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oceanfalls fixes - hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
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authorNiklink <25875275+Niklink@users.noreply.github.com>2023-08-11 15:43:53 -0400
committerNiklink <25875275+Niklink@users.noreply.github.com>2023-08-11 15:43:53 -0400
commit7d93260f661404db84379b0fd3af689b14847b05 (patch)
tree5a92a7665953b535b330370b4385f7e84009a70f /album/xenoplanetarium.yaml
parent75cd352b7705b6d8696aa901c8d9684fd46945c9 (diff)
oceanfalls fixes
fixes #210, #212, #230, #233
Diffstat (limited to 'album/xenoplanetarium.yaml')
-rw-r--r--album/xenoplanetarium.yaml6
1 files changed, 3 insertions, 3 deletions
diff --git a/album/xenoplanetarium.yaml b/album/xenoplanetarium.yaml
index 2c5d04b..ecce056 100644
--- a/album/xenoplanetarium.yaml
+++ b/album/xenoplanetarium.yaml
@@ -87,7 +87,7 @@ Commentary: |-
     The first version (which can be found <a href="https://soundcloud.com/poisonedelite/calming-quartz-beta/s-2FvRp">here</a>) I wasn't very happy with, so I ended up redoing the entire song, and now I like it!
     I started the first version in June and then made the revision over the course of October in about 1-2 weeks.
     The atmosphere of sounds echoing off of the quartz all over Aradia's land informed how I wrote the entire song.
-    I want to thank ndividedbyzero, Grace Medley, and everyone else for all of their help and advice on the song, as well as thanks to Nuclear for naming the song.
+    I want to thank [[artist:keyboard-cait|ndividedbyzero]], Grace Medley, and everyone else for all of their help and advice on the song, as well as thanks to Nuclear for naming the song.
     (p.s. special thanks to psithurist for being so cool.)
     <b><i>SplitSuns:</i></b>
     LOQAM has a very eerie atmosphere to it that is captured to amazing effect in this artwork. The jagged textures of quartz crystals provide a nice backdrop when paired with the howling, almost glowing sky. There's a ton of detail put into every area of this piece, and that's especially noticable in the Aradiabot occupying the left of the composition. Her damaged and decaying appearance helps to add to the unsettling nature of the piece. Aradia herself is also visible in the art as well. Isn't it a little weird that these two different versions of Aradia are in the same piece...? Then again, if there was ever to be a troll that showed up in two places at the same time, it's her.
@@ -209,7 +209,7 @@ Commentary: |-
 ---
 Track: Delta Divination
 Artists:
-- ndividedbyzero
+- keyboard cait
 Duration: '3:27'
 Color: '#008b8b'
 URLs:
@@ -223,7 +223,7 @@ Referenced Tracks:
 - Retconjuration
 - Terezi's Theme
 Commentary: |-
-    <i>ndividedbyzero:</i>
+    <i>keyboard cait:</i>
     "Time is like a river that splits into creeks or pools into lakes or careens down waterfalls. I have the map, and I steer the ship." -Garnet, Steven Universe
     The above quote is a pretty succinct summary of why I decided to name this track Delta Divination. River deltas are where the flow of water exits into a (generally) larger body of water, whether an ocean, sea, lake, or something else - just like the narrow path of the present branches and exits into endless streams of choices and possibilities. As the planet of the mind player, LOTAF facilitates thinking about each and every direction as its own river delta. Also, LOTAF has rivers too! There's a non-abstract justification for ya!
     This track let me do a bunch of things I'm always happy to experiment with, like using 80s synths with radical pitch bends, smooth guitars and bitcrushed drums, so I'm glad I got the opportunity to work on it. I made certain parts of this track represent "clearing the mind", in a sense - note how the drums get far less bitcrushy after a certain point, for instance. Also, what kind of loser references their own song??? Pshh, I know, right. [[track:retconjuration]] gave me an opportunity to narratively represent the idea of "making your own luck" though, relevant to the apotheosis of Terezi's journey as a mind player, so that's what counts in the end.