diff options
author | Niklink <25875275+Niklink@users.noreply.github.com> | 2023-01-07 12:06:53 -0400 |
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committer | Niklink <25875275+Niklink@users.noreply.github.com> | 2023-01-07 12:06:53 -0400 |
commit | 487c4628affa049d5b097027e734a7793d70bfab (patch) | |
tree | 11aafa35a3b6b56533ee005d4db1c2b67c40ced6 /album | |
parent | deba059628cf15820c93ef7f61df785be42875e6 (diff) |
rename mark j hadley
also dare directorify
Diffstat (limited to 'album')
26 files changed, 152 insertions, 127 deletions
diff --git a/album/a-nameless-inheritance.yaml b/album/a-nameless-inheritance.yaml index 24b130fc..94d40a21 100644 --- a/album/a-nameless-inheritance.yaml +++ b/album/a-nameless-inheritance.yaml @@ -1,20 +1,20 @@ Album: A Nameless Inheritance Artists: -- Mark Hadley +- Mark J. Hadley Date: October 30, 2016 Date Added: January 10, 2023 URLs: - https://parsecproductions.bandcamp.com/album/the-consuming-shadow-ost Has Track Art: false Cover Artists: -- Mark Hadley +- Mark J. Hadley Cover Art File Extension: png Color: '#8aa88a' Groups: - Parsec Productions - Beyond Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Soundtrack to "<a href="https://blackmoth.itch.io/a-nameless-inheritance">A Nameless Inheritance</a>" (game created by Ryan Johnston) Investigate the mysterious estate that belonged to your grandfather and uncover the secrets it hides... diff --git a/album/alterniabound.yaml b/album/alterniabound.yaml index 31c0673d..4bd97ef7 100644 --- a/album/alterniabound.yaml +++ b/album/alterniabound.yaml @@ -523,7 +523,7 @@ Commentary: |- --- Track: Midnight Calliope Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:50' URLs: - https://homestuck.bandcamp.com/track/midnight-calliope-2 @@ -535,7 +535,7 @@ Art Tags: - Gamzee - Meteor Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> (Gamzee the Killer) When trying to come up with something for the flipped-out Gamzee, I decided to stick with the basics and write a short calliope melody in a minor key. As it loops, however, a dark droning backdrop becomes gradually more apparent, a darkness beneath the playfulness implied by the first part. The calliope fades out until only the droning sound remains, showing in essence that playtime is over. Also, I figured nothing makes carnival music sound more twisted than for the tempo/pitch to change, so I had the whole thing start gradually slowing down over time, giving it an even more unnatural feel. I wanted one last build-up near the end to build tension, and as it fades out and the listener is just starting to relax... HONK. honk. On a side note, I think I enjoy writing creepy music even more than any other kind of music. diff --git a/album/dare.yaml b/album/dare.yaml index 602ab3f7..219f1467 100644 --- a/album/dare.yaml +++ b/album/dare.yaml @@ -1,154 +1,170 @@ Album: Dare Artists: -- Mark Hadley +- Mark J. Hadley Date: September 1, 2016 Date Added: January 10, 2023 URLs: - https://parsecproductions.bandcamp.com/album/the-consuming-shadow-ost Has Track Art: false Cover Artists: -- Mark Hadley +- Mark J. Hadley Cover Art File Extension: png Color: '#70c147' Groups: - Parsec Productions - Beyond Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> A collection of music I've done for Ludum Dare competition entries over the past few years. Most are for the 48 hour solo competition, but there are also a few Jam entries (72 hour team competition). --- Group: Initial release --- Track: Where am I? (Ludum Dare 24) +Directory: where-am-i Duration: '3:04' URLs: - https://parsecproductions.bandcamp.com/track/where-am-i-ludum-dare-24 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> My first time entering Ludum Dare. Since this was just after releasing Slender: The Eight Pages, it also caused a lot of people not involved with Ludum Dare to try out this game as well. --- Track: Wraith (Ludum Dare 28) +Directory: wraith Duration: '2:49' URLs: - https://parsecproductions.bandcamp.com/track/wraith-ludum-dare-28 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> My first attempt at making a slightly dynamic audio track, with two tracks that were overlaid. I started doing this more and more frequently as I entered more Ludum Dare competitions. --- Track: Seed (Ludum Dare 29) +Directory: seed Duration: '2:43' URLs: - https://parsecproductions.bandcamp.com/track/seed-ludum-dare-29 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I expanded this entry slightly, adding an additional section of piano that was not in the original game. It's mostly the same though. --- Track: Dreamshift (Ludum Dare 30) +Directory: dreamshift Duration: '2:24' URLs: - https://parsecproductions.bandcamp.com/track/dreamshift-ludum-dare-30 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Different tracks would combine to produce different moods, depending on if you were in real life, a happy dream, a dark dream, or a nightmare. --- Track: Finish Your Project (Ludum Dare 31) +Directory: finish-your-project Duration: '6:48' URLs: - https://parsecproductions.bandcamp.com/track/finish-your-project-ludum-dare-31 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> The longest track once I put it all together. There were a lot of different tracks that came together for this one, which would let you know when the main character in the game was tired, hungry, stressed, or inspired. --- Track: Downbeat (Ludum Dare 32) +Directory: downbeat Duration: '1:28' URLs: - https://parsecproductions.bandcamp.com/track/downbeat-ludum-dare-32 Lyrics: |- (This is the Downbeat. Are you ready? 3, 2, 1, go!) Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> The only track with lyrics. Also, the two lead instruments are actually randomized during gameplay, so this is just an example of how a typical game might sound. --- Track: Beast Of The Woods (Ludum Dare 33) +Directory: beast-of-the-woods Duration: 0:56 URLs: - https://parsecproductions.bandcamp.com/track/beast-of-the-woods-ludum-dare-33 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Very short, so I almost didn't include it. This is just all of the tracks layered together that build up as you approach a human in the game. As short as it is, it might work well for a game trailer in the future. --- Track: Nightlight (Ludum Dare 34) +Directory: nightlight Duration: '1:52' URLs: - https://parsecproductions.bandcamp.com/track/nightlight-ludum-dare-34 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> This was my first Ludum Dare Jam entry teamed with a friend of mine (instead of doing a solo entry). The theme of the game's antagonist (a rabbit doll named "Two Buttons") comes in near the beginning. --- Track: Symblyx (Ludum Dare 35) +Directory: symblyx Duration: '2:00' URLs: - https://parsecproductions.bandcamp.com/track/symblyx-ludum-dare-35 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Short and looped, with no dynamic tracks like the other games had. It's the first time I used this instrument set with my composition software, so I was more eager to try it out than to do anything really complicated with it. --- Track: Forge Multitask (Ludum Dare 36) +Directory: forge-multitask Duration: '3:28' URLs: - https://parsecproductions.bandcamp.com/track/forge-multitask-ludum-dare-36 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> This was music I wrote for a Jam team. it's very orchestral; I really like how it all came out in the end, and how it gets more intense as each new track is added (to go along with each new task in the game). --- Group: Later additions --- Track: Furni-Chore (Ludum Dare 37) +Directory: furni-chore Date First Released: June 2, 2018 Duration: '1:34' URLs: - https://parsecproductions.bandcamp.com/track/furni-chore-ludum-dare-37 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> This one is just a pleasant tune I wrote to go with a puzzle game, and I felt it did a good job of setting a calm mood and not becoming overbearing when it loops. --- Track: Nucleu (Ludum Dare 38) +Directory: nucleu Date First Released: June 2, 2018 Duration: '3:53' URLs: - https://parsecproductions.bandcamp.com/track/nucleu-ludum-dare-38 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> This is probably one of my most dynamic tracks I've made for a Ludum Dare entry, so much so that the only way I could really put together a recording that was accurate to how it played in-game is to actually record the in-game audio. So, I did. --- Track: I Need A Charger! (Ludum Dare 39) +Directory: i-need-a-charger Date First Released: June 2, 2018 Duration: '2:56' URLs: - https://parsecproductions.bandcamp.com/track/i-need-a-charger-ludum-dare-39 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> For a game about trying to find a charger before your phone battery ran out, I decided to go with a simple chiptune melody for the first part of the search. As your battery gets lower and lower, it eventually starts fading in electric guitar to drive home the seriousness of it. Finally, as the battery is nearly out, strings and percussion are added to drive the tension up to an epically disproportionate level (I mean, it's just a phone running out of battery after all). --- Track: Final Stand (Ludum Dare 40) +Directory: final-stand-dare Date First Released: June 2, 2018 Duration: '3:32' URLs: - https://parsecproductions.bandcamp.com/track/final-stand-ludum-dare-40 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> A battle against a never-ending horde of aliens. The first part of the music is the title screen, while the upbeat portion is the actual battle music. I really like this one, and it's always good when a game track can loop without feeling too much like it's looping. This was the second time being part of a Jam entry instead of a solo entry. --- Track: Text-Gen Platformer (Ludum Dare 41) +Directory: text-gen-platformer Date First Released: June 2, 2018 Duration: 0:53 URLs: - https://parsecproductions.bandcamp.com/track/text-gen-platformer-ludum-dare-41 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Not much to say about this onel just a rockin' track for a rockin' platformer. --- Track: Defragment VR (Ludum Dare 42) +Directory: defragment-vr Date First Released: December 1, 2018 Duration: '1:35' URLs: @@ -179,68 +195,75 @@ Lyrics: |- Defragment Ohhhhhh Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> One of my few LD tracks with 'lyrics', if you want to call it that. The 'lyrics' were made using Vocaloid 4, Otherwise, I used a lot of Atari 2600 instruments for the majority of the song, aside from the electric guitar in the last half. Of note, the LD entry this was for was my first attempt to make a VR-only entry. --- Track: Rabbit/Wolf (Ludum Dare 43) +Directory: rabbitwolf Date First Released: January 3, 2019 Duration: '2:56' URLs: - https://parsecproductions.bandcamp.com/track/rabbit-wolf-ludum-dare-43 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I wrote this for a Jam entry in Ludum Dare 43, one of two I assisted with music. The game has a retro feel with pixel graphics, and the creator wanted chiptune style music to go with it. The game switches between a somber cave scene to an action battle scene, and I used the same motif but in different styles for both areas. If you kill a villager, it plays a short music stinger, and I used the stinger on this track as a bridge between the other two themes. --- Track: Twist of Souls (Ludum Dare 43) +Directory: twist-of-souls Date First Released: January 3, 2019 Duration: '2:44' URLs: - https://parsecproductions.bandcamp.com/track/twist-of-souls-ludum-dare-43 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I wrote this for a Jam entry in Ludum Dare 43, one of two I assisted with music. Since the game is a trip through a mysterious abandoned temple while under a curse, I went with a more ambient track and echoing piano to increase the feeling of mystery and danger, with a little bit of choir thrown in for good measure. --- Track: Cat Outta Hell (Ludum Dare 44) +Directory: cat-outta-hell Date First Released: June 4, 2019 Duration: '4:26' URLs: - https://parsecproductions.bandcamp.com/track/cat-outta-hell-ludum-dare-44 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Another Jam entry, this game was about a cat trying to climb its way out of a pit. It has 9 lives, but you can spend some of them before the climb to gain extra abilities, and each ability adds an extra instrument to the music during the climb. This track starts out with the menu/shop music; the climb begins when the speed picks up, played first without any extra instruments. It then repeats with additional instruments, tripled up to keep the track from running too long (except the last repetition, which also includes percussion). --- Track: Ex Nihilo (Ludum Dare 45) +Directory: ex-nihilo Date First Released: May 14, 2021 Duration: '3:59' URLs: - https://parsecproductions.bandcamp.com/track/ex-nihilo-ludum-dare-45 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> The theme was "From Nothing", and in my Compo entry I had the player creating strange, floating worlds, with each action causing the music to build and change. While the choir at the end is just vowels, I was hoping it would give the impression that the choir was singing "Ex Nihilo". Similar to "Nucleu", the music is different on each playthrough, so I just recorded a single playthrough for this album. Ludum Dare 45 was the first time that I scored in the top 3 for Audio (I got 2nd place in the Compo). --- Track: Life of the Party (Ludum Dare 46) +Directory: life-of-the-party Date First Released: May 14, 2021 Duration: 0:53 URLs: - https://parsecproductions.bandcamp.com/track/life-of-the-party-ludum-dare-46 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> The only music on this level was the title screen music, which then played in the background at the party on the radio. Not much to say about this one other than that it was just a simple rock loop. --- Track: Periphery (Ludum Dare 47) +Directory: periphery Date First Released: May 14, 2021 Duration: '2:41' URLs: - https://parsecproductions.bandcamp.com/track/periphery-ludum-dare-47 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> On this entry, you pass a glowing orb from one loop to another, which also changes the drum loop on the music. I recorded the first few levels to capture a sample of how it sounds. --- Track: The Discloser (Ludum Dare 48) +Directory: the-discloser Date First Released: May 14, 2021 Duration: '4:48' URLs: - https://parsecproductions.bandcamp.com/track/the-discloser-ludum-dare-48 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> In this game, the player had to investigate and uncover a conspiracy in the city. As the investigation deepens, more tracks are added to the music to increase the intensity. diff --git a/album/homestuck-for-the-holidays.yaml b/album/homestuck-for-the-holidays.yaml index 0b26f545..2207a4bf 100644 --- a/album/homestuck-for-the-holidays.yaml +++ b/album/homestuck-for-the-holidays.yaml @@ -46,7 +46,7 @@ Lyrics: >- --- Track: A Skaian Christmas Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:22' URLs: - https://homestuckgaiden.bandcamp.com/track/a-skaian-christmas @@ -269,7 +269,7 @@ Lyrics: |- --- Track: Let it Snow Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:31' URLs: - https://homestuckgaiden.bandcamp.com/track/let-it-snow diff --git a/album/homestuck-vol-1-4.yaml b/album/homestuck-vol-1-4.yaml index d7852258..75ee8783 100644 --- a/album/homestuck-vol-1-4.yaml +++ b/album/homestuck-vol-1-4.yaml @@ -34,7 +34,7 @@ Track: Harlequin Directory: harlequin-vol-1-4 Originally Released As: track:harlequin Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:43' URLs: - https://homestuck.bandcamp.com/track/harlequin-3 @@ -72,7 +72,7 @@ Track: Sburban Countdown Directory: sburban-countdown-vol-1-4 Originally Released As: track:sburban-countdown Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Earth Duration: 0:38 @@ -86,7 +86,7 @@ Track: Aggrieve Directory: aggrieve-vol-1-4 Originally Released As: track:aggrieve Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Rose - Maplehoof @@ -115,7 +115,7 @@ Track: Nannaquin Directory: nannaquin-vol-1-4 Originally Released As: track:nannaquin Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - John's nanna Duration: '1:24' @@ -129,7 +129,7 @@ Track: Skies of Skaia Directory: skies-of-skaia-vol-1-4 Originally Released As: track:skies-of-skaia Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Skaia Duration: '2:45' @@ -448,7 +448,7 @@ Track: Hardlyquin Directory: hardlyquin-vol-1-4 Originally Released As: track:hardlyquin Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - John Duration: '1:38' diff --git a/album/homestuck-vol-1.yaml b/album/homestuck-vol-1.yaml index 078099c9..80ba40b9 100644 --- a/album/homestuck-vol-1.yaml +++ b/album/homestuck-vol-1.yaml @@ -32,13 +32,13 @@ Commentary: |- --- Track: Harlequin Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:43' URLs: - https://homestuck.bandcamp.com/track/harlequin-3 - https://youtu.be/Y6LcnuowRc0 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> With the introduction of the harlequins around John's house in the comic, I was inspired to make a theme song for them. Since it was still early on in the comic, I decided to do it in an 8-bit style, and I figured that I could make remixes of it later if harlequins still turned out to be important in the comic. It turns out I didn't have to very much, since a lot of the other music team ended up remixing it! It still stands as my most favorite 8-bit melodies I've written. --- Track: Showtime (Original Mix) @@ -87,7 +87,7 @@ Commentary: |- --- Track: Sburban Countdown Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Earth Duration: 0:38 @@ -97,12 +97,12 @@ URLs: Referenced Tracks: - track:sburban-jungle Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I really liked Sburban Jungle and felt it was iconic enough to be considered a theme song for Sburb (not just the loading screen as it was originally presented). Since the ending scene for Act 1 was an early pivotal moment in the game, I tried to make something that sounded like Sburban Jungle, but clearly felt like time was ticking away to something big. It's a lot to try and cram into a little over 30 seconds, but I did my best. --- Track: Aggrieve Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Rose - Maplehoof @@ -111,7 +111,7 @@ URLs: - https://homestuck.bandcamp.com/track/aggrieve-3 - https://youtu.be/kgZNDUF64L4 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> This was actually the first Homestuck-related thing I made, when Andrew asked us all to come up with some battle themes. Originally I titled it "Aggress" as a Problem Sleuth homage, but changed the name to "Aggrieve" once the attack command in John's first strife was revealed. Out of all my songs, this one holds a special place for me since it was the first one I did for Homestuck. --- Track: Showtime (Imp Strife Mix) @@ -133,7 +133,7 @@ Commentary: |- --- Track: Nannaquin Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - John's nanna Duration: '1:24' @@ -143,12 +143,12 @@ URLs: Referenced Tracks: - track:harlequin Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> A "Harlequin" remix obviously. In order to give it an old-timey feel, I used sounds of a saloon piano and a muted trumpet. Once it was done, I ran it through a filter to make it sound... less good (pitch warping and reducing the bass) and added a loop of some vinyl pops and cracks. For the soundtrack version, I added the needle coming down onto the record at the beginning, and then I thought it would be fun to end it by having the record skip before the needle is pulled off the record. Needless to say, this was fun to make. --- Track: Skies of Skaia Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Skaia Duration: '2:45' @@ -156,7 +156,7 @@ URLs: - https://homestuck.bandcamp.com/track/skies-of-skaia-3 - https://youtu.be/vwzfyi4OdkU Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Andrew originally did the first update in the comic about Skaia without music, but when I saw the first look we were given of Skaia, I knew something so central to the story needed a theme song. I envisioned something calm and peaceful, with a mixture of wonder and mystery. I quickly wrote Skies of Skaia and presented it to Andrew, who was able to go back and put the music in place. Writing this was a real highlight for me, and at the time it felt like my greatest accomplishment. --- Group: Bonus tracks diff --git a/album/homestuck-vol-10.yaml b/album/homestuck-vol-10.yaml index 4dd20c6c..280134c0 100644 --- a/album/homestuck-vol-10.yaml +++ b/album/homestuck-vol-10.yaml @@ -271,7 +271,7 @@ Commentary: |- --- Track: Aggrievocation Artists: -- Mark Hadley +- Mark J. Hadley Duration: '3:41' URLs: - https://homestuck.bandcamp.com/track/aggrievocation-2 @@ -283,7 +283,7 @@ Art Tags: Referenced Tracks: - track:aggrieve Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> While [[track:harlequin|Harlequin]] was the first piece of mine to appear in Homestuck, the first piece I actually wrote for it was [[track:aggrieve|Aggrieve]], and so I felt it was only fitting to make another mix of it for the final album. Plus it gave me an excuse to try writing it in a metal style! I'm not sure it could still be considered Rose's "official theme" anymore (not after the mountain of excellent music the team's written for her over the years), but I still like to think of it that way. <i>Rachel Lundin:</i> Just, put, like, "It was cool to work on this," I don't know! diff --git a/album/homestuck-vol-4.yaml b/album/homestuck-vol-4.yaml index 975d0052..0cbca39e 100644 --- a/album/homestuck-vol-4.yaml +++ b/album/homestuck-vol-4.yaml @@ -44,7 +44,7 @@ Commentary: |- --- Track: Hardlyquin Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - John Duration: '1:38' @@ -54,7 +54,7 @@ URLs: Referenced Tracks: - track:harlequin Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> When Andrew asked us to do something for a shock and surprise for the upcoming reveal of John's Dad's room, this is what I came up with. I slipped some Harlequin in there for good measure. The original version was exactly as it appears in the comic (complete with the record scratch at the end), and I lengthened it for the soundtrack since it was so very, very short. Somehow it came out creepier in that version. --- Track: Mutiny diff --git a/album/homestuck-vol-5.yaml b/album/homestuck-vol-5.yaml index be145b48..13fde574 100644 --- a/album/homestuck-vol-5.yaml +++ b/album/homestuck-vol-5.yaml @@ -141,7 +141,7 @@ Art Tags: --- Track: Aggrievance Artists: -- Mark Hadley +- Mark J. Hadley Duration: '3:01' URLs: - https://homestuck.bandcamp.com/track/aggrievance-2 @@ -155,7 +155,7 @@ Art Tags: Referenced Tracks: - track:aggrieve Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Since Aggrieve was the first song I wrote for Homestuck, I also imagined it would be the first thing I would remix. That turned out not to be the case (I remixed Harlequin first), but I went ahead with it anyway. I also figured it might come in handy in case there was ever another strife scene with Rose post-entry, but those became rare after a while, except for special situations. --- Track: Happy Cat Song! @@ -533,7 +533,7 @@ Referenced Tracks: --- Track: Bed of Rose's / Dreams of Derse Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:43' URLs: - https://homestuck.bandcamp.com/track/bed-of-roses-dreams-of-derse-2 @@ -546,7 +546,7 @@ Art Tags: Referenced Tracks: - track:aggrieve Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> John had a "sleep and recover hp/mp" type theme, so I wrote one for Rose as well. Naturally it uses part of the theme from Aggrieve. When it came time to put it on the album, I didn't really want to leave it as short as it was, so I added the Dreams of Derse section to lengthen it, imagining what the cold, far orbit of Derse might be like. --- Track: Skaian Flight @@ -1267,7 +1267,7 @@ Commentary: |- --- Track: Homestuck Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:27' URLs: - https://homestuck.bandcamp.com/track/homestuck-2 @@ -1284,5 +1284,5 @@ Art Tags: Referenced Tracks: - Homestuck Anthem Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Plazmataz came up with a melody to use as an anthem for Homestuck, which they then used in Homestuck Anthem. While that was a very driving melody, I opted to come up with something that might be more suitable for credits (opening or end) or a title screen. I really like how this came out; it sounds a bit moody, but still optimistic, which is what I was aiming for. diff --git a/album/homestuck-vol-6.yaml b/album/homestuck-vol-6.yaml index 4f79acc5..d92c11b5 100644 --- a/album/homestuck-vol-6.yaml +++ b/album/homestuck-vol-6.yaml @@ -295,7 +295,7 @@ URLs: --- Track: Squidissension Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:44' Art Tags: - Jade @@ -308,12 +308,12 @@ Referenced Tracks: - track:dissension-original - Squiddles! Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Not a lot to say here aside from it being a combination of the Squiddles Theme and Dissension. I always enjoy finding ways to combine two themes together, and this worked better than I had hoped. I did have to move the Squiddles to a minor key for it to work though. --- Track: Blackest Heart Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Gamzee - 'cw: blood' @@ -324,7 +324,7 @@ URLs: Referenced Tracks: - Liquid Negrocity Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> It's extremely subtle, but the cello tremolos are playing a very slow version of the theme from the beginning of Liquid Negrocity (and Black). I wrote this just after Jack Noir retreated from John and the rabbit. I didn't know what he'd be doing at the time, nor what his motivation would be, so I imagined him retreating to some castle and brooding as he contemplated his next move. Later on, Blackest Heart would be applied (rather effectively) to Gamzee instead. --- Track: Nic Cage Song diff --git a/album/homestuck-vol-7.yaml b/album/homestuck-vol-7.yaml index 903aeaa7..fa12a343 100644 --- a/album/homestuck-vol-7.yaml +++ b/album/homestuck-vol-7.yaml @@ -372,7 +372,7 @@ Art Tags: --- Track: Sburban Reversal Artists: -- Mark Hadley +- Mark J. Hadley Duration: '3:51' URLs: - https://homestuck.bandcamp.com/track/sburban-reversal-2 @@ -385,7 +385,7 @@ Art Tags: Referenced Tracks: - track:sburban-countdown Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Not long after I made Sburban Countdown, I made a version that rewinds back to the beginning again and called it 'Sburban Reversal', just in case it might be useful someday. Andrew ended up using part of it in act 2 except for the actual reversing part, but still credited it as 'Sburban Reversal', which had people asking me constantly after that if it's a real song. It wasn't really anything except for the reversing, so I eventually decided to extend it out to a full song. Since it was never actually fully in the comic, I recommended it as a bonus track. --- Track: White Host, Green Room diff --git a/album/homestuck-vol-8.yaml b/album/homestuck-vol-8.yaml index eb994234..9d89b167 100644 --- a/album/homestuck-vol-8.yaml +++ b/album/homestuck-vol-8.yaml @@ -375,7 +375,7 @@ Commentary: |- --- Track: Galaxy Hearts Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:54' URLs: - https://homestuck.bandcamp.com/track/galaxy-hearts-2 @@ -385,7 +385,7 @@ Cover Artists: Art Tags: - Terezi Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I made the theme for this a long time ago for an RPG a friend was making, but then cancelled. I still really liked the theme, so I modified it slightly and repurposed it for Homestuck. Out of everything I've done for Homestuck, it's still one of my favorites. --- Track: Scourge Sisters @@ -827,7 +827,7 @@ Commentary: |- --- Track: Carefree Action Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:08' URLs: - https://homestuck.bandcamp.com/track/carefree-action-2 @@ -840,7 +840,7 @@ Art Tags: - Frogs - LoFaF Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Back when we knew Jade as just GG, I wrote the first part of Carefree Action as a possible upbeat strife theme for her. It never ended up getting used, but other people liked it, and eventually a remix of it (Carefree Victory) made it into the comic. The original was pretty short, so I lengthened it so that I could eventually get it onto an album. Like Sburban Reversal, I recommended it as a bonus track. --- Track: 'null' diff --git a/album/homestuck-vol-9.yaml b/album/homestuck-vol-9.yaml index 830bdf74..452440cf 100644 --- a/album/homestuck-vol-9.yaml +++ b/album/homestuck-vol-9.yaml @@ -218,7 +218,7 @@ Commentary: |- --- Track: Skaianet Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:33' URLs: - https://homestuck.bandcamp.com/track/skaianet-2 @@ -479,7 +479,7 @@ Commentary: |- --- Track: Expedition Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:29' URLs: - https://homestuck.bandcamp.com/track/expedition-2 @@ -493,7 +493,7 @@ Referenced Tracks: - English - track:explore Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> As I've mentioned before, I really like finding ways to combine themes. In this case, I combined 'Explore' and 'English' in a style inspired by the sailing theme from 'Legend of Zelda: The Wind Waker'. (It's easy to miss the theme from 'English', since it's a lot more upbeat and in a major key.) I don't use brass a lot when I write, but I think it came out well here. --- Track: Elephant Gun diff --git a/album/jailbreak-vol-1.yaml b/album/jailbreak-vol-1.yaml index a2686d4f..7be1b0dd 100644 --- a/album/jailbreak-vol-1.yaml +++ b/album/jailbreak-vol-1.yaml @@ -83,7 +83,7 @@ Cover Artists: --- Track: Elf Shanty Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:48' URLs: - https://homestuckgaiden.bandcamp.com/track/elf-shanty @@ -486,7 +486,7 @@ Lyrics: |- [[track:elf-shanty|-ELF SHANTY-]] GFD: Wait, whose song is this now? - RJ!: Uh, this is the only one that AgentParsec [Note: Mark Hadley] has in the album, this is [[track:elf-shanty|Elf Shanty]]. + RJ!: Uh, this is the only one that AgentParsec [Note: [[artist:mark-j-hadley|Mark Hadley]]] has in the album, this is [[track:elf-shanty|Elf Shanty]]. GFD: Oh, right! I forgot about this one. Nick: That elf. GFD: I remember this one, this is catchy. diff --git a/album/midnight-crew-drawing-dead.yaml b/album/midnight-crew-drawing-dead.yaml index bbdfb3dc..d0811222 100644 --- a/album/midnight-crew-drawing-dead.yaml +++ b/album/midnight-crew-drawing-dead.yaml @@ -53,7 +53,7 @@ Referenced Tracks: --- Track: Dead Shuffle Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Felt Manor Duration: '2:17' @@ -61,12 +61,12 @@ URLs: - https://homestuck.bandcamp.com/track/dead-shuffle-2 - https://youtu.be/jTIQhTdy4ZU Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> The first MC-related thing I wrote, and retroactively became the MC theme song. This was actually a remake of a midi I made years ago intended for part of an RPG a friend was making, until the RPG was cancelled. It's mostly the same, except that I went back and made it more jazzy (added saxophone and a swing rhythm). The original title of it was "Seriousness". --- Track: Hearts Flush Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - CD - The Felt @@ -76,7 +76,7 @@ URLs: - https://homestuck.bandcamp.com/track/hearts-flush-2 - https://youtu.be/nb7PoT9w6Tc Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> My favorite of the MC ones I wrote. I've always wanted to write a bass solo, and this gave me the opportunity. There's not much else to add, other than I had a blast writing it. --- Track: Knives and Ivory @@ -120,7 +120,7 @@ Commentary: |- --- Track: Ante Matter Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - The Felt Duration: '2:33' @@ -128,7 +128,7 @@ URLs: - https://homestuck.bandcamp.com/track/ante-matter-2 - https://youtu.be/2uYFtCSxoPk Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> It's hard to find things to say about this one. I wanted to make a slower song, compared to the other ones I did for Drawing Dead. I'm still technically new at writing jazz, so it was nice getting to practice it a bit more. Overall though, I think I liked the title best on this one; I enjoy a good pun. --- Track: The Ballad of Jack Noir @@ -228,7 +228,7 @@ URLs: --- Track: Joker's Wild Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - The Felt Duration: '2:16' @@ -238,7 +238,7 @@ URLs: Referenced Tracks: - track:harlequin Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> When we were writing music for Drawing Dead, I just HAD to make a jazz remix of Harlequin. The song pretty much wrote itself after that. I think if I was going to change anything about it though, I'd have tried to get a live saxophone; the synth sounds a bit off. But then, any of the songs off of Drawing Dead would probably sound amazing by a live band. --- Track: Livin' It Up diff --git a/album/p-s.yaml b/album/p-s.yaml index a39c7565..60474ddf 100644 --- a/album/p-s.yaml +++ b/album/p-s.yaml @@ -82,7 +82,7 @@ Referenced Tracks: --- Track: Blue Blood Group Artists: -- Mark Hadley +- Mark J. Hadley Duration: '3:06' URLs: - https://casualsunday.bandcamp.com/track/blue-blood-group @@ -142,7 +142,7 @@ Referenced Tracks: --- Track: Skaianet 2.0 Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:40' URLs: - https://casualsunday.bandcamp.com/track/skaianet-20 @@ -233,7 +233,7 @@ Lyrics: |- --- Track: Bane Artists: -- Mark Hadley +- Mark J. Hadley Duration: '6:06' URLs: - https://casualsunday.bandcamp.com/track/bane diff --git a/album/paths.yaml b/album/paths.yaml index 945604c3..bbd1bcb4 100644 --- a/album/paths.yaml +++ b/album/paths.yaml @@ -1,6 +1,6 @@ Album: Paths Artists: -- Mark Hadley +- Mark J. Hadley Date: February 16, 2020 Date Added: January 10, 2023 URLs: @@ -8,7 +8,7 @@ URLs: - https://www.youtube.com/watch?v=WDeeuXT86mg Has Track Art: false Cover Artists: -- Mark Hadley +- Mark J. Hadley Cover Art File Extension: png Color: '#9d9493' Groups: @@ -17,14 +17,14 @@ Groups: Wallpaper Style: 'opacity: 0.9;' Wallpaper File Extension: png Wallpaper Artists: -- Mark Hadley +- Mark J. Hadley - Niklink (edits for wiki) Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> A collection of music in a variety of styles by Mark J. Hadley from multiple sources, both professional and casual. - Album art created with the help of Artbreeder, original image: - <img src="media/misc/paths_alt.jpg"> + Album art created with the help of <a href="https://www.artbreeder.com/i?k=dfb6c37013ec548f1936">Artbreeder</a>, original image: + <img src="media/misc/paths_original.jpg"> --- Track: Aggrievocation Directory: aggrievocation-paths @@ -42,11 +42,12 @@ Duration: '2:06' URLs: - https://parsecproductions.bandcamp.com/track/slender Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Originally appeared in "Slender: The Eight Pages" --- Track: Forge Multitask -Originally Released As: track:forge-multitask-ludum-dare-36 +Directory: forge-multitask-paths +Originally Released As: track:forge-multitask Duration: '3:28' URLs: - https://parsecproductions.bandcamp.com/track/forge-multitask @@ -91,7 +92,7 @@ Duration: '9:48' URLs: - https://parsecproductions.bandcamp.com/track/chromaestro Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Originally appeared in "<a href="https://store.steampowered.com/app/652200/Chromaestro/">Chromaestro</a>" --- Track: Lurk @@ -102,7 +103,8 @@ URLs: - https://parsecproductions.bandcamp.com/track/lurk-2 --- Track: Furni-Chore -Originally Released As: track:furni-chore-ludum-dare-37 +Directory: furni-chore-paths +Originally Released As: track:furni-chore Duration: '1:34' URLs: - https://parsecproductions.bandcamp.com/track/furni-chore @@ -116,7 +118,7 @@ URLs: --- Track: Final Stand Directory: final-stand-paths -Originally Released As: track:final-stand-ludum-dare-40 +Originally Released As: track:final-stand-dare Duration: '3:32' URLs: - https://parsecproductions.bandcamp.com/track/final-stand diff --git a/album/prospit-and-derse.yaml b/album/prospit-and-derse.yaml index 1e8b3562..7d2c0ec5 100644 --- a/album/prospit-and-derse.yaml +++ b/album/prospit-and-derse.yaml @@ -86,7 +86,7 @@ Commentary: |- As I mentioned with The Obsidian Towers, both songs suffer from being really boring compositions. While Obsidian managed to get away with it because of my production skill, this song couldn’t hide behind ill beats and a deliciously dark atmosphere. So, the very inexperienced composer in me tried his best to piece together a song based on The Obsidian Towers. Is it horrible? Eh, I’ll leave that judgment up to you. I know there are fans out there who really dig this song. My opinion is that it’s my weakest song related to Homestuck, but really, it’s not the worst thing I’ve ever done. I’m quite pleased with what Pride did for the art, though. It worked out really well for the song. - As an additional note, it’s been pointed out to me by <a href="http://kicking-christ-in-a-dirty-diaper.tumblr.com/">this fan</a> that this song sounds like it has Mark Hadley’s Problem Sleuth theme in it, at least in part. It’s a coincidence in the exact same reason that Frost gets the same comment: slow melodies, probably the same key. Really nothing else to it. I’ve listened to Hadley’s PS theme probably twice ever. Oops. Said fan also wondered if I jokingly thought that gentlemen of Team Sleuth are Prospit’s agents much like our chums in the Midnight Crew are Derse’s. I didn’t, but that’s an awesome comparison and now I’m all for it. + As an additional note, it’s been pointed out to me by <a href="http://kicking-christ-in-a-dirty-diaper.tumblr.com/">this fan</a> that this song sounds like it has Mark Hadley’s [[track:problem-sleuth-theme|Problem Sleuth theme]] in it, at least in part. It’s a coincidence in the exact same reason that Frost gets the same comment: slow melodies, probably the same key. Really nothing else to it. I’ve listened to Hadley’s PS theme probably twice ever. Oops. Said fan also wondered if I jokingly thought that gentlemen of Team Sleuth are Prospit’s agents much like our chums in the Midnight Crew are Derse’s. I didn’t, but that’s an awesome comparison and now I’m all for it. --- Track: Prospit Dreamers Duration: '3:19' diff --git a/album/references-beyond-homestuck.yaml b/album/references-beyond-homestuck.yaml index 7118493c..226d7ee6 100644 --- a/album/references-beyond-homestuck.yaml +++ b/album/references-beyond-homestuck.yaml @@ -33,12 +33,12 @@ Lyrics: |- --- Track: Bogey Theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: 0:27 URLs: - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=44s Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Bogey’s Theme, also written as fan music for Kid Radd. Since Bogey was a basic enemy from Kid Radd’s game, I figured a simple “level 1” style theme would fit him. ([[media:misc/kr_02.it|MIDI file!]]) @@ -182,14 +182,14 @@ URLs: --- Track: Gnarl Theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: 0:28 URLs: - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=255s Referenced Tracks: - Kid Radd Theme Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Gnarl’s Theme, also written for Kid Radd. Since Gnarl was the final boss of Radd’s game, it was obvious that his theme should sound like boss fight music. It has a little of Radd’s theme mixed in there, since Radd and Gnarl are brothers (not a spoiler, we find that out pretty quickly in chapter 1). ([[media:misc/kr_06.it|MIDI file!]]) @@ -203,7 +203,7 @@ URLs: --- Track: Kid Radd (Final) Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:28' URLs: - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=378s @@ -212,19 +212,19 @@ Referenced Tracks: - Sheena Theme - Kid Radd Theme Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> The author contacted me to do music for the final comic; this is a recording of it. it was originally in MIDI format, so it ended up sounding different on different computers (this is how it sounded on mine at the time). It uses the themes for Bogey and Sheena at the beginning, and was primarily Radd’s theme after that. Out of all of the music I wrote, this is the only one that wasn’t technically just “fan music”, but was actually official to the comic. ([[media:misc/kr_final.mid|MIDI file!]]) --- Track: Kid Radd Theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: 0:44 URLs: - https://www.youtube.com/watch?v=4ZlpmSgFqVk Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> As some of you might know, Problem Sleuth wasn’t the first animated webcomic that I wrote fan music for. Way back in the early 2000’s, I wrote some fan music for a webcomic called Kid Radd (original site is down, but there’s a mirror). The author liked it so much, he not only posted it on the fan section of the webpage, but later on when the comic ended, he contacted me about doing music for the final comic. An honor, as it was a great comic; it was like Wreck-It Ralph many years before Wreck-It Ralph. ([[media:misc/kr_01.it|MIDI file!]]) @@ -345,14 +345,14 @@ URLs: --- Track: Page 1 - 2 theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:01' URLs: - https://www.youtube.com/watch?v=SZbgwgRvaEE --- Track: Page 3 - 4 theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:01' URLs: - https://www.youtube.com/watch?v=HK5OPxR8spg @@ -361,7 +361,7 @@ Referenced Tracks: --- Track: Page 5 - 6 theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:01' URLs: - https://www.youtube.com/watch?v=YJ73-xwMRPo @@ -370,7 +370,7 @@ Referenced Tracks: --- Track: Page 7 theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:01' URLs: - https://www.youtube.com/watch?v=AO5u-ylgaIY @@ -426,14 +426,14 @@ URLs: --- Track: Sheena Theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: 0:24 URLs: - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=354s Referenced Tracks: - Kid Radd Theme Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Sheena’s Theme, written for Kid Radd. Sheena is Radd’s “girlfriend” that he has to rescue at the end of his game. Since that’s the only time she shows up in the game, it made sense that her music would sound like a winning game over theme. Naturally, Radd’s theme is mixed in there too. --- Track: Terra diff --git a/album/slender-the-arrival-soundtrack.yaml b/album/slender-the-arrival-soundtrack.yaml index 1c21d118..7cae7237 100644 --- a/album/slender-the-arrival-soundtrack.yaml +++ b/album/slender-the-arrival-soundtrack.yaml @@ -1,6 +1,6 @@ Album: 'Slender: The Arrival Soundtrack' Artists: -- Mark Hadley +- Mark J. Hadley Date: March 26, 2013 Date Added: January 10, 2023 URLs: @@ -101,7 +101,7 @@ Group: Steam release Track: Sealed Fate Date First Released: October 15, 2014 Artists: -- Mark Hadley +- Mark J. Hadley - Brenden Frank Duration: '3:02' URLs: diff --git a/album/song-of-skaia.yaml b/album/song-of-skaia.yaml index 29b8c1c1..be157560 100644 --- a/album/song-of-skaia.yaml +++ b/album/song-of-skaia.yaml @@ -1,6 +1,6 @@ Album: Song of Skaia Artists: -- Mark Hadley +- Mark J. Hadley Date: January 1, 2012 Date Added: November 15, 2019 URLs: diff --git a/album/squiddles.yaml b/album/squiddles.yaml index 979cc349..ead59cb0 100644 --- a/album/squiddles.yaml +++ b/album/squiddles.yaml @@ -294,12 +294,12 @@ Lyrics: |- --- Track: Ocean Stars Artists: -- Mark Hadley +- Mark J. Hadley Duration: '2:09' URLs: - https://youtu.be/gFWWC9vmSzQ Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Everyone writing songs for the Squiddles album opted for happy-go-lucky and crazy-sounding things, but in an effort to make a variety, I aimed instead for something more calm and serene, picturing a calm ocean at night lit only by the full moon and stars. Admittedly, it's just 12 bars that repeat over and over, each time adding in an additional instrument track. Still, it's one of the most relaxing things I've ever written. --- Track: Let the Squiddles Sleep (End Theme) diff --git a/album/the-consuming-shadow-ost.yaml b/album/the-consuming-shadow-ost.yaml index ba3f9555..e1fca4b0 100644 --- a/album/the-consuming-shadow-ost.yaml +++ b/album/the-consuming-shadow-ost.yaml @@ -1,20 +1,20 @@ Album: The Consuming Shadow OST Artists: -- Mark Hadley +- Mark J. Hadley Date: June 19, 2017 Date Added: January 10, 2023 URLs: - https://parsecproductions.bandcamp.com/album/the-consuming-shadow-ost Has Track Art: false Cover Artists: -- Mark Hadley +- Mark J. Hadley Cover Art File Extension: png Color: '#d83634' Groups: - Parsec Productions - Beyond Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> Original Soundtrack to "<a href="https://store.steampowered.com/app/403830/">The Consuming Shadow</a>" by Ben "Yahtzee" Croshaw. --- Track: The Consuming Shadow diff --git a/album/the-felt.yaml b/album/the-felt.yaml index 1ea68ad9..f3b719dd 100644 --- a/album/the-felt.yaml +++ b/album/the-felt.yaml @@ -166,7 +166,7 @@ Referenced Tracks: --- Track: Trails Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - Felt Manor - 'cw: blood' @@ -175,7 +175,7 @@ URLs: - https://homestuck.bandcamp.com/track/trails-2 - https://youtu.be/rzL0-oyDy7s Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> At its heart, Trails is basically a fugue, with a melodic line being repeated and played over the previous one. Trace and Fin follow past and future trails, so I made the first melody in the first half hollow and somewhat indistinct, since it is a "future trail" for the second melody that will come in a few bars later. In the second half I reverse this and have the indistinct melody come afterwards, a "past trail" of the melody that just played. --- Track: Baroqueback Bowtier (Scratch's Lament) @@ -205,7 +205,7 @@ Referenced Tracks: --- Track: Omelette Sandwich Artists: -- Mark Hadley +- Mark J. Hadley Art Tags: - The Felt - Felt Manor @@ -214,7 +214,7 @@ URLs: - https://homestuck.bandcamp.com/track/omelette-sandwich-2 - https://youtu.be/a1FivIzXv48 Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I imagined this song being played by Eggs and Biscuits. Shortly after the melody plays, it stops and rewinds back to the beginning, adding more instruments and speeding up the song slightly. This repeats until it is barely the same song anymore, fast and furious instead of the simple cello and viola duet that it starts with. After all the parts are in place, the parts start dropping out one by one until it goes back to the simple start. I went with the abrupt sound of a tape recorder instead of something more subtle, because Eggs and Biscuits aren't know for their subtlety. --- Track: Temporal Piano diff --git a/album/the-raddest.yaml b/album/the-raddest.yaml index 40ebb773..9d4aae89 100644 --- a/album/the-raddest.yaml +++ b/album/the-raddest.yaml @@ -1,6 +1,6 @@ Album: The Raddest Artists: -- Mark Hadley +- Mark J. Hadley Date: July 19, 2019 Date Added: January 10, 2023 URLs: @@ -8,7 +8,7 @@ URLs: - https://www.youtube.com/watch?v=hXUKCP7ydQ0 Has Track Art: false Cover Artists: -- Mark Hadley +- Mark J. Hadley Cover Art File Extension: png Color: '#4040ff' Groups: @@ -22,7 +22,7 @@ Wallpaper File Extension: png Wallpaper Artists: - Dan Miller Commentary: |- - <i>Mark Hadley:</i> + <i>Mark J. Hadley:</i> I finally got around to making a remix of the theme song I wrote for the webcomic “<a href="https://www.bgreco.net/kidradd/">Kid Radd</a>” over 15 years ago. --- Track: The Raddest diff --git a/album/unreleased-tracks.yaml b/album/unreleased-tracks.yaml index 4203e3fe..2327f749 100644 --- a/album/unreleased-tracks.yaml +++ b/album/unreleased-tracks.yaml @@ -11,7 +11,7 @@ Group: Tracks featured in Homestuck --- Track: Problem Sleuth Theme Artists: -- Mark Hadley +- Mark J. Hadley Duration: '1:06' URLs: - https://www.youtube.com/watch?v=OtFH_VaHFwY |