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my astle town unfinished - hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
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author(quasar) nebula <qznebula@protonmail.com>2025-05-06 17:00:10 -0300
committer(quasar) nebula <qznebula@protonmail.com>2025-06-11 12:59:42 -0300
commit897b9b41c98fe0607e074d940ccf3ecd9cc09dbe (patch)
tree3faa56b04b4b22fca7efb5ad1312cf6d9b258484 /album
parent258e6843e4be2c7df595fce5f04e4511c5c12b25 (diff)
my astle town unfinished
Diffstat (limited to 'album')
-rw-r--r--album/deltarune-ch2-rejected-tracks.yaml2
1 files changed, 1 insertions, 1 deletions
diff --git a/album/deltarune-ch2-rejected-tracks.yaml b/album/deltarune-ch2-rejected-tracks.yaml
index 9d2b48fc..a98632cf 100644
--- a/album/deltarune-ch2-rejected-tracks.yaml
+++ b/album/deltarune-ch2-rejected-tracks.yaml
@@ -40,7 +40,7 @@ Commentary: |-
     <b><center>Power of NEO Unfinished</center></b>

     <center>♪ Power of NEO (Unfinished)</center>

 

-    <audio align="center" src="/media/misc/archive/power_of_neo_unfinished_wip.mp3"></audio>

+    <audio align="center" src="media/misc/archive/power_of_neo_unfinished_wip.mp3"></audio>

 

     After creating UNDERTALE, one of my goals for DELTARUNE was for players to finally be able to challenge a "real" version of Mettaton NEO that didn't just end in one turn. For that purpose, I actually created a few music mockups for an extended version of [[track:power-of-neo|Power of NEO]].<br>

     There's even another one from 2016 (lol)