diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/data/things.js | 22 | ||||
-rw-r--r-- | src/file-size-preloader.js | 100 | ||||
-rw-r--r-- | src/misc-templates.js | 17 | ||||
-rw-r--r-- | src/page/album.js | 10 | ||||
-rw-r--r-- | src/strings-default.json | 8 | ||||
-rwxr-xr-x | src/upd8.js | 47 |
6 files changed, 195 insertions, 9 deletions
diff --git a/src/data/things.js b/src/data/things.js index 80e22e3e..1865ee41 100644 --- a/src/data/things.js +++ b/src/data/things.js @@ -1649,6 +1649,28 @@ Object.assign(Language.prototype, { return this.intl_listUnit.format(array); }, + // File sizes: 42.5 kB, 127.2 MB, 4.13 GB, 998.82 TB + formatFileSize(bytes) { + if (!bytes) return ''; + + bytes = parseInt(bytes); + if (isNaN(bytes)) return ''; + + const round = exp => Math.round(bytes / 10 ** (exp - 1)) / 10; + + if (bytes >= 10 ** 12) { + return this.formatString('count.fileSize.terabytes', {terabytes: round(12)}); + } else if (bytes >= 10 ** 9) { + return this.formatString('count.fileSize.gigabytes', {gigabytes: round(9)}); + } else if (bytes >= 10 ** 6) { + return this.formatString('count.fileSize.megabytes', {megabytes: round(6)}); + } else if (bytes >= 10 ** 3) { + return this.formatString('count.fileSize.kilobytes', {kilobytes: round(3)}); + } else { + return this.formatString('count.fileSize.bytes', {bytes}); + } + }, + // TODO: These are hard-coded. Is there a better way? countAlbums: countHelper('albums'), countCommentaryEntries: countHelper('commentaryEntries', 'entries'), diff --git a/src/file-size-preloader.js b/src/file-size-preloader.js new file mode 100644 index 00000000..d0807cc3 --- /dev/null +++ b/src/file-size-preloader.js @@ -0,0 +1,100 @@ +// Very simple, bare-bones file size loader which takes a bunch of file +// paths, gets their filesizes, and resolves a promise when it's done. +// +// Once the size of a path has been loaded, it's available synchronously - +// so this may be provided to code areas which don't support async code! +// +// This class also supports loading more paths after the initial batch is +// done (it uses a queue system) - but make sure you pause any sync code +// depending on the results until it's finished. waitUntilDoneLoading will +// always hold until the queue is completely emptied, including waiting for +// any entries to finish which were added after the wait function itself was +// called. (Same if you decide to await loadPaths. Sorry that function won't +// resolve as soon as just the paths it provided are finished - that's not +// really a worthwhile feature to support for its complexity here, since +// basically all this should process almost instantaneously anyway!) +// +// This only processes files one at a time because I'm lazy and stat calls +// are very, very fast. + +import { stat } from 'fs/promises'; +import { logWarn } from './util/cli.js'; + +export default class FileSizePreloader { + #paths = []; + #sizes = []; + #loadedPathIndex = -1; + + #loadingPromise = null; + #resolveLoadingPromise = null; + + loadPaths(...paths) { + this.#paths.push(...paths.filter(p => !this.#paths.includes(p))); + return this.#startLoadingPaths(); + } + + waitUntilDoneLoading() { + return this.#loadingPromise ?? Promise.resolve(); + } + + #startLoadingPaths() { + if (this.#loadingPromise) { + return this.#loadingPromise; + } + + this.#loadingPromise = new Promise((resolve => { + this.#resolveLoadingPromise = resolve; + })); + + this.#loadNextPath(); + + return this.#loadingPromise; + } + + async #loadNextPath() { + if (this.#loadedPathIndex === this.#paths.length - 1) { + return this.#doneLoadingPaths(); + } + + let size; + + const path = this.#paths[this.#loadedPathIndex + 1]; + + try { + size = await this.readFileSize(path); + } catch (error) { + // Oops! Discard that path, and don't increment the index before + // moving on, since the next path will now be in its place. + this.#paths.splice(this.#loadedPathIndex + 1, 1); + logWarn`Failed to process file size for ${path}: ${error.message}`; + return this.#loadNextPath(); + } + + this.#sizes.push(size); + this.#loadedPathIndex++; + return this.#loadNextPath(); + } + + #doneLoadingPaths() { + this.#resolveLoadingPromise(); + this.#loadingPromise = null; + this.#resolveLoadingPromise = null; + } + + // Override me if you want? + // The rest of the code here is literally just a queue system, so you could + // pretty much repurpose it for anything... but there are probably cleaner + // ways than making an instance or subclass of this and overriding this one + // method! + async readFileSize(path) { + const stats = await stat(path); + return stats.size; + } + + getSizeOfPath(path) { + const index = this.#paths.indexOf(path); + if (index === -1) return null; + if (index > this.#loadedPathIndex) return null; + return this.#sizes[index]; + } +} diff --git a/src/misc-templates.js b/src/misc-templates.js index ec583989..58c45f5c 100644 --- a/src/misc-templates.js +++ b/src/misc-templates.js @@ -39,7 +39,7 @@ export function generateAdditionalFilesShortcut(additionalFiles, {language}) { }); } -export function generateAdditionalFilesList(additionalFiles, {language, linkFile}) { +export function generateAdditionalFilesList(additionalFiles, {language, getFileSize, linkFile}) { if (!additionalFiles?.length) return ''; const fileCount = additionalFiles.flatMap(g => g.files).length; @@ -52,10 +52,17 @@ export function generateAdditionalFilesList(additionalFiles, {language, linkFile ? language.$('releaseInfo.additionalFiles.entry.withDescription', {title, description}) : language.$('releaseInfo.additionalFiles.entry', {title}))}</dt> <dd><ul> - ${files.map(file => `<li>${language.$('releaseInfo.additionalFiles.file', { - file: linkFile(file), - size: '<i>pre-computed size</i>' - })}</li>`).join('\n')} + ${files.map(file => { + const size = getFileSize(file); + return (size + ? `<li>${language.$('releaseInfo.additionalFiles.file.withSize', { + file: linkFile(file), + size: language.formatFileSize(getFileSize(file)) + })}</li>` + : `<li>${language.$('releaseInfo.additionalFiles.file', { + file: linkFile(file) + })}</li>`); + }).join('\n')} </ul></dd> `).join('\n')} </dl> diff --git a/src/page/album.js b/src/page/album.js index 8df8a678..76c9c5f0 100644 --- a/src/page/album.js +++ b/src/page/album.js @@ -109,10 +109,12 @@ export function write(album, {wikiData}) { getAlbumStylesheet, getArtistString, getLinkThemeString, + getSizeOfAdditionalFile, getThemeString, link, language, - transformMultiline + transformMultiline, + urls, }) => { const trackToListItem = bindOpts(unbound_trackToListItem, { getArtistString, @@ -219,7 +221,11 @@ export function write(album, {wikiData}) { </${listTag}> `} ${hasAdditionalFiles && generateAdditionalFilesList(album.additionalFiles, { - linkFile: file => link.albumAdditionalFile({album, file}) + // TODO: Kinda near the metal here... + getFileSize: file => getSizeOfAdditionalFile(urls + .from('media.root') + .to('media.albumAdditionalFile', album.directory, file)), + linkFile: file => link.albumAdditionalFile({album, file}), })} ${album.dateAddedToWiki && fixWS` <p> diff --git a/src/strings-default.json b/src/strings-default.json index 78de7a89..cc4ec1d4 100644 --- a/src/strings-default.json +++ b/src/strings-default.json @@ -71,6 +71,11 @@ "count.duration.minutes.withUnit": "{MINUTES}:{SECONDS} minutes", "count.duration.approximate": "~{DURATION}", "count.duration.missing": "_:__", + "count.fileSize.terabytes": "{TERABYTES} TB", + "count.fileSize.gigabytes": "{GIGABYTES} GB", + "count.fileSize.megabytes": "{MEGABYTES} MB", + "count.fileSize.kilobytes": "{KILOBYTES} kB", + "count.fileSize.bytes": "{BYTES} bytes", "releaseInfo.by": "By {ARTISTS}.", "releaseInfo.from": "From {ALBUM}.", "releaseInfo.coverArtBy": "Cover art by {ARTISTS}.", @@ -103,7 +108,8 @@ "releaseInfo.additionalFiles.heading": "Has {FILE_COUNT} additional files:", "releaseInfo.additionalFiles.entry": "{TITLE}", "releaseInfo.additionalFiles.entry.withDescription": "{TITLE}: {DESCRIPTION}", - "releaseInfo.additionalFiles.file": "{FILE} ({SIZE})", + "releaseInfo.additionalFiles.file": "{FILE}", + "releaseInfo.additionalFiles.file.withSize": "{FILE} ({SIZE})", "releaseInfo.note": "Note:", "trackList.group": "{GROUP} ({DURATION}):", "trackList.item.withDuration": "({DURATION}) {TRACK}", diff --git a/src/upd8.js b/src/upd8.js index b55ddda9..12f1af3a 100755 --- a/src/upd8.js +++ b/src/upd8.js @@ -173,6 +173,8 @@ import { OFFICIAL_GROUP_DIRECTORY } from './util/magic-constants.js'; +import FileSizePreloader from './file-size-preloader.js'; + const __dirname = path.dirname(fileURLToPath(import.meta.url)); const CACHEBUST = 8; @@ -1655,6 +1657,45 @@ async function main() { WD.officialAlbumData = WD.albumData.filter(album => album.groups.some(group => group.directory === OFFICIAL_GROUP_DIRECTORY)); WD.fandomAlbumData = WD.albumData.filter(album => album.groups.every(group => group.directory !== OFFICIAL_GROUP_DIRECTORY)); + const fileSizePreloader = new FileSizePreloader(); + + // File sizes of additional files need to be precalculated before we can + // actually reference 'em in site building, so get those loading right + // away. We actually need to keep track of two things here - the on-device + // file paths we're actually reading, and the corresponding on-site media + // paths that will be exposed in site build code. We'll build a mapping + // function between them so that when site code requests a site path, + // it'll get the size of the file at the corresponding device path. + const additionalFilePaths = [ + ...WD.albumData.flatMap(album => ( + [ + ...album.additionalFiles ?? [], + ...album.tracks.flatMap(track => track.additionalFiles ?? []) + ] + .flatMap(fileGroup => fileGroup.files) + .map(file => ({ + device: (path.join(mediaPath, urls + .from('media.root') + .toDevice('media.albumAdditionalFile', album.directory, file))), + media: (urls + .from('media.root') + .to('media.albumAdditionalFile', album.directory, file)) + })))), + ]; + + const getSizeOfAdditionalFile = mediaPath => { + const { device = null } = additionalFilePaths.find(({ media }) => media === mediaPath) || {}; + if (!device) return null; + return fileSizePreloader.getSizeOfPath(device); + }; + + logInfo`Preloading filesizes for ${additionalFilePaths.length} additional files...`; + + fileSizePreloader.loadPaths(...additionalFilePaths.map(path => path.device)); + await fileSizePreloader.waitUntilDoneLoading(); + + logInfo`Done preloading filesizes!`; + if (noBuild) return; // Makes writing a little nicer on CPU theoretically, 8ut also costs in @@ -2016,8 +2057,12 @@ async function main() { const pageFn = () => page({ ...bound, + language, - to + to, + urls, + + getSizeOfAdditionalFile, }); const content = writePage.html(pageFn, { |