From 24b4b8abf78699e68f9b77c086a5ceb56891a582 Mon Sep 17 00:00:00 2001 From: "(quasar) nebula" Date: Sun, 15 Jun 2025 15:04:10 -0300 Subject: deltarune status update sept 2022 general review --- album/deltarune-ch2-rejected-tracks.yaml | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'album/deltarune-ch2-rejected-tracks.yaml') diff --git a/album/deltarune-ch2-rejected-tracks.yaml b/album/deltarune-ch2-rejected-tracks.yaml index a98632cf..1928040b 100644 --- a/album/deltarune-ch2-rejected-tracks.yaml +++ b/album/deltarune-ch2-rejected-tracks.yaml @@ -40,7 +40,7 @@ Commentary: |-
Power of NEO Unfinished
♪ Power of NEO (Unfinished)
- + After creating UNDERTALE, one of my goals for DELTARUNE was for players to finally be able to challenge a "real" version of Mettaton NEO that didn't just end in one turn. For that purpose, I actually created a few music mockups for an extended version of [[track:power-of-neo|Power of NEO]].
There's even another one from 2016 (lol) @@ -66,11 +66,11 @@ Commentary: |-
♪ Power of SPAMTON (Older)
- +
♪ Power of SPAMTON
- + Unfinished tracks. The drums are especially placeholder.
Once Spamton's presence in the NEO battle became solidified, I realized the original track wouldn't fit anymore. So, I tried to work in some more sinister and creepy feelings... That idea became this.
@@ -92,11 +92,11 @@ Commentary: |-
♪ Power of SPAMTON (Older)
- +
♪ Power of SPAMTON
- + Unfinished tracks. The drums are especially placeholder.
Once Spamton's presence in the NEO battle became solidified, I realized the original track wouldn't fit anymore. So, I tried to work in some more sinister and creepy feelings... That idea became this.
@@ -117,7 +117,7 @@ Commentary: |-
♪ Spamton battle (forgotten)
- + Apparently this was the first concept I came up with for Spamton's battle theme. To be honest, I have absolutely no memory of this. When I found it in my files I was quite surprised. (Maybe Spamton made it himself...) @@ -139,7 +139,7 @@ Commentary: |-
♪ Giga Queen (Old)
- + [[track:giga-size|The song that plays when Giga Queen first appears]] is actually…
A slowed down version of the original battle song I had created for her!!! @@ -162,7 +162,7 @@ Commentary: |-
Castle Town (Unfinished)
- + Originally I wanted the Castle Town to sound very upbeat, but something about it reminded me of like… That one Gotye song.
The melody of the initial parts ended up a bit too repetitive for me. I really like how the song sounds from 0:45. @@ -184,7 +184,7 @@ Commentary: |-
♪ Rouxls Battle (Old)
- + I actually showed this one before. But the truth is that I had made it for Chapter 2 and not Chapter 1. The song was way too serious though, so I had to make [[track:its-pronounced-rules|a goofier battle theme]] later. --- @@ -203,7 +203,7 @@ Commentary: |-
♪ Queen Battle (Original)
- + I think this is my favorite of the unfinished tracks... At least, it's the one I listened to the most when I was working on the game. -- cgit 1.3.0-6-gf8a5