« get me outta code hell

hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
summary refs log tree commit diff
path: root/album
diff options
context:
space:
mode:
Diffstat (limited to 'album')
-rw-r--r--album/lofam3.yaml157
1 files changed, 111 insertions, 46 deletions
diff --git a/album/lofam3.yaml b/album/lofam3.yaml
index 08446495..63414a77 100644
--- a/album/lofam3.yaml
+++ b/album/lofam3.yaml
@@ -1110,15 +1110,19 @@ Referenced Tracks:
 Commentary: |-
     <i>Brad Griffin:</i> (booklet editor)
 
-    <i>Halfway there!</i>
+    *Halfway there!*
 
     I'ma get real for a sec.
 
-    The Homestuck fanmusic albums are very dear to me. I've met many friends and colleagues through the creation of the LoFaM albums and the Sburb OST project. I am honoured by each opportunity to work alongside such great talent, and to somehow be included amongst them.
+    The Homestuck fanmusic albums are very dear to me. I've met many friends and colleagues through the creation of the LoFaM albums and the [[album:sburb-ost|Sburb OST]] project. I am honoured by each opportunity to work alongside such great talent, and to somehow be included amongst them.
 
     Everybody involved is a great inspiration to me. Thanks.
 
     -Avinoch
+
+    <i>Quasar Nebula:</i> (wiki editor)
+
+    Track art originally created for [[Together (At Last)]] (check out its commentary).
 ---
 Track: Garden of Eden (Part 1)
 Artists:
@@ -1153,13 +1157,36 @@ Referenced Tracks:
 Commentary: |-
     <i>Veritas Unae:</i> (composer, booklet commentary)
 
-    Wow. This piece was a huge undertaking that started back when I first played Eden sometime... last year I think? I really connected with James's piece, so much so that I made sure to let him know (and continue to let him know) how easy and intuitive it felt to play. I experimented with it, transitioning into psych0ruins, and then into Doctor. Being heavily inspired by Konec0's dance medleys, I thought to extend the piece, and extend it I did. Up until the Walk Stab Walk / Earthsea Borealis section was all ad lib'd on my piano, as I picked pieces I thought I could move between, and beyond there I wrote original scores straight into Sibelius which I could barely dream of playing. This piece developed into what you hear today, including the seret ending! I hope it moves you, as all of Homestuck's music has moved me. Enjoy listening to this 31 song medley! Some day I'll learn to play it.
+    Wow. This piece was a huge undertaking that started back when I first played [[Eden]] sometime... last year I think? I really connected with [[artist:james-dever|James's]] piece, so much so that I made sure to let him know (and continue to let him know) how easy and intuitive it felt to play. I experimented with it, transitioning into [[psych0ruins]], and then into [[Doctor]]. Being heavily inspired by [[artist:catboss|Konec0's]] [[track:megadancevania|dance]] [[track:dance-stab-dance|medleys]], I thought to extend the piece, and extended it I did. Up until the [[track:walk-stab-walk-rande|Walk Stab Walk]] / [[Earthsea Borealis]] section was all ad lib'd on my piano, as I picked pieces I thought I could move between, and beyond there I wrote original scores straight into Sibelius which I could barely dream of playing. This piece developed into what you hear today, including the seret ending! I hope it moves you, as all of Homestuck's music has moved me. Enjoy listening to this 31 song medley! Some day I'll learn to play it.
 
-    A 'quick' fact, I had planned to continue the Killed By 8r8k Spider section through over the top of the Unite Synchronization ostinato, but when I played back the section after the high G, stacatto F into the ostinato, I felt a powerful urge to just get straight back into the final version of Eden, which was written on whim straight into that 4/4 pattern and more fluidly in B minor. It feels like a new life has been breathed into Eden because of it, and I'm so happy to be the man to have done it!
+    A 'quick' fact, I had planned to continue the [[track:killed-by-br8k-spider|Killed By 8r8k Spider]] section through over the top of the [[Unite Synchronization]] ostinato, but when I played back the section after the high G, stacatto F into the ostinato, I felt a powerful urge to just get straight back into the final version of Eden, which was written on whim straight into that 4/4 pattern and more fluidly in B minor. It feels like a new life has been breathed into Eden because of it, and I'm so happy to be the man to have done it!
 
     <i>azuzatori:</i> (track artist)
 
-    scoot did piano<br>i drew piano
+    scoot did piano<br>
+    i drew piano
+
+    <i>Veritas Unae:</i>
+
+    *Full Song Credits*
+
+    [[Eden]] - [[artist:james-dever]]<br>
+    [[track:psych0ruins|Psych0ruins]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[Doctor]] - [[artist:buzinkai|George Buzinkai]]<br>
+    [[Savior of the Dreaming Dead]] - [[artist:malcolm-brown]]<br>
+    [[Sburban Jungle]] - [[artist:michael-guy-bowman]]<br>
+    [[Lotus]] - [[artist:seth-peelle|Seth "Beatfox" Peelle]]<br>
+    [[track:growing-up]] - [[artist:eston-schweickart|Eston "silence" Schweickart]]<br>
+    [[Flare]] - [[artist:clark-powell|Clark "Plazmataz" Powell]]<br>
+    [[track:showtime-piano-refrain|Showtime]] - [[artist:malcolm-brown]]<br>
+    [[Heir Conditioning]] - [[artist:tensei|Joren "Tensei" de Bruin]]<br>
+    [[Dawn of Man]] - [[artist:michael-guy-bowman]] (+ [[Sburban Jungle]])<br>
+    [[Cascade]] - [[artist:tensei|Joren "Tensei" de Bruin]]<br>
+    [[Liquid Negrocity]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[track:ruins|Ruins (With String)]] - [[artist:erik-scheele|Erik "Jit" Scheele]]<br>
+    [[Black Rose / Green Sun]] - [[artist:malcolm-brown]]
+
+    *(Continued in [[track:garden-of-eden-part-2|Part 2]])*
 ---
 Track: Garden of Eden (Part 2)
 Artists:
@@ -1191,6 +1218,33 @@ Referenced Tracks:
 - Homestuck Anthem
 - Theme
 - Mother (Piano)
+Commentary: |-
+    <i>Veritas Unae:</i> (composer, booklet commentary)
+
+    *Full Song Credits*
+
+    *(Continued from [[track:garden-of-eden-part-1|Part 1]])*
+
+    [[Crystamanthequins]] - [[artist:erik-scheele|Erik "Jit" Scheele]]<br>
+    [[October]] - [[artist:erik-scheele|Erik "Jit" Scheele]]<br>
+    [[track:walk-stab-walk-rande|Walk-Stab-Walk]] - [[artist:erik-scheele|Erik "Jit" Scheele]]<br>
+    [[Earthsea Borealis]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[Carbon Nadsat / Cuestick Genius]] - [[artist:robert-j-lake|Robert "J" Lake]]<br>
+    [[Hate You]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[Three in the Morning]] - [[artist:clark-powell|Clark "Plazmataz" Powell]]<br>
+    [[Rex Duodecim Angelus]] - [[artist:malcolm-brown]]<br>
+    [[Moonsetter]] - [[artist:toby-fox|Toby "Radiation" Fox]] (+ [[Eden]])<br>
+    [[English]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[Gold Pilot]] - [[artist:first-turn-fold]]<br>
+    [[Nightmare]] - [[artist:malcolm-brown]]<br>
+    [[track:killed-by-br8k-spider|Killed By BR8K Spider!!!!!!!!]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[Unite Synchronization]] - [[artist:malcolm-brown]] (+ [[Eden]], revised)
+
+    --- SECRET ENDING ---
+
+    [[Homestuck Anthem]] - [[artist:clark-powell|Clark "Plazmataz" Powell]]<br>
+    [[track:theme|Theme (Bonus)]] - [[artist:toby-fox|Toby "Radiation" Fox]]<br>
+    [[Mother]] - [[artist:erik-scheele|Erik "Jit" Scheele]]
 ---
 Track: Electric Fireflies
 Artists:
@@ -1220,7 +1274,7 @@ Referenced Tracks:
 Commentary: |-
     <i>Thomas Ibarra:</i> (composer, booklet commentary)
 
-    Many of my recompositions tend to be experiments with lemotiffs, and Electric Fireflies is no exception. While largely focused around the light flicks of piano melody within Firefly Cloud and the song itself by Erik "Jit" Scheele, I found my experiment to take a coures of its own. I tried to follow Jit's carefully integrated elements of Doctor to discover that his method employed a much more flowing and intertwined realization of instrumental melody; this was something I felt tha I did not achieve. I felt refreshing to observe what can only be described as mastery of melody, theme and atmosphere. It was a pleasure to make this piece.
+    Many of my recompositions tend to be experiments with lemotiffs, and Electric Fireflies is no exception. While largely focused around the light flicks of piano melody within [[Firefly Cloud]] and the song itself by [[artist:erik-scheele|Erik "Jit" Scheele]], I found my experiment to take a course of it's own. I tried to follow Jit's carefully integrated elements of [[Doctor]] to discover that his method employed a much more flowing and intertwined realization of instrumental melody; this was something I felt that I did not achieve. I felt refreshing to observe what can only be described as mastery of melody, theme and atmosphere. It was a pleasure to make this piece.
 
     <i>Elanor Pam:</i> (track artist)
 
@@ -1259,15 +1313,15 @@ Lyrics: |-
 Commentary: |-
     <i>Dakota Medina:</i> (composer, booklet commentary)
 
-    The Blast is a song written from Aradia's perspective regarding the 'sollux killing her hyped up on Mind Honey' incident. It is about her about to blow up about telling everyone that it is 0kay. The song was written mostly as a 'Can I write a simple and effective only 4 chords' and I think it was successful. The song was revamped for the LoFaM3 album and completely remade from the ground up. Hope you enjoy!
+    The Blast is a song written from Aradia's perspective regarding the 'sollux killing her hyped up on Mind Honey' incident. It is about her about to blow up about telling everyone that it is 0kay. The song was written mostly as a 'Can I write a simple and effective only 4 chords song' and I think it was successful. The song was revamped for the LoFaM3 album and completely remade from the ground up. Hope you enjoy!
 
     <i>RaChoTamer:</i> (track artist)
 
     Oh man. "The Blast". I really love this song. Seriously, Snortrax is a very lovely musician. Go listen to his other stuff after you listen to this album!
 
-    Honestly, this track art took me... far too long to finish. Mainly because I decided to redraw Aradia completely once I had finished thlines HAHA OOPS.
+    Honestly, this track art took me... far too long to finish. Mainly because I decided to redraw Aradia completely once I had finished the lines HAHA OOPS.
 
-    But I think it was worth it in the end! I learnt a lot doing this, especially when it comes to style and faces and painting, so hopefully it was worth it!
+    But I think it was worth it in the end! I learnt a lot doing this, especially when it came to style and faces and painting, so hopefully it was worth it!
 
     I also learnt that I can't draw psionic blasts for my life.
 ---
@@ -1289,7 +1343,7 @@ Art Tags:
 Commentary: |-
     <i>Thomas Ferkol:</i> (composer, booklet commentary)
 
-    Me jumping the gun on making a land theme for Dirk. Had put it forward for Vol. 9 as just a track about him but didn't make the cut. Held onto it for a while hoping I could find some way to make it better, but it's aging on me.
+    Me jumping the gun on making a land theme for Dirk. Had put it forward for [[album:homestuck-vol-9|Vol. 9]] as just a track about him but didn't make the cut. Held onto it for a while hoping I could find some way to make it better, but it's aging on me.
 
     <i>inimitable-nectar:</i> (track artist)
 
@@ -1315,7 +1369,7 @@ Referenced Tracks:
 Commentary: |-
     <i>Yan Rodriguez:</i> (composer, booklet commentary)
 
-    This was back when I cared about getting the first remix of at least one recently released song out for Homestuck. The result is this! I tried elaborating a bit on the material Jit gave so far, since at the time there wasn't much to go off of, and I think it fares relatively well. It's hard to feel good about old music sometimes though.
+    This was back when I cared about getting the first remix of at least one recently released song out for Homestuck. The result is this! I tried elaborating a bit on the material [[artist:erik-scheele|Jit]] gave so far, since at the time there wasn't much to go off of, and I think it fares relatively well. It's hard to feel good about old music sometimes though.
 
     <i>Brad Griffin:</i> (booklet editor)
 
@@ -1340,11 +1394,11 @@ Referenced Tracks:
 Commentary: |-
     <i>Rob Little:</i> (composer, booklet commentary)
 
-    I made this shortly after LOTAK was first revealed, and I wanted to capture the pressure and paradoxical claustrophobia of that huge space blanketed by a heavy, inert atmosphere. I started with the drums, which were just an attempt to create a kit from scratch that I didn't entirely hate, plus a ton of reverb. Next came the atmospheric elements - the distorted tremolo synth, the piano, the echoing synth bleeps which to me are a signal intended to guide the player, decayed over the aeons the planet has waited for Dirk's arrival, and the nearly-metronomic hat-click to reinfore the senes that, now that he's here, his limited time is rapidly ticking away. Finally I tried a few string melodies for the middle section, but simply nothing says 'towering ancient remains of a lost civilization' as effectively as Erik Scheele's Ruins, so I stole it and added a sort of contrapuntal harmony underneath. And now I give it to you.
+    I made this shortly after LOTAK was first revealed, and I wanted to capture the pressure and paradoxical claustrophobia of that huge space blanketed by a heavy, inert atmosphere. I started with the drums, which were just an attempt to create a kit from scratch that I didn't entirely hate, plus a ton of reverb. Next came the atmospheric elements - the distorted tremolo synth, the piano, the echoing synth bleeps which to me are a signal intended to guide the player, decayed over the aeons the planet has waited for Dirk's arrival, and the nearly-metronomic hat-click to reinforce the sense that, now that he's here, his limited time is rapidly ticking away. Finally I tried a few string melodies for the middle section, but simply nothing says 'towering ancient remains of a lost civilization' as effectively as [[artist:erik-scheele|Erik Scheele's]] [[track:ruins|Ruins]], so I stole it and added a sort of contrapuntal harmony underneath. And now I give it to you.
 
     <i>fueledbyanimation:</i> (track artist)
 
-    I was beyond excited to get to be part of another fan album, especially to be drawing for a song connected to Dirk's planet, since he's one of my absolute favorite characters. Every kid/troll's planet reflects them and also challenges them at the same time. LOTAK is one of the more dangerous planets, with its constant raging lightning storms and the most powerful denizen at its center, fitting for Dirk who is a determined, skilled fighter. The planet is also a contrast, a planet full of tall buildings for someone who grew up in an ocean surrounded by nothing. I really wanted to show LOTAK as an extension, or part of, DIrk himself. The song itself gives a sense of floating, or as the musi artist said themselves, a very spacey feeling, so I tried to capture this as well, with the overview shot of the planet that Dirk appears to be floating over. I hope that others who look at my piece will feel I managed to pictuer the song well in my drawing for it.
+    I was beyond excited to get to be part of another fan album, especially to be drawing for a song connected to Dirk's planet, since he's one of my absolute favorite characters. Every kid/troll's planet reflects them and also challenges them at the same time. LOTAK is one of the more dangerous planets, with its constant raging lightning storms and the most powerful denizen at it's center, fitting for Dirk who is a determined, skilled fighter. The planet is also a contrast, a planet full of tall buildings for someone who grew up in an ocean surrounded by nothing. I really wanted to show LOTAK as an extension, or part of, Dirk himself. The song itself gives a sense of floating, or as the music artist said themselves, a very spacey feeling, so I tried to capture this as well, with the overview shot of the planet that Dirk appears to be floating over. I hope that others who look at my piece will feel I managed to picture the song well in my drawing for it.
 ---
 Track: Contention
 Directory: contention-lofam3
@@ -1365,7 +1419,7 @@ Art Tags:
 Commentary: |-
     <i>Marcy Nabors:</i> (composer, booklet commentary)
 
-    I wrote Contention as a strife theme for Dirk Strider. It's synthesized entirely with FM patches ripped from a ROM of Sonic The Hedgehog 2 and converted to FM8 format, in keeping with the Sega Genesis inspired style of Dirk-related songs like [[track:anbroids-v2|Anbroids]]. The rhythms in this song were largely inspired by the drums in the song "Tung, The Icelandic Lesbian" by Kitsune^2. I've always been a big fan of heavy 6/8 two-against-three rhythms played with Sonic-style drums, so the choice of time signature for this track was a no-brainer.
+    I wrote Contention as a strife theme for Dirk Strider. It's synthesized entirely with FM patches ripped from a ROM of Sonic The Hedgehog 2 and converted to FM8 format, in keeping with the Sega Genesis inspired style of Dirk-related songs like [[track:anbroids-v2|Anbroids]]. The rhythms in this song were largely inspired by the drums in the song ["Tung, The Icelandic Lesbian"](https://lapfox.bandcamp.com/track/tung-the-icelandic-lesbian) by Kitsune^2. I've always been a big fan of heavy 6/8 two-against-three rhythms played with Sonic-style drums, so the choice of time signature for this track was a no-brainer.
 
     <i>melodiousDiscord:</i> (track artist)
 
@@ -1387,7 +1441,7 @@ Art Tags:
 Referenced Tracks:
 - Three in the Morning
 Commentary: |-
-    <i>Elanor Pam:</i> (composer, booklet commentary)
+    <i>Elanor Pam:</i> (track artist, booklet commentary)
 
     Snowman and Spades Slick.
 
@@ -1427,7 +1481,7 @@ Commentary: |-
 Track: The Demon and the Alien
 Artists:
 - Veritas Unae
-- David Ellis
+- David Ellis (instrumentation, polishing assistance)
 Duration: '3:49'
 URLs:
 - https://unofficialmspafans.bandcamp.com/track/the-demon-and-the-alien
@@ -1448,9 +1502,11 @@ Referenced Tracks:
 Commentary: |-
     <i>Veritas Unae:</i> (composer, booklet commentary)
 
-    <code style="color: #eb0000">CAA: f0r a demon wh0 is indestructible<br>CAA: 0mnip0tent<br>CAA: and enraged</code>
+    <code style="color: #eb0000">CAA: f0r a demon wh0 is indestructible<br>
+    CAA: 0mnip0tent<br>
+    CAA: and enraged</code>
 
-    Although MeGaLoVania is an awesome track for [S] Wake, I felt that it didn't really tell the story of how Aradia arose, and eventually faced Jack and vanished through his frame into the realm of the Green Sun. And with my love of psych0ruins and Liquid Negrocity / Black leading me to sessions on the piano playing around with the song, a steady chain of events started forming as I played around with the medley. Imagine the events of Aradia's half of [S] Wake playing, plus those pages that come a little while after where Aradia stops Jack in time (note the 'ticking' of the high notes late in the piece!) Of course, I had to pay homage to the original track used for the flash. What you hear is played live, too! (albeit through a MIDI keyboard) Many thanks to Lunatic again for providing assistance - it's insane the air this guy's got.
+    Although [[track:MeGaLoVania|MeGaLoVania]] is an awesome track for [[flash:3297|[S] Wake]], I felt that it didn't really tell the story of how Aradia arose, and eventually faced Jack and vanished through his frame into the realm of the Green Sun. And with my love of [[psych0ruins]] and [[Liquid Negrocity]] / [[Black]] leading me to sessions on the piano playing around with the song, a steady chain of events started forming as I played around with the medley. Imagine the events of Aradia's half of [S] Wake playing, plus those pages that come a little while after where Aradia stops Jack in time (note the 'ticking' of the high notes late in the piece!) Of course, I had to pay homage to the original track used for the flash. What you hear is played live, too! (albeit through a MIDI keyboard) Many thanks to [[artist:david-ellis|Lunatic]] again for providing assistance - it's insane the air this guy's got.
 
     <i>laroone:</i> (track artist)
 
@@ -1476,7 +1532,7 @@ Referenced Tracks:
 Commentary: |-
     <i>Cullen Lawson:</i> (co-composer, booklet commentary)
 
-    Hello there! I'm very excited to be a part of LOFAM 3! This is the first time I've been a part of a LOFAM album, and this tune is the first one I've ever done as a collaborative project with someone. I had a blast working with Joe. He's been a very supportive friend and music-making mentor and I couldn't imagine working with a better collab partner. I was tossing the idea around for a while to do something for the Draconian Dignitary / Diamonds Droog, so I was very happy when Joe went along with the idea. It turned out a lot different than I expected, but in a very good way! I'm pleased as punch to have been a part of it.
+    Hello there! I'm very excited to be a part of LOFAM 3! This is the first time I've been a part of a LOFAM album, and this tune is the first one I've ever done as a collaborative project with someone. I had a blast working with Joe. He's been a very supportive friend and music-making mentor and I couldn't imagine working with a better collab partner. I was tossing the idea around for a while to do something for the Draconian Dignitary/Diamonds Droog, so I was very happy when Joe went along with the idea. It turned out a lot different than I expected, but in a very good way! I'm pleased as punch to have been a part of it.
 
     <i>Joe Ouellet:</i> (co-composer)
 
@@ -1524,7 +1580,7 @@ Cover Artists:
 Art Tags:
 - Dirk
 Commentary: |-
-    <i>Shandy:</i> (composer, booklet commentary)
+    <i>Shandy:</i> (composer & track artist, booklet commentary)
 
     Originally this track was intended for Parcel Mistress, but after learning more about Dirk's character I thought it fit him better. Thank you to LOFAM and all the talented musicians and artists who made this album possible!
 ---
@@ -1546,7 +1602,7 @@ Referenced Tracks:
 Commentary: |-
     <i>Yan Rodriguez:</i> (composer, booklet commentary)
 
-    I used to do a series of songs/arrangements lining up with stories. I didn't ever really line this one up with anything, but the basic idea was "Unsheathed in a haunted house." I played a lot of Luigi's Mansion for this one.
+    I used to do a series of songs/arrangements lining up with stories. I didn't ever really line this one up with anything, but the basic idea was "[[track:unsheathd|Unsheathed]] in a haunted house." I played a lot of Luigi's Mansion for this one.
 
     <i>Brad Griffin:</i> (booklet editor)
 
@@ -1567,9 +1623,12 @@ Art Tags:
 - Derse
 Referenced Tracks:
 - It Don't Mean a Thing (If It Ain't Got That Swing)
-- Paint It Black
 - Liquid Negrocity
 - Horschestra
+Sampled Tracks:
+- It Don't Mean a Thing (If It Ain't Got That Swing)
+- Paint It Black
+- the trumpet from an old 1940s big band song
 Lyrics: |-
     If- It don't mean a thing
 
@@ -1598,7 +1657,7 @@ Lyrics: |-
 Commentary: |-
     <i>Kevin Grant:</i> (composer, booklet commentary)
 
-    Originally supposed to be a practice project so I could learn how to sample, I added in a few piano riffs from Black and it took on a life of its own. The most obvious sample is from "It don't mean a thing if it ain't got that swing", but other samples in there inclue the trumpet from an old 1940s big band song, and the drums from "Paint It Black" by the Rolling Stones. For a song that wasn't even originally a song, I think it came out pretty well. Enjoy!
+    Originally supposed to be a practice project so I could learn how to sample, I added in a few piano riffs from [[Black]] and it took on a life of its own. The most obvious sample is from [[track:it-dont-mean-a-thing-if-it-aint-got-that-swing|"It don't mean a thing if it ain't got that swing"]], but other samples in there inclue the trumpet from an old 1940s big band song, and the drums from [[track:paint-it-black|"Paint It Black"]] by the Rolling Stones. For a song that wasn't even originally a song, I think it came out pretty well. Enjoy!
 
     <i>Brad Griffin:</i> (booklet editor)
 
@@ -1633,7 +1692,7 @@ Commentary: |-
 
     <i>Brad Griffin:</i> (booklet editor)
 
-    Due to miscommunication, we actually ended up with a couple pieces for this track. Both were pretty rad, so we didn't want either to go to waste. The other ended up being the [[track:disk2-lofam3|Disk 2]] track art.
+    Due to miscommunication, we actually ended up with a couple pieces for this track. Both were pretty rad, so we didn't want either to go to waste. The other ended up being the [[track:disk2-lofam3|"Disk 2"]] track art.
 ---
 Track: INFIDELS!
 Artists:
@@ -1684,11 +1743,11 @@ Lyrics: |-
 Commentary: |-
     <i>David Ellis:</i> (composer, booklet commentary)
 
-    I wanted to ruin Samm's song. Mission accomplished.
+    I wanted to ruin [[track:iron-infidel|Samm's song]]. Mission accomplished.
 
     <i>Kate Holden:</i> (track artist)
 
-    Let's be 100% clear here, I freaking love prog rock, so I was pretty pumped listening to this tune over and over while drawing this one. Every piece of track art I've done for this album has been a little different. This one was the easiest to do and only took an hour because this kind of inked comic book art is my bread and butter. I felt that something bold and comic bookish would fit well since it has that epic kind of scope prog rock gets across. Remember how in the eighties the X-men seemed to spend most of their time in space participating in Space Opera stuff? I wanted to do something like that.
+    Let's be 100% clear here, I freaking love prog rock, so I was pretty pumped listening to this tune over and over while drawing this one. Every piece of track art I've done for this album has been a little different. This one was the easiest to do and only took an hour because this kind of inked comic book art is my bread and butter. I felt that something bold and comic bookish would fit well since it has that epic kind of scope prog rock gets across. Remember how in the eighties the X-men seemed to spend most of their time in space participating in big Space Opera stuff? I wanted to do something like that.
 ---
 Track: Forest Fire
 Artists:
@@ -1711,15 +1770,17 @@ Referenced Tracks:
 Commentary: |-
     <i>Brad Griffin:</i> (composer, booklet commentary)
 
-    This track was initially just an arramngement of <i>Heart of the Forest</i> by Solatrus, from the Spiritwake soundtrack. Then I was all "hey I bet Flare would sound pretty good with this" so I added it in and it didn't sound terrible. A fadeout is a totally lazy way to end a song. Apologies to Jeremy Iamurri and Clark Powell.
+    This track was initially just an arrangement of [[Heart of the Forest]] by [[artist:solatrus]], from the Spiritwake soundtrack. Then I was all "hey I bet [[Flare]] would sound pretty good with this" so I added it in and it didn't sound terrible. A fadeout is a totally lazy way to end a song. Apologies to Jeremy Iamurri and [[artist:clark-powell]].
 
     Thanks also to sayachan for the exceptional track art.
 
     <i>sayachan-art:</i> (track artist)
 
-    This song takes me back to when Rose was trying to escape her impending doom and get into the game and then when hearing Flare I find myself thinking about the tumor, its countdown, her death and ascension and it makes me realize how much she has grown. So, what I tried to imply with this cover is how that fire she was trying to evade eventually became the flames of the green sun where she accepted her fate and arose anew.
+    This song takes me back to when Rose was trying to escape her impending doom and get into the game and then when hearing [[Flare]] I find myself thinking about the tumor, it's countdown, her death and ascension and it makes me realize how much she has grown. So, what I tried to imply with this cover is how that fire she was trying to evade eventually became the flames of the green sun where she accepted her fate and arose anew.
 ---
 Track: RetroBution (ohgodwhy Remix)
+Additional Names:
+- RetroBution (name in booklet)
 Artists:
 - Riki Tsuji
 Duration: '4:02'
@@ -1738,11 +1799,12 @@ Referenced Tracks:
 Commentary: |-
     <i>Riki Tsuji:</i> (composer, booklet commentary)
 
-    900pm<br>butts per minute
+    *900pm<br>
+    butts per minute*
 
     <i>Kate Holden:</i> (track artist)
 
-    I had been wanting to make a full set of functional, repearing titles anyway for use in maybe making a simple platforme,r so I decided to make use of them and create a sort of "If mspa was a game in the 16 bit era" thing. The spirtes were also an excellent opportunity to test out the sprite base I've been working on making from scratch.
+    I had been wanting to make a full set of functional, repearing titles anyway for use in maybe making a simple platformer, so I decided to make use of them and create a sort of "If mspa was a game in the 16 bit era" thing. The spirtes were also an excellent opportunity to test out the sprite base I've been working on making from scratch.
 ---
 Track: Insomniac
 Directory: insomniac-lofam3
@@ -1769,7 +1831,7 @@ Commentary: |-
 
     All I really have to say is that I have never worked as diligently on any art piece, as I have on this. I spent, what, two months psychoanalyzing a painting of a skull, covered in blood. I had several friends critique it through the process, and eventually ended up with this.
 
-    I knew it has a hance to be used as cover art in the next LOFAM, which made me sort of sheepish toward the end because I realized that the fan albums are a big deal, which lead me to submitting it a bit later than I had hoped, because I became nervous.
+    I know it has a chance to be used as cover art in the next LOFAM, which made me sort of sheepish toward the end because I realized that the fan albums are a big deal, which lead me to submitting it a bit later than I had hoped, because I became nervous.
 
     As for the actual song, after listening to it 164 times on my counter, I have realized that I still love the song as much as I did the first time I listened to it.
 ---
@@ -1785,9 +1847,9 @@ Cover Artists:
 Art Tags:
 - Jake
 Commentary: |-
-    <i>Elanor Pam:</i> (composer, booklet commentary)
+    <i>Elanor Pam:</i> (track artist, booklet commentary)
 
-    Veritas wanted to use my Together at Last [[track:disk2-lofam3|pic]] for this track (since [[track:together-at-last|that one]] already has track art) but I thought it was too contemplative for this song. Hope Remains has something of an "ongoing chase scene" feel for me. So I offered to come up with something more active. Then my comp's power source went and burned... good thing I have a tablet at work! And that work on this day was slow to a ridiculous degree. I had but a few interruptions while drawing this one. Whew, crisis averted!
+    [[artist:veritas-unae|Veritas]] wanted to use [[track:disk2-lofam3|my Together at Last pic]] for this track (since [[track:together-at-last|that one]] already has track art) but I thought it was too contemplative for this song. Hope Remains has something of an "ongoing chase scene" feel for me. So I offered to come up with something more active. Then my comp's power source went and burned... good thing I have a tablet at work! And that work on this day was slow to a ridiculous degree. I had but few interruptions while drawing this one. Whew, crisis averted!
 
     <i>Brad Griffin:</i> (booklet editor)
 
@@ -1810,7 +1872,7 @@ Referenced Tracks:
 Commentary: |-
     <i>Max Wright:</i> (composer, booklet commentary)
 
-    Taking the motif from Willow Ascenzo's Rust Servant and completely changing the genre was one of the more fun piece ideas I've had.
+    Taking the motif from [[artist:willow-ascenzo|Willow Ascenzo's]] [[Rust Servant]] and completely changing the genre was one of the more fun piece ideas I've had.
 
     Maid in Spades is a piece written for the Handmaid, reimagining the character in a swinging bundle of positive vibes. Now, I could try and justify the choice of genre here by referring to her past, how she is a tragic character with a pure heart, how she was nurtured into evil... but the truth is: this piece doesn't fit the Handmaid in the slightest.
 
@@ -1836,7 +1898,7 @@ Referenced Tracks:
 Commentary: |-
     <i>Joe Ouellet:</i> (composer, booklet commentary)
 
-    A remix of one of my favorite Homestuck songs, Candles and Clockwork. It's more of a reimagining of the piece really. There isn't much to say about it in particular other than it was my best mastering work at the time of its completion, I think. It may have also been the first time I stayed away from using endless breakbeat loops in a Homestuck remix.
+    A remix of one of my favorite Homestuck songs, [[Candles and Clockwork]]. It's more of a reimagining of the piece really. There isn't much to say about it in particular other than it was my best mastering work at the time of its completion, I think. It may have also been the first time I stayed away from using endless breakbeat loops in a Homestuck remix.
 
     <i>Brad Griffin:</i> (booklet editor)
 
@@ -1863,11 +1925,11 @@ Referenced Tracks:
 Commentary: |-
     <i>Nick Smalley, Solatrus:</i> (co-composers, booklet commentary)
 
-    We started this song back in January 2012, during one of our regular hanging-out-<i>probably</i>-drinking collaborative sessions. We got talking about the fact that Frost had been remixed a couple times (once by us, and [[track:meltwater-lofam|the other]] by orngje223). One of us (probably Nick) wondered what Frost would sound like as a really cliched remix, to which Jeremy sarcastically pointed out that the only people who ever remix Frost is himself and his friends. This idea was, obviously, a total joke; nevertheless, we kept at it. The song ended up getting to a point where we realized the joke had been lost, and something awesome took its place. To put it simply, what started out as us dicking around ended up becoming one of the coolest songs we've done together.
+    We started this song back in January 2012, during one of our regular hanging-out-<i>probably</i>-drinking collaborative sessions. We got talking about the fact that [[track:frost-vol6|Frost]] had been remixed a couple times (once by us, and [[track:meltwater-lofam|the other]] by [[artist:elaine-wang|orngje223]]). One of us (probably Nick) wondered what Frost would sound like as a really cliched remix, to which Jeremy sarcastically pointed out that the only people who ever remix Frost is himself and his friends. This idea was, obviously, a total joke; nevertheless, we kept at it. The song ended up getting to a point where we realized the joke had been lost, and something awesome took its place. To put it simply, what started out as us dicking around ended up becoming one of the coolest songs we've done together.
 
     <i>devonianecho:</i> (track artist)
 
-    Doing art for a dance remix of Frost wouldn't have proved tricky if not for a perplexing (but very cool) track title. And so, here we have Jade and some frogs integrated as part of a... metaphoric-circuitboard-type-thing by Echidna. I think if you imagine the song set to a trippy frog-gathering montage on LOFAF with this imagery, you'll get a better idea of what I was aiming for. At any rate, I'm really happy with how it turned out, and I hope I've done the track the justice it absolutely deserves.
+    Doing art for a dance remix of [[track:frost-vol6|Frost]] wouldn't have proved tricky if not for a perplexing (but very cool) track title. And so, here we have Jade and some frogs integrated as part of a... metaphoric-circuitboard-type-thing by Echidna. I think if you imagine the song set to a trippy frog-gathering montage on LOFAF with this imagery, you'll get a better idea of what I was aiming for. At any rate, I'm really happy with how it turned out, and I hope I've done the track the justice it absolutely deserves.
 ---
 Track: "Pirates of Alternia: Dead Troll's Chest"
 Artists:
@@ -1891,9 +1953,9 @@ Commentary: |-
 
     0:14-0:24: A pirate ship suddenly appears from out of the fog, closing in fast! Its captain: the dastardly pirate Marquise Spinneret Mindfang!
 
-    0:24-1:05: Mindfang's pirate crew boards the vessel, and a battle ensues! This part introduces the main theme of the piece, which is adapted from the first thirty esconds or so of Imbrog's Cobalt Corsair. As the fight continues, another ship closes in...
+    0:24-1:05: Mindfang's pirate crew boards the vessel, and a battle ensues! This part introduces the main theme of the piece, which is adapted from the first thirty esconds or so of [[artist:max-wright|Imbrog's]] [[Cobalt Corsair]]. As the fight continues, another ship closes in...
 
-    1:05-1:19: It's Dualscar! He and Mindfang cross swords once again. This section lifts the main melody from my own Violet Mariner.
+    1:05-1:19: It's Dualscar! He and Mindfang cross swords once again. This section lifts the main melody from my own [[Violet Mariner]].
 
     1:19-2:04: It's time to get all Hans Zimmer up in this bitch. Mindfang and Dualscar duel amid the cacophony. There's a whole bunch of Errol Flynn swordplay and shit. Masts get climbed and sails get torn and stuff like that. Fun for the whole family!
 
@@ -1903,7 +1965,7 @@ Commentary: |-
 
     3:53-4:00: Dualscar and Mindfang's blades both end up precariously close to each other's throats.
 
-    4:00-4:13: One jump cut later, Dualscar is left adrift in a lifeboat as Mindfang's ship, a little worse for the wear, vanishes into the void.
+    4:00-4:13: One jump cut later, Dualscar is left adrift in a lifeboat as Mindfang's ship, a little worse for the wear, vanishes into the fog.
 
     <i>Ducky Senpai:</i> (track artist)
 
@@ -1924,13 +1986,16 @@ Art Tags:
 Commentary: |-
     <i>Ashley Jones:</i> (composer, booklet commentary)
 
-    When the Homestuck Music Contest first opened well over a year ago, I'd really only just started exploring my love of creating music. This track (which is based around the Exiles years in the future) and one other are actually only the third and fourth tracks i ever composed! I've improved alot since then but I always had a little bit of love for this one. When LOFAM3 was announced I made a snap decision to spruce up my little deser themed tune and bring tumblr's attention back to it. I'm honoured that such an old track of mine is still considered worthy of LOFAM, to be honest!
+    When [[album:coloUrs-and-mayhem-universe-a|the Homestuck Music Contest]] first opened well over a year ago, I'd really only just started exploring my love of creating music. This track (which is based around the Exiles years in the future) and one other are actually only the third and fourth tracks I ever composed! I've improved a lot since then but I always had a little bit of love for this one. When LOFAM3 was announced I made a snap decision to spruce up my little deser themed tune and bring tumblr's attention back to it. I'm honoured that such an old track of mine is still considered worthy of LOFAM, to be honest!
 
     <i>Brad Griffin:</i> (booklet editor)
 
     That heavenscape is certainly sunsoaked. Neat!
 ---
 Track: Explore [Keygen Mix]
+Additional Names:
+- Name: Explore (Keygen Mix)
+  Annotation: name in booklet
 Artists:
 - keyboard cait
 Duration: '2:37'
@@ -1952,13 +2017,13 @@ Commentary: |-
 
     What even is keygen music? I have no idea, but if it exists, I hope this sounds like it.
 
-    This song is pretty important to me. Prior to completing it in March 2012, I had really only been making small loops in FL Studio that only had one or two instruments, save for two submissions I'd sent to the Homestuck fanmusic contest, which, while pretty good in terms of structure even by my standards today, didn't exactly have much to them in production value. But when I took it upon myself to rearrange Explore, that suddenly changed. I was extremely self-deprecative about it at first, but as I began to listen to it more, I realized that it didn't sound all that bad- in fact, it even sounded.. tolerable, compared to everything else I'd made. And that was essentially when I resolved to work on making my music sound even better.
+    This song is pretty important to me. Prior to completing it in March 2012, I had really only been making small loops in FL Studio that only had one or two instruments, save for two submissions I'd sent to [[album:coloUrs-and-mayhem-universe-a|the Homestuck fanmusic contest]], which, while pretty good in terms of structure even by my standards today, didn't exactly have much to them in production value. But when I took it upon myself to rearrange [[Explore]], that suddenly changed. I was extremely self-deprecative about it at first, but as I began to listen to it more, I realized that it didn't sound all that bad- in fact, it even sounded.. tolerable, compared to everything else I'd made. And that was essentially when I resolved to work on making my music sound even better.
 
-    In fact, people liked it enough that it was nominated for LOFAM 3, no more than a year later. Having improved a lot by that time, I decided to touch it up a little, and this version is the result. I didn't really change all that much, besides adding and tweaking a few instruments, but I hope it sounds better nonetheless.
+    In fact, people liked it enough that it was nominated for LOFAM 3, no more than a year later. Having improved a lot by that time, I decided to touch it up a little, and this version is the result. I didn't really change all that much, besides adding and tweaking a few instruments, but I hope it sounds better nonetheless!
 
     <i>Lunise:</i> (track artist)
 
-    My interest in doing Homestuck fanart has waned over the past few months, but I will always have a soft spot for the exiles no matter what. So it is only natural that I do goofy exile art for an Explore arrangement! Even though I was seriously burned out on art in general when I did this, I think it turned out okay. Goofy, happy exiles always turn out okay!
+    My interest in doing Homestuck fanart has waned over the past few months, but I will always have a soft spot for the exiles no matter what. So it is only natural that I do goofy exile art for an [[Explore]] arrangement! Even though I was seriously burned out on art in general when I did this, I think it turned out okay. Goofy, happy exiles always turn out okay!
 ---
 Track: Ohgodboss
 Artists:
@@ -1988,7 +2053,7 @@ Commentary: |-
 
     <i>Kate Holden:</i> (track artist)
 
-    I actually did two pieces of potential art for this, both featuring Dave and Jade fighting Bec Noir, since it seemed appropriate for an intense boss tune featuring a theme associated with Jade. There was a duller version of this as well as a more comic bookish one. A panel of friends agreed that this one read better, but it was a little flat, so I started brightening it and tweaking it, but still wanted to convey '8-bit', so I started playing around with a square brush throwing in this Darwina-esque square noise, which I thought looked pretty cool. It has been remarked that Jade firing an assault rifle in the air in front of a volcano is metal as shit. That's probably my favourite commentary on this image.
+    I actually did two pieces of potential art for this, both featuring Dave and Jade fighting Bec Noir, since it seemed appropriate for an intense boss tune featuring a theme associated with Jade. There was a duller version of this as well as a more comic bookish one. A panel of friends agreed that this one read better, but it was a little flat, so I started brightening it and tweaking it, but still wanted to convey '8-bit', so I started playing around with a square brush throwing in this Darwina-esque square noise, which I thought looked pretty cool. It has been remarked that Jade firing an assault rifle in the air in front of a volcano is metal as shit. That's probably my favourite commentary on the image.)
 ---
 Track: Dogfight (Dirtiest's Dubstep Remix)
 Artists:
@@ -2037,7 +2102,7 @@ Referenced Tracks:
 Commentary: |-
     <i>plaidcushion:</i> (track artist, booklet commentary)
 
-    Starblaze is a really cool track, and I'm really pleased I got to make the art for it! I tried to stick with the same format as the art for the song it came from, but a bit more lively- It made me think of the Alpha kids hanging out together at night, lit only by the glow of their lanterns from the tower in LoCaH.
+    Starblaze is a really cool track, and I'm really pleased i got to make the art for it! I tried to stick with the same format as the art for [[track:stargaze|the song it came from]], but a bit more lively- It made me think of the Alpha kids hanging out together at night, lit only by the glow of their lanterns from the tower in LoCaH.
 
     <i>Brad Griffin:</i> (booklet editor)