From 84819b3cd366e8024690f2fc5161d4b327f757d0 Mon Sep 17 00:00:00 2001
From: Niklink <25875275+Niklink@users.noreply.github.com>
Date: Sun, 14 Jan 2024 15:25:05 -0400
Subject: misc improvements and fixes
---
album/homestuck-for-the-holidays.yaml | 2 +-
album/homestuck-vol-5.yaml | 24 +++++++++++++++++-------
album/rowing.yaml | 1 +
album/spiritwake.yaml | 20 ++++++++++++++++----
album/squiddles.yaml | 27 +++++++++++++++++++++------
album/the-felt.yaml | 29 ++++++++++++++++++++++-------
groups.yaml | 2 +-
static-page/changelog.yaml | 4 ++++
8 files changed, 83 insertions(+), 26 deletions(-)
diff --git a/album/homestuck-for-the-holidays.yaml b/album/homestuck-for-the-holidays.yaml
index 2e742ab3..30a59cf2 100644
--- a/album/homestuck-for-the-holidays.yaml
+++ b/album/homestuck-for-the-holidays.yaml
@@ -438,7 +438,7 @@ Sampled Tracks:
---
Track: Candles and Merry Gentlemen
Artists:
-- Solatrus
+- James Dever
Duration: '1:02'
URLs:
- https://youtu.be/TG0NSG8f1RY
diff --git a/album/homestuck-vol-5.yaml b/album/homestuck-vol-5.yaml
index 82d81ca6..ad67bcc0 100644
--- a/album/homestuck-vol-5.yaml
+++ b/album/homestuck-vol-5.yaml
@@ -404,8 +404,8 @@ Commentary: |-
---
Track: Skaian Ride
Artists:
-- Seth Peelle
-- Andrew Huo
+- Andrew Huo (composition)
+- Seth Peelle (arrangement)
Duration: '3:04'
URLs:
- https://homestuck.bandcamp.com/track/skaian-ride-2
@@ -424,6 +424,12 @@ Referenced Tracks:
- Aggrieve
- Showtime (Original Mix)
Commentary: |-
+ Andrew Huo: (composer, [Bandcamp rerelease info blurb](https://web.archive.org/web/20130530033449/http://andrewhuo.bandcamp.com/track/skaian-ride))
+
+ Symphonic piece made in Sibelius 5. Composed for MS Paint Adventures.
+
+ Composed by Andrew Huo. Mastering by Seth Peelle using Garritan Personal Orchestra.
+
awildcale: (anthology artist, [Tumblr](https://the-cale.tumblr.com/post/159561376331/skaian-ride-heres-my-piece-for-the-vol-5-anthology))
[skaian ride](https://homestuck.bandcamp.com/track/skaian-ride-2)
@@ -630,29 +636,33 @@ Commentary: |-
Oh, and one more thing: AndrewNeo, the guy who runs skaia.net, named both my Doctor remix and my Skaia remix.
- Solatrus: (composer, commentary redux)
+ Solatrus: (composer, [Tumblr post](https://thisisthehomestuckmusicteam.tumblr.com/post/26717876635/solatrus-song-commentary-friday-except-its))
Let's have a bit of history before we jump into things with this song.
A Bit of History
- I've been writing music among the longest out of all of the team members (9 and a half years now), but definitely not the longest. However, I definitely have to say I've improved more over the past two years than the seven years before that just from working with so many talented people.
+ I've been writing music among the longest out of all of the team members (9 and a half years now), but definitely not the longest. However, I definitely have to say I've improved more over the past two years than the seven years before that just from working with so many talented people.
But the difference in improvement between then and now is a story for another day. Let's zip right just before I joined the team. While Skaia (Incipisphere Mix) is my first official Homestuck song, [[track:doctor-deep-breeze-mix|Doctor (Deep Breeze Mix)]] is my first Homestuck-related song, which you can download [here](https://homestuckgaiden.bandcamp.com/track/doctor-deep-breeze-mix).
- The reason I'm mentioning my Doctor remix is because it very much helped put Incipisphere Mix on Volume 5. From what I was told, it turned a few heads on the team. Kind of hilarious to go back and look at the thread, because multiple of my chums posted just after I did and I wasn't even aware of who they were at the time. Then again, I was still VERY new to the community at the time. My very first post on the MSPA Forums was of a WIP of my Doctor remix.
+ The reason I'm mentioning my Doctor remix is because it very much helped put Incipisphere Mix on Volume 5. From what I was told, it turned a few heads on the team. Kind of hilarious to go back and look at the thread, because multiple of my chums posted just after I did and I wasn't even aware of who they were at the time. Then again, I was still VERY new to the community at the time. My very first post on the MSPA Forums was of a WIP of my Doctor remix.
- Blueberry eventually put me in contact with [[artist:toby-fox|Radiation]], and I was told not to release my Skaia remix anywhere. That made me very curious! And then not too long after that (a few days, I think), I received a message from [[artist:andrew-hussie|Andrew Hussie]] himself on the forums saying he wanted the lossless master of Incipisphere.
+ Blueberry eventually put me in contact with [[artist:toby-fox|Radiation]], and I was told not to release my Skaia remix anywhere. That made me very curious! And then not too long after that (a few days, I think), I received a message from Andrew Hussie himself on the forums saying he wanted the lossless master of Incipisphere.
"Oh snap! I'm a guest artist on Volume 5!" ... And the following day I see a new subforum sitting there and I found out I was invited to join the team. Exciting times, indeed.
The Song Itself
- Now, I'm sure people are wondering why I went with doing a remix of [[track:skies-of-skaia|Skies of Skaia]]. Well, simply put, I really liked the chord progression, and I really enjoyed one of the remixes that was formerly in the discography. Because of both, I decided I wanted to do something with a bit of a heavier sound to it, but keeping consistent with the light and vibrant tone qualities.
+ Now, I'm sure people are wondering why I went with doing a remix of [[Skies of Skaia]]. Well, simply put, I really liked the chord progression, and I really enjoyed one of the remixes that was formerly in the discography. Because of both, I decided I wanted to do something with a bit of a heavier sound to it, but keeping consistent with the light and vibrant tone qualities.
The bassline and drums definitely helped give the song a much heavier feel than the original, showing an earlier example of what I feel has become my typical contrast in music. I very much enjoy contrasts in all art forms. Unexpected contrasts that are executed well just really made me happy. I can't say I'm particularly happy with the bassline now, but back then that was pretty appropriate for my skill level, plus having an arpeggiating sound that I really used to do too much.
+ There’s also this really amusing sound effect which is actually this sample ([dead link](http://www.solatrus.com/static/music/misc/opr00LGU.wav)) played backward and faded in.
+
Of course, the comments I see the most on this song are on the improvised piano part. Before I was on the team I started doing a regular broadcast on the skaia.net internet radio, and I'd improvise over this song pretty often back then. I eventually figured out a few parts that I wanted to keep consistent, and I did a bunch of takes to finally get to what you hear in the final song. Of course, MIDI never seems to record very accurately, and I'm not actually the greatest at piano (!!!), so I had to do some fine-tuning on the note timings to make them actually sound precise. But those really fast runs were definitely real, and, no, don't ask me to play it again. I won't be able to. It was a really good day for me.
+
+ Until next time!
---
Track: Sarabande
Directory: sarabande-vol5
diff --git a/album/rowing.yaml b/album/rowing.yaml
index bc9ac884..9c6c7eaf 100644
--- a/album/rowing.yaml
+++ b/album/rowing.yaml
@@ -10,6 +10,7 @@ Cover Artists:
- Robert J! Lake (title)
Color: '#db4e09'
Groups:
+- James Dever
- Beyond
Banner Artists:
- Worthikids
diff --git a/album/spiritwake.yaml b/album/spiritwake.yaml
index e5eaa860..d5458512 100644
--- a/album/spiritwake.yaml
+++ b/album/spiritwake.yaml
@@ -15,13 +15,25 @@ Groups:
- Solatrus
- Beyond
Commentary: |-
- Solatrus:
- Spiritwake, which was written over the span of late October 2011 to late February 2012, is my second foray into trying out orchestral instruments, and shows how significantly I've improved since Prospit & Derse.
+ Solatrus: ([Tumblr post](https://thisisthehomestuckmusicteam.tumblr.com/post/34724341379/solatrus-spiritwake-the-soundtrack-for-the))
- Spiritwake's setting is a post-apocalyptic world centered around spirits and magic, and takes a heavy influence from ethnic cultures, especially Native American. For this album, I chose to follow that path, but with my interpretation and interest in ethnic music infused in there, including West African influenced drums, string section melodies distantly inspired by traditional East Asian music, and an atmosphere that reminds me of both Celtic music and Native American.
+ The soundtrack for the upcoming iOS video game!
+
+ Spiritwake, which was written over the span of late October 2011 to late February 2012, is my second foray into trying out orchestral instruments, and shows how significantly I’ve improved since Prospit & Derse.
+
+ Spiritwake’s setting is a post-apocalyptic world centered around spirits and magic, and takes a heavy influence from ethnic cultures, especially Native American. For this album, I chose to follow that path, but with my interpretation and interest in ethnic music infused in there, including West African influenced drums, string section melodies distantly inspired by traditional East Asian music, and an atmosphere that reminds me of both Celtic music and Native American.
+
+ On top of that is the instrument selection ranging from modern symphonic orchestral to organic synths to traditional winds and metals, which when combined created a really fantastic texture in the sound.
+
+ Needless to say, this is by far the best composition work I’ve ever done, and I am absolutely thrilled that you are taking the time to enjoy it.
+
+ Who knows where I’ll go from here, eh? It’s exciting.
Jebb: (Wiki editor)
- All of the track art and commentary for this album has been taken from the SoundCloud uploads of the tracks. The commentary is talking about earlier versions of the tracks so some (Specifically [[track:distant-memories|Distant Memories]]) may be a bit outdated.
+ All of the track art and track commentary for this album has been taken from the SoundCloud uploads of the tracks. The commentary is talking about earlier versions of the tracks so some (Specifically [[track:distant-memories|Distant Memories]]) may be a bit outdated.
+
+ Niklink: (Wiki editor)
+ The game this album was intended to be a soundtrack to seemingly never materialized.
---
Track: The Last Seeker
Duration: '2:24'
diff --git a/album/squiddles.yaml b/album/squiddles.yaml
index 69b6368f..ccb2b146 100644
--- a/album/squiddles.yaml
+++ b/album/squiddles.yaml
@@ -354,11 +354,13 @@ URLs:
- https://youtu.be/2YG_6ke8X0o
Referenced Tracks:
- Squiddles!
+Sampled Tracks:
+- Plumbthroat Gives Chase
Lyrics: |-
Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
Squiddles down in paradise invite you to play
They're tangled up with joy and fun every single day
It's a silly kind of life they live, but for them it's nothing new
They are friends with everyone and they love you!
'Cause they're Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
- It's a funny time in paradise with their Squiddle friends and more
So let's dive on in and we'll go see what they have in store
We'll ride up on sea unicorns into uncharted lands
Watch out for Skipper Plumbthroat! And his salty band
(Bye Skipper Plumbthroat!) (I'll catch you yet!)
+ It's a funny time in paradise with their Squiddle friends and more
So let's dive on in and we'll go see what they have in store
We'll ride up on sea unicorns into uncharted lands
Watch out for Skipper Plumbthroat! And his salty band
(Bye Skipper Plumbthroat!) (I'll get you yet!)
They're Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
It's a lovely time in paradise, see the Squiddles smile with glee
We should join them in the fun they made for you and me
'Cause soon enough we'll have to leave, and depart for shore
But we'll be back another day, on the ocean floor!
Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
Squiddles, Squiddles, Squiddles in paradise
Squiddles, Squiddles, let's get tangled up!
@@ -373,18 +375,31 @@ Commentary: |-
And then Alex told me the whole hip hop feel, even though it was pretty relaxing, just wasn't gonna work. So I reworked it into a pretty cheesy and stereotypical reggae song and just stopped caring altogether about how it sounded. I mean, come on, it's a freaking parody album!
Eventually Alex recorded some Squiddle vocals for it because I thought it'd be hilarious, and he sang (badly out of tune on purpose) the chorus. I thought it was brilliant and promptly wrote a full set of lyrics.
TLDR, the chorus to Squiddles in Paradise was actually made up by Alex Rosetti basically on accident, and the song was originally some hip hop song I did over half a decade ago.
- (commentary redux)
+
+ Solatrus: ([Tumblr post](https://thisisthehomestuckmusicteam.tumblr.com/post/27234067507/solatrus-squiddles-in-paradise-well-what-do))
+
Well, what do you know, my vocal debut?
+
This song has a remarkably old history to it, elements of it dating back to 2005, not too long after I started using FL Studio. Originally this was a sort of uplifting hip-hop song that I did in collaboration with AndrewNeo, but the song was never finished. I'd share the song with you, but unfortunately I don't have the plugins I used because back then I didn't care as much about pirating VSTs and the like.
+
Anyway, while this song is chronologically my second official Homestuck song, it's also the second song I wrote after joining the team. The first song I wrote after joining will be discussed next time. Hehe.
- Nonetheless, do have a little snippet of what I did with that hip-hop song when the Squiddles album was starting up, which is not too different from the original, aside from a more interesting beat and bassline. ([dead link](http://www.solatrus.com/static/music/misc/Squiddlesofsomesort.mp3))
+
+ Nonetheless, do have a little snippet ([dead link](http://www.solatrus.com/static/music/misc/Squiddlesofsomesort.mp3)) of what I did with that hip-hop song when the Squiddles album was starting up, which is not too different from the original, aside from a more interesting beat and bassline.
+
I sent it over to Alex Rosetti, but we ended up agreeing that going with the hip-hop style. Even though it was a pretty relaxing song, it wasn't going to be a good fit for what Alex had in mind for the album.
+
Thus, I scrapped it and started to work on other songs before coming back to it almost a month later.
- It hit me one day that I should try rewriting the song in a really ridiculous, cheesy, and cliche reggae style, and completely not care. So I did.
- I again sent this to Alex and he really liked it, and he quickly recorded some Squiddles very horribly singing what eventually became the chorus. I thought it was brilliant and was immediately inspired to write lyrics for the entire song, which really helped flesh out everything. It also let me use Radiation's hilarious Skipper Plumbthroat voice briefly, though that went uncredited in the song, hah!
+
+ It hit me one day that I should try rewriting the song in a really ridiculous, cheesy, and cliche reggae style, and completely not care. So I did.
+
+ I again sent this to Alex and he really liked it, and he quickly recorded some Squiddles very horribly singing what eventually became the chorus. I thought it was brilliant and was immediately inspired to write lyrics for the entire song, which really helped flesh out everything. It also let me use [[group:toby-fox|Radiation's]] hilarious Skipper Plumbthroat voice briefly, though that went uncredited in the song, hah!
+
And after some work, I arrived to the final song that's on the Squiddles album.
+
Other Thoughts
- Michael Bowman once mentioned that Squiddles in Paradise is one of the few songs on the album that really balances the act between a legitimate song and a downright silly song. I was pretty flattered when both said this and when he recommended this song, among others from the album, to a fan.
+
+ Michael Bowman once mentioned that Squiddles in Paradise is one of the few songs on the album that really balances the act between a legitimate song and a downright silly song. I was pretty flattered when both said this and when he recommended this song (dead link), among others from the album, to a fan.
+
I actually have to agree with Bowman after looking back at it almost two years later. Despite how little effort I feel that I put into this song, it was a really fun and silly song to write... about kid-friendly horrorterrors... in paradise.
---
Track: Squiddidle!
diff --git a/album/the-felt.yaml b/album/the-felt.yaml
index b2c0f73c..a23fe816 100644
--- a/album/the-felt.yaml
+++ b/album/the-felt.yaml
@@ -99,25 +99,40 @@ Commentary: |-
If you didn't know, Swing of the Clock was heavily inspired off of both Clark Powell's Three in the Morning and various Philip Glass musical compositions. It was my first attempt at doing something with a lot of orchestral instruments, though definitely far from my best orchestral composition.
In retrospect, it's a bit of a boring song with its chord progression, but I'd be damned if I didn't say something about the shift from Philip Glass style clarinets to swung synth rock. I was very proud of that contrast.
Also a lesser known fact: It was actually considered for a flash animation, in a similar vein to Alex Rosetti's Squiddles song. But, due to the difficulties in organizing a full song animation, especially one that was twice as long as Squiddles, it was just impossible to do realistically.
- (commentary redux)
+
+ Solatrus: ([Tumblr post](https://thisisthehomestuckmusicteam.tumblr.com/post/27770990513/solatrus-swing-of-the-clock-ah-this-song-the))
+
Ah, this song. The memories. Not really any pre-song history so I'll just get right into how it was created and why I took this song in this direction.
- Swing of the Clock, henceforth shortened to SotC (not to be confused with Shadow of the Colossus! It's just a hilarious coincidence) was the first song I started writing after joining the team. Multiple fake band albums were in progress (The Felt and Squiddles), but at the time I had no idea how to even approach Squiddles (see last week's post ([[Squiddles in Paradise]]) for details).
- So, I decided I'd try to do something orchestral. I went with a few ideas, but for some reason I kept wanting to write a song with a swing feel in it, though that's more Midnight Crew than Felt, yet at the same time I wanted to do something that was clearly Philip Glass influenced. The small scraps I started before finally settling on a starting point (none of them were saved, sorry!) all shared two major common pieces: a ticking clock, and an arpeggio piano inspired off of Clark Powell's Three in the Morning.
+
+ Swing of the Clock, henceforth shortened to SotC (not to be confused with Shadow of the Colossus! It's just a hilarious coincidence) was the first song I started writing after joining the team. Multiple fake band albums were in progress (The Felt and [[album:squiddles|Squiddles]]), but at the time I had no idea how to even approach Squiddles (see [[track:squiddles-in-paradise|last week's post]] for details).
+
+ So, I decided I'd try to do something orchestral. I went with a few ideas, but for some reason I kept wanting to write a song with a swing feel in it, though that's more Midnight Crew than Felt, yet at the same time I wanted to do something that was clearly Philip Glass influenced. The small scraps I started before finally settling on a starting point (none of them were saved, sorry!) all shared two major common pieces: a ticking clock, and an arpeggio piano inspired off of [[artist:clark-powell|Clark Powell's]] [[track:three-in-the-morning|Three in the Morning]].
+
Both are still in the song, though amusingly many people didn't notice the piano. It's there. In reverse. :D
- While I was messing around with the early ideas for SotC, I managed to create a nice sounding bass synth, but I ended up replacing the sound with a couple of clarinets to keep the focus on orchestral instruments instead.
- I knew early on I wanted to write a song with a very slow progression, very gradual and subtle shifts between sections. However, I wasn't entirely sure how to approach it until Beatfox [Seth Peelle] made a suggestion on the forums about mastering and production as a whole. Before this song I tended to have a bad habit of improperly using compressors and limiters, though I definitely knew better than to use FL Studio's stock setting for the Fruity Limiter. (Not saying the Limiter is bad, it's just really horrible in what the default project template gives you.)
+
+ While I was messing around with the early ideas for SotC, I managed to create a nice sounding bass synth, but I ended up replacing the sound with a couple of clarinets to keep the focus on orchestral instruments instead.
+
+ I knew early on I wanted to write a song with a very slow progression, very gradual and subtle shifts between sections. However, I wasn't entirely sure how to approach it until [[artist:seth-peelle|Beatfox]] made a suggestion on the forums about mastering and production as a whole. Before this song I tended to have a bad habit of improperly using compressors and limiters, though I definitely knew better than to use FL Studio's stock setting for the Fruity Limiter. (Not saying the Limiter is bad, it's just really horrible in what the default project template gives you.)
+
While SotC isn't the first song I put a significant amount of effort into controlling the mix, it was the first I really managed to succeed in understanding what I was doing in that area of production.
+
I ended up automating everything in the song, and I realized how much easier it was to fulfill my original idea plus improve on my overall production. Sadly, the song was still very much on the loud side compared to the rest of the album, so there were some problems with how it was mastered in the end.
Going back on track with the swing feel I originally intended... As you can tell, the song is in a 6/8 time signature. It's one of my favorites. It's not a true swing, but it was close enough to get where I wanted.
+
A true swing is lazy 6/8. Sort of.
+
Anyway, so while the first third of the song is pretty strictly 6/8, the drum beat comes in that's definitely swing influenced. And during that section, there's the tuba part. Well! That originally was actually a stand up bass part, but there's really no way to mimic a stand up bass with sample libraries, so I experimented with a bunch of sounds until I settled on the tuba.
+
It was passable, but only after I shifted it to actually play slightly early. The attack was so slow. It was a little frustrating.
After that, as you know, it goes into the heavier synth rock section. Oh, hey, remember that bassline I said I scrapped in favor of the clarinets? There it is. Back in its glory.
The fun big moment, and then the song fades away.
Still one of my best songs in the Homestuck canon. I felt like I had set a new standard far higher than I'd ever be able to reach, but being on the team has pushed me further than I ever expected.
+
Now For Some Trivia!
- Swing of the Clock was the second to last of a very long stretch of original songs I did in the key of F minor. It's my favorite key to write music in, but I've barely touched it since Chartreuse Rewind. (Which is next week..! Er.. I guess this week, since I was late on this. Oops.) Why? Well, too much of a good thing is a bad thing.
- Secondly, Lexxy really dug this song and it made me flip the fuck out when I found out she liked it, because she's an amazing person!
+
+ Swing of the Clock was the second to last of a very long stretch of original songs I did in the key of F minor. It's my favorite key to write music in, but I've barely touched it since [[track:chartreuse-rewind|Chartreuse Rewind]]. (Which is next week..! Er.. I guess this week, since I was late on this. Oops.) Why? Well, too much of a good thing is a bad thing.
+
+ Secondly, [[artist:lexxy|Lexxy]] really dug this song and it made me flip the fuck out when I found out she liked it, because she's an amazing person!
---
Track: Rhapsody in Green
Artists:
diff --git a/groups.yaml b/groups.yaml
index 9653236e..8faa34c3 100644
--- a/groups.yaml
+++ b/groups.yaml
@@ -181,7 +181,7 @@ URLs:
Description: |-
Classically trained composer known for [[track:candles-and-clockwork]] and his solo album [[album:sburb]]. Specialises in impressionistic contemporary classical music.