From 079e1c62de3533b53b30428ee67e56b1fac7e636 Mon Sep 17 00:00:00 2001 From: Florrie Date: Mon, 22 Apr 2019 02:25:42 -0300 Subject: Capture keydown, not keypress This seems more reliable. --- index.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.js b/index.js index 132aaac..b332b23 100644 --- a/index.js +++ b/index.js @@ -1670,7 +1670,7 @@ function drawLoop() { requestAnimationFrame(drawLoop) } -canvas.addEventListener('keypress', evt => { +canvas.addEventListener('keydown', evt => { if (battle.gameState !== 'battle') { return } -- cgit 1.3.0-6-gf8a5