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hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
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-rw-r--r--album/one-year-older.yaml17
1 files changed, 17 insertions, 0 deletions
diff --git a/album/one-year-older.yaml b/album/one-year-older.yaml
index 51eed919..349ae3e1 100644
--- a/album/one-year-older.yaml
+++ b/album/one-year-older.yaml
@@ -81,6 +81,7 @@ Cover Artists:
 - Nic Carey
 Art Tags:
 - John
+- LoWaS
 Referenced Tracks:
 - track:doctor
 Commentary: |-
@@ -98,6 +99,7 @@ Cover Artists:
 - Kaymurph
 Art Tags:
 - John
+- LoWaS
 Referenced Tracks:
 - Penumbra Phantasm
 Commentary: |-
@@ -115,6 +117,7 @@ Cover Artists:
 - Tavia Morra
 Art Tags:
 - Jade
+- Battlefield
 - 'cw: corpse'
 Commentary: |-
     <i>Erik Scheele:</i>
@@ -128,6 +131,8 @@ URLs:
 - https://youtu.be/lKH9ByKgnfs
 Cover Artists:
 - njeekyo
+Art Tags:
+- Battlefield
 Commentary: |-
     <i>Erik Scheele:</i>
     A little later, and John's achieved God Tier (near-invincibility) and is blasting around Skaia (central planet hub) with one of the game pieces (who was later called the Wayward Vagabond but is equivalent to a pawn in chess), using his powers to make a car (he took from his dad's wallet) fly around.
@@ -143,6 +148,7 @@ Cover Artists:
 - Dawn Davis
 Art Tags:
 - John
+- Battlefield
 Commentary: |-
     <i>Erik Scheele:</i>
     The descent into Skaia and the exploration of its interior, I feel, went by too quick. It might just be because the Tomb Raider series was a favorite while growing up, but I've always loved old, unexplored ruins, arcane or mystical elements hinted at with wall carvings or murals, that sort of thing. And Skaia, being the center of a sort of central planet to everything in Sburb, could be chock-full of old buildings and mystical secrets to explore.
@@ -189,6 +195,7 @@ Art Tags:
 - Feferi
 - John's dad
 - Lil Cal
+- Earth
 Commentary: |-
     <i>Erik Scheele:</i>
     This is the second of the solo piano pieces on this album, at least in the main tracks, and a really late release as well, given that it first appeared in the comic some time around a year ago. I've held it back from getting released just so it could go on this record, so I'm glad it could finally go out.
@@ -203,6 +210,8 @@ Cover Artists:
 - Amethyst Barron
 Art Tags:
 - Jack Noir
+- Green Sun
+- 'cw: blood'
 - 'cw: body horror (abstract)'
 Referenced Tracks:
 - track:ruins
@@ -223,6 +232,7 @@ Cover Artists:
 - Brian Griv
 Art Tags:
 - John
+- LoHaC
 - 'cw: blood'
 Commentary: |-
     <i>Erik Scheele:</i>
@@ -244,6 +254,7 @@ Art Tags:
 - Jade
 - Rose
 - Karkat
+- Dream Bubbles
 Commentary: |-
     <i>Erik Scheele:</i>
     To separate the big glitched-up waves from the final battle and rest up ahead, I wanted to stick something right in the middle just to give the listener a break. And, in some games I've played, there's a sort of resting area before the final boss, or a small break to prepare yourself before the last battle. This is what spawned Respit, the idea of a light and airy, calming piece. I was also pretty reminded of Kingdom Heart's usage of the "resting area" trope, which was a small chamber with several large crystals around. So, I went with the idea of a large, reflective area, someplace in the dream bubbles perhaps, where the heroes could rest and reflect.
@@ -259,6 +270,8 @@ Cover Artists:
 Art Tags:
 - Jack Noir
 - Lord English
+- Green Sun
+- 'cw: blood'
 Referenced Tracks:
 - track:showtime-original-mix
 - Cascade (Beta)
@@ -284,6 +297,10 @@ Art Tags:
 - Rose
 - Dave
 - Jade
+- Battlefield
+- LoWaS
+- LoLaR
+- LoHaC
 Referenced Tracks:
 - Mother (Piano)
 - track:skies-of-skaia