated for whatever reason. Either way, it bookends the song quite nicely, coming back now and then and returning at the end to signify the dance is over.
My favorite bit of the whole thing is the solo at 1:56 - It’s just so gosh darn happy!
Overall though? It’s a bit of a zany, dance-party track. Completely juxtapositions the hell-nightmare outside, and in the end that’s the point! Of course things get worse, but “Red Miles In Sea Hitler’s Water Apocalypse” will have to wait…
Damn, I just realized I should’ve added some meows. I’ve got like two cats sitting here ready for a vocal performance as well… Ah well, the road not taken.
Once again the art is very spiffy so many thanks to Marina! Look at that dude in the corner? That pumpkin is so nom’d! :D
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Track: Skaianet
Artist: Mark Hadley
Track Art: Linnet
URLs: https://homestuck.bandcamp.com/track/skaianet-2
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Track: Another Jungle
Artist: Michael Guy Bowman
References: Sburban Jungle, Showtime
Track Art: Richard Gung
URLs: https://homestuck.bandcamp.com/track/skaianet-2
Commentary:
Michael Guy Bowman:
Before this track was used in Homestuck along with Beatfox’s “A Taste for Adventure”, it was actually made for a nearly 3-year-old defunct fan project. Housetrapped was a story about an alternate Sburb session and “Another Jungle” was a the-same-but-different theme for the loading screen of that universe’s Sburb client. Sound familiar?
When we shifted into gear to create new Homestuck music following the start of Act 6, I was asked to refurbish the forgotten 40-second theme I’d written as the theme to Sburb Alpha. “Another Jungle” is thus the alpha equivalent of “Sburban Jungle” which I had written back when Homestuck began - structurally both songs are very similar, but each with their own melodies and sound choices.
“Another Jungle” has the benefit of years of experience with production I did not have when Homestuck began, and to me the fidelity difference really shows. Since writing “Sburban Jungle” I’d become far more familiar with automation, recording, eq, mixing, mastering, and all the techniques that polish a music project. “Another Jungle” is far more dynamic than its predecessor, with each subsequent section of the song having its own unique way of using the instruments and sounds in the project.
My favorite touches to this one are all the very mellow sounds that contrast with the brisk pacing of the track - the various pads, the wah-wah guitar, the echoing melody, all of it underlined by drums and brute synth loops. The sudden change in energy when the guitars duck out in the middle and the melody of “Showtime” whispers in is a favorite moment of mine. The very pop ending with its retro house sound was another choice I wouldn’t have seen myself making three years back. Hope you enjoy this one as much as I do.
The art for this track is by Richard Gung.
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Track: GameGrl (Original 1993 Mix)
Artist: Michael Guy Bowman
Contributors: Erik Scheele (keytar), Tavia Morra (vocals)
References: Airtime, Afraid of the Darko
Track Art: Tavia Morra
URLs: https://homestuck.bandcamp.com/track/gamegrl-original-1993-mix-2
Commentary:
Michael Guy Bowman:
Originally we’d planned on doing a Homestuck album that was devoted entirely to the Sburb Alpha kids and their session, all of us doing tracks that would parallel earlier tracks in a same-but-different fashion. While this album became Homestuck Vol. 9, a lot of analogous tracks remained from the original concept, including this track as an alternative to “GameBro (Original 1990 Mix)” from Homestuck Vol. 6: Heir Transparent.
While we can only imagine what the set-decorating GameGrl magazine from Jane Crocker’s bedroom might actually be like, it’s pretty easy for me as a child of the 90’s to imagine how the magazine might have looked in the era of the Burger King Kid’s Club and Lisa Frank. With GameGrl I attempted to capture a lot of the basic messages perpetuated to girls by children’s advertising in the 90’s:
Updated the instrumentation. Buzinkai’s usage of PXTONE is indeed charming and nostalgic-sounding, but I wanted to push things bit further. One major difference is the arrangement of the strings - Buzinkai’s PXTONE strings have an sharp attack to them, while mine come on a bit softer but are thicker. My strings then sound more “lush” but less “urgent.”
I added a section between the original A section and B section with lower intensity. This was because the song got a bit too repetitive and static simply repeating like Buzinkai’s. Oddly, the repeats didn’t bother me in his track. I think this is partially because MY loop point, unlike Buzinkai’s, lowers the intensity a LOT more by removing a bunch of instruments where his simply flows into a repeat. I need to think about that more.
Added an introduction and a true ending to make it more of a proper start-to-finish song.
Both pieces are in 5/4 (5 beats per measure, try counting to 5 over and over on the beat) and use the SAME syncopation (syncopation = the division of notes into smaller off-beat rhythms within the measure) throughout the track. Actually, many many many pieces in 5/4 use this syncopation. See: Hollow Bastion. Why do composers keep doing this? Two reasons: One, because it sounds awesome. Second, because the main way to compose in odd time signatures like 5/4 or 13/4** is actually to cut things into smaller units of 3, 2, or 4. Though each measure is comprised of 5 total beats, each measure in these songs is cut into 10 notes of half the length going 123-123-12-12. 3! 3! 2! 2!
Wow, that was a very poor explanation. But please go to that Hollow Bastion video I linked and count “one-two-three-one-two-three-one-two-one-two” very quickly along with each note the harp plays. You’ll get it. (And I’m just making things more confusing, but isn’t it awesome how the syncopation switches at the end of the 4-measure phrase to “1234 12 12 12?” The little bit of contrast makes it feel complete.)
So, why don’t people just cut things up differently? like 3 2 2 3? it’s definitely possible! Here’s my theory about why people favor the syncopation they do: It seems like ending a measure with a shorter note ON the beat leads into the next measure more naturally. It even sounds like a leadin: dun-DUN! This is supported by the fact that one of the most popular syncopations in existence is the one in 4/4 that goes 3 3 2. This is probably the same principle.
3 3 2: ON OFF ON
3 3 2 2: ON OFF ON ON
Besides the fact that the syncopation is identical, the chords and melody are similar and the way the strings are used are basically the same. I have no explanation for this other than… great minds think alike???
RANDOM FUN FACT: Awakening is also in 5/4, go to 1:40 and sing the melody to Stress. Hell, I’ll do it for you. It fits!!! The main melody of awakening also starts with a similar rhythm as Stress. it’s the curse of the 123 123 12 12’s.