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rename mark j hadley - hsmusic-data - Data files for https://hsmusic.wiki - track, album, artist & flash info, etc
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authorNiklink <25875275+Niklink@users.noreply.github.com>2023-01-07 12:06:53 -0400
committerNiklink <25875275+Niklink@users.noreply.github.com>2023-01-07 12:06:53 -0400
commit487c4628affa049d5b097027e734a7793d70bfab (patch)
tree11aafa35a3b6b56533ee005d4db1c2b67c40ced6
parentdeba059628cf15820c93ef7f61df785be42875e6 (diff)
rename mark j hadley
also dare directorify
-rw-r--r--album/a-nameless-inheritance.yaml6
-rw-r--r--album/alterniabound.yaml4
-rw-r--r--album/dare.yaml75
-rw-r--r--album/homestuck-for-the-holidays.yaml4
-rw-r--r--album/homestuck-vol-1-4.yaml12
-rw-r--r--album/homestuck-vol-1.yaml20
-rw-r--r--album/homestuck-vol-10.yaml4
-rw-r--r--album/homestuck-vol-4.yaml4
-rw-r--r--album/homestuck-vol-5.yaml12
-rw-r--r--album/homestuck-vol-6.yaml8
-rw-r--r--album/homestuck-vol-7.yaml4
-rw-r--r--album/homestuck-vol-8.yaml8
-rw-r--r--album/homestuck-vol-9.yaml6
-rw-r--r--album/jailbreak-vol-1.yaml4
-rw-r--r--album/midnight-crew-drawing-dead.yaml16
-rw-r--r--album/p-s.yaml6
-rw-r--r--album/paths.yaml24
-rw-r--r--album/prospit-and-derse.yaml2
-rw-r--r--album/references-beyond-homestuck.yaml28
-rw-r--r--album/slender-the-arrival-soundtrack.yaml4
-rw-r--r--album/song-of-skaia.yaml2
-rw-r--r--album/squiddles.yaml4
-rw-r--r--album/the-consuming-shadow-ost.yaml6
-rw-r--r--album/the-felt.yaml8
-rw-r--r--album/the-raddest.yaml6
-rw-r--r--album/unreleased-tracks.yaml2
-rw-r--r--artists.yaml4
-rw-r--r--groups.yaml2
-rw-r--r--static-page/changelog.yaml6
29 files changed, 158 insertions, 133 deletions
diff --git a/album/a-nameless-inheritance.yaml b/album/a-nameless-inheritance.yaml
index 24b130fc..94d40a21 100644
--- a/album/a-nameless-inheritance.yaml
+++ b/album/a-nameless-inheritance.yaml
@@ -1,20 +1,20 @@
 Album: A Nameless Inheritance
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: October 30, 2016
 Date Added: January 10, 2023
 URLs:
 - https://parsecproductions.bandcamp.com/album/the-consuming-shadow-ost
 Has Track Art: false
 Cover Artists:
-- Mark Hadley
+- Mark J. Hadley
 Cover Art File Extension: png
 Color: '#8aa88a'
 Groups:
 - Parsec Productions
 - Beyond
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Soundtrack to "<a href="https://blackmoth.itch.io/a-nameless-inheritance">A Nameless Inheritance</a>" (game created by Ryan Johnston)
 
     Investigate the mysterious estate that belonged to your grandfather and uncover the secrets it hides...
diff --git a/album/alterniabound.yaml b/album/alterniabound.yaml
index 31c0673d..4bd97ef7 100644
--- a/album/alterniabound.yaml
+++ b/album/alterniabound.yaml
@@ -523,7 +523,7 @@ Commentary: |-
 ---
 Track: Midnight Calliope
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:50'
 URLs:
 - https://homestuck.bandcamp.com/track/midnight-calliope-2
@@ -535,7 +535,7 @@ Art Tags:
 - Gamzee
 - Meteor
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     (Gamzee the Killer)
     When trying to come up with something for the flipped-out Gamzee, I decided to stick with the basics and write a short calliope melody in a minor key. As it loops, however, a dark droning backdrop becomes gradually more apparent, a darkness beneath the playfulness implied by the first part. The calliope fades out until only the droning sound remains, showing in essence that playtime is over. Also, I figured nothing makes carnival music sound more twisted than for the tempo/pitch to change, so I had the whole thing start gradually slowing down over time, giving it an even more unnatural feel. I wanted one last build-up near the end to build tension, and as it fades out and the listener is just starting to relax... HONK. honk.
     On a side note, I think I enjoy writing creepy music even more than any other kind of music.
diff --git a/album/dare.yaml b/album/dare.yaml
index 602ab3f7..219f1467 100644
--- a/album/dare.yaml
+++ b/album/dare.yaml
@@ -1,154 +1,170 @@
 Album: Dare
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: September 1, 2016
 Date Added: January 10, 2023
 URLs:
 - https://parsecproductions.bandcamp.com/album/the-consuming-shadow-ost
 Has Track Art: false
 Cover Artists:
-- Mark Hadley
+- Mark J. Hadley
 Cover Art File Extension: png
 Color: '#70c147'
 Groups:
 - Parsec Productions
 - Beyond
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     A collection of music I've done for Ludum Dare competition entries over the past few years. Most are for the 48 hour solo competition, but there are also a few Jam entries (72 hour team competition).
 ---
 Group: Initial release
 ---
 Track: Where am I? (Ludum Dare 24)
+Directory: where-am-i
 Duration: '3:04'
 URLs:
 - https://parsecproductions.bandcamp.com/track/where-am-i-ludum-dare-24
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     My first time entering Ludum Dare. Since this was just after releasing Slender: The Eight Pages, it also caused a lot of people not involved with Ludum Dare to try out this game as well.
 ---
 Track: Wraith (Ludum Dare 28)
+Directory: wraith
 Duration: '2:49'
 URLs:
 - https://parsecproductions.bandcamp.com/track/wraith-ludum-dare-28
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     My first attempt at making a slightly dynamic audio track, with two tracks that were overlaid. I started doing this more and more frequently as I entered more Ludum Dare competitions.
 ---
 Track: Seed (Ludum Dare 29)
+Directory: seed
 Duration: '2:43'
 URLs:
 - https://parsecproductions.bandcamp.com/track/seed-ludum-dare-29
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I expanded this entry slightly, adding an additional section of piano that was not in the original game. It's mostly the same though.
 ---
 Track: Dreamshift (Ludum Dare 30)
+Directory: dreamshift
 Duration: '2:24'
 URLs:
 - https://parsecproductions.bandcamp.com/track/dreamshift-ludum-dare-30
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Different tracks would combine to produce different moods, depending on if you were in real life, a happy dream, a dark dream, or a nightmare.
 ---
 Track: Finish Your Project (Ludum Dare 31)
+Directory: finish-your-project
 Duration: '6:48'
 URLs:
 - https://parsecproductions.bandcamp.com/track/finish-your-project-ludum-dare-31
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     The longest track once I put it all together. There were a lot of different tracks that came together for this one, which would let you know when the main character in the game was tired, hungry, stressed, or inspired.
 ---
 Track: Downbeat (Ludum Dare 32)
+Directory: downbeat
 Duration: '1:28'
 URLs:
 - https://parsecproductions.bandcamp.com/track/downbeat-ludum-dare-32
 Lyrics: |-
     (This is the Downbeat. Are you ready? 3, 2, 1, go!)
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     The only track with lyrics. Also, the two lead instruments are actually randomized during gameplay, so this is just an example of how a typical game might sound.
 ---
 Track: Beast Of The Woods (Ludum Dare 33)
+Directory: beast-of-the-woods
 Duration: 0:56
 URLs:
 - https://parsecproductions.bandcamp.com/track/beast-of-the-woods-ludum-dare-33
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Very short, so I almost didn't include it. This is just all of the tracks layered together that build up as you approach a human in the game. As short as it is, it might work well for a game trailer in the future.
 ---
 Track: Nightlight (Ludum Dare 34)
+Directory: nightlight
 Duration: '1:52'
 URLs:
 - https://parsecproductions.bandcamp.com/track/nightlight-ludum-dare-34
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     This was my first Ludum Dare Jam entry teamed with a friend of mine (instead of doing a solo entry). The theme of the game's antagonist (a rabbit doll named "Two Buttons") comes in near the beginning.
 ---
 Track: Symblyx (Ludum Dare 35)
+Directory: symblyx
 Duration: '2:00'
 URLs:
 - https://parsecproductions.bandcamp.com/track/symblyx-ludum-dare-35
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Short and looped, with no dynamic tracks like the other games had. It's the first time I used this instrument set with my composition software, so I was more eager to try it out than to do anything really complicated with it.
 ---
 Track: Forge Multitask (Ludum Dare 36)
+Directory: forge-multitask
 Duration: '3:28'
 URLs:
 - https://parsecproductions.bandcamp.com/track/forge-multitask-ludum-dare-36
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     This was music I wrote for a Jam team. it's very orchestral; I really like how it all came out in the end, and how it gets more intense as each new track is added (to go along with each new task in the game).
 ---
 Group: Later additions
 ---
 Track: Furni-Chore (Ludum Dare 37)
+Directory: furni-chore
 Date First Released: June 2, 2018
 Duration: '1:34'
 URLs:
 - https://parsecproductions.bandcamp.com/track/furni-chore-ludum-dare-37
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     This one is just a pleasant tune I wrote to go with a puzzle game, and I felt it did a good job of setting a calm mood and not becoming overbearing when it loops.
 ---
 Track: Nucleu (Ludum Dare 38)
+Directory: nucleu
 Date First Released: June 2, 2018
 Duration: '3:53'
 URLs:
 - https://parsecproductions.bandcamp.com/track/nucleu-ludum-dare-38
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     This is probably one of my most dynamic tracks I've made for a Ludum Dare entry, so much so that the only way I could really put together a recording that was accurate to how it played in-game is to actually record the in-game audio. So, I did.
 ---
 Track: I Need A Charger! (Ludum Dare 39)
+Directory: i-need-a-charger
 Date First Released: June 2, 2018
 Duration: '2:56'
 URLs:
 - https://parsecproductions.bandcamp.com/track/i-need-a-charger-ludum-dare-39
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     For a game about trying to find a charger before your phone battery ran out, I decided to go with a simple chiptune melody for the first part of the search. As your battery gets lower and lower, it eventually starts fading in electric guitar to drive home the seriousness of it. Finally, as the battery is nearly out, strings and percussion are added to drive the tension up to an epically disproportionate level (I mean, it's just a phone running out of battery after all).
 ---
 Track: Final Stand (Ludum Dare 40)
+Directory: final-stand-dare
 Date First Released: June 2, 2018
 Duration: '3:32'
 URLs:
 - https://parsecproductions.bandcamp.com/track/final-stand-ludum-dare-40
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     A battle against a never-ending horde of aliens. The first part of the music is the title screen, while the upbeat portion is the actual battle music. I really like this one, and it's always good when a game track can loop without feeling too much like it's looping. This was the second time being part of a Jam entry instead of a solo entry.
 ---
 Track: Text-Gen Platformer (Ludum Dare 41)
+Directory: text-gen-platformer
 Date First Released: June 2, 2018
 Duration: 0:53
 URLs:
 - https://parsecproductions.bandcamp.com/track/text-gen-platformer-ludum-dare-41
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Not much to say about this onel just a rockin' track for a rockin' platformer.
 ---
 Track: Defragment VR (Ludum Dare 42)
+Directory: defragment-vr
 Date First Released: December 1, 2018
 Duration: '1:35'
 URLs:
@@ -179,68 +195,75 @@ Lyrics: |-
     Defragment
     Ohhhhhh
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     One of my few LD tracks with 'lyrics', if you want to call it that. The 'lyrics' were made using Vocaloid 4, Otherwise, I used a lot of Atari 2600 instruments for the majority of the song, aside from the electric guitar in the last half. Of note, the LD entry this was for was my first attempt to make a VR-only entry.
 ---
 Track: Rabbit/Wolf (Ludum Dare 43)
+Directory: rabbitwolf
 Date First Released: January 3, 2019
 Duration: '2:56'
 URLs:
 - https://parsecproductions.bandcamp.com/track/rabbit-wolf-ludum-dare-43
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I wrote this for a Jam entry in Ludum Dare 43, one of two I assisted with music. The game has a retro feel with pixel graphics, and the creator wanted chiptune style music to go with it. The game switches between a somber cave scene to an action battle scene, and I used the same motif but in different styles for both areas. If you kill a villager, it plays a short music stinger, and I used the stinger on this track as a bridge between the other two themes.
 ---
 Track: Twist of Souls (Ludum Dare 43)
+Directory: twist-of-souls
 Date First Released: January 3, 2019
 Duration: '2:44'
 URLs:
 - https://parsecproductions.bandcamp.com/track/twist-of-souls-ludum-dare-43
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I wrote this for a Jam entry in Ludum Dare 43, one of two I assisted with music. Since the game is a trip through a mysterious abandoned temple while under a curse, I went with a more ambient track and echoing piano to increase the feeling of mystery and danger, with a little bit of choir thrown in for good measure.
 ---
 Track: Cat Outta Hell (Ludum Dare 44)
+Directory: cat-outta-hell
 Date First Released: June 4, 2019
 Duration: '4:26'
 URLs:
 - https://parsecproductions.bandcamp.com/track/cat-outta-hell-ludum-dare-44
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Another Jam entry, this game was about a cat trying to climb its way out of a pit. It has 9 lives, but you can spend some of them before the climb to gain extra abilities, and each ability adds an extra instrument to the music during the climb. This track starts out with the menu/shop music; the climb begins when the speed picks up, played first without any extra instruments. It then repeats with additional instruments, tripled up to keep the track from running too long (except the last repetition, which also includes percussion).
 ---
 Track: Ex Nihilo (Ludum Dare 45)
+Directory: ex-nihilo
 Date First Released: May 14, 2021
 Duration: '3:59'
 URLs:
 - https://parsecproductions.bandcamp.com/track/ex-nihilo-ludum-dare-45
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     The theme was "From Nothing", and in my Compo entry I had the player creating strange, floating worlds, with each action causing the music to build and change. While the choir at the end is just vowels, I was hoping it would give the impression that the choir was singing "Ex Nihilo". Similar to "Nucleu", the music is different on each playthrough, so I just recorded a single playthrough for this album. Ludum Dare 45 was the first time that I scored in the top 3 for Audio (I got 2nd place in the Compo).
 ---
 Track: Life of the Party (Ludum Dare 46)
+Directory: life-of-the-party
 Date First Released: May 14, 2021
 Duration: 0:53
 URLs:
 - https://parsecproductions.bandcamp.com/track/life-of-the-party-ludum-dare-46
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     The only music on this level was the title screen music, which then played in the background at the party on the radio. Not much to say about this one other than that it was just a simple rock loop.
 ---
 Track: Periphery (Ludum Dare 47)
+Directory: periphery
 Date First Released: May 14, 2021
 Duration: '2:41'
 URLs:
 - https://parsecproductions.bandcamp.com/track/periphery-ludum-dare-47
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     On this entry, you pass a glowing orb from one loop to another, which also changes the drum loop on the music. I recorded the first few levels to capture a sample of how it sounds.
 ---
 Track: The Discloser (Ludum Dare 48)
+Directory: the-discloser
 Date First Released: May 14, 2021
 Duration: '4:48'
 URLs:
 - https://parsecproductions.bandcamp.com/track/the-discloser-ludum-dare-48
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     In this game, the player had to investigate and uncover a conspiracy in the city. As the investigation deepens, more tracks are added to the music to increase the intensity.
diff --git a/album/homestuck-for-the-holidays.yaml b/album/homestuck-for-the-holidays.yaml
index 0b26f545..2207a4bf 100644
--- a/album/homestuck-for-the-holidays.yaml
+++ b/album/homestuck-for-the-holidays.yaml
@@ -46,7 +46,7 @@ Lyrics: >-
 ---
 Track: A Skaian Christmas
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:22'
 URLs:
 - https://homestuckgaiden.bandcamp.com/track/a-skaian-christmas
@@ -269,7 +269,7 @@ Lyrics: |-
 ---
 Track: Let it Snow
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:31'
 URLs:
 - https://homestuckgaiden.bandcamp.com/track/let-it-snow
diff --git a/album/homestuck-vol-1-4.yaml b/album/homestuck-vol-1-4.yaml
index d7852258..75ee8783 100644
--- a/album/homestuck-vol-1-4.yaml
+++ b/album/homestuck-vol-1-4.yaml
@@ -34,7 +34,7 @@ Track: Harlequin
 Directory: harlequin-vol-1-4
 Originally Released As: track:harlequin
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:43'
 URLs:
 - https://homestuck.bandcamp.com/track/harlequin-3
@@ -72,7 +72,7 @@ Track: Sburban Countdown
 Directory: sburban-countdown-vol-1-4
 Originally Released As: track:sburban-countdown
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Earth
 Duration: 0:38
@@ -86,7 +86,7 @@ Track: Aggrieve
 Directory: aggrieve-vol-1-4
 Originally Released As: track:aggrieve
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Rose
 - Maplehoof
@@ -115,7 +115,7 @@ Track: Nannaquin
 Directory: nannaquin-vol-1-4
 Originally Released As: track:nannaquin
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - John's nanna
 Duration: '1:24'
@@ -129,7 +129,7 @@ Track: Skies of Skaia
 Directory: skies-of-skaia-vol-1-4
 Originally Released As: track:skies-of-skaia
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Skaia
 Duration: '2:45'
@@ -448,7 +448,7 @@ Track: Hardlyquin
 Directory: hardlyquin-vol-1-4
 Originally Released As: track:hardlyquin
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - John
 Duration: '1:38'
diff --git a/album/homestuck-vol-1.yaml b/album/homestuck-vol-1.yaml
index 078099c9..80ba40b9 100644
--- a/album/homestuck-vol-1.yaml
+++ b/album/homestuck-vol-1.yaml
@@ -32,13 +32,13 @@ Commentary: |-
 ---
 Track: Harlequin
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:43'
 URLs:
 - https://homestuck.bandcamp.com/track/harlequin-3
 - https://youtu.be/Y6LcnuowRc0
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     With the introduction of the harlequins around John's house in the comic, I was inspired to make a theme song for them. Since it was still early on in the comic, I decided to do it in an 8-bit style, and I figured that I could make remixes of it later if harlequins still turned out to be important in the comic. It turns out I didn't have to very much, since a lot of the other music team ended up remixing it! It still stands as my most favorite 8-bit melodies I've written.
 ---
 Track: Showtime (Original Mix)
@@ -87,7 +87,7 @@ Commentary: |-
 ---
 Track: Sburban Countdown
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Earth
 Duration: 0:38
@@ -97,12 +97,12 @@ URLs:
 Referenced Tracks:
 - track:sburban-jungle
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I really liked Sburban Jungle and felt it was iconic enough to be considered a theme song for Sburb (not just the loading screen as it was originally presented). Since the ending scene for Act 1 was an early pivotal moment in the game, I tried to make something that sounded like Sburban Jungle, but clearly felt like time was ticking away to something big. It's a lot to try and cram into a little over 30 seconds, but I did my best.
 ---
 Track: Aggrieve
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Rose
 - Maplehoof
@@ -111,7 +111,7 @@ URLs:
 - https://homestuck.bandcamp.com/track/aggrieve-3
 - https://youtu.be/kgZNDUF64L4
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     This was actually the first Homestuck-related thing I made, when Andrew asked us all to come up with some battle themes. Originally I titled it "Aggress" as a Problem Sleuth homage, but changed the name to "Aggrieve" once the attack command in John's first strife was revealed. Out of all my songs, this one holds a special place for me since it was the first one I did for Homestuck.
 ---
 Track: Showtime (Imp Strife Mix)
@@ -133,7 +133,7 @@ Commentary: |-
 ---
 Track: Nannaquin
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - John's nanna
 Duration: '1:24'
@@ -143,12 +143,12 @@ URLs:
 Referenced Tracks:
 - track:harlequin
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     A "Harlequin" remix obviously. In order to give it an old-timey feel, I used sounds of a saloon piano and a muted trumpet. Once it was done, I ran it through a filter to make it sound... less good (pitch warping and reducing the bass) and added a loop of some vinyl pops and cracks. For the soundtrack version, I added the needle coming down onto the record at the beginning, and then I thought it would be fun to end it by having the record skip before the needle is pulled off the record. Needless to say, this was fun to make.
 ---
 Track: Skies of Skaia
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Skaia
 Duration: '2:45'
@@ -156,7 +156,7 @@ URLs:
 - https://homestuck.bandcamp.com/track/skies-of-skaia-3
 - https://youtu.be/vwzfyi4OdkU
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Andrew originally did the first update in the comic about Skaia without music, but when I saw the first look we were given of Skaia, I knew something so central to the story needed a theme song. I envisioned something calm and peaceful, with a mixture of wonder and mystery. I quickly wrote Skies of Skaia and presented it to Andrew, who was able to go back and put the music in place. Writing this was a real highlight for me, and at the time it felt like my greatest accomplishment.
 ---
 Group: Bonus tracks
diff --git a/album/homestuck-vol-10.yaml b/album/homestuck-vol-10.yaml
index 4dd20c6c..280134c0 100644
--- a/album/homestuck-vol-10.yaml
+++ b/album/homestuck-vol-10.yaml
@@ -271,7 +271,7 @@ Commentary: |-
 ---
 Track: Aggrievocation
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '3:41'
 URLs:
 - https://homestuck.bandcamp.com/track/aggrievocation-2
@@ -283,7 +283,7 @@ Art Tags:
 Referenced Tracks:
 - track:aggrieve
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     While [[track:harlequin|Harlequin]] was the first piece of mine to appear in Homestuck, the first piece I actually wrote for it was [[track:aggrieve|Aggrieve]], and so I felt it was only fitting to make another mix of it for the final album. Plus it gave me an excuse to try writing it in a metal style! I'm not sure it could still be considered Rose's "official theme" anymore (not after the mountain of excellent music the team's written for her over the years), but I still like to think of it that way.
     <i>Rachel Lundin:</i>
     Just, put, like, "It was cool to work on this," I don't know!
diff --git a/album/homestuck-vol-4.yaml b/album/homestuck-vol-4.yaml
index 975d0052..0cbca39e 100644
--- a/album/homestuck-vol-4.yaml
+++ b/album/homestuck-vol-4.yaml
@@ -44,7 +44,7 @@ Commentary: |-
 ---
 Track: Hardlyquin
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - John
 Duration: '1:38'
@@ -54,7 +54,7 @@ URLs:
 Referenced Tracks:
 - track:harlequin
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     When Andrew asked us to do something for a shock and surprise for the upcoming reveal of John's Dad's room, this is what I came up with. I slipped some Harlequin in there for good measure. The original version was exactly as it appears in the comic (complete with the record scratch at the end), and I lengthened it for the soundtrack since it was so very, very short. Somehow it came out creepier in that version.
 ---
 Track: Mutiny
diff --git a/album/homestuck-vol-5.yaml b/album/homestuck-vol-5.yaml
index be145b48..13fde574 100644
--- a/album/homestuck-vol-5.yaml
+++ b/album/homestuck-vol-5.yaml
@@ -141,7 +141,7 @@ Art Tags:
 ---
 Track: Aggrievance
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '3:01'
 URLs:
 - https://homestuck.bandcamp.com/track/aggrievance-2
@@ -155,7 +155,7 @@ Art Tags:
 Referenced Tracks:
 - track:aggrieve
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Since Aggrieve was the first song I wrote for Homestuck, I also imagined it would be the first thing I would remix. That turned out not to be the case (I remixed Harlequin first), but I went ahead with it anyway. I also figured it might come in handy in case there was ever another strife scene with Rose post-entry, but those became rare after a while, except for special situations.
 ---
 Track: Happy Cat Song!
@@ -533,7 +533,7 @@ Referenced Tracks:
 ---
 Track: Bed of Rose's / Dreams of Derse
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:43'
 URLs:
 - https://homestuck.bandcamp.com/track/bed-of-roses-dreams-of-derse-2
@@ -546,7 +546,7 @@ Art Tags:
 Referenced Tracks:
 - track:aggrieve
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     John had a "sleep and recover hp/mp" type theme, so I wrote one for Rose as well. Naturally it uses part of the theme from Aggrieve. When it came time to put it on the album, I didn't really want to leave it as short as it was, so I added the Dreams of Derse section to lengthen it, imagining what the cold, far orbit of Derse might be like.
 ---
 Track: Skaian Flight
@@ -1267,7 +1267,7 @@ Commentary: |-
 ---
 Track: Homestuck
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:27'
 URLs:
 - https://homestuck.bandcamp.com/track/homestuck-2
@@ -1284,5 +1284,5 @@ Art Tags:
 Referenced Tracks:
 - Homestuck Anthem
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Plazmataz came up with a melody to use as an anthem for Homestuck, which they then used in Homestuck Anthem. While that was a very driving melody, I opted to come up with something that might be more suitable for credits (opening or end) or a title screen. I really like how this came out; it sounds a bit moody, but still optimistic, which is what I was aiming for.
diff --git a/album/homestuck-vol-6.yaml b/album/homestuck-vol-6.yaml
index 4f79acc5..d92c11b5 100644
--- a/album/homestuck-vol-6.yaml
+++ b/album/homestuck-vol-6.yaml
@@ -295,7 +295,7 @@ URLs:
 ---
 Track: Squidissension
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:44'
 Art Tags:
 - Jade
@@ -308,12 +308,12 @@ Referenced Tracks:
 - track:dissension-original
 - Squiddles!
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Not a lot to say here aside from it being a combination of the Squiddles Theme and Dissension. I always enjoy finding ways to combine two themes together, and this worked better than I had hoped. I did have to move the Squiddles to a minor key for it to work though.
 ---
 Track: Blackest Heart
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Gamzee
 - 'cw: blood'
@@ -324,7 +324,7 @@ URLs:
 Referenced Tracks:
 - Liquid Negrocity
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     It's extremely subtle, but the cello tremolos are playing a very slow version of the theme from the beginning of Liquid Negrocity (and Black). I wrote this just after Jack Noir retreated from John and the rabbit. I didn't know what he'd be doing at the time, nor what his motivation would be, so I imagined him retreating to some castle and brooding as he contemplated his next move. Later on, Blackest Heart would be applied (rather effectively) to Gamzee instead.
 ---
 Track: Nic Cage Song
diff --git a/album/homestuck-vol-7.yaml b/album/homestuck-vol-7.yaml
index 903aeaa7..fa12a343 100644
--- a/album/homestuck-vol-7.yaml
+++ b/album/homestuck-vol-7.yaml
@@ -372,7 +372,7 @@ Art Tags:
 ---
 Track: Sburban Reversal
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '3:51'
 URLs:
 - https://homestuck.bandcamp.com/track/sburban-reversal-2
@@ -385,7 +385,7 @@ Art Tags:
 Referenced Tracks:
 - track:sburban-countdown
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Not long after I made Sburban Countdown, I made a version that rewinds back to the beginning again and called it 'Sburban Reversal', just in case it might be useful someday. Andrew ended up using part of it in act 2 except for the actual reversing part, but still credited it as 'Sburban Reversal', which had people asking me constantly after that if it's a real song. It wasn't really anything except for the reversing, so I eventually decided to extend it out to a full song. Since it was never actually fully in the comic, I recommended it as a bonus track.
 ---
 Track: White Host, Green Room
diff --git a/album/homestuck-vol-8.yaml b/album/homestuck-vol-8.yaml
index eb994234..9d89b167 100644
--- a/album/homestuck-vol-8.yaml
+++ b/album/homestuck-vol-8.yaml
@@ -375,7 +375,7 @@ Commentary: |-
 ---
 Track: Galaxy Hearts
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:54'
 URLs:
 - https://homestuck.bandcamp.com/track/galaxy-hearts-2
@@ -385,7 +385,7 @@ Cover Artists:
 Art Tags:
 - Terezi
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I made the theme for this a long time ago for an RPG a friend was making, but then cancelled. I still really liked the theme, so I modified it slightly and repurposed it for Homestuck. Out of everything I've done for Homestuck, it's still one of my favorites.
 ---
 Track: Scourge Sisters
@@ -827,7 +827,7 @@ Commentary: |-
 ---
 Track: Carefree Action
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:08'
 URLs:
 - https://homestuck.bandcamp.com/track/carefree-action-2
@@ -840,7 +840,7 @@ Art Tags:
 - Frogs
 - LoFaF
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Back when we knew Jade as just GG, I wrote the first part of Carefree Action as a possible upbeat strife theme for her. It never ended up getting used, but other people liked it, and eventually a remix of it (Carefree Victory) made it into the comic. The original was pretty short, so I lengthened it so that I could eventually get it onto an album. Like Sburban Reversal, I recommended it as a bonus track.
 ---
 Track: 'null'
diff --git a/album/homestuck-vol-9.yaml b/album/homestuck-vol-9.yaml
index 830bdf74..452440cf 100644
--- a/album/homestuck-vol-9.yaml
+++ b/album/homestuck-vol-9.yaml
@@ -218,7 +218,7 @@ Commentary: |-
 ---
 Track: Skaianet
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:33'
 URLs:
 - https://homestuck.bandcamp.com/track/skaianet-2
@@ -479,7 +479,7 @@ Commentary: |-
 ---
 Track: Expedition
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:29'
 URLs:
 - https://homestuck.bandcamp.com/track/expedition-2
@@ -493,7 +493,7 @@ Referenced Tracks:
 - English
 - track:explore
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     As I've mentioned before, I really like finding ways to combine themes. In this case, I combined 'Explore' and 'English' in a style inspired by the sailing theme from 'Legend of Zelda: The Wind Waker'. (It's easy to miss the theme from 'English', since it's a lot more upbeat and in a major key.) I don't use brass a lot when I write, but I think it came out well here.
 ---
 Track: Elephant Gun
diff --git a/album/jailbreak-vol-1.yaml b/album/jailbreak-vol-1.yaml
index a2686d4f..7be1b0dd 100644
--- a/album/jailbreak-vol-1.yaml
+++ b/album/jailbreak-vol-1.yaml
@@ -83,7 +83,7 @@ Cover Artists:
 ---
 Track: Elf Shanty
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:48'
 URLs:
 - https://homestuckgaiden.bandcamp.com/track/elf-shanty
@@ -486,7 +486,7 @@ Lyrics: |-
 
     [[track:elf-shanty|-ELF SHANTY-]]
     GFD: Wait, whose song is this now?
-    RJ!: Uh, this is the only one that AgentParsec [Note: Mark Hadley] has in the album, this is [[track:elf-shanty|Elf Shanty]].
+    RJ!: Uh, this is the only one that AgentParsec [Note: [[artist:mark-j-hadley|Mark Hadley]]] has in the album, this is [[track:elf-shanty|Elf Shanty]].
     GFD: Oh, right! I forgot about this one.
     Nick: That elf.
     GFD: I remember this one, this is catchy.
diff --git a/album/midnight-crew-drawing-dead.yaml b/album/midnight-crew-drawing-dead.yaml
index bbdfb3dc..d0811222 100644
--- a/album/midnight-crew-drawing-dead.yaml
+++ b/album/midnight-crew-drawing-dead.yaml
@@ -53,7 +53,7 @@ Referenced Tracks:
 ---
 Track: Dead Shuffle
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Felt Manor
 Duration: '2:17'
@@ -61,12 +61,12 @@ URLs:
 - https://homestuck.bandcamp.com/track/dead-shuffle-2
 - https://youtu.be/jTIQhTdy4ZU
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     The first MC-related thing I wrote, and retroactively became the MC theme song. This was actually a remake of a midi I made years ago intended for part of an RPG a friend was making, until the RPG was cancelled. It's mostly the same, except that I went back and made it more jazzy (added saxophone and a swing rhythm). The original title of it was "Seriousness".
 ---
 Track: Hearts Flush
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - CD
 - The Felt
@@ -76,7 +76,7 @@ URLs:
 - https://homestuck.bandcamp.com/track/hearts-flush-2
 - https://youtu.be/nb7PoT9w6Tc
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     My favorite of the MC ones I wrote. I've always wanted to write a bass solo, and this gave me the opportunity. There's not much else to add, other than I had a blast writing it.
 ---
 Track: Knives and Ivory
@@ -120,7 +120,7 @@ Commentary: |-
 ---
 Track: Ante Matter
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - The Felt
 Duration: '2:33'
@@ -128,7 +128,7 @@ URLs:
 - https://homestuck.bandcamp.com/track/ante-matter-2
 - https://youtu.be/2uYFtCSxoPk
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     It's hard to find things to say about this one. I wanted to make a slower song, compared to the other ones I did for Drawing Dead. I'm still technically new at writing jazz, so it was nice getting to practice it a bit more. Overall though, I think I liked the title best on this one; I enjoy a good pun.
 ---
 Track: The Ballad of Jack Noir
@@ -228,7 +228,7 @@ URLs:
 ---
 Track: Joker's Wild
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - The Felt
 Duration: '2:16'
@@ -238,7 +238,7 @@ URLs:
 Referenced Tracks:
 - track:harlequin
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     When we were writing music for Drawing Dead, I just HAD to make a jazz remix of Harlequin. The song pretty much wrote itself after that. I think if I was going to change anything about it though, I'd have tried to get a live saxophone; the synth sounds a bit off. But then, any of the songs off of Drawing Dead would probably sound amazing by a live band.
 ---
 Track: Livin' It Up
diff --git a/album/p-s.yaml b/album/p-s.yaml
index a39c7565..60474ddf 100644
--- a/album/p-s.yaml
+++ b/album/p-s.yaml
@@ -82,7 +82,7 @@ Referenced Tracks:
 ---
 Track: Blue Blood Group
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '3:06'
 URLs:
 - https://casualsunday.bandcamp.com/track/blue-blood-group
@@ -142,7 +142,7 @@ Referenced Tracks:
 ---
 Track: Skaianet 2.0
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:40'
 URLs:
 - https://casualsunday.bandcamp.com/track/skaianet-20
@@ -233,7 +233,7 @@ Lyrics: |-
 ---
 Track: Bane
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '6:06'
 URLs:
 - https://casualsunday.bandcamp.com/track/bane
diff --git a/album/paths.yaml b/album/paths.yaml
index 945604c3..bbd1bcb4 100644
--- a/album/paths.yaml
+++ b/album/paths.yaml
@@ -1,6 +1,6 @@
 Album: Paths
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: February 16, 2020
 Date Added: January 10, 2023
 URLs:
@@ -8,7 +8,7 @@ URLs:
 - https://www.youtube.com/watch?v=WDeeuXT86mg
 Has Track Art: false
 Cover Artists:
-- Mark Hadley
+- Mark J. Hadley
 Cover Art File Extension: png
 Color: '#9d9493'
 Groups:
@@ -17,14 +17,14 @@ Groups:
 Wallpaper Style: 'opacity: 0.9;'
 Wallpaper File Extension: png
 Wallpaper Artists:
-- Mark Hadley
+- Mark J. Hadley
 - Niklink (edits for wiki)
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     A collection of music in a variety of styles by Mark J. Hadley from multiple sources, both professional and casual.
 
-    Album art created with the help of Artbreeder, original image:
-    <img src="media/misc/paths_alt.jpg">
+    Album art created with the help of <a href="https://www.artbreeder.com/i?k=dfb6c37013ec548f1936">Artbreeder</a>, original image:
+    <img src="media/misc/paths_original.jpg">
 ---
 Track: Aggrievocation
 Directory: aggrievocation-paths
@@ -42,11 +42,12 @@ Duration: '2:06'
 URLs:
 - https://parsecproductions.bandcamp.com/track/slender
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Originally appeared in "Slender: The Eight Pages"
 ---
 Track: Forge Multitask
-Originally Released As: track:forge-multitask-ludum-dare-36
+Directory: forge-multitask-paths
+Originally Released As: track:forge-multitask
 Duration: '3:28'
 URLs:
 - https://parsecproductions.bandcamp.com/track/forge-multitask
@@ -91,7 +92,7 @@ Duration: '9:48'
 URLs:
 - https://parsecproductions.bandcamp.com/track/chromaestro
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Originally appeared in "<a href="https://store.steampowered.com/app/652200/Chromaestro/">Chromaestro</a>"
 ---
 Track: Lurk
@@ -102,7 +103,8 @@ URLs:
 - https://parsecproductions.bandcamp.com/track/lurk-2
 ---
 Track: Furni-Chore
-Originally Released As: track:furni-chore-ludum-dare-37
+Directory: furni-chore-paths
+Originally Released As: track:furni-chore
 Duration: '1:34'
 URLs:
 - https://parsecproductions.bandcamp.com/track/furni-chore
@@ -116,7 +118,7 @@ URLs:
 ---
 Track: Final Stand
 Directory: final-stand-paths
-Originally Released As: track:final-stand-ludum-dare-40
+Originally Released As: track:final-stand-dare
 Duration: '3:32'
 URLs:
 - https://parsecproductions.bandcamp.com/track/final-stand
diff --git a/album/prospit-and-derse.yaml b/album/prospit-and-derse.yaml
index 1e8b3562..7d2c0ec5 100644
--- a/album/prospit-and-derse.yaml
+++ b/album/prospit-and-derse.yaml
@@ -86,7 +86,7 @@ Commentary: |-
     As I mentioned with The Obsidian Towers, both songs suffer from being really boring compositions. While Obsidian managed to get away with it because of my production skill, this song couldn’t hide behind ill beats and a deliciously dark atmosphere. So, the very inexperienced composer in me tried his best to piece together a song based on The Obsidian Towers.
     Is it horrible? Eh, I’ll leave that judgment up to you. I know there are fans out there who really dig this song. My opinion is that it’s my weakest song related to Homestuck, but really, it’s not the worst thing I’ve ever done.
     I’m quite pleased with what Pride did for the art, though. It worked out really well for the song.
-    As an additional note, it’s been pointed out to me by <a href="http://kicking-christ-in-a-dirty-diaper.tumblr.com/">this fan</a> that this song sounds like it has Mark Hadley’s Problem Sleuth theme in it, at least in part. It’s a coincidence in the exact same reason that Frost gets the same comment: slow melodies, probably the same key. Really nothing else to it. I’ve listened to Hadley’s PS theme probably twice ever. Oops. Said fan also wondered if I jokingly thought that gentlemen of Team Sleuth are Prospit’s agents much like our chums in the Midnight Crew are Derse’s. I didn’t, but that’s an awesome comparison and now I’m all for it.
+    As an additional note, it’s been pointed out to me by <a href="http://kicking-christ-in-a-dirty-diaper.tumblr.com/">this fan</a> that this song sounds like it has Mark Hadley’s [[track:problem-sleuth-theme|Problem Sleuth theme]] in it, at least in part. It’s a coincidence in the exact same reason that Frost gets the same comment: slow melodies, probably the same key. Really nothing else to it. I’ve listened to Hadley’s PS theme probably twice ever. Oops. Said fan also wondered if I jokingly thought that gentlemen of Team Sleuth are Prospit’s agents much like our chums in the Midnight Crew are Derse’s. I didn’t, but that’s an awesome comparison and now I’m all for it.
 ---
 Track: Prospit Dreamers
 Duration: '3:19'
diff --git a/album/references-beyond-homestuck.yaml b/album/references-beyond-homestuck.yaml
index 7118493c..226d7ee6 100644
--- a/album/references-beyond-homestuck.yaml
+++ b/album/references-beyond-homestuck.yaml
@@ -33,12 +33,12 @@ Lyrics: |-
 ---
 Track: Bogey Theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: 0:27
 URLs:
 - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=44s
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Bogey’s Theme, also written as fan music for Kid Radd.  Since Bogey was a basic enemy from Kid Radd’s game, I figured a simple “level 1” style theme would fit him.
 
     ([[media:misc/kr_02.it|MIDI file!]])
@@ -182,14 +182,14 @@ URLs:
 ---
 Track: Gnarl Theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: 0:28
 URLs:
 - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=255s
 Referenced Tracks:
 - Kid Radd Theme
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Gnarl’s Theme, also written for Kid Radd. Since Gnarl was the final boss of Radd’s game, it was obvious that his theme should sound like boss fight music.  It has a little of Radd’s theme mixed in there, since Radd and Gnarl are brothers (not a spoiler, we find that out pretty quickly in chapter 1).
 
     ([[media:misc/kr_06.it|MIDI file!]])
@@ -203,7 +203,7 @@ URLs:
 ---
 Track: Kid Radd (Final)
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:28'
 URLs:
 - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=378s
@@ -212,19 +212,19 @@ Referenced Tracks:
 - Sheena Theme
 - Kid Radd Theme
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     The author contacted me to do music for the final comic; this is a recording of it.  it was originally in MIDI format, so it ended up sounding different on different computers (this is how it sounded on mine at the time). It uses the themes for Bogey and Sheena at the beginning, and was primarily Radd’s theme after that. Out of all of the music I wrote, this is the only one that wasn’t technically just “fan music”, but was actually official to the comic.
 
     ([[media:misc/kr_final.mid|MIDI file!]])
 ---
 Track: Kid Radd Theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: 0:44
 URLs:
 - https://www.youtube.com/watch?v=4ZlpmSgFqVk
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     As some of you might know, Problem Sleuth wasn’t the first animated webcomic that I wrote fan music for. Way back in the early 2000’s, I wrote some fan music for a webcomic called Kid Radd (original site is down, but there’s a mirror). The author liked it so much, he not only posted it on the fan section of the webpage, but later on when the comic ended, he contacted me about doing music for the final comic. An honor, as it was a great comic; it was like Wreck-It Ralph many years before Wreck-It Ralph.
 
     ([[media:misc/kr_01.it|MIDI file!]])
@@ -345,14 +345,14 @@ URLs:
 ---
 Track: Page 1 - 2 theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:01'
 URLs:
 - https://www.youtube.com/watch?v=SZbgwgRvaEE
 ---
 Track: Page 3 - 4 theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:01'
 URLs:
 - https://www.youtube.com/watch?v=HK5OPxR8spg
@@ -361,7 +361,7 @@ Referenced Tracks:
 ---
 Track: Page 5 - 6 theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:01'
 URLs:
 - https://www.youtube.com/watch?v=YJ73-xwMRPo
@@ -370,7 +370,7 @@ Referenced Tracks:
 ---
 Track: Page 7 theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:01'
 URLs:
 - https://www.youtube.com/watch?v=AO5u-ylgaIY
@@ -426,14 +426,14 @@ URLs:
 ---
 Track: Sheena Theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: 0:24
 URLs:
 - https://www.youtube.com/watch?v=4ZlpmSgFqVk&t=354s
 Referenced Tracks:
 - Kid Radd Theme
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Sheena’s Theme, written for Kid Radd. Sheena is Radd’s “girlfriend” that he has to rescue at the end of his game. Since that’s the only time she shows up in the game, it made sense that her music would sound like a winning game over theme.  Naturally, Radd’s theme is mixed in there too.
 ---
 Track: Terra
diff --git a/album/slender-the-arrival-soundtrack.yaml b/album/slender-the-arrival-soundtrack.yaml
index 1c21d118..7cae7237 100644
--- a/album/slender-the-arrival-soundtrack.yaml
+++ b/album/slender-the-arrival-soundtrack.yaml
@@ -1,6 +1,6 @@
 Album: 'Slender: The Arrival Soundtrack'
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: March 26, 2013
 Date Added: January 10, 2023
 URLs:
@@ -101,7 +101,7 @@ Group: Steam release
 Track: Sealed Fate
 Date First Released: October 15, 2014
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 - Brenden Frank
 Duration: '3:02'
 URLs:
diff --git a/album/song-of-skaia.yaml b/album/song-of-skaia.yaml
index 29b8c1c1..be157560 100644
--- a/album/song-of-skaia.yaml
+++ b/album/song-of-skaia.yaml
@@ -1,6 +1,6 @@
 Album: Song of Skaia
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: January 1, 2012
 Date Added: November 15, 2019
 URLs:
diff --git a/album/squiddles.yaml b/album/squiddles.yaml
index 979cc349..ead59cb0 100644
--- a/album/squiddles.yaml
+++ b/album/squiddles.yaml
@@ -294,12 +294,12 @@ Lyrics: |-
 ---
 Track: Ocean Stars
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '2:09'
 URLs:
 - https://youtu.be/gFWWC9vmSzQ
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Everyone writing songs for the Squiddles album opted for happy-go-lucky and crazy-sounding things, but in an effort to make a variety, I aimed instead for something more calm and serene, picturing a calm ocean at night lit only by the full moon and stars. Admittedly, it's just 12 bars that repeat over and over, each time adding in an additional instrument track. Still, it's one of the most relaxing things I've ever written.
 ---
 Track: Let the Squiddles Sleep (End Theme)
diff --git a/album/the-consuming-shadow-ost.yaml b/album/the-consuming-shadow-ost.yaml
index ba3f9555..e1fca4b0 100644
--- a/album/the-consuming-shadow-ost.yaml
+++ b/album/the-consuming-shadow-ost.yaml
@@ -1,20 +1,20 @@
 Album: The Consuming Shadow OST
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: June 19, 2017
 Date Added: January 10, 2023
 URLs:
 - https://parsecproductions.bandcamp.com/album/the-consuming-shadow-ost
 Has Track Art: false
 Cover Artists:
-- Mark Hadley
+- Mark J. Hadley
 Cover Art File Extension: png
 Color: '#d83634'
 Groups:
 - Parsec Productions
 - Beyond
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     Original Soundtrack to "<a href="https://store.steampowered.com/app/403830/">The Consuming Shadow</a>" by Ben "Yahtzee" Croshaw.
 ---
 Track: The Consuming Shadow
diff --git a/album/the-felt.yaml b/album/the-felt.yaml
index 1ea68ad9..f3b719dd 100644
--- a/album/the-felt.yaml
+++ b/album/the-felt.yaml
@@ -166,7 +166,7 @@ Referenced Tracks:
 ---
 Track: Trails
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - Felt Manor
 - 'cw: blood'
@@ -175,7 +175,7 @@ URLs:
 - https://homestuck.bandcamp.com/track/trails-2
 - https://youtu.be/rzL0-oyDy7s
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     At its heart, Trails is basically a fugue, with a melodic line being repeated and played over the previous one. Trace and Fin follow past and future trails, so I made the first melody in the first half hollow and somewhat indistinct, since it is a "future trail" for the second melody that will come in a few bars later. In the second half I reverse this and have the indistinct melody come afterwards, a "past trail" of the melody that just played.
 ---
 Track: Baroqueback Bowtier (Scratch's Lament)
@@ -205,7 +205,7 @@ Referenced Tracks:
 ---
 Track: Omelette Sandwich
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Art Tags:
 - The Felt
 - Felt Manor
@@ -214,7 +214,7 @@ URLs:
 - https://homestuck.bandcamp.com/track/omelette-sandwich-2
 - https://youtu.be/a1FivIzXv48
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I imagined this song being played by Eggs and Biscuits. Shortly after the melody plays, it stops and rewinds back to the beginning, adding more instruments and speeding up the song slightly. This repeats until it is barely the same song anymore, fast and furious instead of the simple cello and viola duet that it starts with. After all the parts are in place, the parts start dropping out one by one until it goes back to the simple start. I went with the abrupt sound of a tape recorder instead of something more subtle, because Eggs and Biscuits aren't know for their subtlety.
 ---
 Track: Temporal Piano
diff --git a/album/the-raddest.yaml b/album/the-raddest.yaml
index 40ebb773..9d4aae89 100644
--- a/album/the-raddest.yaml
+++ b/album/the-raddest.yaml
@@ -1,6 +1,6 @@
 Album: The Raddest
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Date: July 19, 2019
 Date Added: January 10, 2023
 URLs:
@@ -8,7 +8,7 @@ URLs:
 - https://www.youtube.com/watch?v=hXUKCP7ydQ0
 Has Track Art: false
 Cover Artists:
-- Mark Hadley
+- Mark J. Hadley
 Cover Art File Extension: png
 Color: '#4040ff'
 Groups:
@@ -22,7 +22,7 @@ Wallpaper File Extension: png
 Wallpaper Artists:
 - Dan Miller
 Commentary: |-
-    <i>Mark Hadley:</i>
+    <i>Mark J. Hadley:</i>
     I finally got around to making a remix of the theme song I wrote for the webcomic “<a href="https://www.bgreco.net/kidradd/">Kid Radd</a>” over 15 years ago.
 ---
 Track: The Raddest
diff --git a/album/unreleased-tracks.yaml b/album/unreleased-tracks.yaml
index 4203e3fe..2327f749 100644
--- a/album/unreleased-tracks.yaml
+++ b/album/unreleased-tracks.yaml
@@ -11,7 +11,7 @@ Group: Tracks featured in Homestuck
 ---
 Track: Problem Sleuth Theme
 Artists:
-- Mark Hadley
+- Mark J. Hadley
 Duration: '1:06'
 URLs:
 - https://www.youtube.com/watch?v=OtFH_VaHFwY
diff --git a/artists.yaml b/artists.yaml
index 066ee906..803d10d4 100644
--- a/artists.yaml
+++ b/artists.yaml
@@ -2799,9 +2799,9 @@ Artist: Marimo
 URLs:
 - https://marimo.carbonmade.com/
 ---
-Artist: Mark Hadley
+Artist: Mark J. Hadley
 Aliases:
-- Mark J. Hadley
+- Mark Hadley
 - Parsec
 - AgentParsec
 - Parsec Productions
diff --git a/groups.yaml b/groups.yaml
index 006d1d49..bafa4d9a 100644
--- a/groups.yaml
+++ b/groups.yaml
@@ -155,7 +155,7 @@ Group: Nasqueron
 URLs:
 - https://parsecproductions.bandcamp.com/
 Description: >-
-    Best known to Homestuck fans for creating some of its [[track:skies-of-skaia|foundational]] [[track:aggrieve|themes]], and to the internet at large for Slender: The Eight Pages and [[album:slender-the-arrival-soundtrack|its sequel]], Mark Hadley is a multitalented composer and independent developer.
+    Best known to Homestuck fans for creating some of its [[track:skies-of-skaia|foundational]] [[track:aggrieve|themes]], and to the internet at large for Slender: The Eight Pages and [[album:slender-the-arrival-soundtrack|its sequel]], Mark J. Hadley is a multitalented composer and independent developer.
 Group: Parsec Productions
 ---
 URLs:
diff --git a/static-page/changelog.yaml b/static-page/changelog.yaml
index 3e2ed466..01f49192 100644
--- a/static-page/changelog.yaml
+++ b/static-page/changelog.yaml
@@ -27,7 +27,7 @@ Content: |-
     <h3>site changes</h3>
     <h3>albums</h3>
     - added [[album:after-party-animal-ep]] by [[group:clark-powell]]!
-    - added all albums from [[group:parsec-productions]], aka [[artist:mark-hadley]]!
+    - added all albums from [[group:parsec-productions]], aka [[artist:mark-j-hadley]]!
         - added [[album:slender-the-arrival-soundtrack]]!
         - added [[album:dare]]!
         - added [[album:a-nameless-inheritance]]!
@@ -509,7 +509,7 @@ Content: |-
             - credit [[artist:andrew-huo]] only as artist, not contributor
             - credit [[artist:gabe-nezovic]] only as contributor, not artist
         - [[track:sburban-countdown]]:
-            - credit [[artist:mark-hadley]] only as artist, not contributor
+            - credit [[artist:mark-j-hadley]] only as artist, not contributor
             - remove [[artist:michael-guy-bowman]], originally included for composing [[track:sburban-jungle]]
         - [[track:showtime-imp-strife-mix]]:
             - credit [[artist:buzinkai]] and [[artist:curt-blakeslee]] only as artists, not contributors
@@ -871,7 +871,7 @@ Content: |-
     - fixed a typo which was keeping [[track:tfw-another-james-roach-track]] from showing up in the feature list of [[flash:fs-vol6]]
     - fixed typos which were messing up the durations of [[track:elegy-for-a-thief-dreamscape-remix]] and [[track:i-dont-want-to-miss-a-thing]]
     - removed a duplicate youtube link for [[track:split-reality]]
-    - added credit links to these artists: [[artist:asiul]], [[artist:dallas-ross-hicks]], [[artist:david-decou]], [[artist:david-dycus]], [[artist:dawn-davis]], [[artist:digidigi66]], [[artist:dodostad]], [[artist:elanor-pam]], [[artist:erik-scheele]], [[artist:fenkko]], [[artist:first-turn-fold]], [[artist:gabe-stilez]], [[artist:hanni-brosh]], [[artist:ian-white]], [[artist:infiniteknife]], [[artist:james-roach]], [[artist:jn-wiedle]], [[artist:kevin-grant]], [[artist:kitsu]], [[artist:kurimja]], [[artist:koukouvayia]], [[artist:leslie-hung]], [[artist:lynnai-hicks]], [[artist:marcus-carline]], [[artist:mark-hadley]], [[artist:max-wright]], [[artist:michael-guy-bowman]], [[artist:molly-gur]], [[artist:plumegeist]], [[artist:rah-bop]], [[artist:seth-peelle]], [[artist:shannon]], [[artist:soju]], [[artist:sukka]], [[artist:tavia-morra]], [[artist:temmie-chang]], [[artist:tensei]], [[artist:the-everlasting-ash]], [[artist:thomas-ferkol]], [[artist:toastyglow]], [[artist:will-kommor]], [[artist:willow-ascenzo]], [[artist:viasatellite]], [[artist:killian-ng]], [[artist:willow-ascenzo]], [[artist:zilon]], [[artist:zowerlemon]]
+    - added credit links to these artists: [[artist:asiul]], [[artist:dallas-ross-hicks]], [[artist:david-decou]], [[artist:david-dycus]], [[artist:dawn-davis]], [[artist:digidigi66]], [[artist:dodostad]], [[artist:elanor-pam]], [[artist:erik-scheele]], [[artist:fenkko]], [[artist:first-turn-fold]], [[artist:gabe-stilez]], [[artist:hanni-brosh]], [[artist:ian-white]], [[artist:infiniteknife]], [[artist:james-roach]], [[artist:jn-wiedle]], [[artist:kevin-grant]], [[artist:kitsu]], [[artist:kurimja]], [[artist:koukouvayia]], [[artist:leslie-hung]], [[artist:lynnai-hicks]], [[artist:marcus-carline]], [[artist:mark-j-hadley]], [[artist:max-wright]], [[artist:michael-guy-bowman]], [[artist:molly-gur]], [[artist:plumegeist]], [[artist:rah-bop]], [[artist:seth-peelle]], [[artist:shannon]], [[artist:soju]], [[artist:sukka]], [[artist:tavia-morra]], [[artist:temmie-chang]], [[artist:tensei]], [[artist:the-everlasting-ash]], [[artist:thomas-ferkol]], [[artist:toastyglow]], [[artist:will-kommor]], [[artist:willow-ascenzo]], [[artist:viasatellite]], [[artist:killian-ng]], [[artist:willow-ascenzo]], [[artist:zilon]], [[artist:zowerlemon]]
     - added a bunch of new artist pages for those whose contributions are showing up on the wiki for the first time (e.g. several contributors to [[flash:hiveswap-act1]])
 
     <h2 id="10-oct-2020" class="major-release"><a href="#10-oct-2020">[[date:10 October 2020]] - autumnal polish haul</a></h2>